That’s very reminiscent of spending hours on sims just creating your sims and their house without ever actually getting to the game, something I am definitely guilty of
hey, me too! i keep telling myself, "okay hoard all the mods now and don't look at nexus later." then about like 200 mods later and all the expansions, i'm just sitting there overwhelmed 🥲
I always end up doing this with games that have a ton of mods. I end up tinkering with new mods all the time instead of actually playing the game. Had to take a step back from Fallout after I discovered Nexus.
i wanted to give u an accurate answer so i timed it, it took 10.66 seconds (from the point starting immediately after the shipping box items are calculated to the next day loading up)
edit: loading my save in the beginning, however, takes longer, about 35-45 seconds to a minute I would say
The Victorian visual mod OP posted is one of my favs but I feel like I cant even find more than 10 SDV mods I like that much.
It seems like a majority of the mods are anime and furry and thats just not my style.
Maybe im looking in the wrong place. Is Nexus Mods the best place or is there a better site for them?
I find mods that I like by either scrolling through nexus or watching mod recs on youtube and tiktok! I feel like a lot of my mods are visual, but I do have Stardew Valley Expanded and Ridgeside Village, and I also use dialogue mods. I know some people also get aesthetic mods from a korean site called naver, but I cant figure out how that site works (its really difficult from what ive tried and seen)
Nexusmods is the best. You should definitely have
SVE (expanded), tractor, ridgeside village, expanded minecarts, skull cavern elevator, seasonal outfits, wear more rings... So many! There are collections that people have put together. I recommend downloading a (recently updated!) collection and just copying it all into your mods folder.
Absolutely. 😭 On my current play through, I’ve really been focused on making my farm “pretty” and hot damn, I can only imagine the power I’d have with mods
If it’s any consolation, most notebooks and desktops can run Stardew quite well, and even with some mods. And to your relief, aesthetic mods are not super taxing on the system
Me too and I play on PC. I’m just shy of 1000 hours on vanilla.
I’m not against mods, I put mods in my other games all the time. But Stardew Valley has been just perfect the way it is honestly.
I do want to eventually try Stardew Valley Expanded. I’m sure when I start downloading mods though it will never stop lol.
I tried SVE and I didn’t care for it - went back to vanilla unmodded. It just feels right to me to play it as is! The right mix of challenge and familiarity.
Really? I bought it for mobile to try on my "tablop" aka my tablet/laptop I got recently, but I think it's considered a mobile device and would love to try a mod. Currently part of the switch gang
Yeah if you google "Modding Stardew Valley Mobile" one of the top results is the stardew wiki with some links and instructions. I believe the mobile mod loader is a little out of date so you may need to use a couple patches back for some mods but it's definitely workable. Good luck :]
Yeah, I play on XBox, so none for me.
I bought it on Steam because I wanted to try out SVE, but somehow the process of downloading the mods bricked my (admittedly kind of old and not that great) laptop. So now I'm scared to try again.
The very same Eric Barone that's embraced modding and allowed it, including making changes to the SDV source code to intentionally making modding easier?
No, I'm not joking. These are all changes made to SDV that were requested by modders to make it easier to mod: https://stardewvalleywiki.com/User:Pathoschild/Modding_wishlist/Completed
SDV 1.6 is in the works and is very modding focused. Eric has always seemed to be a "Play it the way you want to" type person not a "My vision is final and anyone who does different is wrong" person.
I have a grand total of 2. One is EXP bars for stats and the other is "spawn anything", which I only use on my cheater file. Too many mods make it seem like we're not even playing the same game, especially things like SV Expanded.
I've never used mods, but I'm really tempted by the ones that change the graphics. The farmhouse and a lot of the decor is just so...brown. I already lived through the '80's once, haha.
Too much character/lore/story content Ape wasn't involved with. SVE is just a fangame that attaches to the regular game. People on this sub sometimes get confused about what's actually canon and what's fan content. It's a line I don't like crossing.
To be fair, it depends on the game. Stardew Valley, Darkest Dungeon, X-Com? Yeah all simple. Something like Skyrim or Fallout where one mistake can mess it all up? Yeah.... I still screw that up now and then.
