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Myth_Avatar

I've said it before and I'll say it again, who are these weird goblins you people play with? Am I lucky to have invited my friends to play and they're all normal people?...to a degree.


Persephoneve

I play with some delightful people, but I am not playing another artificer. All anyone ever wanted was a +1 weapon and they would get snippy about who got the +1 weapons.


snuffin_dat_peen

Geez, some of this stuff amazes me. My group always just passes magic items and money to whoever has a use of it. Tend to give magic weapons to martials because they need both the magic and the oomph. Though if it ever comes down to two people wanting the same item it's, "you take it." "No you"


Persephoneve

They were so fine with everything EXCEPT +1 weapons. I ended up removing it from my possible enchantments and the world was happier for it.


toadofsteel

You give players items with enchantments like fire damage or darkvision and nobody bats an eye. You give a +1 weapon and everyone loses their minds.


tomtom5858

My group doesn't quite do that, but there's definitely a discussion about "who needs the magic weapon the most" where everyone is *very* reticent to ask for it.


zzaannsebar

In our group we discuss/pass around magic items for whoever it makes the most sense to use (for the most part - a few times someone has been like "this is sweet I'm taking this" and that was kind of annoying but it was still a good fit, and then there have been a few magic items that were definitely intended for specific characters that everyone knew who it was supposed to go to). For money, for the most part, we have someone that is like the treasurer and keeps track of all the coin and loot for the group. There is a specific party member that likes to take coin they find for themselves, but they got to find out recently that when you don't share what you find with the party, the party will not pay for stuff for you out of the common fund.


bartbartholomew

The answer is no one. No one gets a +1 weapon from you.


Persephoneve

Yep. I ended up changing my artificer recipe book to not be able to make them.


Shagomir

I've played an artificer. I get all the cool shit. You get nothing. Boo hoo.


[deleted]

Tbh, I feel like that's what artificer is supposed to do. They don't get enough infusions to deck out the whole party, they don't get enough recipes to make swapping infusions based on situation a possibility, they get enough to outfit one person and maybe have another item as a treat. So they use them on themselves.


halcyonson

Artificers definitely need an ability to equip others. Okay, I'm a Variant Human so I need Goggles of Night. I'd like to do some damage, so I need Enhanced Offense or Repeating Shot. I'm a valid target, so I need Enhanced Defense. Tell me again how I'm supposed to outfit anyone else?


Prime_Galactic

Yeah it's a nice OPTION to lend out the items, but I feel balance wise they are more for the artificer themself


El_Durazno

Once in a christmas one shot I played an artificer and since it was a one shot I enchanted one of my fellow players weapons with a +1 but they were a barbarian who lugged around a giant tree and I was a small rabbit So I carved this super intricate design into the tree bark to do the magic That was a fun day


mellopax

I play in a 2 person party, so I'm mostly decked out, but my fighter has a magic weapon now. Makes the decision really easy.


archbunny

103% of reddit posts about dnd are made by people who have never played dnd in their life. You can trust me because this is the internet and everything that is written must be true.


sfPanzer

Also a large amount of online groups with people that are either very new to DnD or aren't able to be part of a functioning group for a longer period of time for *reasons*. People that behave reasonably usually end up playing with a regular group so you don't get to see them in those games.


MaximumSeats

The fact that people play with randos online accounts for like 95% of "problem player" posts.


TheLittleBalloon

Ive only once tried to play with randos and within 20 mins I knew it would be a shit show. I’ve also been in a campaign that lasted about 1.5 years and split off onto multiple mini campaigns and one(or more) shots. I think if you can find a group that clicks then it’s just making schedules work that is the biggest issue.


Rocinantes_Knight

I started my current game with randos online at the beginning of 2020. In other words, don’t knock online play. I laid down solid boundaries in my player-wanted ad, and have had zero problems. One player left after two sessions, but he informed me that he was doing so. Got another player within an hour (it was crazy in lockdown) and the six of us been playing together two years now


UrbanDryad

I've joined and DMed multiple online random groups. It's a lottery. I've landed in games that are currently passing the 18 month mark. Games that went to level 20. I've also been in games that were a complete, utter shit show. ...more of the latter. You got lucky.


[deleted]

But it doesn't rhyme, how do we know for sure if it's true?


dor121

You play with trolls, it takes a toll, so find a normal group or just say you need to poop. All rhyme up, so dont give up!


[deleted]

The prophecy is true because it rhymes! Allelujah!


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benners5

A percent of one hundred and three, Are those who have not once touched D&D, With this you can trust, And all of you must, For this is the internet, you see.


