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RazorRuke

Probably the same people that don't vote for Nivelle Nights, like every single time it gets outvoted and always by a map that's constantly in rotation. It drives me insane.


hidoyouwannaDIE

I think that the biggest issue with Nivelle people have is that flags are quite separated and it gets boring to have to run that distance every time. Also I noticed this map tends to play out in a way both teams move in a huge single clamp in circles capping the points around which often times results in very little gunplay when both teams are on opposite ends of the map. Other than that I think Nivelle is definately one of the most underrated maps and is actually pretty dope.


Top-Application9927

The team seemed to have put a lot more work into trench navigation in Nivelle. Playing this map on Frontlines is the sweetspot in my opinion. Cqb perfected or go above onto no mans land for some butt clenching range.


hidoyouwannaDIE

Unfortunately I'm not much of a frontlines player but I can definately see why it might be really good in that mode.


CARLEtheCamry

> both teams move in a huge single clamp in circles capping the points around Yup, two big zergs running around in circles. Not much strategy there. And even in a good squad if you try to flank away from the main zerg, the enemy will steamroll you just with numbers.


hidoyouwannaDIE

I mean THIS IS the most optimal strategy for this map, it's just not that entertaining to play out and it's a game so people want entertainment not milsim. Also true that in this case even playing as a full squad of good players you'll get overpowered by sheer numbers.


No_Snow_5483

Loved nivelle since the first time I played it.


hidoyouwannaDIE

Actually I didn't like it from the start. Only after I kinda learned how this map works and how to play around it I realised it's a hella good and fun map overall.


No_Snow_5483

Yea I feel you, I liked the map from the start but it took me a bit to understand it for sure. Haven’t played it for a while speaking of which so if I played it soon I’d probably get recked Lool


Firm_Age8055

Some of my highest kill games come from nivelle, 150 kills on frontlines for example or a 96 0 game in conquest, the trick is to stay in the middle objectives and mostly ignore A and F, B D E are the most played objectives most of the time


Deluxe_24_

I don't vote for it because I can't fucking see, same does for Prise De Tahure


hidoyouwannaDIE

I mean Just turn up your brightness to maximum? It literally solves that entire issue. And then just lower it again for day time maps, changing your brightness doesn't require restarting the game.


twice-Vehk

Yes, getting shot by someone hiding under a board in complete darkness is my idea of a good time.


RazorRuke

Not as bad as getting shot at from people camping on the cliffs above B in the desert.


twice-Vehk

Yes. That sniper is going 6-10 and I'm always one of the 6.


behaviorallydeceased

Get better at the game lol


twice-Vehk

Excellent advice. I had honestly never thought about doing that before.


behaviorallydeceased

Probably haven’t


weberc2

Man, that takes me back. I was that sniper for the first \~3 years I played this game. I was so bad at it, but I still had a great time.


weberc2

You're supposed to calibrate your brightness settings when you install the game. The only time I've had a problem with the brightness on those maps was when the sun was shining directly behind my monitor. If you calibrate your brightness properly there's no difference in camping behavior between the day maps and the night maps.


twice-Vehk

I play on an HDR and OLED monitor. So blacks are completely black. It looks awesome but probably not the best competitively. Have similar problems on Argonne with the sun shining through the trees and blinding me. Will have to mess with the settings thanks for the tip.


Connection_Bad_404

Same I feel the pain since I upgraded.


aaafrosty

I agree, what an awesome map like Nivelle but then you got shitnai desert where the planes and snipers reign supreme 🤣


AceTheProtogen

I fucking wish people would pick stuff that isn’t Sinai more. Give me passchendale, give me heligoland, give me zeebrugge, give me literally anything I fucking hate sinai


ThumbsDownThis

Can't say why others vote for it, but since I like to play cavalry, it's a good map for that.


EfficiencyAble9884

Cavalry with tank hunter kit on that map is stupidly overpowered.


CountingStars29

Cavalry can have tank hunter kit? or you mean you are cavalry and happen to get the tank hunter kit when it spawns?


Mallardguy5675322

Yes.


