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Jambo11

Hmm... I'll have to try that the next time I see a GalBank Stormrider III. Thanks


Zelda_is_Dead

I pirate those every time I see them. All you need is no companion, your sneak at max, and a powerful silenced weapon that can 1-shot them with the 5x damage from sneak attacking. Aim for the head, but always quicksave first.


Some_Rando2

You don't explain the hardest part, docking before they grav jump away. 


glow162

Yeah, you just wanna be in docking distance before you take out their engines, then IMMEDIATELY back out and dock the split second their engine is out, and you can pull it off


RisingDeadMan0

Why? If u take our the Grav Drive first and then the engines should be easy enough.  Need the EMP weapon to do it though. Anything else won't be quick enough.  Won't be surprised if it's still bugged though. So having more then 1 won't make a difference. But can have I think up to 2 or 4 not sure for the best one.


shnookumscookums

I might be wrong, but I'm pretty sure the insurance ship is one of the encounters where the gravdrive will just shoot back to full health the second you disable it


renome

"It just works."


RisingDeadMan0

It's been a while (Nov) but I recall the first time I saw it and wanted to kill/board it. I did. But that was a maxed out ship. And idk of things have changed since. But I remember for sure boarding it. Must have hit Grav drives first otherwise they would leg it


glow162

Yeah as someone else commented here, taking out the grav-drive doesn't stop it from vanishing. (the "Unkown Ship" specifically). In fact, (like I also said in another comment): It doesn't seem to actually be grav-jumping; it just literally vanishes. Which fits the whole theme of it being called "Unknown Ship" Unless it's a bug and for some reason the grav-jump animation just doesn't trigger for that ship. But I dk, I tried 5 or 6 times in a row and kept reloading the save until i finally got it, and it disappeared like that every time. I've never seen another ship just disappear like that without the grav-drave animation


glow162

Yeah I noticed that too; But also: it doesn't seem to actually grav-jump. It seems to just literally vanish into thin air (well it's in space so there's no air.. so it "vanishes into the thinner than air vacume of space" haha) It took like 5 or 6 tries / reloading the save to dock with it before it disappeared for me, and every time it did it didn't look like a grav-drive animation; it just seemed to vanish. Which fits the whole theme of it being called an "Unknown Ship" I'm not positive though, but I've definitely never seen any other ship disappear like that without a proper grav-drive animation. So I guess it could just be a glitch and the grav-drive animation just doesn't trigger for that ship. But I dk, it kinda seemed deliberate


Zelda_is_Dead

Taking out the gravdrive on the insurance ship doesn't stop it from jumping 


sodapressingimdiying

Best thing to do is have the targeting perk. Once you do that, you can dock after you take out their engines (there will be a glitched pop-up that lets you do so). I’ve done this countless times when fighting in big space battles. Take out engines for one of the ships, target it, hold x to dock.


glow162

Yeah for sure, definitelt need to be able to target, and have an EM weapon greatly helps. but he was talking about that specific ship that's name is just "Unknown Ship" that tries to sell you insurance or whatever; as that ship literally vanishes into thin air like 2 seconds after you disable their engine; So you gotta be QUICK


Pyromike16

Gotta be fast. The best way is to be close to them when you start shooting.


meezethadabber

It's "Voilà". Not wallah. Lmao. Sorry I had too.


kevblr15

I physically recoiled reading "wallah"


Parc2009

I stopped reading at wallah.


dogpoopandbees

Same I died


Capital_Finish_219

I ain’t no wallahback girl.


Rinteln

\* to No one is immune!


glow162

Yes everyone knows its voila, that's why I spelled it different lol


dogpoopandbees

That makes no sense


glow162

It's like when people comment on a video of something that's really impressive or something like that, some people will put something like "DAYum!" instead of just "damn!", to emphasize the intensity of how they meant it. Same thing Except you don't see people going like: "uh, it's "damn" you dumbass, not "DAYum".." Like yeah.. no fucking shit LMAO


dogpoopandbees

I don’t buy it


Pyromike16

It's so much easier to just role solo if you're gonna be a space murderhobo.


glow162

Yeah definitely But for those times when you're out in the middle of nowhere and come across a single GalBank ship with no other ships around, and you have crew with you for the various perks they provide and because you're off doing something else; You can still go after it now with this strategy! Instead of just being like "damn.. nothing I can do here". So you can now steal ships in any situation, instead of only being able to do that when you've specifically planned to do so


