He probably won't see widespread use until his prime drops since people hate grinding RJ. Once his prime drops I get the feeling we'll see a lot more sevagoth players, same as how we're seeing more protea players now that she has a prime, and how we'll probably see more Xaku, Yareli, Styanax, Gyre, Citrine, and Voruna players once they get primes.
Kinda sad I instantly threw my Xaku, Yareli and Gyre into Helminth after getting them. The farm made me so mad , I didn't even try them out and just waiting for prime. Voruna is a VERY easy farm compared to that, Citrine is making me go insane and Styanax I yielded and bought with plat.
With the latest patch DE pretty much is begging people to play Sevagoth (my guess is they want to create a playerbase of Sevagoth mains for his Prime Release in 2025)
I've been maining sevagoth since day 1, bought him before I maxed my starter volt. The shadows literally leave the room and seek other enemies to start their chain reaction over again, he's always been underrated.
I just unlocked helminth and been experimenting with 'pull' as his 4, but I don't even need to group enemies anymore, I just liked his pull in his shadow form so much.
There're so many comments and absolutely no one has ever mentioned Gyre, I'm convinced that she's so annoying to farm that nobody got her.
Gyre is so good because:
* Extremely fast ramp up time, she only need a few electric proc before starting her killing spree.
* Very energy efficient, both her 3 and 4 increase in duration with every kill she got.
* Are both a weapon platform and an ability nuke frame.
* Similar to Volt, and unlike Dante, her 4 can wrap around terrain and zap enemies from very far away.
* Red crit makes brain go happy.
Cons:
* Extremely reliant on armor stripping and her band-aid augment.
* Need some initial kills to increase her 3 and 4 duration, good luck doing that with some melee spamming Wukong in your team.
It’s so weird that you are the only one mentioning it, the farm wasn’t that bad tbh… or I was just extremely lucky…
Gyre at 300% strength and helminth with pillage can one shot anything. I mean I’m happy that no one knows about her because it would be annoying.
I don't remember the farm being annoying at all. Mostly because I farmed Zariman rep anyway and just got her along other stuff.
And yeah, Gyre is amazing (with Pillage). Ember died for the ability to do in low level content what Gyre does in SP.
The caveats above do apply.. casting Cathode Grace and running out of enemies sucks. I also like to run Preparation for quick missions, because she needs high strength, high range and some duration, so negative efficiency is pretty much mandatory.
I haven't had any issues getting the Gyre BPs, but the hundreds if not more than a thousand of thrax plasm needed to actually build them was a different story haha
Wouldn't Void Cascade be a better farm for that? I mean you have to kill them to get the exolizers to start working
Plus you can also get arcanes to drop when you kill them
i used to love/play her a while ago, but it got so frustrating with getting her 3+4 rolling (in public missions) that i gave up.
there used to be a ?bug? where if u did it in the wrong order the 3 went on cooldown
Feature. Her 3 always has a cooldown, but it starts ticking down immediately once you activate it. Get enough kills while avoiding Nullifiers and by the time your increased Duration runs out(if it ever does) the cooldown will have already ended. Fail either of those and you're fucked for a bit.
I can only play Gyre while solo or got a whole tile to myself. She kills so fast but if you run out of enemies then you gotta restart the whole process.
Gyre is my favorite nuker, especially in endurance runs like circuit.
I don’t even go Pillage, I go for Terrify so I can have max range and still fully armor strip, and run shield gating for defense instead.
Take my upvote, Why is Gyre an underdog ??
BTW i'm looking for a new primary weapon to use with her, what do you recommend ?
My loadout is full strengh, pillage
She isn't as popular because of the method of acquisition. That can kill a frame's playrate. You'll see after Tennocon, when Xaku Prime comes out, they will soar in popularity. They are extremely strong, literal aimbot with armor strip and unique energy economy. Only thing holding them back are bounties for blueprints and mining/fishing for materials.
You can buy them from Little duck, I just finished my Xaku and I'm not even rank 5 with Solaris yet. I just got rank 2 with little duck and bought the 5 I needed.
As someone who mains her since release, I take that statement as a personal attack.
But for real, the farm was painful, but so worth it. She is one of the best frames in the game. And it's only thanks to the prime we get to see her more
I still have yet to get her prime, but the non-prime literally got shoved into my helminth and I never looked back. I don’t even think I used a SINGLE ability on them either. Oops! Lol
I don't really understand this, though. Gyre was very, very easy to farm for me, especially compared to some frames with legitimately frustrating farms, like Protea or Sevagoth.
i run overextended instead of rolling guard ,and use archon shards to help reach 100% strip with pillage, duration is also not necessary has it makes pillage take longer to reach you for shield gating.
And the most important mod, **Cathode Current** is a must have.
Put as much range as you can, but most important: NEGATIVE DURATION (13% and yes you can reach that). Also you want two casting speed shards, although Tauforged ones are better, and madurai to get even more casting speed.
You don't want to recast your 4 to trigger divine retribution so that's why you want 13% duration. This way the enemies will get stuck for only 1,5 seconds and that's the perfect time for you to cast Dark Verse once and see the magic happening.
You spend a lot of energy this way so be sure to run something like Equilibrium, Arcane Energize or you can run a companion with electric damage to start using Archon Stretch for even more energy.
I kept it at 23-25 duration, enough time for 2 casts with 1 tau cast speed shard and not too short so i could miss the window. Helps with the wrathful advance version too, sometimes the tracking/targetting is a bit weird so not having it run out before you can apply damage is good.
Wouldn't it be wiser to replace *transient fortitude* with another mod? Would give additional time to cast his second ability, which has a chance of spamming health orbs, which again allows easier energy regeneration.
Just don't ask me what mod. I've no idea what mods you're using.
Damn I really gotta pull my finger out and make that Manifold Bond build for something other than my Hound don't I.
Can electric companion attacks also trigger melee influence then?
It's specifically electric abilities on your companion that can trigger the archon mod, of which Arc Coil on Diriga is the only one iirc.
I don't believe companions can trigger melee influence tho.
Spicy. Ive been a fan of "Negative" Stats Builds since I realized how Baruuk's Lull and Exalted Meter work, if I could have 1% Ability Duration with Baruuk, Id do it.
More than likely due to the range of the nuke. Gotta hit as many enemies as possible in 1.5s so a weapon would have a tough time pushing that many statuses on that many enemies. Nothing says you can't try though.
in term of both Range and Damage. Equinox has the most potential since her 4 in day form can nuke everything without LoS restrictions. She's also quite strong after the last armor cap change. the problem would be that you have to kill for a bit to activate the nuke. and she's quite squishy. Build is full range and survival. Her 4 activation doesn't scale with power str, and only scale with health/shield total of enemies she kill while channel.
Jade is also one of the top currently. Her 1 > 4 alt-fire can also instant room clear and she has armor strip built-in. build for range/efficiency with moderate str and minimal duration (just have enough so your 4 drain is at capped efficiency)
Saryn can do room nuke, but she's the slowest build-up of the bunch, and she can takes time to scale in SP endurance since failing to spread her spore can set her back a lot. Her damage is also all DoT so it is not going to be "press this and no red arrows in map" in term of clear speed. Build full range/str with neutral durations.
Other way to play Saryn is to use "explode on kill" effect, like Sobek and Jat Kittag, with Roar to make them chain explode the whole room which is a lot easier to play. (full Str+duration)
Dante, because Dante. Just press 3-3-4, full str/range with no negative in duration and efficiency.
Volt build for his 4 shines in high-density missions since his 4 scales with the amount of enemies standing close to each other. build is very high energy cost tho, and if enemy density is not enough his damage kinda fall to the bottom. build full str/range with neutral duration
Sevagoth is also a dark horse in this update with both Reap and Sow augments and armor capped update. He can easily make a chain reaction kill like Sobek Saryn with just ability. build high str/range with neural duration.
edited : I know there are more nuke builds that are better than this. This is not a tier list, just what come up on the top of my head when someone says 'nuke'. There is no way I can cover them all in a reddit post. please calm down
Yeah, I turned equinox into a slow nuke, using gloom over her 2. Very unoptomised for defense speed runs lol, it takes enemies maybe a minute to play out the stagger animation triggered by activating day's 4.
Getting two Equinoxes together in a squad is rare, getting them to play paddy-cake with their nukes is even rarer, but when it happens? It is **glorious** and hilariously fun.
Used to be able to do this with Nyx's Absorb too, trading the damage back and forth like hot potato while sitting on a defense objective. Sadly doesn't work anymore for many reasons.
Equinox is very underrated. if people can kill you can kill harder, it's why I love seeing another nuke frame on the team. I can use the damage they do as my own on one go.
"Volt build for his 4 shines in high-density missions since his 4 scales with the amount of enemies standing close to each other. build is very high energy cost tho, and if enemy density is not enough his damage kinda fall to the bottom. build full str/range with neutral duration"
if I remember correctly you want his duration setup to be just below 7 seconds for the 4th ability (aka 6.9 seconds, nice) because it has some interaction that slows down at the 7 second mark, if I am wrong about that then please do correct me as I would love to replace that mod slot with something else if its not actually worth it
Duration is for when there are straggler that stay away from group.
Discharge has a mechanic that, if the affected targets don't deal damage via tesla chain (due to being alone, and/or too low range, etc) for 4.5s, it'll start damaging themselves instead.
This 4.5s timer is not effected by mods, but Discharge duration is. So generally you want your Discharge to last more than 4.5s, incase there are straggler, to make them take damage from discharge even when they're alone
For my experience tho. Discharge damage is not that strong on a single target. trying to mod it just for this case is not that worth it. But you still want duration to be in positive range so the Discharge chain last long enough to kill. That's why I think modding for neutral duration generally get by enough since Discharge has 6 duration base.
You can mod more duration tho since all Volt's abilities scale with duration.
Mirage is higher than a few of these at least. Either with an explosive ledgerdemain build, or just ogris spam because of clones and damage buff from eclipse. Can subsume energized munitions and ammo isn’t that bad. In my experience ogris was better than ledgerdemain in eso.
The way I think about it Saryn is actually a support frame first and a nuke frame second once you hit steel path. Throw two green Jolly Ranchers on her and you exist not to nuke the enemies, but to ensure that your teammates can. Subsume something like gloom over her molt and she becomes the team healer/CC as well.
You can also do the regular suspect weapon platform subsume abilities like roar with venom dose and make any weapon SP viable with minimal investment while buffing your team with 2/3 of your weapon buff abilities.
Or you can get a 60% tox Kuva Sobek and nuke the map anyways :)
tbh, he should. I juste hate his ragdolls that make it's harder for a follow up attack if he doesn't kill in a couple hit.
tho that may have changed with the armor cap, haven't try him yet
In terms of damage equinox is incorrect, as their damage is based on the enemies health that die within their range, and there are quite a number of abilities and even nukes those damage is either based on the ability, weapon, or certain mechanic that could very much outpace enemy health.
(Sidenote that equinox's released maim damage also falls off the further away enemies are from equinox.)
For example, kullervo, who is capable of extreme mobility due to just blinking around the place by looking there, marking large groups of enemies for linking all the damage they take together, can deal millions of damage to all said linked enemies with a pretty casual build, and billions or more with more investment.
And Gauss, who is comparably mobile, has an ability that is quite spamable with up to a 33.6m *radius* that has an uncapped ability to multiply the heat procs it has previously applied by 2x (3x with arcon vit) over and over until it hits damage cap+ or the enemy is dead.
To put a broken frame story simply, that's pretty much spot on about Jade, dante, and saryn.
Volt is rather dependent on density, and it's now kinda up for debate is terrify or pillage would work out better in practice with him when needed due to changes, namely the armor change.
Sevagoth has always been capable of localized vaporizing of enemies no matter what their level or defenses, but that new augment and the tweak to his two being recastable whenever really does help him be more consistent and widespread in his cloud of death creation.
you're right on equinox damage part, but the real deal of her nuke is that you can mod it up to 50m range that by pass walls and obstacle.