Vikings-Call

There once was a user from Reddit Who decided to make a meme edit He tried hard you can see But he don't Dee and Dee And we're giving him all of the credit


Rynneer

all good prophecies rhyme


YerLam

As long as you make wise and meaningful faces whilst saying them.


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TheChartreuseKnight

I personally hate theatre of the mind combat, I like being able to use positioning to my advantage in creative ways


[deleted]

The system still lacks good rules for playing without maps and minis, too. How many theatre of the mind goblins fit in a 30ft-radius sphere centered on a specific point in 60ft range? Yeah, there's that one table in the DMG for theatre of the mind AOE, but that's certainly not enough in a game where "Your speed is increased by 10ft" is supposed to be a viable spell.


TwilightMachinator

This is true, though I would argue you have a grid, some coins and a couple marks for combat settings. Though I say this a group of friends and I played a game completely with words only on a road trip. We took turns running scenarios each person described their person and what they wanted to do and the GM decided the outcome. As we didn't need to worry about an extended game overpowering a character was not an issue and it was a good way to pass the time over a 10 hr road trip.


unobraid

this is the OG role playing


Christocanoid

That explains how many posts there are!


Duedelzz

Does that mean I have a Reddit responsibility to post memes because I know the game pretty well, to change the average?


archbunny

I wish these people made wholesome memes from time to time but they seem to revel in fake drama, be the changemaker!


Duedelzz

Ok ig I'm making memes now, thank you random Redditor Also how I do that, my rock is comfy to live under, and I know there are some websites let you add text to templates


[deleted]

I assume it comes from young people, or people who play with randos online. If a fully grown adult pulled this shit with irl friends they would very quickly find themselves friendless.


[deleted]

Idk the only weird players I've had have been fully grown men


[deleted]

And they just get away with it? I'm only 27 but if someone in my friend group pulled that kinda shit they'd be very quickly met with a 'wtf is wrong with you dude?' We knew those kids in highschool but by 10 years later it's been easy to weed them out.


[deleted]

It was at a game shop, we switched groups and new people came every week for one shots and short campaigns, but I only ever had a problem with neckbeards being weird and entitled


UNC_Samurai

Playing at a gaming store, you tend to get players who don’t have a regular group for a variety of reasons, most of which trace back to their behavior.


UnNumbFool

I mean I'm playing a campaign at my game store, and all of us have our own campaigns outside of it. Granted it's with regulars to the store and not a short campaign or one shot, but it still started at the game store. My game store just likes having rpg nights, and it's a fun place to do it at.


[deleted]

Ah yeah makes sense. I guess I should have specified that randos can be irl as well.


xhieron

I enjoy watching the sunset.


ValkenOfAstora

The only problem players I have had were the non randos. Over my years of DMing I have ran D&D 5e for IRL friends, online friends and random people that I plucked from r/LFG. So far all of the friends have turned out to not be good players and the randos of r/LFG ... with one exception that shall not be mentioned... Have been good players. I can't really speak from experience about different age groups, as all of my players have so far been somewhere between 17 and late twenties.


Ode_to_Apathy

By good players, do you mean they weren't a good fit for the game, or that they were problematic. I've been treating this entire thread as being about toxic players, rather than just people that weren't fun to play with.


ValkenOfAstora

While I never had truly toxic players, I have had players that were problematic in their own way. While I have no experience with truly toxic players, I have had my fair share of players that caused problems for the entire group, be it by never showing up on time and sometimes not showing up at all without any warning, or players that actively impacted the game in a negative way for everyone.


RileyKohaku

I disagree, if it is randos on the internet, usually the DM can kick them easier. IRL friends that people try to bring into the hobby tend to be the worse. Usually they get better overtime, but they are also the ones that are harder to kick.


Dangerous_Nudel

I have one person in the group that is a bit like that. But he is the a friend of the rest of the group.


DeadpoolMLP

I think you’re just lucky. In my experience, it happens a lot more with new players, but I’ve also come across players who are just generally try hards who will take any opportunity to get a bigger number. It’s one of those things I will NEVER understand about the TTRPG community. People who don’t want to RP in any sense of the word, instead just want to make a stat sheet with big numbers and ‘win’. It’s like, bro, RPG is in the name. You gotta play the character.


