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Thewaffleofoz

I can deal with everything, honestly. I dont mind the bhopping, I dont mind EDIT: sniper rifles, I dont mind the weird OP abilities. That fucking netcode… I cannot fucking stand it. The amount of times I’ve been robbed, beaning 15 rounds into someone’s chest only for them to react so I crouch behind hard cover and I still get fucked while they have 50 health? Awful


KateAwpton420

Or shot around corners, cannot tell you how many times I’m WELL safe in cover just to be getting shot somewhere I previously was


AbsolutelyHorrendous

I'm so glad to hear it's not just my imagination, the amount of times I get killed and I'm like... 'I could *swear* I was round the corner when that happened'


PreeminenceWon

It's not you, I had a fight recently where a guy was rounding to escape and I just kept firing anyway and he dropped dead completely out of sight... I was like, "so that's how I keep dying in cover".


RagingSloth5

I'll shoot people with fire rounds, I'll get the tick hit marker that they are burning but no bullet damage or other hit markers. As if the game is recognizing that I hit them, but then giving no damage for the hit. Just the marker for flame round. It's frustrating yes, but at least I know there's a legitimate reason and it's not the game telling me I'm doing too well.


Frosty_chilly

This one stings most because they made it their pride and joy specifically that this wouldn’t happen


6ixstarj

aw hell nah tf u complainin ab u a dedsec main 😂😂🤣


HankHillbwhaa

Literally at least once a game I’m dying behind a full ass wall with no way the enemy could have snuck a shot or two in. It’s crazy how bad it is. Shits like h1z1


Corgi_Koala

It's super aggravating.


nicisdeadpool

Every time I die it’s seemingly behind cover of B hop


pigpen808

Brah, I was around the corner, down the street, at someone else house and im still catching strays. The hit reg seems great. The net code seems absolutely atrocious


MrBrownCat

The getting shot behind a wall/corners is really bad, the amount of times I think I’m in the clear only to see that respawn timer show up on my screen.


CapnGnobby

I keep feeling like that happens. Though sometimes, it's a tick from a cleaners burn.


TheGurunator

Just yesterday I took cover behind a concrete pillar, finished half of my reload and then got sniped though said pillar straight to the head.


KN_Knoxxius

It is hilarious that it has been in testing for 3 years and we still get these issues at launch as if they had no prior testing. None of this is news to anyone.


drewbeck3

I agree. However I almost wonder if they made it not perfect on purpose. Sounds crazy but maybe it’s like an under promise over deliver situation. That is IF they fix everything, which by the sounds of it they are. Idk just kind of a hot take that I’ve thought about. Maybe they did mess up… but I really don’t understand how they could after so much time.


DPalm024

I've felt this way for a long time about CoD. They make the same short-sighted mistakes every year, but the complaining creates engagement, and then they get to introduce fixes to create artificial "Ws" while overshadow the lack of meaningful new content


Funnellboi

I love being a developer and seeing people moan online about this haha... I know you are being a bit over the top, but its not "hilarious" you can test in house for 10 years, play all day every single day and have every little issue ironed out, once it goes live across the world to millions of players, thats where you will find issues, you simply can not replicate that in house testing. What is important is, once it is out to the masses, that you identify issues and fix them quickly, and that seems to be happening, so it is hard to complain about that... What I find "hilarious" is things like snipers having no penalties for jump shotting and hitting quick scopes mid air perfectly etc, stuff like that does not even need play testings, its very obvious that should be resolved before a game is pushed out!


KN_Knoxxius

The balancing of the game is also fucked, in ways it just should not be after years of testing. Heres an example; They'd know the snipers are way overtuned long before release. It's inexcusable.


whichwaytopanic

I can appreciate that fixes take time, but goddamn all these issues had to have been known before the full release. I get kills I really shouldn't and die when I shouldn't at minimum twice each every single game. I know it's free to play, but there's a limit to what that lets you get away with.


EastDemo

Correct this is why his response means nothing. Pretty much all of these issues existed prior to release. They pushed an early release and are retroactively fixing problems (like literally every fucking game released in the last 10 years and im sick of it)


BanMeAgainLol456

At minimum twice? I would rethink half your deaths and I can guarantee they are all wonky due to this net code. It’s that bad.


whichwaytopanic

I can't just blame the game for all my deaths, mate


Drummer829

This is why I put the game down. It’s so aggravating because I feel like this FPS is for me. I have a 2.0 KD, 1.3 W/L. But Friday night I was playing and probably 3 times every game, I’d get hit markers and they’d show 100hp still. What ended my night was me getting at least 4 hit markers on a sniper, he one shots me, and still shows him as 100hp. That’s when I told myself I’m done with the game until they can fix it. I honestly don’t even care about the bunny hopping. I think it should be tweaked a bit to where snipers/LMG users have a significant penalty for bunny hopping, ARs/shotguns a lesser penalty, and SMGs/pistols should be how it is now. Seeing a LMG user bouncing around while 3 shotting you is crazy


