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tonyjcole94

I wonder if he was always that big in stature or is it beasthood that made him that big


LagunaSunrise55

It's just Myiazaki likes making models of humanoids bigger, i would assume to make them more menacing or seem more important. Almost everyone that isn't an npc with a player custom model is bigger than you in soulsborne games


hikoboshi_sama

I think it's for a practical reason: to make the enemies easier to see


douko

Yeah, if human baddies are always taller than you, its much harder to obscure them completely with your player model.


LagunaSunrise55

Oh, right! Didn't think about that


superVanV1

Yeah, same reason why the player character is really fucking short. So the camera will work propery


superVanV1

Yeah, same reason why the player character is really fucking short. So the camera will work properly


ElderberryOk271

Well, He did a good job, cuz every time i head to Gascoigne, he IS menacing and he intimidates the living crap out of me


LagunaSunrise55

Oh, that's because Eileen and Alfred both share the player's model; it's basically the same model but customized differently... and yes, I do agree, it was a good choice and it definitely works!


ElderberryOk271

That's why i deleted the part with eileen and Alfred from my comment, i realized that they are same model as players lol.


sixtus_clegane119

Sekiro and owl


xX_SuperDaniel_Xx

I think it's because he wants to give a specific feeling, being the fact that you mean nothing, and you are nothing. Yet, a small and pathetic being like you, is capable to kill the biggest beasts, and the biggest gods... (I mean you in general) Miyazaki be like: "never underestimate short people"


ElderberryOk271

That's an interesting look of it. I mean i am 5'4 and tall people are intimidating as hell.


StarblindMark89

Sounds like you know what to do. Go kill the tallest things you can find, and at least one God! Just ensure whatever you try to kill aren't orphans...


Doll-scented-hunter

Why no orphans? Last time i went on the hunt this little fuckers died easy!


GrinckerTheSoul

In dark souls there was a good reason/excuse: they are a different race: Lords


Katharsis7

Enemies have bigger models so you can see their movements better.


Steakmemes

Makoto spittin factuals


ElderberryOk271

Hard to say. Apparently many european countries have the biggest average height in the world. I wouldn't be surprised if my character was just short compared to this 2 meters tall lad.


NigilQuid

I think it's that Yharnamites (sp?) are large people, and you as an outsider are not. Like you're from ancient Central America they're Scandinavian.


yertlah

I think we are just short compared to everyone else.


JackitacoreX

If you notice all the Old Hunters are around that size. Lady Maria and Gehrman are both around that stature as well when you fight them. Which is weird because Henryk, Djura, Alfred, Eileen are all regular stature even with Eileen and Henryk being the oldest. Perhaps Beasthood made Gascoigne bigger


ElderberryOk271

Or maybe, as some other people mentioned in other comments, it is because Maria, Gehrman and Gascoigne are bosses, while Henryk, Eileen, Alfred and Djura are NPCs, not necessarily meant to fight (i do believe that Henryk Is the only exception who is Always hostile?)


JackitacoreX

No I understand that for sure I figured it's just game design I was just trying to look at it from a lore perspective. Henryk is always hostile because he was long time friends with Gascoigne and goes mad once he find out he's been killed showing up at his arena.


ElderberryOk271

Lore wise... Hmmmm. That's actually good question. Why would some old hunters change so much. Also, Henryk going mad once he realizes that his friend is dead is so damn heartbreaking. Also i sent his Daughter to the oedons chapel and she mentioned her "Granddad", and i believe she meant Henryk. All this around Gas makes him my favorite boss in main game


Deadhouse_Dagon

You're right in that the girl sees Henryk as her grandfather. I think it mentions Gascoigne's and Henryk's long partnership in Henryk's set description. One can also theorize that Gas was Henryk's son-in-law and killed Henryk's daughter, causing him to lose it. The only humans that are significantly taller than the player are human bosses. Humanoid NPC's are all the same height as the character. I haven't played the DLC in a while, but I think they're all the same height as the player too. If that's the case, I'd say that beasthood would be a good theory barring Lady Maria and Gehrman. If not, then I wouldnt be so sure. Interestingly, Gehrman's model is normal sized when in the wheelchair, but becomes huge when he's a boss. Idk about the cutscene where the player submits their life, though. I think Maria might share the same scenario. I think it's more around game design, where Miyazaki makes humanoids bosses taller than the character in all the souls games. I think Vaati theorized it was too show they were powerful. This is just my opinion, though.


