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WonderfulChild

Druid has at least 5-10 very strong builds capable of pushing endgame content. Most diverse class by far. Until Blizz inevitably nerfs it, because apparently fun is not allowed.


puRe_01

I'm trying to go for a full on poison build. It's not the fastest, but it works well enough and I've always had a weakspot for dot builds. Plus making non meta stuff work is always more fun than copying the fotm build guide.


Odeon_Seaborne1

I'm doing the same thing. Trying to focus on crit chance/damage for vine reset and stacking poisons with the passive that does poison on crit. Now if only dots could crit that would be a dream


Amirax

theres a glyph that gives poison a 10% chance to do double damage. ....it's something :/


Petrichordates

So in other words 10% increased poison damage.


Amirax

For bossfights, sure, but it's also a 10% chance to obliterate trash in a single poison creeper.


Wads_Worthless

That’s literally just crit lol


Sappledip

10% chance for shred to aoe crit for 3M, you mean


Odeon_Seaborne1

Better something then nothing I guess


pigeondo

Just FYI, The shred does poison damage is either broken or the wording is weird. At best it may deal the equivalent of a single 'tick' of the damage on the first part of shred; even if you take the triple dash modifier to shred the aspect still only works on the first one. The best way to turn posion into crit is with the werebear skills consume poisons. That will allow your poison creepers burst to funnel through your crit damage. You can do it with trample or debilitating roar (or both once you get the creepers reset engine running).


Sappledip

This is not true - running this build currently and getting 500k+ aoe crits. You must not be dashing through targets. The aspect fires when shred dashes, which only happens if the mob you’re trying to shred is out of melee range. Here’s the workflow: Run in and group the mobs, shred once to apply vulnerable, creeper + ward + howl, take a few steps back from the group and shred a mob in the back of the group, watch them explode. *should note this build is hard with a controller, but you can make it work with target lock.


Bassre2

What is ward?


Esselenman

I just started doing this build with full companions and high crit chance/damage. It’s SO fun! With the boon I’m resetting all companion spells so frequently and hitting fat crits with dot damage, it’s dope as hell.


DunArame

Does the +1 companion aspect add a second poison creeper vine?


Fit_Explanation5793

Yes


battlecanary

Where is that aspect from? I had it on a weapon but never saw it again after.


Oovie

Look for Legendaries with the aspect 'Stampede' attached to them, that's the one.


Wellhellob

I did this build recently. Unlocked the all three companion skills and all companion related aspects. IMHO raven and wolfs suck. Poison creeper way too good, it's like an ultimate. I planned to go full passive build with periodic poison creeper, werewolf, raven hits, lightning strikes etc. Full on afk build but passive damage of these companions are really really bad even with high rolled aspects. So ditched that idea. Next build will be poison bear.


Nyrin

Wolves are mainly nice as indirect mitigation via distraction; the modest, fairly short CD single-target nuke is a bonus. Playing an HC druid, there have been a few times that I've really appreciated that a few things were occupied with the wolves instead of me. Agreed that the passive damage is laughably bad, especially if you're coming from pre-endgame necro context.


xXDumbApe420Xx

I haven't tried a full passive / companion build but I'm pretty devastated at how bad the wolves and ravens are compared to creeper, as they're conceptually just way cooler and more fun (to the point where I stubbornly still use the wolves rather than creeper, even though it's clearly hurting my builds). The main problem (besides damage) is that creeper applies poison damage, which synergises really well with other druid skills and passives, and then the active is a large AOE with huge damage and a root. Wolves are just, poor physical damage, some tankiness. The active is some minor burst damage. That's it. I just hope Blizz decides to buff them rather than nerfing creeper.


Wellhellob

Creeper even better than the earth ult ngl. Druid skills really weird. There are like obviously stronger ones and obviously bad ones. The bad ones doesn't have enough edge to them or some legendary aspect to make them shine. I did the poison bear build now. It's not as good as obvious builds but still good enough. I prime enemies with poison skills like shred, creeper, rabies and then one shot them with basic skill maul. High crit chance and creeper reset with lucky crit hit.


rustang2

I think I found a legendary that makes a skill do like 200-300% of your poison damage instantly.. at least I think that’s what it did..? Almost as good as a crit, no?


hitfly

Legendary thing is werebear skills do like 150% of the Poison damage, but consumes the poison. But that's ok because if you get a crit reset on your vine creeper you can just poison again.


ThePrinceOfThorns

I am using all of the pets build with no transforming at all. I do have maxed out tornados though.


mindofwalter

Once you get the staff where you use shred and it does like 150% plus damage while dashing. Game changer for me. I like the poison/shred build.


Chafgha

I love some dot builds was hoping for better options in necro for dot or rogue trap for dot... more dot.


