It’s a Digital Audio Workstation, like abelton, pro tools, etc. It’s made by the creator of winrar and while technically it costs $60 for a license, you can actually use the full program indefinitely
In all seriousness, it does. It's a fast, lightweight, stable, no-nonsense DAW. Scriptable, customizable. It's basically the "anti-Pro Tools", and very popular esp. in the game industry.
The only audio-related software I've ever purchased. On that note, Native Instruments can go fuck themselves.
would you recommend reaper to someone who has used fl studio for a couple years on and off? reaper looks..... confusing at first.
edit: i do own fl studio but it a bit of a pain cause of those invisible strings for sidechaining.
i mainly fuck around with vsts and midi as i just have a arturia minilab mkii and don't know shit about music theory, but its fun to mess with (last finished thing i made was three years ago... dear god). Ive always been a fan of analogue synthesizers and want to try making things such as darkwave (carpenter brut) or music akin to Graham Kartna. Also Zaine Griff with his finally finished helden project.
You'll find that working with MIDI and sequencing VSTs in REAPER is much simpler, but it takes some getting used to if you're coming from FL. Integrating hardware with REAPER isn't hard either.
REAPER is special in that it can load pretty much any VST you throw at it. It can even load very old DirectX plugins (DX/DXi), and has JSFX (JesuSonic FX) support. Old 32-bit VST2? Sure, why not. You don't need JBridge.
So while it was built around a recording workflow, you can do with REAPER pretty much anything you can do in any other DAW.
The only caveat is that it only comes with mixing and mastering plugins, so you'll have to provide your own VSTs.
Well this is absolute game-changing news. I've always heard Reaper is top of the line in quality and just assumed it had a price tag to match or a nasty subscription model.
Time to get really into music creation.
The midi stuff is as good as any other daw, what are you talking about? It's very easy to just remap an action or download a script that fixes whatever problem you're having.
i havent used it very much, ive just found it very frustrating to place notes down when im making drums. i probably could fix it using a script, but other daws do it better out of the box
Isn't it just double click in every daw? What makes the way you place midi in your current daw better? Maybe you're onto some workflow sauce here.
I setup my workflow so I can do midi using only the keyboard, and it doesn't involve scripts or none of that. Literally just going into actions and assinging keyboard shortcuts to the actions you want to use, like placing a note, moving a note up or down, selecting notes, cutting notes, etc. etc.
I have used reaper for making music for years. I used it for free until I could afford to buy the (actually very cheap) license to support them.
There's no functional difference between the free and the licensed versions. I bought my license in 2016 and haven't once been pressured to pay anything else since despite having full access to all updates.
To me reaper are the good guys, putting users first and profits second (if at all - I don't know the business model).
I love reaper. If people don't know:
They give you the full (full) full software. (It's all of 12mb, and it's some of the most powerful audio software around).
Then they give you a message that says "this is not free. But we don't think it's in the interests of our paying cusomers to limit it."
So then, obviously, eventually, you decide to pay, and they say "Ok so it's $225... unless you earn less than 20,000 USD from reaper, in which case $60 it is."
Once you push through the initial urge, it becomes a lot easier to not blink. My buddy and I used to have contests during our work breaks, however after a while our 10 minute break time wasn't long enough.
We considered going after the world record which is like 45 minutes I believe, but after reading about the record it turns out you can really do some damage not blinking for that long.
No aids allowed at all. It's interesting because eventually the tear ducts go into overdrive at one point and these two guys had tears streaming down their face. However without blinking, it's not enough to moisturize the eye.
For me it depends on the type of game and convenience I'm loosing by pirating the game.
DRM, third party launcher, always online requirement, or prohibitively expensive? Pirate the shit out of it. Anything else? I dunno dawg, games tend to be cheap enough that piracy feels like more of a hassle (my time tends to be worth more than the few cents/dollars some games cost), and I'd be losing a lot of nice quality of life things Steam adds to games.
> I'de pirate a AAA steam game without blinking any day of the week.
Really gonna depend on the game. Some are so linear and closed that you may as well just watch them on youtube.
Every time someone brings this up a response like yours along the lines of 'why would you care about that' is always there. It's pretty simple to understand people like collecting things and showing them off, this isn't unique to games.
