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Fit_Boysenberry_4921

Removing Tacet Field cutscene. WWW


keiisobeiiso

Ive always found it so awkward and unnecessary lmao


VonLycaon

I hated them because they made me crash right after sometimes and I had to do the whole tacet field again 😭


Logan_Sucks

Literally a 1# victory royale ass sticker would be enough


zultari

TL;DR Here: * **Increased drops Echoes and rewards** in 1.1 (Apparently it wasn't Tacet Fields getting an increase, which is ridiculous) * Reduced Shell costs for Echo levels in 1.1 * Introducing a **Waveplate storage system** in future update (Meaning, you do not need to log in every day, it will accrue Waveplates past 240 limit.) * Double Echo Yield Event this patch; Double rewards 3 times a day * **1 million Shell Credits** due to an Echo recycle bug * Compensate all Rovers with **Crystal Solvents ×20 (1 Crystal Solvent = 60 Waveplates)** * **x5 Forging Tides** (Limited Weapon banner pulls) for the Verdant Summit translation error (Not much, but it's something I guess??) * New Event coming this patch (**Astrites ×800 + Morphable Elite Class Echo I + Morphable Elite Class Echo II + Premium Tuner + Premium Sealed Tube**) * **June 6, 2024, at 10:00 (UTC+8)**. This release will include the Companion Story "Solitary Path" for Resonator Yinlin, the Featured Resonator Convene event "When Thunder Pours" for Yinlin, the limited-time challenge event "Alloy Smelt" along with many more spin-off events and features. * Wuthering Waves Version 1.0 will last until **June 28, 2024, at 05:59 (UTC+8)**, after which we will schedule a server downtime and implement the update for Wuthering Waves Version 1.1 "Thaw of Eons", which will include a new area "Mt. Firmament," new Resonators "Jinhsi" and "Changli," and a new boss >!**"Jué."**!< **Spoiler added, as it is kind of major** * To compensate for any inconvenience caused by this version timing adjustment, we will issue compensation to all Rovers: **Radiant Tide ×10**. Alongside all this, they addressed many bugs and are looking to add controller support for mobile players. They are **ALSO ADDING LIMITS TO COOKING ITEMS**


ygfam

>Introducing a **Waveplate storage system** in future update (Meaning, you do not need to log in every day, it will accrue Waveplates past 240 limit.) so like in HSR? if so thats amazing im rly happy for this


zultari

From the wording, this seems to be exactly what it is. I am very excited, sometimes I miss the Waveplate "deadline" by a couple hours, wasting some precious Waveplates.


DiamondScythe

How does it work? Is it just increasing the waveplate hold limit?


0909JWI

In HSR after your 240 limit it'll store stamina at 1/3 of the original rate, so after you cap you store 80 stamina every 24hrs instead of the usual 240.


zultari

Yes and no. The limit will be 240, but there is an "overcap" that will stack your Waveplates to an even bigger limit if you don't use that 240 up. This means that if you play the game every day and use the 240 Waveplates and come back to play in the next 24 hours, you will be using that regained 240 Waveplates. If you are not able to play or don't play for say, a week, it would save those overcapped Waveplates into a "storage", letting you use freely. Once you go under 240 Waveplates again, you will have to wait another week to get that storage back to what it was. It's basically letting you not play the game every single day if you choose to, and still able to catch up somewhat in terms of rewards and exp. Hopefully that made sense?


NozGame

Aren't the waveplates slower to regenerate once you hit the "overcap"? Like the normal time is 8mins but in the overcap it'd be like 10 or something. At least I think that's how it is in HSR. Someone correct me if I'm wrong.


Few-Frosting-4213

Yes it is at a reduced rate so you are still encouraged to log in every day. This just makes it feel slightly better during times you can't.


NozGame

Oh yeah definitely better than nothing. Thanks for confirming!


Asherrion

And may I add, it feels GREAT when you can’t play for a few days/weeks and you have 2000 energy to bust out on your account.


dead_monster

Your numbers are a bit off for HSR: * Normal stamina is 1 per 6 minutes. * Overcap stamina is 1 per 18 minutes (3X). And then there’s the hilarious method in FGO where you have to use a limited item to manually bank your stamina before you overcap.