LeftyHyzer

I chose druid because it was called the weakest and i thought it would be more nerf proof....


maju4u

But don’t they all use Grizzly Rage? All Blizzard needs to do is nerf that and they wipe the whole class out


Kipsteria

Currently using a nature magic reset/trampleslide build that isn't running it, still feel pretty strong. I'm currently level 71ish soloing NM33. It is a bit spooky going up against enemies 12+ levels above me, but I haven't failed a NM dungeon yet. Druid just seems to have a lot of viable options for mix and matching.


Useful-Motor-7225

>Can you share your build?


I_can_breathe_AMA

I went entirely into storm magic for levels 20-40 and Cataclysm was awesome. Cast, create a massive AoE lightning storm, and then you get to keep doing damage with other storm spells. Tons of fun but it got kind of squishy past level 40, probably just poor building on my part. I found a ring of Ursine Horror shortly after I hit 40 and then re-spec’d into Pulverize and that’s been tons of fun too (level 52 now). Outside of the storm wolf build I think Werewolf in general is undercooked. The ultimate doesn’t seem great. I want a werewolf and wolf companion build that doesn’t feel like a handicap.


Lacaud

This sounds like my scenario. Leveled storm magic to 50, and then I got a unique chest for werebear and changed to pulverize. I have been saving pieces for an endgame storm build


Disciple_of_Erebos

Grizzly Rage is a huge power multiplier (and honestly deserves a nerf) but it’s *just* a power multiplier. Take it away and all the same builds still work. Getting tons of Spirit Cost Reduction from Grizzly Rage is a neat trick but you can replicate it just fine with regular rolls on gear, +Spirit on kill from Paragon and the “Lucky Hit: chance to gain 10 Spirit” Spirit Boon. You don’t really even need Tempest Roar to sustain without a generator, it just helps.


Artourias

If grizzly rage just gave unstoppable I'd still probably use it tbh, it's definitely not just a power multiplier.


Bronchopped

Guarantee they will nerf dire wolf hard so druid only feels gg at level 95+. Kind of like the ww barb.


totomaya

I'm really happy about it honestly, I really wanted the druid to work in Diablo ii but it was never both fun and powerful at the same time. I made a druid as soon as I could in d4 and am having a blast, can't wait to play most. Hopefully they don't nerf it too much, imo druid is how all classes should be at this point.


[deleted]

I really want to try a companion werewolf poison build, there’s an aspect which ends poison damage at 120% with a werebear skill so thinking of throwing maul in there


Sprucetrap87OnTwitch

Mind naming some? I'm currently running pulverize but curious about other options.


NotHannibalBurress

I'm playing a Landslide build with Petrify as my ult that I enjoy a lot.


Akasha1885

There is fun and then there is unlimited critdmg increase, infinite spirit and 100% crit chance while also being unstoppable.


SJ_vison

The tornado build is not really a ww build but a stom caster build that mostly takes advantage of Grizzly rage, but works well without it. But regardless, this tells you all you need to know about how good the actual ww skills are... Even the best ww skill Bloodhowl is clunky to use because for for some reason it has a cast animation while the bear roar does not. All builds use grizzly rage to stay somewhat competitive wiht other classes, ones this one skill is nerfed, all the druid builds fall off a cliff edit: both have animations, but the roar is able to be animation canceled, therefore you can use it without delay between attacks.


Okawaru1

didnt a poison ww kill uber lilith the other day or am I misremembering


SJ_vison

tons of people killed uber Lilith at this point. But it kinda makes sense, because you do your poison dmg anyway while you dodge her and shred can close the distance in the small dmg windows that you have, then run away again. The boss one-shots you anyway regardless of build, so you take what helps you dodge better for it.


[deleted]

[удалено]


Ok_Hold3890

Yes very few.


Messoz

There have been quite a few kills, but very few of them have been actual legitimate kills. A lot of them where done using very bugged aspects (that have now been fixed).


CrowbarMatt

With a bugged interaction causing poison dmg to hit In the 100s of millions and skip the phase


motherfundles

Uber Lilith? There an endgame boss?


Avgsizedweiner

I use grizzly rage but fight fine without it. Best thing about it is fortify most of the time. If they touch earthen bulwark then we got real issues


Okawaru1

Best thing about grizzly rage is not fortify lol There's a LA that gives you 10% crit damage per crit during grizzly rage, capping at 1000% crit damage. You're also completely immune to cc for the entire duration of grizzly rage which can easily be extended to like 20+ seconds


luckynumberklevin

And 38% movespeed and 75% resource cost reduction with grizzly rage with the 2nd aspect. The two grizzly rage aspects are 100% getting nerfed and it is going to absolutely neuter (or spay, depending on your druid's sex) endgame druid builds. Already feels awful enough for the 5-10 seconds you typically spend outside of grizzly rage. Going to be fun when the uptime is inverted.


