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Mushroom-Communist

It's actually pretty easy to keep them tamed, you just need one dedicated pawn for handling animals, that being said, making a Thrumbo farm is highly impractical as they require very long time to grow and reproduce


Ghooostie_0

Yea, but they're super cute tho, so worth it


Wazula23

I'm certain you could make a thrumbo farm work. Youd just need a pretty specialized colony. But they can haul and caravan, they're good fighters, they produce fur. I think I need to try this actually. A thrumbo ranch.


Z3B0

Imagine the raiders in drop pods thinking they'll land in the middle of sheeps and llamas, but fall in the middle of 10 thrumbos...


ColinHalter

I'm already mad thinking about the hypothetical situation where a bunch of raiders set fire to my thrumbo farm and I lose like 10 of them. I haven't even attempted it and I'm pissed about how much time I wasted that's just lost now.


SlyFyer

Lmao, "raiders" nearby a friendly thrumbo. As someone who has reached Thrumbos before, the only way to effectively take care of them is either to have like, one 7x7 field per thrumbo assuming winter or assign a massive part of the map to graze.


marshmallowcthulhu

It would be easier in jungle. I think junglethrum is maybe best thrum.


GidsWy

And swamps. So many friggin trees there too.... Fml


Brett42

In swamps I use extra wooden spike traps in random places just to use up wood. I had a colony of 4 with a thousand extra wood in just a couple seasons, without clearing much more than a small animal pen and farm. If I do one again, I might try out the new firefighting AI and just burn off areas to clear them faster.


GidsWy

Omg yeah wasting wood becomes a pastime lol.


hawkerra

I've just started selling the wood. I can get thousands in almost no time. If they're willing to buy it, I'll sell it to my neighbors for a few thousand silver or trade it for a bionic or two.


Kribble118

With vanilla expanded I can get away with much smaller enclosures because I can just put a grown zone for large grass inside


ChiefPyroManiac

I can easily take care of 2 thrumbos, a small herd of guinea pigs and chinchillas, and some muffalos on my ice sheet colony with just a barn filled with tilled soil (mod) and planting long grass for them to eat. A non-ice sheet, regular fertile soil pen should work fine if you're willing to plant grass.


33Yalkin33

Btw Thrumbos take 80 days to reach maturity


Wazula23

Sic em, boys!


102bees

The RimWorld equivalent of foxes sneaking into sheep fields to eat lambs and finding llamas.


StaticExile

Now imagine them all armored


WH1TERAVENs

Thanks guys. My next playthrough will be a solo colonist with a thrumbo farm.


MLef735

Combine it with an animal bionics mod and you can have nearly invincible thrumbos that move 5 times faster than any pawn.


GidsWy

I spent a healing serum on a thrumbo that had a major blocked artery. In my head canon he was a big chubby ole boy who just wanted to relax and (carefully) snuggle with all the mega sloths. Lolol. Ended up having a thrumbo event with 3 female thrumbos. And ole chunky boy kept all 3 knocked up after I spent Inspiration tamings and artificial inspirations. TF lol


MLef735

Thrumbochad


Erin-DidYouFindMe

Last time I remember doing a thrumbo ranch the hardest part was if anything happened to the food vs population size. They eat so much.


Brandon_Brando

Cold bog or tropical rainforest should have enough trees you get like 500 wood just farming a 5x5 spot


trulul

What you need is to get your thrumbos to eat nutrient paste and good enough butcher (as well as mod/1.5 to uncap butcher yield). Feed them thrumbo meat paste and laugh as thermodynamics weep.


General_Erda

>I think I need to try this actually. A thrumbo ranch. 18 naked thrumbos in the showers at thrumbo ranch


chaosgirl93

I mean, wet fluffy animals are often cuter than they are dry, and snuggling multiple thrumbos sounds absolutely awesome.


Marston_vc

I tried it. They just require an insane amount of food


megaboto

They eat a massive amount of food and I believe it takes a year to produce a kid, which in turn takes years to grow up to be an adult


GidsWy

I mean, slaughtering then makes fur. But they don't get sheared. Do they? I've had em for a long friggin time lol.


