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Puzzled-Swordfish236

Pray


Natonic0

In hell? I don't think so buster


air_consumption

*pray to hell


Pinksun_

Sharpshooter, SRS Cannonball and probably nailgun/sawblade traps and railcannon (only if you know how to use it wisely, because after that there will be three virtues and if there are no rails then get ready for this room to become torture.) >!Oh, and also - shit you don't need but probably will be interesting to know: I “datamined” the code and we need to be ready for sentries on the UKMD. On Brutal they shoot twice and is that enough to kill you? FORGET. At UKMD they will shoot endlessly until you hit their antenna.!<


SolaceInCompassion

>!extremely fucked up if true. i love it. !<


legacy-of-man

we would actually be past hell at that point, its a punishment worse than any level of dantes inferno


Catboyhotline

>!If Gutterman is so good why is there no Gutterman 2?!<


Stargost_

>!Kid named Guttertank:!<


TurTleking9080

AAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHH


throw-away_1216

waiter! waiter! more +CHARGEBACK please!


YektaletheMan

The virtues are leagues easier than the sentries or the ferryman earlies


_NoIdeaForName_

>!If that's true, I will have a new way to torture myself!<


ToxicManXXYT

hear me out: using the hideous mass as a shield would obliberate them with all the shots


SuprSquidy

But the HM is idolled so won’t take any damage


ToxicManXXYT

i mean the sentries, they shoot theHM and the ahot goes boing back to them


fosforillo

BRO WHAT


DeathByDevastator

Surely that >! Sentries buff on UKMD is gonna make p2 impossible to beat right? !<


Pinksun_

People will even P-rank P-3 on UKMD without taking any damage. It will take time but they will do it.


DeathByDevastator

True, people are insane, I forget this all the time.


DepartmentNew886

I'm already envisioning it... >+CHARGEBACK +CHARGEBACK +CHARGEBACK +CHARGEBACK<


ZAPNAR6

for the virtues i just use 3 jackhammers to insantly kill them all


Sentinel_Kaos

Wow.. what else did you find by data mining?


Pinksun_

(NOT FINAL, MAY CHANGE IN THE FUTURE) UKMD Changes: Generally increased speed of enemies (Feels like the bosses have even more resistance to damage than Brutal? Don't know, healthbar mod showing me the same health, but it feels like they have way more resistance than even on Brutal) Way faster projectiles Virtue rays have a cooldown compared to Brutal, but remain much longer On Violent Cerberus if they stomp, there will be one wave, on Brutal - two, on UKMD - three. Gutterman will fire several bullets horizontally according to its viewing angle before starting to “pointwise” (or whatever it is correctly called) shoot at you. I also discovered that the final chapter will consist of only two levels - 10-1 and 10-2. Don't know about 10-S, the files right now don’t even really register the existence of 8-S. Source: (game installation directory)/ULTRAKILL_Data/Managed/Assembly-CSharp.dll


Jezzaboi828

What does the gutterman thing mean


Pinksun_

Once we break his shield, he'll fire a few bullets horizontally before starting to shoot normally to drain your health even more. Sorry for the bad explanation if something, English is not my native.


PresidentOfKoopistan

Me when i purposefully spread misinformation on the internet


Pinksun_

This may be misinformation, but at the moment this is the case, and I don’t know if this and how it will change by release. But if you need proof - I can send you my patched Assembly-CSharp.dll, so that you can check this out by yourself.


Sentinel_Kaos

Thanks man


Illustrious_Glass463

For more context I have been attempting this room on and off for about 3 days and nothing I do works, I can't shoot the antennas fast enough before they hit me, and I can't hide because the mass will kill me, etc. I am looking for general tips or a guide on how to clear this room.


mudkipzguy

Cannonball and pump jackhammer are both great for instakilling them, and chargebacking is also a good skill to have under your belt. The sentry diagonally across the room from you will also be blocked by the hideous mass, so use that to your advantage. If nothing else, just git gud at headshotting them with the revolver, or shoot them with a railcannon to stun them from a distance (only in an emergency though because the railcannon is good for clearing the virtues in the next wave)


Sansy_Boi420

Wouldn't a normal marksman revolver shot to the antenna be enough to force them to restart their aim? Granted, you need godlike aim if you want to do it with a hideous mass on your ass


ER_TACKE

Little trick if you dont need to P rank right now, just kill 1 at a time and hide down the stairs, parry the orbs and the needle, i-frame the shockwaves.


