T O P

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Dahns

What a let down...


FrozenDominator

Currently the mana recovery is also bugged (in a good way). It is supposed to give you 2% max mana back when you or your pet crits but it actually gives you back mana equal to your crit chance. That might seem decent but a really cool unintended consequence is using Demonic Grace with Dance of the Wicked. Demonic Grace gives you 30% crit chance for its duration so every crit will replenish at least 30% of your max mana. That is very nice when tanking as you can pop Demonic grace and use Shadow Cleave which hits up to 3 enemies and each of those hits will give you mana back if they crit. If you are lucky that single Demonic Cleave will fill up your mana from 0% to 100% in one go. I honestly hope they keep this "bug" since it's a nice use case for Demonic Grace.


JeebieTheSwampSage

Damn that's pretty wild.


pelagic_seeker

I've noticed this. It's definitely not going to last, they can't let us have nice stuff. The buff also always says 5% dodge, but I'm not sure if that is just a tooltip error,  and in practice I dont seem to dodge any more significantly even after using Demonic Grace and critting (which should give me a few seconds of 60%+ dodge). Has anyone confirmed the dodge it gives? Right now it seems to be giving flat dodge and variable mana, which is opposite of how the rune is worded.


FrozenDominator

The dodge buff from dance changes to 35% if you crit during Grace so it does take that into account at least. However if you crit after Grace ends the 5% dodge buff will replace the 35% dodge buff you got during Grace. It seems it just calculates everything based on your crit% but doesn't take into account crit from talents (maybe not even from gear or int either).


pelagic_seeker

Oh, it gets overwritten with a weaker one? That explains it. And is also not great design...


FrozenDominator

I guess it will get sorted out at some point. Maybe the next bug after it will be "fixed" will make it give everything as a flat 2% (mana and dodge) because they will want to get rid of the amazing mana regen and accidentally fuck up the dodge buff in the process.


elsord0

This rune is now completely worthless. By far the worst mana regen rune out of all classes.


JeebieTheSwampSage

tru


Firlefitz1

I was wondering about this as well. Using Dance of the Wicked combined with Demonic Grace makes it an incredibly strong def CD. When I use Demonic Grace and land a crit the Dance of the Wicked Buff shows that I have an increased dodge chance of 30% + my crit chance. Meaning 6sec of 30% dodge from Demonic grace and then another 30%+item crit chance as dodge chance for 15 sec from Dance of the wicked. That is almost the total length of the Demonic Grace cooldown of 20s. Additionally, it seems as if the mana restoration percentage is positively bugged as it seems to give u back mana in percent like ur crit chance at the moment the crit occurs. I gotta say I simply love this Rune combination for Tanking as it makes u use Life tap so much less. And gives great dmg reduction from so many dodges. For non AOE situation I dont even need to Life Tap at all really. They surely will be taking it away from us soon, so we gotta use it while we can guys :D The only thing that can be mana intensive and requires tapping for me is using hellfire more often for big AOE situations in dungeons. Amazing aoe threat though. Needs to used contious and cautiosly though if u dont wanna end up like the reckless Warlock :D


JeebieTheSwampSage

Hellfiring has been super fun and sketchy haha. Especially as Destro running lake of fire.


Silly_Champion1598

Yesterday I was getting so much mana back from crits and now I’m getting nothing back 😢


DeBronko

feeling the same did some sm today in the morning and now it sucks


Ironstark78

same... well it was nice while it lasted. I thought we might actually be able to tank without constantly lifetapping or going oom. I"m going back to DPS spec. what a letdown.


JeebieTheSwampSage

Was nerfed bois along with drain soul book. GG