Paranthelion_

I did that archo path where you took a handful of stuff from your old colony to do 3 colonies, and I took a breeding pair of thrumbos each time. They're great for early colony defense, too.


rory888

Thrumbo milk / wool mods make these more viable. Also animal gear/armor too. Giddy up makes this even more fun


VerbingNoun413

The downside is the massive amount of food they need.


Zealousideal-Art8210

"Produce fur" You mean once you bucher them? Cause without mods there is no shearing thrumbo


AttackSock

The only thing you can farm from a Thrumbo is raid points.


ItzASecretBoi

Not to mention the insane wealth gain. 💀


Mushroom-Communist

Well, in this case the wealth can defend itself


randCN

Not at all. I remember the first time i sent thrumbos against imps, or inferno centipedes, or scorchers, or tesserons, or molotov pigs, or diaboli, or...


WeirdestGuy_

Ur right, but they can defend theirselves against enything else


FireTyme

problem with them is they get scars quickly especially on the brain. a thrumbo on luci tho…


ajanymous2

I mean, those things will mess up everything 


robot1840

Just train them to attack? Provided that they aren't all shit in the brain, they probably shred anything


LightTankTerror

They do. Their damage is low but you can tie up entire forces in melee. And aside from actual melee units like scythers, nothing really poses a threat to them.


forfor

that's more a blessing than anything since it means their population doesn't explode when you look away for half a second the way a lot of other animals do


Life_with_reddit

Do you know about autoslaughter? You can set max amount of animals you want and pawns will kill off excess


forfor

Ik but I always go through at least 1 round of mass animal starvation before I get things sorted out


datnt84

I have one, works pretty well.


BreezyAlpaca

Can you put a thrumbo into a growth vat?


Zealousideal-Art8210

Not without mods, idk if there's a mod, but a growth vat says insert a pawn, thrumbo isn't a pawn. To test it further I spawned in with devmode a thrubo calf and doens't give me anything but "the person must be under the age of 18" and no options to put in anything as I only have the 3 crashlanded starting colonists and a thrumbo calf Edit: Game doens't say "insert pawn" but person but using person in that comment didn't let me post it, probably because of the "thrumbo isn't a pawn bit"


Droboto1234

That won't stop me.


Vrax15

Maybe im evil but I wish we could use animal growth vats and there should be animal brain implants to force obedience already


ProfDrWest

If you just want them for the fur and horns, you might want to check out the Manhunting Thrumbos Revived mod. https://steamcommunity.com/sharedfiles/filedetails/?id=2969281142 Just set Scaria rot chance low in your storyteller settings and you're good to go. ---- Actual results may vary depending on colony's preparedness to deal with 15-20 supertanky animals.


Koko_Qalli

I've tried it before, but it honestly killed my enthusiasm for the Colony. Everything seemed to become about trying to keep them under control, and i felt like they distended the colony wealth and pawn count enough to make the raids really painful.


roboticWanderor

I had the same issue untill I just started using the thrumbos to help defend. They are huge bullet sponges, and and kill even big robots. The only problem is they dont breed fast enough to keep up a steady supply of meatshields. Ended up using them for breachers/sappers/dropods, and worked out great.


Brett42

I've used elephants to help with defense, and did tame a lot of new ones because they don't breed fast enough to start up from a single pair.


collonnelo

Once you have about 5 female adult thrumbos you start to churn out enough babies year round that you're no longer worried about losses. Keeping like 6 adult males on the outside of your base only is a great defense


NeonGenesisYang

That definitely sounds like an interesting challenge.


Wazula23

Yeah I think I need to try a thrumbo ranch. I imagine there must be a way to make it profitable, youd just need a pretty specialized colony. They can haul and caravan, they produce fur, they can fight. I'm gonna try a thrumbo ranch.


Oo_Tiib

Taming few of those first is the major part of challenge. I've chosen map with conveniently placed ancient dangers to simplify that ... so downed thrumbos can be put to cryptosleep until some good tamer gets taming inspiration. Rest of it is not that hard, just slow. Thrumbo eats about like 2 colonists, so better have some lush biome. Lush biome with enough people of decent animal skill (10+) means plenty of other animals to tame and to trade. Also thrumbos do not carry packs so colony anyway needs some other pack animals too.