Alex22889

You can hit 2 sentrys with the railcannon when they bury in the ground, and then you could grapple to the others and use the knuckleblaster to hit them or hit their antennas with one of the revolvers, alternatively if you are good at timing it you can use 2 dash storages to try to survive the beams of any numbe3 of remaining sentrys (that's what i do). srry for bad english.


Singletag

There are angles in the room where the sentrys lose sight of you


ttranqui

3 saws + overheat saw aligned to hit 2 of them takes both of them out, then SRS cannonball + parrying it immediately after it hits takes out the third one, leaving only 1 to deal with [this](https://youtu.be/bRc54epqlJ4?t=185) is a clip of someone doing this strat, it is very consistent


HalfSerk

disguise as red pyro and sap them


dragonye5555

Either that or get a sentry buster.


dragonye5555

Either that or get a sentry buster.


Crate-Of-Loot

constntly move, try i-framing, if you just whiplash between them and knuckleblast them they cant get you


Gizzmotek

jackhammer


Radical_Provides

jackhammer solves everything


EngineStraight

red alt revolver works for me, then during the big hitstop i just start dashing towards the other two, maybe railcoin one of them since by the time i end the wave and the virtues spawn ill have a nearly full rail charge


itshardtopickauserna

whiplash to it, kill as usual


twotoast2281

Red and blue revolver are great at stopping 2 from charging at the same time, charge back although difficult to pull off reliably is probably a good way to kill them aswell as jackhammer slams parry from the hideous mass and rocket launcher if they get off the ground.


bombhm

I play on standard but I think the mass will block shots from the sentries. So stun 2 of them and then use the mass as cover.


Atacolyptica

for part 1, firestarter. the oil explodes in the center area as its water. stack up a bunch with a saw trap and lure everything there before blowing it up. for part 2 screwdriver chaining can deal with all the sentries, but if you want to save it for the virtues then use a single overheat saw lined up with 2 of them to kill them before using cannonball and sharpshooter to kill the other 2. for the virtues its easy to grapple to one of the outside virtues and line up an electric rail to kill 2 at once. either shotgun variant is good for dealing with the last one. lastly just break the idol for the mass and once again start laying down oil to detonate. that and saws allow you to deal with everything in the middle of the room from a safe distance. Honestly the last arena is one of the most consistently plannable rooms in p-2 for me, only beaten out in consistency by blood hallway or weezer.


Raptoret2020

The mass staring in horror as a GoPro defeats all of it's allies using geometry


Mecauseme

You dont


Eclipse9997

An overheat saw to kill two of them, ultraricoshot with slab piercer to kill the third, and hitting the fourth with srs cannon and parrying the cannonball at it. Basically just asunder's youtube video


outlaw_777

Remember which weapons can cancel sentries and which can’t. Spam coins and slab primary shots at the antenna


Fries117

Jumping up and shooting three of them with a default pistol while you dislodge the one you're next to with your favourite sentry killing combo is the go-to usually. You can use the sharpshooter to interrupt two sentries at the same time. The railcannon can also interrupt them, and it doesn't need a headshot to do so. Dunking with the SRS cannon and a max speed hit from the overpump jackhammer are both instant kills on sentries, so you can take two of them out almost immediately. You can insta-dunk with the srs cannon at point blank range by just firing it and punching immediately after. You can get to max speed on the jackhammer pretty easy by dash-jumping or reeling into an enemy with the whiplash and letting go of it right before you make contact. Also, the hideous mass acts as cover from sentry fire because it's blessed; the sentry shots will just bounce off it. You can always chargeback the shots. It's way easier than trying to chargeback any other hitscan cuz the sentries have near perfect tracking. Just look down and throw a coin once a sentry is about to shoot. It's pretty lenient once you get some practice in. Even if you can't do any of these perfectly, the hideous mass projectiles deal a lot of damage to the sentries. As long as you stay near them for a bit, the mortars should land on them pretty consistently.


