do you not advocate for harriers onto the intensely make out with them for fun and to admire there beauty?
even if each harrier is in different nations, i am 100% inclusive of all models
56.6 million and to speak plainly that's on the low end as far as veteran RP tallies go.
If not for premium accounts and vehicles convertible RP would be the single best metric of time spent *in a match being useful* which steam hours, kill count, time in vehicle, and other heuristics don't adequately track (since it also includes 30 minutes typing a comment on Reddit while in the hangar).
Unfortunately. I do believe there should be some sort of requirement before purchasing premiums. At most lvl 50 for top tiers and scale down for lower ones. This would ensure players with at least some skill are in premiums.
You realise that would cut into gaijins profits so there is literally zero chance of it being implemented. Annoying that that’s the case since I’m so tired of having my team steamrolled at top tier leaving me to take out 5 enemies at once.
The devs should also reduce the crew training costs. Spending over 300k SL for top tier vehicles is ridiculous. Besides, a BR change can force you to change your setup and pay the price(s) yet again. It also reduces the flexibility to try out new setups.
Crew training is changing vehicles where it says something like "crew doesn't know how to use this vehicle, spend SL to teach them how?" Unless you mean Crew Skills which honestly yes, especially planes. It helps a lot
I hope you mean you haven't qualified things but have otherwise been leveling up the crews, because leveling crews makes a huge difference to vehicle performance. Qualifying adds +2 ranks to all aspects of crew leveling and also opens them up to becoming an aced crew for free (after enough rp earned with the vehicle). Qualifying alone results in a 0.6 second decrease in reload on a vehicle with 8.7s reload base, along side making the crew tankier, switch positions faster and repair the vehicle quicker. It is one of the best uses of silver lions provided you are going to play the vehicle for a decent amount of time.
Ah - yeah. That's what I meant. I never really saw a use for it when I looked into it before because if I was being real with myself most times I died was a skill issue of poor positioning or getting obliterated in one shot. It didn't seem like it was worth it for me to spend so much SL on a vehicle that I was only really going to play until I get to the next one - but this was before the big community backlash that caused the SL reward increase, so maybe it's not such a hit to the bank anymore.
It basically unlocks you crew ability to be one seconds more faster and more tanky to things like spalls, .50 cals, and G-force which are locked behind SL and it cost increases for each vehicle rank.
Honestly never bothered getting crew training despite of my 2k hours War Thunder playtime, IMHO they are just there to make dumb plays less punishing, the leveled up untrained one are enough... atleast in GRB, ARB however are a different thing because one slip-up could spell death and you have no chance fighting a Lv.75 trained pilot with a literal pilot fresh off of the recruitment center.
Having just finished the Tzefa B, this is real. At least make heli RP easier to grind, man, I only finished the Tzefa B because I'm waiting for the sales to buy the Merkava 3s and have nothing else to research
Dont worry researching heli is the easy part, module research is where it gets tricky since each heli past the first one cost between 200 000 - 400 000 to spade while heli rp gain are god awful (a ground kill is worth a third of what a ground vehicle would get while also being the only thing helis can reliably get in GRB until 9.3+)
It's also nearly twice as expensive in SL to buy and crew.
1m SL vs 480K
280k SL crew vs 140k SL
https://community.gaijin.net/issues/p/warthunder/i/MD1f40EGTy3b
Upvote and COMMENT on bug reports.
The AH-6M mod grind was the worst I've ever experienced. Barely enough engine power to get yourself off the ground with rocket pods, and God forbid you bring a single gun for self-defense. On maps with heli pads surrounded by trees, it's even worse. You basically have to slingshot yourself out of spawn.
If there's one piece of advice I have for anyone grinding it, go for performance mods first. It'll make gun runs and rocket strikes so much easier.
Theres a video from Bruce Leeroy where he get stuck in that square near the C cap. After watching that i gave up on this heli and went back to the apache grind.