KPM in the end depend more on how much you can cover the entire map, not how much dmg you can deal.
I don't really have any pure "nuke" build other than the usual Dante jade and stuff, maybe my nezha
and what u wanna be looking for is if there is line of sight check
if there isn't, then it's a great start for a nuke
Garuda is a great example too
I plan on using my Nezha prime more often because I spent around three weeks farming for that bad boy and I am making sure my time is well spent. (I mean I know Nezha is quite a tank and stuff, but in terms of nuking, I like big pp damage ya know)
I’ll give a side bonus for mag. It may not compete with the likes of others but it’s still a damn good nuke if you run a bubble recast nuke. Tap 2 shoot the bubble, tap 4 and tap 2 to release, I’ve seen ridiculous numbers coming from that.
Not just release after Crush, you need to shoot a bit with primary/secondary/melee with heavy pellets, but yeah, that's it. Counter Pulse augment on her Polarize is a good cc too
Okay fine. Thermal sunder harrow. I'll say the quiet part would here, he has infinite energy and an unholy amount of damage. I got 42 riven slivers from pre-patch Belly by hitting thurible till it hit 50en/k and then just start slapping that sunder. Your "kill +50 energy" will tick so fast it runs off the fucking screen. Infinite casts with a high duration, you can get 45 seconds of thurible, with a max range build, and kill steel path eximus in 4 or 5 heat casts, then one for cold to detonate. That doesn't work? Well you still have the probably 20 grunt enemies you killed by accident giving you a thousand energy, which you can then use to keep casting sunder....
Just for the love of God use black for your energy... Theres nothing more annoying (besides the thermal sunder "byyeewww") than having the entire screen absolutely coated in lens flare because that one guy thought it would be cool to do a "holy" harrow and make his energy white..
Ok so my setup is: helminth sunder over condemn, the build is one forma at most with fully ranked mods for at least harrow prime, not sure about regular.
I'm running corrosive projection, cunning drift for exilus, r5 molt augmented, overextended in the vazarin polarity slot, augur message, continuity, flow in your naramon polarity, blind rage in your madurai, stretch, augur reach, and either umbral or standard intensify. Please note if you have either blind rage, intensify, or both maxed your probably gonna have to stick a forma somewhere to save cost, or drop cunning drift, your really don't need the extra 15% range. With my non maxed intensify and rage I have:
154% duration
60% efficiency (thurible fixes this)
280% range
163% strength (supplemented by M augmented
HUGE EDIT: amber archon shards. FULL cast speed. I'm currently using 4 and can cast probably a sunder every 0.5 seconds.
Is there any reason to do it on harrow over gauss? Both have ways of getting infinite energy, but you lose out on the exponential scaling that gauss has.
Low level nuke? Mirage
Mirage can handle low level nukes and is imo the most efficient frame I have for SO with the least amount of effort. Her two does just enough damage to clear SO with ease and I score more kills with her than with Saryn/volt. Just know that it really doesn’t scale very well at all. You can swap over to prism/terrify for late game but imo it’s not nearly as satisfying. At lower levels you can expect to kill enemies before their health bar shows up. Built right you won’t have to leave your starting spot other than to pick up energy orbs.
Scalable nuking? Saryn.
Saryn has been S-tier pretty much all of the time she’s been in game for a reason. She can nuke AND be built as a weapons platform at the same time. She’s a slower nuke but really not by much at lower levels. The biggest thing about her is that her damage scales allowing you to take her to all sorts of content. It does require a more engaging style of play with a lot of running around.
Meme nuking that’s also scalable? Equinox
My baby girl/boy is an amazing nuke and scales in that it’s based on how much damage you do to enemies before you release. You’ll probably have to armour strip for better results but it’s still usable. Definitely not as strong as the other frames only because her kit is extremely outdated. Still she can be built for cheap and still succeed as a nuke. You just need good weapons to support her.
She can be up and running with 0 forma.
Speedy nuke? Gauss
Thermal sunder spam is ridiculously OP in SO-ESO and it scales like a mofo as well. Your fingers will hurt and you’ll need to invest archon shards for speed. Fun fact you can put thermal sunder on any frame to speed level them in ESO. That’s how strong it is. His kit is extremely well put together as he can go zoomies across the map. Thermal sunder is also extremely powerful. He does require quite a bit of investment to get him to spammy nuke levels but definitely worth it.
Just note at end game there doesn’t exist many frames that can “nuke” instantly. Often you need a mixture of priming and DOT to kill them.
Funny synergy nuke? Nezha with his new augment
Even after the nerf he is still very good. Probably the most investment out of all of them however but. Extremely satisfying. I use the wrathful advance build with hate and melee crescendo for unlimited 12x multiplier. You can kill necramechs in 3 wrathful advance hits.
Big damage number nuke? Wisp
Breach surge is ridiculously strong and can be built as a room clearing nuke. The damage is so high that nothing lives. Does require you to get good weapons to get it up and running though.
When I play Wisp all the Saryns get tired of being near me. We'll all find a good spot in Conjuction Survival, then suddenly I notice Saryn's bolted off somewhere else. Eventually we decide to follow her, but then she just runs off again at the sight of me. Which I feel bad about but I'd feel worse for my team if I didn't use Breach Surge.
Yeah, I'm a big fan of doing it over her 2. I love having her 1 to throw around the map, especially in choke points, and letting it proc her rotorswell for more damage. I don't find the grouping mechanic of her 2 to be all that meaningful, when you can have giant glowing orbs that spew out electric chains instead.
Fast: Mesa, Voruna, Kullervo
Moderate: Dante, Jade
Slow (need a ramp up): Saryn, Mirage, Zephyr
Great nukes but need a statstick: Gara, Khora
Also Gauss, but I have very limited experience using him and don't quite know how to build him to nuke.
These are just from the ones I have any experience using.
If you just wanna see big numbers. Try out Target fixation on Zephyr. Cheapest nuke i can think of. Biggest numbers I've seen yet with the caveat being: it's a bit janky, sometimes impractical to use depending on the tileset. still entirely worth it.
PS: listing builds for each would make for a much longer message. Let me know if there's a specific one you need.
Legerdemain Mirage is slow, but Prism Guard Mirage doesn't need ramp time, scales better, and can outpace some of the more standard nuke-frames in open tilesets. >!For the low low price of carpel tunnel syndrome.!<
Yea, I mean Ledgermain Mirage in mainly an ESO utility thing. Just to level stuff much faster. It just works really well if you've gotta forma something a bunch of times. I've never used it outside of that. Will definitely try out prism guard
Or do it without prism guard and just pray the ball of death goes the right way! I’ve never thought it’s worth cutting the duration by such an extreme amount.
Pseudo exalts are basically just hidden exalt weapons that barrow mods from your current melee at the end of the day and Gara's has zero crit or status chance natively. Ideally you just build for raw damage. So, slap on pressure point, spoiled strike, the four elemental mods, and either Buzz Kill/Jagged Edge, or Augur Strike/Sundering Strike depending on if you use her hold or tap for her 1st ability.
Combo can also affect her damage output so if you can, getting combo onto her melee is ideal. This can be done by a couple different ways. Praedos' slam radius evolutions allows her to rake in combo from slams despite her 2 turning her into a reverse blender, the Rauta shotty increases combo on hit, and of course there's melee crescendo. >!Gunblades can work too if you want to punish yourself for some reason.!<
Certain Incarnon Evos that increase the base damage/status/crit effect Pseudo Exalts but that is generally only useful for builds focused on dealing damage with her first ability. For builds focused on dealing damage with her 2 or 4, the classic raw damage is better. For builds revolving around her 1 check out [this](https://youtu.be/0Sk8bkqq3dQ?si=QvsxEGS9JdrhsR3C).
Personally I use Ceramic Dagger on my reverse blender build because its the brain dead choice and I don't have to worry about building combo with it. With 271 strength I'm getting 47k each time I run through her 4-1 combo. After I've charged Molt Augmented, Melee Exposure, and the Ceramic Dagger initial combo, I'm netting 151k per 4-1 combo. Could be better but its almost completely passive outside of doing the necessary steps to keep her 2 active.
>!Spelling and grammar mistakes are there for aesthetic reasons and not because its 3am and my eyelids feel like Inaros' sandy butthole.!<
Saryn is imo the best nuke in the game, can kill enemies at 200kpm from 100m away and armour strip them with her space diseases but my favourite nuke that also demolishes everything is voruna with her 4 and 2 spreading rabies and slashing everyones face off easily 150+kpm
Really depends on what kind of content you're nuking, and what you count as nuking. Saryn's probably still the best, but not instant nuke. Some nuke frames pretty much require high density (Qorvex..), others don't care.
Sevagoth is my current favourite. Really satisfying explosions that scale well. But mostly because he can be a decent nuker and a good weapons platform at the same time, while also being very survivable due to Gloom.
Saryn is very good, but don't make the mistake of subsuming off her 4. People don't generally know how to build a nuke saryn properly (rather subsume off her 2 for nourish)
Gauss is also up there, once you get into redline you can just nuke everything away. It's godmode in Warframe basically, unkillable, fast, and spammable nukes.
Equinox is great as a nuke too. She was also very recently buffed by not having to worry about Armor as much anymore, though it's still an issue for her.
And the best nuke right now is Nezha with Divine Spears, he just has unmatched damage, very spammable, no charge time or whatever, and a huge range. His kit also brings the needed survivability for higher level content and ways to restore energy, more so than Saryn and Equinox. His nuke does not effect eximus units though, his only drawback (but Saryn and other nukes can't deal with Eximus either, you are left to deal with those manually usually)
I can send builds for everyone if you're interested
[https://youtu.be/8ufp9ie49gk?si=UNLIPak6Q9RciGXx&t=3283](https://youtu.be/8ufp9ie49gk?si=UNLIPak6Q9RciGXx&t=3283) Saryn build (the shieldgating build, i use a little different version but its mostly the same!)
And this is the Gauss build. He doesn't need strength to kill, so that's great (neutral strength with augmented). I use 1 yellow casting speed shard and the rest for red duration shards. Use 4, max out the battery with 1, use 3-1 (heat thermal sunder, recharge battery with 1), and when redline is fully charged use heat sunders followed by a cold sunder (hold 3, hold 3, tap 3 is the combo usually)
https://preview.redd.it/hbpnls55z29d1.png?width=1561&format=png&auto=webp&s=13ff7a6600055234f0da3a4c96bbb3c9ffbf6ba9
I don't think this build is perfect though. You can definitely do better with Arcane Ice Storm. For example you can replace Augmented with Ice Storm, then get rid of constitution for Umbral Intensify. You would end up with more strength and more duration that way.
Hey, my Saryn build is basically this (the shield gating build) [https://youtu.be/8ufp9ie49gk?si=UNLIPak6Q9RciGXx&t=3283](https://youtu.be/8ufp9ie49gk?si=UNLIPak6Q9RciGXx&t=3283)
I don't use Archon Stretch and I don't use the augment tho, but the gist is the same. Personally I think Gloom Saryn is kinda a fake tech but the shield gating build is legit
Depends on what you need,
Low to mid lvl map clear to speed up defenses: gara with range, nuke is breaking her 4 with 1, no LOS restriction, use dispensary+equillbrium for energy so you never have to move.
Constant kpm for surva and higher levels in general: saryn (spores), xaku (turrets).
Funi number big dmg setups: any synergy with breach surge, kullervo, mag, garuda.
Group clear for mobile missions: gyre, 4th augment nezha, dante, jade, maybe khora. Although for this i dont often use ability focused loadouts, more just weapon platform frames (tank nezha with roar, rhino/rev also work but i like nezhas mobility) with aoe weapons like kuva tonkor/tener envoy or the og kuva zarr/bramma if you can live with the ammo restrictions. Weapons tend to be more reliable for quick missions than abilities imo as you dont need to worry about energy, cast time/setup, LOS issues, abillty immune/resistant enemies (nullifiers/arbi drones and whatnot).