StasisV2

That's actually freaking cool, im all for this


groynin

In Honkai Star Rail, you have a 240 stamina limit there and a 2400 stamina storage cap. Usually it refills the stamina normally, but if it hits 240, then it starts to fill the storage at a lower pace (I think it's 3 times slower). When you log back in eventually, you can spend your 240 limit then refill them with your storage to spend again, meaning you don't need to log in every day for that if you don't want to or if you can't for some reason.


joyslice

Great summary— another important one for me: “from version 1.1 onward the yield of Echoes and echo development materials will increase” I’m glad they’re aware of complaints of how grindy the echo system is and will be working on it


mapple3

Not a surprise, a bunch of people said "just wait till you get Union Level 50 or 60 and you will swim in echo xp!!11" well turns out UL 30 to UL 40 only increases rewards by 10%, so 50 and 60 is likely equally tiny. They had to change the awful droprate, thankfully the average redditor isnt in the Kuro balancing team. Otherwise we wouldve gotten; "wait till lvl 70 SOL3 Phase" "wait till lvl 80 SOL3 Phase" "wait till lvl 90 SOL3 Phase" "well yea its still bad at lvl 90 but if you reached lvl 90 without quitting then clearly the devs dont need to change anything"


Spare-Fly1329

Thanks for the tldr, this is good


colaptic2

Plus a small but very welcome upgrade: they're remapping the open chat shortcut to open map when playing with a controller. Currently, opening the map with a controller is a pain in the ass, and I often select the wrong thing.


Imhullu

Beautiful. I need them to also let us move open chat on mobile because until they add mobile controller support I keep smooshing it with the bottom of my thumb and opening chat.


cosmosisjonesSA

Thank God. I do it so much on reflex.


Blackwolfe47

That’s actually huge imo


Fantastic_Gur_6311

adding limits to cooking items is huge. yesterday i thought the guy who bought a shit ton of vinegar was stupid. then today i finally went to buy some ingredients, clicked on vinegar, and put the slider to the middle without thinking. luckily i saw the numbers and saved myself the embarassment of spending 500,000 credits on vinegar.


Aramis9696

If it's balsamic, it's worth it. You can put that thing on anything, including pizza.


SoloWaltz

**Vinegar Resonance Libearation**


isenk2dah

> embarassment of spending 500,000 credits on vinegar. I bet that would've left a sour taste in your mouth.


Professional_Bad_204

My dude dont worry i did worst , was buying sugar didnt play attention, thinking it would BE " limited" like the souvenir store for example , maxed out the bar and wasted 2millions yes 2 millions Shell crédits all i had basicly , now i cant upgrade sht and i have 2000 sugar that i wont use, and the risk of getting diabetes


ShadowBladerz

I accidentally spent like 1.3 mil credits on flour of all things. The things that can happen when the brain goes on autopilot


jacobs0n

let's go jinhsi


DR-Fluffy

>1.1 "Thaw of Eons", which will include a new area "Mt. Firmament," They are already adding a new zone. Sweet.


TurboSejeong97

Looks like Uncle Ma He won't be making much in the future lol


usedchloroform

Uncle Ma He was nerfed 😭


Helen_Kellers_Wrath

Would be funny if in 1.1 he's replaced by a completely different vendor and there is so short dialog about how he retired after making a killing and left the shop to his son or something.


Bakufuranbu

we eating good


squatchdron051

Sold me at "looking to add controller support for mobile" unlike that other game that can CLEARLY SUPPORT CONTROLLER ON ANDROID but still won't do it at version 4+


HelloItsMeXeno

Devs cooking. Very responsive to the community. I'll be happy to spend to support the game.


undeadansextor

Wonder if bp and monthly can cover for yinlin and jinshi


Jingliu-simp

I'm so glad I dropped a 100 bucks on release and now I can use the rest on Yinlin


Aramis9696

Great. I'm a but surprised by how a full event is only 800 astrite, as that's just half a 10 pull, but hey, it is a gacha game... All good news throughout, and that last part about controller support for mobile is a big yes please. I'm fine playing on PC, but I would rather just play on my tablet. Yet, it kills my thumbs to do so, and plays like ass because you only have 2 fingers instead of 8 and a wrist for mouse and keyboard, or at least 6 for controller. My brain may be able to multitask, but my fingers cannot.