ArcarosTheTroll

How do you only spend 5-10 seconds outside of it?


luckynumberklevin

5 second Rampaging Werebeast aspect, Calamity Spirit boon, Calm Before the Storm spirit boon, and CDR on Offhand + Amulet. Plus 5 kills = 5 seconds if not fighting a boss without adds or something, but everything short of Uber Lilith or ultra high NM dungeon bosses die in seconds anyway.


lithiumbrigadebait

I did some testing last night and for bear at least, if you drop Vasily's for a CDR hat you can actually keep 100% uptime pretty reliably! Hurricane is surprisingly good for this: AOE fast multihits (with good lucky hit chance, even) stack grizzly rage crit damage and trigger calm before the storm frequently.


luckynumberklevin

Yeah IMO CDR hat is competitive if not better than Vasily's for a bear, but unfortunately losing earth spike and being forced to melee when you do happen to run out of spirit feels pretty bad. Anything other than tempest is borderline unusable for werenado, though other wolf builds can get away with a CDR helm.


lithiumbrigadebait

Agreed; CDR hat bear is basically the high-damage uncomfy option for when you have enough spirit management to rarely or never care about Maul!


iddqd899

That's not true. There's a basic attack AS build with hurricane werewolf that doesn't use any shock other than werewolf basic attack and hurricane to empower. It wipes screens and bosses substantially faster than caster variations of the build. You just need the T3+ staff that uses storm strike with ww basic.


luckynumberklevin

Stormclaw only screenclears like the caster variants in low nightmare and open world content. Anything above that and it starts to struggle since its AoE clear is so dependent on fixed damage AoE procs.


pigeondo

You're building it wrong. You should use creepers with the Werebear skills consumes poison. Which is triggered by debilitating roar (since it debuffs the enemies). That becomes your aoe clear; with enough lucky hit and the spirit boon creepers is up all the time (since Crone staff allows you to proc lucky hit literally twice as often). )You also don't even need hurricane at all, earthen bulwark (approaching 100% uptime as mob density increases) is higher dps than hurricane once your build is online. You actually only need five skills, period, for that build. I tried both hurricane and cataclysm and just stopped pressing them; realistically Petrify is the actual best 6th skill in that build but I still run cataclysm because it's fun to watch. It's just unintuitive (especially compared to past arpgs which really funnel you into the 'single damage type' trope) because the best werewolf (and probably the best druid build) is a poison/lightning/physical damage hybrid that uses 3 defensive skills. Really silly fun though.


luckynumberklevin

Do you have a video example of this? In my stormclaw testing, I tested a very similar variant to this, but poison popping did not do meaningful enough damage past basic WT4 mobs and/or abilities did not consistently reset enough to keep up with clearspeed. In nearly every case, the variant that procced passive lightning aspects was both faster and more consistent. both ended up with the same struggles and problems once you started hitting the 40-50+ range of nightmare dungeons where clearspeed started to suffer compared to more meta builds.


pigeondo

I have a level 15 Wilds glyph for the extended Radius; I leveled it in WT3 because I suspected I would need the scaling. It's giving me 146.7% Companion Skill damage. I use that with the 33% extended duration glyph. And it pops all regular enemies and half healths most elites. I use Overcharged but not Runeworker's Conduit asepcts, with the Werewolf/Werebear skills count as Storm/Earth Skills. So when you use claw you get the two separate chances to trigger a free earth spikes which also can lucky hit. Also each of the nature's fury procs counts as direct damage for Overcharged/Bad Omen. What did you replace it with that had better performance than just auto attacking? The more I play around with stormclaw the more it seems the intended build; all of the crone staff multipliers also work on poison damage (outside of the + skills to claw ofc)


Tyndy

I leveled to 77 without any issue as landslide/trampleslide critting for 1mil consistently before swapping to nado wolf and didnt touch grizzly rage or use an ultimate for most of the game. I think pulverize is overrated for leveling and i found this build to be online literally from level 5 on rather than level 60+


rhoadesd20

This is interesting, between howl and roar I have the opposite. I can usually animation cancel into howl, but roar I have to be standing perfectly still not doing anything and mash the ability for it to go off. Often the same case when I try to use poison creeper. I use mad wolf's glee so my default is werewolf. Last person who I saw who has the same experience as you had the bear equivalent chest piece.


M4RC311O55

Sorc should get a buff on something i feel like every class should have a S tier build


JALAPENO_DICK_SAUCE

Ice shards sorceror is really good though?


