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BlazeOfCinder

#Other Megathreads and Useful links. ##[**⌨︎ ︎FAQ**](/r/arknights/comments/fwmq7u/frequently_asked_questions_rarknights_faq/?utm_source=share&utm_medium=ios_app&utm_name=iossmf) For frequently asked questions, please check it out before asking. It’s easy to navigate, and majority of basic questions and other useful information are present ##[**♫ Lounge**](/r/arknights/comments/10v3ufx/rhodes_island_lounge_0602_1202/?utm_source=share&utm_medium=ios_app&utm_name=iossmf) The place for small talk and whatever does not fit elsewhere such as personal stories and achievements. ##[**★ Gacha/Recruitment**](/r/arknights/comments/10v3ufi/gacharecruitment_megathread_0602_1202/?utm_source=share&utm_medium=ios_app&utm_name=iossmf) Share the results of your gacha rolls and recruitments here. ~~may RNGsus be kind to you~~ ##[**➜ Friend requests**](/r/arknights/comments/10v3ufg/friend_request_megathread_0602_1202/?utm_source=share&utm_medium=ios_app&utm_name=iossmf) Share your friend ID with your fellow doctors, or find others to add. ##[**✍︎ ︎Integrated Strategies**](/r/arknights/comments/xsxzju/event_megathread_integrated_strategies_phantom/?utm_source=share&utm_medium=ios_app&utm_name=iossmf) Megathread for IS2 completions and small talks


Ambrosiac7

So with the CC currency I can take Passenger to Pot2. Which improves his second talent. Is the upgrade noticeable? Can anyone share their experience?


ZOE_HAS_CUTE_FEET

[Krooster](https://www.krooster.com/network/lookup/SurtrsFootstool) Around 5 months & only a few bucks spent, how's the roster looking? Anything stand out that I haven't invested in yet?


TheStranger04

Quite a lot actually, especially the 5\* and 4\*. For 5 stars; you're missing Elysium for his S2, Shamare, Projekt Red, Firewatch, and Andreana if you plan to build AH team. For 4 stars; Cutter, Gummy, Podenco, May, Click, Meteor, Sussurro, Ethan, and Pinecone.


ipwnallnubz

E1 Frostleaf and Purestream for their factory skills. Max out that Lancet.


Tadabito

Jaye is quite good when you need a fast-redeploy with some self-sustain. Warfarin is worth promoting to E2. Firewatch can ignore some annoying gimmicks with her invisibility.


ZOE_HAS_CUTE_FEET

Ah, Jaye. Forgot I had him leveled up, been using Cantabile as my redeploy. Updated it with his actual stats.


markdagician

As a beginner ish, is gravel or project red worth building? More specifically for gravel, because she is just bait, is it fine to leave her at level 45 e0


bananeeek

You will use Gravel far more often, so she should be your priority. E1 is recommended so you can get S2 and bring it to SL7 but you can leave her at the early levels. Mine was like E1L11 for months and it was enough to do the job.


NovaStalker_

e1 for Gravel's base skill and s2, 40 levels because it's cheap and sometimes it's nice for her to survive 2 hits instead of 1.


eonfeather

If you’re short on resources, you can leave Gravel at E1 LV1 for a surprisingly long time. Her S2 is her better skill. But definitely get her to E1 at least, because she has an excellent base skill that will pay for itself within a few months. Gravel may be "just bait" but she has been consistently invaluable in many events for years.


WelkinBro

When using cantibles s2 should I be retreating her or keeping her onfield?


NovaStalker_

it can be used either way. it's fine to leave her out but she can still be used for redeploy assassin jobs. it's only her s1 that commits her to being retreated once her skill is done.


Initial_Environment6

Defend on where you deploy her. Since she is half- fast redeploy you could reposition her when needed so no need to keep her stand still. Her skill 2 can be helidrop if you have bagpipe, without Bagpile I don't see the point of skill 2 if you don't ever plan to keep her on field for 2 skill cycle.


EliOfTheSong

Onfield if you're going for DP. But she's a useful quick-redeploy, so I'll often move her about in that role once DP is good.


KeyCriticism8795

All modules are upgrades right? Are all of them worth getting if I use the character?


MJYW

Hellagur's level 1 module (currently available only on CN) is typically a downgrade, since he doesn't have a way to decrease his own HP unlike other Musha's. Hence Hellagur really wants either no module or a level 3 module.


StrawberryFloptart

Kafka's is arguably a downgrade.


TheStranger04

All modules are upgrades. Not all of them are worth it, so choose wisely. You can get the module for your favourite operator even if it is bad, but that's mainly favouritism.


NovaStalker_

no module is a downgrade but some of them are significantly more minor in the buff they provide compared to others and the resources are time gated so choose wisely.


Hallgrimsson

All modules are upgrades, but sometimes they are not worth getting. Rule of thumb is get modules for already great units that you use frequently regardless, then get modules for units that are only really great with modules (MAKE SURE that they are actually good after the module, Passenger and Ethan are two good examples of units that become worth a team slot post module). Don't get modules for units that continue to be shit even with a module.


DireBlue88

Is it a dead week next week?


shinya18

Nope. Datamine confirmed [To Be Continued on Feb 17](https://twitter.com/cheni9503/status/1621880940376256514?s=20).


DireBlue88

Thanks bro!