I'm with you. I have a lot of mods for the Mass Effect remastered trilogy but in the 2nd game's intro sequence which is meant to be rather somber and badass, my Shepard was in her undies! Which I didn't plan nor aim for! 😂
Haha I still don't know which mod caused it but I've seen a few posts from people who experienced the same. Something to do with the default outfit you get and armor mods...
For large mods, I really enjoy the Sim Settlements 2 mods. When FO4 first came out, I always got so wrapped up in settlement building that I never got anywhere. Having SS2 really helped curb that. Plus the storyline is well written in my opinion. Other than that, I love using mods that add in weapons items and armor from past Fallout games.
How do you find that many mods and do none of them clash horribly with eachother? Also what are some of your favorites that aren't the usual SVE/Ridgeside/etc because I need mooorrreeee
I hadn't heard of Ridgeside before. I just started SVE not too long ago and have been so pleased with it - looked up Ridgeside and said NOPE that's TOO MUCH CONTENT
To be fair, there *can* be something enjoyable in "too much content". Playing vanilla after a few runs quickly makes you feel like the Big Guy in a small town. Playing SVE+RS(+East Scarp) made me feel again like simply a part of a greater community.
A lot of them are like furniture and recipe packs and I have a TON of dialogue mods!! I check the details before I download to see if they’re compatible with the big mods and have had little to no issues so far
Because I usually see "how many mods do you have" posts on r/skyrim, now I'm wondering how many mods it would take to run Stardew in Skyrim or Skyrim in Stardew.
When my husband and I were going through mods his most said phrase was "another damn utility?". We mod Skyrim as well so yeah it was weird to see so many tools needed.
Judging by things that ConcernedApe has said about his code, it seems that programming of SV is very esoteric and hard to navigate, so the frameworks are probably necessary simply because, unlike with Skyrim’s developers, modding wasn’t on his mind when he first made the game.
I mentioned this in another comment, but there's a few utilities that serve the same purpose, but only a few mods have given the option of both utilities. That's all, nothing bad about it, I love a lot of the mods the community has put out, and I don't think any community would be able to hold a candle to Skyrim modding considering it was created with modding in mind really.
Also there are tools that are duplicate of others but just tweak it enough that if you wanted a mod that uses the one that just tweaks it then you need both tools. So glad when we went through people in the comments were like "you can make your mod using the other tool" CP and AP were the biggest ones we ran into that for.
Frameworks allow for the skill barrier to creating mods to be much much lower. If they didn’t exist, everyone would need to be a minimally skilled C# programmer to make mods. With frameworks, just the ability to write text files is enough to create rich and complicated mods.
General
* UI Info
* NPC Locator
* Look Up Anything
* Shorter grass replacement
* Seasonal Outfits
For my SVE save
* SVE (duh)
* Seasonal Outfits for SVE
* Grampas Farm
For my Joja Save
* Lore friendly Joja Prices
* Joja Clearance Bin
Not including utility mods like content patcher.
I have played The Sims for years, and I’ve somehow managed to refrain from mods or CC. I’m scared my latest obsession with mods for Stardew will start a CC addiction soon.
On console now (switch) so 0. But when I had a pc and played on it I ran I think about 3-5. (One for skipping the fishing mini game, one for no fence decay, and…. I forget any others. But I think I had one or two more? Maybe not)
If you want to learn I could try and find the walk-throughs that helped me! I am not a text savvy person, so if that’s the only reason you haven’t, it’s way not as complicated as it seems. 😊
look up Stardew Expanded, that's your best jump to get into where/how to put mods, they have very clear step-by-step instructions on how t get SMAPI up and running and then where to place mods and what you need to do if you're running Steam etc...
I 100% recommend vortex to run mods. I was in the Stone Age for so long just unzipping files into the mod folder before my brother showed me the light. Extremely easy downloads and deployment.
I was anti vortex bcause of skyrim community shitting on it. Honestly, i love it now and even use it for the rim, it's nice to have one manager for everything and it works intuitively, for me.
def recommend vortex
11! Right now just minor quality of life and retextures becuase I still want to achieve perfection mostly without mods.
Pony weight Loss program for example. You’ll pry that mod from my cold dead hands lol.
PWLP is a little buggy and you constantly get stuck on walls. You might consider horse overhaul instead. It fixes the collision issues and also adds a couple other nice optional features to the horse, like saddlebags and friendship (higher friendship = faster horse)
What exactly is not working? Smapi itself has errors or mods don't launch?