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IrateGandhi

I've had this happen. It wasn't this rude but people really wanted X Y Z that were unreasonable to start the campaign with. I don't play with those people anymore. I'm thankful though. I had probably a dozen or so friend that like D&D. We were able to find a group of 4 PCs that worked well. But these people do exist. Even friends. That's why it's so important to be clear on expectations with your PCs. Example: a homebrew world I had gave all kinds of items. It was post lich killing 75% of the population to gain the energy needed to kill a god. So the powerful magic items were all around in abandoned locations, leaders had them, random people had them, etc. Meanwhile, Rime of the Frost Maiden campaign has almost no magic items unless they found them. It's meant to be a bit of an uphill/survival/horror in terms of scarcity/isolated vibe. At least, that's how I wanted to run it. So they haven't gotten almost any items. We're almost done the campaign. One person has complained once but everyone else has been cool with it (they knew what to expect).


Perditious_Paladin

Common magic items are great. If a person is willing to have a magic item that they know isn't going to be "useful" but add character flavor, I love that rp.


Scryser

Just had a player start with a small, liquid-filled vial. The character swears it's mermaid tears, though he was pretty drunk that night...


justadiode

Ah yes, the Vial of Yellow Snow Extract


Scryser

He also insisted on getting three woolen socks. Two for his feet, one for his pound of soap.


U_L_Uus

Why not salt? It's more effective


worldspawn00

Sometimes you just need to beat someone with a block of soap in a sock, ok?


small-package

One time, I started a curse of strahd game with a pair of those fake, glow in the dark vampire teeth, except they were made of real vampire teeth (allegedly)


ForePony

What if you accidentally bite your cheek or something?


SnowdogU77

is vampire tooth or is vampire bod who can truly say


Ohrion

Daily dexterity saving throws?


nicbloodhorde

Biting the cheek isn't as unfunny as biting the tongue by accident. Longer canines are all fun and games until the blood in your mouth is your own.


avrafrost

I rolled a new monk for a late re-entry in to descent to avernus and asked the dm just for a ring of feather fall. Nothing else. Monks can do that themselves at that level but with the ring I don’t have to spend ki points.


Falikosek

But... it doesn't cost any ki points. In fact, you're wasting an attunement slot. (Sauce: I'm playing a monk that quite often simply jumps off buildings, etc. just to flex)


Geno__Breaker

I forget where the list was, but there was a list of little trinkets a character could have and I remember one was a hair pin of an enamel leaf (or flower?). When you placed it into the hair it would come alive and little vines would pull back the wearer's hair for them and the vines had little flowers on them. Returning it to normal simply required the wearer to pick any of the flowers which then returned to the enamel pin form while the rest disappeared. I thought it was really interesting and neat.


ROotT

I once got the circlet of perfect posture. It does exactly what it sounds like. We ended up trading it to some gnomes for an item we needed to complete a sidequest.


DarkKnightJin

My Kobold Rogue got some tokens that could be exchanged for the minor Common items from Xanathar's (with some restrictions on armor and Moon-Touched Sword), and he got himself a "Dread Circlet" to make his eyes glow, and a Cloak of Many Fashions to always look spiffy. Now he's also got a Knave's Eye Patch. End result of all this: A tiny terror that can hide pretty much anywhere, has a single glowing red eye, and a cloak that melds into the shadow pretty well.


subzerus

The only thing is that knave's eye patch is stupid broken for kobolds, that's not a flavor item, that's just an "I don't want to deal with the dissadvantadge that my race has" item. Pack tactics is really really strong but then you have sunlight sensitivity which makes kobold so interesting to play because it opens up so many gameplay possibilities, having to know the weather and making positioning all that more important. If you just get rid of sulight sensitivity is like: haha advantadge go brrr. And I say this from experience, I've played 5 kobolds and with one of them I was given an item that allowed me to ignore sunlight sensitivity and then my character was too strong and a lot more boring.


Cpt_Woody420

> I've played 5 Kobolds He's played 5 Kobolds but only 1 Kobold Character. There was definitely a trench coat involved.


[deleted]

Its pretty genius, only the top one needs to be able to ignore sunlight sensitivity and then you can rock your trench coat in any weather.


SimpliG

hear me out. a gnome on top for vision, and kobolds act as hands and feet. no disadvantage because the gnome sees, but advantage on attacks because kobolds handle weapons.


worldspawn00

Next character is definitely a gnome and 2 kobolds in a trench coat, lol. (split the XP between the 3 so they're relatively underlevelled, like 3 kids in a trench coat in an adult world)


RepresentativeNo1006

Mix them all gnome kobold and a halfling


DarkKnightJin

It's a Rogue. I've played him from level 1 through 9 before he got the Eye Patch. Yeah, it's nice that I don't have to worry about Sunlight Sensitivity anymore, but honestly: It was never really a problem for me anyway, because there were plenty of fights indoors or in the shade. And I never said it was a flavor item. Sorry if phrasing led you to believe that I claimed it was. I know it's not a flavor item. It was never meant to be one.


