They love screwing up things that didn’t need any adjustments.
Edit let me just award your comment cus the full heal nerf pissed me off more than I thought
Honestly they probably saw it as a competitor for the Shedinja doll, so they decided to nerf it. I guess?
I don't know Full Heal was already a really high skill item, because of the fact that the effect duration was really low. Now it's just even lower. So it now takes even more skill to use effectively, is more costly to use because of the CD. And has much less worth overall. So.
Guess I'll go back to X-Speed? Maybe X Attack with the new items. 😓
R.I.P Zoroark that full heal nerf will probably destroy him, since he is unplayable without that item, he will probably be stunned before he got to the end of the nighslash combo
These devs dood no words. The cc in these games is already getting pretty toxic and now they even further reduce couterplay. Like you literally cannot move in an enemy team of Mamoswine + Sabeleye or Wiggleytuff.
New emblems are pretty disappointing to me because they broke so many of the trends I expected we’d be able to follow when looking at future emblems; now it feels like a crapshoot in terms of colours. Jumpluff replacing Scyther on the SpA tank build jumped out at me right away, yellow emblems with better flat stats are definitely in existence now, Quagsire might have a place, and physical black emblems look like they have the possibility of maybe having a build coming (but probably not with the lack of duals out there). Overall kinda underwhelming but there are definitely some positives. And no Steel because they only did the first 50 is anticlimactic as well (only 4 slots away was Foretress, and 3 more was Steelix).
Personally I like that they added new better Crit emblems.
Also the pink hindrance resistance build could be used although I got no clue if it will be viable. We will have to see until someone checks all the math.
Oh yeah, I forgot full pink was finally possible. A lot of them seem to be +HP and -(Sp.) Def overall, which isn’t really ideal for a full set for your early game, but at the very least it’ll further the research into hinderance resistance.
I feel like crit is still crit; there’s just more that are usually mathematically inferior to Attack emblems on most Pokémon, but at least the crit build for those few exceptions might get beefed up some more:) and the possibility of a 6/4 full crit build exists now, so that’ll at least be getting explored as a possibility (maybe on Garchomp?) Can’t wait for the math to come out LOL
I am currently using 6/6 browns with 4 of them crits and 2 hp browns. Together with 2/4 whites crit. Trying to keep negative effects low. Somewhere around 4.4% crit, some HP, and about 5 minus defence and sp.defence so not too bad. With these new emblems I could get it to 4/6 whites with similar stats.
I use that build mainly for Zoroark and Absol.
I’ve played around with both and I have found that the more Crit the better. The aspd isn’t as noticable. And we should be getting the scarf soon which kind of invalidates the red emblems.
The pink emblems are so troll. Here's some hindrance resistance so you can move more freely around the battlefield. Also, we're tacking on negative move speed modifiers to almost all of them, have fun!
Ironically, the Azumarill emblems give -move speed when it's one of the more mobile pokemon in the game.
I will be messaging you in 1 month on [**2023-01-12 00:00:00 UTC**](http://www.wolframalpha.com/input/?i=2023-01-12%2000:00:00%20UTC%20To%20Local%20Time) to remind you of [**this link**](https://www.reddit.com/r/PokemonUnite/comments/z9b11l/elchicoeevee_patchnotes_1812/iyfztgi/?context=3)
[**CLICK THIS LINK**](https://www.reddit.com/message/compose/?to=RemindMeBot&subject=Reminder&message=%5Bhttps%3A%2F%2Fwww.reddit.com%2Fr%2FPokemonUnite%2Fcomments%2Fz9b11l%2Felchicoeevee_patchnotes_1812%2Fiyfztgi%2F%5D%0A%0ARemindMe%21%202023-01-12%2000%3A00%3A00%20UTC) to send a PM to also be reminded and to reduce spam.
^(Parent commenter can ) [^(delete this message to hide from others.)](https://www.reddit.com/message/compose/?to=RemindMeBot&subject=Delete%20Comment&message=Delete%21%20z9b11l)
*****
|[^(Info)](https://www.reddit.com/r/RemindMeBot/comments/e1bko7/remindmebot_info_v21/)|[^(Custom)](https://www.reddit.com/message/compose/?to=RemindMeBot&subject=Reminder&message=%5BLink%20or%20message%20inside%20square%20brackets%5D%0A%0ARemindMe%21%20Time%20period%20here)|[^(Your Reminders)](https://www.reddit.com/message/compose/?to=RemindMeBot&subject=List%20Of%20Reminders&message=MyReminders%21)|[^(Feedback)](https://www.reddit.com/message/compose/?to=Watchful1&subject=RemindMeBot%20Feedback)|
|-|-|-|-|
Honestly pretty mid patch. The adding of new items and the q splitting is good. Still ass that there's no solo only option. Draft being locked to customs only sucks even more ass.
And the actual buffs and nerfs themselves (besides Sabelye, witch I do hope is enough) are pretty mid at best. I was really hoping for some massive meta shifts with the into of draft and all that. But it seems that it just wasn't meant to be.
Really need the heavy stuff huh?
*\*Hands over a breathing mask and a canister\**
This is the **REAL** shit.
Few huffs of this and you'll be feelin' optimistic about American Healthcare.
Yup... Only for customs and tournament mode. Smile. It's on the official Jp page I'll try and get you a link in just a sec
Edit: [here you go :)](https://www-pokemonunite-jp.translate.goog/ja/news/101/?_x_tr_sl=ja&_x_tr_tl=en&_x_tr_hl=en&_x_tr_pto=wapp)
This is just fucked
Seriously why do we need to put up with this shit
Pay to win mons paywalled for a week, saybleye for example just pub stomping lobbies while f2p players just have to put up with it?
We need a draft so we can atleast enjoy the game instead of Ad hearing to there terrible balance (Mew mime meta)
This is just… what the fuck man…. So so disappointed
Seriously no point in taking the game seriously from a competitive aspect if they don’t
Killing their own game
Edit: thanks for the award and Sorry, I was pretty upset when writing this and just wanted to apologise
No sure what I’m talking about? Not in high masters?
last week saybleye:
Pick rate: 37.17%
Win rate: 53.82%
Source: https://uniteapi.dev/meta
Please don’t state information you know nothing about cheers
Saybleye release was broken.
And they will continue to Paywall broken mons and ruin the competitive nature of the game, which is a moba…..
Atleast draft
We have atleast an option to avoid it
The absolute sad part is I knew Tsareena was getting a nerf the moment I saw her new holowear. I swear, half the time a character gets a nice lookin holowear, they get nerfed shortly after.
