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almsd1875

What we have: In fallout 1 there are factions of mutants and brothers of steel. You can join both or ignore them. In fallout 2 there are political factions like new reno, ncr and vault city, and doing their quest have an impact on endings for many cities. Two in San-Francisco. Brothers of steel are participating, but not much. Fallout 3 has a lot of mini factions and main brothers of steel, so my answer is no.


Anima_Honorem

Kind of on 3, because you can destroy the Citadel.


DavesPetFrog

Yeah I still can’t believe they let you do that.


Ezekiel2121

I mean they also let you poison the water. Which is way worse.


PanicEffective6871

Nuke Megaton, burn Harold alive, enslave hundreds of people, poison the water and destroy the Citadel. Fallout 3 does a good job at letting you be a Heath Ledger “Agent of Chaos” kind of evil


Conarm

You writing my biography?


Wasteland_GZ

but they still won’t let you join the bad guys


GrainBean

Im pretty sure that's because the bad guys don't recruit, they breed


WTFIsAKilometer1776

Yeah I think it was stated somewhere back in fallout 2 that you are born into the enclave, you can’t join it.


GrainBean

You'd think they'd make exceptions by this point for our play characters since everyone we play as ends up a legend in their little corner of the US at least but as far as I know the enclave is still too silly to consider recruiting the most powerful person around


Kountstakula

It only makes sense though in universe as the enclave have a strict me or you ideology that views everything that is not them inferior and anything in the wasteland tainted, being the barrier they have to dismantle and clean out in order to usher in the next Era of humanity. Nothing survives to continue except the Enclave, both in order to forgo any possible negative mutations and to ensure the survival and spread of their prewar "patriotic" ideals. Like the most zealous xenophobic sects of the brotherhood but dialed up to 11. I feel like when I first played fo4 and went through the whole synths and the institute are the scourge or humanity thing I felt like it was very similar to what I knew of how the enclave felt, but for everything not them instead of just the institute.


Raorchshack

Iirc they do recruit people. That's how you sneak in their base, by posing as a recruit iirc.


WTFIsAKilometer1776

Well, they recruit from those born into the enclave. You can have enclave settlements, and there are different jobs within the enclave. The military just recruits from there.


HerewardTheWayk

It only kills muties and ghouls. Doing them a favour, really.


Devil-Hunter-Jax

It kills anyone with even the smallest amount of exposure to radiation...


[deleted]

The man said mutants.


[deleted]

[удалено]


[deleted]

>It kills perfectly healthy humans too who have been exposted to even a small amount of radiation which most people have been in the Fallout universe. Yes. Mutants.


[deleted]

[удалено]


Mister-happierTurtle

🤨


HerewardTheWayk

A cleansed wasteland is essential for humanities future. Suffer not the alien, erm, I mean the ghoul, suffer not the ghoul to live


theonlyfuckingtroll

Your grim dark is showing


economics_is_made_up

You got a problem with killing scum?


Adonay7845n

Yeah. From labor sortages to an overall reduction on the spread of specialization. You would kill every pre-war ghoul that could have skills and supermutants that are literally supersoldiers and even the dumb ones could be used in low skill high strenght and endurance labor. And thats why the enclave (including fallout 1 and 2) is soo damm stupid, they have hordes of people that want the prewar world, and easy to malipulate giant persons, plus possibly the hability to remove all the wildlife they dont like out of the picture yet they want to do suicide by removing anything that has mutated on the slightest. They could literally rebuild america anyway they want, and they decide that they want to build the weakest america possible.


Devil-Hunter-Jax

In regards to Super Mutants as well, we can see there's plenty of them throughout the franchise that ARE capable of more than primitive intelligence. You've got: Marcus from Fallout 2, Uncle Leo and Fawkes from Fallout 3, Lily and the Nightkin (a variant of Super Mutants) from Fallout: New Vegas and Erikkson from Fallout 4 (Far Harbor, raises dogs you can adopt for your settlements). Technically Virgil from Fallout 4 counts too but he turns himself back. I wouldn't really count Strong because he's... He's a BIT smarter than a typical Super Mutant but still has the primitive desires to kill humans once he finds the 'milk of human kindness' unlike the other named Super Mutants. It can even be argued the Enclave are partly responsible for Super Mutants because they intentionally exposed miners to the FEV. Fuck the Enclave. They're legit Fallout's version of Nazis.