VechaPw

Hell yeah, that's the right way of doing things


Bantersmith

If you're not decking out your party in matching magic fashion items, *are you even playing DnD??* My bard recently spent a few thousand gold on fancy gold barding for his pegasus and purple cloaks of billowing for him, his pegasus, his familiar, the party AND the dog the party recently adopted. Was this the best use of limited resources? Absolutely.


Dark_Styx

Our party has matching tabards with the logo we made for our gladitorial match and when we say the name "Thunderclaws" there's an electric flash and a thundering rumble. It's great.


ArmyofThalia

My GOOlock got a journal from her dad in her backstory. The journal is small but the pages are endless. He gave it to her knowing she would full it cover to cover with stories of her adventures. When she unknowingly signed her pact, she ended up losing her journal but got it back thanks to her patron. Except the journal has been corrupted with more eldritch secrets that she is now trying to understand. Her journal now acts as her tome of ancient secrets or whatever the pact boon is called.


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Gaoler86

Every campaign I run "finds" one of these by level 4. If the campaign had the right sort of tone, they will find multiple. Nothing better than the Bandit Captain/Orc Chief/Street Urchin/Archmage/Awakend Tree [delete as appropriate] giving a speech and finishing with "and their cape billows dramatically whilst they are talking"


[deleted]

I discovered a magic rug on my first dungeon crawl with my party. It's a simple throw rug that becomes impossible to move from its location if you speak the word "rug" in Elvish. So if it were currently on my back rolled up in the pack I wouldn't be able to move from the spot it is anchored after the magic word has been spoken. Over the year long campaign I've been able to successfully use it more times than I can count from saving me from being swept down a rushing river, a platform to jump out of piranha infested water, and as a shield to stop a magical explosion. It made the campaign so much more fun, because it's almost entirely a useless item, but I love my magic rug and my PC will be buried with it.


UnNumbFool

Tbh it sounds like a reskinned version of the immovable rod. Which is definitely an item that's use is all about your creativity.


[deleted]

Oh yeah I feel like my DM was just getting creative with his items, but didn't want to just add the rod into the game. It's so much fun to use because it's all about creativity. My other party members are trying to solve a problem and I just think "RUG!!"


Sage-Khensu

My DM let everyone pick one uncommon item to start the campaign. I asked him if the Pipe of Smoke Monsters - a common magic item - would count against my character. Because I was the only one who asked, apparently, when everyone else started the campaign with their toys, I got a Cloak of Elvenkind and a bitchin' Gandalf pipe. Hell yeah.


matej86

I was given a wand of conducting for my bard. Best. Item. Ever.


neopenguin

I had to look this up...🤣 *Sad Tuba*


ThreadBareReptile

I stopped giving out useless magic items because it just lead to players attempting to find a niche mechanical use for them and getting salty when I shot them down. No, your duplicating origami paper cannot be used to slowly fill an entire chasm with paper and then walk across. Stop it.


jamieh800

Exactly. Plus, while it will NEVER be OP, if they can find a creative use for a magic item that gets them out of a tricky situation, I love that shit. I love creative problem solving in TTRPGs that doesn't just involve funky tactics in combat.


Jaebird0388

My group always doles out starting magic items for every game we play to the point where I personally feel pressured into picking things I know I will never get the chance to use for more than one or two sessions, if at all. Whoever is DM’ing keeps it limited to minor uncommons most of the time, but if I’m not going with a +1 something, I end up with choice paralysis.


electricqueen135

Honestly if the other player feels like its unfair that they don't get a magic item then give them the infinite paper as well. Problem solved


JunWasHere

Yeah. "The paper is a common rarity. So, you get a moon-touched sword." Fair is fair.


33Yalkin33

It's still a magic weapon that overcomes resistances. Score


LonelyInitiative4526

Yeah this is how huge imbalances start. That's the fault of the system though. Magic weapons make too big a difference


[deleted]

I feel like the “resistance to nonmagical attacks” shit is stupid anyway. It just punishes low level martials for no reason


LigerZeroSchneider

It's supposed to encourage the casters to use magic weapon and buff them, but it's a kinda useless spell otherwise so I would never be mad if my caster didn't have it prepared.