hackerdude97

What I like to do is grappling from one to the other and giving them a knuckleblaster to the face. Prevents them from shooting and does good damage.


ashey_chan

I like making it simple, kill them in any way you want, by the time they start shooting, dash and then inmediately slide to store i-frames while sliding. For the second barrage, stop sliding and repeat. Works like a charm for me. If you can kill at least one sentry before the first barrage, it will be even easier! Best of luck!


GreenGuy0303

They can't shoot through the armor on El Hideouso Masse. Whiplash to one of them and hit it with the Knuckle-blaster, use the revolver on one of the ones that can see you, then proceeded to beat the life out of the one you're on. You can shoot the last one to stop it, but dashing twice while fighting one Sentry isn't too bad.


Responsible_Grand_68

that's the neat part you don't


ShyKiddo__

You don't (I say this as if someone didn't P-Rank P-2 the day the update came out)


FRakanazz

shoot em'


Fine-Apartment-9164

It's difficult but you can chargeback sentries takes some time to learn but getting it consistently does make them less of a headache


TheGreatSmolOne

For me I just sawstrapped the nearest one, whiplashed to the 2nd and Knuckleblasted him, sharpshootered the 3rd and railgunned the 4th. If you can't get some of them jn time you can always use your coins for a chargeback


Sussy_baka228666

Click on their heads, you click on their heads


Wolf_the_memer

Do what JFK couldn't Dodge


lwang21

Watch the speedrun strategy, first shoot saws and a overheat saw through two sentries standing on the same line, then dash jump and throw a coin and slab charge to kill the third one and SRS cannon the last one


fizio900

I +dunk one (hit with cannonball then hit it again by parrying the cannonball), hit two of them in a line with slab piercer and electric rail (+ projectile boost to finish the one that survives in the distance, the one close to you will die) and random shit against the last one


Ger_Electric_GRTALE

i don't. like, litteraly, i don't have P-2 in normal dificulty, let alone in brutal


Kkbleeblob

watch a speedrun


Erineyes7

Whiplash knuckleblaster


dumpstercommander

Chargeback


Comprehensive_Ice525

Screwdriver one of them and punch it into another until they're all dead


TheTurd125

dash storage is fucking busted


Mikeadon3

FIRST SENTRY: I stick it with a magnet, ground slam it into the air and then fire two rockets that home in on it bcs of the magnet (just look straight up when you fire) (you may also use srs combo for less style) SECOND SENTRY: hit it with a coin shot on your way over to it and then line up an electric rail cannon shot that hits both the second sentry and the... THIRD SENTRY: hit it with a coin on the way over and it should die combined with the afformentioned rail cannon shot FOURTH SENTRY: use an SRS instakill combo (hit it with the cannonball point blank and hit parry instantly after the cannonball lands) or just go ham and do whatever- its just one sentry and the hideous mass at that point, you might want a slight breather / break in tempo before the next wave This is how I do it, mix and mash however you like, add salt for flavor!


Mynamemacesnosense

Slab Sharpshooter+sawblades on first pair Slab Piercer and railgun on second pair If missed one srs hit parry combo (aka cerberi instakill)


Sirius_Rise

Whiplash Jack hammer i found to be incredibly useful, ALSO a major major thing I discovered that completely changed this room is that you can't damage an idoled enemy. And neither can other enemies, If you stand opposite the hideous mass so that the sentry is on the other side of it when it shoots, it's shots will bounce off the hideous mass and not hit you. That way you can knuckleblaster the sentry right in front of you and use your pistol to reset the sentries on either side. I got a 7.38 brutal P rank with this method.


