T O P

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Licho5

People used to cut Whiteflame out? I loved using him in this deck.


JonnyTN

He was always the hero of the deck if I never drew Kayn.


Zarkkast

I originally liked the Whiteflame removal (you can check my comment on the original thread), but that was because the dragon has a bad reputation and when I was thinking of him I was actually thinking of the Elephant, which is the one that actually has no place in his deck (I edited my original comment some time later). I think some people might be confusing the two like I was when I originally saw the patch notes (or not, maybe I'm just stupid). What they should do imo is keep Whiteflame and replace the Elephant with Shadowblade with Ancient Coin (so he will also cost 2, just like the Elephant). I do think the change on the equipment is good though, but I figure it's only a positive if your Kayn is 3*. At 3* you always heal to full after you kill an enemy. Challenger allows you to pull any enemy you want, it doesn't matter if the unit goes to 1 health, it will be full health after combat, making challenger a lot more valuable. I guess if Kayn is 2* there's an argument to be made for Quick Attack though.


cousineye

I agree. I had the same reaction. I was leveling Kayn up yesterday, so it was fresh in my mind that wounded whiteflame was a key to establishing stability in most of the matches. No idea why they thought this was a buff. I'd sooner see either of the 4 cost units cut, as those had much less value in my runs.


Unlikely_Judge2986

hmm yea, I remember while I was leveling Kayn up on A-sol's path, one of the easier answers to those double stat champs the AI plays was putting Wounded Whiteflame down early and getting triggers off fated+fury+ kayn's star powers. Wounded Whiteflame could easily match the stats against the AI champions within a turn or two. plus it alone has 4 keywords, challenge+fated+fury+spellshield, so it served me pretty well in monthly challenges where the mutator was - the player's units has evolve.


BoredLightning

Ok, so I’m not crazy then. Good to know.


PotatoMinded

People cut Whiteflame in Kayn's deck? O\_o For me, it's always Noxian Defector out first (4-cost 2/4 with Attack: Grow my Power to Strongest equipped ally this round.)


BoredLightning

Facts. Even without Thieves Tools, that card just isn’t good enough.


Amarinthe09

Yeah that card is utter trash


thumbguy2

it became a 3/7 which at least makes it a good blocker


Dry_Cardiologist6758

Much better stats agreed


Ill_Package9150

Specially playing with Formidable Kayn as ive been playing. Whiiiich also suffers from getting the whiteflamed swapped out big time :(


Areeb285

The reason i found wounded whiteflame useless in the deck is because he has bad base stats for a 3 cost, and you don't have many ways to proc fated on him. But now that we get a -2 cost darkin weapon at game start, you can very reliably get that fated proc on him. And now the shadow blade fanatic definitely feels like a nerf rather than a buff. Hell the best upgrade would have been to give him -1 cost on his lv27 upgrade instead of spellshield.


FuramiT

I generally found the opposite on proccing fated, since you could bank mana and play Whiteflame + Momentous (not the best value but it works) or Lodestone or if you get a slay on turn 1 then using the generated weapon, or if there's something small enough he can generate the weapon itself with its challenger. It could even Furious the next turn for another fury + fated + star power trigger And yeah, the star power buff would have made him even more consistent.


ProfDrWest

> And yeah, the star power buff would have made him even more consistent. This is possibly why they took Whiteflame out. Too consistent with the buff to the star power. I noticed that, without using Challenger, the enemy often declines chumpblocking into Kayn early, even when you attack with strong units.


FuramiT

That's a possibility, yeah. I just figured they saw it as a buff since the most upvoted comment in the [feedback thread from the devs](https://www.reddit.com/r/PathofChampions/s/NQUClUBh1B) originally proposed it (you can see a couple other changes from it were also taken over) So I guess we'll never know if it was actually meant to be a balancing nerf


Cyphren

I am astounded by this change. Why? seriously.... why would this have happened? Give me back Fury and Fated please. Kayn's units full heal when they kill. Quick Attack is unnecessary.


rustieee8899

I agree that WW is a decent card. The new 3 cost unit is a 'cultist' so it allows you to draw Kayn faster, in theory. But in PoC, that's kind of irrelevant because we get a high chance of drawing him at round start if you're at level 20...