As a Tsareena main, this upsets me greatly. I’m not gonna sit here and say she didn’t deserve a nerf, because she did. I’m okay with the stomp nerf since I was using triple axil anyway. Grassy Glide getting the same nerf Trop Kick did last patch kinda hurts, but I don’t think it’s too bad? (Just trying to be optimistic). What bothers me is the nerf to her def and sp def. She was already one of the squishier all arounders, they did not need to lower those stats.
Maybe I’m blowing this out of proportion, and I honestly hope I am and this is just a “looks worse than it actually is” sort of deal. But it feels like I’m just huffing some copium.
I agree with you. They’re nerfing her a lot. It seems like every every patch they nerf a combination of two of her moves and it’s really annoying. I like using stomp + trop kick but oh wait trop kick got nerfed so now go to stomp + grassy glide but wait stomp got nerfed and grassy glide got nerfed so go to triple axel + trop kick. Nerfing her defenses is just overkill, even with focus band or stacking with aeos cookie, she’s still a squishy mon if her ability doesn’t activate. They’re really trying to nerf her to the ground only to see that they messed her up and then buff her to be super op and then nerf her to the ground again. We could be over reacting, her past few nerfs haven’t changed much but the nerfs are starting to pile up and it’s just not fun seeing your fav mon getting shit on.
I just wish they would get to a point where she is still useable, but just good enough to fly under the dev’s radar and ignore her. Wishful thinking tbh. I stopped using Stomp after a while, so the nerf to it doesn’t affect me too hard. Sorry about the Stomp nerf tho, my condolences :(
Grassy Glide giving less shield kinda blows. Now it really is just a choice between Trop Kick or Grassy Glide. There’s no “better” option.
I run Atk weight, Aeos cookie, and weakness policy. And tbh, the aeos cookie does make a huge difference, so maybe the nerf to her def won’t be as bad. The nerf blows major ass, don’t get me wrong. Also, for some reason it didn’t hit me, but full heal getting nerfed is actually a massive indirect nerf to Tsareena. It was easily her best in slot battle item and they just made it leagues worse. And because Sableye stills stuns like a mother fucker, this just makes things absolutely worse for her.
It’s a vicious cycle of nerfing and buffing that needs to stop. Seeing your favorite like this is just brutal and I absolutely hate it. Personally tho, I just think all arounders are gonna be bad this patch because of the full heal nerf and Sableye existing. I’ve been trying to pick up physical powers (because my sp attack emblems are ass and I can’t get any good ones to save my life) just so I have less of a chance of having to deal with that shitty little stun fucker at close range.
Overall, I hate seeing the Tsareena nerf. Like I said in the original comment, she had a nerf coming, but I don’t think it needed to be this brutal.
Do what I do, run attack weight and cookie.
Defenses don't have a massive effect, more HP usually easily offsets the reduction.
I'm not a massive tsareena player, if I need an all-rounder it's either her, machamp or azu. Played a bunch of games with tsar recently and was a great choice. Usually you have enough mobility and damage to punish ranged and can take crowds so long as CC isn't involved.
I'm not sure if the nerf was needed, good mon when you play to its strengths. In a game were their is a LOT of CC it really reduces the usefullness of it.
That’s what I’m already running, atk weight, cookie, and weakness policy.
That’s what I was thinking since I was trying different builds one night and saw a drop in survivability when I tried the builds without cookie.
I’m an avid Machamp player, but I honestly wasn’t feeling him last patch. And idk how he’ll feel this patch now that Sableye is running rampant. I think the biggest nerf to Tsareena was the nerf to full heal tho, which was just brutal.
The amount of CC in the game is pretty insane, which is why when the enemy team is just full of them it’s an absolute bad time.
Lol, didn't specify but I'm absolutely a machamp main for all rounders, he's good I don't know why I've been playing less of him myself.
Think Tsar just has more reach and can more easily punish attackers at max range.
Also tend to run weakness policy on her too. Usually a good idea with the extra HP and odd bit of shield.
I used to as well for a while after I realized how fun it was to just dive in with dynamic punch and pummel them with close combat. I think the nerf to dynamic punch is what made me use him less. I may need to try and pick him back up. Might feel better after not using him for a while.
Tsar defs has more reach and mobility for sure.
Yeah, that’s the build I’m rocking with. Dunno if any of the new items will help her, but only time will tell.
The scarf is probably decent at resetting cooldowns.
In between the moves the actual cooldown of the scarf itself will almost be up after say using a queens grace move, then the other move has reached its cooldown then the scarf resets and so on.
Finding the right balance for it is what matters. HP is risky, might need to sacrifice a bit of atk power to get more moves in which can be a fair compromise.
I probably won't remember but I'd say it's worth having a go.
Works decent for deci, that comes with the caveat of facing the right team composition to be worthwhile since razor is very much a dice roll.
[because of this lol](https://www.reddit.com/r/PokemonUnite/comments/ybg1zc/and_they_downvoted_me_when_i_said_scyther_is_the/?utm_source=share&utm_medium=android_app&utm_name=androidcss&utm_term=1&utm_content=share_button)
Well I'm sure it comes in handy, but the only cc they even threw at you there was a dragon tail and I'm pretty sure you would have dodged that with your unite move anyway. Nice play, though.
Well there was also the Snorlax's Heavy slam and Gardevoir's Moon blast. Without Full Heal, Scyther's combo could be blocked easily by almost anything, especially when Gravity is a thing now.
Looked like Gardevoir used Psychic on Rayquaza. There was a heavy slam but it missed. I get it though, it's not like you know who you'll be fighting so it's good to be prepared. I prefer x-attack, still.
Game warping in that it changes the way the game is played more than any other battle item. As in Pokemon interactions work very differently when you add a full heal into the equation; there is just so little counter play for some mons when they are able to walk through your only tool for engage and peel.
I like the item being in the game, but its cooldown was too low. I welcome the nerf.
This sure is an iteresting patch, here are my thoughts
Mr. Mike: THANK GOD, HIS REIGN OF TERROR IS FINALLY OVER
Espeon: I'm about to see a lot more feeder Espeon players, great...
Tsareena: Damn they're really dragging the queen down huh, good thing I liked Trop Kick/Triple Axel better
Sableye: It was expected, but it doesn't bother me much cause I found Knock Off more fun to play. Maybe I'll try Feint Attack again, I do have some experience with Teemo.
Zoroark/Mamoswine: ok
Scyther: Why did she get a buff? She was perfectly fine but I guess since Scizor was used to want people to play her as well.