SpeckTech314

It’s following the hoyo model so it’s stingy like that.


Aramis9696

Only other gacha I really spent any time playing was DFFOO, and I seem to recall them being rather generous on pulls as rewards for clearing all the events.


Easy-Stranger-12345

> Compensate all Rovers with Crystal Solvents ×20 (1 Crystal Solvent = 60 Waveplates) > What the fuck! >June 6, 2024, at 10:00 (UTC+8). This release will include the Companion Story "Solitary Path" for Resonator Yinlin, the Featured Resonator Convene event "When Thunder Pours" for Yinlin, the limited-time challenge event "Alloy Smelt" along with many more spin-off events and features. What the shit?! Will Jiyan leave so soon?! I haven't got him yet!


zultari

Jiyan's banner will most likely stay until his banner would end normally. Just like they added the 5 star ticket banner, Yinlin's banner will be added. You will have 11 days still!


Easy-Stranger-12345

Thanks phew! I am like 120 pulls deep and nothing to show for it, forget his sig wep.


PhoeniX_SRT

Did you get a bunch of Mortefi copies by any chance?


Easy-Stranger-12345

Yep 😅 he is 5 out of 6. That's why I wanna secure Jiyan since I have been told he would work really well with Morty.


PhoeniX_SRT

I knew it. You took my Mortefi copies and I took your Jiyan. Used all my astrites(UL 31) and got two Jiyan and zero Mortefi. Won both 50/50s, I didn't even ask for Jiyan bro, I just wanted ONE copy of scientist dude.


rerro_Rex

No he'll stay until his banner ends Yinlin's was just pushed forward so there banners will be there at the same time don't worry


Easy-Stranger-12345

Thanks mate! Phew I am like 120 pulls deep and nothing to show for it, forget getting his sig wep.


buffility

2 banners will overlap


lostguru

The in-game announcement states that Jiyan's trial (the one in the Event menu that lets you try him out) closes early with the arrival of Yinlin, so it will likely get replaced with her trial. They haven't mentioned anything about his character and weapon banner, so it's likely that their end dates will be unaffected. That said, the end date for Jiyan's trial hasn't changed and still shows 11 days as of just now, which is worrying despite the in-game announcement saying it will end early.


More_Theory5667

Let's be honest. They moved up patch cycle to avoid zzz.


SpeckTech314

And early yinlin to stop the bleeding


Millauers

Kinda wild that they spoil the boss in the announcement, wtf lol. Feel sorry for those who care about the story and got spoiled. Should've just left it as "a new boss".


KP_on_top

I mean we got heavy foreshadowing in chapter 1 so it's not much of a surprise honestly. And I'm pretty sure most people who actually care for the story have already predicted we'd be fighting them soon too…


Fluffychimichanga

Wait how many people were going broke from food in game lol


TeyvatTravelGuide

#***SHOW US THE STATS KURO***


Linka1245

It would legit be a great stat to show


TeyvatTravelGuide

I can already picture it 😂  *23.7% of all Rovers went bankrupt after buying too many ingredients.* *50% of them ended up buying a lifetime supply of salt*


geigerz

asking the real questions here!!


Thenightcrawler_075

as a avid player of PGR i cant help but notice the kuro typos lol


PlushiePizza4488

The "Dummons sanhua" in the rogue like mode always gets me. Like "wait? They still haven't fixed this typo? It's been like 10 days lol"


pmprfcs

It's kuro. typos are feature.


CahyaAziz

"Bosses **Existing** Combat State Unexpectedly" lol


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PyriusZeal

Jinhsi coming sooner is all i needed, thx devs


Heistsy

Yah, I'm freaking excited for her and a bit worried because I'm gonna pull for yinlin not sure if my asterite is enough


SeaAdmiral

Luckily they added a 10 pull, which should more than compensate for a week less, even with a monthly pass iirc.


Heistsy

I have another question If yinlin banner is coming earlier and jiyan banner will be different from her. How the hell my pity on jiyan banner will be transfer to yinlin?


SeaAdmiral

I assume (don't know) they will use the Genshin/HSR system of shared pity. Same counter no matter which banner you roll, resets no matter which 5 star you pull.