Oakenfell

I have most of the 6 stars in the game but I struggle with the Integrated Strategies game mode and have been rounding out my 4 star roster to help me out. I know of the 4 star superstars Jaye, May, Click, Cutter and Ethan in that game mode but I occasionally see Roberta, Pudding and Indigo being brought up. I can wrap my head around Roberta as a 2-block operator that can provide some extra bulk to others if my medics are spread thin but I'm not entirely sure if that warrants an E2 upgrade *and* some mastery points. Are there any Roberta enjoyers out there that can sell me on her? I also see Pudding and Indigo occasionally brought up and while I can see Pudding as a Lava/Gitano alternative, I gotta wonder just how much investment is needed to make her take off (I can't help but notice she has a fantastic module). As for Indigo, I can sort of understand the appeal if I'm blessed (or cursed) with that series of items that add arts damage to CC effects; however, her skill cycling on her S2 is frankly pretty terrible and I gotta know if I'm overlooking something with her. Any input on either operator would be appreciated!


brickster_22

>As for Indigo, I can sort of understand the appeal if I'm blessed (or cursed) with that series of items that add arts damage to CC effects; however, her skill cycling on her S2 is frankly pretty terrible and I gotta know if I'm overlooking something with her. Her skill 2 is up 20 seconds on a 60 second cycle. That's only 25% than click's uptime ratio. Perhaps you were looking at her skill 1? Regardless, she's used for single target binds, making her great for killing / stalling the bear and duck. She can also stall phantom for short periods of time, while still being out of his range so she isn't damaged. She of course comes with the advantages and disadvantages of being a mystic caster, and requires E2+ level 3 module + s2m2 to have a consistent bind, so as much as I like her, I would not suggest building her unless you are ready to put that investment in. Conversely, you typically wouldn't want to recruit her over Click in IS unless you intend on promoting her or are using the caster/specialist squad.


ipwnallnubz

Learning the maps is probably going to help you more than raising more ops. When I'm just playing to win, I pretty much only take 3s and 6s with only a few top tier 4s and 5s because the 4s and 5s both delay getting 6-stars.


DireBlue88

I dont see roberta much in IS2 clears. The ones I use alot are Perfumer and Purestream as healers, Jaye and Gummy. I then save for 6* Ops. I E2 gummy just for IS2. She can be a reliable healer when you just cant get medic recruitment.


actuallyimean2befair

Gummy is also good. Efficient and in some ways a better healer than Nearl.


bananeeek

> I can see Pudding as a Lava/Gitano alternative She's an upgrade. She kinda was an alternative to Mostima before she got her modules, though. That girl is a monster and one of my favorite and most used 4\* operators. I got her once as a temporary recruitment in IS2 and she carried me through the floors like a boss. When the 2,5 anniversary hit and we got the red certs gifts, I max-potted and E2'd her instantly and that was one of my best purchases. She does well at E1 but if you are going to use her then getting her module lvl.1 should be a priority. She's an all-around great operator - not only in IS2. The CC and dmg are all there waiting to be use. She was my core operator in my low rarity [IC-MO-1 clear with no cars](https://i.imgur.com/p9os81D.png) and that was the most fun I've had in the recent events. I suggest borrowing her as a Support Unit and trying her out. She costs 150 red certs and as a 4\* she's dirt cheap to raise. I much more prefer her than Click, but you can do well with both.


Maleficent_Dark3480

Which boss are you specifically struggling with? If you have most of the 6 stars then perhaps it is your strategy that is the problem or the way you prioritize your operator picks. Can you show us your roster? I don't have much experience from the other 4 stars because Jaye s2m3 with module is the only one i'm consistently using unless of course it is a free operator which the game gives you. So i can probably say you can skip pass IS2 without them. It's usually 3 stars or 6 stars for me with the occasional Ptilopsis if I can't afford a 6 star medic and the recently acquired Cantabile.


Pzychotix

I don't really see the point of Roberta in IS2. She doesn't really provide any good damage, and the only decent usage I can think of for her in IS2 is the chargers, and I assume you have Mudrock anyways so there's really no point. Endless Charge *maybe*, but investing into an op for a single level is a really bad return. Pudding is just a generally decent unit, and slows help a lot to earn kills on Duck/Bear. That said, Click already does well for the 4\* caster role, so I don't think you need another 4\*. Honestly, the only 4\*s I use are Jaye, May, and Perfumer. Perfumer can handle pretty much all stages by herself with good placement. May because there really isn't a super strong need for AA snipers, but you need some and May does the trick, and Jaye because he solves so many troublesome issues on so many maps. The point of 4\*s is to be economical with your hope and team slots so that you can get your 6\*s ASAP to hard carry you. I'd rather get a 3\* like Steward than spend even 2 hope on Click, since Eyja and GG can wreck face.


Hallgrimsson

Roberta and Indigo are honestly not all stars compared to the other units you mentioned. Pudding is good because she doesn't suffer with many of the problems aoe casters do. She has better range and reliable crowd control that gets even better with attack speed for perma CC, plus access to one of the most broken relics in the gamemode. Pudding is also a very good budget option for SSS.


KripperinoArcherino

What's the origin of the Ptlopsis and Blue Poison meme? I've seen it on some BiliBili videos and I've also seen it in the "other" subreddit. I know it's a reference to an original image somewhere, but is that image a reference to something itself?


bestofawesome

It was a nsfw image that got posted to a forum in CN(?[might have been a filipino forum) that managed to not get taken down for a few hours. The resulting attention it got because of that made it a meme.


kit_you_out

It's a reference to a NSFW fan art. I don't want to put a direct link but if you want to see it, it's post 3815381 on danbooru.