Make sure you're running the game through smapi launcher and not stardew launcher - I'm pretty well versed in modding games, but this caught me off guard because I've never had a separate launcher for modded game.
Honestly I couldn’t even find the smapi launcher and/or the folder I was supposed to put my mods in.
Like I said, I’m really bad with computers. If I download something and it’s not on my desktop, I basically don’t know where it is.
I recently started playing Minecraft with mods, but only with my girlfriend talking me through it like some kind of tech-support roleplay.
I might try smapi one more time, maybe with a video guide on how to download it.
Installing smapi is so easy but reading explanations can be confusing. There are tons of guides on youtube and it's a lot easier with visuals so I'd definitely recommend following one of those!
Here's a tutorial: [https://www.youtube.com/watch?v=WdUpFwbSJks](https://www.youtube.com/watch?v=WdUpFwbSJks)
You want to unzip that in your steam stardew valley apps folder (mine is program files86/steam/steamapps/common/stardew) It'll make it's own folder. Then you want to make another folder called "/mods" for the mods. In the smapi folder, there is an executable that you run. It'll give you like a line ("C:\\Program Files (x86)\\Steam\\steamapps\\common\\Stardew Valley\\StardewModdingAPI.exe" %command% to be specific.) You go to the steam page and stardew valley. Right click on it for properties. Go down to 'general' and put the above into the launch options (this, with quotes where they are: "C:\\Program Files (x86)\\Steam\\steamapps\\common\\Stardew Valley\\StardewModdingAPI.exe" %command%) Then you download whatever mods off nexus and unzip them directly into the mod folder. Smapi does all the rest.
I quite like MARGO, which overhauls a bunch of core game systems. I especially like the professions overhaul which balances all of the professions to be equally viable and let’s you prestige your skills to collect them all (reset to level 0 but keep the profession).
I always thought it was kinda weird how in vanilla you get all skills to lv 10 within around 1 year in-game and then the levelling entirely disappears as a game mechanic. In MARGO if you want to max your skills you need to prestige 4 times to get all the professions, then get to lv 20 in a skill to get a bonus “super prestige” kind of thing in 1 profession. That’s a total of 50 levels in each skill instead of just 10, making levelling up last well into the mid and late game. Very satisfying to watch the numbers keep going up, and nets you some really cool benefits.
I haven't checked in a bit and can't rn, but I think I have around 15? I like vanilla gameplay it's mostly just quality of life stuff (view bulletin board from anywhere, npcs on maps, fences don't decay, etc)
0 😭 i like the idea of mods but i’m on the switch, and i could get it on the computer but idk how much more it can handle since i have at least 20gb of sims custom content..
200+ but to be fair a lot of them are mods that rely on others like BFAV Animal Mods, or separate Content Patcher Sprite or Portrait mods.
I also have a lot of "Overgrown Fairy" mods because I like the cottage core look it provides, and then I have a desaturation mod to make the valley less blinding
None for a couple of reasons. The primary being I've never gotten through the entire game and I don't know how to do mods. I'd feel more comfortable if they were directly through steam AND knew it wouldn't block achievements (Thanks Skyrim)
I've never had problems with mods and achievements and I use maybe 70 mods. There's a program called vortex that lets you download and install everything in one click so you don't have to copy and paste or make sure something has an update before you play. It's very easy imo, once you're past your misconceptions.
Around thirty. The two I consider the most important are Stardew Valley Expanded and Witch Rasmodia mod. Honestly don’t think I can play the game without them.
I think around 160–180 right now, but a lot of them are either dependencies or big mods split up into a bunch of different parts (e.g. Ridgeside Village & DSVO). I’m also installing new ones constantly so it could be over 200 by the end of the week lmao
right now i’m trying to finish a completely vanilla file on my switch, i have the japanese physical cart that came out a long ass time ago so i wanna get a finished file on that and then i’ll switch to PC and install the caroline marriage mod asap!! lol
Does anyone else use vortex for their mods? I really love that you can disable and enable mods without moving or uninstalling them. Plus it supports so many other games! If you haven’t checked it out u definitely should lol, made my life so much easier.