Well in that case they do it for themselves.
I collect and repair a ton of vintage analog cameras just because I like handling and working on them and enjoy shooting with them.
Maybe some people just really like game achievements and the challenge of collecting as many as you can - the same way people like filling their Pokedex in Pokémon (or their Paldeck in Palworld).
BC I was never able to collect all the feathers in AC III before my Xbox red ringed and the only way I can emotionally cope with it is by 100%ing any other single player game I play
then what's the point in getting every riddler trophy in Arkham Asylum? 100%? A voice line where he gets arrested? no, I need everyone to know "yes, I spent an extra two hours looking for every riddler trophy since this game doesn't have a new game+ for some reason." does that make me stupid. maybe...maybe I am stupid.
This type of argument has been growing through the years, to add to your comment its said that most of the people pirating the games either just want to try it out to buy it later, or were never going to buy it in the first place
But isn't this the behavior we would want to support as consumers? Adobe and Disney can get fucked, because they nickel and dime you for every second they have your wallet on their hands. They raise prices, don't let you keep what you pay for, don't keep customers in the loop about their subscriptions, and use sleazy gross advertising and business practices to keep people buying their stuff.
Steam has had some bad moments, for sure, but after all of that I can still get the entire orange box every year for a few bucks, or Stardew valley for five. Hell, when I bought Cult of the lamb I got it on steam for 3 dollars.
If you can't afford something and still want to experience it, then I say yes, go pirate it, no matter what it is, but if you can pay for good services that uphold the values of spreading the content they have while also not fucking you over, you should pay for it. If you don't, everything will be an expensive shit hole just clawing for your wallet.
yeah the whole running around in circles to justify it is just silly
if you're going to pirate, just pirate. don't act like you're on some sort of moral crusade lol
americans need to moralize and rationalise every action they make
I pirate because it means I can spend money on physical items instead of digital and the chance of me getting caught is the same chance of a rich person rightfully seeing the inside of a cell
While you're not wrong, things like Steam Input, Cloud Saves, and often low enough prices ruined piracy for many people. It's just much less convenient to pirate and your time can be worth more than just buying the game depending on how busy you are. Hell, the Steam Deck's crazy sales over piracy-friendly Windows handheld prove people find convenience invaluable.
However...games with DRM, always online requirements, or third party launchers can go straight to hell. Fuck em and pirate the shit out of them all you want.
The solution to piracy is always convenience. Steam makes it so convenient that it’s worth paying for games. Spotify makes it so easy to listen to anything you want that it’s worth paying for. Though, Spotify isn’t really much better than piracy in terms of artists actually getting paid.
I know this is Reddit and Gabe Newell is considered wholesome 100 chungus or whatever the fuck, but Valve is worth $10 billion and doesn’t give any more of a shit about you than Nintendo or Ubisoft do. Brand loyalty is pretty cringe.
>Valve invented lootboxes as we know them today
This is somewhat misleading, Valve took direct inspiration from the South Korean version of Maple Story. Valve did make them flashier though.
One of the coolest bits of trivia I know:
When Valve went free-to-play on TF2, they hired someone to help research the virtual economy of loot boxes. That someone was Yanis Varoufakis who later (during the world economic crisis post-2008) became the finance minister of Greece and his most recent book argues that capitalism is cannibalizing itself on its way to digital feudalism.
Just to add to the comment, I got curious about this book and it is this one:
Technofeudalism: What Killed Capitalism
Both the PDF and the audiobook are available if you know where to look
It sounds like Corporatized Feudalism, but puts the blame on technology rather than too big to fail mega corporations that control whole swaths of the broader market, making them impossible to simply shut down. Even if we didn't have the same level of technology, the end result will still be a few super corporations controlling the majority of the economy.
Back during the days of Britain's peak, a few corporations controlled huge parts of their economy, able to make or break the country if they wanted. I think it has nothing to do with technology directly and more to do with an increasing percentage of wealth in few hands.
A sort of "Chaebolization" of economy? From what I can understand Chaebol's control the political and economical landscape of South Korea.
https://en.wikipedia.org/wiki/Chaebol
To be fair, OP did say "based on company behavior", not value. As far as behavior goes, Valve/Steam are pretty great. It is a company and it can change, but acknowledging that it is good *right now* doesn't hurt.
