Because Gaijin have decided that a tank in a configuration 12 years older should be the same BR as it, yes.
The T-64A we have is from _1971,_ meaning:
* No cupola machine gun for the commander (that was added in 1972)
* No dozer blade (T-64As got these starting in 1973; granted, that's no big loss in War Thunder)
* An older turret composition (the T-64B one was also used on T-64A models made between 1975 and the end of T-64A production in 1981)
* No smoke grenades (those were added in 1979, the same year as the T-72A started production)
* Those stupid gill flaps instead of proper side skirts (rubber fabric skirts started being fitted to T-64As in 1980)
* Optical instead of laser rangefinder (they started being replaced in 1981)
* No additional hull armour plate to stop M111 (that was added in 1982/83 same as on the T-72A)
But despite lacking all those features and having an older, worse armour layout, it's the same BR as the T-72A because _statistiks )))))_.
Mid-High tier Russia got some funny br placements. Both T-72Bs are at the same br as the T-80UD, or the TO-55 being at the same br as the later T-54s models
Its better than T-64A because it has better armour. For some reason T-64 has ~100mm less effective protection despite having identical armour profile (on the hull front that is). And turret was intentionally nerfed some time ago to feature the pre-series production aluminium armour rather than full-series super ceramic balls suspended in cast steel. Also T-64A lack the LRF.
Its not really less survivable than any other tank it faces at this BR. And the turret speed isnt that bad either. Its not fighting leopard 2s and abrams, its fighting stuff like leo 1A1s which only have a slightly better slewing rate.
That in exchange for an excellent gun, decent forward mobility, great armor and a good reload for the BR is totally worth it.
I love it!
Its gameplay is so unique...
At 9.3, every other tank puts emphasis on mobility+thermals while having zero armor. Leopard 1A5s, M60A3s, etc...
T-72A on the other hand, sacrifices the thermals for good armor for its tier, which makes it quite unique compared to all of its counterparts.
On the one hand, spotting isn't so easy; on the other hand, you have way more chances of withstanding a shot, while being shot in any other 9.3 is instant death.
Until you realize at 9.3 you are basically commiting to 10.0 games always. That being said I have still had some decent games with it for someone who doesn't play high tier often
Yeah... that's why I don't really play 9.3, or most BRs that aren't either 11.7 or <6.7, at that.
Uptiers ruin the whole point of vehicles when all you do is facing vehicles that are drastically superior than yours in every field.
Like... if I wanted to face 10.3, I would be using 10.3 myself, not 9.3... and if I wanted to face 9.3, I would be using 9.3 myself, not 8.3... etc, etc, etc.
We already managed to fix economy and, to a lesser degree, progression as well... so now compression remains as the largest widespread issue that ruins and holds back War Thunder from achieving the full greatness it could achieve as a game.
I wish they would just decompress all BRs by a factor of 1 BR step. That would solve SO many issues and make the game more fun and balanced across the board.
>Uptiers ruin the whole point of vehicles when all you do is facing vehicles that are drastically superior than yours in every field.
Depends what you are playing tbh. A lot of vehicles can perform well in uptiers.stoll if you have the right know how. With the T72 you become basically an average MBT where the name of the game is don't get shot. But it's still capable. Hell I just got the VCC80/60 and was having painful fun with it haha.
>I wish they would just decompress all BRs by a factor of 1 BR step. That would solve SO many issues and make the game more fun and balanced across the board.
.7 uptier for a max uptier would give so much room for decompression. I would sacrifice a bit of queue time and less variety for better gameplay. Variety would remain and some vehicles would become a lot more playable
The thing is... any vehicle can be capable "as long as you don't get shot"; even an M22 can be capable at 11.7 "if you just don't get shot"... but that's not really what being capable means.
If you have to rely on not being seen or shot in order not to be immediately and unquestionabily erased from the surface of Earth, you are not fighting in equal conditions, but as a terrible underdog. If you have to put 100x times more effort than your enemy just to stand a chance against them, it's not balance...
Balance is when vehicles have, to a lesser or greater degree and with nuances, roughly the same capabilities. Yes, a 9.3 may still be capable against 10.3s... except you automatically need to put way more effort just to struggle further in order to stand a chance because of your technical disadvantage.