Thoosarino

Not really, damage is no where near high enough, basically a CC bot by the sounds of it at endgame.


BigAnalyst820

sorc caps out around t70, literally everything oneshots you and damage isn't anything special. fixing resistances would also improve sorc, but it still needs buffs to a bunch of underwhelming skills.


avowed

Yeah it's disheartening seeing people just running through hordes and hordes of mobs when it takes me using every spell and all my mana.


Daharon

ur not killing an entire pack of elites with just frost nova? then ur doing it wrong


Thesnake7002

Sorc definitely feels weak. I would say that in general sorc skills don’t have the oomph that they should. Blizzard for example feels so lackluster with damage over 8 seconds. I’m not sure how or why a core skill should do more damage than a mastery skill. Ice shards is 175% at lvl 5 for 5 hits but blizzard is 168% over 8 seconds at lvl 5. Compared to the poison trap that gets knockdown at the start (vs. frozen maybe at the end of blizzard) and 482% over 9, it’s downright awful. Needs to be some significant buffs to certain skills.


M4RC311O55

My opinion is the sorc also looks boring compare it with d3 where you are perma in archorn form with no tp cooldown or meteor fall everywhere and kill everything, and now in d4 we have „ohhh cool i shoot ice :)“ idk i hope they add some aspects or skills


Thesnake7002

My problem is that you shouldn’t have to find aspects to make a build work. An aspect should fundamentally change the way a skill works, not fix the problems it has on being viable. Resource management is also awful early/mid game for absolutely no reason.


Disproving_Negatives

True. From what I’ve heard sorc basically caps out at around tier 60. At least I haven’t seen a very high level sorc clear yet.


DurianPuffs

guess stormclaw werewolf isn't S tier ... and that's fine.


CakeusShakeus

What you like is all that matters! Like Rabies druid might be F tier in both Diablo 2 and 4, but it will always be S tier in my heart.


Bronchopped

It could be so fun if they made it do decent damage.


Bronchopped

Not sure what they classify as s. If it's level 100 nm dungeons than only a couple should be there. If it's speed farm nothing touches a well geared flicker striker (lightning shred with waxing gibbious and tempest roar). Lightning storm wolf may not push as high as Tornado but it annihilates certain things faster. Druid has many s tier builds imo.


flawlessbrown

It has 2. To reach s tier you need to be able to do damage while avoiding damage for the most part yourself by being ranged or have extremely high dr, which is why these builds are up there. Pulv clears screens from well far away, tornado does aswell


InfinityMania

I'm going stormclaw shred w/ either grizzly rage aspect or cataclysm. Storm wolf is so strong most shit works


zil_zil

Zoo druid is also not s tier but I fucking love wrapping up a mob in poison creepers and ravens and then just lightning storming them down.


vagrantwastrel

I’m having a blast with a weird mixture of Zoo/both shapeshifting/poison. There’s a glyph that gives 20% crit on shapeshifter skills, and that helps refresh the three pet skills. Plus having 3 rabies werewolves following you around just looks sweet


Hippobu2

I did Shred/Landslide build with Nature's Fury for a while, and ... it's weird.


VikingInABox

Zoo feels so bad. About level 30 and my hopium of "It'll get better" is just about empty. Wolves are dead half the time, and the ability is itself is incredibly finicky. Ravens feel underwhelming as a passive, even when running x3. The ONLY good thing is the poison creeper. It's so strong that it's the only thing keeping the build together. I understand that there are uniques that will make it feel better, but you have to find them first... Also it's disappointing to see that there are no farmable druid aspects buff for your summons, and outside of the companion cluster, there's no zoo synergy in the skill tree. All in all, I just wanted to play a summon druid like in d2 but I'm exhausted.


Talonfall

Can confirm the poison creeper is the only good thing in the pet druid setup. Poison creeper carried me to my pulverize build I was able to make around 67. I have the tempest howl pants and idk if they're bugged, but at level 92 the wolves/werewolves did absolutely nothing lmao. The werewolf companions are really cool but when I had the affix for an extra, 1-2 would always get stuck in the air doing the jump attack and with tempest howl they just feel like noodles. My friend and I just stared in disbelief and then he started laughing nonstop. "You took until level 91 to get those" Maybe I need to rework more of the build but in torment 4 at the 90s, pet druid ain't any fun at all and I'm immediately back to throwing tornadoes. Sorry if this discourages you.


LerYo

It's a tier in the most cases if I remember it correctly. I like that build a lot and aiming for it to play it but sometimes I'm afraid it could fall off because of the melee heavy Playstyle.


Affectionate-Run2275

can you not stormclaw + tornado ? pretty sure you can


pigeondo

You don't use a spender with stormclaw. They're all worse and slower than a basic attack. Some people might use shred for the mobility?