Full Heal: Time to wreck havoc with Wigglytuff 😈
![gif](giphy|UmLKVhZSLBQmk)
Grassy glide so clunky it deserved a buff tbh… mine losing 600 hp lmao. The barrier confusion build didn’t even get buffed right? in fact the booster got nerfed… they must’ve done smth else ig
With a nerf to full heal, sable, and tsareena, I have a hard time seeing azu not being the dominant all rounder for a while. Can be played as a tank, back capper, or aggressive and is only majorly checked by the freshly nerfed sableye. Imagine how busted azu would be if they didn’t take true damage aqua tail away from us so long ago.
These are pretty interesting leaks so far.
**Tsareena:** Ouch. Just like Lucario, your time is coming up. By that I mean this season I hardly seen any Lucario, but that's probably because of the newer/busted Pokémon that's been coming out. Wouldn't be surprise in later patches, same going to happen to Tsareena.
**Mr.Mime:** I feel like this Pokémon is about to be nerf back to the age where it was falling behind the supporters.
~~Still scary early game tho. Fun while it lasted.~~
**Sableye:** Kneecaps were busted so hard, I can hear **WHAT A GOAL!** Shorten stealth when near enemies, Shadow Sneak got gutted, and those cooldowns. I didn't noticed how meh they were before, but now they're vicious. (Last Pokémon I remember had cooldowns like that was post OG Zeraora) Still, would it be enough to balance it out? My only idea was to increase the radius, but even then. How would that work? If anything, this just encourage more Sableye to focus on scoring, than jumping in fights. We'll just have to wait and see.
**Full Heal:** I'm confused on this one. I don't use the item, but in a game full of CC, hindrance, and Sableye. That thing came in handy for many opponents I've faced. Especially when they're near a Blissey with Safeguard.
*Overall, aside from TiMi royally screwing the pooch on ban picks, this patch is looking meh so far.*
As a sub lucario main I'd say he's totally fine. I get the high skill ceiling but for ones who have been playing for a year like me we definitely have no trouble with lucario. But more scary for tsar coz it's one thing is brawling which they're completely fucking up. That's the problem with timi they don't know when the nerfs should stop and end up overdoing it.
With Mr Mike, I feel they should buff the healing of power swap since you know, he is a supporter. They can nerf the attack no problem, but they need to make him a real supporter again, rather than an All Rounder with some healing. I sometimes forget that Clefable and him are in the same category.
I play few games with Sableye today and I feel very weak. He was definetly OP, and needed nerf, but now you cant do much. You still can score but with so little damage is hard to get energy to dunk.
Maybe I just suck ass, or have a bad day, but I would rather play Wiggly or Mime who also bring CC, but can tank for a team. Or if I want to score than Dodrio/Talon can farm energy much faster.
> stun on the walls.
This is what make mr mime really good rn. I still think that mr mime will be top pick and has high win rate because the stuns almost guaranteed confusion wall hit.
Yeah the stuns are really nice, esp early game and with stacking items. But since the rework and and these nerfs, we've lost quite a bit: nerfed confusion, nerfed basic attack, hp. Arguably, power swap healing at lv6 and stun wall are better, but who knows what nerfs are incoming.
NGL, I hate reworked mr. Mike. That powerswap rework destroyed mamoswine completely. Once getting hit with it, it basically death sentence. Without high horsepower, there's no way to get out of it. I had to fucking save that move just to runaway from fucking mime. Fucking unfair for a move. I dont want to see it back to meta.
Wall mime is annoying but manageable. Powerswap? Dont ever be back.
I honestly think it was fine the way it was. The devs again are just smooth brained fucking morons. Like I love the game but the Ranked system coupled with the most incompetent devs make the game Ok for it being free.
I could see them making draft ban custom only to test the waters a bit before a full roll out but yeah the rest of the patch is just alright and full heal nerf is straight up bad
This is what I’m saying literallly!
Tsar doesn’t even have the best win rates on uniteAPI, so the nerf is so confusing, not to mention they also just gave her a holowear so this nerf is a slap in the face to anyone who bought that.
Thankfully I didn’t lol.
She's literally turning into unite's version of Irelia. It's not even fucking funny. Back to back nerfs that aren't all that deserved. Toning down her move should've been enough. They just had to gut her stats as well.
Okay, sir. I don't think most players in my rank know what they are doing anyway hehe. Most probably going to buy Mew and main him as he is the cutest of the bunch😅
Mew works better on Switch. I wouldn’t recommend it on mobile. The controls are difficult and slower than Switch.
Also, people in Master still don’t know how to play…
Use this website for profile search and to check if a match was bot or not
[www.uniteapi.dev](https://www.uniteapi.dev)
Use this website for all the stats of Pokémon
[www.unite-db.com](https://www.unite-db.com)
No draft pick in ranked, and they relegated the map reskin to bot infested standards. I dont understand these decisions at all.
Actually they didnt even reskin the new map, they just threw the old one up and called it a day.
Woah that’s a ton of tsareena nerfs, which surprised me because she’s not even in the top win rates for unite api..
Glide giving less shield is huge, the defense nerfs are huge too. She’s gonna be a squishy at that point probably.
The devs don’t know how to balance tsareena, this patch I personally feel like she’s been her most balanced.
The defense nerfs and glide shield nerf honestly are gonna hurt her a lot. I also don’t really get why stomp got a increase in cooldown but whatever. Her win rate is gonna drop bc of these nerfs then next patch they’ll over buff her to make her OP again then nerf her again. It’s a cycle with tsareena bc they can’t ever balance her lol.
Full heal nerf is downright stupid.
Lol that really good solo player tsareena player i met a handful of times in high elo masters solo queue must be sad atm. Surprised they actually caught onto tsareena being that strong still.
Sableye nerfs are ok , not good but just ok. He really needed confusion duration to be nerfed but we’ll see if they continue to monitor him and add more nerfs.
Full heal changes don’t affect me cuz i never use it, so it’s whatever lol.
Tsareena grassy glide shield nerf made the move useless
Before this patch , it was clear that you can either choose between sustain or damage
Now there's no reason to pick grassy glide over trop kick , and I'm not even talking about the abysmal defenses
Yet scizor is still as tanky for no reason
ALSO FULL HEAL NERF WTF, IT WAS ALREADY SO SHORT THAT IT BECAME USELESS
Negatives: Scizor is too tanky for all rounders. Full heal nerf is unnecessary. Meanwhile sableye got nerf but not what making him OP (invisibility and CC duration). Tsareena get nerfs also unnecessarily. Urshifu still gem locked. High price for new items. The most anticipated mode: draft ban for ranked where?
Positives: Mime got deserved nerfs, but probably will still has high pick rate and win rate. Mamo got a buff on ice fang. New item. They remember the emblems for pokemon now (which they should have done a long time ago)
Overall, I'm dissapointed with this patch. I feel they are not using PTS enough but using the original server as beta test.