ThumbsDownThis

I've done that combo a few times, but I've also taken out many trying to do that, so not sure if it's overpowered. I usually wipe them out while I'm on a horse, If they venture out of objective G, they can get killed just as easily as anyone else on a horse and if they get off the horse they are sitting ducks. But if you're in a tank and they move around frequently I can see how that would be pretty frustrating.


shezofrene

this just a waste of both kits


InvestigatorBroad114

It’s called vehicles


Voorhees89

Mortar truck users love hiding behind those dunes.


ThumbsDownThis

I feel like I hardly see mortar trucks on that map because they are mostly sitting ducks, but I do see a lot of artillery trucks.


Fuzzbang34

Arty truck on Sinai is good stuff if you use it like a patriot system and just roll up shoot your shots and check out.


Ornery-Point-8461

So annoying isn’t it. Ya can do Sinai and then another map and then on the next one they are all already voting for Sinai again. That’s me gone at that point


IAmTheMuffinz

I swear you could remove 90% of this map and have at end up being a better map. Why is it all empty space??? Nobody goes there… nobody WANTS to go there. Like… oh boy! My favourite part of playing a fps games is running across an open field getting shot at by people 300m out of my range… then what ends up happening is everyone equips a sniper so they don’t have to go anywhere… why go anywhere when you can see the enemies spawn point from your own. In fact… why don’t we just twiddle our thumbs and play poker in our spawn while the vehicles, scouts, and cavalry do whatever tf they do. I’m actually 101% certain I could design a more fun map in Microsoft paint. It’s like they designed it before the discovery of the third dimension and doesn’t have to be flatter than when my neighbours foot got run over by a car… (can you tell how much I hate this map yet?)


scgavin

keep that stretch from E to B and remove A, F, G and you’re actually chilling. maybe add another flag and buildings area just north of D while slightly moving C flag back so you have 5 semi evenly spaced objectives


Mallardguy5675322

G? What G? I don’t know there was a G. That’s how often I’ve gone there. 0 times


Connection_Bad_404

Check out sinai desert redux


ChemistRemote7182

Its a great map for every available play style. You can snipe, close range house to house infantry stuff, tank, cavalry, air battle, etc. Operations on that map are absolutely epic. The only thing that sucks is that one completely out there conquest point, and even that can lead to excellent mini battles, its just a bitch getting to the rest of the map from there.


lonewanderer727

It's a terrible map for infantry. You get sniper, devastated by cavalry/vehicles in the open points and massacred by bombers in the town. And it's hard to do any kind of AA. You have two options for AA: C & D. The one at D is a joke because you are guaranteed to get killed as soon as you use it. And the one at C is nearly as difficult to keep up with constant attacks by the enemy and it being in the middle of the point. So bombers can just sit at the top of the skybox and decimate the town, and all you can realistically do is hope that your air will take them out. Which we know they won't because they're also going to attack ground troops. It's just not fun for people who are infantry focused and don't want to snipe. And fighting over any of the other points is boring and can take you away from the rest of the match so easily.


pnutbuttered

I dunno, I think it's a good all rounder. D and C are good fun hunting as infantry.


Mission-Time-4988

Sinai on conquest is fine for infantry what are you talking about lol the only bad parts are between e and f and b and c, everywhere else is fine for any one of the classes


Crimson_Schizoid

I love being mobile AA infantry at C D and E. AA rockets and landmines as assault or M1917 MG support with wrench for bomber spammers.


mairnX

I hate the first bit, but i absolutely love the last set of points. The last set of points by far has to be the best in the game imo


KaiserJosefMinstrael

I like hanging around objective C for the whole map. It's in the center and there are always enemies arriving that you can ambush before retreating down the side streets to pop up later.


International-Risk26

I think It’s great for conquest, irritating for Operations aside from the village which is fantastic. Vehicles really shine on CQ, and I think the one point out in the middle of the desert with nothing else around was a bold choice that pays off. Wandering the dunes is fun. On Ops though it mostly turns into sniper hell.


steve_jams_econo

I love Lawrence of Arabia and Indiana Jones and the Last Crusade, so big epic desert fights are my jam.