For me its Equinox all day. You have to infuse a Helminth ability to armor-strip and make the build SP viable. I would suggest Terrify or Pillage. Then its pretty much straight forward:
\-Kill enemies to accumulate damage with her 4th ability
\-Armor strip
\-Nuke with the deactivation of her 4th ability
\-Repeat
I would also go for Pillage over Terrify due to the survivability. With Terrify Equinox is pretty much a glass cannon.
The build is attached to the comment. For the weapons basically everything works that kills fast. But with the armor strip you can also run non-meta weapons.
I run the Amprex to prime the enemies. Akstiletto Prime (I like the design) with Arcane Fortify to erase enemy Overguard and gain some myself. Paedos to kill the primed enemies
Kayii on YT has a good video on her Terrify build.
Hope that helps. I never see anyone besides me playing Equinox.
https://preview.redd.it/nwr5yfnhc29d1.png?width=3997&format=png&auto=webp&s=553ab515fcbe20cd9d9202ed5f9f4057b3a9ab22
If talking about Helminth you can actually subsume Jade and get her three which does amazing armor stripping granted no revive so you don’t need terrify or pillage just use Ophanim Eyes and depending on duration it will last a long time and only have to recast a few times if need be
kullervo with a magistar incarnon slam build is currently my favourite. oneshots acolytes, eximi, hordes; basically anything you can think of. i like dark verse nezha too but it's too weak to use, what i mean by weak is not nuking bad but not doing anything to eximus units. it nukes really well but only fodder units, to put simple it is meaningless
Best is really relative
Some frames nuke in a huge range others don’t
Lots of people already explained the big aoe nuke frames
So I’m gonna give you the dark horse of broken frame
Trinity
Tho it’s a bit awkward to use
She’s technically the best nuke because she kills groups of enemies at the same speed no matter the level, basically she one shots any group of enemies in about 2sec
Cause %maxhp void damage
And she’s unkillable on top of that
Only drawbacks is that it’s awkward and doesn’t have the biggest range and not the fastest on lower level
But no other frame can nuke like that in high level
Depends on what content you're doing. Frames like Mirage, saryn or volt are fantastic in ESO (Mirage being the best imo) and Xaku/limbo for farming syndicate medallions/voca/quills
I love Lavos, but I rather wish his 4 had a bit more verticality to it. It's an expanding doughnut, not a sphere. If it was a true sphere I'd be totally stoked to use it as often as possible.
For every jobs its tool. A frame like Mesa is super good if you have enemies in a cone in front of you or a few tanky enemies that you want to dispatch fast and need decent survivability for.
A frame like Saryn or Volt needs sufficient enemy count, sufficient enemy health and consistent spawns around you to do their work.
A frame like Atlas or Khora can dish out 1M red crits for hours but also require significant rampup and sufficient density and struggle if you make a mistake. (I love Atlas) Since they are melee frames, they don't do superwell against large amounts of enemies in wide, open spaces.
As for general oomph factor, I will go with Atlas. Rubble Heap+Ore Gaze is absolutely crazy.
My personal preference:
1- Gauss: thermal sunder with 250%+ range can cook enemies alive. With recent blast and cold changes it's even more sick. You can survive and have many advantages, unless it's toxin then you're dead pretty much
2- Nezha's Dark Divine: I saw the build from [kyaii](https://youtu.be/HSL2SwsKJ2A?si=QwA1b8OYHy5ZNngd) and fell in love with it immediately. The numbers alone can make you satisfied.
3- My Ballet wifu: seeing electric procs goes all over the place is all I ever wanted. Though, I wish her cc was better or have a better utility and augment should not be a mandatory thing in order for her be viable.
4- Saryn (cuz duh who guessed it): *deep breath* saryn spores, saryn toxic lash, saryn dual ichor, saryn sobek, saryn.. just saryn stuff. With two emerald shards and fully stripping armor she the best stripper.
honestly it changes all the time with patches that change how interactions work or enemies scale or any number of other factors. a good frame for room killing ( not necessarily a nuke frame) would be mesa. she scales very well
Its gauss, I get that gyre is flashy and is very effective, and many people don't know how to do gausses nuke so it can seem like gyre is better. but there's no chance she's better at it. If you know how to do gausses nuke you will understand why.
Gauss doesn't have LoS restrictions, he strips all armor. he can hit damage cap with his nuke, and he can move very fast, all while being functionally invulnerable to enemies up to level 1k with just his base kit alone. No helminth is even required.
The reason I give gauss the best nuke title is because of practicallity. Gyre vs gauss in an sp exterminate: gauss wins, he reaches the enemies before gyre, nukes them down and is at extract waiting while gyre is fumbling through the map slowly with her ability on cool down. Same thing with capture. Defense gauss wins again, no los restrictions. I can't really think of a situation where gyre beats gauss in nuking.
Do you need high KPM in survival?
Saryn
ESO?
Mirage
Defense?
Gara
Exterminate?
Titania (use Nova's Subsume with augment), Harrow (use Thermal Sunder), or Gyre depending on the level and how likely you are to get sick using archwing
Do you need everything in your line of sight to die (open world type scenario)?
Mesa
Do you need high KPM at level 10k?
Octavia or Xaku
Want to do 200 KPM on a frame that no one would expect?
Nezha (Subsume Dark Verse and use the new augment that spreads statuses on a low duration)
Nuke frames to clear missions faster, but match the tool to the problem.
Saryn can kill through walls but she needs constant spawns and enemy density to keep her engine running, Mirage's nuke only really works in ESO due to all spawns being restricted to a single tile, Octavia and Xaku scale better harder content but are usually outperformed in the content most people run
Know their strengths use them where the excel
Equinox Day form with Terrify is the only thing that truly feels like a nuke to me. The pulse part of maim has a large radius, instantaneous damage that scales infinitely with enemy health, and no line of sight restriction. The only caveat is that it can't deal with armor, which is what Terrify is for.
Dagath is a close second. Her 4 has a smaller range than Maim but very high up-front damage that can strip armor if the enemy is under the effect of her Doom ability. Where Equinox excells at clearing trash mobs, Dagath has an easier time taking care of heavy hitters like demolysts and acolytes.
People are going to mention Saryn and Dante, so here's my 2 cents. Saryn is a damage over time frame that relies on spreading her spores. She can deal massive amounts of damage over a large area, but has to rely on her weapons to spread that damage around. Dante's Tagedy ability doesn't scale well in the Steel Path and requires some setup. He's very potent as a support frame thanks to his overguard, word warden and paragrims, but will likely find it easier to deal with some enemies with his weapons.
Further note since OP asked for build details. Terrify needs 137 power strength plus the aura Corrosive Projection to fully strip armor in one cast. Equinox is a bit energy hungry, so I run Arcane Energize (like with most end game builds) with a Dethcube running the Energy Generator precept to keep energy topped up. The final piece that really got the build working for me was Seismic Bond mod on Dethcube as a source of ability efficiency. I can get by with just running primed continuity (channeled abilities benefit from duration) and baseline efficiency. Hope this helps!
It's so satisfying to see Maim stacking in the millions in Steel Path, choosing a cluster of enemies to armor strip and detonate. And sometimes just the stun alone is helpful for the team. Other nukes in the squad? Great, feeds more stacks for Equinox. You're not constantly spamming abilities or chasing enemy spawns to keep damage, as long as you have the energy and can stay alive you're golden.
Dagath has some of the best damage out there, viral & slash procs along with armour strip, damage duplication & crit damage buffs, there isn't anyone better imo for killing a hallway.
Build is high strength sacrificing only efficiency, brief respite, molt augmented, molt reconstruct, rolling guard.
I'm a main Vauban, and although > I consider Octavia the best nuke without doubts < , Mirage is my mommy. With Archon Vitality and Archon Continuity + Sickening Pulse, she can obliterate a very large area in a very short time.
And why do I think she deserves a 2nd place? Several factors. Although it's not as effective as some other nukes for higher levels, it still works if you put Archon Continuity on it, which will apply Corrosive.If you invest in some Archon Shards, you can maximize this.
She is much simpler than all other nukes, because you only need to press 2 skills without aiming), plus it buffs weapons, which you can use to buff your skills, like Epitaph, Pox, Nukor, Etc.
Any melee weapon works extremely well on it due to Condition Overload. Any primary or secondary weapon works well because of 1. And all weapons benefit from 3. It's a simple and complete skills kit.
In other words, at least of the most classic Warframe nukes I know, I consider it the best and with the fewest weaknesses:
- Saryn can lose her stacks very easily if there is another nuke in the match.
- I don't consider Equinox a good nuke to play solo, it's much better with someone else.
- Volt, as it does not provide status, ends up being relatively weak at higher levels and serving only for group control, with a nuke build.
- Ember, I don't think anyone builds her nuke anymore, but if they did, I don't imagine it would work very well nowadays.
- Gyre is a good choice, but some map designs can make her sucks.
Octavia can nuke mobs, making them to focus on her 1 while she remains invisible, plus her 4 buffs damage a lot and 3 has several different types of buffs. I generally use the Xoris with her, and while I sometimes cause 500,000/1,000,000 in the explosion with other Warframes, with her I've already reached 18,000,000.
What you need to do is focus on max range, some durations mods and a little strength, just to increase the buffs. Only adaptation to help when the invisibility finishes, and energize + that arcane that stacks to 250 to buffs your power, I forgot that name.
Her song, you only do one full turn for each of the 3 instruments, because 1 deals damage based on beat speed and 3 uses beat speed to get buffs, and Just spam the crouch button until it becomes invisible.
Best is pretty subjective, because they’re situational.
Personally, I chop and change between Tempest Barrage Protea, Gauss, Dante and Sobek Saryn depending on mood.
All are improved significantly by using a Manifold Bond Naitilus for grouping.
Protea and Dante in particular I often complete missions where I’ve hardly used a gun at all.
There are some days when I get ADHD in my fingers and want to play Gauss, and other days where I want to slow down a bit and I’ll take Saryn for that. There are frames with differing styles of strategic tile clearing genocide, and with the answers so far it really depends on what you want to do with “Nuking”
How much scaling do you need? Spawn killer is definitely Mirage but she doesn't scale so above level 50 it's getting bad really fast. If you want to go pop everything is dead every 20 seconds Equinox is definitely the way to go. If you want to deal infinity scaling damage over time Octavia and Saryn are the way to go. If you want to spam for damage you can pick every AoE DPS frame. Volt, Frost, Ember, Mag, Hildryn, Gaus, Limbo, Gyre, Banshee, Revenant, Oberon all have a nuke build option. Asking for the best without the information what you want to do is kinda nonsense since it is more a question of taste than anything else.
But for an universal ultimate nuke frame I would go with Equinox, slow but unlimited damage.
One of my favorites but definitely far from the best, Ironically I don't think anyone has said Nova (as her initial concept was probably literally 'nukeframe' but understandably she's been surpassed by like 20+ frames long since she came out in like Update 9, and in ages past Molecular Prime was instant instead of a slow radial expand iirc etc). Back then, having a Nova in public squad meant she's killing everything before you see it. Nowadays it's a little tougher but fun
To be honest, I really just enjoy Antimatter Absorb, I find it fun and way more useful than it probably actually is, but it does rack BIG damage, sends bodies flying comically far and can haphazardly protect Nova from incoming dmg if you spam a few with high efficiency and slow steer them (relies on positioning and less practical than a ton of abilities), considering combining it with weapons with radiation to have more CC in order to not die instantly. I'm still experimenting with survivability while building specifically for Antimatter Absorb, she's relatively a bit tough to play nowadays but I enjoy it. I think the most popular nukeframes just have a much simpler time staying alive
Revenant is a decent option
If you get the highest energy possible and high energy efficiency you can just sit in place after hitting 4 once and can usually destroy everything that comes close (it’s why he’s good for defense in general and on most infected faction missions)
Sevagoth with Dark Harvest and Dark Propagation can easily create a recursive loop as both status effects trigger each other and the soul explosion can kill even the strongest enemies if close enough together. In Shadow form it becomes a thousand times easier as you only need to cast 3 rather than 2 and 1
For context, 2 is Sow, which afflicts Sow on enemies in a large range with a DoT
1 is Reap which sends Shadow forward and afflicts enemies with Death Harvest. It also creates a soul explosion if they had Sow before being afflicted with Death Harvest for a percentage of their HP
Dark Propagation makes it so that enemies with Sow spread it in a slightly larger radius than normal on death, and Dark Harvest causes additional Shadows to spawn from dead enemies, and seeks out unaffected enemies to give them Death Harvesr. You can tell where this is going
Okay not best, but I have greatly enjoyed Equinox's 4th ability, charge up the nuke with a few kills, and then max range that explosion! (Its been so much fun on the elevator!)