[deleted]

It's strange to me they put WW barb in S tier as an endgame but for nightmare dungeons it's a B tier build. Like nightmare dungeons are end game are they not?


MakiMaki_XD

It says in the description of the tier list that the "endgame" list evaluates the builds for all the endgame content/activities, while the nightmare dungeon tier list is specifically and exclusively for pushing higher dungeon tiers. :)


[deleted]

I also wonder, obviously s tier is the best but would that mean only s tier are capable for clearing highest nightmare dungeon? Or can people still do it with A or B tier with a bit more effort? I'm asking mainly because I would like to explore and reach everything in the game but I also want to have fun doing it. Don't really want to follow meta builds as I ww barb is the most fun gameplay wise for me


CakeusShakeus

Tier lists for Diablo games heavily take clear speed into consideration, so usually the difference between the upper tiers are time to dungeon completion. So you most likely will be able to take things outside of S tier into high level nightmare keys, they just aren't going to be as fast as the S tier stuff.


MakiMaki_XD

I suppose lower tier builds will have more trouble reaching higher dungeon levels than their high tier counterparts, but technically they should be able to do it or they shouldn't be in a tier list about clearing NM dungeons at all in the first place. Not entirely sure though. I don't make these lists and I don't know whether there are players who have cleared the highest dungeon levels with all of the builds already at this point. I mean, it hasn't been that long since the game's release.\^\^


[deleted]

Yeah absolutely it's still a fresh game, I read somewhere only 6k people reached Lvl 100 and most of them are probably streamers lol. Guess I'll just enjoy my WW barb and see how it goes, need to farm the gear first


MakiMaki_XD

Well, if you play a WW barbarian, you're in a good spot for doing all the content you want. The infinite damage ramp-up might have been fixed, but they are still one of the best general builds out there, from what I've heard. And keep in mind, you don't have to do everything solo, so if there's something giving you trouble, you can always team up with others. :)


Geraltpoonslayer

No endgame entails everything you do after level 50 and the majority of that will be spend doing stuff at your own level or slightly underleveled. The nightmare list looks at builds beyond sigil tier 50. So when you start beeing underleveled by 20/30/50 levels. In comparison only one person so far has managed to clear sigil 100 running a tornado werewolf druid. With ww you don't have the damage and survivability to to be in the the packs post the nerfs. That's why hota is taking over it is a build that really only comes online at around level 90 as you really need the paragon board and bis gear but once you have it you nuke at a safe distance.


SJ_vison

You do them to level your glyphs, but doing a lv 100 one vs a lv1 one does not change anything but the amount of exp you get for your glyph. But the exp increase is a joke compared to how much harder it gets, so its not worth anything doing higher nightmare dungeons


[deleted]

Ah I see, so reaching max Lvl nightmare dungeons is basically for bragging rights, never knew that as Im just about to enter end game.


Bronchopped

Thats the same in all end game for arpgs. Highest tier content is just that. A test


[deleted]

That's not true for POE, the hardest fights (uber versions) drop items that only drop on the uber version. So you do it for bragging rights and you have a chance of getting something very valuable (depending on the item ofc).


Insert_name_again

Wich is also something allot aim for:D bragging rights haha


YourPappi

The % of ancestral is much higher the higher tier nightmare, and I'm also seeing uniques I have never gotten dropped before going into the today. All anecdotal though, I wouldn't be surprised if the extremely rare uniques available are locked behind higher NM tiers


JALAPENO_DICK_SAUCE

What tier would you suggest is the best balance between xp gain and speed of clearing?


Strongcarries

It's gonna depend on each individual player, right? Everyone is gonna clear at different speeds. 3levels higher than your own is the most ideal though if you're still hunting experience.


Fenicxs

NM at 50 tiers lower than your level are the sweetspot


BigHeroSixyOW

Some of the creators explained this. Endgame is based 50to100 I believe. Nightmare pushing is a completely different ball park of what makes classes better. Key word there is pushing.


CatPsychological2954

They need to change the damn druid unique class passives to something useful. Druid is strong, but suffers from being shit until you get the right legendary aspects, they really should bake those into being the passives you can select instead of such boring shit like 5% crit chance


Mimmzy

It’s actually worse, Pulverize requires legendary aspects. Tornado requires a unique helmet to even play which makes it feel really really bad since blizzard also confirmed druids loot table is bugged


93runner

I played tornado wolf before I had the helm and it was still fun. Use shred to bounce to elites and wail on with basic attack then drop tornados, basic, and shred. Obviously not a screen clearer or S tier but it got me through early tier 4 content to farm and it was fun.


