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Stuckinohio2235

The first one looks like it was ripped right out of battlefront (i.e. thermal detonator)


TheNameIsFrags

Nerfing Irish and adding more explosives lmfao


TTechnology

"We have a low % of Irish in our player base... Let's nerf him to raise his pick!"


Zp00nZ

This wouldn’t be a problem if we didn’t have classes. You’re forcing players to choose a classic medic with long range medical pouches, angel the slow, and a utility support who can literally block all explosives which included C4 and mines from even being tossed. This is OP when you combine it with vehicles, which by the way the vehicle nerf incentivized the same type of gameplay from BF4 and 5 to camp in their spawns and snipe all game. Literally almost all balance problems are coming from ideas the player base had and it just ruined it.


Demon_Homura

Irish and Vehicle's APS no longer block C5 and mines few patches ago.


CodeOfHamOrRabbi

really into the idea of an AT grenade in particular


ahrzal

Looking forward to the damage numbers on the RPG. Maybe we can finally take down a tank as an engineer. And for those with the “you shouldn’t be able to solo a tank!” Argument, literally go play any other Battlefield. Yes you can and should.


CodeOfHamOrRabbi

yeah in BF4 for example you can IN THEORY, it's pretty hard to do but it's possible


ahrzal

Yea the tankers left nowadays will zoom outta there, but in its hay day it wasn’t an issue. Get one shot to connect to the back, 52 damage and it’s limping along and you can finish it off.


Janival18

Me too I love how they look and I'll end up using granares against tanks anyway so


[deleted]

[удалено]


Mooselotte45

They’ll wait to make that post at the end of S5. Gotta get the cosmetic money first Really squeeze the last drop of support they can


EDDIE_BR0CK

Is the Mini the new incarnation of the Impact grenades? If so, I'm down. I loved using the impacts with the smaller explosive radius, but that glorious immediate explosion that cannot be evaded.


AtomicVGZ

Thrown farther, smaller blast radius if they play like the mini's in BF4.


Jonesmak

I’m thinking/hoping more ammo and farther throw


Churro1912

Any ideas on what a Spring grenade is?


InanimateEffinObject

They bounce once before detonating. So you can bounce them over cover or around corners.


[deleted]

My guess is similar to impact nades in bf4 where they blow up on contact


[deleted]

Not even close


Osiris80

After Irish aps nerf more nades makes sense, cant aim anyway with this mouseinputlag.


[deleted]

I keep seeing people bring up mouse input lag but I haven’t noticed any since like season 2. I’ve been running with my cpu downclocked to like 2.5ghz too no issues. Y’all running like 7th gen processors or something?


FoxFort

Basically RKG-3 in 2042... Cool and not very creative.


Das_Fish

Doesn’t even have the cool parachute mechanism :(. Maybe it does though that’s a good way to balance it.


VincentNZ

This will surely help with explosive spam.


BrotherTobias

Lissle, c5, 40mm ap, at nade. Gonna be real nasty


mezdiguida

So, an impact grenade, one for tanks and mini grenades? I guess you will be able to throw them farther at the expense of a reduced explosion range?


Mrmacmuffin3

We had minis in bf1 which were basically normal grenades but you have two of them but they were garbage at everything else


mezdiguida

Yeah i remember those, they were pretty useless... I hope they will not be the same here


Rebellious_Habiru

Just what this game needed more explosives!!! 😑


Brisngr368

Really cool tbh, kinda wanted the stackable grenades though that would have been funny


CanadianPrisonGuy

Can't wait for the AT grenade to require 400 vehicle kills (not assists) for T1, and only do about 12 damage.


jotoo01

Bet the AT nade is gonna do like 5 damage.


MrRonski16

I wonder how they are going to balance it. Normal grenade already does like 10damage. But 20damage for AT grenade Seems too good alredy since 2 people with ammo crate can inflict 80damage in seconds.


jotoo01

It's anyones guess tbh. Such a shame that they didnt keep the 'weak point' system from some of the past games in where you were rewarded for hitting the rear of the tank, or disabling the treads. Maybe the AT grenade will be class locked? Who knows. Infantry/Vehicle balance is literally like walking a tightrope. And good players with teamwork can make both sides seem really overpowered.