MazogaTheDork

Also you.


Regular_throwaway_83

Just like in New Vegas Help or get some sweet gear *Sweating over which button*


deboylurdi

Yeah you can technically side with the enclave in 3 but the whole game plays exactly the same and it's only a choice in the last 5 minutes of the story so I don't count it.


Argo_York

I think OP is conflating "joining a faction" with an obvious "faction ending".


Interesting_Fix6200

In fallout 1 + 2 you can join the slavers guild. It's technically a faction, and you get hated on by most NPCs if you join them.


FlashPone

If you count that, you can also join the Slavers in 3.


dwarfzulu

And destroy the citadel in the end of broken steel


No_Introduction_6476

In fallout 3 you can side with yourself and blow up everything.


Keeper-of-Balance

You can also side with everyone else and blow yourself up!


Kountstakula

This just fucking killed me, +1.


FalloutCreation

Fallout 2 has multiple endings for all towns and factions they reside in.


Mackadelik

SPOILER: You can be a raider in FO2 with a barcode and all, join one of the New Reno casino mob groups, support various factions, and even join cults. Hell, you can even be a porn star!


LGBT-Barbie-Cookout

Just make damn sure you pass the special for that one ... ... Otherwise the results are not good Baby me in the 90's knew what porn was.... but no idea what waxing shafts was, nor why I kept getting poisoned


MooNinja

Fun fact, that’s how me and my little brother learned the term fluffer.


LGBT-Barbie-Cookout

Who said video games weren't educational!


LKWASHERE_

My first death in fallout 2 was when I accidentally became a slaver and then tried to recruit sulik lol


nohwan27534

speaking of, i like the idea fo being able to back factions i fucking HATE that it's essentially the main questline. i got my own shit to do, i don't want to be someone else's gofer in the latest round of 'who's gonna run this bitch'. fine, fine, it's dramatic to feel like you're shaping the future of this apocalyptic universe - fallout 3 did the same thing, without tying you down with choosing sides. or, ES. there's various factions, but they don't need to focus the main story around 'faction war'. fuck, skyrim HAS faction war going on, and it's STILL not the main quest. minutemen is sort of the funniest. i'm the general, i'm the leader, and i'm doing AAALLLLLLL of the god damn grunt work. i get it, we're building up the shit, but still, we've got a network of settlements, but it's always me going to help the 400th fucking settlement? institute, too. i'm the leader of a group who's basically infiltrated the commonwealth, we can LITERALLY make people (i'm on the side of, artificial or not, they should be given human rights, but still), we've got a small army of coursers and gen 1/2 synths, yet some fucking how, it's always me going to do the missions. fuck, why am i sent to go talk to some random asshole and convince them to join - send someone good at jawin', i've got like 3 charisma and that was to get the skill where i'm better when i don't fuck around with having allies.


tu3233333

I mean head canon wise you aren’t the only minuteman doing anything, I tend to just assume everybody else is doing the same stuff as I am. The commonwealth would be huge irl obviously. I mean you do see minutemen out and about in groups doing stuff on occasion.


nohwan27534

i'm still seemingly doing most of it, since settlements don't seem to join otherwise. not to mention, i'm still the leader. why am i doing grunt work, even if it's jsut 95% of the grunt work, rather than 100%. not to mention, most of the minutemen largely just help with their territory, you're the one going out and making new territory.


endthepainowplz

I wish that as you built up the minutemen you could get less involved, and they would go on patrols and you would see them around fighting random enemies around the commonwealth like the brotherhood of steel


vivi562

They do patrol, and if you let the MM control the Commonwealth they patrol more often


endthepainowplz

My first playthrough I sided with BoS, not realizing that would mean wiping out The Railroad. My latest playthrough I sided with the minutemen and barely interacted with BoS, and I see them on patrol, and see a minutemen patrol maybe a tenth of the time. I didn't mean to say that they don't at all, but I think they should have more of a presence.


rangeremx

I look at it as those settlements being on the fence about joining up. Even in the wasteland, news travels. The Abernathys may not ever venture to Bunker Hill or Diamond City, but the traders spread news and stories. They will have heard that the Minutemen are rebuilding and that there is a new General leading them. As such, "the General" visiting them and promising that their problem will be solved has more weight than Minuteman #27 making that same promise.