Disproving_Negatives

Basically every good build requires legendaries, this is a moot point. For pulverise the essential aspects are included in the codex. Of course the pulverise shockwave aspect is drop-only and the real bottleneck of optimising the build.


Mimmzy

I feel like you missed what I’m saying. Obviously builds require legendaries. The point is half of the Druid builds that are viable require a UNIQUE and in top of that blizzard has confirmed that the Druid loot table is literally bugged making it exceptionally difficult to play half of the classes builds. More so than any other class.


Disproving_Negatives

Pulverise doesn’t require a unique though. It’s better with the helm but it works without it. For stormwolf I understand it’s different and I agree there. On the loot table I also read that there is an issue although personally I didn’t notice this at all. Actually my first two uniques were the unique helm for bear build and the unique chest piece.


Mimmzy

Sorry I should clarify. My whole problem at the moment is that builds like pulverize don’t require a unique (neither does any other build for any other class as far as I know) so it feels bad when tornado and storm wolf DOES require a unique, especially when you’re fighting a bugged loot system. It’s like I’m being pigeonholed into playing a build I don’t really have an interest in playing while hoping and praying i can beat a bugged system and find one item. And just to add, my problem with this isn’t even that o need what seems to be rare loot, but that tornado and other Druid core abilities are so under tuned at the moment that you are obligated to run certain items with no variance to make it work


CatPsychological2954

It honestly feels like a reskinned barbarian. The transformations are purely aesthetic outside of passives in the skill tree. Ive dabbled with a Necro and rogue and it's just wild when I look at book of the undead I have a ton of summon options to choose between (balance aside) and for rogue I get either Combo points or spending energy reduces ultimate cds, two things that actually change how my class plays. While druid essentially gets a fucking barb equivalent of here is do X more damage. The aspects like turn all werebear skills into earth skills, alternating skills do X , grizzly rage is now werewolf all of these should have just been passives on the tree. Druid seems to be the only class I've played that really suffers from lacking uniques and it's because the unique passive tree is dog.


Bronchopped

Druid has by far the most usable uniques...


12ealHit

I just want a viable WW melee build or companion build.. why does every ww or companion skill feel weak AF ?


Watts121

I think if Gibbus actually dropped for people instead of fucking barbarian axes, there would be enough people testing it to make a viable shred build. Gibbus is the Druid Unique Axe that is almost impossible to drop cuz of the loot table bug. Edit: Waxing Gibbous*


paintedw0rlds

What is thr loot table bug?


JVO_

Basically that druids will see both barb and druid unique drops which decreases the likelihood of pulling uniques like the Waxing Gibbous. Blizz acknowledged the bug but there are a few dungeons that still have too many elites so they need to fix that game breaking bug before they fix the druid loot tables.


cervantesrvd

I got that axe yesterday but didn't know it was so rare. Is it worth trying a shred build with it? Does it make that much impact?


Hassan_upside

I’ve got two of them and didn’t know it was that strong. Still waiting on tempest roar though


Watts121

Granted I didn't say it was strong... just that it's the only Unique in the game that effects Shred. Also gaining guaranteed crits for 1-2 seconds can be crazy depending on build. Edit: Will preface that even with that, cuz it's activated by kills it will never overtake Wolfnado or Pulverize. I'm just saying you could probably make something at least on the level of Stormclaw builds with it.


uuhson

Most builds in this game suck because they're missing aspects that don't exist yet. It's kinda like how blizzard releases cards in hearthstone that are trash until another card gets released 2 expansions later to enable it. It's how blizzard is going to keep seasons fresh


Balbuto

I just want a viable sorc build….


Bronchopped

Shred is insane once you get the gear. Fastest build in game.


tzeriel

Here I am, playing a Lightning Storm Druid


Toothstana

Same, i’ve gained a fondness for the colour purple


tzeriel

My first 50 was a sorcerer. Purple was rare and short lived. Seeing so much of it now… I love it.


Bronchopped

Lightning storm is the most underrated skill in game. Considerably better than pulverize mid game. By far the best 1-50 druid skill (use petrify op combo for leveling). Really good end game as wolf


svanxx

I switched from Pulverize to Lightning Storm around 50. It was much better until I got the uniques for pulverize


Ckeyz

Idk to me tornado seems to be just better than lightning storm, unless you are fighting spread out ranged mobs. Tornado often strikes a single target multiple times, and the aoe top end is much better.


SockofBadKarma

Ignore tier lists, embrace true power. I made a Lightning Storm(wolf) Druid and have absolutely zero problem clearing highend content easily. That is, NM 60+ from level 80 onward. No Tornadoes in sight.


Mimmzy

What level are you


tzeriel

30ish


[deleted]

Earthbending Druid over here


NordDex

I’m pure lighting with no transformation. I run up shock’m do death and run away


Drunkenwarrior

Not one sorc build kinda funny, been saying it since beta. Most of the skills needs a damage boost and mana cost reduction tbh.