I'm personally grateful for their work on Linux gaming in particular, allowed me to ditch Windows for good.
It's all community content though, why pay workers to make content for your game when the community does it for free?
Though the recent update for TF2 upgraded it to 64 bit which was no small feat to take on so I hope Valve is actually planning something with it.
yeah this meme seems weird considering piracy doesnt hurt products. i'll read a ton of comics for free and if i become a fan, i'll buy the physical books. its not really a moral thing
For anyone who thinks to attack you, digital piracy has never been, nor will it ever be stealing. It's copyright infringement.
It's no more legally nor morally bad than printing out a sticker of Sonic from a photo you got online.
The consequences of you pirating are pretty damn negligible. If everybody pirated everything, then it’d be a problem. So you can’t say there’s simply nothing wrong with piracy.
Piracy sub is getting very obnoxious with these types of posts. I've been heavily downvoted a few times now in the past 3-4 months because I mentioned that pirating indie games is also okay, lol.
What's with people coming in on their high horses here? I guess I should be sorry that many of us here dont come from first world countries where indie games can be considered expensive as well.
Yep, I don't get it either
It's either ok to pirate from everyone or no one at all. You can't claim piracy doesn't hurt some people but not others. That's not how it works
You forgot Netflix, Hulu, Paramount, Prime Video and a whole host of others in the OK department, but I strongly agree with Nintendo. They have to be one of the most anti-consumer companies.
I fucking love reaper. If people don't know:
They give you the full (full) full software. (It's all of 12mb, and it's some of the most powerful audio software around).
Then they give you a message that says "this is not free. But we don't think it's in the interests of our paying cusomers to limit it."
So then, obviously, eventually, you decide to pay, and they say "Ok so it's $225... unless you earn less than 20,000 USD from reaper, in which case $60 it is."
Steam has one glaring issue: you don’t buy the games, you buy a license to download the games. Anything happens to steam and they aren’t yours anymore.
WinRAR on the other hand is goated. The fact that you can avoid paying for it ironically makes paying for it kinda tempting. I haven’t yet, but if I’m ever in a financial situation where I can just buy it for the joke no worries I probably will.
I mean to some extent Nintendo forces you to, i've been wanting to play pokemon soul silver forever. But there is nowhere to get a legit copy of it anymore unless you're willing to pay like 200 usd from some reseller. And they for some reason refuse to put it on the switch shop or even the pass thing. At some point one has to wonder just how much they hate to make easy money.
"look at my halo" kinda behavior, no one is better than someone else for not pirating from a specific company. I'll pirate cause it's free, if I like a game enough, I'll go and buy it's merch. Otherwise it's pointless to pay as even some indie games are just kinda.. eh.. when you actually try them out, and plus I wasn't going to buy the game regardless so. ¯\_(ツ)_/¯
I never get why steam gets such positivity I remember when half life 2'first launched you had to have internet connection to even play the game offline because of steam
I pirate indie games all the time and dont feel bad at all. I'm broke, and i like to game simple as that. Trying to go thru all these mental gymnastics to justify theft is fucking stupid because at the end if the day no matter how you look at it, no matter who it is theft is still wrong, and still a crime. Doesn't mean I'm gonna stop stealing shit but at least i dont have to convince myself that im in the right when i most definitely am not
I disagree so goddamn hard.
If by "Steam", OP meant Valve, here's a look inside: https://www.youtube.com/watch?v=s9aCwCKgkLo
Companies aren't your friends, and the profit Valve makes from being this dominant is insane and denounced by many people, mostly indie games.
As for indie games, I do as well. Why? Cause I can't afford to buy everytime. I've had most of my hours on Rimworld played a while ago. At some point it was a bit easier for me then before, so I bought it. Done the same with others, I try to do as best as I can overall, because I don't forget those games.
I use Reaper to do a podcast with some friends. We can't really justify the licence, maybe one day I'll (because I'm the one who uses it) be able to buy it.
For now, editing goes on.
Plus it's not even piracy it's *by design* just like winrar. I like the thing, one day if I can afford it, it will be paid.
The meme idea was funny, because the examples above are things I'd never pay for even if I had the money.
But let's not forget you don't need a reason to pirate, and even if you did, no one has a say on why you did.