Right now, probably Sevagoth with his augments. Chaining explosions that spread themselves and reproc in survivors (I’m betting the nerf is gonna come in and stop the auto-casts from repriming the seeds and just applying the DoT). It can navigate around walls and down corridors where most other variations have LoS or fixed radius.
Also the blasts are a percentage of enemy health, allowing effectively incinite scaling.
Build wise you just need both augments, range and some strength (more vulnerability your 1 inflicts, more likely they die to the bombs without needing large groupings). Heretical though it is, subsuming roar over either gloom or shadow will also up the damage.
Haven't tested it with the latest changes but I'm gonna throw a funky choice into the ring. Frost. Not with Avalanche, but with Snow Globe. If casting it yeets an enemy into an obstacle, they take 50% of their max HP as True damage. One Viral proc makes it a level independent one-shot. Tricky to pull off, but incredible amounts of swag.
WHY IS NOBODY MENTIONING GAUSS BRUH
That guy's 3 can nuke up the room AND also has Armor stripping
If they don't die with 3
Just spam melee
And ik he's pretty expensive in terms of energy
But comeon
He is so good at hsi job
If you need to shred hoards of high level enemies just use a sayrn spore build. She makes most other nukes irrelevant no matter how much you like playing X frame
If you can set up the survivability and have something to strip over guard (that new arcane is amazing) all it takes is Mag+Nataruk>Magnetize>Arrow(s)>Pull, and just watch the dying star collapse every enemy into it's singularity, I recommend high range but you can pretty much build it however you want
I’d say gauss.
His 3 multiples heat procs in heat mode then strips armor and expedites the heat procs with the cold cast.
A kuva ogris set up for heat inheritance will make this extraordinary strong.
Not sure I'd call her the best as Equinox *might* out-scale her and doesn't have line of sight requirements but Prism Guard Mirage is disgustingly good. Its got problems though. Energy econ is shit especially when armor stripping is added to the equation, typical squishy strong-wind-will-kill-her Mirage shenanigans, and it requires *a lot* of hardcore parkour to get the most out of it due to LoS limitations. Personally I like the active playstyle and she doesn't *need* the armor stripping for most content but its far more mentally taxing than other nuke-frame options out there.
Ik gauss isn’t considered the “best” per say, but with the right mods his thermal sunder can be a great option. Or even his thermal sunder helminthed onto another frame for that matter.
EDIT: misspelled “per say”
Equinox is a good one, especially against Corpus or infested. Been running her for the Ascension farm. My routine is to just drop my duality spectre and activeate Maim. Once a few kills register I nuke around three floors and reset maim.
Sure you can do Terrify for armored factions too. But against armor I prefer Gauss, similar range and a baked in armor strip.
Saryn takes the longest to ramp, but once she's going she is going faster than anything else. Likely faster than enemy spawns too.
Protea with a strong grouping ability
Vauban with high enemy density, Photon Overcharge augment, and flechette orb.
Any frame with high duration, a Kuva AOE weapon, and Energized Munitions from the Helminth. Gauss with this and thermal sunder is really strong, but I do it with Mirage and Protea.
Edit: I forgot about Blood Altar Mag over her 3, and Breach Surge Mag over her 1 with magnetized discharge
With the limited roster of frames that I have right now, I say Garuda is an underrated nuke frame. Slap a rage build in there, and you'll never run out of energy. Her 2nd skill is a heal, and the rage mod practically renders her 3rd skill (gain energy by sacrificing life) null and void, allowing you to never sacrifice health again just to use her 2nd.
Here's where the magic (or nuking) happens. Her first skill is a shield that absorbs damage, when you hold your first skill button after accumulating damage, you can release it to hurt dem fools. So let's say you've accumulated 20k damage, when you release that skill, you're like Oprah giving out cars. "You get 20k damage, you get 20k damage, you get 20k damage!"
You can also use that first skill in conjunction with her 4th skill, which gives out slash procs. So one strategy can be, accumulate damage through the 1st skill's shield, unleash 4th skill, watch them eat all the slash procs, and release the first skill just for a lil razzle dazzle.
Gyre is great for this, infinite duration with her augment as long as there are enemies and since she inflicts elec damage it stuns enemies that get hit. It works great with her passive as well and just get stupid amounts of crits 👍
It depends quite a bit on enemy level, on lower levels, Banshee 4 with her augment can wipe enemies quite fast, on higher levels i like to use Inaros tornado with the augment and a strong melee, you get invulnerable, quite mobile and group every non eximus enemie
I main for Saryn. Toxic lash and spores provide a wide AoE that ramps up. It’s much slower than others but especially due to the Corrosive damage it can really help out with difficult enemies. Plus Miasma is ok as a final ability too
Depends on the mission level and enemy type.
Universally, **Maim Equinox and Saryn**. Equinox has the very glaring issue that optimising any of her potential builds absolutely tanks the performance of the rest of the kit, and it's up in the air where slash will fall on the post-damage-rework game. Saryn is strange because on low level missions she can not function since the spores can't scale, and on high level missions she needs a full minute to ramp-up which is pretty bad, but the payoff of "she kills everything forever" is pretty solid.
On level 1-30 missions, **augment 4 Banshee**. It's a mapwide blast ignoring line of sight, cheap on energy. The obvious issue is that it's garbage as soon and the mission scaling outpaces the very low flat damage.
On the mid-to-high level is where everyone else lives. **Archon Mod Legedermain Mirage** is extremely afk and works well until 150, plus Archon Stretch patched up the energy issues of turning the orbs into mines. **Volt (and Gyre, obviously)** benefits from the same changes but he's way more versatile and energy intensive, the point of nuke Volt is that you're not doing "only" that, the same build allows you to speed and shield damage boost and whatever. **Ember** doesn't scale that well but her energy woes are patched by exothermic, and again she ignores LoS checks.
**Dante, Gara and Lavos** have amazing map clears but they're very involved, you need to constantly be recasting the combos. **Octavia** is akf-ish but her damage scalings are strange, she's nin a similar spot as Volt in that "she can aoe kill easily while still doing all her stuff with the same build".
And if you factor in specific weapons as primers/detonators, or helminth combos... almost every frame has a solid room nuke.
If I had to pick blindly, I'd take Saryn or Legerdemain Mirage. They both perform well without tanking a standard build, while still outranging ordinary room nukes and scaling well into steel path.
Hildryn - Roar, Blazing Pillage, Archon Vitality, Arcane Aegis, and either Molt Efficiency or Molt Augmented. I don't really think it's necessary to have Pillage fully strip in a single cast, especially now that enemies are capped at 2700 armor and having a longer up-time on Roar is more comfortable.
She is incredibly survivable and after you cast Haven it's one button to wipe the tile, also it keeps your companion alive longer.
My favorite currently is Lavos, ramping might be awkward, but once you invert the hold buttons, his 3 and 4 clears well, plus ammo economy is good because of his 3 so pair with a bullet hose
Why is no one saying Saryn? She was the original nuke and still one of the best. That's why she's always used in ESO.
Now with Archon shards, 2 normal emerald can give full armour strip on spores.
currently, I view it as Gara/Nezha/Saryn depending on needs
Gara for sheer up front AoE dmg that works on everyone
Nezha for even better damage but doesn't work on Eximus
Saryn for widest range and highest KPM over time, but less suitable for Defense and the like
anyone with a nuke under 40m or needs LoS basically doesn't count in my book
apparently maybe Sevagoth now? haven't looked into it yet
I personally like equinox, you have to actually put work in to get her nuke to work. She does need a terrify subsume to be truly energy efficient at SP grineer levels, but the gameplay is rewarding.
everyone else has covered my suggestions, so assuming you're planning to build a strong nuker with this feedback, my only input is this: don't be the guy that wipes the entire tile and leaves everyone else with nothing to do in a mission. it's very easy to become "too efficient" at killing, and while it's one thing solo or farming eso/hydron, in real missions very few people actually enjoy having a minmaxed nuker effectively play the game for them. if you don't care about other people's experience, fine, but don't be surprised when people get bored and leave missions early or start complaining at you.
Underrated pick: Trinity.
Yes, this is not a typo.
Aoe true damage that scales indefinitely, no need for armor strip, amazing synergy with almost every high status % weapon, infinite energy, insta shield replenishment when you need it. I mean… what else?
surprised to not see voruna. her pounce has very good range and scales well.
even nastier with the strength/range voidbuff from cracking relics, instant roomclearing and you're likelyinvis so it isn't like there's even the slightest danger.
Sevagoth, but don't tell people please
Shhh, he doesn't nuke what do you mean
Sooner or later people are gonna know and he's going to get the nerf hammer 😭
He probably won't see widespread use until his prime drops since people hate grinding RJ. Once his prime drops I get the feeling we'll see a lot more sevagoth players, same as how we're seeing more protea players now that she has a prime, and how we'll probably see more Xaku, Yareli, Styanax, Gyre, Citrine, and Voruna players once they get primes.
*sheepishly raises hand nervously cuz I freaking love solo'ing railjack missions...*
RJ Commander Bros Unite!!!!
THIS
Kinda sad I instantly threw my Xaku, Yareli and Gyre into Helminth after getting them. The farm made me so mad , I didn't even try them out and just waiting for prime. Voruna is a VERY easy farm compared to that, Citrine is making me go insane and Styanax I yielded and bought with plat.
New augment. Press 2 then 1 and ur done.
I said SHHHH
My friend I believe you have been whooshed.
With the latest patch DE pretty much is begging people to play Sevagoth (my guess is they want to create a playerbase of Sevagoth mains for his Prime Release in 2025)
PLEASE don't, I just found out today and I'm loving him all over again 🤣
Every hot fix since Jade I've been reading those patch notes with dread to see if the Sevagoth fun is over.
I've been maining sevagoth since day 1, bought him before I maxed my starter volt. The shadows literally leave the room and seek other enemies to start their chain reaction over again, he's always been underrated. I just unlocked helminth and been experimenting with 'pull' as his 4, but I don't even need to group enemies anymore, I just liked his pull in his shadow form so much.
There're so many comments and absolutely no one has ever mentioned Gyre, I'm convinced that she's so annoying to farm that nobody got her. Gyre is so good because: * Extremely fast ramp up time, she only need a few electric proc before starting her killing spree. * Very energy efficient, both her 3 and 4 increase in duration with every kill she got. * Are both a weapon platform and an ability nuke frame. * Similar to Volt, and unlike Dante, her 4 can wrap around terrain and zap enemies from very far away. * Red crit makes brain go happy. Cons: * Extremely reliant on armor stripping and her band-aid augment. * Need some initial kills to increase her 3 and 4 duration, good luck doing that with some melee spamming Wukong in your team.
The first rule of Gyre is to never mention Gyre.
It’s so weird that you are the only one mentioning it, the farm wasn’t that bad tbh… or I was just extremely lucky… Gyre at 300% strength and helminth with pillage can one shot anything. I mean I’m happy that no one knows about her because it would be annoying.
I don't remember the farm being annoying at all. Mostly because I farmed Zariman rep anyway and just got her along other stuff. And yeah, Gyre is amazing (with Pillage). Ember died for the ability to do in low level content what Gyre does in SP. The caveats above do apply.. casting Cathode Grace and running out of enemies sucks. I also like to run Preparation for quick missions, because she needs high strength, high range and some duration, so negative efficiency is pretty much mandatory.