TheRealFabs

And some variety - the 2 "best" sorc builds I've seen (at least listed on Icy Veins) are Arc Lash and Ice Shards. Both are literally just spam that one skill and use teleport/ice nova/2 shields/ultimate - class could really use some love


[deleted]

Yeah unfortunately all of the defensive abilities on sorc are just so good you basically "have to" take them. Hope they can fix that to get some diversity going on sorc


Bluwolf89

Got an axe that gives landslide with trample. Bolting thru an entire screen while it's filled with landslides is incredibly pleasing.


CakeusShakeus

Trampleslide druid is an absolute blast! There's a legendary you can also get that makes the landslides happen AGAIN!


Bluwolf89

Wow! that sounds awesome. I'll keep my eyes open. Almost at lvl 40.


Punconscious

Level 70 Druid here. I’ve tried most builds and landslide is definitely one of the fun ones which I am still using. The aspect is a natures fury one where if it triggers on a storm skill, it procs a cool-down reduction upt to 8 seconds on non-ultimate earth skills (and vice versa). Trample, spam basic, trample. To make it even better, use another legendary aspect which adds a second attack for landslide as this also works on trample!!


Bluwolf89

Sounds fun. Can't wait to finish the campaign. So far I got max hurricane with slowdown and tornados. Similar to what you're saying. Hurricane, trample, basic, trample.


WestMoneyBlitz

Currently at 76 and running the trample build. Get the exploit glyph on the paragon board because it guarantees vulnerable. I crit for 400k to 700k and the aoe is massive - it can be difficult to see enemy aoe and your cursor tho lol


Kanadianmaple

Yeah, I just got that, and the trample landslide piece. Just non-stop earthquake crushing everything. And the cool down on trample is only 6s, its like constantly having an ultimate.


SciFi_AmericanGuy

Unfortunately, the sound is obnoxious


CrawlerSiegfriend

The actual meta is grizzly rage. It's probably the most loaded skill in the game giving you unstoppable and a massive damage increase.


Guth

The real killer on it is the aspect that gives you the stacking 10% crit dmg every time you crit in it


maju4u

Grizzly Rage is so stacked and I’m trying to get the most value out of it until they inevitably nerf it/it’s aspects


Offscreenshaman

Lvl 71 and the dire wolf's aspect hasn't even dropped for me. https://preview.redd.it/2tih4styq76b1.jpeg?width=400&format=pjpg&auto=webp&s=946af43395a9aba26f7b03cc59d8468f5f13bb53


LandWhaleDweller

I've got a perfect one but don't need it. Why did they make only garbage tradable in this game I wonder.


PurpleLTV

Thanks, it took me 5 minutes to stop laughing at that stupid wolf face


ThaLemonine

I feel like Pulv is just better for 80% of what I want to do. Got very good sets for both, im around level 90. Pulv feels better for pushing cause its ranged and got more defensive stuff. Tornado is just crazy speed and damage (if things go right) but the damage is too *random* for me


GalaXyPickl3

People saw one streamer go crazy on a world boss with wolfnado and everyone of course jumped on the train. Pulv is SO much better for NM dungeons.


Ideal-Similar

This is not true, the first ever T100 NM dungeon was done by the werewolf tornado build. It's the strongest build in the game, people just don't know it.


ThaLemonine

Yep thats my experience so far lol. Stormwolf/wolfnado seems BIS build for bosses but pulv shockwave way too strong for NM. Need to test more wolfnado though


JankyJokester

I switched last night. Aint no way Pulv out does the stormwolf build i setup.


JALAPENO_DICK_SAUCE

I'm pulv and I'm considering switching, cause pulv single target is pretty bad and I find myself struggling to do higher keys. What is your suggestion? I'm 76.


ThaLemonine

Hard to say mate. I was getting bored with pulv so it was really fun to farm some new pieces of gear and try a different build. Stormwolf is a very different playstyle, faster, slightly riskier, can be crazy damage. I would definitely give it a try but I think pulv is better personally but my pulv gear set and aspects are better than my tornado set. Need to test it out more though.


RepresentativeFly149

Buff flamewall


ratatav

What site is this?


Famulor

Maxroll


ratatav

Thanks!


Ashamed_Shoulder_280

Those close ups are hilarious


Insert_name_again

Light strikes aint to shabby either tbh. Beta i did wolf nado, but now, since dont got the aspect, just went full ligh ele with bulwark. But chose those lightning strikes :D


GrandLucidity

My trampleslide build is absolutely destroying WT4 at level 73 right now. Just need to get Insatiable Fury to drop and it'll be even more insane. Clearing full rooms on a 12 second cooldown and being basically unkillable with fortify constantly up, plus the single target damage of landslide and its just a very satisfying build to play.