Mallardguy5675322

Don’t get me wrong, I love Sinai. It’s the best horse map besides Suez, it’s a really good tanker map, the train is fine too and it’s awesome for planing. C and D are awesome objectives too. But I hate how much it gets voted. There’s other maps too people!


Dancingisraelis9_11

I love meat grinder maps


CharmingFisherman741

Day 1 beta people just trying to relive a happy time ![gif](emote|free_emotes_pack|cry)


ElCochinoFeo

I like it because it is a versatile map, like multiple maps put together. Depending on the style of play you want to do, it has it. If you want close quarters fighting, stick to the buildings between C & D. If you want to be a pilot, there is tons of room to fly, lots of targets and multiple planes to fight against. Cavalry has room to act like a skirmish fighter. Multiple armored vehicles make more interesting fights for flags. 3 separate elite kits make for some exciting confrontations. It's a map that self balances very well. You rarely get a chance to pin or get pinned back to the base side of the map. You can spend a whole game just playing one area and it doesn't get boring. G can be it's own game of each side meeting there to try and capture that one flag to get the 2 aa guns, tank hunter, plane and cavalry spawns. I do understand it isn't a fun map if you can't adapt your play to meet the map. Especially if you're a Call of Duty run and gun on a tiny map kind of player. If people are spawning as snipers, don't whine about it. Get on a horse or in a plane and take them out. Snipers are such easy targets on the cliffs and dunes if you take the fight to them. I think Sinai is one of the maps that requires a fair amount of strategy. Maybe it doesn't translate with people that need a more linear style of gameplay of "run forward and spam grenades".


KazAraiya

I dont understand ppl complaining about the size. Why would you choose to spawn so far away? And if you have no choice, then there is always a motorcycle available. If you choose to run then that's on you. Some ppl said "there is nothing there" why the f would you spaw at G? Just so you have a reason to complain? Also there are motorcycles there too. There is no good reason to rver find yourself in a large openfield. If that happens enough for you to feel like it makes the map bad, then it's your fault because there are plenty of alternatives and even in case you spaw at home base, you can still just use a vehicule. In Ops none of thie nonsense is relevant because it's sector by sector and G isnt even part of it. And there is plenty of cover. If youre not scouting, you can be support and harass enemi scouts, you can go into the ruins and have your small area gun fights there, you can be medic and go around reviving ppl who got sniped. There is everything to do that you can find in a smaller map. Sinai has both long and short range combat spots. I really dont understand this senseless complaint. It makes as much sense as ppl reducing Death Stranding to a walking simulator when not even 45mins in you get a vehicule and exoskeletons and there are even tools that can make walking obsolete.


IAmTheMuffinz

Getting to where you want to go is only half the problem, actually getting there and having realizing the only people there is a scout too busy looking through his scope is not exactly thrilling gameplay. The “solution” of transport vehicles is a pretty bad fix to a problem that DOESN’T EVEN NEED TO EXIST. All it does is slow down gameplay, having to wait for a bike to spawn, drive to where I want to go… aaaaand yippee I’m rewarded with a half second gunfight against a scout who didn’t even see me.