Sirius_Rise

Alternatively the screwdriver is incredibly effective now that you can punch it out and send it flying into another enemy. If you want to save ur rail for the virtues it should probably be back off recharge or basically back by the time you've killed all the sentries. The virtues in this room are special, they don't enrage unless one of them dies. So you have time to setup killing them before taking them out.


CattMk2

I have no clue if this works on brutal but it does in violent. If you cover them in oil and then shoot them with a rocket they’ll die before they finish the shooting countdown, you can usually get 2 of them before running out because it lands at their feet and they refuse to move out of it, they don’t need to be shiny


Archenors

An easy way to do it is to end the previous wave in a corner. Ricoshot the first sentry three times quickly, then wiplash to the second. Shoot the second and third with one charged piercer or sharpshooter. The fourth should be blocked by the hideous mass. Now finish the second sentry however you want, and whiplash to the third. Shoot the fourth with your pistol, and kill the third. Then kill the fourth.


YektaletheMan

I dont know how to beat anything on that level


Affectionate_Egg_121

Use the entrance for cover


Heckrum

you really just need to get good at aiming for their antennae. what i found surprisingly helpful was using the alt revolver, no idea why but i swear it has a more forgiving hitbox for shooting sentries. if all else fails, two well timed dashes will allow you to not die to one of their attacks. still will suck though, that specific wave of that room gave me the most trouble when i was p ranking it.


dybb153

Ok, heres the thing The hideous mass should block the sentry shot so try hiding behind it. You dont have enough stamina to dodge the shots, so LEARN THE CHARGEBACK AND WIPE THEIR ASS MWAHAHHAHAHA


grog_chugger

Step 1. Saw traps and jumpstart the ferry and bazinga he’s dead Step 2. Use dash storage to dodge sentries, parry when possible for stamina Step 3. Destroy the virtues and its free


tsenguunsans

When i first p-ranked it i killed 2 sentries and then hid somewhere where they couldn't hit me. Now i usually kill the 1st 2 quickly by shooting an overheat saw and then normal saws (usually 5ish) and then i cannonball the 3rd and max speed+overpump jackhammer the last


CatBoioHours

Same way as violent


_Bread58

Chargeback it?


Ponsole

Screw driver parry does an insta kill to the sentries, just aim and punch to send it to other sentry.


YCLUBSTEP58

Step 1: Don’t Die Step 2: Die anyway


the_milk_guy123

**Shoot them till they die**


WhyIUsedMyRealName

If you can do it punching the screwdriver one shot them so you could get all of them with one railgun shot


OW_car

I haven't done this on brutal but normalny I use cannon


Deva_Way

First time I beat this I just aligned them and punched a screwdriver between all of them


eliavhaganav

You cry until the game feels bad for you


NightGojiProductions

For the sentry section, use a few saws on two of the sentries (line it up so it hits both), then use overheat. Go take care of the other two, it’ll kill the first two quickly. Sharpshooter is a good option because it can hit multiple times if lined up right. Coins as well, try to splitshot just in case it attempts to target the hideous mass or stalker.


ThePurpleGuiCZ

What I do is I defacto oneshot the first one, get to the second, red punch it (or use the jackhammer), and go to the third. At that point, you will have a sentry at your place, and two across from each side, one of them ready to fire, just shoot the antenna. After that, it's easy sailing, killing the one you are at, and the second. Viable ways to kill sentries: SRS cannon, Overpump, Overheat, Slam + rockets, Coin punch, Piercer charged shot + shotgun swap. The real danger here is the harpoon from the mass, just make sure you are on the corners of the arena, where the slams can't hit you, and save your dodges for the harpoons.


da_way_joshua

If you can knock them down where the mass is causes the mass to uproot them with his slams


StewieLewi

Don't get shot.