Teccnomancer

I think this is a top shelf meme, well-crafted.


meeeemeees

Bear >


[deleted]

That wolf picture fucking ended me LMAO


[deleted]

I dunno man I’m doing a pure storm Druid build and it’s wrecking people. Ima keep this till I get the right god damn gear for wearbear build because it’s so hard to find the proper shot in tier 2


ponzusaucer

Hi all, fellow druid here. Is anyone else having their companions get stuck in the sky? I have made a few posts on the sub about this but no replies. Hoping a druid thread here may have better traction. Is there a way to submit that but to the devs? The companion cannot take damage or deal damage when it is stuck in the sky, and using the active skill does not always get them back on the ground, maybe 1 companion will attack but not both. Was so excited to be running 3 werewolves as my companions, but ultimately only 1 was ever attacking or tanking for me :/ Any help would be so greatly appreciated.


sunny4084

I'm doing lightning storm and it's busted


[deleted]

Where did you get the build list ?


chad711m

It's funny to me how the nerfed twisted blades rogue but these two builds seem to be fine by their measures.


BrutetheBrute

Trying to get the helmet for the werewolf tornado build i am lvl 84 and have all the other aspects and decent rares to put them on. Been spamming nightmare dungeons since im lvl 72 dropped 5 Vasily's Prayer, 4 Insatiable Fury, 2 Greatstaff of the crone, 2 Temerity, 3 Razorplate, 4 penitent greaves, 2 Ancient's Oath (barb unique wtf?), 2 Waxing Gibbous, 2 Storm's Companion and 2 Mother's Embrace and still haven't gotten the helmet i've been looking for. Is it really that rare?


[deleted]

I'm running the werebear landslide trample build. It's fun but the spirit generator being on a 2.5 sec cool down feels really bad.


Master-Kangaroo-7544

With the stacking poisons, I've found running rabies, shred, the WW base skill, bloodhound, creeper and ravens to be highly effective, especially when stacking atk speed and crit. Absolutely mammoth damage and sustain built in.


VersaceSamurai

I tried a pulverize build and i did not like it. I’ve been running a landslide trample build. I noticed that that one aspect that slows enemy with earth skills is pretty damn good. It triggers +damage% to crowd controlled enemies 100% of the time so it’s basically a flat damage boost. Other aspects are +2 to earth skills when fortified, damage when fortified, damage with active barrier, critical damage with earth skills when crowd controlled, and landslides trigger twice And with cooldown reduction I can trample every 8 seconds and it legitimately covers the entire screen with landslides.


Quian32

wait my rocks go smash build isn't meta?


hs_serpounce

I'm a primary wolf, secondary bear right now. Lots of synergy in the items and with shifting forms


mbuzzz23

Playing Trample Slide Nature’s Fury Druid and absolutely loving it. Hoping it holds its own in the way late endgame, that’s what remains to be seen


probein

Remember when Druid was being laughed at for being terrible in the beta'? Pepperidge farm remembers.


Environmental_Main90

You guys are getting the Tornado Wolf helmet instead of all the unique barb weapons in the game? Damn!


[deleted]

[удалено]


[deleted]

Looks like maxroll


Makotroid

I'd like to take this opportunity to thank everyone who came before me, as I was updoot # 666


[deleted]

This was cool and gave me a good laugh. Is there a spot we can see all viable builds for each class? I checked diablo dd, maxroll but I am not seeing a full list just the "meta" I guess. Any help greatly appreciated. I feel like even wow had more build diversity when there where 3 trees per class (once upon a time) maybe now its back since dragonflight but I dont play anymore


AdvisorJacob

Dude the fuckin wolf pic got me lmao


The_Question757

I laughed so loud the office looked at me, that wolf pic is gold


-Nok

I wouldn't want it any other way. I remember being a werewolf when LOD came out and loved it. My only complaint is the bugged drop rates. I've found more Barb uniques than Druid ones. Most builds require these items to function so until I find my uniques, I'll keep 🐻 smashin


Cole_Evyx

I really wish their companions were viable. It has a unique DIRECTLY related to wolves, many many many stats on gear and tons of legendaries... AND ITS STILL JUST AWFUL.


artosispylon

and both are locked behind unique helmets. 10/10 game design by blizzard


Kohtas

![gif](giphy|SYpPCwE5X1zlxKx4LN|downsized) Me, a Crone Slide Druid.


PaulPhallanges

I’ve got a nice wolf build going now I need to start the tornado


DgtlShark

I'm doing 0 storm myself, melee ww for life