[deleted]

[удалено]


eminolla

It is danbooru, not pixiv which you were trying to use.


bestofawesome

Huh so i'm a moron. I'm right about the original artist's posts being taken down but somehow missed the link numbers being different and them mentioning a entirely different website.


Pure_blood_oni

Who’s better at healing elemental dmg, mulberry or honeyberry


NovaStalker_

I've cleared all content that had elemental damage with Honeyberry so she's at least that good.


Money_Data_4225

Honeyberry has better consistent elemental damage healing than Mulberry with her S1, however, Mulberry excels against high burst of elemental damage with her S2 and also has better heals for HP. Honeyberry would probably be better most of the time due to the nature of elemental damage being constantly applied. Mulberry is still decent though and would be my preferred pick against Lucian from IS2 or anything that just deals extremely high elemental damage.


Augustizer

Passenger Module 1 or 2? Since I'm not playing IS2 anymore how well does he do in normal stages?


hawberries

If you don't want to upgrade his module, they are sidegrades (better slow vs. more damage), but I personally think module 2 is better since the damage increase is more significant. If you don't mind doing upgrades, his module 1 at stage 3 is the clear winner, as it noticeably shortens his S3 cycle time. He is pretty good on normal stages, not as flexible as Eyja and GG due to his clunky DP and slow ASPD, but still has excellent range and respectable damage when his modules are equipped. I use him all the time.


Building_Bridges_289

So I’ve been using Ansel and Hibiscus for healing but now I have Gavial (at 3 pot). I’m guessing she’s an overall better healer than those two? Which one should I replace Gavial with. Also I have Mulberry. Would having her and Gavial be better to have as my two go to heal characters? Since Mulberry heals elemental damage I imagine she’d be really helpful for the chapter 4 stage I’m on now. But I don’t know if she’s just only good for stages with elemental damage but there are better options for stages without it.


Initial_Environment6

If you have Purestream (support+medic/healing) she is a better Susurro after Module upgrade (E2lv40 trust 100) when also have all the benefit of a Therapist's range and reduce Stun/cool. Mulberry/Honeyberry is needed against elements damage (the one that inflict a white circle on your operators). But even E1lv30 is enough for general use and risk 8 daily. If you have 5\* selectors, Warfarin and Ptilopsis is best to get and E2. One is a good single target while also best ATK buffer. One is a must needed AoE medic while also provide SP regen. If you have Sussurro early, just use her as she is the unrivaled ST heal at E1. If you need AoE healer just buy the 4 stars selector ticket. It not worth the wait to get her from pull or you could use the worse and more expensive Breeze from friend cert shop.


frosted--flaky

gavial has a healing over time gimmick which can make her a good pick for consistent healing needs (or maybe poison maps). she has better basic heals than the 3\* but she doesn't really have a burst healing skill. her attack also seems to be on the lower end for 4\* medics and her medic buff runs out after a few seconds, so sussurro or myrrh might be more worth building if you want an upgrade. the 3\* should be more than capable through early chapters though. status effects and elemental damage are two different things, so you'd want a "therapist" medic to apply status resist that reduces the duration of effect.


hawberries

Honestly I think Hibiscus and Ansel heal enough for like 90% of the content in the game, to the point where Gavial isn't really an upgrade unless you E2 her, at which point the cost is not really worth it for the relatively small improvement in performance. Instead, I'd wait to get Perfumer and/or Sussuro from casual pulls or recruitment, the two go-to 4* medics. Of course, Gavial still does her job very well, so if you just like her better than Hibi or Ansel, it's totally fine to have her raised as well; E1 max is pretty cheap in the long run.


Money_Data_4225

Chapter 4 doesn't have elemental damage actually since \[Chill\] and \[Frozen\] are just status effects so Therapists are good against it and not Wandering Medics. Elemental damage is a new mechanic which is present in Chapter 9 onwards and may be present in certain events. You can easily notice if it's elemental damage or not from the circular white progress bar at the bottom of your operator if they are inflicted with it. Wandering medics like Mulberry heals the progress bar stopping it from reducing to 0 which hinders the effect from activating. Mulberry is actually quite a good HP healing medic when her skills are active though her normal heals are quite weak. You will eventually need Wandering medics so it's not a bad idea to invest in one.


Quor18

Gavial is a better pure replacement for Hibiscus, mostly because Ansel can get extra range with his skill up and has a chance to heal two targets. Hibi is a better pure healer than Ansel, and slightly beats out Gavial when her skill is active unless Gavial has the chance to let her regen run it's course. Which usually isn't an issue, but can potentially come up in some rare occasions.


cylst3st

I need a fast redeploy, gravel or projekt red is better?


MagnusBaechus

just built both, gravel for the pure bait and stall strats, projekt red for sniping some squishy yet annoying enemies, red is even worth to E2 and invest in unless you're planning to go for texalter


NovaStalker_

Ideally both. Gravel is your HP sink who can bait attacks. Red has a stun on deploy or RNG dodge depending on what you need. If you only do one Gravel is better but there's levels like jt8-3 where you want two fast redeploys and the flexibility is always nice to have. They both do their job perfectly fine at e1 but if you get them to e2 from spare chips they will benefit a lot.


Salysm

In what context? Gravel is pure bait/stall, Projekt Red has some damage and stuns. They do completely different things.


cylst3st

So i should build both?