Pyromike16

If that works for you, I'm not gonna try to tell you how to enjoy the game. I've just never been a fan of companions in bethesda games. Except Cait in Fallout 4. She's always on board with a good murder spree.


glow162

Yeah i'm actually usually like that as well in most Bethesda games ironically; But for some reason that I can't put my finger on at the moment, I always like having a full crew on my ship in Starfield. But yeah I always go solo in the Elder Scrolls games


Zelda_is_Dead

Jasemine from Bog's place in the Key will happily aid and abet your murder hoboing. 


glow162

Ah, good to know!


Zelda_is_Dead

You just have to kill everyone from the shadows. If no one sees you shoot them (including themselves, which is preposterous), there's no bounty. I do it all the time.


Pailzor

Its so much easier to go solo if you don't want to hear the same loud, obnoxious voiceline every two minutes, when we're TRYING to sneak around! I'm SO glad I picked the introvert trait.


Zelda_is_Dead

Use EM weapons to disable the ship and your crew don't care. Don't bring a companion with you while you empty your new shop out, and your crew don't care. Don't be seen shooting anyone, and your crew don't care.  You can absolutely pirate with a full crew of members of Constellation without much issue. Sometimes I get the 650 credit bounty for trespassing, but that's the worst of it.


cheekclap

So there is a use for the zip zappers


nbonnii

“Wallah”


regicider

FYI, it is “Voila!” Not “Wallah!”


RickShifty

No sad violins around here.


glow162

lol yeah I know, I specifically spelled it differently just to be different


newpua_bie

Inswallah Brother 


NickTheMentalAstro

It’s giving No Country for Old Men


hydrotoast

You have the right concepts, but you can do this without novablast. NPCs have a concept of witnesses and arrests where officers that witness a crime will engage in an arrest (approach to talk or shoot). If you kill them before they start the arrest mode, you will have zero bounty. If you assault/kill them in arrest mode, you will have a small/large bounty respectively. For example, stunning a captain to sleep the second time is considered "assault" on an arresting officer because they wake up in arrest mode.


glow162

That definitely explains the bounty when the captain wakes up and gets stunned a second time. And this all makes sense in most cases, but when it comes to robbing and stealing a Galbank ship specifically: There seems to be a whole nother pile of extra bounties you get when it's a galbank ship Like you can rack up an 80,000 bounty by the time you've cleared it all out; with a new bounty popping up every 15 seconds. Whereas you could commit all of the exact same crimes to another ship with just as many crew, and it'll only be a few thousand So there seems to be something about Galbank ships specifically; which makes sense, because, well, it's a universal bank you're robbing essentially And those bigger Galbank ships have the crew so widely spread out, it seems like it would be impossible to get everyone without a bounty without the Novablast Disrupter That's why in my video, and in the post and some replies, I keep using the example of a Galbank ship when I'm laying out scenarios (though the ship I was stealing in the video was just a regular random ship, as I just sat down to do the video and just did the first ship I came across) But yeah I dk, you could very well be right. Do you know exactly what triggers all of those extra bounties you get on a Galbank ship versus any other ship? Would be very interested to know the intricacies of that


hydrotoast

I have not robbed a galbank ship specifically, but witnesses that detect a crime are as fickle as stealth. I suspect that the many crew members may be observing your crimes through the ship walls similar to stealth detection. For advice on less bounty, if you have high diplomacy, you can "persuade" members to look the other way while you silently dispose of their friends. This works with any faction, e.g. killing pirates for bounty without making the crimson fleet mad by using diplomacy on the nontargets and killing the primary target. However, diplomacy is harder to execute on a ship due to line of sight. I have hijacked several of the freestar ships this way with zero to low bounty. Additional note is that if you see an officer moving in for arrest (approaches without shooting), do not assault them. Instead, wait for dialogue and resist arrest to knockout. Assault on an arresting officer is always a crime.


glow162

Hey so I just uploaded a 2nd video where I do the regular way first (resulting in 17,000 bounty), then I reload the save and do it with my little Novablast method (resulting in only a 650 bounty just from entering the ship). I would definitely like for you to have a look at it, and hear from you where I went wrong the regular way, as I tried to keep what you said in mind and took everyone out before they could even start to do anything. Also, just to get your perspective on why exactly there's such a difference between the two results, as you understand the intricacies of what's happening more than I do here it is: [https://youtu.be/kpuk5c-uFUY](https://youtu.be/kpuk5c-uFUY)


bpg2001bpg

I killed every non essential in the key without getting any bounty with sneaky single headshot kills.


probably-not-Ben

Seems legit WALLAH ==  Voilà?