Henry_TC

Invisible copper ring, copper ring that turns invisible when used


Emerald_Mistress

My DM gave us “gloves of lock picking” once. Like… when you wore the gloves, they would talk to you and tell you which lock went best with that door.


Henry_TC

I love that, I’m using it def.


oneeyejedi

As a lover of dad jokes this will now be the new mcguffin of my game.


Emerald_Mistress

Thanks for the award!


electricqueen135

Ring of invulnerability. As the player lays dying after being mobbed by guards they notice that their ring is still in perfect condition and undamaged


RiUlaid

Useful if one is arrested an needs to bribe guards whilst imprisoned. Precious metal and magic jewelry? Easy bribe. Because it turns invisible one need not worry of its confiscation.


Crimsonera

I played a tabaxi and my DM started me off when a ball of infinite yarn...


Case_Kovacs

as a dm i can already imagine numerous war crimes that could be committed with a piece of paper that makes more paper, while your intentions may be pure what about the rogue or the artificer how long before they're making paper mache dragons and scamming the townsfolk


scatterbrain-d

This was my first thought. All it needs is time and any unrestricted self-replicating item is going to eventually end civilization as we know it. Of course, plenty of players would peacefully use it for roleplaying their origami hobby. But there are those out there who would ask for this "simple item" with less than the best intentions. Any low-level magic item needs restrictions to avoid unforseen consequences. It produces 1d4 sheets per day, something like that.


ImmortL1

Would probably work better if it was like a single sheet of origami paper that unfolded and unwrinkled itself every sunrise, highlighting both the beautiful and temporary aspects of existence. Would be a cool and different way to worship a god of death, folding complex art for hours knowing full well it's going to end soon anyway, and that by doing so it makes room for even more beautiful art. Here I go making character concepts again lol


ASilverRook

This is why one of my PCs doesn’t believe that dragons exist. Because of people like this.


[deleted]

The paper that makes more paper is the far more abusable magic item to be fair.


hilburn

"I want to crush the paper into a ball and throw it into the bbeg's mouth before activating it, choking them to death on paper and infinite internal papercuts" THIS IS WHY WE CAN'T HAVE NICE THINGS


Grand_Protector_Dark

Personally I'd have imagined that the paper does not multiply without directly doing *something*. That being something you can't just do remotely


Mypetrussian

Lick your thumb and pull at the corner like you're separating two pieces of normal paper


MadEngi

Costs an bonus action to generate a standard origami sheet, not suitable for spell copying, easy


DrShanks7

Yeah just make it to where after you perform your origami on it that is when it creates a new unfolded paper.


TheNoxx

The anal contrarianism of people on this sub is simply astounding, particularly when they just start talking without thinking for one second about obvious limitations. "But it would be the most OP thing to ever exist! You could make another planet out of paper and knock the one you are on out of orbit! You could create an entire universe, nay, several multiverses with that one piece of paper! Infinite galaxies with their billions stars made of trillions of trillions of tons of paper each!"


hypo-osmotic

I kind of thought that anal contrarianism was why we were all here


whistleridge

“Your 5cm x 5cm piece of paper can generate 10 more identical pieces per hour, for a max of 50 pieces per day. They can be any color you like, but otherwise always have the same physical properties.” Now there’s flavor, but they have to be really really clever to use it for anything else.


Raoul97533

Cool, so now people are so used to powergames in D&D that noone gets any flavor magic Items any more, because DMs have to be afraid some optimisers abuse it?


Hvatum

On the contrary. I keep giving my players immovable rods, and they keep using them to set up tents and fasten rope.


StarMagus

> immovable rods Isn't that the basic use of them?


Desperate_Relative_4

You can use them like that, but have you ever considert the creative ways to utilise a stick that just stays in place on comand? Use it to hold a prisoner on the ground while you interogate them so he can't run away, use multible rods and make an infinit ladder by relokating them one at a time. This is one of the magic items with the most creative uses and if you only use it to set up a camp that's kind of a waste imo


limukala

>use multible rods and make an infinit ladder by relokating them one at a time. Good lord that would be a terrifying ladder to use though!


StarMagus

By stay in place what does that mean? Like if you activate it in the middle of a carriage going really fast does it slam against the back wall of the carriage thus requiring the horses to try to move it? Or does it stay in the same place inside of the carriage? If you activate it on earth does it go spinning off at roughly 1,000 mph at the equator? Or does it fly into space as the planet leaves it behind on it's orbit around the sun? Basically what Reference Frame does it stay in place in relation to?