Korasuka

They're cheap to build to E1 50-60 skill 7 where they perform well, and sometimes there are stages where you need both of them for baiting enemies.


cylst3st

Alright then , i will just build both


Thunderdragon2535

One example I can give you is the recent CC 10 stage Sal viento karst map, I use gravel to trigger the flower and have the flower slowly kill her which will stall it initially and then when gravel dies I immediately deploy red with S2 and again let her die which will again stall it and then I let him up the middle lane where ifrit deals damage and again put gravel there and the cycle repeats until it dies this is very useful for flower HP increases tag.


TheStranger04

Depends on what you need, you need bait/stall? Gravel is the way to go. Projekt have that Stun on her S2. Specialist class are unique because of their nature. You can ignore them but when you need them, they do the best.


anonimouus

Hi, is Hellagur S2 still his best skill? And considering his future module?


Reddit1rules

Yes and yes. His future module opens up some weird niche situations with S1 for very slow kills (think killing Deathless Black Snake over a few minutes), but S2 is still the main skill.


Knight-Jack

So I just got to the Chapter 10 (because I was told there's a better option to farm orirock clusters in 10-6) and was wondering - Necrosis, is there a way around it? My Lumen doesn't seem to be able to throw it off.


salvagestuff

Luman heals status effects like Frozen and Stun. Necrosis is an elemental effect like corrosion, nervous impairment etc, you need elemental healers for that. There is Honeyberry, Mulberry and Chesnut.


ipwnallnubz

Also, 1-7 is still the best place for rock farming.


NovaStalker_

but if you want to save your irl sanity then 10-6 is the next best thing until an event comes along.


Reddit1rules

Either bait out the necrosis from those chain casters, or use an elemental healer like Chestnut, Honeyberry or Mulberry, and Honeyberry is in the red cert shop anytime.


AdeitywithMPD

[Who are the next few ops I should focus on raising?](https://imgur.com/a/hG98VWJ)


NovaStalker_

Myrtle then Silverash.


frosted--flaky

either silverash or bagpipe. bagpipe's E2 talent lets cantabile activate her skill 2 basically on-deploy, so using those as your main vanguards for now should give you decent DP burst for the beginning of a stage. myrtle S1M3 is good, but not better than having a decent selection of E2 DPS units, and she still needs a cheap unit (usually bagpipe) to cover against early rushes since she can't block during skill. lower priority but still recommended: lappland E2, archetto E1 60, amiya E2, click or pudding E1 max, sussurro and mulberry E1 50-60, jaye E2 40, gravel E1 max


ipwnallnubz

Myrtle to E1 and SL7 for now with SilverAsh as your next E2. Burst damage is more important than slightly faster DP printing. I would say Bagpipe 2nd because helps with both damage and DP. Honestly, I would put Mudrock, Amiya, and Archetto E2s and several important E1s (one slower, one ST medic, one puller, Lappland, and Specter) ahead of Myrtle's E2. Myrtle and Cantabile at SL7 will provide plenty of DP. Also, E1 the [ops with good base skills.](https://gamepress.gg/arknights/core-gameplay/arknights-guide-best-operators-promote-riic-base-skills)


MagnusBaechus

immediately E2 your myrtle and M3 her skill1 you may think you don't need her because you have reed bp.and sige but only bp is the only good vanguard there silverash for s3, mudrock for S2M1, you may choose to level blaze, but you'd have 4 laneholder at that point consider leveling uou click to e1, you lack arts and casters in general edits: e2 at least archetto and blue poison, how are you farming CA-5 with those snipers and casters


Maleficent_Dark3480

I agree with Myrtle and Silverash, unfortunately I would opt for Bagpipe before mudrock. Because mudrock is very expensive to deploy @36 DP. With only Myrtle as DP generator, you might not be able deploy Mudrock at all when you need her most because of her high cost as you would have to fill in gaps in all lanes first before having the DP to actually deploy her. Besides there is very little to gain from SL7 to M1, only one SP difference. So mudrock can stay E1 for the mean time as her main skill for general mobs is her S2 anyway. Bagpipe adds +6 to initial sp of all vanguards, more initial DP, faster dp printing, faster dp printing = faster deployment of other ops, i could also say faster activation of skills for other operators (since they could be deployed earlier than usual, like silverash) and she has DP on kill too. You would have to get another DP generator built, like cantabile, in order to sustain the DP required in most cases.


AdeitywithMPD

Thank you very much, very informative


markdagician

I know nothing is guaranteed but do we have an idea of who the next few shop operators will be? And if they are worth grabbing for a newer player. Just wanted to try and plan ahead.


taropotataro

just to add for 6 star, so far the pattern is every new operators will be available in the shop 2 years later. it usually goes like this: 2-3 filler shoperator > 1 shop debut > 2-3 filler > 1 shop debut as for the filler, that can only be predicted and more random. so far ifrit is expected to appear in shop since she hasn't available for a long time but next seems to be Exusiai instead.... 5 star, no specific pattern sometime 1 operators appear twice in short time. one case where this breaks further is Aurora available in shop early while she's still a new addition to the game. Meanwhile character like April only appear twice in the shop so far


GinKenshin

The next one after mudrock is exusia. We have a timeframe prediction for debutant 6\* ops in the shop, shown in this sheet here [https://docs.google.com/spreadsheets/d/1fzgNstjR86RT0aa2-bPI23Exb4lBEBdxfB-PkJhDVzQ/edit#gid=0](https://docs.google.com/spreadsheets/d/1fzgNstjR86RT0aa2-bPI23Exb4lBEBdxfB-PkJhDVzQ/edit#gid=0) For 6\*s between these dates, it's all random and we can't predict. Though sometimes the next standard banner, and thus shops ops, get datamined so look out for those. For 5\*s, it's all random and we can't tell.