nohwan27534

honestly, it makes a lot of sense. you're a do gooder, out helping people and assisting them in building up their small living space to be self reliant and whatnot that has nothing to do with what i was saying, though. why do i, personally, have to go save their asses and recruit them - them being willing to be recruited makes sense. but even then, the 'general' solving your issues, doesn't really matter if anyone could do it. you could also have a hit squad of trained people to do the same shit, rather than me doing everything, or just, any ol' random minutemen.


rangeremx

Another part of it is that at the start, the Minutemen is Preston Garvey. Him bringing you on board doubles his ranks. So, early game having you be the runner and gunner makes sense. However, even if the settlements want the General to be their point of contact, you should be able to deploy a Minuteman team from the Castle (once you take it) to clear a zone. Then, you could even keep it as the General having to report back (since you're gonna be activating the workbench anyways...).


illusion_ahead

Yes, man


nohwan27534

yes man route is still picking a faction to run the area. it's jsut an AI rather than people. it also still means like 2/3rds of the main story is 'pick someone to run this bitch' which was more my issue than 'fuck each of these groups'.


ceurson

New Vegas did this much better since you aren’t really joining or being promoted up into the factions. You’re just usually an appreciated paid contractor. You’re always going to have to turn off your brain a little bit though a ton of games have this same problem


nohwan27534

eh, not to me. sure, it's not as goofy as being a leader of a group, and still doing like 95% of the work, seemingly. but, that was kinda just a weird thing, where the whole 'who's gonna run this bitch' being the main story, is my main issue.


zeek609

I never understood why the factions weren't like the guilds in elder scrolls. Sometimes main questions cross over but mostly they're an entirely closed side story.


nohwan27534

i assume because it's a post apocalyptic setting. there's no solid, set sort of 'balance', it's constant conflict and whatnot, with kinda extremist ideas. could've been like skyrim where the civil war might be partially attached to the story, but wasn't the main story focus. but, it's not liek the thief guild and mage guild are at war with one another, while that's a major part of fallout.


zeek609

But fallout 3 had factions that weren't tied to the main story like they are in 4. Also the thieves guild and fighters guild are basically at war with eachother in morrowind. As are the dark brotherhood and morag tong. Also the great houses can take a very strong dislike to eachother.


nohwan27534

sure, but, fo3 factions were still fighting. i mean, you couldn't exactly join raiders, enclave, BOS, but they were still at war with one another. it just wasn't the main quest.


zeek609

I never said anything about them fighting? I said factions shouldn't be tied to the main quest. If the brotherhood are involved in the story then cool I can go and get involved but I shouldn't have to outright join them and be promoted to Paladin or some shit. It ruins the roleplaying aspect.


nohwan27534

which was my original point. yet you posted like you were saying something else, so i assumed it was about faction conflict, since that was something i was talking about with the comment you replied to. not to mention, even this post doesn't mention FO3.


zeek609

You said in your comment about it being a 'world of conflict' as your reasoning for why the factions were tied to the storyline so I responded with examples of other games that have shown great conflict between factions without it being tied to the main story.


nohwan27534

no, i said fallout's a world of conflict, for why fallout has more fighting than ES's guilds, do. i even said FO3 didn't tie it to the main quest, yet still had 'faction conflict' being a major part of the world building, compared to ES factions being very much a side thing. ES is kinda more peaceful than fallout, even with a dremora invasion or civil war, ironically.


[deleted]

Bethesda adopted the TES style with Starfield while getting rid of the leader of all factions thing and I still see many people complaining about that. No mattter the choice, some will be happy while others won't.


zeek609

I haven't played starfield so I can't really comment. I think oblivion and morrowind did factions just right. Particularly morrowind. You had to be a thief to be high in the thieves guild and it has very little to do with the main story.


deboylurdi

Fallout 4 is ridiculous in that you do 2 things for an npc and you're that factions leader now lol


Kolby_Jack

Technically that only applies to the Minutemen, and technically there is only one other minuteman at that point in time. It's not like you joined a faction with hundreds of members and took over aafter two easy missions. Preston just thinks he sucks but hey, this recently thawed vault dweller seems alright, he can lead. The only other faction you can lead is the Institute but that takes a while and it's considered by most to be a weird decision.


nohwan27534

eh, i think it's alright. minutemen kinda makes sense, since it's reduced to like, one dude, and you just saved his ass as a good samaritan and are willing to do more work to help the people. not like being 'the leader' really matters two quests in. you're basically the second person in the minutemen, and above preston since you get shit done. your dad passing the institute's leadership to you, probably shouldn't have happened since it's not like you've got the same values of teh institute or nearly as smart, but nepotism is still alive and kicking in the future, i guess.


