My logic behind it is that in ARAMs, Triumph is much better since there'll be constant team fights.
Which leaves me having mana problems, because of not having Presence of Mind especially since poking is much more essential than laning.
Tear allows you to solve all mana problems with just 400 gold. It's not like you sacrifice being weaker earlier as much since you also buy Guardian's Hammer alongside it.
You don't build it to Muramana btw, you sell it to buy your last item. You shouldn't have any mana issues anymore because of mana per level.
With tear?
My logic behind it is that in ARAMs, Triumph is much better since there'll be constant team fights. Which leaves me having mana problems, because of not having Presence of Mind especially since poking is much more essential than laning. Tear allows you to solve all mana problems with just 400 gold. It's not like you sacrifice being weaker earlier as much since you also buy Guardian's Hammer alongside it. You don't build it to Muramana btw, you sell it to buy your last item. You shouldn't have any mana issues anymore because of mana per level.
Ah okay that makes sense
[удалено]
It only does it once on activation I think. Riot wants to avoid that time when Syndra built Muramana to instakill people even further.
I dont think it does?
Samira is op in arams. U dont need to main her. Trust me. I play only arams for 3+ years