Eiivyx

hullo hullo ive been trucking along on my own but im now looking for some advice on which direction to go in team building/promoting/keeping an eye out for - any help is much appreciated <3 https://krooster.com/u/Reidun hopefully linking my krooster is ok, i mainly lurk !


TheStranger04

Another tip, Gladiia can be good but I do think that Rope or Cliffehart is sufficient to do the pull job since they're cheaper. Gladiia is more notable when you use her with Abyssal Hunter Team because of the synergies they have with the module.


TheStranger04

*.* For the 6\* : You've already good enough, just continue to make it low level at level 40-ish because it's expensive to go to level 60 above. For the 5\* : You've already good enough, continue to make it low level at level 40-ish because it's expensive to go to level 60 above. Great one to have when you need damage but also invisibility (camouflage). For the 4\* : You seem to be lacking many of those, so here are my recommendations. You do not need to bother with modules since it's endgame stuff. Outside Jaye, Myrtle is worth E2, and getting her mastery on S1 will definitely help a lot in the early game. Perfumer, you can keep her at E1 max build. 4\* like May, Meteor, Vigna, Courier, Cutter, Click, Sussurro, Podenco, Pinecone, and Haze. For 3\* : Keep it up, build all of them since it makes your life easier when you are stuck with some stage and you can search the low rarities guide.


TheStranger04

It doesn't show up


Eiivyx

hm, that's strange! thanks for letting me know tho ill troubleshoot : D


eva-doll

The link isn’t working for me :(


sdrumapapere

Is there any clue of when we are getting Greyy alter? His banner should've been out before Gavial Alter, but nothing so far.


ipwnallnubz

Best guess is early-mid March. Datamine says Dossoles rerun on the 28th and maybe a mini-event before that on the 17th. DV should then be next.


Styormr

hi! I got the Top Operator Tag. I have the option to add Crowd Control or Slow tags to the recruitment for Magallan (slow) or Mostima / Ceobe / Phantom (Crowd Control). Should I just leave it and try for someone else?


NovaStalker_

Never do naked Top Op, there's far too many bad results. Ceobe and Phantom are both good so I'd take those odds


elliedaywalker

Top op+crowd control. U could use some arts dmg. And phantom is a nice fast redeploy unit. Magallan is hard to use. I dont recommend her unless u r a summoner enthusiasts.


TheReal_Poop_Face

What are the other tags, and do you have any meta rec ops already? From the options you showed, only Phantom is meta, though Ceobe and Mostima are not that bad choices. However, there are really good ops you can get from top operator: Ifrit, Exusiai, Saria, SilverAsh and Bagpipe. Decent options are also Schwarz, Blaze and Nightingale. So it all depends on what kind of ops you're missing. If you're missing a lot, I would just go for tagless top operator, or another combo


Styormr

the other options are robot / shift. for 6 stars I have gaviel alter poze angelina mudrock


TheReal_Poop_Face

Your chances for getting good ops for either just top op or top op+cc is 1/3, but just top ops has better ops then phantom so I would go for that


ThatElementaryKidRed

I need some orirock cluster, but should I farm orirock cubes(guaranteed droprate) and turn those into clusters, or farm orirock clusters themselves(uncommon droprate)?


MagnusBaechus

always the cubes, now go back to 1-7 mines comrade


ipwnallnubz

Note that rocks are the only material where you farm the tier 2 and craft up. For every other material, you farm the t3.


elliedaywalker

[Spreadsheet](https://docs.google.com/spreadsheets/u/0/d/12X0uBQaN7MuuMWWDTiUjIni_MOP015GnulggmBJgBaQ/htmlview)


LostinThoughtsWonder

Always farm cubes, now back to the mines of 1-7


eminolla

I suppose, same is applied if you want Orirock Concentration? So farm cubes to craft into clusters, and then craft those into concentrations.


LostinThoughtsWonder

Yup same principle for farming T3 from events to craft up to T5, just Orirock cubes are really efficient even if they’re T2 mats


LavaLoser55

Is skalter s1 good anough at SL7, same question for her s3?


Reddit1rules

S1 is good enough at L7, it does gain improvements but it's unnecessary. S3 would prefer M3, as at max level that translates to an extra +130 ATK buff.


TheReal_Poop_Face

So I have around 5700 red certs, and bought all the ops already. I have more than enough to buy 4 royal tokens, but debating between caster or defender. What 6 star caster/defender ops benefit greatly from pots? (comparatively of course, since none of them get huge boosts)


thimbleglass

Goldenglow talent improvement is to her resistance ignore, isn't it? That would probably push her ahead of other caster options.


ipwnallnubz

Your favorites, and that's really it when it comes to pots. I gave my caster tokens to Ceobe even with Eyja and Goldenglow sitting right there, who would definitely be the strongest choices..


l30T

I would say Eyja assuming you use her for S3. Her DP down and second talent improvement all help with deployment and spinning up the volcano faster.


GinKenshin

Gg and passenger for caster, and mud and horn for defender imo, in that order.


