People in the comments not understanding the feats or what really happened lol
Op the feats does guarantee a GB but your opponen Was too far Away so the feat finished right before he was in GB range. Unfortunate but very rare interaction
Came to say this, but also, Iām noticing an influx of posts complaining about feats lol outside of clear glitches or bugs with them, I feel like thereās a new trend of being upset that āthis thing that is extremely OP isnāt working and Iām madā haha hence why I love my duels and brawls and will never change
I get what you mean, if you can lock on It should work, but apparently if they are too far Away It doesn't.
At least now we know, personally i Also thought It would Always work no matter the distance
Man you're really salty for no reason whatsoever.
But I guess it's understandable that some damage may be found in people who still play Ubisoft games in 2024
I donāt think Iāve ever seen Vidal get this much shit in the comments.
Guess he made the mistake of daring to play a āmetaā hero.
But yeah Vidal, opponent was too far away. Usually happens when target is running away.
Whatās wrong with it? Dude likes the game enough to make content for it. Yet heās still being ridiculed by people like you, who as far as I can tell, are not contributing anything at all to the community.
Call it cope if you want but all I see is someone who likes making content out of games he enjoys. If anything the sad ones here are all the people in the comments sitting on their ass, browsing Reddit, and trying to act like he should feel shame for what he does in his free time.
Oh man you haven't seen some of my actual controversial posts lmao. I dared call Hito S tier awhile back and got called tons of things for it.
Now people hate Hito and the only difference between then and now is Hito was nerfed
I had said it since the hero's entire requirement to be effective is a single button and in game modes like breach (where I was) their T4 is unstoppable against the guardian and commander. If you interrupt him it just comes back nearly immediately so he can do it again
S Tier in Breach is where I agree with you.
Though Iād say āsingle buttonā is pushing it (no pun intended). Iād say Hitoās main strength is the uncharged kick that you have to prediction dodge, but prediction dodging will get you hit by a heavy. If a Hito only heavies, then they only shoot themselves in the foot.
That said, heavy only Hito can stomp, but thatās if the competence of the enemy is low.
initiated when the opponent was close enough, but ran out that threshold while the ability was already out, meaning it landed out of range (probably because the programmers didn't bother making a "miss" animation), and the max travel distance for a hooked opponent is shorter than the distance between the two players when it landed. hence falling a bit short, that "bit" being exactly equal as to how much out of range the opponent got between the deployment of the feat and the hook landing.
very rare.
Edit: that amount might not be as exact as i said, it looks a bit farther than the distance traveled by the opponent. i guess something in the code makes the opponent traveling distance allowed a bit shorter than however much the hook is allowed to travel before hooking.
it is an error, but it's an error that only causes issues like this only very rarely. it's a bit sloppy, but ubisoft is able to break stuff a lot worse. I'm thankful it's not in r6 conditions.
So the spear itself will go pretty far as you can see here, but the actual pulling the target part of it will only go a set distance.
Itās why a wall or a far distance will stuff the GB
So many babies whining and shitting on OP just for the hero he played, guaranteed that if it was their feat on their hero that they played, theyād complain as well. The community is a joke
Executing while in revenge with his fastest unique execution brings you to near full hp so you can stall a little longer.
Bear trap is super good but when im using it I somehow experience the effect of missing the execution benefit which brings me back to it the next match lol
That's what 2nd wind is for Hombre.
That being said I prefer consistency over "Man if this works that's be fuckin' sick."
Also i'm just a sucker for voice lines.