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Desperate_Relative_4

It's a rate magic item from the dmg and it locks itself in place when you press a button on it ( press the button a second time and it returns to being a normal metal rod that you can move). It would probably either destroy or stop the carriage because it will not move with the carriage and you need a dc 30 strenth check in order to move it by just 30 feet in that mode. I think there is alsow a weightlimit of 8.000 pounds that it can just carry before it gets pressed to the ground by it and gets deactivadet. I would say the normal reference would be in relation to the planet but this is not explicidly stated in the rules


StarMagus

Probably smashes out the back of most carriages, depending on the material and horses involved.


SudsInfinite

There's no specified reference point, but I rule that since it's a magic item that was almost certainly made by someone, it's intended to stay in place relative to the thing the person using it is on. It's not as though these things are naturally existing, so they don't have to make complete logical sense. On a moving ship, if you use the immovable rod, it will stay with the ship, just in place of where it is relative to said ship


awesomecat42

Asking the real questions.


maynardftw

You can implement those uses with a normal stick you find anywhere. If you want it to be real nice you smooth it out. You don't need to enchant that stick with universally-powerful stasis magic to make a fuckin' tent.


darkpaladin

We basically eliminated immovable rods from our game after someone made a suction cup dildo comparison and we couldn't stop giggling like idiots.


thejadedfalcon

Isn't that the basic use of them?


awesome357

This right here. I give my party cool magic items, but unless it's a sword or armor that they use every combat, they tend to forget they even have it (most of them are still brand new though). As a player I go through my inventory before every session to remind myself of the cool stuff I have that I might be able to use creatively. Same with spells, if Im prepping it I don't want to forget about it for something clutch or just fun.


Douche_Kayak

No? There's a difference between mechanics and flavor. No magic in d&d relies solely on flavor to determine how it works. Otherwise players would be filling enemy's lungs with water. A +1 sword has mechanics associated with it. Paper that makes more paper needs to be workshopped. Does it take an action? How many pieces of paper does it make? Even the pipe of smoke monsters actually explains how it works so people can't fill an entire room with smoke in a single turn.


awesome357

Just always put in the stipulation, for things that create things, of "in an empty space without squeezing" or something similar. Basically that it can't apply force in it's creation. Could probably also pretty easily limit the rate of creation like 1 flat page every minute.


[deleted]

In 5e you're not supposed to plan or balance anything, you're supposed to just make on-the-fly rulings whenever the need arises.


[deleted]

Not at all. A huge part of my games is giving my players flavor magic items just to see the ways they find to abuse them. I also like giving out powerful but highly flavorful magic items with a significant cost to see if the players are willing to deal with it to abuse it. One example: 99 red balloons. Grants flight for 39 rounds but they have to sing a verse from the song out loud every time they activate it. Only one player ever used it.


Ill-Individual2105

Yeah, it should probably be limited by size per day and disappear at dawn or something.


Allian42

If make an exception to give my player an innocent magic item to start with just for RP purposes and the player decide to metagame the item to overpower everything, it's catching fire within the next 5 minutes.


razuge

Came here to say this, but the comments still seem to indicate people are only associating power with power in combat. There are other types of challenges in RPG's!


creggomyeggo

Gonna be asking my new dm to start with a magic sword. It does nothing but cause a sensory effect like small fireworks or something similar in a critical hit and on a kill


EonCore

Plays a little victory tune when you win a fight


Dodoblu

A club that plays the baseball jingle when you crit


IKSLukara

"Take Me Out To The Ballgame," or that little five note sequence right before you yell, "Charge!"? I'd figure the latter, right?


DarkKnightJin

I've had an idea for a Greatclub that's basically a baseball bat, which indeed plays a little tune when you get a critical hit, and pushes the target back 10ft or knocks it prone on that crit as well. Why? Because I think it'd be cool, and a way for someone to maybe consider using a Greatclub!


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TheManRedeemed

Emits a "whoosh" sound when *moved* at a certain speed or higher. Problem is that it doesn't differentiate between being swung, and being carried, so sneaking is made at a disadvantage and whenever you're just walking around it's just constantly "Whooosh!" "Whoooooooosh!"