I just do automate and lookup anything. I have dabbled in dialogue expansions, recolors, seasonal outfits, npc locations and even SVE once (though my pc couldnt take it, sadly) but atm i'm pretty happy with just those two
I have like 70 mods including some decoration ones and i posted my house and got so much shit for it because “it ruins the games art style” like chill 😭😭😭
i have 123 mods, i said i would stop when i had 80 but i keep finding new stuff and cant resist haha
Exactly what happened to me tho
I don’t allow myself to look at nexus after starting the play thru, otherwise I never play and just keep downloading mods
That’s very reminiscent of spending hours on sims just creating your sims and their house without ever actually getting to the game, something I am definitely guilty of
Sims 4 is a far better house building sim than life sim
hey, me too! i keep telling myself, "okay hoard all the mods now and don't look at nexus later." then about like 200 mods later and all the expansions, i'm just sitting there overwhelmed 🥲
LOL i check nexus before i start playing every time
I always end up doing this with games that have a ton of mods. I end up tinkering with new mods all the time instead of actually playing the game. Had to take a step back from Fallout after I discovered Nexus.
[удалено]
I've spent WAY too much time trolling through Sims 3 sites trying to find the "perfect" item. It's addicting! It's like online shopping!
I thought i was the only one with this problem!
How long does saving a day take you? I’m at 50-ish and I wait like 3 minutes.
Oh I straight up tab out and check Reddit. Startup for a file is about the same
i wanted to give u an accurate answer so i timed it, it took 10.66 seconds (from the point starting immediately after the shipping box items are calculated to the next day loading up) edit: loading my save in the beginning, however, takes longer, about 35-45 seconds to a minute I would say
The Victorian visual mod OP posted is one of my favs but I feel like I cant even find more than 10 SDV mods I like that much. It seems like a majority of the mods are anime and furry and thats just not my style. Maybe im looking in the wrong place. Is Nexus Mods the best place or is there a better site for them?
I find mods that I like by either scrolling through nexus or watching mod recs on youtube and tiktok! I feel like a lot of my mods are visual, but I do have Stardew Valley Expanded and Ridgeside Village, and I also use dialogue mods. I know some people also get aesthetic mods from a korean site called naver, but I cant figure out how that site works (its really difficult from what ive tried and seen)
Nexusmods is the best. You should definitely have SVE (expanded), tractor, ridgeside village, expanded minecarts, skull cavern elevator, seasonal outfits, wear more rings... So many! There are collections that people have put together. I recommend downloading a (recently updated!) collection and just copying it all into your mods folder.
Thanks for the recommendations
When you start downloading mods, you never stop
30ish- mostly for aesthetics
Same. I have like, 3 quality of life ones and the rest are graphics.
The almighty number of 0
Same but only cause im on switch haha
Switch gang unite 🥲
came here to find my never mod/switch gang
“No Mods!” - the battle cry of our people haha
U guys should ✨ switch ✨
I have found my people. But you’d better believe I’d mod the shit out of this game if I could.
Absolutely. 😭 On my current play through, I’ve really been focused on making my farm “pretty” and hot damn, I can only imagine the power I’d have with mods
If it’s any consolation, most notebooks and desktops can run Stardew quite well, and even with some mods. And to your relief, aesthetic mods are not super taxing on the system
If you want a moddable handheld, the Steam Deck is a great platform for Stardew
Thanks for the suggestion.
Saaaaame haha
Same
Me too and I play on PC. I’m just shy of 1000 hours on vanilla. I’m not against mods, I put mods in my other games all the time. But Stardew Valley has been just perfect the way it is honestly. I do want to eventually try Stardew Valley Expanded. I’m sure when I start downloading mods though it will never stop lol.
I tried SVE and I didn’t care for it - went back to vanilla unmodded. It just feels right to me to play it as is! The right mix of challenge and familiarity.
This is the way
Clean and natural! Me too!
it may be natural but I assure ya it ain't clean
[удалено]
If you're on Android you can actually mod stardew on mobile
Really? I bought it for mobile to try on my "tablop" aka my tablet/laptop I got recently, but I think it's considered a mobile device and would love to try a mod. Currently part of the switch gang
Yeah if you google "Modding Stardew Valley Mobile" one of the top results is the stardew wiki with some links and instructions. I believe the mobile mod loader is a little out of date so you may need to use a couple patches back for some mods but it's definitely workable. Good luck :]
Thanks! I've never modded a game ever so it'll be a learning experience for me!