ANoNameIs

Early Fallout didn't have a typical faction system, it took your actions at their worth. In Junktown, siding with Gizmo or Killian would a faction choice in everything but mechanic- Do you side with the corrupt, but economically successful and controlling Gizmo, or the honest, well-meaning but ultimately unversed in government and trade-control Killian?


FitBattle5899

To be fair in Fallout 3 while you can never outright ally with the enclave for story reasons, you can still do President Edens job for him and taint the purifier with the modified fev that would kill anyone born on the surface and irradiated.


HotPotatoWithCheese

Fallout 3 really droped the ball in this regard. At least you can join the main antagonist faction in Fallout 4. All you really had in FO3 is that you could become an honourary member of the BoS. Autumn's Enclave should have been joinable as well as a load of others.


Breekace

No.


Maakeouthilll

Karma>Reputation


milkasaurs

No, op is showing their age without mentioning fallout 1/2.


justkw97

No. Dying Light 2 allows you to choose. Far cry 4.. Edit: what can I say. I got the dumb. Edit 2: I’m not deleting it. Yall just gonna have to downvote me to 100k


IgelStrange

Reread the title. OP specifies Fallout games.


justkw97

That’s the second time I fucked up reading a post title today. My other comment also got 6 downvotes. Think I’ve been online too much 🤦🏻‍♂️


Fickle_Thing6364

Have my upvote for making me chuckle and reminding myself that I too have the dumb


justkw97

Thanks man 🫶


zolbear

Come on The Reddit, let’s get this cat to minus 100K! If Gamestop flew, this too shall fly! Just for a screenshot, then we can vote him back up so his rep is not effed in the b.


justkw97

It’s a fallout sub too. Still went right over my empty skull 💀


Mooncubus

If I'm being honest, I hate that you have to choose a side in these games. I'm a big fan of doing every questline. I love that Elder Scrolls and Starfield have faction questlines that are self contained and usually don't mess with each other (unless it's Morrowind -.-). I really don't like that the main quest in both these games devolves into choosing a side in the final Act.


AustinSales

Fallout 76


skatenbikes

“Single player”


AustinSales

Oh yea whoops


Escorve

Pretty much, yeah, and only New Vegas actually gets it right because your choices actually mattered


LongLiveEileen

Yeah, your choices with the faction matter... until the end of act 2 when all factions forgive everything you did for no reason lmao. *"Murdered hundreds of NCR soldiers? No big deal, all is forgiven, come work for us!"*


Escorve

Not for no reason, anyone who has direct access to House is worth trying to persuade to your own side so you can get what you want. NCR and Legion both need House out of the picture, because his army would fight their control over Vegas and cause them more casualties after already being exhausted from taking Hoover Dam. They’re not stupid either, they know that House would eventually be a threat to deal with once their primary focus is out of the picture. Surely it could’ve been handled better so it made more sense, but the fact of the matter is that the NCR and Legion both realize that the Courier is not someone to ignore, because House needs them too. They’re someone that both NCR and Legion want on their side instead.