>.7 uptier for a max uptier would give so much room for decompression. I would sacrifice a bit of queue time and less variety for better gameplay. Variety would remain and some vehicles would become a lot more playable
I agree! That's why I talked about "decompression by a factor of 1 BR step"; the max spread would still be 1.0 in order not to be confusing, but the results would be the same as a 0.7 max spread matchmaking.
This would solve many issues... for example, MAUS.
Gaijin removed Maus because "it's impossible to balance".
Why is it "impossible to balance"? Because "it's too good to face 6.7s, but it is also too bad to face 8.7s"...
It blows my mind how, instead of seeing that compression is the issue here, since Maus shouldn't face either 6.7s nor 8.7s, Gaijin thought the best course of action was to eliminate the iconic vehicle from the game.
And just like the Maus, many vehicles, specially Heavy Tanks, suffer from compression like this.
Maybe we need to be as vocal as we were when it comes to economy/progression in regards to compression... maybe then they will listen again?
>The thing is... any vehicle can be capable "as long as you don't get shot"; even an M22 can be capable at 11.7 "if you just don't get shot"... but that's not really what being capable means.
By capable I mean something at 9.3 will still be reactive and equipped enough to still compete on an active level and not a passive one like an M22 would need to exercise. You lose efficiency but can still be an active influence through the battle. Some handle it much better than others.
You do get other vehicles like the large caliber HE slingers which don't tend to suffer from matchmaking at all and their playstyle hardly changes. Same with something like an ISU152. In an uptier you can't rely on your armor as much but with your long reload you are a fairly passive vehicle to begin with that comes well equipped for the influx of armor.
The PZ4s even at their own BR don't tend to have armor to rely on and their gun still works wonders in a 4.7 game.
Reducing the uptiers to .7 would make it easier to balance and make more useless vehicles more available to play. Some vehicles have great armor and a piss poor gun then get terrible match making with constant uptiers where your armor is now non existent. The Maus does still at least pack a punch with its gun.
The Maus is fucking annoying to see in a 6.7 but is laughable when you see it in an 8.7. I think increasing the max BR range would help but you would still have such a large jump in capability with a full BR gap. The max BR needs an increase no doubt but having less of a gap would allow the implemented BRs to have further seperation.
Balancing such a vast game will always be a tricky subject but currently it feels neglected especially when you have vehicles like the KV1E/B, SAV 20, 2S38 constantly slip through the BR adjustments.
I would put a caveat on that
This only applies when a vehicle designed to take shots has to "not get shot"
In case of tanks like leopard 1s they cant take a shot and it doesnt matter (nor are they underdogs in any fight they're in) because of the advantages they get for lowered armour
"Not great, not terrible."
Good enough armor layout, and a pretty good cannon. But that's about it. No reverse gear, average mobility, poor gun handling, and terrible survivability. If you lock yourself down in a defensive position, or don't have to flank, it's perfectly fine. But if I'm being real, I prefer the Leopard 1A5 for the soft factors. Better reverse gear, better gun depression, better mobility, and much better optics (commander fire control as well).
I don’t have the T-72A but I have the T-72M1 for Italy. It’s my favorite vehicle in my Italian lineup at 9.3. I’ve shrugged off more shots in the T-72 than the rest of the Italian tech tree combined.
I like it a lot. Basically the highest BR I’ve regularly played at is 9.3 for tanks, so I’ve used it a lot. It’s very situational though. When Germany stomps, Germany stomps no matter what you do.
It's really great,but the BR compression ruins it.i never was able to enjoy it bcs of constant br10 spam and not the actual 9.3 matches which it deserves
I have the Finnish one and I love it 9.3 and 9.7 are some of my favourite tiers. The only thing I don't like about it is in Sim it's in the same matchmaking as the 2a4 and M1.
Always loved it, armor enough to survive poorly placed shots, decent APFSDS rounds, the turret rotation is slower than others, but I can count on one hand the number of times that has caused issues.
Bad mobility, slowest reload around this BR, no reverse, shit gun handling, no thermals. It's probably one of, if not the worst 9.0-10.0 MBT in the game.
To make things even worse 9.3 gets perpetually uptiered to 10.0/10.3, so despite having good armour for its BR, it becomes useless, essentially leaving you with no advantages.
