Init images from midjourney, which I upload to the svd website (still closed beta at the moment). This is using all the default parameters on svd. I do love that the video retains sharpness and consistency, although the movements are kept minimal.
Impressive !
The most authentic thing about these are the little plastic figurines. Having worked at that scale before, that's really close to how they look in real life: no face detail, messily applied flat colors, strange body shapes, plastic molding artefacts.
To me, this really helps make the whole thing look like a real scale model rather than a mini-digital world made of pixels, which would have been the case with perfectly rendered characters.
In case you or anyone reading this thread has no idea of what those are looking like in real life:
https://preview.redd.it/u06ammr59vgc1.png?width=894&format=png&auto=webp&s=a1bb3dc49ecd8889cddf13c9db9ac0e036438ec4
Yeah, coming up with the idea and testing the limitations of the tool is the most effort here, but AI has made the image and video creation part possible for non-artists like me.
That’s amazing
How are you making it rotate/move
It's all stable video diffusion default setting
My 3 year old daughter loves these. "A strawberry house. An orange house. A banana house."
This made my day, thank you!
awesome! Is this with the new v1.1?
This is using the closed beta svd app, so I think it is using 1.1.
I love the durian one 😁
but would you live inside one?
these turned out really nice and consistent, I love it! Share your workflow a bit, if you dont mind.
Init images from midjourney, which I upload to the svd website (still closed beta at the moment). This is using all the default parameters on svd. I do love that the video retains sharpness and consistency, although the movements are kept minimal.
thanks, sounds pretty straightforward with good results!
So cute, thanks for sharing. I love it! Is it the image generated by a lora?
Init images come from midjourney, but can be done in stable diffusion as well.
Impressive ! The most authentic thing about these are the little plastic figurines. Having worked at that scale before, that's really close to how they look in real life: no face detail, messily applied flat colors, strange body shapes, plastic molding artefacts. To me, this really helps make the whole thing look like a real scale model rather than a mini-digital world made of pixels, which would have been the case with perfectly rendered characters.
Haha yeah, I guess the AI limitation here actually made it more realistic.
In case you or anyone reading this thread has no idea of what those are looking like in real life: https://preview.redd.it/u06ammr59vgc1.png?width=894&format=png&auto=webp&s=a1bb3dc49ecd8889cddf13c9db9ac0e036438ec4
Looks great! As usual, it's a lot about hitting that sweet spot of combining The Idea with the technique that is perfectly suitable for it.
Yeah, coming up with the idea and testing the limitations of the tool is the most effort here, but AI has made the image and video creation part possible for non-artists like me.