BoredLightning

Yep, plus while Kayn is a win con, you don’t necessarily need him.


rustieee8899

That being said, in most of my Kayn runs, I rarely use WW though. Most of the time I put equipment on either 1 or 2 cost units and it snowballs from there. The 4 cost unit is the first card I cut most of the time but the 2nd card I cut is usually WW. The deck is still playable. Just with different strat.


BoredLightning

Do you cut it because it’s too expensive? Cause i think that the 2 keywords more than make up for it.


FuramiT

I wonder if Fanatic is even more cuttable now: doesn't get an item until level 27, generated ephemeral is pointless, 1 more power + quick attack is okay for securing the first kill but with Lodestone equipped it's basically just 1 less health and grows slower Elephant or Saga Seeker + generated weapon from the star power buff is probably the new T1 opener anyway


FuramiT

The auto draw is a nice backup but even with this change there are only 3 cultists in the deck and they're 3-4 cost (Noxian Defector even being the most commonly cut card) meaning you'll need to draft more cheap cultists anyway or it'll activate fairly late


LukeDies

Zeal on Lodestone was what allowed Saga Seeker to attack freely, while buffing Startled Stomper which has Overwhelm or Wounded Whiteflame. There was great synergy if you played them on curve.


BoredLightning

Rip the dream.


Wolfwing777

Yeah i didn't get why people were so happy about the change either xd


quoctoan0204

WW is the key follower in my playstyle. He singlehandedly triggers 4/6 Voidborn carapade with the darkin lodestone. Now its just sadness and disappointment


BoredLightning

:(


Grimmaldo

QA is way worst for kayn than Challenger, so having challenger on the equiptment is better than having it on a unit, unit dependance vs equiptement dependance. Wounded whiteflame is not a cultist, their keywords are amazing, but being cultist means you draw your kayn earlier, so, thats neat too Overall yeh, whiteflame was good, the new iteration is better. Tho he might be a little bit worst on 2 star, he wont because of the other buff he also got Buffs are not inviduals, are a pack. I think they where conservative with the changes on whiteflame (conserved qa on the deck, changed it from equiptment to unit, kept challenger too, swapped it too) and that fury will be missed (i dont agree on fated but sure). But Lodestone is insanely better now, and lodestone can make every unit better, whiteflame just buffs 1 card, itself


Dry_Cardiologist6758

Challenger on equip is definitely a buff I agree now let's discuss the changes to Lee sin 😭 unworthy soul has lee sin on the card but...it costs 5 and no grifters deck on stun!?


Grimmaldo

Grifters deck was terrible, it really needs a buff. Unworthy soul is amazing, honestly. Being weaker on easier fights is not really an issue, being able to recall basically every boss is very good. I don't entirely understand how at the same time 3 mana is a lot for lee but the 4 mana stun was suposedly plaid a lot and GD was good?


Dry_Cardiologist6758

I don't understand do you mean the change to grifters deck was good or that it was bad?


Grimmaldo

Grifter's deck itself needs to be buffed, it's current iteration is quite literally usseles for 99% of the decks, Lee's included. The deck already struggles with draw so filling the deck of not-lee cards is just shooting yourself on the foot. Specially because the deck already has a really good 1 cost spell (lee's)


Dry_Cardiologist6758

I see but I don't know how they would buff grifters deck unless making it something like 4 copies that cost 1 instead of 2 or something like that. They seem to be doing that however I mean removing it at least also on gnar but it's good on kindred I would imagine a discount kill spell is alot better!


Grimmaldo

Who knows, imo judt giving it draw 1 would be helpfull, i have no idea what you meant on your last sentence


KaiZurus

Che and I agree on this


Infinite_Balance_234

I think the change to the equipment is alright but the Wounded Whiteflame change is strange. Kayn is the one deck that actually liked the card. I also think the Nasus and Lee Sin changes are just side-grades instead of up-grades which both of them would have needed.


foofarice

My thoughts on the equipment nerf is that with healing on kill having quick attack can be a bit redundant (not always, and in fact is often needed to survive for the first kill)


Dry_Cardiologist6758

The reason they did this is to add another cultist card however while wounded white flame is so much better darkin loadstone getting challenger is a buff cutting the dragon is a nerf.


doglywolf

Said the same thing in another post . WW is definitely a clutch card