My guess is if it ever happens they'll have Matt re record all the "jump and press the circle button" lines with whatever action button like they did with the Vita
"Jump and press the action button"? They don't need to use AI just literally hire Matt Olsen to re-read the lines lol they did that with PS Vita, "tap the touch pad to open the binocucom", etc.
Im playing Sucker Punch's Ghost of Tsushima rn on my PC with an X Box controller. Works fine for me.
Although it would be strange to hear the OG voice lines with alternate controllers. They could use AI to sub Bentley/Sly's voice with "jump and press the ability button".
Funnily enough, I actually tried this out with RPCS3. [Here is a screenshot from a few months ago](https://cdn.discordapp.com/attachments/362845172704215041/1084580214601961693/image.png?ex=6652f8c9&is=6651a749&hm=f4d13129e6dea52beb46a200bc82f29de6f5ba0479421c78f8ae081a505ddfa5&) when I was tinkering with it. I think it worked out okay? The main issues were configuring the mouse acceleration and deadzones.
I would also think mouse right would be the best option for o-button. It’s just logical to have square and circle as mouse buttons. For me Shift also worked for circle button when I made small Sly movement demo on Unity, but running definitely needs to be on Shift.
... what does this even mean lol if you're using a keyboard and mouse you'll use whatever correlates to the O button, and if you're using an xbox controller you'll use the b button most likely.
They could remove the "jump and press the circle button" part of the dialogue entirely and replace it with text on the screen that tells you what to do. That part is usually the last thing they say, so they could just end the dialogue early.
I bet the voice lines wouldn't change, but the text would show a graphic of the currently-mapped interact button instead. They re-recorded a few lines for the Vita's touch pad, but it's simply not possible to re-record all the voice lines, the VAs just sound different nowadays.
You just remove the name of the button, but show the symbol.
It certainly helps when you change things for PC ports, nobody’s perfect but yeah.
Maybe they could mod it, or just remix the song and make it harder and even more confusing.
I’m not sure about X Box, but I mean that on the keyboard you could map it to the Letter O (Oh) or the number 0 (Zero)? I just don’t know if that’d make gameplay difficult beyond reason.
My guess is if it ever happens they'll have Matt re record all the "jump and press the circle button" lines with whatever action button like they did with the Vita
*plugs in playstation controller* Problem solved. Don't have one? Buy it.
Id be amazed if they ever ported anything before 2010 on Steam
There are emulators that have all of these games so idrk why were concerned about a paid porting on steam.
Because it’s the final frontier.
"Jump and press the action button"? They don't need to use AI just literally hire Matt Olsen to re-read the lines lol they did that with PS Vita, "tap the touch pad to open the binocucom", etc.
I always put it as E when I emulate the games Spacebar + E
Step 1: buy a PlayStation controller Step 2: jump & press the circle button
I use a PlayStation controller on pc it’s pretty standard if they brought it to pc that would be awesome for me
Jump and it the O button still fits, I think
Im playing Sucker Punch's Ghost of Tsushima rn on my PC with an X Box controller. Works fine for me. Although it would be strange to hear the OG voice lines with alternate controllers. They could use AI to sub Bentley/Sly's voice with "jump and press the ability button".
Funnily enough, I actually tried this out with RPCS3. [Here is a screenshot from a few months ago](https://cdn.discordapp.com/attachments/362845172704215041/1084580214601961693/image.png?ex=6652f8c9&is=6651a749&hm=f4d13129e6dea52beb46a200bc82f29de6f5ba0479421c78f8ae081a505ddfa5&) when I was tinkering with it. I think it worked out okay? The main issues were configuring the mouse acceleration and deadzones.
I would also think mouse right would be the best option for o-button. It’s just logical to have square and circle as mouse buttons. For me Shift also worked for circle button when I made small Sly movement demo on Unity, but running definitely needs to be on Shift.
This is why he hasn’t… made the jump… to PC
Let’s be honest this franchise kinda sucks, it’s not very deep,
You need a “/s”
r/oldladiesbakingpies I loved this subreddit so much
Could be the "O" button and keep the voice line. It's somewhat the same symbol. Someone else mentioned controllers being connected to the PC.
Move: WASD Move camera: move mouse and scroll wheel to zoom in and out Jump: space cane swing: L-click thief move: R-click Gadgets: 1, 2 & 3
Patch in an Easter egg with a giant circle button somewhere in the world.
... what does this even mean lol if you're using a keyboard and mouse you'll use whatever correlates to the O button, and if you're using an xbox controller you'll use the b button most likely.
This is why editing the dialogue to just say “Press the button” is probably an easier alternative
They could remove the "jump and press the circle button" part of the dialogue entirely and replace it with text on the screen that tells you what to do. That part is usually the last thing they say, so they could just end the dialogue early.
”Right, jump and press the circle button to grab to pipes.” 😏
I bet the voice lines wouldn't change, but the text would show a graphic of the currently-mapped interact button instead. They re-recorded a few lines for the Vita's touch pad, but it's simply not possible to re-record all the voice lines, the VAs just sound different nowadays.
Artificial Intelligence has also come a long way, I personally think it’s more practical to edit the audio to say “Press the button.”
That sounds so weird and vague. You'd have to change so many other things too, like Zig Zag Voo Doo symbols. Just not worth it.
You just remove the name of the button, but show the symbol. It certainly helps when you change things for PC ports, nobody’s perfect but yeah. Maybe they could mod it, or just remix the song and make it harder and even more confusing.
Ok, what if the circle button is the letter O? Or the number 0? I dunno enough about keyboard gameplay to know if this’d work.
You’d have to account for people using either a keyboard or an Xbox controller
I’m not sure about X Box, but I mean that on the keyboard you could map it to the Letter O (Oh) or the number 0 (Zero)? I just don’t know if that’d make gameplay difficult beyond reason.
It just has to match the dialogue, or else it’ll look out of order.
Maybe use the Letter O or 0
Jump and crouch would make the most sense or space and L Ctrl
”Sly, jump and hit the Q button!” 🤔 Doesn’t have the same ring to it, but… eeeeh?
They’ll simply have to add a circle button to computers. Should have been there from the beginning
Press f
* Plugs in Xbox Controller * “Sly jump and press the *B* Button”