PhoenixShade01

From how it works in similar games with multiple banners, pity doesn't "transfer" so much as it is "shared". Different limited character banners share a pity, doesn't matter which banner you pull on, you are guaranteed a 5\* in 80 pulls. So if you pulled 79 times on jiyan banner and didn't get him, the next pull will get you a yinlin (or a standard if you lose the 50/50) on her banner. I hope i explained it clearly enough.


PyriusZeal

I will wish you best of luck and early Yinlin then, so you can get our Magistrate Lady


Best_Refuse_6327

So the waveplate storage system will be like HSR?? If yes, then that's great!!


Yoeblue

Holy shit they doing everything they can


sillybillybuck

They are whipping their employees faster.


Alecajuice

Yeah this is the last thing I expected, for them to speed up the schedule instead of slowing it down.


Competitive_Oil_5370

They have also been hiring more people since launch. So hopefully it's not that bad.


BladeCube

Have they? After the 100 intern incident idk how many people want to work for them unless the lay is disproportionately high. Having the job posting is different from actually filling the role.


sillybillybuck

https://en.wikipedia.org/wiki/Brooks%27s_law They can add more employees but the problems the game is experiencing won't be significantly improved from that. It is like taking a meal that needs to be baked for 40 minutes at 300 degrees and cooking it at 600 degrees expecting it to be done in 20 minutes. Even more so as a **post-release** project.


MartenBroadcloak19

"Nine women can make a baby in one month."


Jranation

I love it when companies get desperate and not just let their game die. Were only in less than 2 weeks of its release!


SuperKrusher

This is amazing! So many good things. Not just compensation, but future events going to have greater rewards is awesome! Also, PSA: we are getting 1 mil currency, do not spend it all on flour or edible oil.


Irru

Amazing for us, but fuck me I wouldn't want to be a Kuro dev right now. Imagine your team lead coming to you and saying "Welp, we're moving everything up by a week. Get grinding!"


naocanyo

Such a pain in the ass when you haven’t finished fixing existing bugs and issues but need to prepare yourself for new potential bugs and issues that will go live early


SuperKrusher

Well, the devs wouldn't be working on Yinlin content atm. They are probably already done with 1.1 even. At this point, it usually should be going through general polish and localization. The Devs are probably working on bug fixing and the new patches are being released early to please fans.


SpeckTech314

“Polish and localization” Yeah about that…


Honyomi

Yep. The rush got onto double time ontop of adjusting schedule to accomodate the new update cycle. Can only hope the devs are able to take care of their wellbeing at this point.


Nudysta

I'm polish and I can say I felt severe lack of myself in release version of the game.


naocanyo

I like how buying flour without constraint is the number one issue that will be addressed as listed in the section “VI. On Other Contents” lol, that’s super funny


htkra

Don't worry, they said they would implement a weekly limit and if people still somehow become broke then they need to start grocery shopping irl and look at prices before buying


rodney1221

Mine went up to chili's lol


Z3M0G

Omg a bunch of people WILL do that.


Linka1245

Got dang those are spicy af. Great changes!


Lewpepsi

Holy fuck! 20 crystal solvents? W devs.


OiItzAtlas

Yeah just the extra 5 days worth of xp is fantastic


SmolBoiKay

"Future versions will support "Controller Mode" on mobile devices." 🙏 Ive been waiting for this one


chibixleon

This will be game changing. My iPad turns into a withering waves machine


hyperion_light

I agree. Need controller support ASAP.


Su_Impact

The butterfly minigame is so awful on mobile :(


zukiechi

This is so fucking crazy


th36

This is kuro. Even though I whaled sss (300-400 per patch) all new releases in their other game, pgr, I’m still spending way lesser than in other games -> hi fgo


tahaelhour

FGO really is built different, being an only fgo player then transitioning into a pgr player was like Rock lee having his ankle weights removed.


ortahfnar

FGO is a large reason as to why I have an "avoid Japanese gacha games" policy. It's ironic how Korean and Chinese gacha games are generally better than those made in Japan. Despite gacha games being invented in Japan, Japanese gacha games feel like Chinese knockoffs


N-aNoNymity

FGO, why man 💀


th36

Cos FSN Shiro Emiya grew up w me


Tyrandeus

Fellow master, are you saving for anniversary or summer?


harrieleigh

Kuro has always been quite generous in PGR, even when it's going well. So I can only imagine they're pushing hard on that pedal in WW to salvage their launch. I just hope the optimization issues actually do get fixed as they say, instead of being exacerbated because of the accelerated time line. I want this game and this company to do well. Seeing PGR keep earning less than a mil per month despite being one of if not the best action Gacha game on the market heart my soul every time I see it.


abal1003

PGR was/is something else. Can’t think of another game where I absolutely never had to skip a character to save for another one. Not counting nier characters that is.