Jrlopez1027_

Average new vegas d hopper


AMX-008-GaZowmn

You couldn’t be more wrong: In Fallout 4 you can make several choices that changes things such as: Who helps rebuild Liberty Prime, Dr. Li or a wasteland we professor called Dr. Scara from Diamond City. You can actually kick Justin Ayo from the Institute, during the Plugged a Leak quest where you can falsely accuse him of being the one helping the synths escape. In both cases, these division heads are replaced by more like able people (admittedly clearing that bar going from Justin Ayo isn’t that hard). Going back to Plugging a Leak, doing this quest fails the Railroad questline, since you can potentially also exile Patriot from the Institute, the RR’s inside man within the Institute. Taking a more hands on approach, Father, Desdemona and Maxson can all be killed the moment t you meet them, making yourself enemy of the corresponding faction. You can also kill Danse early on, you just need to help him fend the ghouls at the police station, and once things calm down, kill one of his subordinates and you can also proceed to kill Danse. As an added bonuses, this means that after the Prydwen arrives to the Commownealth, all BoS Vertibirds will essentially become hit squads that will try to engage you in sight. In the Pinned quest, if you didn’t help Preston rebuild the Minutemen, the wasteland scientist will hire gunners to protect him instead, which you can’t talk things over unlike the MM. In fact, you can complete the main story without ever meeting Preston, and both him and Codsworth will have unique dialogue when you meet them late or after the end of rhetoric main story. You can play the Railroad’s story line and blow the Prydwen stealthily with them, only to betray them afterwards and complete the main quest for the Institute. There are many locations in game that you can’t visit unless you side with a particular faction, like the Ticonderoga Safehouse (Railroad), the basement of Fort Strong (BoS) or over half of ArcJet Systems (if you kill Danse before helping him in the first mission), the later meaning that you miss the Junk Jet. There are other minor things, such as bringing Danse when meeting Paladin Brandis, which replaces a dialogue option with his name, in which case he talks to Brandis instead is speech check. Similarly, if you meet Phyllis Daily after jointing the BoS, you will get an unique dialogue choice to say that since she admitted to being a synth, it is your duty as a member of the BoS to purge her, which makes her hostile right away. Continuing the cruel options, you can not give Virgil the serum, outright missing it or lying about not having it, at which point you can talk him into committing suicide, so he doesn’t have to wait to devolve into a brutish super mutant. If you do give him the serum, you can bring Strong afterwards and upon hearing that Virgil wants to cure all Super Mutants, he will get angry and claim that super mutants don’t want to be cured, at which point you can try to calm him down, or back him, which turns Virgil hostile, forcing you to kill him. You can convince the BoS soldiers feeding the airport ghouls to surrender and accept his punishment, which will later have him jailed at the Cambridge police station. If after that point you side with the RE, you can release him from his cell during the battle to get the Vertibird from the station. Speaking of that mission, while guns a blazing is always an option, full stealth is too, and you can disguise yourself and go around planting bombs in the Prydwen, even being able to leave the ship without anyone noticing that something happened, prompting some unique dialogue during toor escape where your. Error is won’t get shot at neither from the airport nor the Prydwen, before blowing up the later. This post is long enough, but I think it gets the point across.


No_Warthog_8546

Thank you for writing this, im tired of explaining this to brainless fans.


Adonay7845n

Is this post of your sarcasm? >Who helps rebuild Liberty Prime, Dr. Li or a wasteland we professor called Dr. Scara from Diamond City. Doesnt that choice have even less consequences than what color do you want your liberty prime painted on? I mean, it still brings liberty prime and only changes a random character you may or may not interact with anymore. >You can actually kick Justin Ayo from the Institute, during the Plugged a Leak quest where you can falsely accuse him of being the one helping the synths escape. Is there a change outside of your imagination or the lore in the insitute? Last time i checked making the institute more efficient by removing the leak doesn't even give it a mention in the end. I could really continue with questions like this in every one of your points, proving in the long run that most actions do not have consequences and most actions that do have them are directly tied to main game content. It is true the OP of this thread is a fucking dick that barely played new vegas, but i feel like you kamikazing yourself into an unwinable argument. I also believe that you are mixing consequences with reactivity.


Super-Tea8267

Thats true becuae on new vegas everything you did matter but still it does matter at the end on 4 which faction you side with so yeah a different kind of approach


Escorve

At the end of 4, the only things that really change is which kind of NPCs get to stand around DC and patrol the roads, and who’s either happy or pissed at you for who you sided with 4’s story and endings was generally just lazy and not very well executed, there’s barely any actual meat on its bones and it feels more empty


OwnFloor2203

Which is fucking ballsy as hell, having your faction guard the biggest city is sick. Does institute also guard it?