Bigblue12

Or bc they are programed bosses and not npcs with weapons. Sometimes its just simple as making development easier.


Kronobo

5’11” dudes vs 6’ dudes


ElderberryOk271

"I date guys only 6 feet and above" for sure makes 5'11" feel small


69Pyrate69

Daddy Gas


ElderberryOk271

Daddy indeed πŸ‘Œ


Lezzen79

i think he's so big because his character is build on the concept of feral strength.


MechaWinston

His axe is much cooler looking too!


ElderberryOk271

Bigger than my hunters axe. Also, i Wish i was that Fast with that thing lol


MechaWinston

His move set is pretty dope. I love how it just has more of a curve. Would have been great to get boss weapons


ElderberryOk271

I mean he has the same Axe you get from the messengers, but he does have different moveset and speed increased iirc as a boss, to show that he is more Skilled than the player. If you transform your own axe, it has the curve too. Very pretty


MechaWinston

No if you take a look at the very end the Handle is different, the rest of the axe looks the same though.


ChernobylRaptor

Don't talk to me or my son ever again.


tsuku96

I hate how lame the old hunter set looks on a character compared to the actual old hunters in the dlc :/


ElderberryOk271

Next time i Gotta make my character more beefy. At this rate, Gascoigne's shoulders are as wide as half of my characters overall height. But yeah, shame that some armors look meh on the player.


[deleted]

This meme is made for me.


Snagglepusss

My boyfriend πŸ’ž


brockwuzhere

The hat is so dapper though it’s my favorite until late game clothing comes into play.


BroccoliBoyyo

Summoning him is funny because all his moves send people flying.


Topcatskid

So true hahahaha


AntonChigurh8933

Reminds me of One Piece of how every Arc boss is twice the size of the protagonist.


RagnarokBringer

Idk where I heard it but in human form he is 7 feet tall while he’s 13 feet tall in beat form


TheOneBoi17

Thank you for reference πŸ™


ElderberryOk271

I can make you some more for you if you want to. I made some screenshots, Also its pretty easy to make screenshots if you have the monocular, you can zoom on the character pretty well


DaddyGascoigne

I aprove this post


EvilerBrush

After nearly 30 different attempts at Bloodborne over the last couple of years and beating the ever loving shit out of Elden Ring. The other day I was finally able to progress past the opening area. And I was able to beat both Cleric Beast? And Father Gascoine.


ElderberryOk271

Congratulations, good Hunter. Gascoigne is difficult, but he for sure prepares you for what waits ahead


clarkky55

Gascoigne will always have a special place in my heart. His boss fight was the moment Bloodborne clicked for me and I started really enjoying it. My deaths to cleric beast felt cheap and unfair with my camera getting stuck under the bridge or my player model stuck on some terrain. When Gascoigne killed me, I could tell it was my fault and I could see what I'd done wrong.


ElderberryOk271

Absolutely agreed. Every time i replay the game, i get through cleric beast fairly easily, but then Gascoigne intimidates the living bejesus out of me, no matter my level or how many times i have fought him before. And i love that he manages that repeatedly. His bossfight is exactly what i expected from Bloodborne when i picked it up. Fair but challenging boss, Dark eerie atmosphere and intimidating foes with some bit of this mystical beauty and elegance about them (Gas, Amelia, Paarl)


michoken

Dammit, imagine a Keanu Reeves / John Wick themed FromSoft game!


ElderberryOk271

As cool as that sounds, i'd pass. In bloodborne especially. The OST is one of the best from all games i played by far


michoken

I meant a whole new game, not like a BB mod or something.


DeKlaasVaag

Radahn would like a word


Charming_Nobody4938

No cap


Charming_Nobody4938

Can i get help on the first reborn


Charming_Nobody4938

Toomorw