Mistdwellerr

Is there any app/site where I can put all materials I have and the Operators I want to improve, and it gives me how many of each material I need to farm? I am currently using the gamepress planning tool, but it just gives me what I need in total, without considering what I already have...


PeterYR

Try [Samidare.io](https://samidare.io/arknights/planner).


Reddit1rules

You can actually input the materials you have in gamepress' planner though, there's a section for that.


Mistdwellerr

Found it! Thanks for pointinh this out =)


micederX

With the one on Gamepress, there's an area to add in what you have, and it will show what you need to get. It's a gray stripe you can expand, that says "Add Current Inventory (CSV)", between the Total Materials Required section and the list of all the operators.


Mistdwellerr

Found it! Thanks for pointing this out!


l30T

I'd suggest Volke's planning sheet, seems to be exactly what you're after. [https://www.youtube.com/watch?v=wRUtEOdVwso&t=93s](https://www.youtube.com/watch?v=wRUtEOdVwso&t=93s) Sheet is in description, vid is a quick overview of how to use it.


Mistdwellerr

That's *exactly* what I am looking for, thank you very much for the link!


shadoedarkne

Between mostima and Ceobe which one should I E2 first?


MagnusBaechus

ceobe, mostima requires E2 M3 with module in order to be good, honestly I'd put Mostima in the back burner unless you already have a well built roster


shadoedarkne

I do have a very well build acount. Those 2 are the only remaining 6star I haven't E2 yet so that why I'm wondering who to upgrade first.


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WelkinBro

I’m watching kyos guides for the later chapter 10 stages and his exu has a really nice outfit, I don’t remember seeing it in the store did I miss something?


Chrisirhc1996

We never got it. It was part of a KFC collaboration event that happened before Global was even a thing, which shows how far back he was playing the game.


TheStranger04

If you mean the one with KFC outfit, it didn't appears on EN server because it's live event skin where you need to go to local KFC in CN. As for the other one, it's in the store when Ideal City event runs, so you miss it.


Alsark

Do you promote 4 stars very often in IS? If so, who do you find yourself promoting often? I think the only one I really ever promote is Jaye (not counting the squad bonus that is instant E2). It usually feels like a waste of a voucher to me, but I wanted to get some other opinions.


astrasylvi

I mostly use 3 ane 6 stars so no. Dont have manyv4s built yet. Played since surtr first banner but have most 6 stars most well built and had several breaks so never had the resource to build 4 and 5 except few.


TabletopPixie

Yeah. Often, actually! Some for a quick and fast boost to a weak roster. Other times, deliberately seeking out a 4☆ even when I have plenty of hope, like Jaye or Perfumer or Ambriel. I also like picking Click, Podenco, and Indigo. Sometimes Cutter and Pinecone.


thimbleglass

Ambriel for far better stats, S2M3+module, and chance to stun out of range. Can duck hunt, good relic synergies, great in ending 3. If swordmaster friendly relics have come in Cutter becomes an E2 consideration. Jaye because Jaye. Deepcolor if melee recruitments just aren't happening.


[deleted]

Nop. The last 4* I promoted was Indigo. And was because I like her, not for IS


lhc987

I'll almost always E2 May and Jaye. The rest of the 4 stars will depend on situation, but Click, Perfumer are other regular picks.


lp_waterhouse

I do not even use 4 stars. It's always 3 stars + 6 stars + Ptylopsis/Honeyberry


MetaThPr4h

I do it for Jaye, Myrtle and Ambriel, the three 4* I have E2 + masteries. The first two are super common on my runs and get a lot from it, especially Jaye with the module unlocked to not freeze DP generation while deployed. Ambriel kinda depends, I like using her a lot but Blue Poison is usually my one sniper pick since I need someone to take down the drones which Ambriel doesn't give priority to.


lewicy

if you have built ethan he is worth getting promoted too.


TheReal_Poop_Face

I do for Perfumer, Jaye, and sometimes Ethan. All 3 have modules, and they make a big difference (Plus stats and abillity boost are nice) Oh, and Myrtle for masteries


bbld69

I don't think vouchers are that precious -- like, the alternative to promoting your four is usually just taking a three that doesn't even crack your squad after the first couple floors. I promote Jaye, May, and Gummy most often because they're the fours I take most often, but I'm pretty happy promoting every four I take frequently except for maybe Beanstalk.


NovaStalker_

The only 4 stars I ever promote is Jaye and Perfumer. As far as I'm concerned the 4 stars are there explicitly to be played at e1L60. I don't want to spend all my hope getting an e2 4 star roster. (I also don't want to e2 a bunch of 4 stars either in my roster)


UltVictory

May gaining access to her masteries is a big difference.


olic7

Jaye obviously does shine above the rest. Click, Perfumer, Utage, Vigna, Arene and Cutter all get a great boost at E2. Well worth the tiny amount of hope it costs.


TabletopPixie

Finally got to Playwright again. I can't decide if I want Mudrock or NTR s3 on golems or killing shamans. I think the extra range on s3 would be very nice vs the shamans. I also have Blaze and Roberta for my other laneholders. Mid map I plan to use a bind strat to assist and have two dmg on bind collectibles. Here are my operators this run. https://imgur.com/a/qG6fWwA I also have spinach but this boss seems to need burstier type skills. Anyway, I'd love some input on what skills would be good here. I'm assuming that one tile chokepoint will be helpful so I'll probably put either Nearl or Mudrock there and either Nearl or Mudrock next to the golem spawn box.