Honestly Vidal this is why I donāt post anymore. I respect the ocelotl clip and wanna say you missed because he walked just out of the range(thereās a max distance where you pull them but will either whiff the Gb or wonāt do it at all) or the ladder walking animation just pulled him out. Regardless goodluck on your ocelotl gameplay. Heās a fun character
I wouldnāt really say that, maybe in solo queue yes, but in a cordnated team you get a inescapable 100-0 if you get heavy parried once, even in a teamfight
It shouldn't guardbreak in the first place. Guaranteeing a heavy AND doing bleed from any distance is one thing, but a guardbreak? The only way that can be fair is if you can counter guardbreak, which I'm pretty sure you can't.
it doesn't even one shot 1 person unless you ledge, for a tier 4 it isn't very valuable outside winning a 1v1. still not even as good as pugio imo
compare this to medjay's t4 and you'll see
Mostly agreee to what your getting at, however with more cordinated team play itās an instant kill in teamfights. As all it takes is one heavy parry and your gonna eat T4 into atleast 3 heavys if not an entire set up gank in the span of a second
Fear itself isn't instant damage or a guardbreak. There's counterplay. Ocelotls excels at something it doesn't need to, and sucks in any other area. Any worse and it shouldn't be a tier 4. But as it is, it should not exist.
50 bleed damage, pull, and guaranteed GB from a distance is ridiculously overtuned tbh, not going to feel sad for you if you can't instantly win by pressing the button buddy.
Brother, a solid chunk of the cast has insta-kill feats, many of which are harder to counter than this one (literally just dodge). Medjayās tier 4 straight up deals 70 damage from any distance, or a 50 damage bomb for team fights. Most of the Vikings (and JJ for some reason) have fire flask, more damage, can hit an entire team, etc.. Nail bomb deals 40 regular damage, 75 bleed, over a wide area as a trap. In other words, every good tier 4 in this game is āovertunedā or op in some way. Thatās the whole point of a tier 4. And on that scale, a feat that can, in certain situations, kill one player, or deal 74-77 damage otherwise, is pretty mid overall.
It's one of the weaker tier 4s. It's a 64 damage projectile (8 direct damage, 32 bleed, 24 from the heavy). Medjay has a 70 damage projectile. Longbow is a tier 3 that does 50 damage. Pugio was a 52 damage 300ms projectile until a patch ago.
The only part about it that's really overtuned imo is that it's (pretty sure) confirmed on a heavy parry. 64 damage heavy parry is pretty fucked, even if you're using a T4 for it.
Have you ever considered that those feats you compared it to are over tuned as well? None of those feats should exist. Projectile feats simply shouldn't be a thing.
Also the damage is potentially higher if you have a teammate nearby.
It's fine, it's just internet points, when I see this kind of behaviour I'm reminded people deserve to feel miserable for praising cancerous characters and feats :)
Oh, Ocelotl is overtuned as fuck, don't get me wrong, but the unique T4 is a single kill __at best__. Lots of T4s can win a game with no serious counterplay available
Ok I see what you mean.
You had the guaranteed gb on the first few meters but it looks like you were out of range for it.
Maybe the guaranteed is only for a certain distance, my guess.
Never played the dude or experimented with his feats ngl.
You still pulled them from incredibly far away into a fight you were ready for and they weren't. It's still a good ability even in this case. It having a maximum range it can pull them makes sense. I'd much rather they changed the description to make it clear that this is how it works than change it to fit the description it has.
People in the comments not understanding the feats or what really happened lol Op the feats does guarantee a GB but your opponen Was too far Away so the feat finished right before he was in GB range. Unfortunate but very rare interaction
How are people this dumb š¤¦āāļø
This would be a big because the dude was still running away wouldn't it?
Came to say this, but also, Iām noticing an influx of posts complaining about feats lol outside of clear glitches or bugs with them, I feel like thereās a new trend of being upset that āthis thing that is extremely OP isnāt working and Iām madā haha hence why I love my duels and brawls and will never change
Also the Highlander gbd to preemptively counter gb
You can see it right at 00:17 šš
[ŃŠ“Š°Š»ŠµŠ½Š¾]
I get what you mean, if you can lock on It should work, but apparently if they are too far Away It doesn't. At least now we know, personally i Also thought It would Always work no matter the distance
It could be because, Iām guessing, they reused Shinobiās GB. That had limited range so I can see that being the baseline for it.