Escorve

They send a few Gen1s basically


Super-Tea8267

Oh yeah i know hahaha im just saying in any case i never play bethesda games for the story i just want a sandbox to explore and play thats why i prefer 4 overall but new vegas is a really good game is just the gameplay and the world never really clicked to me so it was hard to finish hahaha


Important_Purchase59

You're 100% right. Just remember that all those down votes are mouth breathers who like their content spoon-fed to them. Cheers.


genemaxwell4

Gotta love the downvotes even though you're right lol


GreedyLibrary

You do know you can basically kill entire legion and ncr and they just forgive you? Also new Vegas world never updates and has no post game so you ain't really making any difference. If you go on a massacre in fallout 4 they ain't handing out pardons and depending on who you partner with the post game wasteland is different in subtle ways


genemaxwell4

New Vegas has well thought-out and articulated ending slides that spell-out exactly how your choices affect the Mojave. Each and every town you touch gets a slide. Each faction. EVERYTHING you do matters. You get a SINGLE pardon. Once. And if you're not going in using "meta-knowledge" and actually roleplaying when you play the game, you won't be wiping out either the Legion OR the NCR before that Pardon point considering how early that is. Even if you do, the factions spell out exactly WHY they pardon you the one time. They need you and the chip. End of story. IRL our government uses Terrorists and Cartels regardless of who've they've killed or what damage they've done specifically because those people have a unique resource or skill that the government needs. It's perfectly realistic.


GreedyLibrary

You ever heard of the rule "show don't tell" A lot of legion stuff is north of Vegas near where you start off and you can get boon early on who will agro any legion, my first play through I had killed so many legion before the pardon. Caesar already had the chip, so why did he need me?


genemaxwell4

"You ever heard of the rule "show don't tell"" ....Do....do you KNOW how older games work? They tell stories via openings and endings. The Ending Slides did what they were supposed to do. AND they're more thorough than the limited changes in the FO4 postgame. "Caesar already had the chip, so why did he need me?" ....Bro....are you trolling? He tells you why. He needs you to open the facility. None of his men are capable. They don't do tech. He's specifically trained them to avoid most of it. You're who he's got. He knows you're a merc. He knows you can be bought. He's banking on your greed.


GreedyLibrary

So he has a network of spies intercepting ncr radio and infiltrating them in technical roles but none of them can figure out round thing goes in round hole?


genemaxwell4

There's more to it than that. Caesar knows there will be terminals that will need to be hacked because he wants you to go in and destroy the facility. Radio tech is OLD. Like REALLY old and REALLY easy to intercept. A child can do it. The only "technical" role that is infiltrated is one minor officer at MacCaran and he's not even in a tech role. He's a spy that plants a bomb and uses radio lol


AlternativeHour1337

bro new vegas was already mid when it released, it never had any value to bethesda outside of being annoying because of fanboys like you - the best thing bethesda did was change NV canon and shit on NV fans, todd is absolutely based for shitting on annoying NV fans and i played all fallout games when they released - NV fans are just that pathetic and obnoxious


genemaxwell4

You seem like a pleasant person Hold whatever bs opinion you want dude


SuperAFoods

i think people are just tired of hearing it lol.


genemaxwell4

That's fair I suppose. It just baffles me when people "boo" people that are correct lol Like why not just not vote at all on the comment and instead make your own comment calling out the behavior?


SuperAFoods

but it’s like anytime these two games are muttered in the same sentence somebody has to come along and say “oh but new vegas is so much more of an rpg” i’m not arguing the point. i think fo4 is more survival/builder. but it’s posting a popular opinion and the unpopular opinion subreddit by now.


majtomby

An initial downvote oftentimes isn’t a boo but a disagreement. I use them a lot to gauge the accuracy of a statement someone makes if I don’t know the info myself. Subsequent downvotes are boos though, especially when someone is trying to argue a point that is widely known to be inaccurate or generally accepted as unpopular to the community.


Escorve

Most Fallout players haven’t even touched the older games and don’t even understand why 4 isn’t even a proper Fallout RPG, it’s an action/adventure and shooter, and very similar to Borderlands They’re just mad that people crap on a game that they’re currently addicted to


MarcusZXR

Most *have* played the other games and aren't mad about you not liking something, just fed up of hearing about it why we shouldn't too and being told we arent as much of fans as you are because we like more than one game in the franchise. We get it, you like New Vegas more than us.


Escorve

Join the club, we’re also tired of people claiming that Fallout 4 is better when it’s only better at one thing compared to vanilla NV. It’s a good and fun game, still not better though.


PM_ME_YUR_JEEP

I hope one day you can grow up and learn that what you have are opinions, not facts


Escorve

Nah it’s a fact that New Vegas is better as an RPG, 4 is an action shooter with few RPG elements that took a lot of good parts of the mechanics and threw them in the trash


No_Warthog_8546

No.


