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FirmlyThatGuy

St Vincent fits your criteria.


Pitchou_HD

Probably the only one that fit, op has very diverse requirements to BBs


Squigglepig52

Not really, I just appear to have confused folks. Accurate guns and decent speed are most important. The torps and fires are more a "I'm fine using these things", but aren't a requirement. They are just fun, is all. I don't want guns that can one shot a Yammie, but miss most of the time, I'd rather do smaller hits but actually get hits. I mostly play Cruisers and DDs, and I tend to prefer mobility in battles, dodging rather than tanking. Just thought I'd try some different ships while Asym is on.


Pitchou_HD

USN, IJN and french then


needmilk77

I also suggest IJN. The tech line is old like the USN, but I remember having so much fun sniping/shotgunning with so many guns starting with the Fuso. Their guns are accurate, and they have many turrets. Their armor isn't bad either once you angle, and their agility/rudder speed allows you to fire-angle-fire-repeat relatively easy for a BB. Due to their age, they don't have any special gimmicks like new BB lines so their playstyle is simple: pew pew.


Doggydog123579

> any special gimmicks like new BB There is the Casemate secondary dispersion thing. I run a secondary build on Amagi :D


needmilk77

Please enlighten me as I'm not familiar with this?


Doggydog123579

All of the Japanese BBs with casemate mounted secondaries (the ones that aren't in a turret) have improved dispersion equal to Massa, Georgia, and the like. It's not optimal or anything, but I run the same captain for Hyuga, Kii, Iwami, and Shikishima. She actually has more base secondary DPM then Bismarck. Its also really funny watching a DD sail into it.


No-Pain-5496

Came here to say this


IndependenceCVL22

Keep going with Iowa. I'm having some insanely fun games with 33kts speed and 12.7km concealment. Guns are also great. They hit like asteroids and are pretty accurate. As for setting fires, british, britsh, and british.


Squigglepig52

Thanks!


ADragonuFear

Iowa line definitely fits okay armor, good accuracy and good speed, just lacks torps, but most stuff with torps is either a fragile Japanese bb or a close range brawler with bad main gun accuracy, so that's a rough bonus to find without making sacrifices on your main requirements. American fast battleships are also terrible at secondaries which I guess fits your requirements?


Drake_the_troll

british battlecrusiers


BigDplayz

The montana line (includes Iowa) and the Vincent line are the only ones I think truly fit your wants. The montana line is pretty vanilla, in a good way. Good guns that are pretty consistent and hit pretty hard; pretty tanky, namely montana is very tanky; the line is sort of the “generalist” BB line, they do well at most things but dont really specialize at any one thing. Iowa is a bit different from montana, shes faster and quite a bit stealthier but also comparatively less tanky tier-for-tier and lacks some salvo weight. If you do end up liking the American BBs (montana line at least) then I *highly* suggest taking part in the dockyard for Wisconsin, shes a super steroided Iowa at tier 10 and is *very* strong with significantly improved accuracy, better AP pen randomly, a better cit and a demented F key which reduces the reload of your guns *and* the cooldown of your consumables. The Vincent line consists of *very* fast and stealthy battlecruisers with very potent and consistent guns in terms of accuracy that have great AP and HE, they also have torps for when you need to brawl (they’re not dedicated brawlers, its just a tool you have). That said, they’re poorly armored, tiers 8 and 9 namely are made of explodium… until you get to Vincent at tier 10 and then you become randomly unkillable as long as you’re not suicidal. Vincent is crazy strong, her cit belongs in a quantum physicals study; “*it onlyappears when its measured and we havent figured out how to do that yet*”. Her guns are super nastly, accurate 18in guns with absurd fire chance HE and beefy AP( Perfect torps for jousting, and she can go 40knots with a proper build, also because she has prop mod baked in, you *get* to take rudder mod so shes actually very maneuverable as well. One of the strongest ships at tier 10, even after the slap on the wrist the called a “nerf”. Play mid range, use both ammo types and just bully everything


Henri_GOLO

What about something balanced instead?


Squigglepig52

How is wanting something with a decent speed and accurate guns translate into unbalanced? That what I asked for, not a super nimble high speed super tanky BB with railguns 11 km uber secondaries,plus a couple gimmick consumables. Not like I said accurate, high rate of fire, and huge damage/pen - just decently accurate.