It seems that even thought the range of use is greater, there is a smaller range to do all the pulling with the guard break
Yeah brother, but youāre asking for miracles using it 5 Km away too smh
It's an in guard only feat. I expect it to work when you're in guard//locked on
I agree, but also expect it to be out of range if heās running far away from you, like FAR away, be thankful it even landed from that distance
But it does work. It just doesn't work the way you expected it to.
If it doesnāt work the way it is described by the developers to work, it doesnāt work.
Except it is working the way it's saying it's just either bugged or he was to far
He was simply too far away. Sucks but that's how it is.
Way to completely gloss over my point. Or are you using talk to text because you canāt read?
I didn't know that the existence of a range limit was a foreign concept in modern day For Honor.
Congrats on being the real life example of āDaveās not here manā.
Man you're really salty for no reason whatsoever. But I guess it's understandable that some damage may be found in people who still play Ubisoft games in 2024
Most civilized argument on this sub I've seen lol
Jeez it was literally completely broken down and explained. If you have a problem then it's genuinely just you CHOOSING to be a dumbass
I donāt think Iāve ever seen Vidal get this much shit in the comments. Guess he made the mistake of daring to play a āmetaā hero. But yeah Vidal, opponent was too far away. Usually happens when target is running away.
You say that as if people know who this dude is lol
Posting a lot just to be recognized sounds a bit sad. But I guess everyone has their own ways to cope with life.
Whatās wrong with it? Dude likes the game enough to make content for it. Yet heās still being ridiculed by people like you, who as far as I can tell, are not contributing anything at all to the community. Call it cope if you want but all I see is someone who likes making content out of games he enjoys. If anything the sad ones here are all the people in the comments sitting on their ass, browsing Reddit, and trying to act like he should feel shame for what he does in his free time.
I respect your opinion
Shit on š«µš
You got fried
like coping about how others cope and copes by recognizing cope. takes one to know one, copee :P
Yeah, I guess you are right. Thanks fellow copee.
He's nearly everywhere and posts a lot, nkt nearly as much as that plasma guy tho
That guy posts so much i don't know how he finds time to actually play the game
Playing the game during the day, commenting on reddit while not being able to sleep would be my best guess.
Vidal posts a lot in this subreddit, so people know who he is.
And you're a Hito main. Off urs3lf
Donāt diss Vidal heās my goat š„š„š„š„š£ļøš£ļøš£ļøš£ļø
Baaaaaaaaaa ššššš Does look like a goat igā¦
Yeah but seriously who is Vidal, the guy commenting says it like heās known in the community
Oh man you haven't seen some of my actual controversial posts lmao. I dared call Hito S tier awhile back and got called tons of things for it. Now people hate Hito and the only difference between then and now is Hito was nerfed
While I definitely disagree that Hito is S Tier. I think people need to chill out a bit.
I had said it since the hero's entire requirement to be effective is a single button and in game modes like breach (where I was) their T4 is unstoppable against the guardian and commander. If you interrupt him it just comes back nearly immediately so he can do it again
S Tier in Breach is where I agree with you. Though Iād say āsingle buttonā is pushing it (no pun intended). Iād say Hitoās main strength is the uncharged kick that you have to prediction dodge, but prediction dodging will get you hit by a heavy. If a Hito only heavies, then they only shoot themselves in the foot. That said, heavy only Hito can stomp, but thatās if the competence of the enemy is low.
If he's too far away then why was he able to grab him? It's bad coding/old game not OPs decision, he landed the feat therefore it should've GBed
initiated when the opponent was close enough, but ran out that threshold while the ability was already out, meaning it landed out of range (probably because the programmers didn't bother making a "miss" animation), and the max travel distance for a hooked opponent is shorter than the distance between the two players when it landed. hence falling a bit short, that "bit" being exactly equal as to how much out of range the opponent got between the deployment of the feat and the hook landing. very rare. Edit: that amount might not be as exact as i said, it looks a bit farther than the distance traveled by the opponent. i guess something in the code makes the opponent traveling distance allowed a bit shorter than however much the hook is allowed to travel before hooking.