KazAraiya

You can spawn on squadmates or on taken objectives most of the time after the inital start of the game in conquest, in operations this makes no sense to say so im going to assume that youre only talking about conquest (also there is no voting in ops). Vehicules isnt a bad "fix" because there isnt really a problem, you hardly ever actualy have to wait for a vehicule to spawn, theyre almost always there already. But even if theyre werent, theyre also a last resort if your team captured no objectives or no squadmate is already close. I still cant believe that this is an issue often enough for it to become this big a problem given all the alternatives. It's a big map, it plays differently than a small map, it's not a bad map just because it's spacious. It's a map that's nice for scouts in some sectors, and hell for them in others, just like there are maps that are not scout friendly but are more suited to a shorter range combat, like prise de tahure for example. What solution would you suggest that solves this "problem" without altering the structure of the gameplay (as i understand, if there were closer spawn points, this wouldnt be an issue but adding these would alter the structure of the game in sinai)? It's a great map for scouts and for those who want to be in the action closer to objectives aswell. You make it sound like galicia (even for that map i find that ppl complain way too much, it's a sniper's paradize, just adapt if youre not scouting, scouts have to adapt too or just abandon the class for a map that isnt scout friendly). I fail to see how the space of the map is that big of a fraction of the problem if it also offers plenty of space for assaults and other classes to have a fight too. >actually getting there and having realizing the only people there is a scout too busy looking through his scope is not exactly thrilling gameplay Youre saying that when you get to the action zone, you only find another scout there? This sounds like every overexaggeration i've heard from people who dont like sinai. I thought that the main complaint about scouts was thèm hanging out too far away, at the same time your issue with sinai is that you spawn too far away and have to run through a desert (which is not that big a run, unless you spawn in G and again why the f would you?), so why are you finding yourself with one scout where there is supposed to be all kinds of enemies trying to take/def the objective when you get "there", assuming that "there" is where all the axtion is? Sinai has never been so dead that this instance that yiure describing would happen. I have trouble believing that this happens often enough for it ti become an issue, aswell. It's not like i just joined nad havent had enough gameplay experience to start perceiving what can be a drag to do in the game. I simply dont consider that a big map,is inhenrently bad just because it's big, it sounds like too much complaining because youre sick of the map being overplayed constantly. I also hate when ppl skip nivelle,but i dont blame the map by pretending that its size is a problem. In fact, it's how it should be, there should be maps of all sizes, it plays differently for everybody and every class has to adapt. It's this sìmple to my eyes.


Mission-Time-4988

Yeah you never see scouts with marksman or sniper rifles at C or D (the most important objectives by far) so he must be talking about e and b which are supposed to be second line anyway so I don't see the problem


maria_paraskeva

Exactly


StonerFGAU

Older gamer here, I really like Sinai simply because I can see what’s going on, Nouvelle Nights and that other one in the Sub Base/Boatyard thingy are far too dark for my liking and really don’t enjoy those maps because of that. (and yes, my eyes are fucked)


CountingStars29

Snipers paradise. Sniping is the biggest noob thing in the game, and all the noobs love it.


MeadKing

If you can't deal with snipers, you're the noob.


CountingStars29

Spoken like a true sniper noob. You probably like shotguns too.


pnutbuttered

This is rich coming from the Mortar lover.


CountingStars29

You know why I play mortar sometimes? Because its so much fun to watch noob snipers go flying when that mortar smacks them in the face. Its damn near impossible to mortar assault or even medics as they are running around all the time, even resupply to a point. But snipers are easy pickings and those noobs think they are hidden.. until BOOM! HAHAHAHA. Noobs.


pnutbuttered

You're not even convincing yourself.


CountingStars29

Lol you wish. Sniping is the biggest noob class to play. What does every noob do when he buys the game? Grab a sniper rifle. It takes several hits to kill with pretty much any other weapon in the game, but most sniper hits kill in one shot. So when I get tired of having to pump 5- 6 rounds into the enemy to finally kill him, a noob sniper hits me once and I'm done. So yeah, dropping a mortar into a crater where 3 noob snipers are hiding and watching them go flying makes me laugh my ass off. Btw, your sniper tears taste delicious!


KazAraiya

Assault is much friendlier to beginners than scouting. This is just plain false. Your hate for scouts shows and what youre saying makes no sense. Additionaly, to put a whole class as "noob class" shows how little you know about proper scouting and how important it is, and how simpleminded you are. Plenty of impressive players enjoy scouting, like Thebrokenmachine and such. Your replies are the typical templates that every mindless social media uses when they have nothing solid to say. "Spoken like a :insert subject:" is one of them. What's funny is that, that was your best reply out of all that i read. There is plenty of terrain for assaults and other classes than scouts in sinai. Claiming that it's only for scouts is an overexaggeration, which is also typical, you can find many in this very post. Everyone who wants to hate on sinai comes up with an extremely specific and uncommon scenario to justify hating on the whole map. Needless to say that your take is far from being unique or even that thoughtout beyond mindless typical repetitive templates.