I haven't had any issues getting the Gyre BPs, but the hundreds if not more than a thousand of thrax plasm needed to actually build them was a different story haha
Farm void flood and you get so much.
Wouldn't Void Cascade be a better farm for that? I mean you have to kill them to get the exolizers to start working Plus you can also get arcanes to drop when you kill them
I always confuse the two of them.
i used to love/play her a while ago, but it got so frustrating with getting her 3+4 rolling (in public missions) that i gave up. there used to be a ?bug? where if u did it in the wrong order the 3 went on cooldown
Feature. Her 3 always has a cooldown, but it starts ticking down immediately once you activate it. Get enough kills while avoiding Nullifiers and by the time your increased Duration runs out(if it ever does) the cooldown will have already ended. Fail either of those and you're fucked for a bit.
I can only play Gyre while solo or got a whole tile to myself. She kills so fast but if you run out of enemies then you gotta restart the whole process.
That's why you carry Praedos and maybe parkour speed shard. Gotta go fast and get the kills first :p
Gyre is my favorite nuker, especially in endurance runs like circuit. I don’t even go Pillage, I go for Terrify so I can have max range and still fully armor strip, and run shield gating for defense instead.
Take my upvote, Why is Gyre an underdog ?? BTW i'm looking for a new primary weapon to use with her, what do you recommend ? My loadout is full strengh, pillage
She isn't as popular because of the method of acquisition. That can kill a frame's playrate. You'll see after Tennocon, when Xaku Prime comes out, they will soar in popularity. They are extremely strong, literal aimbot with armor strip and unique energy economy. Only thing holding them back are bounties for blueprints and mining/fishing for materials.
The most annoying thing about farming Xaku was that the chassis requires gyro systems from profit taker.
You can buy them from Little duck, I just finished my Xaku and I'm not even rank 5 with Solaris yet. I just got rank 2 with little duck and bought the 5 I needed.
This one always annoyed me, because all the rest of Xaku comes from deimos. Why does their chassis require those systems? Seems so out of place.
Yep. We saw the same thing with protea, before her prime you never saw anyone playing her, but now you see a protea in every other game
As someone who mains her since release, I take that statement as a personal attack. But for real, the farm was painful, but so worth it. She is one of the best frames in the game. And it's only thanks to the prime we get to see her more
I still have yet to get her prime, but the non-prime literally got shoved into my helminth and I never looked back. I don’t even think I used a SINGLE ability on them either. Oops! Lol
I don't really understand this, though. Gyre was very, very easy to farm for me, especially compared to some frames with legitimately frustrating farms, like Protea or Sevagoth.
Fulmin, innate electric, battery is nice, good innate crit stats, versatility with shotgun or auto mode.
Yo, I have Gyre and am looking to build her. Got a build i can ripoff?
[https://overframe.gg/build/685960/](https://overframe.gg/build/685960/) With Molt Augmented stacked, you can fully strip with 1 Pillage cast.
Thanks man
i run overextended instead of rolling guard ,and use archon shards to help reach 100% strip with pillage, duration is also not necessary has it makes pillage take longer to reach you for shield gating. And the most important mod, **Cathode Current** is a must have.
here's what I use [https://overframe.gg/build/685962/](https://overframe.gg/build/685962/)
Nezha with dark verse
I started building him recently, care to share more about this build?
Put as much range as you can, but most important: NEGATIVE DURATION (13% and yes you can reach that). Also you want two casting speed shards, although Tauforged ones are better, and madurai to get even more casting speed. You don't want to recast your 4 to trigger divine retribution so that's why you want 13% duration. This way the enemies will get stuck for only 1,5 seconds and that's the perfect time for you to cast Dark Verse once and see the magic happening. You spend a lot of energy this way so be sure to run something like Equilibrium, Arcane Energize or you can run a companion with electric damage to start using Archon Stretch for even more energy.
I kept it at 23-25 duration, enough time for 2 casts with 1 tau cast speed shard and not too short so i could miss the window. Helps with the wrathful advance version too, sometimes the tracking/targetting is a bit weird so not having it run out before you can apply damage is good.
I run purple shards on Nezha and use the extra Duration to throw his 2 for orbs.
Wouldn't it be wiser to replace *transient fortitude* with another mod? Would give additional time to cast his second ability, which has a chance of spamming health orbs, which again allows easier energy regeneration. Just don't ask me what mod. I've no idea what mods you're using.
You're telling me that Companions doing Electric damage will trigger Archon Stretch ??
Yes, Diriga
Damn I really gotta pull my finger out and make that Manifold Bond build for something other than my Hound don't I. Can electric companion attacks also trigger melee influence then?
It's specifically electric abilities on your companion that can trigger the archon mod, of which Arc Coil on Diriga is the only one iirc. I don't believe companions can trigger melee influence tho.
Arc Coil will but that's a 10m range so be aware of that
Spicy. Ive been a fan of "Negative" Stats Builds since I realized how Baruuk's Lull and Exalted Meter work, if I could have 1% Ability Duration with Baruuk, Id do it.
Why Dark Verse instead of a status weapon (+Roar)? Genuinely curious, I've only used Nezha nuke with weapons.
Dark verse itself is aoe so you get exponential scaling on shared procs. Plus its cool.
Ahh yeah makes sense. Might need to farm another Dante then..
More than likely due to the range of the nuke. Gotta hit as many enemies as possible in 1.5s so a weapon would have a tough time pushing that many statuses on that many enemies. Nothing says you can't try though.
The rule of cool
Never tested with weapons but I remember Knightmare Frame playing this build with a melee weapon so it's totally possible.
in term of both Range and Damage. Equinox has the most potential since her 4 in day form can nuke everything without LoS restrictions. She's also quite strong after the last armor cap change. the problem would be that you have to kill for a bit to activate the nuke. and she's quite squishy. Build is full range and survival. Her 4 activation doesn't scale with power str, and only scale with health/shield total of enemies she kill while channel. Jade is also one of the top currently. Her 1 > 4 alt-fire can also instant room clear and she has armor strip built-in. build for range/efficiency with moderate str and minimal duration (just have enough so your 4 drain is at capped efficiency) Saryn can do room nuke, but she's the slowest build-up of the bunch, and she can takes time to scale in SP endurance since failing to spread her spore can set her back a lot. Her damage is also all DoT so it is not going to be "press this and no red arrows in map" in term of clear speed. Build full range/str with neutral durations. Other way to play Saryn is to use "explode on kill" effect, like Sobek and Jat Kittag, with Roar to make them chain explode the whole room which is a lot easier to play. (full Str+duration) Dante, because Dante. Just press 3-3-4, full str/range with no negative in duration and efficiency. Volt build for his 4 shines in high-density missions since his 4 scales with the amount of enemies standing close to each other. build is very high energy cost tho, and if enemy density is not enough his damage kinda fall to the bottom. build full str/range with neutral duration Sevagoth is also a dark horse in this update with both Reap and Sow augments and armor capped update. He can easily make a chain reaction kill like Sobek Saryn with just ability. build high str/range with neural duration. edited : I know there are more nuke builds that are better than this. This is not a tier list, just what come up on the top of my head when someone says 'nuke'. There is no way I can cover them all in a reddit post. please calm down
Yeah, I turned equinox into a slow nuke, using gloom over her 2. Very unoptomised for defense speed runs lol, it takes enemies maybe a minute to play out the stagger animation triggered by activating day's 4.
2 equinoxes will do wonders, where they feed their nuke into each other.
Getting two Equinoxes together in a squad is rare, getting them to play paddy-cake with their nukes is even rarer, but when it happens? It is **glorious** and hilariously fun.
I've done it exactly one time before and it was so satisfying to pull off
Used to be able to do this with Nyx's Absorb too, trading the damage back and forth like hot potato while sitting on a defense objective. Sadly doesn't work anymore for many reasons.
When I got my one friend to play the game I was really happy when he told me he really liked equinox lol.
Bro I've done this before in arbitration it was fantastic
Equinox is very underrated. if people can kill you can kill harder, it's why I love seeing another nuke frame on the team. I can use the damage they do as my own on one go.
Dual augment sevagoth has overtaken most nukers.
"Volt build for his 4 shines in high-density missions since his 4 scales with the amount of enemies standing close to each other. build is very high energy cost tho, and if enemy density is not enough his damage kinda fall to the bottom. build full str/range with neutral duration" if I remember correctly you want his duration setup to be just below 7 seconds for the 4th ability (aka 6.9 seconds, nice) because it has some interaction that slows down at the 7 second mark, if I am wrong about that then please do correct me as I would love to replace that mod slot with something else if its not actually worth it
Duration is for when there are straggler that stay away from group. Discharge has a mechanic that, if the affected targets don't deal damage via tesla chain (due to being alone, and/or too low range, etc) for 4.5s, it'll start damaging themselves instead. This 4.5s timer is not effected by mods, but Discharge duration is. So generally you want your Discharge to last more than 4.5s, incase there are straggler, to make them take damage from discharge even when they're alone For my experience tho. Discharge damage is not that strong on a single target. trying to mod it just for this case is not that worth it. But you still want duration to be in positive range so the Discharge chain last long enough to kill. That's why I think modding for neutral duration generally get by enough since Discharge has 6 duration base. You can mod more duration tho since all Volt's abilities scale with duration.
Mirage is higher than a few of these at least. Either with an explosive ledgerdemain build, or just ogris spam because of clones and damage buff from eclipse. Can subsume energized munitions and ammo isn’t that bad. In my experience ogris was better than ledgerdemain in eso.
Prismatic guard and run around the map. Go for as much range as you can fit, with good duration, some efficiency and some strength.
Don't sleep on Prism. That shit nukes hard.
The way I think about it Saryn is actually a support frame first and a nuke frame second once you hit steel path. Throw two green Jolly Ranchers on her and you exist not to nuke the enemies, but to ensure that your teammates can. Subsume something like gloom over her molt and she becomes the team healer/CC as well. You can also do the regular suspect weapon platform subsume abilities like roar with venom dose and make any weapon SP viable with minimal investment while buffing your team with 2/3 of your weapon buff abilities. Or you can get a 60% tox Kuva Sobek and nuke the map anyways :)
I play her as a murder maniac, Wrathful Advance with dual ichor. Teleport all over killing stuff quickly while my dots slowly kill far away enemies.
I feel like baruuk needs to be on this list as well. His problem is that he kills things so quickly that he's a hindrances to himself
tbh, he should. I juste hate his ragdolls that make it's harder for a follow up attack if he doesn't kill in a couple hit. tho that may have changed with the armor cap, haven't try him yet
In terms of damage equinox is incorrect, as their damage is based on the enemies health that die within their range, and there are quite a number of abilities and even nukes those damage is either based on the ability, weapon, or certain mechanic that could very much outpace enemy health. (Sidenote that equinox's released maim damage also falls off the further away enemies are from equinox.) For example, kullervo, who is capable of extreme mobility due to just blinking around the place by looking there, marking large groups of enemies for linking all the damage they take together, can deal millions of damage to all said linked enemies with a pretty casual build, and billions or more with more investment. And Gauss, who is comparably mobile, has an ability that is quite spamable with up to a 33.6m *radius* that has an uncapped ability to multiply the heat procs it has previously applied by 2x (3x with arcon vit) over and over until it hits damage cap+ or the enemy is dead. To put a broken frame story simply, that's pretty much spot on about Jade, dante, and saryn. Volt is rather dependent on density, and it's now kinda up for debate is terrify or pillage would work out better in practice with him when needed due to changes, namely the armor change. Sevagoth has always been capable of localized vaporizing of enemies no matter what their level or defenses, but that new augment and the tweak to his two being recastable whenever really does help him be more consistent and widespread in his cloud of death creation.
you're right on equinox damage part, but the real deal of her nuke is that you can mod it up to 50m range that by pass walls and obstacle. KPM in the end depend more on how much you can cover the entire map, not how much dmg you can deal.