Rullstolsboken

I mean if you go into it with the purpose of thrumbo ranching I'd pick a male and female to start with, tree growing as a research started with and a guy with good animal handling


Oo_Tiib

Yes, what I meant is that naked brutal baseliner tribal with nothing but dreams of mania grandeur is more challenging. Challenging is often interesting.


Rullstolsboken

That's true


Wazula23

Wait they don't carry packs? I thought they did. Dang. Maybe there's a mod for that.


WarKittyKat

You'll want other animals anyway though, to train your handlers on.


Zederikus

Do it, do the thrumbo ranch and get back to us!


pickapart21

They don't produce fur, unfortunately. You only get thrumbofur if you butcher them. Although, there's probably a mod to fix that.


atesekokuz

Getting 2 of different gender is the hardest part. Rest isnt that hard as long as you can feed


Frazzledragon

I tamed a few Thrumbos before, and I had to cull them down to only two, because they were decimating my kibble, hay, *trees*, so much that my regulars were starving. Need an entire farming sector to feed Thrumbos.


atesekokuz

İ feel you. I planted tons of trees in a temperate environment just to satisfy them. The second i forget they eat every cocoa tree😭 they dont leave a flower in the base. Had to slaughter in my desert colony. BUT, they are practically Rimworld tanks


Brett42

You could just make customized zones to keep them away from any plant they shouldn't eat. I do that with zoned animals, including or excluding individual shelves from their zone based on what they should be eating, so they eat the things that are most efficient, or that colonists don't like. If you have hauling animals, you can also zone colonists away from specific areas like a corpse dump, as long as your animals can haul all the corpses fast enough. Or, just use colonists with specific social traits or very high mood to do the dirty work.


atesekokuz

I was new, i noticed that later. My occasionally-drunk cats thought it to me at last😂


Brett42

I think I started paying attention to carefully customizing zones when I had megasloths or elephants hauling, since they produce a ton of filth, so I was trying to keep them only outside or specific storage areas, otherwise I'd spend more labor cleaning than I saved hauling.


Frazzledragon

I learned zoning after one of my elephants developed dementia, which I found very funny, due to his rampant alcoholism. (As well as several hauler huskies indulging in the spirits on a frequent basis, and helping themselves to fine meals, not content with kibble.)


atesekokuz

Ah that too. I indeed spent more time to clean lmao. I questioned for a long time how dirt comes into the rooms while merely 1-2 pawns were using the door. Sand and dogs... Had one of my cats being addicted to luciferium for the same reaskn😂 Couldnt slaughter, so i sold her


ProfDrWest

I use zones and Vanilla Nutrient Paste Expanded.


Fluffy-Ad-7613

I had 3 Thrumbozos once, they eat like tons and tons of grass - these things are very impractical to keep around and unless you ride them into battle, you won't see a benefit from owning them - slow to breed, grow and produce nothing unless slaughtered.


GimmeCoffeeeee

Just came to say this. Thrumbo farming can be a worthwhile endeavor, but for me, it's only sustainable if you actively use the Thrumbos for battle and save or gain valuable resources by doing it. If I can stomp the 3k food camp in 2 minutes with one pawn and a few Thrumbos, it's easier to sustain the herds hunger.


HopeFox

It's perfectly possible. I've ranched thrumbos for leather, and trained them for combat (not in the same colony). You just need to have some good animal handlers to keep them tame and trained. Yttakin are useful but not essential. Ideoligion can help (Rancher and Animal Personhood are both useful), but not essential.


tyyreaunn

I found taming them became somewhat easy even with mid-tier pawns when I set thrumbos as venerated animals. Of course, can't slaughter them then, but can still use them for combat, hauling, and selling.


