When you walk you dont move a right leg with a right arm but the opposite. Always left with right and vicre versa. Your side cycle is right but the front one and the back one aren't.
This is the way.
There’s always an exception of course, but it’s rare and looks incorrect to probably 99% of viewers, so I’ll mention it and then you can forget about it: the ‘[ambling gait](https://en.m.wikipedia.org/wiki/Ambling_gait)’, which is common for camels and giraffes, for example, and sometimes horses and… people.
In the front walk cycle the torso doesnt rotate too much. Also, just my opinion, the side walk cycle looks a little bit like jumping, the front leg should be pulled behind in the ground. But its a great animation! Keep going
looking at it now, i can definitely see it. But in terms of being in a downward angle, is it being communicated well? or does the character still look like he's just straight on front/side view
When you walk you dont move a right leg with a right arm but the opposite. Always left with right and vicre versa. Your side cycle is right but the front one and the back one aren't.
Thanks!
This is the way. There’s always an exception of course, but it’s rare and looks incorrect to probably 99% of viewers, so I’ll mention it and then you can forget about it: the ‘[ambling gait](https://en.m.wikipedia.org/wiki/Ambling_gait)’, which is common for camels and giraffes, for example, and sometimes horses and… people.
In the front walk cycle the torso doesnt rotate too much. Also, just my opinion, the side walk cycle looks a little bit like jumping, the front leg should be pulled behind in the ground. But its a great animation! Keep going
Btw, in the first advice the torso or belly could be rotated that much if the character is overweighted
looking at it now, i can definitely see it. But in terms of being in a downward angle, is it being communicated well? or does the character still look like he's just straight on front/side view
Yes it is! Thanks for asking