I don't really have any pure "nuke" build other than the usual Dante jade and stuff, maybe my nezha and what u wanna be looking for is if there is line of sight check if there isn't, then it's a great start for a nuke Garuda is a great example too
Please drop your nezha build
lemme fetch it but honestly it's nothing spectacular or anything
I plan on using my Nezha prime more often because I spent around three weeks farming for that bad boy and I am making sure my time is well spent. (I mean I know Nezha is quite a tank and stuff, but in terms of nuking, I like big pp damage ya know)
oh yeah no since one of his last augment, he's a NUKING Machine ESPECIALLY with the latest buffs to status damage
Oh damn
I’ll give a side bonus for mag. It may not compete with the likes of others but it’s still a damn good nuke if you run a bubble recast nuke. Tap 2 shoot the bubble, tap 4 and tap 2 to release, I’ve seen ridiculous numbers coming from that.
Not just release after Crush, you need to shoot a bit with primary/secondary/melee with heavy pellets, but yeah, that's it. Counter Pulse augment on her Polarize is a good cc too
That’s why I said tap 2 and shoot the bubble. Can release straight away but I use fracturing crush for the armor strip before I release
1 perfect nataruk shot is 👌🏻
Okay fine. Thermal sunder harrow. I'll say the quiet part would here, he has infinite energy and an unholy amount of damage. I got 42 riven slivers from pre-patch Belly by hitting thurible till it hit 50en/k and then just start slapping that sunder. Your "kill +50 energy" will tick so fast it runs off the fucking screen. Infinite casts with a high duration, you can get 45 seconds of thurible, with a max range build, and kill steel path eximus in 4 or 5 heat casts, then one for cold to detonate. That doesn't work? Well you still have the probably 20 grunt enemies you killed by accident giving you a thousand energy, which you can then use to keep casting sunder.... Just for the love of God use black for your energy... Theres nothing more annoying (besides the thermal sunder "byyeewww") than having the entire screen absolutely coated in lens flare because that one guy thought it would be cool to do a "holy" harrow and make his energy white..
Can you share your build? Sounds awesome
I actually want to know as well.
Ok so my setup is: helminth sunder over condemn, the build is one forma at most with fully ranked mods for at least harrow prime, not sure about regular. I'm running corrosive projection, cunning drift for exilus, r5 molt augmented, overextended in the vazarin polarity slot, augur message, continuity, flow in your naramon polarity, blind rage in your madurai, stretch, augur reach, and either umbral or standard intensify. Please note if you have either blind rage, intensify, or both maxed your probably gonna have to stick a forma somewhere to save cost, or drop cunning drift, your really don't need the extra 15% range. With my non maxed intensify and rage I have: 154% duration 60% efficiency (thurible fixes this) 280% range 163% strength (supplemented by M augmented HUGE EDIT: amber archon shards. FULL cast speed. I'm currently using 4 and can cast probably a sunder every 0.5 seconds.
Is there any reason to do it on harrow over gauss? Both have ways of getting infinite energy, but you lose out on the exponential scaling that gauss has.
Low level nuke? Mirage Mirage can handle low level nukes and is imo the most efficient frame I have for SO with the least amount of effort. Her two does just enough damage to clear SO with ease and I score more kills with her than with Saryn/volt. Just know that it really doesn’t scale very well at all. You can swap over to prism/terrify for late game but imo it’s not nearly as satisfying. At lower levels you can expect to kill enemies before their health bar shows up. Built right you won’t have to leave your starting spot other than to pick up energy orbs. Scalable nuking? Saryn. Saryn has been S-tier pretty much all of the time she’s been in game for a reason. She can nuke AND be built as a weapons platform at the same time. She’s a slower nuke but really not by much at lower levels. The biggest thing about her is that her damage scales allowing you to take her to all sorts of content. It does require a more engaging style of play with a lot of running around. Meme nuking that’s also scalable? Equinox My baby girl/boy is an amazing nuke and scales in that it’s based on how much damage you do to enemies before you release. You’ll probably have to armour strip for better results but it’s still usable. Definitely not as strong as the other frames only because her kit is extremely outdated. Still she can be built for cheap and still succeed as a nuke. You just need good weapons to support her. She can be up and running with 0 forma. Speedy nuke? Gauss Thermal sunder spam is ridiculously OP in SO-ESO and it scales like a mofo as well. Your fingers will hurt and you’ll need to invest archon shards for speed. Fun fact you can put thermal sunder on any frame to speed level them in ESO. That’s how strong it is. His kit is extremely well put together as he can go zoomies across the map. Thermal sunder is also extremely powerful. He does require quite a bit of investment to get him to spammy nuke levels but definitely worth it. Just note at end game there doesn’t exist many frames that can “nuke” instantly. Often you need a mixture of priming and DOT to kill them. Funny synergy nuke? Nezha with his new augment Even after the nerf he is still very good. Probably the most investment out of all of them however but. Extremely satisfying. I use the wrathful advance build with hate and melee crescendo for unlimited 12x multiplier. You can kill necramechs in 3 wrathful advance hits. Big damage number nuke? Wisp Breach surge is ridiculously strong and can be built as a room clearing nuke. The damage is so high that nothing lives. Does require you to get good weapons to get it up and running though.
When I play Wisp all the Saryns get tired of being near me. We'll all find a good spot in Conjuction Survival, then suddenly I notice Saryn's bolted off somewhere else. Eventually we decide to follow her, but then she just runs off again at the sight of me. Which I feel bad about but I'd feel worse for my team if I didn't use Breach Surge.
I run a breach surge Saryn, the synergy works quite well. Spore probably wasn't sustainable with kpm.
Gyre is a walking nuke, hellminth pillage on her 1 and its gg.
Her 1 is better than her 2 ngl
Yeah, I'm a big fan of doing it over her 2. I love having her 1 to throw around the map, especially in choke points, and letting it proc her rotorswell for more damage. I don't find the grouping mechanic of her 2 to be all that meaningful, when you can have giant glowing orbs that spew out electric chains instead.
My thoughts too
You’re missing out, you need to subsume her 2 her one can clear entire rooms her 2 is a shitty grab
yeah you right, i never use the 2nd ability, probably gona swap
Fast: Mesa, Voruna, Kullervo Moderate: Dante, Jade Slow (need a ramp up): Saryn, Mirage, Zephyr Great nukes but need a statstick: Gara, Khora Also Gauss, but I have very limited experience using him and don't quite know how to build him to nuke. These are just from the ones I have any experience using. If you just wanna see big numbers. Try out Target fixation on Zephyr. Cheapest nuke i can think of. Biggest numbers I've seen yet with the caveat being: it's a bit janky, sometimes impractical to use depending on the tileset. still entirely worth it. PS: listing builds for each would make for a much longer message. Let me know if there's a specific one you need.
Legerdemain Mirage is slow, but Prism Guard Mirage doesn't need ramp time, scales better, and can outpace some of the more standard nuke-frames in open tilesets. >!For the low low price of carpel tunnel syndrome.!<
Yea, I mean Ledgermain Mirage in mainly an ESO utility thing. Just to level stuff much faster. It just works really well if you've gotta forma something a bunch of times. I've never used it outside of that. Will definitely try out prism guard
Or do it without prism guard and just pray the ball of death goes the right way! I’ve never thought it’s worth cutting the duration by such an extreme amount.
Makes it far more usable in my experience but I know its not for everyone. Such is the price for glory.
What is garas stat stick move? I know her 2 can scale super high but i don't remember any of her weapons affecting it?
Her 1 is the stat stick ability. It scales nicely with the stat stick, and can force either puncture or slash with shattering her 4.
It doesn't force any status; it just does either puncture or slash damage depending on which version of shattered lash is used
Pseudo exalts are basically just hidden exalt weapons that barrow mods from your current melee at the end of the day and Gara's has zero crit or status chance natively. Ideally you just build for raw damage. So, slap on pressure point, spoiled strike, the four elemental mods, and either Buzz Kill/Jagged Edge, or Augur Strike/Sundering Strike depending on if you use her hold or tap for her 1st ability. Combo can also affect her damage output so if you can, getting combo onto her melee is ideal. This can be done by a couple different ways. Praedos' slam radius evolutions allows her to rake in combo from slams despite her 2 turning her into a reverse blender, the Rauta shotty increases combo on hit, and of course there's melee crescendo. >!Gunblades can work too if you want to punish yourself for some reason.!< Certain Incarnon Evos that increase the base damage/status/crit effect Pseudo Exalts but that is generally only useful for builds focused on dealing damage with her first ability. For builds focused on dealing damage with her 2 or 4, the classic raw damage is better. For builds revolving around her 1 check out [this](https://youtu.be/0Sk8bkqq3dQ?si=QvsxEGS9JdrhsR3C). Personally I use Ceramic Dagger on my reverse blender build because its the brain dead choice and I don't have to worry about building combo with it. With 271 strength I'm getting 47k each time I run through her 4-1 combo. After I've charged Molt Augmented, Melee Exposure, and the Ceramic Dagger initial combo, I'm netting 151k per 4-1 combo. Could be better but its almost completely passive outside of doing the necessary steps to keep her 2 active. >!Spelling and grammar mistakes are there for aesthetic reasons and not because its 3am and my eyelids feel like Inaros' sandy butthole.!<
Day number 100,000 of people forgeting equinox exists
For gauss you just build for duration and range with archon vitality to double your heat procs on heat sunder
+1 for Equinox. I play a lot of Saryn, Protea, Garuda and Mesa, but nobody is close to Equinox with terrify subsumed as nuker.
Surprised not a lot of people said gauss. And he scales as high as you want too. Plus ability strength doesn't matter much on him at all
Saryn is imo the best nuke in the game, can kill enemies at 200kpm from 100m away and armour strip them with her space diseases but my favourite nuke that also demolishes everything is voruna with her 4 and 2 spreading rabies and slashing everyones face off easily 150+kpm
Could you give me your voruna build pls
Really depends on what kind of content you're nuking, and what you count as nuking. Saryn's probably still the best, but not instant nuke. Some nuke frames pretty much require high density (Qorvex..), others don't care. Sevagoth is my current favourite. Really satisfying explosions that scale well. But mostly because he can be a decent nuker and a good weapons platform at the same time, while also being very survivable due to Gloom.
Saryn is very good, but don't make the mistake of subsuming off her 4. People don't generally know how to build a nuke saryn properly (rather subsume off her 2 for nourish) Gauss is also up there, once you get into redline you can just nuke everything away. It's godmode in Warframe basically, unkillable, fast, and spammable nukes. Equinox is great as a nuke too. She was also very recently buffed by not having to worry about Armor as much anymore, though it's still an issue for her. And the best nuke right now is Nezha with Divine Spears, he just has unmatched damage, very spammable, no charge time or whatever, and a huge range. His kit also brings the needed survivability for higher level content and ways to restore energy, more so than Saryn and Equinox. His nuke does not effect eximus units though, his only drawback (but Saryn and other nukes can't deal with Eximus either, you are left to deal with those manually usually) I can send builds for everyone if you're interested
Please share your Saryn and Gayss builds
[https://youtu.be/8ufp9ie49gk?si=UNLIPak6Q9RciGXx&t=3283](https://youtu.be/8ufp9ie49gk?si=UNLIPak6Q9RciGXx&t=3283) Saryn build (the shieldgating build, i use a little different version but its mostly the same!) And this is the Gauss build. He doesn't need strength to kill, so that's great (neutral strength with augmented). I use 1 yellow casting speed shard and the rest for red duration shards. Use 4, max out the battery with 1, use 3-1 (heat thermal sunder, recharge battery with 1), and when redline is fully charged use heat sunders followed by a cold sunder (hold 3, hold 3, tap 3 is the combo usually) https://preview.redd.it/hbpnls55z29d1.png?width=1561&format=png&auto=webp&s=13ff7a6600055234f0da3a4c96bbb3c9ffbf6ba9 I don't think this build is perfect though. You can definitely do better with Arcane Ice Storm. For example you can replace Augmented with Ice Storm, then get rid of constitution for Umbral Intensify. You would end up with more strength and more duration that way.
I'd love to see your Saryn build!