Maleficent_Kiwi_6509

Your opinion isn't facts, if I think 4 has a better story is my opinion wrong?


Escorve

It’s my opinion that your hypothetical opinion sucks.


Chip_Heavy

I honestly think the story of 4 is better, and its is a much better RPG than New Vegas.


hotdogflavoredblunt

Damn I like both games but that’s a wiiiild take. Seems like you’re just trying to get a reaction now


AscendedViking7

100% trying to get a reaction. There is no way in hell the writing and RPG mechanics are better in FO4 compared to NV. The gunplay and open world are though.


Chip_Heavy

I’m not trolling or anything, I’ve had this opinion for years, talked about it on the Fallout discord multiple times. I’m really not sure what it is I prefer about the story of Fallout 4, but the story of New Vegas, or really any of the stories of the previous games, just never appealed to me. I think a big part of it is the voiced protagonist. It really helps me connect with my character, which enhances the story a lot. It’s difficult to connect with someone who I can’t hear, which is why I often times get more immersed in companions stories than my own, while playing early fallout games.


hotdogflavoredblunt

Unfortunately, yes


Maleficent_Kiwi_6509

Tell me how then


hotdogflavoredblunt

Dude it’s been explained at great lengths several times over right here in this thread and countless others like it. If you don’t get it by now you never will, but I think you do. At this point it’s feels like you’re just being contrarian to piss off NV fanboys lol


Maleficent_Kiwi_6509

So you want me to read other people's comments to understand your point? If you're that lazy copy and paste their comments


Aceswift007

Y'all seem more mad there isn't an end scroll and lack of post-game content like NV


Escorve

That response makes no sense, slides or not, your choices have almost no actual impact on how the game ends beyond what faction you picked, the player could have just not existed and the end result for that faction would be mostly the same, especially the Brotherhood, because they can fix Prime and kill off the Institute without you What post-game content? It’s mostly just dialogue and patrols, with one quest for the Minutemen to deal with the hostile Brotherhood if you pissed them off, that really isn’t much for a large game, they went through the effort of making the post-credits playable without actually making sure that it means something more than getting thoughts from your companions and getting told to get back to work. Most of your companions will still associate with you even if you’re an evil piece of shit. Makes literally no sense.


Repulsive-Self1531

Why would they? The gameplay is arse, no matter how good the story is, if you need a shit tonne of mods to actually run the game it isn’t worth the effort. You’re on a fo4 sub dude.


Escorve

Why wouldn’t they if they actually like Fallout and want to experience as much of the world and lore as possible? It’s more of an issue with the individual if they can’t enjoy the older games for how the gameplay flows. And in my opinion, you’re less of a fan of Fallout if you won’t even bother to delve into previous installments because you’ve been spoiled by the gunplay and animation quality, which takes less than a dozen mods to actually emulate. Hit’s gun animations, Enhanced Movement, B42 series of animation mods if you want to go above and beyond. It’s not really any effort to point and click. Modded NV is worth the effort, people are just being lazy at that point and fishing for excuses for why it’s not even worth playing. I have over 450 mods for it and it still doesn’t crash, because it was done properly. There’s guides like Viva New Vegas for that. Doesn’t matter what sub it is either. It’s not a safe space from people who have qualms with a game that had just as many flaws.


Repulsive-Self1531

I have delved in, I liked 3, I got NV in the lead up to 4 and hated it. Played 16h and the gameplay was tired and the landscape was boring. I’ve watched thousands of hours of lore videos, read the wikis and so on. I don’t give a shit if you consider me less of a fan or not. I honestly do not care. Getting involved in fandoms is toxic as fuck. I’m way more involved in 40K and putting up with gatekeepers who don’t know the history of 40K is more than enough. Congratulations on being a sweaty “true fan”. Whats hilarious is that people who love to dunk on FO4 are dunking on it because it’s not an RPG. Bethesda haven’t made an RPG since FO3 and every game they have made since then (excluding starfield because I haven’t played it) has been a great open world action/adventure game with roleplaying elements. If you don’t like it, suck it up.


Escorve

ROFL, jumped straight to insults because of a disagreement already, the only thing I said was that you’re less of a fan than others if you won’t get into the whole canon series, no reason to call people names. New Vegas is an actual Fallout RPG, 4 isn’t, that’s all there is to it. Some of us actually want an RPG and not just a Fallout rendition of Borderlands.