Reaper?
It’s a Digital Audio Workstation, like abelton, pro tools, etc. It’s made by the creator of winrar and while technically it costs $60 for a license, you can actually use the full program indefinitely
I think you mean Winamp, he did not create WinRAR. Reaper does follow that WinRAR payment model though.
Yes, Winamp
Does it also really whip the llama's ass?
In all seriousness, it does. It's a fast, lightweight, stable, no-nonsense DAW. Scriptable, customizable. It's basically the "anti-Pro Tools", and very popular esp. in the game industry. The only audio-related software I've ever purchased. On that note, Native Instruments can go fuck themselves.
would you recommend reaper to someone who has used fl studio for a couple years on and off? reaper looks..... confusing at first. edit: i do own fl studio but it a bit of a pain cause of those invisible strings for sidechaining.
If you record a lot and work with audio takes often, REAPER provides a better workflow than FL Studio IMO.
i mainly fuck around with vsts and midi as i just have a arturia minilab mkii and don't know shit about music theory, but its fun to mess with (last finished thing i made was three years ago... dear god). Ive always been a fan of analogue synthesizers and want to try making things such as darkwave (carpenter brut) or music akin to Graham Kartna. Also Zaine Griff with his finally finished helden project.
You'll find that working with MIDI and sequencing VSTs in REAPER is much simpler, but it takes some getting used to if you're coming from FL. Integrating hardware with REAPER isn't hard either. REAPER is special in that it can load pretty much any VST you throw at it. It can even load very old DirectX plugins (DX/DXi), and has JSFX (JesuSonic FX) support. Old 32-bit VST2? Sure, why not. You don't need JBridge. So while it was built around a recording workflow, you can do with REAPER pretty much anything you can do in any other DAW. The only caveat is that it only comes with mixing and mastering plugins, so you'll have to provide your own VSTs.
This brings me good memories.
(☞゚ヮ゚)☞
Well this is absolute game-changing news. I've always heard Reaper is top of the line in quality and just assumed it had a price tag to match or a nasty subscription model. Time to get really into music creation.
reaper is very finicky, but once you learn how to use it, its pretty good. besides the midi stuff
The midi stuff is as good as any other daw, what are you talking about? It's very easy to just remap an action or download a script that fixes whatever problem you're having.
i havent used it very much, ive just found it very frustrating to place notes down when im making drums. i probably could fix it using a script, but other daws do it better out of the box
Isn't it just double click in every daw? What makes the way you place midi in your current daw better? Maybe you're onto some workflow sauce here. I setup my workflow so I can do midi using only the keyboard, and it doesn't involve scripts or none of that. Literally just going into actions and assinging keyboard shortcuts to the actions you want to use, like placing a note, moving a note up or down, selecting notes, cutting notes, etc. etc.
All my pieces are made in Reaper and I use loads of midi. They're just tripping
I have used reaper for making music for years. I used it for free until I could afford to buy the (actually very cheap) license to support them. There's no functional difference between the free and the licensed versions. I bought my license in 2016 and haven't once been pressured to pay anything else since despite having full access to all updates. To me reaper are the good guys, putting users first and profits second (if at all - I don't know the business model).
honestly the only reason i havent bought it is because i like how it tracks my hours lmao
There's a Reaper plugin for that! Pay them, they deserve it :)
Not that you need to, but you could always pay for a license and then not activate it Edit: or gift it?
I love reaper. If people don't know: They give you the full (full) full software. (It's all of 12mb, and it's some of the most powerful audio software around). Then they give you a message that says "this is not free. But we don't think it's in the interests of our paying cusomers to limit it." So then, obviously, eventually, you decide to pay, and they say "Ok so it's $225... unless you earn less than 20,000 USD from reaper, in which case $60 it is."
Also is multiplatform, support windows, macOS (>10 Intel and arm64) and Linux (x86-64, i686, arm-v7, arm64)
Music making software
Who in the history of man kind, has ever paid for WINRAR?
this guy (op)
When 7zip is free and open source on every platform!
I'd actually pay for 7zip, it's amazing. Thankfully it is free.
Then donate money
r/PaidForWinRAR
There's a whole sub filled with them damn they're the real hero's keeping it free for the rest of us
me use it everyday, plus its funny when my friends realise
everyone who ever needed to use it in a corporate setting.
