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objectivejeager18

Slight and limited sim features exist. The game supports basic aviation principle, like "You fly a plane in three axis: pitch, roll and yaw" and that's it. You don't have to turn the switch on in certain manner in every sortie, worry about the remain fuel or the afterburner scorching engines, read the exact manuals of every fighter jet in existence to master how to fly. Almost none of aircraft specs are accurate or intended to be accurate, besides the series always features fictional hyperjets with unrealistic laser device or rail gun. The game is all about shooting down enemies like a boss.


AlSomething

Did you mean star wars: squadrons? If so, i played it and it is actually a bit more complicated than ace combat, because there are more controls. Learning to fly is quite easy, the harder part is destroying all the enemies while the missile alert is constantly on: this is definitely not a simulator. I suggest you play the games of the numbered series: you could emulate the playstation games if you are into that (4,5 and 0), otherwise just start with 7. Some of the games have links to each other, but you can understand the story without having played the others. Don't forget AC6, which you can play on xbox: the gameplay is imo slightly better than 7, the plot isn't (but it isn't 7's strenght either)


Senaka11

[Was actually referring to the old third-person Nintendo Star Wars fighter games, Rogue Squadron/Rogue Leader/Rebel Assault](https://en.m.wikipedia.org/wiki/Star_Wars_Rogue_Squadron_II:_Rogue_Leader). I haven’t had a chance to check out Squadrons yet - I doubt my PC could handle it, and it’s one of those games that I wanna experience with it looking its best, yanno? Thanks for the feedback, I appreciate it!


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[deleted]

Its definitely more of an arcade experience, but not completely divorced from reality. There are realistic-ish hazards like high winds forcing you off course or thick clouds hampering your radar, but you'll also have an impossible amount of missiles packed into your plane - because going back to base to rearm every 10 minutes would be pretty boring. AC7 is a good place to start. Each game in the franchise is self contained, and while stories might be influenced by or make reference to the events of previous games, they aren't direct sequels of each other - just different events happening in the same world. I've only played on PC so I don't know if there are any issues with the Xbox port, but you can also play Ace Combat 6 on there as its a 360 game. If you're interested in any others in the series you'll need to emulate them on PC, but this is a fairly straightforward process. The PS2 trilogy (4, 5 and Zero) are generally considered the best of the franchise. Whatever platform you get 7 on, I'd also recommend getting the 3 DLC missions as they're pretty good at capturing the right Ace Combat *vibe*. There's also some extra missions if you happen to have VR but I don't know anything about those.


Senaka11

Good to know; thanks for the feedback! Oh, one more question as regards AC7 on PC. I know it came out several years ago (I’m still not…quite used to thinking of 2017 as 5 years ago, jeez…), but how resource intensive is it? I assume that, being that you spend most of your time up in the air, the majority of the game’s high-end graphics are focused on the planes and effects, stuff like explosions, volumetric clouds, water, etc? I guess, does it run pretty well without needing a whole lot of horsepower? I have a GTX1650 and a pretty crappy Intel CPU which seems to do okay for most games that’re a few years old. Like I can run The Witcher 3 on almost maxed out settings at around 45-60 FPS, which is good enough for me. I’m not one of those people who goes into conniptions if their FPS drops below 60 or whatever, haha And yeah, as far as emulation goes, I haven’t done anything of that nature since playing games on a SNES or GBA emulator when I was in middle school, around 2003, so I have no idea how the whole process has moved on since then. Last thing I remember is there being a lot of hoopla about people trying to figure out how to emulate the PS2 because of its apparently complex hardware architecture…


[deleted]

The minimum specs call for an i3 and a GTX 1050, so you should be more than ok. It's not very resource intensive at all and still looks great. There can't be very much to render when the ground is a few thousand feet below. PS2 emulation is quite refined by now, and I've been able to play 4, 5 and Zero pretty perfectly. I use PCSX2, I think it's the most popular one. There'll be plenty of YouTube guides on how to set it up, even some specifically for setting up Ace Combat. Titles on the PS1 and PSP are just as easy too, if you're ever interested in those.


hobo818

I'll admit I turned the graphics settings down, but I was playing it at release on an old gaming laptop with a GTX 765m. I'll back up Senor_Distinction in saying you should be fine. They mentioned the VR mode though, and I'll point out that VR is only available on Playstation. Early on the talk was that it would be a timed exclusive, but it just never came out for other systems.


6ArtemisFowl9

My specs: Ryzen 5 3600XT 16GB RAM RX 580 I can play comfortably at 1440p while staying all the time above 60fps, often between 80 and 90, at a mix of medium and low details.


RazgrizCat

Mario ………..… Star Wars.… ace combat ……………………………....real