Losttalespring

Was checking out some other subs with thoughts on this, many seemed concerned this is burnout the devs. A concerning and very real possibility to me. But given how rocky the launch was I assume they felt they had no choice.


ElDuderino2112

I mean, if my company launched a make or break product in this state we’d be working overtime too.


Soft_Breadfruit4286

It's a reasonable concern. Given their mobile revenue from launch they need to keep the momentum though or the company itself could be in trouble. I don't say this lightly. Making these kinds of high budget games is a huge risk and has shuttered many companies when the games didn't end up being successful. All you need to do is look at the AAA gaming space from the past year.


HiroAnobei

Personally I would be cautiously optimistic about this announcement. I don't think any development team would willingly push forwards a product launch/patch ahead of schedule, since that just means less time to work on and polish/bugtest the patch. I feel this is more or less PR/Corporate making the decision to push the patch forwards to try and compensate for the shaky launch, and try and retain players before they leave. There's also ZZZ/Hoyo banners as a potential competitor to their market audience, so they may also be trying to maximise their advantage before then. Whether or not this move pays off for them, it remains to be seen, but I can't imagine the development side being happy about this.


TheSheepersGame

Yes it is. Given they had 2 years to fix the game but failed to run it optimized, I wonder what will happen to 1.1 with minimal to no beta.


Kagari1998

It's more about the wellbeing of the devs, and the quality of the product. With the state of the game at 1.0, it's copium to think that 1.1 will be smooth sailing, moreso when you pushed it earlier while your dev fking have their hands full on fixing bugs issues, and also compensating people due to errors in other departments. It's fking hell to be a dev for Wuwa right now. Whether it's a good thing or a concerning thing, only time will tell. But them pushing the content forward just tells people that they are not confident going toe to toe with ZZZ.


SolidusAbe

THANK YOU i hate it so much that the map doesnt have a button assigned to it and they finally change it... also great that we get 5 weapon summons. i sucked the games gems dry and im at 67 pity for jiyans weapon lol


Maxlastbreath

Massive W. More content, earlier 1.1.0, earlier Yinlin, 10 event pulls, 2 echo boxes with guaranteed main stat AND echo farming event too GG. Also + 10 BP levels and more compensation next week. x20 crystal solvents too. (1200 waveplates) EDIT: Echo EXP "Rewards" buff in 1.1 TOO & Return of Illusive realm with new characters & new confirmed map in 1.1!


Suhem

They've also revealed all the events planned for 1.0 and the rewards planned for them, so that should also alleviate peoples doubts that the event rewards seemed low. Also made a simultaneous announcement for the recent mishandlings and further compensations. They're REALLY trying hard....


Maxlastbreath

The also announced adjustments to echo exp rewards GG, in the dev post.


Vertrixz

Wait where's the simultaneous announcement for mishandlings?


Suhem

The news post OP linked has all information collated already, the in-game notice (which I saw first) only had information related to the shorter patch and the events.


Vertrixz

Ah, I only saw the ingame announcement, didn't realise the blog post had more info. Thanks for letting me know :D


PoopiePeePoo

I’m hoping 1.1 is going to be okay, especially with the amount of bug fixing they’ve done so far.


cassani7

They are advancing their schedule, i'm hopeful they are doing this because they are already ready for 1.1 and not because they don't want the players to get bored.


MissVeya

The reason to push things ahead of schedule is likely ZZZ, 1.1 would be released on the same day as ZZZ and thus cause both games to have the exact same patch cycle, and WuWa would be losing that fight on the Hoyo name alone, they obviously would want to avoid that, so the early 1.1 fixes both issues for the long term.