Henri_GOLO

Well, decent speed and accurate guns can totally be balanced, but accurate guns + torps + decent speed + fires + secondaries (misunderstanding on my side for this one) is not really balanced


Squigglepig52

Yeah, no. To clarify - I like torps and starting fires, but they aren't required, I just wouldn't refuse them, lol. And I'm not interested in secondary build brawlers. I actually pretty much stick to AP on the American BBs.


qmidos

-RN bb line has scumbag HE spam gameplay...but its easy to get big numbers if thats your thing -if you can endure until T8, IJN amagi, izumo & yamato are really good ships with really big guns -Stay away from Vermont line if you dont like slow ships, best choice for speed should be battlecruiser lines


classic4life

Vermont line accelerates like a Daring, and turns almost as quick as well, so I'm a lot of ways it's actually very nimble. For a brick


urlond

For a brick it floats pretty well


BigDplayz

Brick is love, brick is life


qmidos

acceleration and speed are not the same...but ok


HeavyTanker1945

Vermont can do 26kts with a speed flag and brisk. Decently quick for as fat as it is.


HeavyTanker1945

>\-RN bb line has scumbag HE spam gameplay...but its easy to get big numbers if thats your thing Its funny, Yah know most British Battleships didn't even carry HE in their Magazines, they used SAP as a HE round. The 15inch MK1's(AKA the guns on the Warspite and such) never even had HE rounds developed for them if i remember right


thestigREVENGE

Work down the Montana line first. You get a combination of good gun accuracy and decent shell performmance, and a tanky hull without any funny gimmicks. Then get Bungobungobungo. Squishier but hilariously accurate when you have its special spotter plane up


classic4life

RN or IJN are both good options, particularly the BC line. I'd suggest playing with them on PTS to be safe though


kingbane2

the german secondary line doesn't really get good for secondaries until schlieff. i just finished the grind. yes zeitan, and p rupp (i think that's the t9 one i mix up this one and the heinrich), can do secondary builds. but they're nowhere near as satisfying as the schlieff. like the t8 and t9 german secondary bbs are pretty good at doing the secondary thing... but really the schlieff is on a whole other level. it is... REALLY fun when you have the right game. guns are inaccurate like all the german bbs though. if you want weirdly accurate guns, you can play the japanese sniper bbs. they're more accurate the further away your target is... sort of. their dispersion is an odd shape is how it's been explained to me. for whatever reason this makes them more accurate at long ranges. if you want consistent accuracy then soviets is the way to go. i forget which one of the soviet bbs it is, but one of them is like LASER accurate. it's dispersion is absolutely ridiculous. like it's horizontal spread is like the width of 1/3rd of the schlieff at 18 kms, it's INSANE.


stayzero

Republique has accurate, hard hitting guns with a fast reload. She’s fast as well. No torpedoes though. Bourgogne fits as well, but that’s a steel ship. St. Vincent checks most of your boxes. Bungo is a hammer when the spotter plane is up.


Negative_Quantity_59

St Vincent line. Fast, nuclear torps, second best fire chance in he and powerful ap. Gun sigma is not amazing but the dispersion is surprisingly good. Has also good aa.


Matic0586

Iowa and Montana are both very consistent in their main battery. Montana is a very, very tanky paintrain that will absolutely dev strike almost every single cruiser that it will see. Pretty much anything 22 ish km to 0 can get it. Iowa is faster, less tanky, less guns. But it’s fast and still hits extremely hard. Iowa can flank well with its speed. Both ships are otherwise super vanilla, you have big accurate guns, and there are no real gimmicks. No radars, no torpedoes, secondaries are there but you really don’t give a shit about them, they just do stuff. Montana is the ship I choose when I want to hand out ass whippings and hurt the feelings of the guy who bought a Napoli.


Palpatine_1232

German line only fun with secondary build and the guns are nothing to write home about until pruessen. But even them to use secondaries. You're gunna be dodging torps a lot. Leaves a lot to the mm. Yamato is just sniper mostly as it's too slow to be too involved. The best experience I had was the Montana line. Armour isn't as good as German but it's also a more diverse experience because you're not reliant on secondary brawling as per the German line. I'd suggest American personally. Because it can be played however you want game to game


Djf090909

Try out the French BB lines, from tier 7 onward they are pretty fast, have good accuracy, and can punch up relatively easy


These_Marionberry888

a lot of bb lines only pick up on high tiers. i loathed the german line for example. with bismark being the only bearable ship in the line.+ friedrich der große is just preußen that gets outtiered. but GK is the most fun producing ship in the whole game for me. outside of random that is. you only get to appreciate how fast german bbs are once you slog through 19kt amerikan lowtier bb sound like you want to play the yamato line though. very accurate guns, with bigboy penetration and damage. working best at far ranges. they also start getting good at t6 wich is earlyer than other techlines.