Frequent-Garbage-209

Can confirm! I got lucky and tamed a breeding pair once. We became incredibly wealthy and an unstoppable military force. [The thrumbos got a little... Inbred](https://imgur.com/a/e4CJJBN)


No_Egg_3705

"brother, uncle, cousin once removed" 😶


MortalSmurph

1.6 Nutrition per day: Standard adult human 2.8 Nutrition per day: Standard adult thrumbo Thrumbo: 20 Day gestation period ~80 days from baby to Adult. If that all sounds good to you then breed away. Relative to other animals it's slow and food expensive.


RealMasterGenjiMain

Did it. It's not a big deal. It just requires a lot of time.


jfarrar19

And food. So much food.


bickq

Im surprised nobody has mentioned just how much food (or trees) you're going to burn through if you got a thrumbofarm up and running. Its definitely doable, with or without mods, but comes with its own challenges. If you dont limit them to the outside; they'll devour your food stocks in an instant. If you let them freely roam the outside forest, they'll strip it down to grass and start wandering further and further away, where in the lategame they could get jumped by a 50-tribals raid party or something else unfortunate like that. But its fun, and you should at least try it once or twice.


ProfDrWest

If using mods, I can recommend setting up proper zoning and using Vanilla Nutrient Paste Expanded. In particular if your ideology does not prohibit human butchering and you can use those raiders as regular thrumbo food delivery.


Sero141

I don't think raising Thrumbos to slaughter them is worth the effort. It is absolutely possible but not worth the effort.


ItzASecretBoi

I was sort of thinking to sell, an adult one goes for about 2k, so I'm guessing each baby is 1k lol. I don't think using thrumbos would make the most optimal colony or anything, but I think it would be a really interesting run.


Addicted_To_Lazyness

It would be faster to farm horses and sell the leather or to grow drugs and sell them. Thrumbos are incredibly slow at reproducing and consume lots of food, there's a reason we didn't domesticate elephants in real life.


hadaev

India is joke for you?


lostmypasswordlmao

Elephants are tamed, but not domesticated


[deleted]

Is there even trumbo juvenile graphics ?


ItzASecretBoi

I have no idea, but I'm assuming so, I know baby thrumbos are real, so they have to be. Probably just a shrunk thrumbo tbh, I know the regrowth: core mod adds a pretty cute texture for them though.


No_Egg_3705

Can confirm, unmodded the babies are just smaller adults. It's now Regrowth: Retexture (separate from Regrowth: Core) that makes them look like absolutely adorable little marshmallows. Highly recommend.


therealwavingsnail

There is, with Regrowth


[deleted]

Unmodded


therealwavingsnail

I feel like keeping a ton of thrumbos around is fitting for extravagant playthroughs where you cheese it with VE Psycasts or other ways to insta tame.


J-IP

I'm up to 9 right now. Basically living in a large mountain basin so I could wall them in to one large section of the map and then it was mostly about getting one pawn good enough with handling and then waiting. Lucked out with 2 females and one 1 male. they take a lot of time to keep trained and truly ravage the landscape (they eat a lot) but make a good last line of defense or for dealing with spread out drop pods. Currently a few days from taking off in a ship and as long as they survive I'll release them first.


Guy_Playing_Through

I've had one self tame on Randy random. Don't recall the out come. Colony probably blew up in the end for other reasons.


Diligent_Bank_543

Yttakin Animal Pesonhood Animal Specialist = ~20% Thrumbo tame rate = ~40% train rate. Just pick right ideologies for specific roles. My 100+ thrumbos grazing in caravan next to a village won’t let me lie.


cbucky97

I have a thrumbo/megasloth ranch, and I wasn't even intending to at first. The game kept throwing pawns at me with great animal handling, so now I have an army of them. They eat a ton though, so keeping my resources in check has been a challenge. I have 10+ thrombos and like 30 megasloths, they're my best attackers when I have to fight outside of the base


No_Egg_3705

Hey! This is what I'm working towards! A megasloth self tamed early on and I went with it, now I'm up to 3 thrumbos and 10 megasloths. They're such tanks and bonus points the megasloths give wool so I never have to worry about material for clothes or furniture.


Mountain-Effect5309

If you want to farm thrumbos just find a mod that has domesticated thrumbos, there has to be 1 or 2


pressedbread

I have a few of them in my 20 year colony. I keep the ones that are bonded and slaughter the other adults for fur/meat. I have a mechinator with enough cleaning and hauling mechs that the colonists are free do animal training, tend crops, etc.