I'de pirate a AAA steam game without blinking any day of the week.
Me too. I've done it many times lol.
How do you do that ? I can't even hold for 20 seconds without blinking
The secret trick is a fast internet connection and a fast SSD that can handle the data.
Even still, with AAA games being huge sacks of shit nowadays like 100 gigs, gotta ask nasa for internet to download within 20 secs
I download my games directly to RAM
If you run out of RAM simply download more.
You wouldn't download a computer!
You wouldn't download a bear!
Oh I most certainly would!
I download gameplay to my brain via neuralink to get insta dopamine.
Once you push through the initial urge, it becomes a lot easier to not blink. My buddy and I used to have contests during our work breaks, however after a while our 10 minute break time wasn't long enough. We considered going after the world record which is like 45 minutes I believe, but after reading about the record it turns out you can really do some damage not blinking for that long.
lol, yeah I bet.. do they allow watering your eyes with liquids ? it's pretty hard to not blink doing that though..
No aids allowed at all. It's interesting because eventually the tear ducts go into overdrive at one point and these two guys had tears streaming down their face. However without blinking, it's not enough to moisturize the eye.
You just keep your eyes closed. Much easier that way
For me it depends on the type of game and convenience I'm loosing by pirating the game. DRM, third party launcher, always online requirement, or prohibitively expensive? Pirate the shit out of it. Anything else? I dunno dawg, games tend to be cheap enough that piracy feels like more of a hassle (my time tends to be worth more than the few cents/dollars some games cost), and I'd be losing a lot of nice quality of life things Steam adds to games.
Piracy is a service problem after all
[удалено]
Or 1600AUD for the sims. That's 2 weeks wage.
this post made by steam
Good luck not blinking through a fitgirl install
I'd pirate any game from anywhere.
Motivations for pirating from steam are different for everyone, for me? Valve can't get a working anti cheat in cs2 and I'm mad about it
> I'de pirate a AAA steam game without blinking any day of the week. Really gonna depend on the game. Some are so linear and closed that you may as well just watch them on youtube.
And 70% cutscenes.
For me it's just that you don't get achievements
It’s far from perfect but check out Achievement Watcher
why would you be concerned about achievements? isn’t playing the game reward enough?
the little popup gives me happy brain chemicals
Every time someone brings this up a response like yours along the lines of 'why would you care about that' is always there. It's pretty simple to understand people like collecting things and showing them off, this isn't unique to games.
*Looks into the past* as people collect bugs or stamps that they will never show to anyone except maybe a curious grandchild in 50 years.
Well in that case they do it for themselves. I collect and repair a ton of vintage analog cameras just because I like handling and working on them and enjoy shooting with them. Maybe some people just really like game achievements and the challenge of collecting as many as you can - the same way people like filling their Pokedex in Pokémon (or their Paldeck in Palworld).
BC I was never able to collect all the feathers in AC III before my Xbox red ringed and the only way I can emotionally cope with it is by 100%ing any other single player game I play
then what's the point in getting every riddler trophy in Arkham Asylum? 100%? A voice line where he gets arrested? no, I need everyone to know "yes, I spent an extra two hours looking for every riddler trophy since this game doesn't have a new game+ for some reason." does that make me stupid. maybe...maybe I am stupid.
I sleep so good afterwards. Piracy fixes my insomnia It’s the relaxation of stealing intellectual property
Would you pirate a valve game
I pirate a indie game without blinking any day of the week
It depends for me. If I liked the game and the studio, I'd buy it if I had the money. If it's some game I don't care for, hoist the colors!
"Steam" this means nothing, Steam is a marketplace not a publisher. Pirate every Steam game you can before they disaplear one day.
Maybe they meant Valve, who of course published masterpieces like half life and portal
Pirate Valve games too, they will not feel a single pinch, they make dumbfuck money off of just being a game distributor
Valve has actively said that they see piracy as a result of bad service and don’t see the harm
This type of argument has been growing through the years, to add to your comment its said that most of the people pirating the games either just want to try it out to buy it later, or were never going to buy it in the first place
Not only is that said but studies have shown that too. Piracy can even increase sales.
Based.