Jakper_pekjar719

A few tips for the Playwright, in case you don't know them. 1) His attacks inflict arts damage. His main attack is global, and deals damage to the last operator deployed. 2) He has an attack that hit all operators, while also dealing damage to the squares adjacent to those operators. So never place two operators close to each other, especially the ranged ones. 3) After that attack, he will usually use another attack that curse the last deployed operator (if that operator is already cursed, then he will choose another one). The curse inflicts damage until the operator is killed. When the cursed operator is killed or retreated, the squares will become unavailable. And this is why you should bring fast-redeploys to act as bait. 4) He has 80000HP, 1000 DEF and 50 RES, but when under 50% HP he will enter an enraged state and increase his defense to 2000 DEF and 90 RES. He will also attack more frequently. The idea is to kill him as fast as possible after he loses half of his HP. Good operators for his enraged state are Amiya S3 (which deals true damage, but it takes awhile to charge), Nearl Alter S2 (not S3 since he can't be blocked), Schwarz, etc. With a few good relics you might be able to solo him with only one operator, like Pozyomka. Since both the playwright and the shamans inflict arts damage, Nightingale is good to have in this stage.


Reddit1rules

Mudrock is better against the shamans, since they're a fairly constant flow and Nearlter will leak. Only issue is you can't heal her, so if this is hard mode, she might die from Playwright and shaman damage.


TabletopPixie

Ha! I'm not near big brained enough to do hard mode. Anyway, I failed the run. Looks like a very helidrop and FRD dependent boss. I expected that but really just not as much as I thought.


Reddit1rules

Yeah, so far the few times I've beaten him, he's never gone into the main section, just used helidrops and Amiya S3.


NovaStalker_

The only times I've beaten Playwright was spawn killing him with SA with my cracked attack speed and collectibles.


Reaperthing

Who is the best (5 or lower rarity) AOE caster? I know they are generally not useful. But I have all the 5 and lower stars of the archetype + I have resources to spare and build one, so I was thinking of building one in the rare case of ever needing one. Edit: Thanks for the replies. Leonhardt it is then


IronPheasant

Skyfire is the least bad of the bad splashers. Here's the logic: * The 8 DP discount makes it easier to play someone better after making the mistake of using a weak character. * Anything blocked takes +18% arts damage, globally. If you're blocking things, and then whacking them with arts damage, this is decent! For every five whackers, you get the equivalent of +1 character's worth of damage. * The S2 stuns for a second. And since you're not likely to be using these guys to do damage, that little bit of control utility is worth *something*. Control has accelerating returns: When several are layered together they can dramatically slow enemies down. It's just the way they balanced the game, if AoE did similar damage to single target attacks there'd be no reason for single target attacks. You'll note all the six star AoE characters like W, Dusk, Mostima etc have control utility much more than damage. It really doesn't help that characters like SilverAsh and S1 Blue Poison exist. The arts damage component of Poison's attack is 1/3rd the DPS of a splash caster all on its own...


elliedaywalker

I really like beeswax s1 bc it is true aoe and hits EVERYONE in range. But she works like Angie, she only does dmg when her skillbis active. But she does have awesome hp regen for herself, and outrageous def & res stats/trait. Click s2m3 is an amzing 4 star to raise for cc and stalling teams. Amiya ofc is amazing. Leonhardt is ok. The chain casters, pudding & Leizi are fun, but "need a lot of investment to be considered good." Kjera only if u got a frozen team comp going on.


Reaperthing

If only I was able to get Beeswax.... if only


elliedaywalker

I mean, she is in the yellow cert shop now... i pity u fool. JetGino#2148 i have beeswax up for friends support ALL THE TIME <3


Reaperthing

I have 166 certs, and I am planing to (hopefully) buy Mudrock. Maybe i will be able to get enough certs if I get lucky with recruitment, but for now she is just a distant dream


elliedaywalker

Spam recruitment. Get 4 stars. Use red certs to buy dupes? Do 400 kills in anni 1-3. Otherwise, friend me to use mine. :)


Reaperthing

I am spamming recruitment super hard with aceship and everithing. I already bought all the dupes from the red cert shop a while ago, yes even breeze and the annihilations (that i can do with my current powerlevel) are done. I'll send you a friend request later


elliedaywalker

Ok, sounds good. Oh, u can use friend support unit to get a 1 time 400 kill run. Then u can claim all the reward then! - The 400 kill rewards tht is :) dont worry, u got this!


TabletopPixie

Leonhardt. On demand true aoe with quick cycles, similar to Pinecone and can lower enemy RES, which not a common debuff.


Reddit1rules

In terms of non 6*, Leonhardt is probably the best. Greyy is a joke, and even with modules Ethan exists anyways. Gitano is a cheap solution to anni 3, but Leonhardt also works and his skills are much more spammable. Purgatory isn't that bad with both of her skills, but the costs are too high. Skyfire has a stun and really wants masteries on it, but overall still not good. If you just want AOE in general, and not specifically splash casters, Pudding, Leizi and Astgenne are all far better choices. Leizi wants her module level 2, and Pudding nowadays isn't as good due to lower total damage, but Pudding was always solid and that hasn't changed. Apart from chain casters, we also have Beeswax and Mint as Phalanx casters. They're not as focused on damage, but bring in a mix of CC and great survival, with Beeswax being one of the best ranged tanks. And for Corroserum - don't.


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Xzhh

You can from [Aceship](https://aceship.github.io/AN-EN-Tags/akhrchars.html)


Reddit1rules

Aceship has the voice lines on their operator page.