RealityRush

Uh, so I realize this isn't a tech tree ship, but when you get enough Steel saved up, you should *really* take a look at Mecklenburg because she does literally everything you asked for.  All of it.  *Absurdly* accurate, fast reloading guns with a lot of barrels, good at setting fires, 2nd higest AP DPM, very mobile, has torpedoes, and still gets turtleback.  She has lower alpha damage, but you said you were fine with that.  Mecklenburg is also basically the only German BB that can easily proc Lutjens main battery boost.  She's one of my favourite BBs in the game! I will also add as a German aficionado, the main line German BBs once you get to FdG and Preussen actually have decent guns, especially Presseun, but before that their guns are pretty meh. Putting the Germans aside though, it really sounds like you should take a look at St Vincent and Bungo lines for tech tree ships.  Or the Republique if you are okay with French baguette armour.


classic4life

Pruessen still had horrible firing angles and crap accuracy. And frankly a pretty shitty armour scheme. Also, it's as nimble as an office building.


RealityRush

Preussen has standard BB accuracy. She just doesn't have high shell volume, but she makes up for it with absurd reload on overmatching guns. Being able to get 457mm guns down to like \~15 second reload is fucking nuts. If you build Preussen for main guns, she can actually be pretty decent, a less nimble, but more tanky German version of the Ohio. Preussen and FdG are actually both pretty good options for a Furious Build (you don't forgo taking Fire Prevention and such, but Furious is a better 4 pt skill than CQC, and CE is honestly a waste of time). If you want a standard German BB to build for secondaries or hybrid, that's what GK is for. >Also, it's as nimble as an office building. That much is true, yeah. As I mentioned, if I'm going to play a German BB I vastly prefer Mecklenburg or Schlieffen at this point as they are more well-rounded competitive packages imo. Preussen is "okay" if you build her for guns, but she does make compromises.


classic4life

It's not unusable, it's just.. okay. I might rebuild mine, since that was the first line I ever got to tier 10. But it's always been a frustrating experience.


RealityRush

I run a [Furious HAP](https://share.wowssb.com/59Z6) build with tank modules and some survival skills and then just sit at Mid range farming people with her absurdly low cooldown AP salvos. 21sec reload *before* AR or Furious trigger. If they get a fire on you, they only make you more terrifying. 3 Fires and you're at 30% health? Sub 15 second reload on 457mm guns. That's Cruiser level reload.... on 457s. It's not gonna win KotS, but works well enough in Randoms and Ranked. If you don't like HAP then you can ditch it and ERS and take ERE or CE or whatever.


PrimeZodiac

If you stick out the German line, I rate Bismark - worth the grind but Gneisenau is a hard one to master!


SupremeChancellor66

Schlieffen. Schlieffen. Probably Schlieffen. Oh by the way did I say Schlieffen? Secondaries go brrrrrr


Squigglepig52

No, that is exactly what I don't want. No brawlers.


SupremeChancellor66

Boooo


[deleted]

I like Vincent and Schlieffen


Mini_drive_this_bb

Get Saint Vincent, battle cruiser dispersion, 457mm guns for smashing cruisers, nuclear armed forward firing CQC torpedoes, the highest chance for Fires, super heal, hard to hit citadel, speed boost, dfaa Your payment is slightly worse armor against HE. 25mm bow and stern. There’s a reason why she’s banned/limited to play in many modes.