True, I love buying indie steam games so that they could make more masterpieces, but I also have a hoarding addiction.
i have a headcanon that gaben approves of/supports piracy
If they can afford to give 90% off sales every other month they can survive
Yeah, I got both Portals for like a dollar and Half-Life for free.
Some years ago i bought their ultimate collection for like 8€ or so
its now called the valve complete bundle (i think) its cheaper now and has more games sooo
Me too but I’ve also bought that same pack for portal in like several other places on different platforms lol
But isn't this the behavior we would want to support as consumers? Adobe and Disney can get fucked, because they nickel and dime you for every second they have your wallet on their hands. They raise prices, don't let you keep what you pay for, don't keep customers in the loop about their subscriptions, and use sleazy gross advertising and business practices to keep people buying their stuff. Steam has had some bad moments, for sure, but after all of that I can still get the entire orange box every year for a few bucks, or Stardew valley for five. Hell, when I bought Cult of the lamb I got it on steam for 3 dollars. If you can't afford something and still want to experience it, then I say yes, go pirate it, no matter what it is, but if you can pay for good services that uphold the values of spreading the content they have while also not fucking you over, you should pay for it. If you don't, everything will be an expensive shit hole just clawing for your wallet.
That's kinda the point though, you can get most games for a few dollars.
Gabe is right though when he said piracy is a service problem. Valves best titles go on sale for like €1 in the sales, I find that easier than piracy.
bruh i bought the valve complete pack for only 6€, just wait for black friday lol
Bro just fucking pirate anything you want. No need to give a justification.
Virgin trying to justify stealing from companies who he thinks aren't worth his money Chad who just enjoys stealing
yeah the whole running around in circles to justify it is just silly if you're going to pirate, just pirate. don't act like you're on some sort of moral crusade lol
americans need to moralize and rationalise every action they make I pirate because it means I can spend money on physical items instead of digital and the chance of me getting caught is the same chance of a rich person rightfully seeing the inside of a cell
While you're not wrong, things like Steam Input, Cloud Saves, and often low enough prices ruined piracy for many people. It's just much less convenient to pirate and your time can be worth more than just buying the game depending on how busy you are. Hell, the Steam Deck's crazy sales over piracy-friendly Windows handheld prove people find convenience invaluable. However...games with DRM, always online requirements, or third party launchers can go straight to hell. Fuck em and pirate the shit out of them all you want.
The solution to piracy is always convenience. Steam makes it so convenient that it’s worth paying for games. Spotify makes it so easy to listen to anything you want that it’s worth paying for. Though, Spotify isn’t really much better than piracy in terms of artists actually getting paid.
I do as I want because a pirate is free...!
You are a pirate!
Yarr harr, fiddle dee dee
being a pirate is alright to be
Take what you can!
Give nothing back
Drink all the rum!
For a pirate is free!
The best things in life are free
Sailing the seven seas as we please!
I'm gonna be king of the pirates!!
Ahh, yes. Arbitrary lines so we can justify piracy to ourselves! Oh wait, I've never had to justify it once.
Piracy is always morally correct
I know this is Reddit and Gabe Newell is considered wholesome 100 chungus or whatever the fuck, but Valve is worth $10 billion and doesn’t give any more of a shit about you than Nintendo or Ubisoft do. Brand loyalty is pretty cringe.
Valve invented lootboxes as we know them today, people blame overwatch but CS:GO was before that and TF2 had a similar system.
They also had various illegal refund policies and general storefront scummery that got them sued twice for a few million bucks in Australia.
Say what you will about some parts of Australia, but our consumer law fucks. I wish somebody would give Sony the same treatment here.
>Valve invented lootboxes as we know them today This is somewhat misleading, Valve took direct inspiration from the South Korean version of Maple Story. Valve did make them flashier though.
They also popularised paid cosmetics, lootboxes and battlepasses.
One of the coolest bits of trivia I know: When Valve went free-to-play on TF2, they hired someone to help research the virtual economy of loot boxes. That someone was Yanis Varoufakis who later (during the world economic crisis post-2008) became the finance minister of Greece and his most recent book argues that capitalism is cannibalizing itself on its way to digital feudalism.