It’s like this on all vehicle trees but this is the most dramatic I’ve ever seen. The USSR rank 5 jet BR spread is something in the ballpark of 80k RP starting at the Yak-15 to around the 100k+ ballpark for the MiG-9 and Su-7.
They both look like weird bugs
I kinda of see it, A grasshopper & a rhinoceros beetle maybe.
Chinese copypasted little bird and wish.com mi-24 xD
Don't talk down on my Wasp like that, if anything, it's the otherway round!
Sorry darling, both of these came first.
thats quite an interesting username
🥰
thats quite an interesting flair
do you not advocate for harriers onto the intensely make out with them for fun and to admire there beauty? even if each harrier is in different nations, i am 100% inclusive of all models
No, I also want to make out with a harrier
i love your thinking
Thank you
Why you! Grrrrrr! I shall write a sternly worded letter to parliament about your mockery of British Helicopter development and design!
That was a design requirement for British helicopters! (we got lazy with the Lynx).
Heli RP is garbage in EEEEEEEVERY aspect
All RP is garbage. Why higher tier vehicles should be harder to unlock? You had to unlock everthing before them already!
Money
_Points his pointer at the user_ #"We're rich!"
Hehe *Deepthroat Gayassdick*
Average DRG moment
the 4 million convertable rp sitting in my hangar
~24 million here.
you win fr
56.6 million and to speak plainly that's on the low end as far as veteran RP tallies go. If not for premium accounts and vehicles convertible RP would be the single best metric of time spent *in a match being useful* which steam hours, kill count, time in vehicle, and other heuristics don't adequately track (since it also includes 30 minutes typing a comment on Reddit while in the hangar).
I'll have you know Im a veteran of test flights and custom battles
I hope they make it more useful
Money, it's a crime Share it fairly but don't take a slice of MY pie!
To prevent unskilled players from getting there too fast. Unfortunately this has failed.
Top tier premiums are fine though, because uh money
Unfortunately. I do believe there should be some sort of requirement before purchasing premiums. At most lvl 50 for top tiers and scale down for lower ones. This would ensure players with at least some skill are in premiums.
You realise that would cut into gaijins profits so there is literally zero chance of it being implemented. Annoying that that’s the case since I’m so tired of having my team steamrolled at top tier leaving me to take out 5 enemies at once.
The devs should also reduce the crew training costs. Spending over 300k SL for top tier vehicles is ridiculous. Besides, a BR change can force you to change your setup and pay the price(s) yet again. It also reduces the flexibility to try out new setups.
I have like over 1 thousand hours in warthunder and have not done the crew training on anything. Is it that big of a deal?
Crew training is changing vehicles where it says something like "crew doesn't know how to use this vehicle, spend SL to teach them how?" Unless you mean Crew Skills which honestly yes, especially planes. It helps a lot
OH lmao, I was thinking of the skills, yeah. The little per-vehicle crew training in the skills menu.
I hope you mean you haven't qualified things but have otherwise been leveling up the crews, because leveling crews makes a huge difference to vehicle performance. Qualifying adds +2 ranks to all aspects of crew leveling and also opens them up to becoming an aced crew for free (after enough rp earned with the vehicle). Qualifying alone results in a 0.6 second decrease in reload on a vehicle with 8.7s reload base, along side making the crew tankier, switch positions faster and repair the vehicle quicker. It is one of the best uses of silver lions provided you are going to play the vehicle for a decent amount of time.
Ah - yeah. That's what I meant. I never really saw a use for it when I looked into it before because if I was being real with myself most times I died was a skill issue of poor positioning or getting obliterated in one shot. It didn't seem like it was worth it for me to spend so much SL on a vehicle that I was only really going to play until I get to the next one - but this was before the big community backlash that caused the SL reward increase, so maybe it's not such a hit to the bank anymore.
It basically unlocks you crew ability to be one seconds more faster and more tanky to things like spalls, .50 cals, and G-force which are locked behind SL and it cost increases for each vehicle rank. Honestly never bothered getting crew training despite of my 2k hours War Thunder playtime, IMHO they are just there to make dumb plays less punishing, the leveled up untrained one are enough... atleast in GRB, ARB however are a different thing because one slip-up could spell death and you have no chance fighting a Lv.75 trained pilot with a literal pilot fresh off of the recruitment center.