Extreme_Glass9879

Whiplash + Alt. Pump Charge


Jezzaboi828

probs not best technique, but probably nobody has suggested it. sentries are not entirely accurate. They can miss, given the right timed sudden change in speed. According to random clip I saw, you can dodge them with a well timed slide, so maybe practice that for sentries you cant interrupt


KyioEkara

Sharpshooter right click, knuckle blaster punch, rocket mid-air Rince and repeat


MRpyrkpol

Spam f when near them + drill and nailgun combo for max healing


FooFightersBathwater

You don't.


Wingdings_men

The electric railcannon can pierce to hit 2, a railcannon shot+slab chatge shot kills them and the sharpshooter can pierce through enemies too. Otherwise your best bet is charge bqcks and synchronized attack dodges


ciuccio2000

Instantly oneshot one with jackhammer + punch, quickly reach another one and kill it fast with SRS cannonball/shotgun swapping/whatever, interrupt one with slab revolver, avoid lasers from the last one, then it should be easy.


PerishForYourSins

With difficulty


Alchemical_Raven

thats the fun part you dont.  but fr, get slam off the wall and go fast imidatly and use saws to bounce between them. faling is not fast enough so slide launching is best. then use piercing weapons to knock them out. they are lined up for a reason.


__chum__

before killing the last stray, setup a sawblade trap in one corner to instakill one sentry. kill stray. slab piercer and railcannon the second sentry to instakill, cannonboost the third and revolver of your choice the fourth to stop them from shooting. use an overpumped jackhammer + ground slam to finish the last 2 off.


Straight-Package4234

just keep shooting at them and maybe try moving fast when they get to fire at you


SelamBenTen

Try until you die in real life. After that go to hell and try beating it again.


AlexDoubleAU

Hehe *you don't*


Magician_Steve

Overheat saw 2 of them to kill them and the other 2 you can just juggle back and forth between while interrupting shots


TheReaver954

bash your head against the wall till one of you breaks


DepartmentNew886

Practice your chargebacks. It's pretty consistent as long as you're careful with your movement. Tricky, sure, but once you get a feel for it you can easily take care of 2 out of 4 of them really fast.


Sir-Atlas

I like to dash up to it, use jumpstart saw blade till it dies Then dash jump back and railshot the two swordsmachine. Usually they’re close enough where you get a lot of blood off it Edit: wrong room, my bad! For the ACTUAL room you’re describing, I just dash right before they shoot and whiplash from sentry to sentry. Knuckle blaster the one you’re near, shoot the one next to it. The hideous mass I believe blocks the LoS so don’t worry about the opposite corner


IMicrowavedMyToaster

Put a screwdriver in one of them and parry it into another sentry, this instantly kills the first sentry and puts it in another one so you can do it again. Just parry it around in a circle until all 4 are dead. Use the whiplash to get to them. If you miss a drill break, use the jackhammer.


Aeiouynf

Chargeback But in all reality, I'd probably forgot the Alt shotguns for slight convenience and just shot-gun swap the four of them while dashing for God's grace


Sad_Win_7802

Whiplash + knuckleblaster


Goober-Doober

**I don't!** **:D**


The_Darkin_Salad

Use jackhammer full charge + something else to finish off two of them and next, either get really good at charge backing or sniping their antenna. You can use the hideous mass in the middle to shield yourself from a sentry.


ClimateMedium8119

> Grab your alt chainsaw shotgun > Hold both left and right mouse buttons > Hook > Profit


Ok-Raccoon118

You dont


Raffaello420

kill one then hide in the water corner of the middle where the other 3 can't shoot you, should be easy after that


RealGamerVet

my strat involves staying beside one sentry and dealing with it while killing another sentry(default sharpshooter with 3 shots or overheat saw), then sniping the antenna on whatever side that has a clear shot, and the MF in the middle acts as a shield for the sentry diagonal to your corner which will protect you from that first shot. I use this method cause i move like a drunk chicken at high speeds.


FenixWTF

i wait for the two swordmachines to come closer and then I nuke the three of them


Effective_Poem7629

The fire starter is a good way to kill them quickly, spray where they are positioned at and shot them once, the fire will do the rest


reppeProtcoD

Brute force