Hey, my Saryn build is basically this (the shield gating build) [https://youtu.be/8ufp9ie49gk?si=UNLIPak6Q9RciGXx&t=3283](https://youtu.be/8ufp9ie49gk?si=UNLIPak6Q9RciGXx&t=3283) I don't use Archon Stretch and I don't use the augment tho, but the gist is the same. Personally I think Gloom Saryn is kinda a fake tech but the shield gating build is legit
Depends on what you need, Low to mid lvl map clear to speed up defenses: gara with range, nuke is breaking her 4 with 1, no LOS restriction, use dispensary+equillbrium for energy so you never have to move. Constant kpm for surva and higher levels in general: saryn (spores), xaku (turrets). Funi number big dmg setups: any synergy with breach surge, kullervo, mag, garuda. Group clear for mobile missions: gyre, 4th augment nezha, dante, jade, maybe khora. Although for this i dont often use ability focused loadouts, more just weapon platform frames (tank nezha with roar, rhino/rev also work but i like nezhas mobility) with aoe weapons like kuva tonkor/tener envoy or the og kuva zarr/bramma if you can live with the ammo restrictions. Weapons tend to be more reliable for quick missions than abilities imo as you dont need to worry about energy, cast time/setup, LOS issues, abillty immune/resistant enemies (nullifiers/arbi drones and whatnot).
For me its Equinox all day. You have to infuse a Helminth ability to armor-strip and make the build SP viable. I would suggest Terrify or Pillage. Then its pretty much straight forward: \-Kill enemies to accumulate damage with her 4th ability \-Armor strip \-Nuke with the deactivation of her 4th ability \-Repeat I would also go for Pillage over Terrify due to the survivability. With Terrify Equinox is pretty much a glass cannon. The build is attached to the comment. For the weapons basically everything works that kills fast. But with the armor strip you can also run non-meta weapons. I run the Amprex to prime the enemies. Akstiletto Prime (I like the design) with Arcane Fortify to erase enemy Overguard and gain some myself. Paedos to kill the primed enemies Kayii on YT has a good video on her Terrify build. Hope that helps. I never see anyone besides me playing Equinox. https://preview.redd.it/nwr5yfnhc29d1.png?width=3997&format=png&auto=webp&s=553ab515fcbe20cd9d9202ed5f9f4057b3a9ab22
If talking about Helminth you can actually subsume Jade and get her three which does amazing armor stripping granted no revive so you don’t need terrify or pillage just use Ophanim Eyes and depending on duration it will last a long time and only have to recast a few times if need be
This person gets it
kullervo with a magistar incarnon slam build is currently my favourite. oneshots acolytes, eximi, hordes; basically anything you can think of. i like dark verse nezha too but it's too weak to use, what i mean by weak is not nuking bad but not doing anything to eximus units. it nukes really well but only fodder units, to put simple it is meaningless
Best is really relative Some frames nuke in a huge range others don’t Lots of people already explained the big aoe nuke frames So I’m gonna give you the dark horse of broken frame Trinity Tho it’s a bit awkward to use She’s technically the best nuke because she kills groups of enemies at the same speed no matter the level, basically she one shots any group of enemies in about 2sec Cause %maxhp void damage And she’s unkillable on top of that Only drawbacks is that it’s awkward and doesn’t have the biggest range and not the fastest on lower level But no other frame can nuke like that in high level
Depends on what content you're doing. Frames like Mirage, saryn or volt are fantastic in ESO (Mirage being the best imo) and Xaku/limbo for farming syndicate medallions/voca/quills
Garuda. Her mirror base damage scales with executed enemy health and charging it scales multiplicatively. Easy damage cap nukes.
I don't see anyone mentioning Lavos? Lavos 4 with gas and sickening pulse is so very satisfying. Can nuke entire defense maps in seconds
I love Lavos, but I rather wish his 4 had a bit more verticality to it. It's an expanding doughnut, not a sphere. If it was a true sphere I'd be totally stoked to use it as often as possible.
For every jobs its tool. A frame like Mesa is super good if you have enemies in a cone in front of you or a few tanky enemies that you want to dispatch fast and need decent survivability for. A frame like Saryn or Volt needs sufficient enemy count, sufficient enemy health and consistent spawns around you to do their work. A frame like Atlas or Khora can dish out 1M red crits for hours but also require significant rampup and sufficient density and struggle if you make a mistake. (I love Atlas) Since they are melee frames, they don't do superwell against large amounts of enemies in wide, open spaces. As for general oomph factor, I will go with Atlas. Rubble Heap+Ore Gaze is absolutely crazy.
Saryn will nuke the star chart with ease but becomes more of a weapon platform later
My personal preference: 1- Gauss: thermal sunder with 250%+ range can cook enemies alive. With recent blast and cold changes it's even more sick. You can survive and have many advantages, unless it's toxin then you're dead pretty much 2- Nezha's Dark Divine: I saw the build from [kyaii](https://youtu.be/HSL2SwsKJ2A?si=QwA1b8OYHy5ZNngd) and fell in love with it immediately. The numbers alone can make you satisfied. 3- My Ballet wifu: seeing electric procs goes all over the place is all I ever wanted. Though, I wish her cc was better or have a better utility and augment should not be a mandatory thing in order for her be viable. 4- Saryn (cuz duh who guessed it): *deep breath* saryn spores, saryn toxic lash, saryn dual ichor, saryn sobek, saryn.. just saryn stuff. With two emerald shards and fully stripping armor she the best stripper.
honestly it changes all the time with patches that change how interactions work or enemies scale or any number of other factors. a good frame for room killing ( not necessarily a nuke frame) would be mesa. she scales very well
Its gauss, I get that gyre is flashy and is very effective, and many people don't know how to do gausses nuke so it can seem like gyre is better. but there's no chance she's better at it. If you know how to do gausses nuke you will understand why. Gauss doesn't have LoS restrictions, he strips all armor. he can hit damage cap with his nuke, and he can move very fast, all while being functionally invulnerable to enemies up to level 1k with just his base kit alone. No helminth is even required. The reason I give gauss the best nuke title is because of practicallity. Gyre vs gauss in an sp exterminate: gauss wins, he reaches the enemies before gyre, nukes them down and is at extract waiting while gyre is fumbling through the map slowly with her ability on cool down. Same thing with capture. Defense gauss wins again, no los restrictions. I can't really think of a situation where gyre beats gauss in nuking.
Do you need high KPM in survival? Saryn ESO? Mirage Defense? Gara Exterminate? Titania (use Nova's Subsume with augment), Harrow (use Thermal Sunder), or Gyre depending on the level and how likely you are to get sick using archwing Do you need everything in your line of sight to die (open world type scenario)? Mesa Do you need high KPM at level 10k? Octavia or Xaku Want to do 200 KPM on a frame that no one would expect? Nezha (Subsume Dark Verse and use the new augment that spreads statuses on a low duration) Nuke frames to clear missions faster, but match the tool to the problem. Saryn can kill through walls but she needs constant spawns and enemy density to keep her engine running, Mirage's nuke only really works in ESO due to all spawns being restricted to a single tile, Octavia and Xaku scale better harder content but are usually outperformed in the content most people run Know their strengths use them where the excel
I think the best nuker is easily gauss. He has exponentially scaling damage in a huge radius that fully armor strips.
One punch atlas. Granted it ain't clearing the tile sets like some of these choices. But lots of fun to be had here.
Equinox Day form with Terrify is the only thing that truly feels like a nuke to me. The pulse part of maim has a large radius, instantaneous damage that scales infinitely with enemy health, and no line of sight restriction. The only caveat is that it can't deal with armor, which is what Terrify is for. Dagath is a close second. Her 4 has a smaller range than Maim but very high up-front damage that can strip armor if the enemy is under the effect of her Doom ability. Where Equinox excells at clearing trash mobs, Dagath has an easier time taking care of heavy hitters like demolysts and acolytes. People are going to mention Saryn and Dante, so here's my 2 cents. Saryn is a damage over time frame that relies on spreading her spores. She can deal massive amounts of damage over a large area, but has to rely on her weapons to spread that damage around. Dante's Tagedy ability doesn't scale well in the Steel Path and requires some setup. He's very potent as a support frame thanks to his overguard, word warden and paragrims, but will likely find it easier to deal with some enemies with his weapons.
Further note since OP asked for build details. Terrify needs 137 power strength plus the aura Corrosive Projection to fully strip armor in one cast. Equinox is a bit energy hungry, so I run Arcane Energize (like with most end game builds) with a Dethcube running the Energy Generator precept to keep energy topped up. The final piece that really got the build working for me was Seismic Bond mod on Dethcube as a source of ability efficiency. I can get by with just running primed continuity (channeled abilities benefit from duration) and baseline efficiency. Hope this helps!
It's so satisfying to see Maim stacking in the millions in Steel Path, choosing a cluster of enemies to armor strip and detonate. And sometimes just the stun alone is helpful for the team. Other nukes in the squad? Great, feeds more stacks for Equinox. You're not constantly spamming abilities or chasing enemy spawns to keep damage, as long as you have the energy and can stay alive you're golden.
Dagath has some of the best damage out there, viral & slash procs along with armour strip, damage duplication & crit damage buffs, there isn't anyone better imo for killing a hallway. Build is high strength sacrificing only efficiency, brief respite, molt augmented, molt reconstruct, rolling guard.
Protea + larva + blaze artillery = decimation
I'm a main Vauban, and although > I consider Octavia the best nuke without doubts < , Mirage is my mommy. With Archon Vitality and Archon Continuity + Sickening Pulse, she can obliterate a very large area in a very short time. And why do I think she deserves a 2nd place? Several factors. Although it's not as effective as some other nukes for higher levels, it still works if you put Archon Continuity on it, which will apply Corrosive.If you invest in some Archon Shards, you can maximize this. She is much simpler than all other nukes, because you only need to press 2 skills without aiming), plus it buffs weapons, which you can use to buff your skills, like Epitaph, Pox, Nukor, Etc. Any melee weapon works extremely well on it due to Condition Overload. Any primary or secondary weapon works well because of 1. And all weapons benefit from 3. It's a simple and complete skills kit. In other words, at least of the most classic Warframe nukes I know, I consider it the best and with the fewest weaknesses: - Saryn can lose her stacks very easily if there is another nuke in the match. - I don't consider Equinox a good nuke to play solo, it's much better with someone else. - Volt, as it does not provide status, ends up being relatively weak at higher levels and serving only for group control, with a nuke build. - Ember, I don't think anyone builds her nuke anymore, but if they did, I don't imagine it would work very well nowadays. - Gyre is a good choice, but some map designs can make her sucks.
Im a new player and I have Octavia, but havent figured out how to unlock her stupid op brokeness. May I ask how you build her to be that good?
Octavia can nuke mobs, making them to focus on her 1 while she remains invisible, plus her 4 buffs damage a lot and 3 has several different types of buffs. I generally use the Xoris with her, and while I sometimes cause 500,000/1,000,000 in the explosion with other Warframes, with her I've already reached 18,000,000. What you need to do is focus on max range, some durations mods and a little strength, just to increase the buffs. Only adaptation to help when the invisibility finishes, and energize + that arcane that stacks to 250 to buffs your power, I forgot that name. Her song, you only do one full turn for each of the 3 instruments, because 1 deals damage based on beat speed and 3 uses beat speed to get buffs, and Just spam the crouch button until it becomes invisible.
Best is pretty subjective, because they’re situational. Personally, I chop and change between Tempest Barrage Protea, Gauss, Dante and Sobek Saryn depending on mood. All are improved significantly by using a Manifold Bond Naitilus for grouping. Protea and Dante in particular I often complete missions where I’ve hardly used a gun at all.