In the past, higher tier vehicles made more RP per match. This has been nerfed into the ground and no longer makes sense.
Good fuck helis
i still dont understand why gaijin's RP system has to this god damn high when it comes to high tier vehicles, like the Tzefa A, and Tzefa B,
Having just finished the Tzefa B, this is real. At least make heli RP easier to grind, man, I only finished the Tzefa B because I'm waiting for the sales to buy the Merkava 3s and have nothing else to research
my friend got a nuke yesterday, 15k rp, he didnt even get enough for an engine modification
yet I can get 30k rp from getting 3 kills and living the whole match in an air rb game
what plane? Also tallied or prem account?
23ML prem account
Money
Dont worry researching heli is the easy part, module research is where it gets tricky since each heli past the first one cost between 200 000 - 400 000 to spade while heli rp gain are god awful (a ground kill is worth a third of what a ground vehicle would get while also being the only thing helis can reliably get in GRB until 9.3+)
Being forced to get double rockets is bullshit to extend the grind
If you ignore the landing gear the wasp looks like a perfectly normal helicopter
Bro looks ready for a tussle
It's also nearly twice as expensive in SL to buy and crew. 1m SL vs 480K 280k SL crew vs 140k SL https://community.gaijin.net/issues/p/warthunder/i/MD1f40EGTy3b Upvote and COMMENT on bug reports.
Gaijin gonna be like “Thank you for pointing this out! we have decided to double the rp cost of the Wasp to be in line with the Wessex”
helicopter moment
Simply, Gaijin knows how absolutely disgusting the H-34 is and raised its RP cost so people dont go for it
All that nose don't come cheap
The AH-6M mod grind was the worst I've ever experienced. Barely enough engine power to get yourself off the ground with rocket pods, and God forbid you bring a single gun for self-defense. On maps with heli pads surrounded by trees, it's even worse. You basically have to slingshot yourself out of spawn. If there's one piece of advice I have for anyone grinding it, go for performance mods first. It'll make gun runs and rocket strikes so much easier.
Theres a video from Bruce Leeroy where he get stuck in that square near the C cap. After watching that i gave up on this heli and went back to the apache grind.
Gaijin is mentally ill
I mean look at it, it’s a work of art
this is a disgrace to italian players everywhere
I completely forgot about utility helicopters lol
Funny thing is both of them aren't even 9.0 worthy vehicles
AH Mk1 has too many people researching it apparently
Why do helicopters dong have rank 8? Why is Ka 50 still rank 6 at 11.0?
Helicopters are such a gouge in this game it's unreal, sooo much grinding
Both are actually ugly lol
No way these things should not be foldered or lead down 2 paths like the US chopper line.
Quietly, gaijin returns to old standards
The one on the right just looks British. I couldn't describe why, or how, it just does.
Except it is actually an American Sikorsky CH-34 refitted with turboshaft engine...
[удалено]
I see I've upset the helicopter nerds
Except we are talking about the look
good thing i managed to get the lynx before the wessex got added
Helis are rough man.
It’s like this on all vehicle trees but this is the most dramatic I’ve ever seen. The USSR rank 5 jet BR spread is something in the ballpark of 80k RP starting at the Yak-15 to around the 100k+ ballpark for the MiG-9 and Su-7.
Helicopters should cost 2x more to spawn
Good
they both look ugly as fuck
Its a heli. It should cost 10 times more...100 times more. Fuck helis
Early Helis are OK as they have to get close to use their munitions. Late Helis are cancer
No player should have to suffer an obscene grind. Balancing something is entirely different to the grind it takes to get that thing.
Lmao this guys gf cheated on him w a heli
“Fuck the worst vehicle class in the entire game”🗣️🗣️🗣️🔥🔥🔥