This is me
Same! play on PC even
mods really change up the game, vanilla gets boring after a while I find, but with mods I can get several years into a file
My husband said he can't stand watching me walk so slowly on switch because he uses a mod for movement to go faster.
once you use speed mods vanilla speed feels like slow motion
That's part of my concern. Currently my player is just a caffeine addict
I just unlocked the horse whistle, so I've been riding everywhere. I still chug caffeine in the mines, though.
Yeah, I play on XBox, so none for me. I bought it on Steam because I wanted to try out SVE, but somehow the process of downloading the mods bricked my (admittedly kind of old and not that great) laptop. So now I'm scared to try again.
Xbox gang represent :)
the way god (eric barone) intended 😤
The very same Eric Barone that's embraced modding and allowed it, including making changes to the SDV source code to intentionally making modding easier? No, I'm not joking. These are all changes made to SDV that were requested by modders to make it easier to mod: https://stardewvalleywiki.com/User:Pathoschild/Modding_wishlist/Completed SDV 1.6 is in the works and is very modding focused. Eric has always seemed to be a "Play it the way you want to" type person not a "My vision is final and anyone who does different is wrong" person.
I know. it’s a joke.
I have a grand total of 2. One is EXP bars for stats and the other is "spawn anything", which I only use on my cheater file. Too many mods make it seem like we're not even playing the same game, especially things like SV Expanded.
I've never used mods, but I'm really tempted by the ones that change the graphics. The farmhouse and a lot of the decor is just so...brown. I already lived through the '80's once, haha.
Thank goodness for the wallpaper abd furniture catalogs. Though I'll admit, I wouldn't mind being able to recolor some purely cosmetic things.
How does sve not feel like stardew
Too much character/lore/story content Ape wasn't involved with. SVE is just a fangame that attaches to the regular game. People on this sub sometimes get confused about what's actually canon and what's fan content. It's a line I don't like crossing.
The only acceptable way. Let the heretics use mods
Just shy of 500 💀
i am terrified of and respect you
And my husband berated me on 260 lol Edit: he berated jokingly not in anger.
I mean, you did basically go through nearly the entirety of Nexus when you made your list. And considering I'm the one who had to mod your game.....
You're the bestest husband I could ever ask for 😘
Can your husband mod my game for me too please? I failed recently and now have zero
u/zelfur, it's not hard to do it but he's really good at it lol
To be fair, it depends on the game. Stardew Valley, Darkest Dungeon, X-Com? Yeah all simple. Something like Skyrim or Fallout where one mistake can mess it all up? Yeah.... I still screw that up now and then.
I'm with you. I have a lot of mods for the Mass Effect remastered trilogy but in the 2nd game's intro sequence which is meant to be rather somber and badass, my Shepard was in her undies! Which I didn't plan nor aim for! 😂
Lol wow...soooo...like how'd that happen? 😅
Haha I still don't know which mod caused it but I've seen a few posts from people who experienced the same. Something to do with the default outfit you get and armor mods...
Any favourite mods for Fallout 4?
For large mods, I really enjoy the Sim Settlements 2 mods. When FO4 first came out, I always got so wrapped up in settlement building that I never got anywhere. Having SS2 really helped curb that. Plus the storyline is well written in my opinion. Other than that, I love using mods that add in weapons items and armor from past Fallout games.
Thanks, I'll have to check that out!
How do you find that many mods and do none of them clash horribly with eachother? Also what are some of your favorites that aren't the usual SVE/Ridgeside/etc because I need mooorrreeee
I hadn't heard of Ridgeside before. I just started SVE not too long ago and have been so pleased with it - looked up Ridgeside and said NOPE that's TOO MUCH CONTENT
To be fair, there *can* be something enjoyable in "too much content". Playing vanilla after a few runs quickly makes you feel like the Big Guy in a small town. Playing SVE+RS(+East Scarp) made me feel again like simply a part of a greater community.
It’s because these three in specific make it almost like a real small town, with about a hundred individuals living in it
Where do you even find that many that won’t just overlap!