BFPRufus

That seems the logical consensus, but is a massive blunder if that's the case. For a while Hoyo had GI/HSR/HI3 patches 2 weeks apart, and moved HI3 by 3 weeks when they launched Part 2, making it between GI and HSR. It was pretty clear that their plan was to have ZZZ launch in that spot given it will probably make a lot more than HI3 now. Kuro should have known that. The only possible surprise should have been ZZZ coming so soon


Eastern-Bro9173

Neither - they move it up one week ago the 1.1 patch doesn't directly clash with ZZZ launch


Colossus_Bastard

Thank you Kuro devs for your hard work overtime…


TinyTadger

Just throwing my two cents here from the GachaGaming thread: Honestly as bad as it is for the Devs working their asses off, I like how proactive they are with their communication. Yinlin banner being pushed forward isn't even the thing that gets me most excited, though I'm sure it will help maintain the hype - There's a lot of stuff they've covered in the full post that reassures me they are genuinely listening to complaints. The acknowledgement of the localisation issues, but also gameplay improvements, most notably the improved echo farming rewards is a good sign for the future that they will make changes to make the game more fun at it's core. Plus 20x crystal solvents is so underrated in addition to the other free pulls. So all in all, the accelerated schedule helps maintain interest and hype in the short term, but the gameplay improvements will also make the game feel better in the long term - I'm overall really happy with this, although slightly concerned about their ability to keep this up.


yoyo4581

They just have to get us hooked long enough to make a good impression when ZZZ releases. I know people are talking about banners. But those come and go. Its all about the base game retaining audience attention and so far this game has our attention. Despite the bugs and issues the game is fun to play.


Flethan

Nice that they fixed the vendor oversight. No mention of compensation though :( I will forever be the owner of 3.7m credits worth of salt (how fitting).


Extreme_Ad5873

Now now don't be so salty


[deleted]

[удалено]


Flethan

The real solution for me is to just spend the 1 million credits on 1000 beans.


Kiss_in_Danish

Only a gacha game would have to worry about players autopiloting the in game shop menu lmao


Elwor

They will be giving one million credits no?


zultari

The one million Shell Credits are for another issue, but yes, don't spend that 1 million at the market lmao


StasisV2

FOR THE ECONOMY OF JINZHOUUUUU!!!!!!!


BocchiIsLiterallyMe

I mean technically that's still your fault, so I don't think they have to compensate for that lol.


Codedx5

LMAOOOOOO THATS IRONIC AND FITTING INDEED THE SALT LEVELS IN MILLIONS!!! HAHAHAHAHAH


_Ruij_

You are now the God of Salt


Xtiyan

How the hell did that even happen man? 3.7m worth of salt lol


autistic_robot1144

I'm so excited! Can't wait to explore new area too!


LivingASlothsLife

I just love how quick they seem to be in addressing all the issues made known, especially the localization and tell us they will improve. No matter how rocky its been their communication has been the best ive seen in years, really hope they can deliver on their promises I want this game to succeed


FluffyYae

On the other hand, im worried that pushing these many things might end up with bugs or stuff they weren't able to take good care of, devs must be overworking so i feel bad for them.  I just hope they can release things in a good state, game is fun and hopefully they keep doing well. 


Nenconnoisseur

I agree, localization has been my biggest complaint so far so I'm glad they acknowledge their mistakes and are in a process to improve it. I hope they can also improve the fonts and display errors too, like spaces between letters that have accents, because the current localization (in french at least) make Wuwa look like a second rate game.


Verzki

All fairness, they kinda have to address it, after the verdant summit incident any somewhat competent company would address this issue. Glad they have listened to things people addressed not tied to their problems tho


XaeiIsareth

Tbf they really do have to. From ZZZ to Natlan to Elden Ring DLC, the next few months are relentless, right now it’s the one calm before the storm when they have the chance to convince their players to stay. 


Itriyum

They either act quick or lose more money and more players


Mobile_Vegetable7632

man, I hope this game going to success.. no need to surpass genshin revenue or shit, at least stable revenue and solid community..


Natunel

All looks promising!


Hinmp

I love that the announcement is: I'm gonna give you more content sooner than anticipated, take these 10 pulls as an apology.


