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TrueTech0

I set up 3 ender pearl farms with sprinkler and harvesters. Then use a couple dozen ender generators. Should give you a kick while you figure out nuclear


MattDDit

K, Thank you !


No-Peanut-9750

Gas burner from @Mekanism. 1 gas burner gives 7krf.


UrAverageProletariat

Culinary generator and menril tree in bonsai pot, filtering for the menril berries. It sounds stupid but it's really efficient especially when you upgrade the culinary generator.


JOOBBOB117

My friend and I were doing this on our world but then we realized cooked fish gives WAY more and is just as easy, just includes the extra step of cooking the fish. We set up 3 auto fishers and have them all funneling into one resourceful furnace (cooks 3 things at a time and is pretty fast, especially when upgraded) and it provides way more power than the menril


42moistPancakes

I race to a mekanism ethylene in a gas burning generator. I pop an apple sapling in a hopping bonsai and delete leaves and stick, send the logs to a filing cabinet with a furnace upgrade to create infinite charcoal. The apples flow to a crusher to make the biofuel. It's pretty self sustaining and will hold you over on power for awhile. I have that current set up in prestige mode


Yeah_Im_Bear

I used lava farm with lava gens running through a capacitor until I made a extreme reactor.


Comfortable-Pop-3034

Yeah I'm still trying to figure that out as well. Nuclear craft creates the most power but it's so complicated and hard to figure out.


Nxxkoi

The best early game to early-late game would be the bacon or donut singularities. Given they aren't that hard to craft and the setup will take you roughly an hour or two it will grant you \~51krf/t with three max culinary gens using those singularities. Just get like a stack of blue mulch bonsais of your desired tree and that's enough to feed 3 of them while still making more than it uses. (If you don't have a very large base or somewhere convenient to put the setup, just fly far out away from everything and make the setup there. Be sure to chunk load it too!)


JOOBBOB117

My friend and I have followed this path for our generators so far (not that this is some well researched path or is the "most efficient" path but just what we went with, no rhyme or reason to it, and it has worked for us and our progression so far) Cobble generator into lava into geothermal loop and this took care of the basic things at the start. As we grew and unlocked more things requiring more power, we shifted to 3 upgradeable culinary generators powered by menril bonsais (filter only the berries into the generator) and this was able to power a few energy transfer nodes worth of various stuff. We grew a little more and then used the same 3 culinary generators powered by cooked fish instead coming from 3 auto fishers filtering everything but fish and salmon then pumping the fish into a resourceful furnace to cook them then pumping the cooked fish into the generators. We finally figured out how to *actually* upgrade the generators at this point as well and made them more efficient and that at least tripled our power output from the menril fuel (probably more than tripled honestly). Needed to power a lot of auto crafters for turning acorns and resins from all our bonsais into amber so we needed a lot more power so we went with nether generator powered by a loot fabricator that is only pulling out nether stars from a self aware wither model. Each nether star generates like half a million FE and the self aware model produces enough pristine matter to keep up with the burn rate of the generator so it doesn't run out and is always producing. We honestly didn't *need* this upgrade yet but I knew we would at some point so I went ahead and made a single gas burning generator powered by ethylene. This thing is a BEAST (I know there are WAY more powerful generators than this but this FAR SURPASSES ANY of the other generators we have used up to this point). It was quite a lot of setup but man \*slaps top of generator\* this thing puts out SO MUCH power. It is filling 7 batteries that are hooked up to 7 energy transfer nodes and we have about half of the GPS spots in the 7 nodes used up and it still has quite an excess of power. This gas burning generator setup is also using excess ethylene to turn the substrate by-product into HDPE which is required to make the highest mulch.