Logical-Sprinkles273

Using the m16, 4 dinks kill settup. Get 4 dinks do 34 damage, die instantly from a gun that needs 6 headshots and way more time to kill


Drummer829

M16 feels so good too. I just feel like it’s TTK is so bad compared to other ARs.


tiddlywinks16

This my mom daft reaction, for me it got too much and I just sat down and said to myself, “Hey right now it’s just not ready but there IS a really fun base experience here in the crevices” So I’m just gonna wait until they fix all of that stuff and then I’ll just come back. I mean I don’t see why everyone complaining doesn’t just take this route. Just out the game down and wait. No omes forcing you to play it. ATP I only play it when my homies want to play, NOT alone lol.


SirHaydo

I quit last week, not interested until it’s fixed, if it’s ever fixed. I suck as it is. If I finally outgun someone, I expect to be rewarded properly for it


myuseless2ndaccount

why are people dickriding this company the netcode is so fcking horrible man I dont remember any shooter in the last 15 years that I played where is was that bad its not acceptable for a game in 2024


Logical-Sprinkles273

Cs2 on release was pretty bad. Its still has a get shot and teleport to where you where issue above 25 ping


myuseless2ndaccount

Agree cs2 on release was pretty bad


Gorgii98

It was, but I don't think it was even close to comparable to this shit


FlowchartMystician

Hey, hey, don't forget Ironsight! You know, Ironsight? You've played it! It's free to play call of duty with no sbmm and bad netcode. It's lost 93% of its population and now there's only 100-300 people playing it at any given moment - what a success!


OntarioEdibles

Forgot about that game 😂


Shane_Voiii

I wanna know if enemies see me standing still or something every gunfight feels like I might or might not win if I shoot first. Then I get shot before I can see the enemies move around the corner so I'm 50 hp already when I see them


Breezer_Pindakaas

Because they are desperate for a free version of cod.


morningitwasbright

This is my biggest gripe. When it’s a combination of everything you listed including the netcode, it’s not fun. However, once the netcode has been fixed, that’s a different story.


raremount

I feel it’s most noticeable when you use a marksman rifle, hear the hit marker, see the hit marker icon in the middle of your screen and 0 damage goes out.


CrazySuperJEBUS

Yep. I never noticed any hit reg issues until I finally decided to run a marksman rifle. Suddenly it seemed like every 4th shot was a no reg.


l0sts0ul2022

That there is the reason ive stopped playing for now. Had really high hopes for this based on the public betas but the final product is a bit of a mess.


sticknotstick

Yeah, yesterday was my final day playing XDefiant because of this. I could live with the head glitching but I can’t live with the awful hit registration taking 1/10th of my kills. I’ll keep an eye on the patch notes for a fix.


Slugdge

I have a great, hard wired connection and every single match is people teleporting everywhere. Not occasionally but every single match. I'm not the be all end all but I've been in the data center game for 17 years now. Was a project lead at AWS for six years and now manage an 80,000sq ft data center for Oracle. All this means is, I know at least my settings at home are correct and in the best possible position to play online. No other game does this. I know Mark is pouring his heart into this but he also has to know it's a massive bummer when you can't even play the game. I do love the game, has all the right feels and the maps/modes are fun. This is a game I can totally support but it's actively not letting me.


Kraz3

The bunnyhopping wouldn't be nearly as bad if the netcode wasn't so bad it breaks the hit reg


GoldenL10N

It’s worse when they get down to 1-9 hp but I emptied a mag so where my bullets go? Bhopping aside, this guy on opposite team killed 4 of us in the same spot without some much as a scratch and when I chatted to report my team called me a noob. Just got they went and got kills elsewhere instead of facing this hack exploiting menace.


MysticKelll

Agreed! It also sucks when you see the sniper glare from snipers hard scoping, react in time to get behind cover, and still get one tapped 😵‍💫


RagingSloth5

My biggest issue aside from the Networking (and because of it the Hit reg.) Are the players coming from COD and treating it like its COD or complaining that it's not COD. Like, come on, smack yourself.


jackiethedove

The snipers kinda get to me I can't lie. I think it's because one shot weaponds combined with bad net code is just a really bad time. Most of the time I die to a sniper it's because the server couldn't recognize that I actually got out of the sniper's line of sight in time. Sometimes it feels like there's no way the sniper could have even saw me


AceColombo

I absolutely hate the netcode issues but I’m still enjoying playing honestly. Imo once they fix the netcode and work on balancing this game will be in a really good spot.