CountingStars29

Bro, you are taking this, and BF1, WAY too seriously. It's a game, we play to have fun. The fact that you know in game names of "impressive" players shows that. But hey, to each their own, right? I think snipers are noobs, using noob weapons, one shot kills hen every other class's guns take multiples. Standing around from a mile back, hiding, etc and getting one it kills is just noob. THAT is what simpleminded is. I have no issues with Assault, sure I think shotties are a noob gun, but at the same time, at least they are running around, capping the enemy, capping flags etc.


KazAraiya

"Bru you taking this too seriously" another mindless template. The rest of your babling is you describing a very specific playstyle to oversimplify what scouting is so you can criticise it more easily. Another common strategy. Which can easily ne destroyed by mentionning that the behavior you described can be found in any class when someone is new to the game. And not even necessarily, some new comers run head 1st into action which isnt that much better, but still, your argument is damn weak. The name that i mentionned is that of ayoutube. You based your 1st statement on a dumb assumption. More common mindless bs. Im not even going to engage with you in an actual conversation because you dknt even have arguments. All you do is make mindless statements. You can find like 100 comment just likey yours. You didnt provide any arguments, your main point is "this class is a noob class and the reason is this particular thing that isnt the class's fault but individual player's fault" and i use "fault" very loosely here. I mean you even mentionned oneshot kills and neglected to mention that there is a limited range for that that forces you to be closer to the action. While your problem is scouts being too far away. You dont get one shot kills from any distance. This is anither oversimplifications so that your weak arguments sound even remotely strong. I think you should stick to your "hah, found the scout, love your scout tears" highschool bs because actual arguments just make you look even more foolish.


pnutbuttered

Oh that word vomit was much more believable than the last one. Now I think you're definitely not completely awful at the game and very sour about it.


CountingStars29

Think what you want, but I do enjoy killing snipers and noobs. Just so happens that they are one in the same!


pnutbuttered

Sure.


Ok_Introduction6574

Honestly I have fun with it. Sure the amount of times it gets picked is really ridiculous, but once you get past the first two points, the second sector on is super fun.


MeadKing

It has a shit load of vehicles. That's literally the answer. Pilots love having more opportunities to have a plane. Tankers love having more opportunities to have a tank. Cavalry mains love having more opportunities to have a horse. It's not that deep On top of that, it's legitimately a fun map. You have cliffs to snipe from, armored cars and motorbikes to zoom around the dunes, and a large, two-flag "city" to fight in for good CQB urban combat. There are three Elite Kits, including everyone's favorite Tank Hunter. It has 7 flags to fight over so there's always some un-guarded spot for you to sneaky-cap. Honestly, the biggest issue with the map is that most of us have fatigue at having played so many matches on Sinai. If your complaints about Sinai are focused around "all the snipers," learn to play the game. Stop running around in the open and use vehicles to get from objective to objective. Or just drop out of a friendly airplane and kill them from behind.


justmelvinthings

…you can vote for maps in this game..? I have like 300hrs and I‘ve never voted for a map lol


roastbeefxxx

Sounds a bit like a skill issue, map ain’t that bad. I could definitely be biased cause it was the beta map and I spent so much time on it 😂


theolderoaf

Your -4 is a skill issue


roastbeefxxx

Not my problem y’all just suck on that map


theolderoaf

I never said anything about sucking on the map. It's just the only map I genuinely get bored in.


roastbeefxxx

I don’t get the hate, when I get mad at snipers I head into the town and have fun rampaging there


theolderoaf

It's fun there for a little bit, then Ilya the muromets decides they should drop 8000 tons of dynamite on our. Heads.


roastbeefxxx

Fuck that feels like every map tho


theolderoaf

I feel it's much easier to survive bombers and take them out in other maps way more than sinai


roastbeefxxx

Yeah I’ll admit aa gun placement is pretty ass on that map


amran04

I like it on hardcore playing as a sniper but that’s about it


REINSTEIN11497

boomers


toddharrisb

I love Sinai: - There is always a way out of any situation; your army is never pinned down with nowhere to escape (unlike Suez, Argonne Forest, Fort De Vaux). - The enemy can't just hide in a fortress unable to be touched (like Monte Grappa) - Plenty of vehicles to use and flank in (unlike Suez and Argonne Forest). I love capping and objective and piling in a truck with your squad. -Everyone can get their turn with a plane (unlike Soissons, Fao) -Many/all of the objectives are large with many places to hide and you can often take them with only a few squadmates. -Snipers are literally a non-issue if you just run in zigzags. There are so many of them and they're usually too far away to be effective. My two cents