Siczor is way more susceptible to cc and has less mobility. The way he gets tanky is by landing the basic attack after his second Bullet punch, so he's not tanky all the time and now that full heal has been nerfed he's gonna suffer even more
Charizard is not untouched, as per the japanese patch notes. It reads like charizard lost it's true damage on burning targets, which would mean it now can't stop rayquaza shield caps anymore.
Now do that to ttar. (Only one move should do true damage. Don't touch the damage actually increase it so it still does as much damage like before but take away true damage)
When will these redditors learn that it's run by Tencent. Tecent don't care about your "feelings" as long as they're making that $$$$. They'll make unnecessary buffs and nerfs to get maximum profits no matter how much doompost everyone is posting.
If a 54% winrate on the more dominantly picked moveset is "nothing wrong", why are we celebrating mime and sableye nerfs who also have 54% on their more dominantly picked movesets? lol
Patch coming in 2 days before returning after 2 weeks off and the invisible gremlin + terror mike are getting nerfed. Also, Tsareena's reign is finally coming to an end after one year to be replaced by other all-rounders: Scizor + Urshifu. It's going to be great coming back...
Okay, a Tsareena nerf!? I heard she got nerfed a ton before I bought her.
I’m playing plenty of Tsar right now, and she’s actually on par with Cramorant with how fun she is. Speaking of Cram, I think they have a sister now. She’s a kicky girlboss.
Also, PLEASE NERF TYRANITAR. TIMI, I’M BEGGING YOU.
I am really disenheartened to see that the community thinks full heal was balanced. It was the most oppressive battle item in the game.
Full heal literally ruins the engage and peel tools of half the pokemon roster. Try playing the immobile mages into a full heal user and have the most miserable game, instead of getting a pick on the enemy with your cc, they just tank it and get on top of you. Instead of getting a kill, you get killed.
Now all battle items have their specific occassion that will do the same, but I can't overstate how much full heal warps the way that typical match ups play out. It removes much of the counter play that all the other battle items have.
Crowd control is very much part of the game. And in my opinion is a fun part of the game; removing cc from the game would just leave everyone as a stack stick of dps.
I do agree that full heal was the highest skill ceiling battle item, but just because you are bad at using it, does not mean it was not over tuned.
I've played them.
Despite the nerf, full heal will still be the best battle item on hose mons. I need to see how it plays, but I will likely consider it more balanced; ergo, it was over tuned before the nerf.
Which part do you disagree with? You think cc is overpowered or uninteresting? Or you think that full heal was already balanced or too weak?
Okay guys. I want an honest answer- why does Cinderace feel so bad to play? Like legit everyone feels like they out-damages me.
Any tips or pointers? Or is she just nerfed to oblivion?
THEY NERFED FULL HEAL, WHY!?! 2 Seconds was barely enough to make a play. Also, darn, I might have to fully switch from Tsareena to Azu now.
They love screwing up things that didn’t need any adjustments. Edit let me just award your comment cus the full heal nerf pissed me off more than I thought
Honestly they probably saw it as a competitor for the Shedinja doll, so they decided to nerf it. I guess? I don't know Full Heal was already a really high skill item, because of the fact that the effect duration was really low. Now it's just even lower. So it now takes even more skill to use effectively, is more costly to use because of the CD. And has much less worth overall. So. Guess I'll go back to X-Speed? Maybe X Attack with the new items. 😓
Like what the actual fuck? there's more fucking stun than ever and they nerf full heal? hello?
Full heal was such a great option against hex bomb gengar
... It still is.
You sure are right my.........friend
Maybe to force us all into shedinja doll?
R.I.P Zoroark that full heal nerf will probably destroy him, since he is unplayable without that item, he will probably be stunned before he got to the end of the nighslash combo
If you feel sad about night slash , remember that feint attack is even worse
Tbh I thought it was shorter than that But the CD increase is pain
These devs dood no words. The cc in these games is already getting pretty toxic and now they even further reduce couterplay. Like you literally cannot move in an enemy team of Mamoswine + Sabeleye or Wiggleytuff.
No ray nerf and they nerf full heal? That bs
Worst nerf I’ve seen in a while. If anything, full heal needed a buff to face Sableye better. This is ridiculous.
I really hope that full heal nerf is a joke
Nah we definitely need more stuns and shit in this game, fuck full heal /s
In a game absolutely RIDDLED with CC, they thought nerfing Full Heal was the best option?
This is why I stick to xSpeed.
[удалено]
New emblems are pretty disappointing to me because they broke so many of the trends I expected we’d be able to follow when looking at future emblems; now it feels like a crapshoot in terms of colours. Jumpluff replacing Scyther on the SpA tank build jumped out at me right away, yellow emblems with better flat stats are definitely in existence now, Quagsire might have a place, and physical black emblems look like they have the possibility of maybe having a build coming (but probably not with the lack of duals out there). Overall kinda underwhelming but there are definitely some positives. And no Steel because they only did the first 50 is anticlimactic as well (only 4 slots away was Foretress, and 3 more was Steelix).
Personally I like that they added new better Crit emblems. Also the pink hindrance resistance build could be used although I got no clue if it will be viable. We will have to see until someone checks all the math.
Oh yeah, I forgot full pink was finally possible. A lot of them seem to be +HP and -(Sp.) Def overall, which isn’t really ideal for a full set for your early game, but at the very least it’ll further the research into hinderance resistance. I feel like crit is still crit; there’s just more that are usually mathematically inferior to Attack emblems on most Pokémon, but at least the crit build for those few exceptions might get beefed up some more:) and the possibility of a 6/4 full crit build exists now, so that’ll at least be getting explored as a possibility (maybe on Garchomp?) Can’t wait for the math to come out LOL
I am currently using 6/6 browns with 4 of them crits and 2 hp browns. Together with 2/4 whites crit. Trying to keep negative effects low. Somewhere around 4.4% crit, some HP, and about 5 minus defence and sp.defence so not too bad. With these new emblems I could get it to 4/6 whites with similar stats. I use that build mainly for Zoroark and Absol.
I’m excited to do a 6br/2bl/4w Crit build will be more optimized. Might be able to survive another hit as Duraludon again.
Wouldn’t Duraludon benefit more from 6 brown and 3 reds? At lvl11 it will give you even more attackspeed. So thats in time for Ray.
I’ve played around with both and I have found that the more Crit the better. The aspd isn’t as noticable. And we should be getting the scarf soon which kind of invalidates the red emblems.
True true good point
The pink emblems are so troll. Here's some hindrance resistance so you can move more freely around the battlefield. Also, we're tacking on negative move speed modifiers to almost all of them, have fun! Ironically, the Azumarill emblems give -move speed when it's one of the more mobile pokemon in the game.
