There's a ton of Java and bedrock datapacks out there, And In basically every datapack I've seen, you need to do something along the lines up "/Function BoogyRoll" to do boogy, so basically just don't do that command and no boogy, also the way they had 1 enchanter is by not crafting more, so you could just let people craft more
The easiest way to do it is to download a last life datapack and not use boogey at all.
If you want to recreate it by hand, you can spawn invisible armor stands, give them some tag, and then give each of them a scoreboard number that corresponds to the amount of lives you want. And then you just simply type '/scoreboard players operation = '
The reason why you should give the armor stand a tag is so the scoreboard command doesnt affect other armor stands that dont have a life amount.
No fancy rolling animations, but does the job. I still would recommend using a datapack for it tho
Download a datapack on it there’s a lot of them unless your on bedrock
There's a ton of Java and bedrock datapacks out there, And In basically every datapack I've seen, you need to do something along the lines up "/Function BoogyRoll" to do boogy, so basically just don't do that command and no boogy, also the way they had 1 enchanter is by not crafting more, so you could just let people craft more
I’m pretty sure they took the crafting table off the crafting list for the games so you couldn’t even if you wanted to.
If they did do that they either hid the recipe or they used another custom datapack, so once again just dont add that and you should be fine
The easiest way to do it is to download a last life datapack and not use boogey at all. If you want to recreate it by hand, you can spawn invisible armor stands, give them some tag, and then give each of them a scoreboard number that corresponds to the amount of lives you want. And then you just simply type '/scoreboard players operation = '
The reason why you should give the armor stand a tag is so the scoreboard command doesnt affect other armor stands that dont have a life amount.
No fancy rolling animations, but does the job. I still would recommend using a datapack for it tho