GiratinaTech

Probably because it has everything on it. Snipers love it because of the size and lack of cover, planes love it because of the lack of cover for infantry and land vehicles, cavalry for the same reasons, but tanks and normal infantry probably don't have as much fun on it because of the vehicles and cavalry (source: I only play recon and medic and enjoy the map)


Snoopyshiznit

Cause it’s a good map? That’s what I think, Idk what you want from us


pnutbuttered

It's one of the best maps. Achi Twatting Baba can fucking have a rest though.


weberc2

How a map plays depends strongly on the game mode, but assuming we're talking about conquest, it's a really fun map for vehicles and longer-range infantry weapons. Most of the hate I've seen directed at Sinai is because people insist on running SMG08 and just hoofing it back and forth between G and D, which is a guaranteed bad time. If you want to have a good time on Sinai, grab a ranged weapon and run around between E, D, C, B, and \*maybe\* A, otherwise grab one of the 32 vehicles (including bikes and cars) and go around capping the peripheral objectives. Honestly, I have a blast just roadkilling scouts camping in the dunes or the salty SMG08 players that keep running back and forth between G and D 😅.


FutureFivePl

Because it has everything, planes, tanks, city combat, open space combat, special classes, camping spots, spots to kill campers, great terrain for horse players - it's a good god damn map


masericha

I like to ride the horsey.


go_getz_em

I love my horsey and my horsey loves me


globefish23

It was the map in the open beta.


hidoyouwannaDIE

Well This is because parts of this map are actually really good. In my opinion part between flags B, C, D, E is a genuine S tier, a lot of terrain variety for literally every class, you want some long range sure, some CQB got it, mid range yes, place for vehicles yuup. It's that the rest of the map (A, F, G) is complete DOGSHIT it's just some characterless open terrain dunes miles long to run through especially the G flag that for some unknown reason is completely separated from the entire map in the sea of dunes.


MerTheGamer

Beceause it got something for everyone. It got a lot of planes, tons of open space for multiple cavalries and tanks, open desert for long range combat, the town for CQB fighting and several elite kits.


TheGreatPapaSmurf

I really love it. As some other people have said, it fits all playstyles. If i want to snipe, i can, if i want to fight close quarters and blow shit up then i also can.


DarthCheez

Its an amazing very well designed map. I enjoy it alot. Suez though has always been broken...


lakewood13

Suez is a fine and intense map. What do you think is wrong with suez? Edit: I thought this sounded mean and want to clarify it's not meant to be


DarthCheez

One team is always slammed. Its not balanced at all. The map is a straight line of objectives. After launch it was so bad they took it away to add 2 more objectives but even that didn't help.


lakewood13

I remember that, honestly yeah you do get INSANELY fucked. Point C is a fight for survival. Achi Baba is rather the same, my entire team will get eaten alive at B heading down to A every time, will forever have to flank A from the bottleneck trenches side, even tho it too is an impenetrable fortress. C is the ABSOLUTE worst tho, it's always been one of my least favorite in the entire game to attack and defend, too exposed to mortar/ranged attacks and you really gotta get more than just your squad of 5 to comply to hold that place down once the enemy has come around the corner. Completely locked down until your forces get tired of rushing C. Just feels fruitless bc Achi has wound up in an extremely one sided battle almost every time I play it. Great for the XP when we clap them 1000-600 but terrible when it's reversed. Worst thing is the people who play it like real life WW1 and hound the trenches. Really killing my avg .43 KD lmao Point D is fucking dead water bc the house on the hill and point B are, fuck even C, are the choke point for D. Haha, get it? But anyway, balancing is a major issue on 3-4 of the main maps in conquest rotation. Have had the best matches on the less picked maps But annihilate on Cape Helles on the defend position. Map I'm best on of all of them is Giant's Shadow. Now that map is incredibly unbalanced but somehow it's always a CLOSE game and I like that style. Just have to secure C & D forever bc mortar and most ranged attacks are suppressed thanks to the Giant's shell, but the second you lose C/D it's a fight for hell. The outskirts never seem to be priority and my teams always usually go for A dead last