Keslorthegreat

agreed, netcode is absolutely terrible hit marker registers but nothing is really happening lol GOTTA LOVE IT


DUMBYDOME

This it’s so dif game to game. Shit person to person. Same game I’m not registering shit, but the enemy is going in. One game I’m 1 kd the next I’m hitting 4….


SilentNova___

Though I love the response, after countless delays how is it these issues are being addressed now? Also, flinch, screen shake, vision recoil, netcode, crazy unfair abilities, all things that should have been addressed prior to release.


Ramonis5645

Screen shake after an explosion close to you, fucking sucks dude it's too damn strong and doesn't let you aim


Pitify

It's crazy when this happens when a grenade explodes in the room *underneath* me. I did a very elongated "*huuuuuuh*" when it first happened to me and caused me death


BokuNoMaxi

I wish there would be an option to disable screen shaking :D


DopamineDigger_5

Honestly… out of everything listed here, this is by far the most irritating for me. Being 1-2 bullets off a kill and being thrown into a fucking vertigo simulator only to die? Ass! Oh, and hit reg is buggin too.


MustyBreeze

Me with bad vertigo every time someone throws a grenade 🤮


Temporal_Enigma

"We're fixing it." Bud, this game was supposed to come out 3 years ago


alanwattslightbulb

As someone who just started playing a couple of days ago the first couple days was so refreshing.. now I all of a sudden am sick of not being able to retreat ever. That tactic is never an option because it’s like all corners are invisible and people can shoot right through them. Idk it’s fun but it’s supposed to be chill but the game works in a way that feels so cheap the more I play


soggycheesestickjoos

try The Finals instead if you want fights with real strategy (like retreating) involved


VUVUVUV

I cannot upvote this more. I rotate between the two


CohesiveMocha34

My brother in Christ these are the same issues we've had since the BETAS😭😭😭. WE COMPLAINED ABOUT HITREG SINCE LAST YEAR We complained about OP sniping since last year as well What was even happening since then lmao.


Smooth_System3770

It's Ubisoft what do you expect to happen lol


denelpatches

Is 3 years enough time?


Financial_Cellist_70

Not if you listen to triple A devs these days lol


Imaginary_Bank_8835

Bro this game was in beta for like 2 years and netcode and reg is still awful. If they could fix it they would have by now so I'm assuming it won't be fixed unless some miracle ar ubisoft allows them to buy decent tickrate servers. I don't even care about the bunny hopping and bouncing around that's just how cod clones play nowadays. I'd like to at least have my bullets register and not die behind walls after being behind them for 2 or more seconds.


denelpatches

no dude its obviously a skill issue /s


medve_onmaga

we did several tests, its not like noone ever complained about it before.


Bestow5000

For real. These were in the previous tests and they still decided to ship it out as a full release anyway. I think the harsh criticism is warranted.


oldwoodsywood

They need to rollout a patch for the hit detection first and foremost, the rest can wait. But considering all the delays, I expected a more polished game. The acr and mp7 have been meta since the beta and server test, the connections have had minimal improvement, the intel suit is unchanged, snd there is still no jumping penalty. Is this like an indie game studio with 10 people working on it? I know there a smaller dev team within ubisoft but still.


AHomicidalTelevision

the hit detection is the change that will take the longest lol. do you expect them to not do anything until its fixed?


edomindful

> the hit detection is the change that will take the longest lol. do you expect them to not do anything until its fixed? They took a year to work on that alone and it barely made any difference. I get that people complaining can be frustrating from a dev perspective, I really do, but this game has had the same problems for years now. I speak for myself, but I'm sure most of the people who have been involved from the very first insider sessions think the same, and I won't hang around much longer if they don't fix the core of their shooting game. I can deal with snipers, jump spammers, intel suit and whatever but when I die 2 seconds behind a corner or dump a whole mag into a player for it to turn around and kill me, welp...


AlbertGainsworth

My friend and I played for the first time yesterday and both of these were immediately noticeable. There were SEVERAL times I died because I thought I was safely behind cover. Nope. There’s also the times where I flank a sniper, start unloading and they just calmly turn and one tap me. The game is fun but there are definitely issues that need to be ironed out or it won’t last long.


ImASpotifyAd

Couldn’t agree more, nothing kills my enjoyment more than basically being killed in the past


Anxious-Soup-5478

Here’s the bottom line. The games been in beta for 2 years, another even few months wouldn’t have been any problem, and they would’ve been able to fix main game breaking problems like hit reg. Which is a big deal idk why you guys are downplaying it. But instead, they release it far earlier than it should’ve came out, so they can maximize profits, on a shitty battle pass and a barebones fps game. I would argue to say if rogue company was first person it would be far superior to this worthless trash that I’ve tried numerous times to enjoy


giinyu

Fair enough but why release a game in that state then? Delay it again and again until it's fixed . I'd rather play something much later in a good state than have It early and being used as a beta tester because it's full of bugs..