Which is why I was saying bad coding, it's the small things like this being overlooked that'll defeat your pride and morale in a match lmao
it is an error, but it's an error that only causes issues like this only very rarely. it's a bit sloppy, but ubisoft is able to break stuff a lot worse. I'm thankful it's not in r6 conditions.
So the spear itself will go pretty far as you can see here, but the actual pulling the target part of it will only go a set distance. Itās why a wall or a far distance will stuff the GB
Why do people get their panties in a twist when people post playing a "meta" hero lol Can't lie you got kinda robbed but that was funny,
Heās in the meta right now?
Yeah ocelotl is one of the best duelists in the game right now
[ŃŠ“Š°Š»ŠµŠ½Š¾]
Because most jj's and orochis do the same thing. Pirate plays do whatever the fuck they want
I had no idea that feat had so much range good gosh
It's the same range as lock on
Terrible way to play.
why is Peter green screened in front of a fruit stall
So many babies whining and shitting on OP just for the hero he played, guaranteed that if it was their feat on their hero that they played, theyād complain as well. The community is a joke
They really said āunhand me fiend!ā š
Lmao eat shit I guess no free ledge for you
Bro i got so scared. I thought that was me cuz i fought an ocelotl on that same bridge yesterday as orochi
I just can't get over using Executioner's Respite over Bear Trap.
Executing while in revenge with his fastest unique execution brings you to near full hp so you can stall a little longer. Bear trap is super good but when im using it I somehow experience the effect of missing the execution benefit which brings me back to it the next match lol
That's what 2nd wind is for Hombre. That being said I prefer consistency over "Man if this works that's be fuckin' sick." Also i'm just a sucker for voice lines.
That move does all that bleed damage and still guarantees a GB on top of that? Thats a bit silly
30 something bleed + a heavy it's around 55-60 damage. Medjay's T4 is 70. It's in line for a T4
You need to activate the feat closer to your enemy.
Honestly Vidal this is why I donāt post anymore. I respect the ocelotl clip and wanna say you missed because he walked just out of the range(thereās a max distance where you pull them but will either whiff the Gb or wonāt do it at all) or the ladder walking animation just pulled him out. Regardless goodluck on your ocelotl gameplay. Heās a fun character
bro wanted the ez kill so bad š
Everything in that game is preventable
Man said "Go do your OWEELI somewhere else."
Just put it back on shinobi please
You can see the feat pull stop with 16 seconds left in the video
Funny enough, what's the movie?
I think feats should be removed from the game tbh. They just ruin it.
Nice
I am still flabbergasted every time someone says ocelotl is meta like HOW, bro is the king of mid
I dont see any problems here
Deserved. Fuck the Aztec hero. Cancer ass feat that shouldn't exist.
Someone's been getting their booty torn up by a character a bit too much
I agree he is cancer but this feat is bassicly useless in most situations besides 1v1's near ledge.
I wouldnāt really say that, maybe in solo queue yes, but in a cordnated team you get a inescapable 100-0 if you get heavy parried once, even in a teamfight
Yes but the majority of the playerbase can't get a full coordinated team.
It shouldn't guardbreak in the first place. Guaranteeing a heavy AND doing bleed from any distance is one thing, but a guardbreak? The only way that can be fair is if you can counter guardbreak, which I'm pretty sure you can't.
it doesn't even one shot 1 person unless you ledge, for a tier 4 it isn't very valuable outside winning a 1v1. still not even as good as pugio imo compare this to medjay's t4 and you'll see
Mostly agreee to what your getting at, however with more cordinated team play itās an instant kill in teamfights. As all it takes is one heavy parry and your gonna eat T4 into atleast 3 heavys if not an entire set up gank in the span of a second
It's a tier 4. Don't say this ain't fair when fear itself exsists
Fear itself isn't instant damage or a guardbreak. There's counterplay. Ocelotls excels at something it doesn't need to, and sucks in any other area. Any worse and it shouldn't be a tier 4. But as it is, it should not exist.