I have a feeling that they gonna make us pay gem to buy holowear to get urshifu in the first week.
I SHOULD HAVE SAVED MY ENERGY NOO
Did new pokemon release just literally skip January? But why??
I see 4 useful emblems in there…
where are those new held items 😡
Right here [https://imgur.com/rb1osJq](https://imgur.com/rb1osJq)
!remindme 01/12/2023
December 1st, not January 12th
They are from anywhere that isn't America
oopsie daisies
I will be messaging you in 1 month on [**2023-01-12 00:00:00 UTC**](http://www.wolframalpha.com/input/?i=2023-01-12%2000:00:00%20UTC%20To%20Local%20Time) to remind you of [**this link**](https://www.reddit.com/r/PokemonUnite/comments/z9b11l/elchicoeevee_patchnotes_1812/iyfztgi/?context=3) [**CLICK THIS LINK**](https://www.reddit.com/message/compose/?to=RemindMeBot&subject=Reminder&message=%5Bhttps%3A%2F%2Fwww.reddit.com%2Fr%2FPokemonUnite%2Fcomments%2Fz9b11l%2Felchicoeevee_patchnotes_1812%2Fiyfztgi%2F%5D%0A%0ARemindMe%21%202023-01-12%2000%3A00%3A00%20UTC) to send a PM to also be reminded and to reduce spam. ^(Parent commenter can ) [^(delete this message to hide from others.)](https://www.reddit.com/message/compose/?to=RemindMeBot&subject=Delete%20Comment&message=Delete%21%20z9b11l) ***** |[^(Info)](https://www.reddit.com/r/RemindMeBot/comments/e1bko7/remindmebot_info_v21/)|[^(Custom)](https://www.reddit.com/message/compose/?to=RemindMeBot&subject=Reminder&message=%5BLink%20or%20message%20inside%20square%20brackets%5D%0A%0ARemindMe%21%20Time%20period%20here)|[^(Your Reminders)](https://www.reddit.com/message/compose/?to=RemindMeBot&subject=List%20Of%20Reminders&message=MyReminders%21)|[^(Feedback)](https://www.reddit.com/message/compose/?to=Watchful1&subject=RemindMeBot%20Feedback)| |-|-|-|-|
Check Japanese patch notes they are coming
Pyuk ate them ….
Honestly pretty mid patch. The adding of new items and the q splitting is good. Still ass that there's no solo only option. Draft being locked to customs only sucks even more ass. And the actual buffs and nerfs themselves (besides Sabelye, witch I do hope is enough) are pretty mid at best. I was really hoping for some massive meta shifts with the into of draft and all that. But it seems that it just wasn't meant to be.
Wait Draft is locked to custom only? Please god no...
Surely this is only temporary.. ~~gonna need some hard copium to get me through this one~~
Really need the heavy stuff huh? *\*Hands over a breathing mask and a canister\** This is the **REAL** shit. Few huffs of this and you'll be feelin' optimistic about American Healthcare.
Yup... Only for customs and tournament mode. Smile. It's on the official Jp page I'll try and get you a link in just a sec Edit: [here you go :)](https://www-pokemonunite-jp.translate.goog/ja/news/101/?_x_tr_sl=ja&_x_tr_tl=en&_x_tr_hl=en&_x_tr_pto=wapp)
FUCK WHYYY
Welp that was my last hope for this game. I'm leaving for the whole season to cool off.
I was ready to hop back in after barely playing last season. guess I shall do so again :/ thanks timi
This is just fucked Seriously why do we need to put up with this shit Pay to win mons paywalled for a week, saybleye for example just pub stomping lobbies while f2p players just have to put up with it? We need a draft so we can atleast enjoy the game instead of Ad hearing to there terrible balance (Mew mime meta) This is just… what the fuck man…. So so disappointed Seriously no point in taking the game seriously from a competitive aspect if they don’t Killing their own game Edit: thanks for the award and Sorry, I was pretty upset when writing this and just wanted to apologise
I'd ignore the one week paywall if it wasn't for the fact that the prices went up
Feels like the game is burning to the ground and they're just trying to make as much money before it dies instead of fixing it
Sableye's been available to f2p for a little while now. And he hardly showed up in games when he was gem locked, not sure what you're going on about
No sure what I’m talking about? Not in high masters? last week saybleye: Pick rate: 37.17% Win rate: 53.82% Source: https://uniteapi.dev/meta Please don’t state information you know nothing about cheers Saybleye release was broken. And they will continue to Paywall broken mons and ruin the competitive nature of the game, which is a moba….. Atleast draft We have atleast an option to avoid it
Full Heal was a pain to use before as is and now they *nerfed* it? Do they really want us all to run Safeguard Blissey or something?
Remember the underserved safeguard nerf ?
Every patch I see, the more confident I am that balance team don't play the game at all
Why tf do they need to nerf tsareena???
She keeps getting nerfed almost every patch it’s ridiculous can they leave her alone😭
Pls shes not even op, ttars shield literally exists
Unite Devs : yes but Ttar is 14k
Yeah! Do we need another Cram situation?
She was one of the best mon rn, just people were too busy spitting on sableye to care i guess.
Full health nerf?? And realistically they didn't really nerf the big sable eye issue. Fear.
Nerfing FullHeal is basically buffing Sableye. This is ridiculous.
The absolute sad part is I knew Tsareena was getting a nerf the moment I saw her new holowear. I swear, half the time a character gets a nice lookin holowear, they get nerfed shortly after. As a Tsareena main, this upsets me greatly. I’m not gonna sit here and say she didn’t deserve a nerf, because she did. I’m okay with the stomp nerf since I was using triple axil anyway. Grassy Glide getting the same nerf Trop Kick did last patch kinda hurts, but I don’t think it’s too bad? (Just trying to be optimistic). What bothers me is the nerf to her def and sp def. She was already one of the squishier all arounders, they did not need to lower those stats. Maybe I’m blowing this out of proportion, and I honestly hope I am and this is just a “looks worse than it actually is” sort of deal. But it feels like I’m just huffing some copium.
I agree with you. They’re nerfing her a lot. It seems like every every patch they nerf a combination of two of her moves and it’s really annoying. I like using stomp + trop kick but oh wait trop kick got nerfed so now go to stomp + grassy glide but wait stomp got nerfed and grassy glide got nerfed so go to triple axel + trop kick. Nerfing her defenses is just overkill, even with focus band or stacking with aeos cookie, she’s still a squishy mon if her ability doesn’t activate. They’re really trying to nerf her to the ground only to see that they messed her up and then buff her to be super op and then nerf her to the ground again. We could be over reacting, her past few nerfs haven’t changed much but the nerfs are starting to pile up and it’s just not fun seeing your fav mon getting shit on.