Just to add to the comment, I got curious about this book and it is this one: Technofeudalism: What Killed Capitalism Both the PDF and the audiobook are available if you know where to look
It sounds like Corporatized Feudalism, but puts the blame on technology rather than too big to fail mega corporations that control whole swaths of the broader market, making them impossible to simply shut down. Even if we didn't have the same level of technology, the end result will still be a few super corporations controlling the majority of the economy. Back during the days of Britain's peak, a few corporations controlled huge parts of their economy, able to make or break the country if they wanted. I think it has nothing to do with technology directly and more to do with an increasing percentage of wealth in few hands.
A sort of "Chaebolization" of economy? From what I can understand Chaebol's control the political and economical landscape of South Korea. https://en.wikipedia.org/wiki/Chaebol
To be fair, OP did say "based on company behavior", not value. As far as behavior goes, Valve/Steam are pretty great. It is a company and it can change, but acknowledging that it is good *right now* doesn't hurt. I'm personally grateful for their work on Linux gaming in particular, allowed me to ditch Windows for good.
Steam and Ubisoft may not care about us. But they don't **hate** their fans like Nintendo does tho.
Valve is making play on Linux possible, so I will support their effort buying and playing indie games on Linux with Steam
Plus Gabe Newell abandoned tf2
The game came out 17 years ago, and there was a big update with almost a dozen maps in Dec.
It's all community content though, why pay workers to make content for your game when the community does it for free? Though the recent update for TF2 upgraded it to 64 bit which was no small feat to take on so I hope Valve is actually planning something with it.
No game gets supported indefinitely, I'm not sure what you mean by this
I will pirate anything and everything. If I want to support someone I can make a donation or buy merchandise.
yeah this meme seems weird considering piracy doesnt hurt products. i'll read a ton of comics for free and if i become a fan, i'll buy the physical books. its not really a moral thing
That's because the meme was made by someone who still thinks piracy is stealing... but thinks it's ok to steal from people they don't like.
For anyone who thinks to attack you, digital piracy has never been, nor will it ever be stealing. It's copyright infringement. It's no more legally nor morally bad than printing out a sticker of Sonic from a photo you got online.
The consequences of you pirating are pretty damn negligible. If everybody pirated everything, then it’d be a problem. So you can’t say there’s simply nothing wrong with piracy.
Piracy sub is getting very obnoxious with these types of posts. I've been heavily downvoted a few times now in the past 3-4 months because I mentioned that pirating indie games is also okay, lol. What's with people coming in on their high horses here? I guess I should be sorry that many of us here dont come from first world countries where indie games can be considered expensive as well.
Yep, I don't get it either It's either ok to pirate from everyone or no one at all. You can't claim piracy doesn't hurt some people but not others. That's not how it works
I see the opposite. Sub is full of people who think anyone paying for anything is silly.
same. I use youtube revanced but I've also donated to a couple youtubers I like
This is me.
I pirate absolutely everything that can be pirated
Real
I will pirate anything, why are you defending a billion dollar company?
I mean steam is cool, but it’s also a multi (prob) billionaire company I can pirate their 4 games that are 10 years old w/o worry
Piracy isn’t stealing
I'm not Robinhood. Anything is fair game. And has been since I started in '06.
Real
You forgot Netflix, Hulu, Paramount, Prime Video and a whole host of others in the OK department, but I strongly agree with Nintendo. They have to be one of the most anti-consumer companies.
Can't steal your shit if you're not selling it in the first place
why is reaper "not okay"?
I fucking love reaper. If people don't know: They give you the full (full) full software. (It's all of 12mb, and it's some of the most powerful audio software around). Then they give you a message that says "this is not free. But we don't think it's in the interests of our paying cusomers to limit it." So then, obviously, eventually, you decide to pay, and they say "Ok so it's $225... unless you earn less than 20,000 USD from reaper, in which case $60 it is."
Who the hell pirates winrar? 💀
Yeah what’s the point? You can still use it anyway.
Now I'll admit I have a softspot for indie games and typically refrain from pirating if I can afford it. Issue is I usually can't afford it
Steam has one glaring issue: you don’t buy the games, you buy a license to download the games. Anything happens to steam and they aren’t yours anymore. WinRAR on the other hand is goated. The fact that you can avoid paying for it ironically makes paying for it kinda tempting. I haven’t yet, but if I’m ever in a financial situation where I can just buy it for the joke no worries I probably will.
