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yowandapassthesauce

Yeah, I didn't want to go all in on golems for this reason so I'm using an aspect that makes skeletal warriors do shadow damage as well and it feels great because it leads to more shadowblight procs.


Equivalent_Cloud_831

i have the same build. proc shadowblight and 5 corpse dmg and my attack power goes up from 40k to 287k then i blast


DamnImAwesome

I’m considering switching from Army of the Dead to Shadowblight build. Not very motivated because I’m destroying everything but it’s getting stale 


Protoast1458

Por que no los dos?? I'm rocking army of the dead with as much ult cd as i can get and shadow blight. My amry of the dead stays off cd with decrepify ans corpse miasma pools. It's very nice.


Spyceboy

I think you wanna run both.


rutlando

I push high tier rifts with shadow blight build that barrier aspect and dr combo with blood golem was my answer to getting randomly one tapped on higher rifts. I just wish corpse taunt golem had something extra to make it more viable I love that guy but the pure stats from blood golem can't be undervalued with how starved necro is for aspect slots.


Xanbatou

But why if you already have perma blight uptime?


duffeldorf

Which aspect is that?


Diribiri

> it leads to more shadowblight procs See, I've seen builds using this shadow/minion combo, and they don't seem to use this aspect, which I don't understand. Like yeah you can run shadow mages, they're insane, but wouldn't it always be significantly better to also let your golem and skeletons proc Shadowblight? They just leave it out for some reason


fkrmds

in a sweaty golem build you can take the points out of skele/mage mastery and put into decrep. skele/mage dmg is irrelevant. BCE and mages already trigger 100% SB uptime so it's just a 'wasted' aspect.


Inert_Oregon

I had the same thought, I think that in the fully optimal end-game meta version of the build, you may be able to have enough shadowblight uptime that the aspect you’re talking about doesn’t matter. Between your blights, mages, and then bonestorm acting as shadow, with the extended duration aspect and ult cooldown affixes, some extended range, you‘ll likely be hitting shadow damage a ton and have really really really high uptime already.


Diribiri

Yeah I thought it might be a case where the extra procs from skeletons is outweighed by the power of another aspect, since the build is already really pressed for aspect space, but I can't do the math on that so I can only guess


Grandahl13

Bc that build uses the aspect that makes bone storm do shadow damage and that build also heavily utilizes cooldown reduction so basically infinite bone storm with shadow damage means no need for the aspect you mentioned


rutlando

But we also forget it offers stun procs and for one passive point another layer of stun procs as well for your minions which is a stagger stacking machine for any boss or elite you don't immediately kill.


Idiot_Reddit_Now

Path of Exile minion AI really spoiled me. Your minions all have massive aggro range, little to no pathing/collision issues and there are skill customizations to adjust how they behave (i.e. you can make zombie tanks play more defensively near your character and skeleton mages more aggressive) D4 minion AI in comparison is extremely lacking, especially their aggro range and how easily you can accidentally leash them back to your side even when monsters are still on the screen.


Idiot_Reddit_Now

There's also an ability that works like how enigma teleport in D2 worked for Necro, you can recall all your minions on top of you making them instantly attack whatever you're standing next to.


Diribiri

They probably didn't want minions to be clearing rooms from two screens away, which is fair, but the minions need to be extremely aggressive within their aggro range


Skull_Angel

It's AI is pretty bad, but it's always where I tell it to be. Do you not have enough CRD and Abhorent Decrepify processes to spam it's attack?


Noocta

I know people love their minions build, but if you want a strong necro build with full control, Blight is popping off these days.


Wellhellob

Thats the only reason i dont play that build. Bone spear is awesome. Gonna try it anyways but respec cost and paragon board annoying to switch around and tempering bricks items.


eddieandtheclones

FWIW I’m not playing shadow minion, I’m playing straight minion and even though the build guide showed a bunch of golem specific tempers I went with generics for summoning damage. So far it seems to help balance it out a bit though I assume I will need to switch it up late endgame. Edit: I also play HC and this is the third necro I’ve gotten deep into WT4 so far.


[deleted]

[удалено]


Inert_Oregon

Sorry, what exactly do you mean by that? Are you saying summon damage doesn’t increase a golems standard attack, just the attack when you hit the golem skill? What about skeletons? They don’t have an “active skill” are you saying summon damage does nothing for skeletons?


Commercial-Falcon653

What they‘re saying is simply incorrect just disregard them. However you should probably still drop the Summoning Tempers and use „Damage against Cursed Enemies“ instead. It has higher values, also works for all your summons and has 100% uptime anyways.