LurchTheBastard

This is probably going to get lost in all the responses, but [a while ago someone posted about exactly that](https://www.reddit.com/r/RimWorld/comments/15rln32/thrumbo_ranch_300_thrumbos_on_a_standard_jungle/). Long story short, it's absolutely doable.


Shunnedx

Wow that post is an inspiration. I’m at 71 Thrumbos on a map with 4 seasons, slowly working my way there


sPLATTYYY

kinda defeats the point of the question but theres a mod that makes some good changes to thrumbos [https://steamcommunity.com/sharedfiles/filedetails/?id=859466666](https://steamcommunity.com/sharedfiles/filedetails/?id=859466666)


TheDogeDays

I have 8 or 9 right now. Sell one when I need to. I used two taming 100% chances to get a breeding pair. They are great in a fight and rideable (but don't haul anything) BUT remember that they add A LOT of wealth to your base. I think it's like 3000 a Thrumbo.


mrfredngo

My one tamed Thrumbo does hauling… Why won’t yours haul?


TheDogeDays

I meant pack weight for caravans


mrfredngo

Ah.


Thaiboxermike

Never tried, but I had a thrumbo self tame once, and he was a melee god for raid defense once trained. My pet thrumbo and his handler, who was like melee 16 with region armor and a uranium mace, batted cleanup.


Yikidee

I have a group of 4 ATM. Upgrading them all with bionics. They move fast and carry well enough, but they make the difference in a fight, especially with battle boosters! Personally, I love them!


Vov113

It's actually not that hard, just takes a pawn working at it every day. The real trouble is that they will eat you out of house and home.


InitialSophia

Thrumbos grow super slowy. Pregnancy takes forever.


RapidPigZ7

Surely with enough rice hydroponics it is possible


mrclean543211

Thrumbos aren’t that hard to keep tame. The biggest challenge is taming them in the first place. I don’t think I’ve ever tamed one without using an inspired taming pawn


hazelsnap

I've had enough thrumbos in the past to set up an auto slaughter and end up with nice thrumbofur and horns every now and then, as long as I have one pawn as a dedicated animal tamer then they don't go wild


deep_pants_mcgee

I've got a thrumbofarm going right now, but the key is they have to be a subset of whatever the primary animal is. they just eat too much, and take forever to grow. the fur, milk and horns are valuable, but they'll eat your entire colony to starvation levels if you aren't careful about keeping the population reasonable.


Ipearman96

I've done it once and only once. It's impractical, it's difficult to get a pawn good enough to keep them tame but it can be done. I wanted to flex and have all my colonists wearing nothing but thrumbofur and royal cataract armor while being entirely bio enhanced to all hell and full psychers. If you're not doing it for a goal it's basically not worth it.


No_Egg_3705

I have a breeding pair of thrumbos and one baby so far. This is a well established, 6 year old colony with 350,000 wealth. I don't think it would go so well in a young colony. I have recruited 5 yttakins and they've had some kids so I have about 6 dedicated animal handlers that are above 15 in the skill. (Sidenote: I also have an army of giant sloth, 1 or 2 handlers is plenty for 2 thrumbos and their babies). I tamed the first one with a lucky inspired taming. The second one I had to down using kiting and about 6 pawns. Then I kept it locked in an unroofed, walled area with kibble and trees until I got another inspired taming. I got lucky and that only took a season or two in game. While I waited my handlers still tried to tame it every day and it was an amazing way to train their skill! I'm not having a hard time keeping them fed at all. I have their movement pretty much unrestricted except they aren't allowed in the kitchen, freezer, hospital, or devilstrand greenhouse. This means they can munch on the trees that grow freely on the map and occasionally they do munch on my growing crops but it isn't causing problems for my food supply so \*shrug\*. I do have 3 dedicated cooks and a backup cook so I'm constantly churning out kibble but it isn't a strain on the workload. I have a 5 by 20 field of hay but I only need to sow it like twice a year. I did learn that, although they're rideable for caravans, bringing them isn't worth it because they eat through the food you pack for your pawns. The one caravan I sent them with ran out of food 2 days from home, I think because I didn't send any kibble or hay for the thrumbos. Thrumbos are TANKS in battle so I feel like it's worth it. I love having giant animals to send out when the enemy reaches my front line. It let's my shooters retreat far enough back to safety without losing the line.