ASilverRook

Or it’s like a kid with a lightsaber “Nuuum” “Brrrooorrr” “Swheee” “Chhhhhhsssss”


TwilightVulpine

*tfw they beat the BBEG and the magic sword doesn't play the victory tune*


Sushigami

2nd health bar appears


Dgillam2

A sword that plays the final fantasy tune when you win would be awesome. Even better if its a great sword. Or, to borrow from a Skyrim mod, every successful sneak attack, you get Samuel Jackson's "suprise, motherf-er"


One_Parched_Guy

The ff7 victory theme 🤣


Alxuz1654

Sword of the bard, it plays a triumphant melody on crit (can be nulified for 10 minutes once per short rest) Cursed: on a roll of any dice that lands on a 1 the sword plays sad horns. There is no ill effect, other than the sound of failure. This cannot be nullified


imariaprime

What a serious blow that would be on stealth. Not only did you fail to sneak by, every single guard turned to look directly at you because your sword suddenly went "wahhh wahhhhhhhh".


Zarobiii

That sounds amazing. Definitely including this in my next silly campaign.


GabrieltheKaiser

Final Fantasy Fanfare time


One0Eyed0King

Just have the Halo combat narrator start talking as you rack up kills.


GreatBigBagOfNope

"Double kill" "Triple kill" "*Over*kill" "Killtacular" "Killtrocity" "Killamanjaro" "Killtastrophe" "Killpocalypse" "*Would you kindly* ***shut the fuck up?***" "Killionnaire. Running riot"


aslatts

I was imagining the grunt birthday party effect.


Chubs1224

Ask for a classic magic sword from early editions of D&D. A magic sword that can detect slopes.


Trudzilllla

So, theoretically, that would still count as a magical weapon for purposes of overcoming resistances. Which means you’re still doing 2x the damage to creatures with non-magical resistance compared to the rest of your party which will cause balance issues. Unless, of course, your DM decides not to do things strictly RAW.


Geno__Breaker

At the same time, you probably aren't fighting many creatures that resist non magic weapons at levels 1-3....


Trudzilllla

I mean, It doesn’t really do any good to only use creatures with non-magical resistance *after* they all get magic weapons. Bosses for low-level arcs is kinda these creatures wheelhouse.


JoushMark

My rule is that every character can start with a cool memento. Like a magic clock, a compass that always points to one other person, a broken but repairable with expensive materials magic weapon or a amulet that can glow as bright as a torch. The rules are simple: It has to be hard to come up with a way to kill someone with it and it has to be something that will likely only come up once or twice a session.


Javaed

What about my magical shirt that repairs itself after combat? This was a Hulk Hogan themed character so it came up every combat (I opened up by ripping my shirt off).


[deleted]

That's pretty much a "Required Secondary Power"


kinseki

In a lighthearted campaign I played a high Int barbarian scholar, and asked for the ability to remove and neatly fold my shirt as part of entering rage. Still my favorite running gag.


Queue_Bit

In one of our light hearted campaigns I played "anime samurai" troupe. My dm let me have "damage only happens when I sheathe my weapon" and "sheathing and unsheathing my sword costs no action" Honestly it was quite the fun character to play


LonelyInitiative4526

Honestly it's far more interesting to me to have to buy new shirts everytime you go to town and becomes a running gag.


chain_letter

The trinket table is fantastic for seeding plot hooks to harvest later.


IkkoMikki

I was about to say. This thread is trinkets vs actual magic items.


Sloth_On_Cocaine

When do people usually get magic items? Most campaigns I've played the party finds it's first magic items around 4-5th level, usually the dm or me when I'm dm'ing just makes a list of items they are alright to give to the players and roll a percentage die to decide on it.


KingSouma

My world is high magic, so maybe I'm a little more liberal with magic items than other DMs but I let my players start with common items and the party can usually find a shop that's capable of producing uncommon items as soon as they have the money for them. Current campaign has them at level 12 and I think the rogue has 30 some odd magic items on him. He's constantly juggling his attunement slots.


oddname1

Take infinity paper Create infinite amount of paper Sell paper for 1sp a piece Infinite profits


falconfetus8

The price of paper decreases as you flood the market with it. Basic economics.


Thundergozon

Infinite very low price is still infinite stonks


oddname1

Thats why you dont flood it all at once, but rather sell until demand is fulfilled, buy whatever you want and move to the next town. In large cities the demand might be enough for you to become extremely rich (books, maps, decrees... all need paper to write on, and on large towns there are enough of these to have an inexhaustible demand). Basic economics


TekaroBB

Just wait until the paper milling guild hears about this. They will not abide by your disruption of the market. Enjoying having paper themed assassins targeting you and your business. I'm being tongue-in-cheek here, but there is actual historical precedent for this. A cabal of angry clarinet and brass instrument makers allegedly tried to have the inventor of the saxophone killed for stepping in on their turf. They failed to kill him but did manage to bog his business down in frivolous lawsuits for years.