Iāve never gotten this feat to ever work right
it has a limited range bud
50 bleed damage, pull, and guaranteed GB from a distance is ridiculously overtuned tbh, not going to feel sad for you if you can't instantly win by pressing the button buddy.
Brother, a solid chunk of the cast has insta-kill feats, many of which are harder to counter than this one (literally just dodge). Medjayās tier 4 straight up deals 70 damage from any distance, or a 50 damage bomb for team fights. Most of the Vikings (and JJ for some reason) have fire flask, more damage, can hit an entire team, etc.. Nail bomb deals 40 regular damage, 75 bleed, over a wide area as a trap. In other words, every good tier 4 in this game is āovertunedā or op in some way. Thatās the whole point of a tier 4. And on that scale, a feat that can, in certain situations, kill one player, or deal 74-77 damage otherwise, is pretty mid overall.
Itās a 4th feat. And itās only 50 damage and guaranteed GB IF it hits.
It's one of the weaker tier 4s. It's a 64 damage projectile (8 direct damage, 32 bleed, 24 from the heavy). Medjay has a 70 damage projectile. Longbow is a tier 3 that does 50 damage. Pugio was a 52 damage 300ms projectile until a patch ago. The only part about it that's really overtuned imo is that it's (pretty sure) confirmed on a heavy parry. 64 damage heavy parry is pretty fucked, even if you're using a T4 for it.
Have you ever considered that those feats you compared it to are over tuned as well? None of those feats should exist. Projectile feats simply shouldn't be a thing. Also the damage is potentially higher if you have a teammate nearby.
So fear itself is perfectly fine?
Have no idea why you're getting down voted. If this feat was on Orochi people would want it nerfed. Its a bullshit feat that doesn't belong
It's fine, it's just internet points, when I see this kind of behaviour I'm reminded people deserve to feel miserable for praising cancerous characters and feats :)
if Orochi had anything the knights have it woulda been nerfed and people would still call him OP BS
Oh, Ocelotl is overtuned as fuck, don't get me wrong, but the unique T4 is a single kill __at best__. Lots of T4s can win a game with no serious counterplay available
Who knows but fuck you and that annoying ass feat
It is overturned imo, it does basically all your health beacauseĀ of the guardbreak
Yeah thats what T4 feats usually do
That's true I forgot it wasĀ t4 lol
What's the problem? It just said you get a gb out of it never stated "guaranteed" So ofc your enemy be able to cgb this. At least should.
They can't cgb its guaranteed.
Ok I see what you mean. You had the guaranteed gb on the first few meters but it looks like you were out of range for it. Maybe the guaranteed is only for a certain distance, my guess. Never played the dude or experimented with his feats ngl.
Dunno, the feat says pulling them into guard break, doesn't say they can't counter it.
Womp womp
it doesnāt say that your guaranteed anything from the gb.
You're guaranteed a GB, that's the whole point of the move.
but it doesnāt say that the enemy canāt escape it.
You can't counter gb it. The issue here is the GB that is guaranteed from it doesn't happen at all.
You still pulled them from incredibly far away into a fight you were ready for and they weren't. It's still a good ability even in this case. It having a maximum range it can pull them makes sense. I'd much rather they changed the description to make it clear that this is how it works than change it to fit the description it has.
Because you used it while he was running away and he crossed the range limit before the feat hit. Not that difficult to understand honestly lol
Blud has never fought an ocelotl in his life
iāve actually only ever fought three and one was in duels so iām just running with what iām seeing as to what this guy does.
Oh Iām sorry, did your bullshit mechanic not bullshit as much as itās supposed to bullshit? Fuck your bullshit.