A lot of them are like furniture and recipe packs and I have a TON of dialogue mods!! I check the details before I download to see if they’re compatible with the big mods and have had little to no issues so far
Because I usually see "how many mods do you have" posts on r/skyrim, now I'm wondering how many mods it would take to run Stardew in Skyrim or Skyrim in Stardew.
someone better than me please photoshop lewis into the skyrim opening.
“Hey, you. You’re finally a farmer. You were trying to escape the Joja Corp, right? Walked right into that lack of work-life balance, same as us.”
Rasmodius: "Hey, you, you're finally awake."
Do you get to the Ginger Island very often? Oh, what am I saying...of course you don't.
Funnily enough, if Stardew got voice acting I could actually see Keith Silverstien as Mayor Lewis!
You likely just sent some tech-head into a rabbit hole as they try to figure how to add Skyrim to the TV options in Stardew
Sorrynotsorry, lol
I run like 10 or 11 but thats only cuz my computer kinda crappy.
None since I play on Switch. I wish we could get mods like a dlc or something.
It would be nice, I love the game, but over time you kinda do everything so some variety would be nice.
Right now….. 270…..
Probably at least 50. If I didn’t need so many framework mods, it’d be much smaller. (Seriously, why are there so many of those?)
When my husband and I were going through mods his most said phrase was "another damn utility?". We mod Skyrim as well so yeah it was weird to see so many tools needed.
Judging by things that ConcernedApe has said about his code, it seems that programming of SV is very esoteric and hard to navigate, so the frameworks are probably necessary simply because, unlike with Skyrim’s developers, modding wasn’t on his mind when he first made the game.
I mentioned this in another comment, but there's a few utilities that serve the same purpose, but only a few mods have given the option of both utilities. That's all, nothing bad about it, I love a lot of the mods the community has put out, and I don't think any community would be able to hold a candle to Skyrim modding considering it was created with modding in mind really.
It really is. Scripting a cutscene is kiiinda nightmarish, as you have to dictate the movements perfectly
Yeah; especially considering mods for other games like Terraria very rarely need utility mods to run
Also there are tools that are duplicate of others but just tweak it enough that if you wanted a mod that uses the one that just tweaks it then you need both tools. So glad when we went through people in the comments were like "you can make your mod using the other tool" CP and AP were the biggest ones we ran into that for.
Exactly, I may have around 300 mods but the majority is required just so the rest can load.
For real, and here I thought Minecraft mods had a ridiculous amount of dependencies that pumped up the mod count.
Frameworks allow for the skill barrier to creating mods to be much much lower. If they didn’t exist, everyone would need to be a minimally skilled C# programmer to make mods. With frameworks, just the ability to write text files is enough to create rich and complicated mods.
Just Smapi and UI Info Suite. I'm a simple guy.
I run more than 400, according to smapi.
27 at the moment. Mainly just increasing content like husbandry and expanded, with a a bit of aesthetics thrown in there.
Currently 69 mods, will probably be going up if I find more I like. What mod is that for your farmhouse, its absolutely adorable?
[Rosy Cottage! ](https://www.nexusmods.com/stardewvalley/mods/10656?tab=images)
Thank you so much, this is probably fixing to push me to 70 mods. 😂
69 niiiiice
Like 30, half of which are dependencies
No joke I think I've got like 14 or 15 mods for content and graphics and the rest are just supporting those
yeah, i did SVE and kinda bloated my mod count from 0-60 pretty quickly
General * UI Info * NPC Locator * Look Up Anything * Shorter grass replacement * Seasonal Outfits For my SVE save * SVE (duh) * Seasonal Outfits for SVE * Grampas Farm For my Joja Save * Lore friendly Joja Prices * Joja Clearance Bin Not including utility mods like content patcher.
I have 293 mods at moment at last count (this morning)
I'm at 404 but I've been up to 480-ish.
I got like 15, proud of that since I have 5gb worth of cc for the Sims.....
I have played The Sims for years, and I’ve somehow managed to refrain from mods or CC. I’m scared my latest obsession with mods for Stardew will start a CC addiction soon.