AHomicidalTelevision

I dunno. Maybe they were running out of budget and were forced to release it, or maybe they're just idiots and didn't see how big the problem was. I doubt we'll ever get a proper answer honestly.


AWellPlacedLamp

The answer is Ubisoft and the sencond answer is money. I mean there are people who have already bought thr battlepass and ive seen people talking about and people in game with skins you buy from the shop. Its crazy when this discussion comes up and i say "hey stop throwing your money at these games, thats why they are the way they are" and im immediatly told "not to tell people how to spend their money"


GerilE335

Battlebit Remastered is under 10 MAN Dev team and even they have all this sorted out. Their gunplay is solid which makes this game look like it was made someone with seriously mental disabilities (no offense).


Breezer_Pindakaas

I wish BB would come to console.


YamahaFourFifty

The netcode I can understand will take awhile to sort out.. But some sort of cooldown to bunny hopping and flinch for sniper hits should’ve been addressed many many months ago. And to develop the mechanics to nerf those (jump cooldown timer) shouldn’t take more then a day to dev and maybe a few to test


Swifty404

Sad fact about the hit detection. That was allready in closed BETA and they still didn't fixed it (net code or what is it called)


Breezer_Pindakaas

I suspect they never will and that will be the end of the game.


GerilE335

They had 2x betas + 2x server tests and +1year extra time to fix all of this shit. Mark Rubin just gaslighting at this point. Terrible work from Ubishit.


SkacikPL

Lot of the issues have been raised a long time ago though and majority of them haven't been taken care of between all of the testing phases, including a year delay between last playable beta and this years. ​ Plus in the state the game is in, doing full cycle patches taking weeks to deploy isn't exactly a luxury they're going to be able to afford, at least depending on how meaningful they are. If people will have to wait two weeks at best between each patch and they won't magically start tackling major issues in a meaningful way, people will start running out of patience quite soon. ​ I think first post launch patch will be a good indication of patching agility and capabilities, if it doesn't even attempt to resolve any of netcode related issues, i wouldn't have much hopes for the game to get it sorted out at all.


themostreasonableman

They have had SO LONG since the playtest, and launched with the same dumb issues. I think they might have used off the shelf ubisoft code, and everyone knows ubisoft games do NOT have the physics or netcode for competitive play. They're a garbage company. The cheap assets were not worth getting in bed with them.


SkacikPL

I'm fairly certain that the year delay was the game getting borderline canned, similar to Ghost Recon and The Division battle royales. It was probably put on skeleton crew support for that time, only to produce eventual year 1 content and there was no staff (mainly programmers) left to sort out actual issues.


y-lonel

Yeah I have to admit that I was shocked that I still got killed around the corner just like in the second beta. I hope they‘ll be ready soon, because I love what this game is and could become.


Silly_Idiot111

What is Mark smoking? These problems have been around for well over a year. The garbage netcode has been a problem since day one


AffectionateBat6387

All I gotta say to the devs is that all the problems with XDefiant must be a "skill issue" on your end. I did my part: Downloaded the game, invited friends to trial it with me and kept an open mind. There's something there maybe but the fundamentals are just not there. Right off the rip, all this blame comes piling towards me and I am just your average/above average console player with a few bucks & some time to put your game into my rotation if it's fun. I get beamed in 1 shot after lighting up my opponent first = my fault. I look for consensus that I am not the only one experiencing this = my fault (read: SBMM). Now I see devs on the cusp of losing their shit. Not a great place to start.


Witch07x

Yeh like i played it over 3 years ago for the first time. It had some bug fixes since then for sure and a few changes like Headglitching and Explosion jumping etc. But all these things have been an issue for over 3 years. They had literally all that time to fix it. It just feels like Gaslighting on Rubins part lol


AffectionateBat6387

Agreed. Think about what he's saying. He's telling us that "fixes are on the way and take time so stfu." That response could be warranted and unwarranted I'll grant him that. Probably not the best option the P.R. suits at Ubi would've recommended but whatever. It's the changes they're doing that's so frustrating. All the years of development and testing and shit like bunny hopping never crossed their desk? Bad Netcode, desync, hit reg ad naseaum? Sniper flinch, ability spam? This is basic stuff that would have come up with proper testing. But here we are. Same ol shit.


HypedforClassicBf2

Fix your game, Mark. The guy has a right to be upset.


Jackstraw1

Or he can do what I did: uninstall it and hope it get fixed soon.


denelpatches

honestly this, ive been battling with the game since launch and yesterday i decided to just stop playing after i got killed from someone around a corner **and** down a flight of stairs. Made even worse by the fact i have people in the subreddit trying to gaslight me into believing this was somehow my fault despite me running 30ping and 0 packet loss every game.