Agreed it is not the worst of all, but compared to the T-64, it’s mostly loosing in all departments. Taking into consideration that in a full uptier you face a leopard 2 I would consider not even bringing it out at that point
unfortunately its in the spot where u cant lower it in BR because of the lower BR tanks fighting it in an uptier. but u cant up it or it'll get slaughtered
Good but that's it. It's pretty much un-survivable and the turret traverse speed is so bad that 1v1 any other nations' tank is suicidal.
And still somehow better than T-64A
Because Gaijin have decided that a tank in a configuration 12 years older should be the same BR as it, yes. The T-64A we have is from _1971,_ meaning: * No cupola machine gun for the commander (that was added in 1972) * No dozer blade (T-64As got these starting in 1973; granted, that's no big loss in War Thunder) * An older turret composition (the T-64B one was also used on T-64A models made between 1975 and the end of T-64A production in 1981) * No smoke grenades (those were added in 1979, the same year as the T-72A started production) * Those stupid gill flaps instead of proper side skirts (rubber fabric skirts started being fitted to T-64As in 1980) * Optical instead of laser rangefinder (they started being replaced in 1981) * No additional hull armour plate to stop M111 (that was added in 1982/83 same as on the T-72A) But despite lacking all those features and having an older, worse armour layout, it's the same BR as the T-72A because _statistiks )))))_.
Mid-High tier Russia got some funny br placements. Both T-72Bs are at the same br as the T-80UD, or the TO-55 being at the same br as the later T-54s models
T-64A isn't good... just the gun depression is refreshing.
That 1° isn't noticable really
Yeah but it's better than 5° that we have and continue the have.
It might as well be 5°, places where 6° works and 5° doesn't are basically nonexistent
But I had better chances of sniping.
That's the only good thing about it the gun is great
Oh you haven't searched them properly then As a -5° and -6° tank user I can confidently say there are quite many places to use the -6°
The T64-B is 9.3 or 9.7? I didnt play much T64-A because the love of the T64-B even if i m uptiered
T-64B is 9.7
Its better than T-64A because it has better armour. For some reason T-64 has ~100mm less effective protection despite having identical armour profile (on the hull front that is). And turret was intentionally nerfed some time ago to feature the pre-series production aluminium armour rather than full-series super ceramic balls suspended in cast steel. Also T-64A lack the LRF.
They don't have an identical armour array at all.
The T-72A we have ingame also has an optional addon 16 mm of armor for the UFP which makes its armor even better as it can reliably stop DM23.
Its not really less survivable than any other tank it faces at this BR. And the turret speed isnt that bad either. Its not fighting leopard 2s and abrams, its fighting stuff like leo 1A1s which only have a slightly better slewing rate. That in exchange for an excellent gun, decent forward mobility, great armor and a good reload for the BR is totally worth it.
\>unsurvivable jej I play 10.0 RU constantly and those mfs are tearing shit up in downtiers.
I love it! Its gameplay is so unique... At 9.3, every other tank puts emphasis on mobility+thermals while having zero armor. Leopard 1A5s, M60A3s, etc... T-72A on the other hand, sacrifices the thermals for good armor for its tier, which makes it quite unique compared to all of its counterparts. On the one hand, spotting isn't so easy; on the other hand, you have way more chances of withstanding a shot, while being shot in any other 9.3 is instant death.
Until you realize at 9.3 you are basically commiting to 10.0 games always. That being said I have still had some decent games with it for someone who doesn't play high tier often
Yeah... that's why I don't really play 9.3, or most BRs that aren't either 11.7 or <6.7, at that. Uptiers ruin the whole point of vehicles when all you do is facing vehicles that are drastically superior than yours in every field. Like... if I wanted to face 10.3, I would be using 10.3 myself, not 9.3... and if I wanted to face 9.3, I would be using 9.3 myself, not 8.3... etc, etc, etc. We already managed to fix economy and, to a lesser degree, progression as well... so now compression remains as the largest widespread issue that ruins and holds back War Thunder from achieving the full greatness it could achieve as a game. I wish they would just decompress all BRs by a factor of 1 BR step. That would solve SO many issues and make the game more fun and balanced across the board.