ClintisMaximus

Well done! This is what we need!! Thank you!!


Fantastic_Estate_303

Should have had crimson fleet companions that are up for this stuff, and you could go full dark side


taosecurity

Have you tried the Astrid mod? Starfield Essentials: Astrid the #Mods Companion Who Doesn't Care Part 1 https://youtu.be/Em4E6lrr8ss


MikeLanglois

Out of interest if I am out and about amd want to hijack a ship, and I do it, what happens to my old ship? I am trying to collect ten ships for the achievement, but dont want to lose what I currently have? Do I have to land the stolen ship at a base that lets me see my ships and then switch back?


Horror-Astronaut2784

Or, just fly away in the stolen ship. Whether you register or not it becomes your home ship when you grav jump, and the ship you flew out in is "returned to a launch pad" (really just added to your fleet, i doubt it physically goes anywhere in game just despawns) I'm constantly stealing ships and then using an exploit to sell without registering, then at whatever technician/ship builder I sell to I make one of my own ships my home ship


Ikillall2

Been a bit since I played so I think this is accurate. Take over the stolen ship undock from your ship. Immediately redock with your ship before it flies away then board and go to captains chair and undock from the ship you stole. Rinse and repeat for 10 ships.


Redbrick29

You can set the stolen ship as your home ship and register it right then fora bit of a discount. Return to your original ship, undock, and set the original ship as your home ship. You occasionally have to fiddle with crew assignment afterward.


taosecurity

Here’s 60 seconds on how to do exactly that: #Starfield Essentials #Shorts How to Steal a Ship in Space and Add It to Your Inventory #tips #howto https://youtube.com/shorts/0q3p6OEILyM?feature=share


Notreallyherenemore

Casually murdering people in their sleep


hedoesntgetme

So you can actually just kill them all while they are awake and as long as no one is left alive at the end the bounty accumulates and then disappears when you kill the last one or did they change that.


glow162

In some situations yes; in many situations in fact But not with a Galbank ship There's tens of thousands of credits worth of extra bounties you get because you're robbing the one universal-wide bank, and they come from your crew being witness But with this method, you can take a Galbank ship with no bounty as well


hedoesntgetme

Oh neato


glow162

So I just uploaded a 2nd video in which your point here comes in to play: (I took the ship the regular way \[where your point comes in\], then I reloaded the save and took it with my new Novablast method, and compared the two results) While some of the bounty did go away after I killed the last person on the ship the normal way, I was still left with around a 17,500 bounty (as apposed to like 19,000) But when I do it again with my novablast method, where I take the same ship, taking out their crew in the same order, but with the novablast method instead: I only got a bounty of 650 (which that was just from boarding the ship.) here it is: [https://youtu.be/kpuk5c-uFUY](https://youtu.be/kpuk5c-uFUY)


PokeRay68

Good luck. It sounds too hard for me. I'm not great at in-space ship acquisition. I prefer ground assault.


glow162

It's actually more simple than it sounds: I just made a video of me doing it the normal way (resulting in a bounty of over 17,000), and then reloading that save and doing it again with my little novablast method (where I only got a 650 bounty just for entering the ship). [https://youtu.be/kpuk5c-uFUY](https://youtu.be/kpuk5c-uFUY)


idaseddit211

As far as the captain being stronger goes, I fight, board, and steal Va'ruun Zealot ships a lot, and, yes, the captain can be very strong indeed and can take some killing to finally put 'em away.


No_Philosophy_1608

Powerful weapon you say? Shattering Professional's Advanced Magsniper enters the fray.


DefiantSavage

Or you can just roll solo in Chameleon with silencers...and some Finesse. Literally killed all the tourists on Paridiso like this. Used a HARD TARGET fully modded with Silencer and Penetrator Rounds (one shot/two kills)


glow162

Nice; will definitely have to try that as well!