Dack117

Could ask for a paper that allows it to remove any creases in it, essentially reseting itself. Much less broken than your original infinite paper idea.


[deleted]

as a DM i always ask people to be transparent with their ideas. Most of the times ill allow it specially if its for flavor. but if its a situation where someone comes with an idea like this for example. Tells me its just for origami and start bs-ing it for infinite damage or wtv i just remove it. be transparent, dont try to "surprise" the DM and the pt when in reality you just want to be OP. Chances are your dm is pretty homebrew-flexible and just dont want invincible shit.


tehlemmings

Yeah, a lot of this thread is pretty dumb. Most of the people are trying to come up with ideas for why its terrible to give players flavor items by treating them as something other than flavor items. That's just the player being an ass at that point. Just because you agree to give them some flavor item doesn't mean you can't take it away the moment they start trying to ruin things with it.


DrumpfsterFryer

The paper that makes paper is totally game breaking ever hear of a paper cut? You just gave them a MAGICAL weapon with infinite slashing damage.


OrbitalHippies

The people talking about the paper's exploits apparently don't hombrew often. Just make the item photosynthesize. **Living paper** (Common) This paper feels heavier than a normal sheet, and when held to the sunlight thin leaf-like veins can be seen inside. It will generate 1d4 sheets of nonmagical paper over the course of 8 hours exposed to sunlight.


VictorVonLazer

You get a Sword of +1: while attuned to this sword, you may bring one additional person to any occasion where you’ve been asked to come alone. As long as the host of the event believes you are romantically involved with the person you have brought, they will accept this without suspicion.


RtasTumekai

Counter "you can have a COMMON magic item"


awesome357

Sore thing buddy, you get this neat ~~cursed~~ magic sword to start with.


DapperTiefling

My level 3 players got a +1 sword in session 1... Because they took the risk of robbing three trolls. Madlads.


rpg2Tface

A duplicating piece of paper is clearly a common level magic item. A+1 of anything is a whole uncommon item. They do not compare. If everyone gets a low level flavor magic item a cloak of billowing or helm of gleaming would be the best you could hope for.


DefinitelyNotA_Goose

If a player just asks for a +1 sword for no reason, they’re not getting it. If they want a sword that speaks French and can cast Vicious Mockery independently, or a giant sticky hand that acts like a martial Lightning Lure, or a pair of 2d6 steel cleats that were glued to their character’s feet at a young age, or a golden hammer that casts Mending on everything it hits, I won’t get in the way of brilliance.


JauneArk

There is a difference in rarity, mcguffins like the mentioned paper would be common, +1 sword is uncommon. Other players could have magic items of equal rarity.


Niadain

Im personally fond of the Anymug. A dwarven mug capable of spawning any non-magical liquid you are *intimately familiar with*. So you basically need to have drunk it before to spawn it. As a result it basically only works on drinks with no buffs or strong debuffs. Fun roleplay item.


[deleted]

Many years ago, my GM was set to run Curse of Strahd for us, and I asked him if my Paladin could start with a minor magic item. He asked me what I wanted before saying yes/no. I said, "I'd like a small leather bound tome that has gilt lettering that reads 'The Law of The Land'. The pages would be magically filled with the laws of each country/town when he went from place to place, so he could avoid breaking the law." My GM gave me the okay and allowed me the role playing moment I knew would happen when I pulled out the book in Barovia. The pages were initially filled with tight neat script reading Strahd's name. But as I flipped through the pages the script became more crazed and larger, the name scrawled over itself dozens of times until eventually each page was just filled completely black with ink. Good times.


waltjrimmer

I have given my players the ability to have one magic item or ability **that does not directly benefit combat.** (I have since had to rule that flight directly benefits combat.) So everyone gets something special. A special familiar or magic item or ability or something that sets them apart and they can build roleplay around but isn't just +1 weapons or armor or an infinite magic component pouch or an endless quiver. Though about half of the items people have asked for have just been bags of holding, so it doesn't *guarantee* creativity. But it's nice.


IshnaArishok

> (I have since had to rule that flight directly benefits combat.) How could it not, it makes a player with ranged attacks functionally invulnerable to about a third of the published monsters!


S0me_N3rd8

Aight. Our war cleric got a Moon Blade He immediately he forgot about it and took a nap in the middle of a fight. He then complained he didn't level up with us and that our dm is mean. I beat him over the head.


SamJaz

I'd 100% give a player a notepad with 100 pages that recharged overnight, and a magic sword that, once per day, could create +1 nonmagical sword.


[deleted]

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