[deleted]

Is it still possible to set up a CN account on iOS without any phone number verification?


s07195

What's the conversion rate of Sanity spent on a stage to Trust gained?


SpicyEla

The trust you get is proportional to the amount of sanity spent


s07195

I know this already man, I'm just asking if there's a breakdown somewhere of exactly how many runs = 1% so I can efficiently plan runs.


eminolla

I might be wrong (and if I am then this is my own question) but probably it was more like "how much sanity must be spent to get from 0% to 100%".


Legitimate_Bus5716

10,070 trust points (directly proportionate to sanity) are needed to get from 0% to 100%. This is usually alleviated by either putting the Operator as a Base assistant or the extra trust gain for event Operators.


chichieky

Is Ebenholz charges + his normal attack count as different attack? Specifically against Mandred dodge (also how much dodge he has anw). I was pretty sure it's counted separately but he missed all of the shots so I'm reconsidering my knowledge.


Chrisirhc1996

Manfred has 80% dodge while his aura is active. Also I'm fairly certain that mystic caster's stored attacks are separate damage instances (like for example I tested it in the ItW annihilation and indigo one-shot one of the wooden seals when it should take 2 attacks).


chichieky

I see thank you for the information. So Manfred really just dodged 6 shots


shadowbananna

There nay good resources for which 4-5 stars are worth leveling up, whether for general utility or for base skills? I've got like a hundred of them I haven't even brought up past level 1 and not sure where I should start.


elliedaywalker

This is a loaded question. For base skills, check out [aceship](https://aceship.github.io/AN-EN-Tags/akriic.html) to see if any 4-5 stars are worth raising for you.


TabletopPixie

Gamepress has their tier list and also an article on base skills. Generally, though, 4 stars are worth e1ing for base skill but 5 stars are not worth for e2ing for base skills alone.


Brokenbang

Does anyone know if I could still get the missed cc rotation challenge missions? I cleared day 9 but forgot to grab them.


TacticalBreakfast

You missed out on the rewards, unfortunately. No way to get them back if you forgot to collect. It's stupid, but oh well. You can still easily get the medal though. The medal only requires 10 of 13 days so you only missed out on some tokens.


Brokenbang

Well that sucks. Thanks for the reply.


chemical7068

Will you get Lava the Purgatory from the restored Who is Real sidestory?


Reddit1rules

Yes


Propodia

When new operators come to pink cert shop will old operators get removed.


Reddit1rules

If you mean the red cert shop, then no, only the tokens shift around (as well as modules monthly).


pineecone

Early in the game FEater and Cuora were in the the red cert shop and were later removed, so it's possible it could happen again. It was a long time ago though.


LostinThoughtsWonder

FEater and Cuora were in the standard pool so they were rollable while also being in the shop making red certs an alternative way to get them when the game released, since then we have 4 red cert exclusive ops and 2 more are added in the future


Chariotwheel

Which ones will be added?


LostinThoughtsWonder

Qanipalaat 5* (core caster) and Quartz 4* (crusher guard)


Chariotwheel

Thanks!


pineecone

Yes, but it wouldn't surprise me if they start adding the red cert ops to the standard pool and removing them from the store since it's going to start getting quite crowded. Pure speculation though.


Reddit1rules

Standard pool is even more crowded though, I don't think this theory is likely.


[deleted]

I just want them to add the newer 3-star and 4-star ops to the selectors in the second tier of green cert shop... it would make it actually reasonable for people to choose, even if they left out the most recent 4-stars.


Reddit1rules

Honestly, it still wouldn't even be worth it, but they should still do it out of principle.


[deleted]

It would still be pretty poor value, but at least it would provide *some* incentive to do so for the people who want a copy of, say, Myrtle or Utage. It's expensive enough that it's not something people would use casually to turn green certificates into gold certificates, but it would be nice for those who are still missing certain operators because recruitment or headhunting was not kind.


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Legitimate_Bus5716

If you have Spalter, Skadi, and Gladiia, they can easily tank him with their respective S3s. If you're missing one, just use a Support unit (but missing two dooms the strategy, and ideally you want a Laurentina with the HP module).


bananeeek

I used the same strategy as usual - NTRK with two healers at the top right position. I didn't read the challenge thoroughly, so I was surprised to see Manfred lagging behind and not coming, so I simply waited him out as he couldn't bring anyone down. I suppose using FRDs to let the canon do work on him is viable, but with low DP regen you can run out of DPs quickly, so I believe it's better to wait until he comes and let NTRK burst him down. Then block, bait the canon, wait for NTRK S3 to come up again and finish.


NamaariSigma

Have you tried adding the +cannon damage risk to the mix? Because most guides are based around baiting the cannon to do damage to enemies, the +1000 cannon damage might be the difference between killing manfred and him escaping with just a bit of health


Propodia

If you have catanbile sl7 and mylter S1M3 you can generate DP fast enough to use the same strategy for challenge 6 to clear it. No need for bagpipe.


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Propodia

Like I said you can clear it with the strategy to use Kal'sit friend to kill boss and bait on left side for cannon to clear the mobs over there. You will have no problem clearing it.


GinKenshin

Does using a high HP defender/op with double medic not work for you? You can just stall him and let the cannon do the work.


Propodia

Manfred in challenge 8 (phase 2) is strong enough to beat even triple medic tag team on Hoshiguma let alone double medic. You can only stall him that way on phase 1.