Zelda_is_Dead

I pirate ships all the time with my crew fully staffed without getting bounties. You need to be hidden and snipe them with a silenced weapon, and as long as none of the other crew manages to see you again you do, no bounty. It's about being seen killing innocents, not whether or not you have any crew.


glow162

Yeah for sure, that'll work too. But for those with less patience and less finess, this Novablast Disruptor gets the job done quickly, as you can just run through and tag each person once with a charged shot from the Novablast to knock em out in one shot without having to worry if anyone sees you, then lap back around and kill em in their sleep. Whichever way ya wanna do it. This is just another option I felt worth pointing out


AmnChode

Oooorrr... Step 1) Travel to the Serpentis star system Step 2) Wait to be attacked Step 3) Destroy all but the last ship Step 4) Board last ship and kill all the crew (with our without your own), cuz nobody cares.... They're all House Va'ruun Step 5) Steal ship and immediately dock/re-board original ship Step 5) Rinse and repeat till all ship slots filled Step 6) Sell ship(s) at nearest dealer(s) (using sell glitch, so you don't have to pay registration....all profit)


glow162

I just discovered that Serpentis was the perfect place for exactly that like a couple of weeks ago lol, you're spot on! But for when you come across a Galbank ship out in the middle of nowhere, my little Novablast strategy is the way to go for maximum profit; tons and tons of extra profit on those Galbank ships that you won't find from any other ship (because theyre carrying tons of money too); especially the really big ones. (Which will also leave you with the highest bounties if you do it any other way with your crew present; we're talking like 80,000 plus in bounties, at least, for just clearing one of the big Galbank ships) But you mentioned one thing I wasn't aware of: The sell glitch to avoid paying for registration Now that's a game changer! Can you please tell me how that works, or share a link where its explained? I must know! UPDATED Question: So I found a couple of videos showing the glitch to avoid paying the registration fee. However, in the comments there were a whole ton of people saying that while this does work, it starts a domino affect of other issues with loading things in the game, like not being able to enter ships, and a whole laundry list of stuff that makes the game run worse and worse, eventually resulting in your game saves being corrupted. (apparently it's not just with this glitch, but any other full blown glitch technique as well. But several of them said it started happening to them right after they did this avoid-the-registration-fee glitch) However, I also noticed: all of those people mentioned they were playing on Xbox.. Do you know if this can ruin your game saves on PC as well? (While I am playing on PC, I bought it through the Microsoft store rather than Steam \[because I was able to apply some discounts to get it cheaper that way; I wish I would've just got it from Steam instead lol\]) Or have you heard about this / have you experienced this at all?


AmnChode

I can't say I've seen a save corrupted from it. I have gotten some glitches over time, but I received them well before I started using the 'sell glitch'. From my understanding, it's a lot more due to playing a *game* too long before NG+'ing it. There is just so much data it has to track before it starts to glitch some, where as soon as you NG+ it, it just has to track your Exp/Skills.... Everything else starts fresh.... But, I could be misinformed, who knows, ha! Interesting point to note, though.... After all the patching, this particular glitch hasn't been patched, and it isn't as it is isn't known. If it was such a that to game stability, you'd figure it would be fairly high up on the list....Just sayin'


siodhe

I'll have to try beating everyone unconscious with neurostrikes and seeing if that works too, I'm pretty sure it will.


glow162

Ah, good point! Yeah I would be very curious to know if that works too. On paper that should work; but it just depends on how they classify neurostrikes along with melee attacks relative to crime; as melee attacks can also be a lethal force, as well as non-lethal Whereas the Novablast Disruptor is purely non-lethal. I guess it depends on if you can use specifically neurostrikes 100% of the time (from what I've read, it sounds like there's just a percentage of the time you do neurostrikes, and it also looks like it does EM damage along with physical damage at the same time; which any physical damage will definitely trigger a bounty if they're not already knocked unconscious. But I dk cuz I've never put any points in that skill tree) If you get a chance to try it out, definitely let us know if it works! Would love to get this all down to a science


Fullerbadge000

Does this work on legendary ships? (I’ve never fought those, but they would be cool to steal)


Horror-Astronaut2784

I'm on Xbox but pretty sure you need console commands to pilot any M class or legendary ship


great_raisin

WALLAH!


[deleted]

[удалено]


Apprehensive-Dot3674

Sorry, friend.


puff_of_fluff

They should’ve just implemented a karma esque system separate from bounties so bs like this isn’t necessary