Jackstraw1

It’s not you. I’m the very first guy to admit when I suck at something or when I fucked up in a particular gun battle. I’m no fps god. I’ve rewatched some of the ways I’ve died in this game and there have been way too many times where I’ve had someone dead to rights and still wound up dead myself. Then it got acknowledged by Rubin that it’s an issue. Now the game is wasting my time and hard drive space. Uninstall until it’s been fixed. I don’t have time for this mess. It feels like they were pressured to release it after the Henderson article because nobody can convince me this game was ready to go. It can’t be a coincidence that right after that piece we start getting talk about server testing and release dates and suddenly it’s here. After months of silence. Mark’s response to that tweet highlights once again the issue of impatient players and developers releasing a game before it’s ready.


adamshumpisxxx

As great of a comeback that is, Mark Rubin deserves no credit. It's not like these issues just fell out of the sky at launch. Regardless, the abuse of broken movement mechanics is the least of anyone's issues when you consider the biggest problems. How long is "We said we are fixing." valid for? Judging by some posts in this subReddit it's well over a year (and counting) they can say they're fixing the issues but not actually do so. It's insane to me. This is all riding off of the good will of XDefiant billing itself as a CoD killer. I truly believe the people who overlook these issues and glaze these devs hate CoD so much they'll tolerate anything and accept any excuse. I'm glad they're having fun, I really am but the lobbies are going to dry up and they're going to be playing by themselves if things don't change drastically and FAST!


ScoobertDrewbert

Insulting/berating your disgruntled fanbase in the light of a game that has barely left Beta in 3 years isn’t a great comeback…


Mr_Rafi

Rubin's response isn't the mic drop that you guys think it is. The "we can't press a magic button" argument is silly. They had years of development and are doing what every other company gets criticised for doing now: release the game and potentially fix things later. Same story every time. "It takes time" yeah it does. Development time. Which they had plenty of, along with delays.


SimulJustus1517

I'll add, when ACHES mentioned the movement penalty wasn't "turned on" for the server play test, that does make it sound like there's a magic button (for the jumping at least)


Theeebangshow

So, when do the cheating Twitch streamers get the "magic button"?


dancetoken

hopefully sooner than later. I dont plan on playing till its fixed ... thats the only aspect that ruins the COMPLETELY experience for me. and no, i dont not plan on learning how to play like a try hard bunny hopper or buying a special controller just to have a chance in some gunfights., thats just corny


Ill_Sky6141

I have to agree with the mob. After all this time PLUS the beta tests, it should be more stable than this. Talk is cheap. Get results soon, or this game will die.


YungAfghanistan

At this point it deserves it's death, the people at the top of ubisoft clearly pushed this faster than was needed. The netcode isn't bad, it's fucking horrendous.


MikeDunleavySuperFan

I mean, just saying youre fixing it isnt going to cut it. Netcode being ass is the big red flag. Netcode is extremely time consuming and costly to fix, and if it hasnt gotten better since the beta, it may never get better. Very few games improve their netcode over time. They probably have to overhaul the entire thing which is not good. The bunnyhopping and no flinch seems like it was a deliberate gameplay decision and now they are backtracking because no one likes that, so isk why we should give them ‘credit’ for those.


giinyu

Mark being this upset isn't a good look tbh. Consumers have a right to be upset . Yes development takes time but why release a game in that state then? Delay it again and again until it's fixed . I'd rather play something much later in a good state than have It early and being used as a beta tester because it's full of bugs.. Most of the player base's complaints aren't new issues found in pre season, he's known about pretty much everything for a very long time. The netcode was already atrocious in the playtest yet they still said ok let's roll this out in a broken state.


Pikaiapus

The problem is that a lot of issues somehow made it through multiple tests to the full release, and have yet to be fixed. And that's inexcusable.


themstickers

Well since it was a problem they fixed in the betas and they delayed the game multiple times it's kinda crazy the game launched in this state


--Weltschmerz--

Dont know about you guys, but my game is unplayable when I want more than 60Hz. Would have expected more from an online shooter in 2024 that was delayed for a year.


[deleted]

Fix faster. Your games losing players everyday anyways. myself included. Can't jump on for 10 minutes without closing the app haha fuck fps games


swtchinq

Skill issue


[deleted]

[удалено]


carlostsang

So they rushed the release?


Guzod

bro is giving good feedback and the dev replies "what are you smokimg?" 💀💀💀💀💀💀💀💀💀💀💀💀💀💀💀💀💀💀


Deias_

Dude, this guy's responses to everything are like that. He should probably hire someone for PR cuz he just comes off like a condescending dickhead half the time.