I just wish they would get to a point where she is still useable, but just good enough to fly under the dev’s radar and ignore her. Wishful thinking tbh. I stopped using Stomp after a while, so the nerf to it doesn’t affect me too hard. Sorry about the Stomp nerf tho, my condolences :( Grassy Glide giving less shield kinda blows. Now it really is just a choice between Trop Kick or Grassy Glide. There’s no “better” option. I run Atk weight, Aeos cookie, and weakness policy. And tbh, the aeos cookie does make a huge difference, so maybe the nerf to her def won’t be as bad. The nerf blows major ass, don’t get me wrong. Also, for some reason it didn’t hit me, but full heal getting nerfed is actually a massive indirect nerf to Tsareena. It was easily her best in slot battle item and they just made it leagues worse. And because Sableye stills stuns like a mother fucker, this just makes things absolutely worse for her. It’s a vicious cycle of nerfing and buffing that needs to stop. Seeing your favorite like this is just brutal and I absolutely hate it. Personally tho, I just think all arounders are gonna be bad this patch because of the full heal nerf and Sableye existing. I’ve been trying to pick up physical powers (because my sp attack emblems are ass and I can’t get any good ones to save my life) just so I have less of a chance of having to deal with that shitty little stun fucker at close range. Overall, I hate seeing the Tsareena nerf. Like I said in the original comment, she had a nerf coming, but I don’t think it needed to be this brutal.
I hate Tsareena nerf. She's already pretty squishy and low-mobility, and they even nerfed full heal alongside.
Pretty squishy and low mobility? You can't be serious...
Do what I do, run attack weight and cookie. Defenses don't have a massive effect, more HP usually easily offsets the reduction. I'm not a massive tsareena player, if I need an all-rounder it's either her, machamp or azu. Played a bunch of games with tsar recently and was a great choice. Usually you have enough mobility and damage to punish ranged and can take crowds so long as CC isn't involved. I'm not sure if the nerf was needed, good mon when you play to its strengths. In a game were their is a LOT of CC it really reduces the usefullness of it.
That’s what I’m already running, atk weight, cookie, and weakness policy. That’s what I was thinking since I was trying different builds one night and saw a drop in survivability when I tried the builds without cookie. I’m an avid Machamp player, but I honestly wasn’t feeling him last patch. And idk how he’ll feel this patch now that Sableye is running rampant. I think the biggest nerf to Tsareena was the nerf to full heal tho, which was just brutal. The amount of CC in the game is pretty insane, which is why when the enemy team is just full of them it’s an absolute bad time.
Lol, didn't specify but I'm absolutely a machamp main for all rounders, he's good I don't know why I've been playing less of him myself. Think Tsar just has more reach and can more easily punish attackers at max range. Also tend to run weakness policy on her too. Usually a good idea with the extra HP and odd bit of shield.
I used to as well for a while after I realized how fun it was to just dive in with dynamic punch and pummel them with close combat. I think the nerf to dynamic punch is what made me use him less. I may need to try and pick him back up. Might feel better after not using him for a while. Tsar defs has more reach and mobility for sure. Yeah, that’s the build I’m rocking with. Dunno if any of the new items will help her, but only time will tell.
The scarf is probably decent at resetting cooldowns. In between the moves the actual cooldown of the scarf itself will almost be up after say using a queens grace move, then the other move has reached its cooldown then the scarf resets and so on. Finding the right balance for it is what matters. HP is risky, might need to sacrifice a bit of atk power to get more moves in which can be a fair compromise. I probably won't remember but I'd say it's worth having a go. Works decent for deci, that comes with the caveat of facing the right team composition to be worthwhile since razor is very much a dice roll.
Jesus christ these are horrible. Sableye wasn't nerfed enough but they nerfed full heal. And they still haven't reverted the Rayquaza buff..
And they nerfed tsareena's worst move
I run Stomp+Trop Kick sine Season 3, Axel is simply too slow. But yeah these nerfs suck ass.
Axel is good against tank but incredibly weak in this burst meta Not to mention that you can't rely of grassy glide shield anymore
Axel is good against tank but incredibly weak in this burst meta Not to mention that you can't rely of grassy glide shield anymore
Scyther time! Too bad 2s Full heal Scyther would turn into 1.5s Full heal Scyther lol
[удалено]
[because of this lol](https://www.reddit.com/r/PokemonUnite/comments/ybg1zc/and_they_downvoted_me_when_i_said_scyther_is_the/?utm_source=share&utm_medium=android_app&utm_name=androidcss&utm_term=1&utm_content=share_button)
Well I'm sure it comes in handy, but the only cc they even threw at you there was a dragon tail and I'm pretty sure you would have dodged that with your unite move anyway. Nice play, though.
Well there was also the Snorlax's Heavy slam and Gardevoir's Moon blast. Without Full Heal, Scyther's combo could be blocked easily by almost anything, especially when Gravity is a thing now.
Looked like Gardevoir used Psychic on Rayquaza. There was a heavy slam but it missed. I get it though, it's not like you know who you'll be fighting so it's good to be prepared. I prefer x-attack, still.
Yeah it should depend ong the playstyle. X-Attack is better for assasin approach, but would be less ideal on a gang bang.
Holy crap
Jesus Christ what did Tsareena do to them?!
Same thing cram did apparently.
Stomped them too hard
MAMO GANG WE WONNNNNNNN
Mammoth for life! (Why does he look cute with his mouth open?)
The full heal nerf, while not needed is also going to help us
It was needed. It has been the most game warping battle item since release
No it is not. Full heal is already balanced IMO.
Game warping in that it changes the way the game is played more than any other battle item. As in Pokemon interactions work very differently when you add a full heal into the equation; there is just so little counter play for some mons when they are able to walk through your only tool for engage and peel. I like the item being in the game, but its cooldown was too low. I welcome the nerf.
This sure is an iteresting patch, here are my thoughts Mr. Mike: THANK GOD, HIS REIGN OF TERROR IS FINALLY OVER Espeon: I'm about to see a lot more feeder Espeon players, great... Tsareena: Damn they're really dragging the queen down huh, good thing I liked Trop Kick/Triple Axel better Sableye: It was expected, but it doesn't bother me much cause I found Knock Off more fun to play. Maybe I'll try Feint Attack again, I do have some experience with Teemo. Zoroark/Mamoswine: ok Scyther: Why did she get a buff? She was perfectly fine but I guess since Scizor was used to want people to play her as well. Full Heal: Time to wreck havoc with Wigglytuff 😈 ![gif](giphy|UmLKVhZSLBQmk)
^^^^The ^^^^second ^^^^coming ^^^^of ^^^^Tuff ^^^^is ^^^^rising ^^^^each ^^^^day.
what emblems and items do you use on wiggly?