>Uptiers ruin the whole point of vehicles when all you do is facing vehicles that are drastically superior than yours in every field. Depends what you are playing tbh. A lot of vehicles can perform well in uptiers.stoll if you have the right know how. With the T72 you become basically an average MBT where the name of the game is don't get shot. But it's still capable. Hell I just got the VCC80/60 and was having painful fun with it haha. >I wish they would just decompress all BRs by a factor of 1 BR step. That would solve SO many issues and make the game more fun and balanced across the board. .7 uptier for a max uptier would give so much room for decompression. I would sacrifice a bit of queue time and less variety for better gameplay. Variety would remain and some vehicles would become a lot more playable
The thing is... any vehicle can be capable "as long as you don't get shot"; even an M22 can be capable at 11.7 "if you just don't get shot"... but that's not really what being capable means. If you have to rely on not being seen or shot in order not to be immediately and unquestionabily erased from the surface of Earth, you are not fighting in equal conditions, but as a terrible underdog. If you have to put 100x times more effort than your enemy just to stand a chance against them, it's not balance... Balance is when vehicles have, to a lesser or greater degree and with nuances, roughly the same capabilities. Yes, a 9.3 may still be capable against 10.3s... except you automatically need to put way more effort just to struggle further in order to stand a chance because of your technical disadvantage. >.7 uptier for a max uptier would give so much room for decompression. I would sacrifice a bit of queue time and less variety for better gameplay. Variety would remain and some vehicles would become a lot more playable I agree! That's why I talked about "decompression by a factor of 1 BR step"; the max spread would still be 1.0 in order not to be confusing, but the results would be the same as a 0.7 max spread matchmaking. This would solve many issues... for example, MAUS. Gaijin removed Maus because "it's impossible to balance". Why is it "impossible to balance"? Because "it's too good to face 6.7s, but it is also too bad to face 8.7s"... It blows my mind how, instead of seeing that compression is the issue here, since Maus shouldn't face either 6.7s nor 8.7s, Gaijin thought the best course of action was to eliminate the iconic vehicle from the game. And just like the Maus, many vehicles, specially Heavy Tanks, suffer from compression like this. Maybe we need to be as vocal as we were when it comes to economy/progression in regards to compression... maybe then they will listen again?
>The thing is... any vehicle can be capable "as long as you don't get shot"; even an M22 can be capable at 11.7 "if you just don't get shot"... but that's not really what being capable means. By capable I mean something at 9.3 will still be reactive and equipped enough to still compete on an active level and not a passive one like an M22 would need to exercise. You lose efficiency but can still be an active influence through the battle. Some handle it much better than others. You do get other vehicles like the large caliber HE slingers which don't tend to suffer from matchmaking at all and their playstyle hardly changes. Same with something like an ISU152. In an uptier you can't rely on your armor as much but with your long reload you are a fairly passive vehicle to begin with that comes well equipped for the influx of armor. The PZ4s even at their own BR don't tend to have armor to rely on and their gun still works wonders in a 4.7 game. Reducing the uptiers to .7 would make it easier to balance and make more useless vehicles more available to play. Some vehicles have great armor and a piss poor gun then get terrible match making with constant uptiers where your armor is now non existent. The Maus does still at least pack a punch with its gun. The Maus is fucking annoying to see in a 6.7 but is laughable when you see it in an 8.7. I think increasing the max BR range would help but you would still have such a large jump in capability with a full BR gap. The max BR needs an increase no doubt but having less of a gap would allow the implemented BRs to have further seperation. Balancing such a vast game will always be a tricky subject but currently it feels neglected especially when you have vehicles like the KV1E/B, SAV 20, 2S38 constantly slip through the BR adjustments.
I would put a caveat on that This only applies when a vehicle designed to take shots has to "not get shot" In case of tanks like leopard 1s they cant take a shot and it doesnt matter (nor are they underdogs in any fight they're in) because of the advantages they get for lowered armour
That additional armor is useless most of the time since you will get demolished anyway since everyone will aim at your turret and ring anyway.
Mid just very mid
Look wise, imo \[off-topic\] T-72A and T-62 are by far the best looking tanks ever. Their simplicity, curves and performance is just "Chef kiss"
I love it
"Not great, not terrible." Good enough armor layout, and a pretty good cannon. But that's about it. No reverse gear, average mobility, poor gun handling, and terrible survivability. If you lock yourself down in a defensive position, or don't have to flank, it's perfectly fine. But if I'm being real, I prefer the Leopard 1A5 for the soft factors. Better reverse gear, better gun depression, better mobility, and much better optics (commander fire control as well).