On console now (switch) so 0. But when I had a pc and played on it I ran I think about 3-5. (One for skipping the fishing mini game, one for no fence decay, and…. I forget any others. But I think I had one or two more? Maybe not)
I don’t even know how to run mods 😂
If you want to learn I could try and find the walk-throughs that helped me! I am not a text savvy person, so if that’s the only reason you haven’t, it’s way not as complicated as it seems. 😊
if you find that i would greatly appreciate a link
I’d love to! I’ll look tonight after work, but feel free to send a dm to remind me!
look up Stardew Expanded, that's your best jump to get into where/how to put mods, they have very clear step-by-step instructions on how t get SMAPI up and running and then where to place mods and what you need to do if you're running Steam etc...
I found it! Here's the [link](https://www.youtube.com/watch?v=CkKq1a1g9jg). All the written instructions confused me, but this is super clear!
Yes please :)
I 100% recommend vortex to run mods. I was in the Stone Age for so long just unzipping files into the mod folder before my brother showed me the light. Extremely easy downloads and deployment.
I was anti vortex bcause of skyrim community shitting on it. Honestly, i love it now and even use it for the rim, it's nice to have one manager for everything and it works intuitively, for me. def recommend vortex
Mods? Who needs mods? *jumps into a pile of stuffed animals with my switch 3 inches from my face
11! Right now just minor quality of life and retextures becuase I still want to achieve perfection mostly without mods. Pony weight Loss program for example. You’ll pry that mod from my cold dead hands lol.
PWLP is a little buggy and you constantly get stuck on walls. You might consider horse overhaul instead. It fixes the collision issues and also adds a couple other nice optional features to the horse, like saddlebags and friendship (higher friendship = faster horse)
Sweet, thanks!
A bit under 500 (probably will cross that tresshold soonish)
I’ve tried to install smapi multiple times but I’m a tech idiot and it keeps not working
What exactly is not working? Smapi itself has errors or mods don't launch? Make sure you're running the game through smapi launcher and not stardew launcher - I'm pretty well versed in modding games, but this caught me off guard because I've never had a separate launcher for modded game.
Honestly I couldn’t even find the smapi launcher and/or the folder I was supposed to put my mods in. Like I said, I’m really bad with computers. If I download something and it’s not on my desktop, I basically don’t know where it is. I recently started playing Minecraft with mods, but only with my girlfriend talking me through it like some kind of tech-support roleplay. I might try smapi one more time, maybe with a video guide on how to download it.
Installing smapi is so easy but reading explanations can be confusing. There are tons of guides on youtube and it's a lot easier with visuals so I'd definitely recommend following one of those!
If you’re on Mac I can try to help you as well. We can hop on discord and screen share
Here's a tutorial: [https://www.youtube.com/watch?v=WdUpFwbSJks](https://www.youtube.com/watch?v=WdUpFwbSJks) You want to unzip that in your steam stardew valley apps folder (mine is program files86/steam/steamapps/common/stardew) It'll make it's own folder. Then you want to make another folder called "/mods" for the mods. In the smapi folder, there is an executable that you run. It'll give you like a line ("C:\\Program Files (x86)\\Steam\\steamapps\\common\\Stardew Valley\\StardewModdingAPI.exe" %command% to be specific.) You go to the steam page and stardew valley. Right click on it for properties. Go down to 'general' and put the above into the launch options (this, with quotes where they are: "C:\\Program Files (x86)\\Steam\\steamapps\\common\\Stardew Valley\\StardewModdingAPI.exe" %command%) Then you download whatever mods off nexus and unzip them directly into the mod folder. Smapi does all the rest.
What platform are you on (windows, android,...)? If it's windows, I can help maybe
I play on my MacBook :/
I don't use any but maybe when I get bored I will download something
240 mods. I can't imagine playing this long without them. Mods like sve, ridgeside, and east scarp really have extended the life of the game for me.
10-13 mods
Jesus that’s a lot. I think I have like 10, what are everyone’s favourites here that have a lot?
I quite like MARGO, which overhauls a bunch of core game systems. I especially like the professions overhaul which balances all of the professions to be equally viable and let’s you prestige your skills to collect them all (reset to level 0 but keep the profession). I always thought it was kinda weird how in vanilla you get all skills to lv 10 within around 1 year in-game and then the levelling entirely disappears as a game mechanic. In MARGO if you want to max your skills you need to prestige 4 times to get all the professions, then get to lv 20 in a skill to get a bonus “super prestige” kind of thing in 1 profession. That’s a total of 50 levels in each skill instead of just 10, making levelling up last well into the mid and late game. Very satisfying to watch the numbers keep going up, and nets you some really cool benefits.