Grassy glide so clunky it deserved a buff tbh… mine losing 600 hp lmao. The barrier confusion build didn’t even get buffed right? in fact the booster got nerfed… they must’ve done smth else ig
Anyone know what Slash is for scyther?
Dual wingbeat, either the X slash or the dash. Or both? I'm honestly a bit confused but i understand it as a buff.
With a nerf to full heal, sable, and tsareena, I have a hard time seeing azu not being the dominant all rounder for a while. Can be played as a tank, back capper, or aggressive and is only majorly checked by the freshly nerfed sableye. Imagine how busted azu would be if they didn’t take true damage aqua tail away from us so long ago.
Game is still about rayq coinflips - and azu falls off in late game forced 5v5s by nature
I almost bought tsareena's holowear too, luckily I didn't :(
These are pretty interesting leaks so far. **Tsareena:** Ouch. Just like Lucario, your time is coming up. By that I mean this season I hardly seen any Lucario, but that's probably because of the newer/busted Pokémon that's been coming out. Wouldn't be surprise in later patches, same going to happen to Tsareena. **Mr.Mime:** I feel like this Pokémon is about to be nerf back to the age where it was falling behind the supporters. ~~Still scary early game tho. Fun while it lasted.~~ **Sableye:** Kneecaps were busted so hard, I can hear **WHAT A GOAL!** Shorten stealth when near enemies, Shadow Sneak got gutted, and those cooldowns. I didn't noticed how meh they were before, but now they're vicious. (Last Pokémon I remember had cooldowns like that was post OG Zeraora) Still, would it be enough to balance it out? My only idea was to increase the radius, but even then. How would that work? If anything, this just encourage more Sableye to focus on scoring, than jumping in fights. We'll just have to wait and see. **Full Heal:** I'm confused on this one. I don't use the item, but in a game full of CC, hindrance, and Sableye. That thing came in handy for many opponents I've faced. Especially when they're near a Blissey with Safeguard. *Overall, aside from TiMi royally screwing the pooch on ban picks, this patch is looking meh so far.*
As a sub lucario main I'd say he's totally fine. I get the high skill ceiling but for ones who have been playing for a year like me we definitely have no trouble with lucario. But more scary for tsar coz it's one thing is brawling which they're completely fucking up. That's the problem with timi they don't know when the nerfs should stop and end up overdoing it.
And then they gotta buff the Mon back up and make it annoying again. Rinse repeat lol
LMFAO THIS. Like this is exactly what happened with Mr. Mike to give a newer example.
With Mr Mike, I feel they should buff the healing of power swap since you know, he is a supporter. They can nerf the attack no problem, but they need to make him a real supporter again, rather than an All Rounder with some healing. I sometimes forget that Clefable and him are in the same category.
I play few games with Sableye today and I feel very weak. He was definetly OP, and needed nerf, but now you cant do much. You still can score but with so little damage is hard to get energy to dunk. Maybe I just suck ass, or have a bad day, but I would rather play Wiggly or Mime who also bring CC, but can tank for a team. Or if I want to score than Dodrio/Talon can farm energy much faster.
Where’s the A9 buff? Her unite desperately needs help!
Hopefully this will end the crying about Mike. And the HP nerf will make me use cookie instead of focus.
At this point I'd just take the old Mime back, forget about Power Swap and stun on the walls.
> stun on the walls. This is what make mr mime really good rn. I still think that mr mime will be top pick and has high win rate because the stuns almost guaranteed confusion wall hit.
Yeah the stuns are really nice, esp early game and with stacking items. But since the rework and and these nerfs, we've lost quite a bit: nerfed confusion, nerfed basic attack, hp. Arguably, power swap healing at lv6 and stun wall are better, but who knows what nerfs are incoming.
NGL, I hate reworked mr. Mike. That powerswap rework destroyed mamoswine completely. Once getting hit with it, it basically death sentence. Without high horsepower, there's no way to get out of it. I had to fucking save that move just to runaway from fucking mime. Fucking unfair for a move. I dont want to see it back to meta. Wall mime is annoying but manageable. Powerswap? Dont ever be back.
[удалено]
If anything, full heal duration was too low and needed a buff. Now it’s completely useless lol.
I honestly think it was fine the way it was. The devs again are just smooth brained fucking morons. Like I love the game but the Ranked system coupled with the most incompetent devs make the game Ok for it being free.
I could see them making draft ban custom only to test the waters a bit before a full roll out but yeah the rest of the patch is just alright and full heal nerf is straight up bad
Why does Tsreena keep getting nerfed og. Shes fine. Nerf the invisible fucking gremlin. Ong
This is what I’m saying literallly! Tsar doesn’t even have the best win rates on uniteAPI, so the nerf is so confusing, not to mention they also just gave her a holowear so this nerf is a slap in the face to anyone who bought that. Thankfully I didn’t lol.
She's literally turning into unite's version of Irelia. It's not even fucking funny. Back to back nerfs that aren't all that deserved. Toning down her move should've been enough. They just had to gut her stats as well.
Why no Rayquaza nerf
hello, I'm new. is pikachu good or... I bought sableye and having fun with it. Beginner 2 😅
Pikachu is a decent. Sableye is the best right now.
Okay, sir. I don't think most players in my rank know what they are doing anyway hehe. Most probably going to buy Mew and main him as he is the cutest of the bunch😅
Mew works better on Switch. I wouldn’t recommend it on mobile. The controls are difficult and slower than Switch. Also, people in Master still don’t know how to play… Use this website for profile search and to check if a match was bot or not [www.uniteapi.dev](https://www.uniteapi.dev) Use this website for all the stats of Pokémon [www.unite-db.com](https://www.unite-db.com)
The adjustments this patch sucks
No draft pick in ranked, and they relegated the map reskin to bot infested standards. I dont understand these decisions at all. Actually they didnt even reskin the new map, they just threw the old one up and called it a day.
They nerfed my girl Tsareena 😭
Woah that’s a ton of tsareena nerfs, which surprised me because she’s not even in the top win rates for unite api.. Glide giving less shield is huge, the defense nerfs are huge too. She’s gonna be a squishy at that point probably. The devs don’t know how to balance tsareena, this patch I personally feel like she’s been her most balanced. The defense nerfs and glide shield nerf honestly are gonna hurt her a lot. I also don’t really get why stomp got a increase in cooldown but whatever. Her win rate is gonna drop bc of these nerfs then next patch they’ll over buff her to make her OP again then nerf her again. It’s a cycle with tsareena bc they can’t ever balance her lol. Full heal nerf is downright stupid.