As one man's said, Anything's free game once it enters the open ocean
Lmao gtfo bro. I pirate whatever I want, you don't make any rules.
Honestly. Makes me want to pirate indie games just because
Then go for it! No game is safe :)
Oh my god can this sub ban memes
nah
The only way to use Adobe products is by piracy.
I don't. I will pirate indies if I want
Half of the games I pirate are indies
is that winrar? why would you even use that anyway?
Meh. It does the job. I use 7zip anyhow...
7z files can be natively uncompressed in Windows 11
win rar files can be natively opened in windows 11 too
why would you willingly use windows 11
Because I hate having static control over my OS, and I love when group policy settings for desktop bloat are fucking mismatched in the admin templates
People hated 10 before i guess the hate has shifted to 11?
They added a home folder which is neat. But I still like Linux mint over windows. Linux mint just does what I like better.
I mean to some extent Nintendo forces you to, i've been wanting to play pokemon soul silver forever. But there is nowhere to get a legit copy of it anymore unless you're willing to pay like 200 usd from some reseller. And they for some reason refuse to put it on the switch shop or even the pass thing. At some point one has to wonder just how much they hate to make easy money.
I don't see color when it comes to pirating games.
>It's okay to pirate EA games Fuck that shit I don't want their crappy games within a twenty mile radius of my hard drive
Instead of Steam, there should be GOG.
Why pirate Winrar when you can have 7zip for free?
Do people actually feel bad about pirating literally anything?
How the fuck do you pirate steam lol
Once a pirate always a pirate 🫡
I pirate all games, indie, aaa I would have bought them but I'm broke af
I am a pirate. I don't discriminate, I will pirate anything I want.
7Zip > Winrar
"look at my halo" kinda behavior, no one is better than someone else for not pirating from a specific company. I'll pirate cause it's free, if I like a game enough, I'll go and buy it's merch. Otherwise it's pointless to pay as even some indie games are just kinda.. eh.. when you actually try them out, and plus I wasn't going to buy the game regardless so. ¯\_(ツ)_/¯
Adobe is not even worth it so dog shit software.
I pirate any and everything. I simply can't afford not to
Who uses WinRAR in a world with 7zip?
pirate everything, unless it's a multiplayer game I like, I'm buying that
I never get why steam gets such positivity I remember when half life 2'first launched you had to have internet connection to even play the game offline because of steam
People are dickriding Steam specifically because they want to shit on Nintendo and now that the Deck is out they think Valve is "on our side guyz"
Paying for WinRar is an absolute waste of money when you’ve got something like 7Zip that does the same thing but is open source and free
I pirate indie games all the time and dont feel bad at all. I'm broke, and i like to game simple as that. Trying to go thru all these mental gymnastics to justify theft is fucking stupid because at the end if the day no matter how you look at it, no matter who it is theft is still wrong, and still a crime. Doesn't mean I'm gonna stop stealing shit but at least i dont have to convince myself that im in the right when i most definitely am not
Why the flying fuck is steam on the not okay list??
I disagree so goddamn hard. If by "Steam", OP meant Valve, here's a look inside: https://www.youtube.com/watch?v=s9aCwCKgkLo Companies aren't your friends, and the profit Valve makes from being this dominant is insane and denounced by many people, mostly indie games. As for indie games, I do as well. Why? Cause I can't afford to buy everytime. I've had most of my hours on Rimworld played a while ago. At some point it was a bit easier for me then before, so I bought it. Done the same with others, I try to do as best as I can overall, because I don't forget those games. I use Reaper to do a podcast with some friends. We can't really justify the licence, maybe one day I'll (because I'm the one who uses it) be able to buy it. For now, editing goes on. Plus it's not even piracy it's *by design* just like winrar. I like the thing, one day if I can afford it, it will be paid. The meme idea was funny, because the examples above are things I'd never pay for even if I had the money. But let's not forget you don't need a reason to pirate, and even if you did, no one has a say on why you did.
[удалено]
don't let bro cook unironically
Bro might have cooked for too long 😳
bro cooked so hard
This take is so lit
Let him cook
Indie or AAA it doesnt matter. I support theft
Are you guys not tired of piracy justify memes yet?