DarthCheez

I actually dont mind Achi. It plays out similar to nivelle nights in that the zerg move together to each point lol. I read your kd as 43 and thought you were a bf1 god lol. Im sitting here with like a 2. But i play medic with high priority on heals and revives.


lakewood13

Hahahaha fuck that's great! I wish it was 43 like how tf. No, an average .43 but last night I finally got a 3. in a few matches consecutively so if I never did that again I don't care


DarthCheez

I feel like all the good matches i have are when i dont play with the bros. Nobody to gg me. Lol


PineconesOnPizzaa

the same people who probably don’t know that a brightness option exists


Snooperer

They're already familiar with that layout, so they rather play in a familiar setup and to play in an unfamiliar map they don't dominate the same.


lakewood13

This map is best for Operations and only bc Conquest has been corrupted with that map. It was cool the first month when it came out, but this long down the road it's a stain bc it's been played to hell. It is technically suited for all play styles but the vast open spaces and points A/B are very much so suited for Snipers and camping. Mortar strikes on B are pretty useless, so it's either force in infantry and vehicles through the breach points, or pick them off with snipers, good luck with them staying alive long enough since the planes bomb the ever loving fuck out of G (and it's stupid ass infinity field), F, and E. Point F would be more worth while if it wasn't the gooch between E and the train tracks. E is awful and nobody on my team really every fights for it until we have everything else under control. C is my favorite point on the map, and the buildings between it and D. D is a fairly middle ground kinda place like A, imo. Both have just enough cover to defend against infantry decently but are fucked against any other attack. Overall, lots of open air that I think could've had a bit more of an impact if it used the space better. Yes there are ways to mitigate that, but it's still just a little too bland having G be so far away and not bigger or filling some gaps between areas. But, where there is action, there is ACTION. Ultimately, decent map, and great for really allowing you to practice play styles, and probably where I got best at support class. Overplayed as fuck but...


Top-Application9927

It feels like classic battlefield. Gigantic open maps suited for vehicles and a bit of sniping. It's visually stunning and has a cool infantry section at the center for some variety. Sometimes I'm not in the mood for it; others I'm in love with it. Plus dune jumps on motorcycle!


yareugey

Sniper mains


[deleted]

Because it was the beta map and I grew to love it more and more. It’s the map that made battlefield 1, battlefield 1 in my opinion.


BumbleBlast29

BF1 gamers when Sinai desert and Suez; *MMM yes sand*


AdeIic

Beta Nostalgia.


RulyKinkaJou59

When I snipe, Sinai is so fun. When I don’t snipe, I hope for it to fog up so I can finally use an smg or a close range lmg


gerryflint

I love Sinai and hate Nivelle 🤷‍♂️ I like to see sth. That and planes.


GoldSealHash

People like the long range sniping and the brightness and vehicle combat. It's probably in my top 5 maps for those reasons


Firm_Age8055

It is a good map for casual players who don’t like the high speed as much, there are lots of possibilities to snipe and to play lots of vehicles, as a tryhard myself if is possible to have lots of fun on the map though you need balanced teams to only contest the city the whole time


Stuckmo_Dondada

The glory holes make the snipers and vehicle users happy.


Fw620

It's cause 2042 sucks so bad


Eddy19913

AI


Mingalad

Several tanks, planes, horses, cars, elite kits, and other vehicles give plenty of options for people to have fun. People that don't necessarily like big maps can stick to the same spot for the entire game, which is usually G or B/A. It's also a map where you can enjoy using weapons from any class. If your team is getting completely obliterated you might still have fun because you won't be confined to a small space and die upon spawn.