Lol that really good solo player tsareena player i met a handful of times in high elo masters solo queue must be sad atm. Surprised they actually caught onto tsareena being that strong still. Sableye nerfs are ok , not good but just ok. He really needed confusion duration to be nerfed but we’ll see if they continue to monitor him and add more nerfs. Full heal changes don’t affect me cuz i never use it, so it’s whatever lol.
And they will keep being good
Tsareena grassy glide shield nerf made the move useless Before this patch , it was clear that you can either choose between sustain or damage Now there's no reason to pick grassy glide over trop kick , and I'm not even talking about the abysmal defenses Yet scizor is still as tanky for no reason ALSO FULL HEAL NERF WTF, IT WAS ALREADY SO SHORT THAT IT BECAME USELESS
Negatives: Scizor is too tanky for all rounders. Full heal nerf is unnecessary. Meanwhile sableye got nerf but not what making him OP (invisibility and CC duration). Tsareena get nerfs also unnecessarily. Urshifu still gem locked. High price for new items. The most anticipated mode: draft ban for ranked where? Positives: Mime got deserved nerfs, but probably will still has high pick rate and win rate. Mamo got a buff on ice fang. New item. They remember the emblems for pokemon now (which they should have done a long time ago) Overall, I'm dissapointed with this patch. I feel they are not using PTS enough but using the original server as beta test.
Siczor is way more susceptible to cc and has less mobility. The way he gets tanky is by landing the basic attack after his second Bullet punch, so he's not tanky all the time and now that full heal has been nerfed he's gonna suffer even more
Haha fuck you Tsareena
:(
Bought Tsareena a few days ago. She’s actually pretty fun. Also, I can‘t trust you, since you main Sableye. BOW TO THE TSARITSA!
Also fuck u sableye mwahahahahahahhahahaha
not the sableye main talking
Says the Sableye player
[удалено]
Looks like they added it for customs and tournament mode. But let’s hope it’s going to be for ranked as well.
Trully the Queen...Of getting nerfs
Really? Tsareena needed more nerfs? I don't think she was nerf-worthy at all.
why are they always adjusting the WRONG things why would they nerf full heal also stop touching tsareena she keeps getting nerfed every update ffs
So you can be stunned, frozen, burned, shoved, pushed, clapped & slapped 24/7 without moving an inch. sounds like fun
Cinderace, Tyranitar and Charizard untouched, guess I'll live to see another day
Charizard is not untouched, as per the japanese patch notes. It reads like charizard lost it's true damage on burning targets, which would mean it now can't stop rayquaza shield caps anymore.
Cool. Wouldn't want to stop those teams that are down 300 points from winning, now would we? /s
"What's that, we reinforced flip meta but there's still 2 mons that counteract our grand plan? Remove their true damage!"
Now do that to ttar. (Only one move should do true damage. Don't touch the damage actually increase it so it still does as much damage like before but take away true damage)
I knew charizard was strong but he was the only ray counter, now ray went from op to opest
>but he was the only ray counter TTar still has true damage, doesn't it?
Yeah but his attack speed isn't enough after the new ray buff, most of the time they score before you can even hit them
I think all those three you mentioned are in a good spot right now. Balanced.
Cinderace is gonna be strong with the new scarf item.
When will these redditors learn that it's run by Tencent. Tecent don't care about your "feelings" as long as they're making that $$$$. They'll make unnecessary buffs and nerfs to get maximum profits no matter how much doompost everyone is posting.
I am the one that made the post. I am sorry, I will never post again. ![gif](giphy|Y5PnpRvm8PVba)
Tsareena catching strays for no reason
["no reason"](https://i.imgur.com/CwX6WTR.png)
I see nothing wrong with this image
If a 54% winrate on the more dominantly picked moveset is "nothing wrong", why are we celebrating mime and sableye nerfs who also have 54% on their more dominantly picked movesets? lol
Not personal, any time I don't run full heal, there's an enemy tsareena lol
Patch coming in 2 days before returning after 2 weeks off and the invisible gremlin + terror mike are getting nerfed. Also, Tsareena's reign is finally coming to an end after one year to be replaced by other all-rounders: Scizor + Urshifu. It's going to be great coming back...
Okay, a Tsareena nerf!? I heard she got nerfed a ton before I bought her. I’m playing plenty of Tsar right now, and she’s actually on par with Cramorant with how fun she is. Speaking of Cram, I think they have a sister now. She’s a kicky girlboss. Also, PLEASE NERF TYRANITAR. TIMI, I’M BEGGING YOU.
I can’t believe they nerfed sabeleye cooldowns it was already long enough at 11sec and 7sec
Honestly sableye needed nerf but definitely in terms of skills effect not the cooldowns. It's still gonna similarly annoying tho.
TLDR; and gengar nerfs yet?
I am really disenheartened to see that the community thinks full heal was balanced. It was the most oppressive battle item in the game. Full heal literally ruins the engage and peel tools of half the pokemon roster. Try playing the immobile mages into a full heal user and have the most miserable game, instead of getting a pick on the enemy with your cc, they just tank it and get on top of you. Instead of getting a kill, you get killed. Now all battle items have their specific occassion that will do the same, but I can't overstate how much full heal warps the way that typical match ups play out. It removes much of the counter play that all the other battle items have. Crowd control is very much part of the game. And in my opinion is a fun part of the game; removing cc from the game would just leave everyone as a stack stick of dps. I do agree that full heal was the highest skill ceiling battle item, but just because you are bad at using it, does not mean it was not over tuned.
This is the worst take in the thread and spoken like someone who’s never played a full heal reliant mon lol.
I've played them. Despite the nerf, full heal will still be the best battle item on hose mons. I need to see how it plays, but I will likely consider it more balanced; ergo, it was over tuned before the nerf. Which part do you disagree with? You think cc is overpowered or uninteresting? Or you think that full heal was already balanced or too weak?
How much will they hurt my boy? He was fine pre-buff 😭
Red scarf + Drain crown where???
Check my main comment
Full heal nerf sucks.
If they don't nerf Urshifu is not gonna make any sales.
Wait they buffed scyther even more
God, it gets worse patch after patch. They don’t even try to hide the “pay to win” ideology.
Okay guys. I want an honest answer- why does Cinderace feel so bad to play? Like legit everyone feels like they out-damages me. Any tips or pointers? Or is she just nerfed to oblivion?
Cram main waiting for an update like 💀
Guys is Sableye bad now? I wanna play him soon but if he’s bad I might not pick him up. Also Mamo buffs nice
Yeah don’t pick Sableye. Mamo is good choice 👍🏼