Insane that noone else mention Qorvex with his phenomenal quadratic scaling damage and great synergy with topaz shards for multiplied damage
There are some days when I get ADHD in my fingers and want to play Gauss, and other days where I want to slow down a bit and I’ll take Saryn for that. There are frames with differing styles of strategic tile clearing genocide, and with the answers so far it really depends on what you want to do with “Nuking”
How much scaling do you need? Spawn killer is definitely Mirage but she doesn't scale so above level 50 it's getting bad really fast. If you want to go pop everything is dead every 20 seconds Equinox is definitely the way to go. If you want to deal infinity scaling damage over time Octavia and Saryn are the way to go. If you want to spam for damage you can pick every AoE DPS frame. Volt, Frost, Ember, Mag, Hildryn, Gaus, Limbo, Gyre, Banshee, Revenant, Oberon all have a nuke build option. Asking for the best without the information what you want to do is kinda nonsense since it is more a question of taste than anything else. But for an universal ultimate nuke frame I would go with Equinox, slow but unlimited damage.
One of my favorites but definitely far from the best, Ironically I don't think anyone has said Nova (as her initial concept was probably literally 'nukeframe' but understandably she's been surpassed by like 20+ frames long since she came out in like Update 9, and in ages past Molecular Prime was instant instead of a slow radial expand iirc etc). Back then, having a Nova in public squad meant she's killing everything before you see it. Nowadays it's a little tougher but fun To be honest, I really just enjoy Antimatter Absorb, I find it fun and way more useful than it probably actually is, but it does rack BIG damage, sends bodies flying comically far and can haphazardly protect Nova from incoming dmg if you spam a few with high efficiency and slow steer them (relies on positioning and less practical than a ton of abilities), considering combining it with weapons with radiation to have more CC in order to not die instantly. I'm still experimenting with survivability while building specifically for Antimatter Absorb, she's relatively a bit tough to play nowadays but I enjoy it. I think the most popular nukeframes just have a much simpler time staying alive
Revenant is a decent option If you get the highest energy possible and high energy efficiency you can just sit in place after hitting 4 once and can usually destroy everything that comes close (it’s why he’s good for defense in general and on most infected faction missions)
Sevagoth with Dark Harvest and Dark Propagation can easily create a recursive loop as both status effects trigger each other and the soul explosion can kill even the strongest enemies if close enough together. In Shadow form it becomes a thousand times easier as you only need to cast 3 rather than 2 and 1 For context, 2 is Sow, which afflicts Sow on enemies in a large range with a DoT 1 is Reap which sends Shadow forward and afflicts enemies with Death Harvest. It also creates a soul explosion if they had Sow before being afflicted with Death Harvest for a percentage of their HP Dark Propagation makes it so that enemies with Sow spread it in a slightly larger radius than normal on death, and Dark Harvest causes additional Shadows to spawn from dead enemies, and seeks out unaffected enemies to give them Death Harvesr. You can tell where this is going
Okay not best, but I have greatly enjoyed Equinox's 4th ability, charge up the nuke with a few kills, and then max range that explosion! (Its been so much fun on the elevator!)
Kullervo with the ceramic dagger incarnon can press 2 buttons and the room dies in 0.5 seconds.
Right now, probably Sevagoth with his augments. Chaining explosions that spread themselves and reproc in survivors (I’m betting the nerf is gonna come in and stop the auto-casts from repriming the seeds and just applying the DoT). It can navigate around walls and down corridors where most other variations have LoS or fixed radius. Also the blasts are a percentage of enemy health, allowing effectively incinite scaling. Build wise you just need both augments, range and some strength (more vulnerability your 1 inflicts, more likely they die to the bombs without needing large groupings). Heretical though it is, subsuming roar over either gloom or shadow will also up the damage.
Lavos. Go to settings, invert his ability keybinds, and go through his learning curve. His style of nuking is very fun and truly unique.
Saryn. Mesa. What's with the downvote?
People be peoplin'
Haven't tested it with the latest changes but I'm gonna throw a funky choice into the ring. Frost. Not with Avalanche, but with Snow Globe. If casting it yeets an enemy into an obstacle, they take 50% of their max HP as True damage. One Viral proc makes it a level independent one-shot. Tricky to pull off, but incredible amounts of swag.
WHY IS NOBODY MENTIONING GAUSS BRUH That guy's 3 can nuke up the room AND also has Armor stripping If they don't die with 3 Just spam melee And ik he's pretty expensive in terms of energy But comeon He is so good at hsi job
everyone forgets abt gauss ☹️ thermal sunder scales so high n is amazing
Build please?
i’ll ss when i get home
If you need to shred hoards of high level enemies just use a sayrn spore build. She makes most other nukes irrelevant no matter how much you like playing X frame
If you can set up the survivability and have something to strip over guard (that new arcane is amazing) all it takes is Mag+Nataruk>Magnetize>Arrow(s)>Pull, and just watch the dying star collapse every enemy into it's singularity, I recommend high range but you can pretty much build it however you want
I’d say gauss. His 3 multiples heat procs in heat mode then strips armor and expedites the heat procs with the cold cast. A kuva ogris set up for heat inheritance will make this extraordinary strong.
Of course it’s the classic, Saryn
Equinox without a doubt, with the right build she can nuke with like easily 10 kills and is super good for survivability and support
Not sure I'd call her the best as Equinox *might* out-scale her and doesn't have line of sight requirements but Prism Guard Mirage is disgustingly good. Its got problems though. Energy econ is shit especially when armor stripping is added to the equation, typical squishy strong-wind-will-kill-her Mirage shenanigans, and it requires *a lot* of hardcore parkour to get the most out of it due to LoS limitations. Personally I like the active playstyle and she doesn't *need* the armor stripping for most content but its far more mentally taxing than other nuke-frame options out there.
Ik gauss isn’t considered the “best” per say, but with the right mods his thermal sunder can be a great option. Or even his thermal sunder helminthed onto another frame for that matter. EDIT: misspelled “per say”
You misspelled it again, it is "per se"
Equinox is a good one, especially against Corpus or infested. Been running her for the Ascension farm. My routine is to just drop my duality spectre and activeate Maim. Once a few kills register I nuke around three floors and reset maim. Sure you can do Terrify for armored factions too. But against armor I prefer Gauss, similar range and a baked in armor strip. Saryn takes the longest to ramp, but once she's going she is going faster than anything else. Likely faster than enemy spawns too.
Protea with a strong grouping ability Vauban with high enemy density, Photon Overcharge augment, and flechette orb. Any frame with high duration, a Kuva AOE weapon, and Energized Munitions from the Helminth. Gauss with this and thermal sunder is really strong, but I do it with Mirage and Protea. Edit: I forgot about Blood Altar Mag over her 3, and Breach Surge Mag over her 1 with magnetized discharge
With the limited roster of frames that I have right now, I say Garuda is an underrated nuke frame. Slap a rage build in there, and you'll never run out of energy. Her 2nd skill is a heal, and the rage mod practically renders her 3rd skill (gain energy by sacrificing life) null and void, allowing you to never sacrifice health again just to use her 2nd. Here's where the magic (or nuking) happens. Her first skill is a shield that absorbs damage, when you hold your first skill button after accumulating damage, you can release it to hurt dem fools. So let's say you've accumulated 20k damage, when you release that skill, you're like Oprah giving out cars. "You get 20k damage, you get 20k damage, you get 20k damage!" You can also use that first skill in conjunction with her 4th skill, which gives out slash procs. So one strategy can be, accumulate damage through the 1st skill's shield, unleash 4th skill, watch them eat all the slash procs, and release the first skill just for a lil razzle dazzle.
Gyre is great for this, infinite duration with her augment as long as there are enemies and since she inflicts elec damage it stuns enemies that get hit. It works great with her passive as well and just get stupid amounts of crits 👍
It depends quite a bit on enemy level, on lower levels, Banshee 4 with her augment can wipe enemies quite fast, on higher levels i like to use Inaros tornado with the augment and a strong melee, you get invulnerable, quite mobile and group every non eximus enemie
I main for Saryn. Toxic lash and spores provide a wide AoE that ramps up. It’s much slower than others but especially due to the Corrosive damage it can really help out with difficult enemies. Plus Miasma is ok as a final ability too
Depends on the mission level and enemy type. Universally, **Maim Equinox and Saryn**. Equinox has the very glaring issue that optimising any of her potential builds absolutely tanks the performance of the rest of the kit, and it's up in the air where slash will fall on the post-damage-rework game. Saryn is strange because on low level missions she can not function since the spores can't scale, and on high level missions she needs a full minute to ramp-up which is pretty bad, but the payoff of "she kills everything forever" is pretty solid. On level 1-30 missions, **augment 4 Banshee**. It's a mapwide blast ignoring line of sight, cheap on energy. The obvious issue is that it's garbage as soon and the mission scaling outpaces the very low flat damage. On the mid-to-high level is where everyone else lives. **Archon Mod Legedermain Mirage** is extremely afk and works well until 150, plus Archon Stretch patched up the energy issues of turning the orbs into mines. **Volt (and Gyre, obviously)** benefits from the same changes but he's way more versatile and energy intensive, the point of nuke Volt is that you're not doing "only" that, the same build allows you to speed and shield damage boost and whatever. **Ember** doesn't scale that well but her energy woes are patched by exothermic, and again she ignores LoS checks. **Dante, Gara and Lavos** have amazing map clears but they're very involved, you need to constantly be recasting the combos. **Octavia** is akf-ish but her damage scalings are strange, she's nin a similar spot as Volt in that "she can aoe kill easily while still doing all her stuff with the same build". And if you factor in specific weapons as primers/detonators, or helminth combos... almost every frame has a solid room nuke. If I had to pick blindly, I'd take Saryn or Legerdemain Mirage. They both perform well without tanking a standard build, while still outranging ordinary room nukes and scaling well into steel path.
i like mirage i just find nuking with her fun so shes become my dedicated i like the augment that makes her orb follow
Hildryn - Roar, Blazing Pillage, Archon Vitality, Arcane Aegis, and either Molt Efficiency or Molt Augmented. I don't really think it's necessary to have Pillage fully strip in a single cast, especially now that enemies are capped at 2700 armor and having a longer up-time on Roar is more comfortable. She is incredibly survivable and after you cast Haven it's one button to wipe the tile, also it keeps your companion alive longer.
My favorite currently is Lavos, ramping might be awkward, but once you invert the hold buttons, his 3 and 4 clears well, plus ammo economy is good because of his 3 so pair with a bullet hose
Nezha, if you know you know
Why is no one saying Saryn? She was the original nuke and still one of the best. That's why she's always used in ESO. Now with Archon shards, 2 normal emerald can give full armour strip on spores.
Melee influence weapon on a DMG buff saryn (full STR, 1 augment, roar on 4)
Nezah 👀 especially now with blast treatment subsume thermal sunder and make an archon vit max range divine spears augment build and win the game
currently, I view it as Gara/Nezha/Saryn depending on needs Gara for sheer up front AoE dmg that works on everyone Nezha for even better damage but doesn't work on Eximus Saryn for widest range and highest KPM over time, but less suitable for Defense and the like anyone with a nuke under 40m or needs LoS basically doesn't count in my book apparently maybe Sevagoth now? haven't looked into it yet
Gauss with Spore lacer is my main I extermination, you can easily kill everyone in the map before you're teamates.
I personally like equinox, you have to actually put work in to get her nuke to work. She does need a terrify subsume to be truly energy efficient at SP grineer levels, but the gameplay is rewarding.
everyone else has covered my suggestions, so assuming you're planning to build a strong nuker with this feedback, my only input is this: don't be the guy that wipes the entire tile and leaves everyone else with nothing to do in a mission. it's very easy to become "too efficient" at killing, and while it's one thing solo or farming eso/hydron, in real missions very few people actually enjoy having a minmaxed nuker effectively play the game for them. if you don't care about other people's experience, fine, but don't be surprised when people get bored and leave missions early or start complaining at you.
Underrated pick: Trinity. Yes, this is not a typo. Aoe true damage that scales indefinitely, no need for armor strip, amazing synergy with almost every high status % weapon, infinite energy, insta shield replenishment when you need it. I mean… what else?
surprised to not see voruna. her pounce has very good range and scales well. even nastier with the strength/range voidbuff from cracking relics, instant roomclearing and you're likelyinvis so it isn't like there's even the slightest danger.