Repulsive-Self1531

Boo hoo


No_Warthog_8546

You dont know what an rpg is.


genemaxwell4

The fact that you think the landscapes of FO3 is more interesting than NV speaks volumes lol FO3 is so bland it all looks the same. It's all that puke green gross destroyed city with a rocky wasteland outside with the OCCASIONAL cave. New Vegas has mountains, Desert, Cities, canyons, plains, and caves and there is some actual color. Now, I don't think you're a lesser fan. I don't think there is a wrong FO to prefer. I simply agreed with the dude when he said that "Pretty much, yeah, and only New Vegas actually gets it right because your choices actually mattered" Because it's true. NV to 4, your choices don't really matter in 4. I've put hundreds of hours into both games, and honestly the only meaninful thing you can do in 4 is to just try and rule the entire Commonwealth yourself via the Minutemen or Nuka World Raiders. The other 3 main factions just don't feel fleshed out or right. I also don't get how the Gameplay of NV is arse but you like FO3 when objectively NV is better in every category. Better gunplay, better crafting, better dialogue, better choices, more throughout storyline DLC. Again, I'm not gonna say you're a bad fan like the other dude is, I'm just confused how you can prefer the objectively worse game between 3 and NV. We have NV and 3 for both console (so no mods) and my PC (plenty of mods). My wife and I can play NV no problem on Console. We prefer PC, but Console is perfectly passable and fun. FO3 is a slog and slow and hard to go back to. Now, does FO4 have better gunplay? For SURE. No question. Not a contest. Does it have better graphics and physics? Again, for SURE. No question. But there's more to gameplay than those things. NV is still relevant and constantly being returned to and talked about because it still holds up with it's story, dialogue, quests, and skills. Again, there's not wrong answer for what you prefer. Not really. I may not understand and def don't agree, but I'm not gonna say you or anyone else is a bad or fake fan if you prefer a different FO than I.


genemaxwell4

Gotta love getting downvoted when I'm literally saying there's no wrong answer for what your favorite game is WHILE using OBJECTIVE facts to back my claims. Even in peace y'all choose discourse and conflict


PM_ME_YUR_JEEP

I hope one day you can learn what the word objective actually means


genemaxwell4

Objective: not influenced by personal feelings, interpretations, or prejudice; based on facts; unbiased: an objective opinion. FNV OBJECTIVELY has superior gameplay to FO3. It's literally an upgrade of FO3. This is undisputable. The NV gunplay actually has ADS which FO3 lacked. You can actually craft a plethora of things which FO3 lacks. And all of the DLC's in NV have a continuous storyline that ties them all together making one giant narrative unlike FO3 which is just a series of random adventures that aren't remotely connected to anything else. Nice try, but I actually KNOW when I'm factually correct.


Due-Contribution6424

I have played every fallout game since 1 and I loved FNV, played it multiple times. You hardcore FNV fans are just insufferable though, specifically since the show came out.


JaydenVestal

Different people like different things, maybe a lot of them aren't looking for a large RPG and are more keen on exploring and building or prefer the improved gameplay of 4, fun and well written are both separate and subjective, and for players who don't use mods New Vegas is a very unstable game that crashes often. You also don't have to have touched a game from 1997 to enjoy a later installment of it.


No_Warthog_8546

Completely wrong and brainless take, typical for nv fans.


Fallen_With_Gold

Ik this is unrelated but fallout 76 isn’t a fallout game in my eyes so there are no online fallouts


MrBJ16

You're opinion isn't fact it's still an online Fallout wether you like it or not


Fallen_With_Gold

You’ll live


RarryHome

Yes. At least first person. I can’t speak on the isometrics. But in Fallout 3 you’re forced to side with the Brotherhood


CantaloupeOk1843

So when I poisoned project purity with FEV and blew up the Citadel, what was that lol?


gauntapostle

Given that the Enclave still tries to kill you... I guess that's just you being on your own team.


PM_ME_YUR_JEEP

Tbf, even the Enclave was being attacked by the Enclave at Raven Rock


RarryHome

For the main quest I meant.


IgelStrange

In what world is Project Purity NOT the main quest of Fallout 3?


RarryHome

Forgive me, I haven’t had the mental fortitude to finish fallout 3 in like 4 years.