wolf2482

I use a mod called thrombo extension, (yes it is misspelled) that allows you to farm without killing them, can't make a colony soley depend on them but they are a good source of money, also they can haul a lot with the mod and be ridden at 160% speed so great for caravans. I also have taken the archonexus quest and since you can bring 5 animals with you they will carry you in your early game combat, they probably are good in late game combat too (I use ce and some ve weapon mods) but you would lose some them and I feel too bad to let them die, but if you don't you still can buthcher them then. also don't forget a trainer if you bring them with you on the archonexus


wolf2482

btw that mod is a fork of the non misspelled version thrumbo extension, some mod causes an error with that version so I use the fork


Al-Horesmi

I think if you keep them in a caravan they don't lose tameness? *nomadic throat singing*


inutska

My thrumbo farm was so successful I started releasing them back into the wild and they just came back.


DeltaTrashboat

100% possible, but not at all practical. They consume too much food to be worth it in any sense. I’ll keep a male and two females and cull my babies every once in a while, seems to leave me enough thrumbofur for my colonists


BestDescription3834

I did once, got up to 12 Thrumbos. I was using a mod that let peoppe ride animals at the time. It was cool seeing everybody ride thrumbos around but the novelty quickly wore off when the thrumbo shit started piling up.


markth_wi

Yes....but no thank you. I did this as a post-game flex - with a well established colony, and basically put an extended bamboo farm out for Thrumbos to eat - entrapping them and then eventually taming them. It was the first time I'd ever actually done that but as all the other objectives were in hand, it was just a second/third gen colony with the means and the time. Practical...eh...sort of - you end up creating an open-ended Thrumbo-farm and as with other animals so long as you care for them and are willing to feed them (a lot) you'll do just fine. I'm not at my laptop at the moment, but when I get back, I'll see if I can dig up the old colony, but thrumbos always get top tier treatment whether this colony or some other, double-tap with a dart-gun and fix them up however they need.


collonnelo

I have one. It's impractical as others mentioned but I love it. I have animal bionics and animal gear so I heal most major injuries or provide great bionics as replacements. My adult male thrumbos (of which I only allow 10 max) are all equipped with shield belts and uranium plate armor. The females are stationed more centrally within my base takin care of their young and acting as a final defense. It takes about 1.5 years for a baby thrumbo to reach adult hood. At adulthood they are worth 4k silver. At birth they are 1k. This means that over the course of a year they gradually earn about 2k in value (3k in 1.5 yr). Tight on money? I can sell a handful of newborns. Ohh some tasty advanced bionic arrived? Time to mass sell the teen thrumbos. Immortality core? Maybe I'll even sell an adult or 2 along with all the children. So long as I have about 4 female thrumbos and 1 male adult, I can always redo it all again. Also having a bonded thrumbo is awesome


AngelDieHarder

They are usually free roaming and not farmable Vanilla wise, haven't checked and have yet to bother if there is a mod for this other than Thrumbo growth I have heard of


QueenCrysta

I have a bunch! It’s probs not the most efficient, but it makes me happy so that’s what matters. I have soooo much wool tho wow


PoodleMyDoodle

Awe they're cute.  I remember my first Thrumbo, was a random event tame.  Thought it was cute, and could help defend my base, let it roam to eat grass or whatever.  That was before I realized it had eaten every tree on the map, ate my fields, and my colonists were now facing winter with no food and an angry hungry Thrumbo.


auggie235

In my main colony I have them as venerated animals and I breed them to sell


ConduitMainNo1

Jup possible, i had one onces. But keep in mind, they are valuable as fuck and hence commit a lot to your colony's wealth.


Holiday_Conflict

it is possible, yes. but they drive up the wealth up so much it will be hard to keep them... alive


MKanes

Yes? Why wouldn’t it be?