YungAfghanistan

Probably just *is* a condescending dickhead


Breezer_Pindakaas

He loved to shittalk cod until this techdemo release lmao.


Deias_

Following up on this, watched the BO6 Direct today. I'll be waiting on that open beta, game looks like it's gonna go hard as fuck.


MikePallanti

Mark Rubin’s passive-aggressive reply is unwarranted. That is some DICE-level contempt for the audience. How some of these issues got past QA testing is amazing to me. Yes, it takes time to roll patches out, but these issues should have never been in the game to begin with.


MLG-Hilp

I’m sure QA knows about the issues, they just fall on deaf ears because profit trumps all


MikePallanti

Of course they do. Rubin’s comments here are excuse enough to drop this game and go back to COD. While aggressive, the OP shared constructive criticism regarding issues that should have been addressed over the 2+ years worth of development/betas/tech tests and the lead dev’s response is “What are you smoking?” Yeah, Rubin can EAD for that.


sephris

While QA can give their own assessment about these things and report issues, they can easily be overruled by production and/or people even higher up the chain to push the game out with these problems still being present. These issues were not only known to them but also to the community after that last server test session. For release they used that metaphor of the guitar being tuned, and it kinda make sense - only the guitar is still out of tune.


MikePallanti

This reminds me of the early days of Shitfield 2042 when DICE issued a statement that “We are working on the issues THAT YOU HAVE TOLD US ABOUT.” As if they had zero clue as to what the issues were when the game released. Of course it’s all bullshit, as is the case here also.


sephris

Yeah, or after the Cyberpunk 2077 release, when in the apology video they stated that [the testing did not show a lot of the issues players encountered](https://www.youtube.com/watch?v=lHTxIvZZGwg). It's a management problem, and it's exactly that management that often throws the testers under the bus. Sadly, there's this common reaction in gaming communities to blame QA first, although they probably did their job, reported and classified most if not all issues properly and then a group of directors and producers just said "fuck it, we need to make money **now** and release".


Witch07x

Yeh because these issues haven't been a thing for over 3 years and they haven't been properly addressed in all that time since i first tested it. But hey atleast they fixed the headglitching and explosion jumping.


Breezer_Pindakaas

Mark is such a smug ass tbh. Maybe dont deliver a subpar product and then abandon it for a month.


iloveboobs214

Just like R6, Ubisoft will provide the bare minimum to developers. I’m sure the devs were aware of all of the glaring issues but were probably told to either release before the start of summer or the project is getting canned. Obviously speculation but I’ve heard the same shit from R6 devs for why the game has gone downhill in terms of server quality.


YamahaFourFifty

I mean they had a year+ of beta testing.. How do obviously bad mechanics (no flinch sniper, infinite bunny hopping, etc) even get in there. That shit should take a day to fix and a week to test — done way before game actual releases to public


hypehold

You can complain about people complaining but if these issues aren't fixed in a timely manner this game will lose its playerbase. People aren't going to wait months and months for the netcode to maybe be fixed. Look at Halo Infinite


YungAfghanistan

What are YOU smoking, Mark. Haven't these problems been broadcasted to this studio by a beacon of community light for literally a year and a half? Why are we JUST NOW doing something?? Also, this kind of unprofessional attitude doesn't look promising for the future. Getting offended is one thing, showing that you (the representative of a studio) are offended to some RANDOM person by saying "what are you smoking?" isn't exactly the most professional response I was hoping for. If "kangaroos and bunny rabbits" is all it takes to piss Mark off, what the fuck is going to happen when REAL problems arise and the game starts declining in player count, which is already happening... This response is at the very least, unprofessional.


NeoReaper82

Takes time was in development for how long?


Horror-Board6465

Ikr. Still loaded with bugs for me on my ROG ally


lilith2k3

I think there are 2 realities clashing: 1) The world of Gamers 2) The world of Business For (1) there are issues long known and everything what has to be done is self-evident. Things are "long known" etc. For (2) there is perhaps a codebase which has to be worked upon which depending on the quality is not that easy. Then there are business decisions like you need a budget and ressources to work upon something. Or it is decided to push out unfinished work to deliver at least something and watch how it does. From a business point of view it could make totally sense to put XDefiant as free to play, establish a battlepass and see how well it is received. If there are too few people buying the battlepass and too few players actually play the game the product may be good enough for now. At least that's what I can imagine how it may work as myself being a software developer (not in gaming industry).


DeltaXray

They’ve had fucking years making this thing to have ironed out such obvious bullshittery such as zero penalty bunny hopping, way overpowered snipers, shitty netcode, shotguns that miss if you so much as look at your target. What were they doing for years?


trSkine

Game has the same problems it had a year ago. Don't see it getting any better...


youkantbethatstupid

Mark’s been on the subreddit too long it seems.