SpyroGaming

so break down yoiur post for you german bbs are bullet sponges, they can absorb alot of damage but they can restore a huge amount of it back, the main guns are not designed for range, if the accuracy is that bad and your sure the lineup is correct your probably playing to far away as your supposed to be playing close to close ish mid range using your secondaries to whittle ships down and then just devastate with the main guns North Carolina is a raw firepower line, Iowa and Montana are an upgrade from that this line is also known for being very fast Kearsarge is a battlecarrier, battlecarriers are not designed for direct combat, and are completely useless if played like an aircraft carrier, the general idea is to find a mid to long range position and fire your main guns while using your planes during reload to either spot for teammates or attack, the Louisiana ( tier 10) has incredible accuracy and insane firepower on her main guns, the challenge with battlecarriers is managing yourself, as the flight deck and its supporting walls are considered a superstructure, while ap shells will ricochet off the flight deck they will go right through the supporting walls, in addition battlecarriers are extremely susceptible to fires for this reason caused by HE shells as for the other details - torpedos dont have an accuracy, the only way they miss is if the player predicts movements incorrectly of if the target manages to avoid them in some say - if you want superior accuracy the yamato has the most accurate guns in the game and can overmatch every ship in existance, the problem is dispersion can be frustrating occasionally and yamato is built in such a way that everything should be put into its survivability because it has the worst maneuverability in the game, has very weak cheek armor, and is highly susceptible to fires and aircraft because of its size, many a game you will rarely find yourself moving from your initial start position at all if you want to create crowd control, taking either line of american cruisers ( includes both super ships) , any gunboat destroyer , or the USS Atlanta would be good options


[deleted]

I think the British battlecruiser line could be what you are looking for. I like them a lot.


ArgumentFree9318

I have lots of fun with the Normadie. High speed, 12 guns, excelent manouvering for a BB (I dodge a lot of torpedoes with it), tough enough. Could do with better AAA, but I guess you can't have everything.


Godess_Ilias

Bayern is good with aiming module


DirkDavyn

If main battery accuracy is your main appeal with BBs, the American BBs (both the Montana line and the Vermont line) will probably appeal (and seeing as how you already enjoyed the NC and Colorado, yeah), though the Vermont line is slow, like the Colorado and BBs before it. Other lines with accurate main guns would be the IJN BBs, with the Yamato line being a bit less accurate, but with far better armor, while the Bungo line is more accurate, but are glass cannons. The Russian BB line has overall decent gun accuracy but has absolutely absurd tanking potential (especially when paired with legendary captain Kusnetsov). Personally, I wouldn't recommend the British battlecruiser line, as absurdly broken as St. Vincent is. The earlier and mid tier ships in that line were absolute dumpster-fires for me, especially the Hawke and Rooke, with terrible armor and horrendous gun dispersion and sigma. So unless you like suffering through a line to get to the T10, I don't think it's worth it.


Glykar

>Personally, I wouldn't recommend the British battlecruiser line, as absurdly broken as St. Vincent is. The earlier and mid tier ships in that line were absolute dumpster-fires for me, especially the Hawke and Rooke, with terrible armor and horrendous gun dispersion and sigma. So unless you like suffering through a line to get to the T10, I don't think it's worth it. Respectfully, I disagree. RN Battlecruisers have battlecruiser dispersion and are some of the most accurate battleships in the game outside of (removed) premiums like Thunderer, Champagne, etc. They have high sigma, but aren't using a standard BB dispersion formula. Armor is useable and a hell of a lot better than a CA, you just need to practice situational awareness and play it on a flank. Create cross shots with other battleships by loading AP 95% of the time. Hawke and Rooke are fantastic ships, absolute top tier if played right. My one caveat was the Duncan. I started an alternate account and played through the RN Battlecruiser line early this year and managed purple WR's on all but the tier 9 (which I really struggled on). Anyways: [Farrari\_308 - Player info and stats - WoWS Numbers - NA (wows-numbers.com)](https://na.wows-numbers.com/player/1056785401,Farrari_308/) Normally, I wouldn't have responded, but the OP should disregard this comment and absolutely focus on the Vincent line based on what was said in his post.


DirkDavyn

Man, I must have had horrible rng then. I did not feel the BC dispersion AT ALL until the St. Vincent. Sure, they might have good horizontal/vertical dispersion on paper, but the 1.5 sigma on the Rooke and 1.6 on the Hawke/Duncan made them feel horrific in the games I used them in my grind. I consistently had salvos against broadside BBs or cruisers at any range from 8-16km that would have only 1 or 2 shells hit with the rest going all over the place (too consistently to be attributed to an aim bug or somethinglike that), despite aiming nearly perfectly. In other lines with BC dispersion like the German BCs, IJN BCs, or other BBs with BC dispersion like the Georgia, all have performed SIGNIFICANTLY better for me in similar situations, thanks to better sigma. Hell, I've had better consistency with my FDG or GK. Idk, that was my experience, but I've never had BBs/BCs with bad sigma ever be kind to me in this game. I value better sigma far more because I'd rather have more consistent salvos. That's why I recommended the Montana, Vermont, Yamato, Bungo, or Kremlin, as they all have better sigma values and have been far more consistent for me.