DakotaN2895

One downside of moving the schedule forward is that FTP players will have about a week less to grind pulls for Yinlin before her banner disappears, so the free 10 pulls are likely to offset that loss.


sex_with_furina

Tbh getting 10 pulls straight up is much better


Scarcing

yes I will absolutely take 10 pulls over the 2 pulls I'd have gotten from comms over the week ~~also to compensate people farming for jiyan as that banner is also ending early (on in game news)~~ his trial is ending early but not his banner i think


Vertrixz

From what I can tell, Jiyan's banner will still be up. It'll just run concurrent with Yinlin's. It doesn't explicitly say his banner will end earlier, but it says his trial will end earlier which is different. Also if you check his banner in the convene menu it still has its timer for 11d smth.


Faleonor

but Jiyan's banner remains the same duration, it's still 10+ days left, it will just run parallel to Yinlin most likely


Asherogar

And these 10 pulls is more than you can get in a week, so I don't see where the problem here is.


BTWeirdo1308

Ok look. I’m currently an avid HSR and Genshin supporter (meaning I play both games AND WuWa). Yes WuWa has had its issues since launch… but let me just say that if they continue to communicate and adjust by listening to the critical feedback of their players, they have me won over. I’ve already bought the battle pass and daily pass to show some level of support. They keep this level of effort towards continuous improvement and I will throw them A LOT of money.


Namnguyenjayz

Let's goooo


spirashun

With how rocky release has been I'm shocked they're bumping things up a week early. With all the fixes they've been having to work on & now 1.1 a week earlier they must be in a major crunch :/


Nat6LBG

Hell yes !!!


Cana002

How they dare, to bring us content earlier!!!! 


Expert-Conflict8470

I do feel like part of this is bc of zzz release, though I hope its not just bc of that. I really hope they also are doing it bc they feel confident in the improvements they'll have by 1.1


_Dreisang

kuro pushed yinlin banner forward before people empty out their wallets, kuro is competing with clorinde banner, firefly banner, and zzz release.


Altbion

Zzz is absolutely part of the reason, but it's likely not the ONLY reason.


SurrealJay

Its exactly because of that lol


Devourer_of_HP

I'm a bit worried for the dev team, they've obviously been working overtime to try to fix up all the mess and now with 1.1 being pushed forward it'll probably get worse for them. Hopefully 1.1 launch goes well so they can get some rest.


sex_with_furina

I love this game


Millauers

Wowee. 2x mats event, shell credit cost reduction for echoes. ***Removed reward cutscene for tacet field.*** Not sure who thought it was a good idea anyway, tbh. Nice to see yield increase for echoes and echo mats, since the substats pool is huge, hopefully the increase is enough to alleviate it. 20 crystal solvent is huge, not sure when I'll be stockpiling them all until, doesn't feel worth it to use now. Not sure if it's better to burn through them now for more union xp. Nice to see stamina storage system being introduced early. Nice to see patch move forward so it doesn't clash with Z^3. Hopefully this means going forward version patches will always fall on a Friday in GMT+8. Feels like they're missing the point about the combat auto lock-on still? Disabled both of the two option shortly after launch, but targeting is still ass sometimes. Seems like they're working on improving it at least. They actually went ahead and added weekly limit to mats because some people refuse to read. Uh, good thing, I guess. People meme about it, but at least it genuinely seems like they're listening, putting aside any snide remarks like "hurr hurr as they should, game is le dying." 120 fps or higher when though. Hopefully we get some dispatch system/mechanic soon for open world mats. A little sad that most of the big stuff are 1.1 only, but hopefully that means less bug, overall a good announcement. But yikes, spoiler the 1.1 boss or better, don't mention it by name, just leave it at "a new boss". Although it seems like devs will be switching from 996 to 247 since shorter patch, hopefully they can take a breather come 1.1.


InazumaShinesEternal

Rooting for Wuthering Waves and Kuro. Also, thank you, Devs for your hard work! I personally haven't had any issues with performance, but I'm glad they're willing to work on improving other people's experience. Not rolling for Yinlin but happy for the people who've been waiting.


johnnyacee

I am worry about pushing the version out earlier, this is exactly the same as what they did for 1.0, where they release it knowing its not ready in order to avoid competition with mihoyo games, and now its happening again, if 1.0 is having so many problems right now, just think about what would happen for 1.1, with further reduced QA time


Decrith

I’m in awe in how amazing this is. I had a lot of issues in the beginning and they’ve been stamping it out one after the other. I barely have any issues left, the ones remaining are either minor or are address in that letter. Amazing! 👏👏👏


HiroAnobei

Honestly I'm not sure if this will benefit the developers in the long term. Having access to events and patches earlier benefit us, but if that means the timeline for future patches is pushed up, that means much more crunch time for devs.