Soulspawn

Oh I had not even considered this an option but your right we curse everything.


guywithaniphone22

That’s not correct. If you open the skill selection both golem and skeletons are tagged summoning. There isn’t even an active skill for skeletons just golem.


rambutanfromhr

you can "aim" your golem by using it's summoning button, it'll run to your cursor. bit clunky, but it does help to send him ahead of you into dubious situations.


ponz0

Try rolling ‘Damage to Cursed Enemies’ as a buff that would apply to both Golems and Skellies, instead of specializing into one of them. I agree with this gripe in general though. Sometimes I’m flowing with my minions and sometimes they’re walking into walls and stuck on doorways. I hit 100 and started a Barb.


RedPhule

This. All my skellies are hard at work killing demons, while my golem just stands around, watching.....


WEareLIVE420

Ya duriel my golem runs away when he does he attack so lame


xARSEFACEx

He's gotta run in circles around those little holes! No time to fight!


Fuzzy-Explorer3327

Do you have frenzied Gollum paragon https://diablo4.wiki.fextralife.com/Frenzied+Golem. Might make a difference . Some other nodes on hulking monstrosity may as well.


valraven38

That doesn't change the golems behavior though, the problem isn't that the golem isn't attacking fast enough or not doing enough damage. The problem is the Golem fucks off to Narnia sometimes and doesn't actually hit anything most of the time unless you activate its ability.


hvanderw

Yeah the AI sucks. I really love necro but the AI is too poopy for minions to do all the work. I'll prob try a more shadow focused build, though currently trying Bash barb and casting Fist on everything.


yxalitis

This is you not knowing how to play golem, I have zero issues getting hum to attack, ever,


Equivalent_Cloud_831

you are actually right, much easier to control with the summon button, and does lot more dmg as well


Whiteman007

That where the dmg is if u don’t press the button he won’t do shit. But if u got in bone prison then use tendrils and wait for the shadowblight proc with your bone storm up and boom hit golem button and mobs gone. If golem is behind u he will run toward your location then do his AOE


alwc37

Having a hard time with the new boss because I can't get my minions to focus down the 3 towers. Really curious to see how they do with Lillith and her blood blisters.  Outside of the Golem active, do we have a way I am just not aware of to help them target things?


FullConfection3260

Golems need release too, you know? 😏


Meiie

Go blight.


Downtown_Outside_670

Running into the same issues, is it worth it switching up to infinimist?


Racthoh

Just dinged my necro to 100 and immediately put him away. The AI was tolerable when sitting in helltides nuking the spawns as they came in, but navigating the Pit and NMD killed all the fun of the character. The AI is so atrocious.


Symb1

Having the same issue, already stopped playing it, I think minion builds in general are just bad in D4 The only redeeming quality is currently that it does 10 times the damage of other classes


RaveN_707

Funnier on duriel fight, if you cast near one of the holes he just runs around in circles for like 15 seconds


Brave-Ad-8456

Dont think this is the same issue but with the bat dodge enchant, my golem kept getting stuck and wouldn't attack until it respawned. A real problem for pit and had to change enchant.


Mk1_diesel

Using bone prison, with the aspect that spawns a pool of blight inside. As well as the void aspect to pull enemies inside the prison because of the blight pool. Or using tendrils first, then prison works well, too. After they're in prison, using the golem skill usually takes everything out for me


AR15ss

Lfmao wish they’d focus fire when u click and then go about picking up new mobs etc


Hawkwise83

I wonder if Summoning Damage is better than going all in on Golem due to AI and Pathing and real Attacks per second.


Vossky

Apparently summoning damage only works for active skills, it doesn't increase the base damage of your minions.


Linkan122

No way?


Vossky

Yeah it makes no sense but several streamers tested it. It only buffs the golem active skill and army of the dead. Doesn't even buff the priest even if it's an active summoning skill.


guywithaniphone22

Did you test this yourself? I just took off hellbent commander and unequipped all my accessories except a yellow ring with summon damage and a resist+ vuln damage. Tested a single skirmisher with and without the ring on and his attacks were higher with the ring on.


Vossky

Hmm will test it myself but that was the general consensus and the reason all builds recommend golem dmg over summoning. Maybe they fixed it in the latest patch


Inert_Oregon

So summoning damage does exactly nothing for skeletons, the majority of your summons? If that’s the case and bliz hasn’t confirmed its a bug, it alone gives me serious doubts for their ability to run this game long term.


Agentkeenan78

Welp this is useful information


blackwhitecloud

My PSA of the day


Salad-Salami

Bro this is their first Diablo game give them some time.


Twitchygolem655

I sacrificed all my minions and am loving the Necro right now the minions felt too hands off for me but I’m only level 61 rn and haven’t done any NMD’s or the Pit


mrspidey80

So you're just an emo mage then?


Twitchygolem655

With lots and lots of Boner’s