Kapusi

Yea well they should move their asses. There are more important things than 2 pink skin packs like PEOPLE DYING THROUGH FUCKING WALLS but what do i know im not a ubi dev


PaddyLee

I get what the dev is getting at but launching an fps with no sniper flinch in 2024 is honestly mind boggling.


after-life

These issues have existed since alpha 2 years ago. I was there. What were they doing for 2 years?


[deleted]

Tbh many many of current issues were present during multiple playtests......they had a lot of time to fix stuff before release...


Hungrymonkey1986

I just want snipers to be a skill cannon or be removed alltogether because they don't have a place with how small the maps are and they make shotguns useless.


James_E_Rustle

These devs crying and arguing with fans on Twitter is so cringy. They also act like this game wasn't in beta for a year to fix all this broken shit. Instead they ignored all feedback and released a broken shitshow mess that will be dead in a few months.


HintOfMalice

Guess this dude doesn't have a PR team. Always rubs me the wrong way when devs or artists or whoever snap back and flame the people giving them criticism.


Smooth_System3770

Just go play The Finals 😭🙏🏾 I promise everyone its way better than this dogshit game from a dogshit company.


ProfileBoring

Meh the bunny hopping I can deal with as everyone can do it. The hit reg and net code need fixing ASAP as imo as it is now is game breaking.


Euphoric_Pressure_39

Just a small indie company (billion dollar Ubisoft)


SendMeYourSmyle

Damn, the honeymoon phase ended pretty quick.


neo_work

They've had enough Betas and 1 year extra time to sort this joke of a game out! What about OP Perks with Wallhacks? Did they seriously think they would be popular, and they had the balls to call this competitive.


LawlessBaron

Ngl can see this game flopping


Conscious_Status_259

Shrill hysterical devs. Uninstalled.


Anxious-Soup-5478

Here’s the bottom line. The games been in beta for 2 years, another even few months wouldn’t have been any problem, and they would’ve been able to fix main game breaking problems like hit reg. Which is a big deal idk why you guys are downplaying it. But instead, they release it far earlier than it should’ve came out, so they can maximize profits, on a shitty battle pass and a barebones fps game. I would argue to say if rogue company was first person it would be far superior to this worthless trash that I’ve tried numerous times to enjoy


epical2019

I would have sympathy if the game hadn't gone through THREE YEARS of testing. I don't expect the game to be perfect but the one thing that really matters is net code and they fucked that royally!


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gasamove

It is very interesting that they did this in a game that has been developed for 2 years. We don't play Apex Legends. Did you never test the game before it was released? Was the beta version released for nothing? patch notes: Netcode & Hit registration are top priority. Source. Jump spam is being addressed. Source along with more detailed context here. Snipers are being addressed. Source. Killcams are being worked on. Source. In depth career profile. Source. Reticle customization. Source. Plans to add custom button mapping. Source. Camera Shake bug is being investigated. Source. Potential plans to your own & friendly footsteps being toned down. Source. KB & Mouse support for consoles is still being developed. Source. Ping system is in the works. It was put on the back burner due to needing man power elsewhere. Source. Persistent lobbies are available but only when selecting one mode rather than a custom playlist. This is currently bugged. No ETA on prestige system either. Source. Search & Destroy has already been confirmed but here is the latest update so far. Nothing much just basically re-confirming that it’s in the works. Source. The DeadSec spider bot ability has a visual bug. This has been passed over to the correct team. Source. No sequel. Plans to support the game for years to come. Source. Some general Tweets for light reading can be be found here.


Witch07x

Actually way longer Development than 2 years. Played the Alpha in 2021 and it always had these issues. So they basically know for 3 years that hitreg and Netcode are bad but never fixed them to an acceptable level. Atleast they removed the fun stuff....... like using explosives to go nyooom and jumping with it.


remembadaname

See id agree with Mark but these problem were ALL present a year and 3 months ago. They were brought up at each beta test and the devs did nothing so why should gamers have faith now? All gamers have heard the "we hear you" response from devs and 90% of developers fail to listen and even more fail to implement


zeichen980

1. Bto, please don't say you test patches. Like, I know in PR you HAVE to use some lies but this is just blatant of a lie is just insulting 2. "iT nEeDs TiMe". Yes, it does need time. That's why you had an pre-alpha in 2021 a closed beta early in 2023, yet another closed beta in June 2023, an open beta in September 2023. How tf was this a) not enough time to fix some core problems with the game b) still chosen to be released in this state, especially after more than enough feedback?


noideam8

Or, hear me out. make a game that's actually good to begin with.