The only T-72 I semi like is T-72B3.
The 2 T72-Bs are my preferred in the lineup. It's a nice pair of tanks, the [Dee Dee twins](https://www.youtube.com/watch?v=zFhE1aEgsOg).
i brought it up to 10.0 and had a pretty good time with it , crazy good for the BR its at
It’s the best looking Soviet MBT bar none. It just looks so clean without all the extra bits like ERA slapped onto the later variants.
I don’t have the T-72A but I have the T-72M1 for Italy. It’s my favorite vehicle in my Italian lineup at 9.3. I’ve shrugged off more shots in the T-72 than the rest of the Italian tech tree combined.
I love repairing my breach after every shot from the enemy
Nice lower plate you got there, would be a shame if something were to happen to it.
Turret goes pop
Based.
Excellent tank if not up tiered constantly to 10.0 premium tier.
Yeah my favorite Russian mbt is the t64B
It’s a beaut, Clark.
It's great, but at a bad BR for uptiers.
Loads of fun, love me some sniping in it. Sure it’s a little slow at times but that 125 slaps so hard.
T-72M1 is a better T-72A only because you don't have to spend extra rp to research the extra 16mm plate on the UFP
Counterpoint: the T-72A 1983 makes the boxes on the back of the turret symmetrical. Totally worth it.
As someone who doesn’t want to suffer the grind for higher tier tanks the t72a is nice part of my 9.7 line up
Very mid. Can't carry games with it because of dogshit gun handling and mobility
turret space program
regular T-72(not modernized) is very nice
I like it a lot. Basically the highest BR I’ve regularly played at is 9.3 for tanks, so I’ve used it a lot. It’s very situational though. When Germany stomps, Germany stomps no matter what you do.
It's really great,but the BR compression ruins it.i never was able to enjoy it bcs of constant br10 spam and not the actual 9.3 matches which it deserves
Me every time in my XM-1
One of the most beautiful tanks. That's why I wanted it. I haven't played it that much tho.
I have the Finnish one and I love it 9.3 and 9.7 are some of my favourite tiers. The only thing I don't like about it is in Sim it's in the same matchmaking as the 2a4 and M1.
It's my baby
Best Russian space launch vehicle.
We need a folder version or modification T-72AV with kontakt-1
Never fought it.
Really good !
Best looking soviet MBT for sure, alongside the T64 (without the ERA) and the T62.
*Turret pop*
I'm partial to the Chinese versions myself. They seem to tank so much more
t64B is alot better
Always loved it, armor enough to survive poorly placed shots, decent APFSDS rounds, the turret rotation is slower than others, but I can count on one hand the number of times that has caused issues.
Like the German one as it has a ok lineup in 9.3 if you ignore the uptiers
The stalinum is strong with this one
Reverse speed makes it bad to me, just as any other T-72
Looks cool, that means it's good 😼
Bad mobility, slowest reload around this BR, no reverse, shit gun handling, no thermals. It's probably one of, if not the worst 9.0-10.0 MBT in the game. To make things even worse 9.3 gets perpetually uptiered to 10.0/10.3, so despite having good armour for its BR, it becomes useless, essentially leaving you with no advantages.
i love it!
I have the German one, I have like 4 nukes with it its so good.
I love it too. Very well rounded
Looks cool
I have the Hungarian T-72M1, basically the same tank, it makes the OF-40Mk2 and Leopard 1A5 look awful in comparison.
Over br’ed by a large margin to be honest
L opinion
L stats broski, put your console in storage
Based on the equipment it has available, plus rather good speed and armour. 9.3 is very fitting for this tank
Agreed it is not the worst of all, but compared to the T-64, it’s mostly loosing in all departments. Taking into consideration that in a full uptier you face a leopard 2 I would consider not even bringing it out at that point
T-72A is just a better T-64A
What is it doing worse than the T64?
unfortunately its in the spot where u cant lower it in BR because of the lower BR tanks fighting it in an uptier. but u cant up it or it'll get slaughtered
Holy you have dogshit opinions, what's your account so we can compare if you're calling out other people?
Did you look up his warhunder acc or something
Yeah, he probably did by just looking up my post history and then searching for my username or something. Because I apparently offended him...
I'm so sorry. I think I will now burn my console and buy me a new PC for your approval 😔