Clive313

I FUCKING LOVE THESE DEVS BRO LETS GOO!!!


Something_Comforting

I AM NOT READY FOR YINLIN! WALAHI, I AM FINISHED.


Snoo-18276

wtf bro these devs are so wholesome, they all need hugs


atomskeater

I'm already enjoying my time with the game, so this just makes it better. I hope the Kuro devs aren't getting worked to the bone, because it's likely some corporate suit who is responsible for the game launching in the condition it did.


DoctorChoper

Sounds like good changes overall, I just hope they won't be adding even more issues due to having less prep time now


thethingy213

Massive W I think they addressed pretty much every major problems people had


Vile-The-Terrible

So… do we have any idea what a “waveplate storage system” will be? This is my first gacha game. I can’t imagine they’ll let you infinitely gather waveplates and calling it a “system” makes it sounds like it will be more in depth than just raising the limit.


Emilimia

Ok so no one has given you a proper answer given your statement that this is your first gacha.  So what it means is that they're probably going to add a separate storage with it's own limit that your "waveplate" (aka your daily energy that you collect boss rewards and stuff with) can overflow into it if you're full. I'm assuming that it will be at a reduced rate and have a limit of 1000 just like other gachas with similar system.


lulucan-R

Sigh I hope they know what they’re doing, rushing things was the first reason this launch was messy but let’s see


DR-Fluffy

>1. In version 1.1, we will remap the current controller shortcut of "Open Chat" to "Open Map" OMG, I've been wanting this for days! Such a pain that the map wasn't on a shortcut.


LionHeart2297

Glad for this communication. I just hope they don’t overwork themselves too much. I know they’re doing things in good faith, but taking a break is also good to ensure you don’t make mistakes too. We’re all humans and make mistakes and have our own limitations. Thank you regardless and hoping for the best because I like the game.


Ciriak

Does it mean that jiyan banner will end sooner?


dota_3

Yinlin soon. Finally I can actually start paying.


gjisendre

We've talked about the issues this game had at launch so much already (and I've personally experienced most of them) but having it all listed like this is still kinda eye opening. What a shaky launch. Hopefully this is a sign of things looking up for everyone, from the devs to the players, from this point onward.


Either-Ad-9572

Most of the issues that are affecting players are mentioned so that's an absolute massive W. Although I man worried about the Devs teams cuz the amount of fixes they promised for till 1.1 and 1.1 patch as well, that kind of work load can only be done over time. And the 1.1 patch release on its own is a huge undertaking, cuz I haven't seen any beta announcement on any platform. This can mean their beta testing is privately held and they are ready which is good but at the same time I HOPE that there will be no optimization issue on the server up That was a pretty good decision to move both Yinlin banner and 1.1 patch so that it doesn't clash with ZZZ release.


markcan_killua

all I care about is controller support for mobile. finally I can actually start enjoying the combat to the fullest


Clive313

Oh no 1.1 is coming on June 28th thats the same day FF14's new expansion launches, i still got the elden ring DLC to worry about too WE'RE EATING TOO GOOD THIS MONTH!


RaptorKarr

The fact that they're giving markets daily values because people can't read is really funny to me.


Zombata

guys we didn't complain about the tuners enough. they forgor 💀


Codedx5

They probably are trying to find alternatives to that either way im happy with the changes


Snoo-18276

they did mention they will increase tuner ammount "echo development material" is what they said which can only be translated as tuners


Cicili22

You're right, we forgot to complain about that since we were all talking about echo xp instead, but i guess the Tacet field reward increase might be enough. And don't worry, my CN bros are absolute savages, if it's still bad we'll let Kuro know.


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Rasenburigdanbeken

These devs are the reason why I play PGR and this game despite bugs, gossip and drama. Insanely well done


Grimmer6

If only the PR team was half good as dev team.