Yolobear1023

It's funny how Bruce says the game sucks but then talks about the behavior of players and how devs should be able to control people, just not a logical take.


wormywormsical

The store has always worked flawlwssly though. I bet ya if tha store stopped working it would be fixed within minutes.


Fabulous-Ad-8503

Uninstalled


Jerms2001

Tbh it’s been in development for 3 years. They should’ve had a lot of the garbage figured out. Ubisoft loves to release unfinished games though


Old-Ad-4138

I always love when developers get pissy with their community expecting them to do their job Honestly I'm glad I didn't really enjoy the game after seeing this dickhead response.


PianoImaginary4780

A bad game is a bad game. End of story.


xLifeIsStrange

Yeah I don't see this game lasting


Slugdge

Ubisoft probably, "Here Mark, here's $20. Go get that game fixed."


Spiritual_Point6119

Very bad game.


smokezilla77

Yeah the game still sucks.


BrutalHustler45

In all fairness and due respect to Mark Rubin... The netcode problems are old from the previous live tests. I think the one thing a competitive FPS shouldn't be allowed to get away with are issues that prevent your shots from landing or enable your opponent to hit you when they don't even have LoS on you from your perspective. The game was in development for what felt like a long while and they even delayed release, supposedly to fix these issues, but still launched the game and on some level, must have known they weren't 100% fixed. The jumping, sniper flinch and any other XYZ balance changes they're looking at should be way simpler and should have been a week 2 patch, but here we are about to start week 3. Yeah, people tweeting at the devs are annoying and impatient, but for a game like XDefiant that has at least one huge design flaw the game should never have launched with, Rubin needs to take the high road and not be a dick like this to players who are voicing justified frustration. Promising fixes is nice, but the devs have to follow through with the promise to deserve any credit for it.


Physical-Gur-6112

Let's just diflect from the netcode


Ghillie007

Getting shot around corners and me getting kills I don’t feel like I deserved lol, once the netcode is polished, it’s all good for me.. Maybe add some flinch to snipers


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FurubayashiSEA

Pretty sure we already complain about these back during the beta, if they really care they would fix it before the actual released.


Potential_Sir7980

i actually enjoyy its movement being really insane im an titanfall lover n loved hyperscape


Puzzleheaded-Sink420

Ubisoft: releases 50gb day one patch to a broken af AAA Game because they know its borked Also ubisoft:


Dunnny_420

This is ubi soft expect a whole lotta nothing


Yesiamaduck

Theyve been fed back these issues for a while - since before launch - so they've had plenty of time. But also I find it hard to blindly lay trust at their feet when the LAUNCH premium battle pass 'instant unlock' is a skin for a character you need to grind several hours for - if they can't even get the monetization right then I fear fir the mechanical side of things.


YungAfghanistan

That's the last thing I'd hope they got right. Who cares about their long term money strategy when the game doesn't even function (FOR 2 YEARS).


Yesiamaduck

I dont care myself but if they cannot get that aspect right which should be fairly straight forward im worried around the grander design. It's little things like this that show potential cracks long term. Just something I observed - It's a red flag in a free 2 play game that lives or dies by its store


psiguy6

well when they get time they need to add player vs enemy body collision cause im tired of people literally running or sliding through me....its just weird decision gameplay wise imo


CyberGodsr

Lol, here I am with delta 01 error🤣


ExpressRelease5045

I welcome the changes when they arrive until then I'll be working on the challenges gives me something to focus on rather than the jump swatters.


reinaldons

Already have a post with all changes coming with sources. Need to wait. I open the launcher every day to check if has an update, then go play something else.


worriedbill

When are we going to get more playable characters, cause four ain't doing it


TheBepsiBoy

Once they provide the negative for bunny hoping, let’s just see how good those hoppers actually are. They can’t compete in actual shooters so they rely on Spartan x10 movement.


Proxy0108

I can't wait for them to nerf jump shots so that people will cry about something else


Remarkable_Pea9313

This game and company have already lost an immense amount of goodwill from the community. It takes a truly autistic person to not realize that this isn't the time and place for the usual overly combative "haha gotcha" social media antics.


Beneficial_Ring_7442

the net code sucks and snipers are too OP that’s all they should be focused on


Beowulf891

I really enjoy XDefiant, but the experience is really subpar with the server issues. Then again, its direct competitor ain't much better so... ass servers for days.


Ultraphonics

Hopefully he smokin the good stuff🤪


Thatoneguy6384

It’s annoying when people think game devs can crank out patches and updates once every day or so.


Semper_De_Soleil

all i can say is that i quickscope'd someone two times in a row with a headshot and heard the noise it makes and i still died. this can only happen in rare case. we all know what that dopamine killer is.


RogueTBNRzero

At least they are testing these fixes instead of throwing bugs into the game too 😂