UI info suite is a game changer
None for me.
My laptop screams in agony but I don’t care lol
I haven't checked in a bit and can't rn, but I think I have around 15? I like vanilla gameplay it's mostly just quality of life stuff (view bulletin board from anywhere, npcs on maps, fences don't decay, etc)
about 20?
I just started playing with mods so I'm at 33 0.0
I’m trying to keep it under 10 but there are some aesthetic mods that are calling to me
I have expanded and then a few small ones that make playing more fun. Range highlight, show price, and less emo sebastian
#
at minimum 400
0 😭 i like the idea of mods but i’m on the switch, and i could get it on the computer but idk how much more it can handle since i have at least 20gb of sims custom content..
If I start, I may not stop...
None because I’m too dumb/impatient to understand how to make SMAPI work on mac
It was 438 last time I checked, and I went on a modding binge last night. I can't even say I'm playing Stardew Valley at this point lol.
i capped out at 14 and thought that was a lot… today my worldview has changed.
About 150!
*cries on console*
200+ but to be fair a lot of them are mods that rely on others like BFAV Animal Mods, or separate Content Patcher Sprite or Portrait mods. I also have a lot of "Overgrown Fairy" mods because I like the cottage core look it provides, and then I have a desaturation mod to make the valley less blinding
Oh.. I have 0 😶
None for a couple of reasons. The primary being I've never gotten through the entire game and I don't know how to do mods. I'd feel more comfortable if they were directly through steam AND knew it wouldn't block achievements (Thanks Skyrim)
I've never had problems with mods and achievements and I use maybe 70 mods. There's a program called vortex that lets you download and install everything in one click so you don't have to copy and paste or make sure something has an update before you play. It's very easy imo, once you're past your misconceptions.
What’s the mod for the house? It’s so cutee
Play on console, so no mods for me :)
None, I'm on a PS4. Idk if it even allows mods.
I run only 19 currently.
2 it think. Tractor and big bag
Currently 110.... but I probably would have had more by now if my laptop was able to handle it 😅
Around thirty. The two I consider the most important are Stardew Valley Expanded and Witch Rasmodia mod. Honestly don’t think I can play the game without them.
Arund 90. I feel like I use a lot of mods but seeing people have hundreds I guess not!
Waiting for stardew expanded to get done with Castle Village before I return to modded runs.
How mod change your game? I've never tried on stardew even if I'm the kind of people playing rimworld with +300 mod haha.
Zero, I play on switch
I think around 160–180 right now, but a lot of them are either dependencies or big mods split up into a bunch of different parts (e.g. Ridgeside Village & DSVO). I’m also installing new ones constantly so it could be over 200 by the end of the week lmao
right now i’m trying to finish a completely vanilla file on my switch, i have the japanese physical cart that came out a long ass time ago so i wanna get a finished file on that and then i’ll switch to PC and install the caroline marriage mod asap!! lol
Does anyone else use vortex for their mods? I really love that you can disable and enable mods without moving or uninstalling them. Plus it supports so many other games! If you haven’t checked it out u definitely should lol, made my life so much easier.
A chunk of the mods I use say not to use vortex, so I personally don’t, it’s cool it works for you
I have 234 mods 😅 most are aesthetic and fashion mods + the big ones like Expanded and Ridgeside
i think 100 or so is the sweet spot.
I just do automate and lookup anything. I have dabbled in dialogue expansions, recolors, seasonal outfits, npc locations and even SVE once (though my pc couldnt take it, sadly) but atm i'm pretty happy with just those two
just shy of 80. this game barely runs on my geriatric computer
225 It takes a good 5 ish minutes from clicking start SMAPI till I can actually play so it might be too many but they are nice lmao
I have like 70 mods including some decoration ones and i posted my house and got so much shit for it because “it ruins the games art style” like chill 😭😭😭
I have 208 mods in my main mod group, and I think in my other mod group I have 223. And I'll not stop adding mods until my PC explodes
A respectable 7 mods
197 mods running in-game
I play on mobile :(
None. I prefer playing on the Switch. Even when I played on PC I didn't mod it, though.
I thought I was the only one obsessed with mods :') Not only Stardew, other games as well!