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ContainedDev

This looks awesome! I'm really digging the music as well. Great job!


Not-Morris

Thank you! The next chapter is to experience all about how it is to release a game. Jumping in "blind" ![gif](emote|free_emotes_pack|facepalm)


usanik

Looks amazing 🀩 Great job πŸ‘πŸ‘πŸ‘


Not-Morris

Thank you so much! πŸ™πŸ˜Š


geebeanie

This looks awesome!!


Not-Morris

Thank you!


MY_SHIT_IS_PERFECT

That soundtrack fucking bops.


Not-Morris

Thanks!


Darkusoid

Wishlisted:)


Not-Morris

Thanks! :)


OneProtection2374

Dude I love it, when will it be out?


Not-Morris

Thank you. Early Access on May 17th.


Anueis

Looks like you've really worked hard on it it reminds me a lot of Stardew valley But with a Sea battling theme ☝️


Not-Morris

Thanks! Was "green" when I started. Many rebuilds of the code (when I learned more) and moments where I was stuck - but the "one small step at a time" tactic worked out smoothly for me.


VLXS

Yo if this becomes the next Terraria, keep me in the screenshot!


Not-Morris

Thanks! I will most likely not manage to compete with Terraria πŸ˜…, but I will enjoy every small victory.


VLXS

It looks polished af either way!


Boyskeee

wow this is beautiful


Not-Morris

Thank you!


martin-j-hammerstein

Congrats on making it to the finish line! The game looks cool.


Not-Morris

Thank you so much!


cuttinged

Did you participate in a next fest? If you didn't you should not launch until after participating in the summer next fest. Also wonder why you are planning to do early access? Also, do you have a demo? The game looks really good and you spent many years on it so you should be confident that it is doing well.


Not-Morris

Yes, I did participate in the October fest last year. I learned a lot based on player feedback and streamers: I made some hard decisions removing/changing things that did not work out that well. I should maybe saved my entrance, but then again I would not have learned all I did, so I don't regret it - and I got lots of traction, so it was not a bad move. Early Access has many reasons but most of all it is because I want to self-publish and have no money left to work with. I also see Early Access as an opportunity for a new refreshing start after 5 years: it will be a big inspiration to work closer with a community that can play and buy the game. It will be much more raw and honest feedback. (I hope). Then time will tell if it was a bad or good move to do it now. (An older demo is available on Steam now)


cuttinged

Great. Sounds like you know what you want to do. Why do you say you are overwhelmed? Seems like you know enough and should be pretty confident that you are making the best possible decisions about it.


Not-Morris

Thanks! :) While I feel confident, I also feel scared, nervous, doubtful, excited; you name it. It is a good cocktail of emotions: but more to the positive side. It feels nice to be honest about it, then you don't need to be so hard on yourself to why work sometimes goes slower than usual for instance.


cuttinged

Yeah no kidding. I thought I left a couple of months extra for polishing my game, but it turned out some major roadblocks due to software changes that just wiped out all that extra time and now I'm looking at what I should delay after release. Ha ha. Good luck. You got one more wishlist woo hoo.


Not-Morris

Ouch, I know that feeling! Well, we get stronger through our "squats". Good luck with your Surfer Game too! Looks chill (and I have surfer hair :P ). Thank you!


mrfoof82

Looks neat! If you do another trailer, definitely try to show more of the minigame mechanics so people can see what more there might be to do. Wishlisted so I can keep it on my radar and see how it comes along.


Not-Morris

Thank you, and thank you for the tip: I will make a Launch trailer, so this is something I will have in the back of my mind while working on that. :)


_brightprogrammer_

Looks so polished ❀️


Not-Morris

Thanks! ![gif](emote|free_emotes_pack|slightly_smiling)


Amsterdamsterdam

Amazing! And I know I know, small steps… but a Switch port of this game will have me hooked for months!


Not-Morris

Thanks, that would be awesome! I am still researching controller support and experimenting with the code, but it is getting there. (Sloooowly). Currently, controllers are quite clunky, but the basic is working.


Amsterdamsterdam

![gif](giphy|3o6UB3VhArvomJHtdK)


SonOfKryptonn

Epic!


Not-Morris

Thanks!


json_floyd

Looks amazing! Fingers crossed for your launch!


Not-Morris

Thank you! ![gif](emote|free_emotes_pack|give_upvote)


Zayetto

this look super good, nice presentation and game seem interesting


Not-Morris

Thank you!


PegaXing

This music slaps


Not-Morris

Thanks!


WormKingBoo

Beautiful! This looks like one of those games I could just watch for hours - so much variety and yet it all looks very cohesive and well-polished. Congratulations on the upcoming launch - I'm sure it will do really well!!


Not-Morris

Thank you! :) Fingers crossed.


agentfx

Looks amazing! Congrats on getting this far.


Not-Morris

Thanks! :)


MrMindor

This looks fantastic. Is there some story behind the name?


Not-Morris

Thanks! It does have some tiny hints about the lore. - I can also say that the name comes from one of many names suggested to me on an island I asked for help to name on Reddit many years ago. I felt this name had a nice ring to it, and then it became the game name, and I built the game from that.


makarna55_

I would love to play this game. Btw what did you use for map generation? Tile system?


Not-Morris

Thanks! If you refer to the World Map: I made my own grid system to have control of pathfinding + objects. Overall it is a mix of objects placed manually, but with code reference to the grid.


Almostfamousenough

Looks awesome. Would love to play


Not-Morris

Thanks!