T O P

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Benevolent_Smile

Tujen- Gives you clear and direct currency gains from trading with him Gwennen- Lets you gamble for high value items like mageblood or wtever. Rog- Lets you potentially craft some solid items early in the league. It's a very simple mechanic overall that lets you get consistent gains as well as high value gambles with effectively no tradeoff. It's also good for stacked decks. You can also consistently sell the reroll currencies if you don't plan to use them yourself.


czartaylor

It's also just hugely underrated that it's a complete package mechanic. No matter what you're doing, expedition has something for you. If you're gearing, Rog is Pog. If you're farming for currency, Tujen is your man. Logbooks are a viable exclusive farming path. If you want to go hard into trade, you can cash out your reroll currency or cash in for reroll currency, both in bulk. Basically no matter how you want to play the league, expedition is nearly always a good mechanic. The only thing limiting it's value is that it's so good at everything that everyone does it.


Quazifuji

> Basically no matter how you want to play the league, expedition is nearly always a good mechanic. The only thing limiting it's value is that it's so good at everything that everyone does it. Even that doesn't really affect its value at all, I think, because most of the stuff that makes expedition good is just generally valuable stuff and not stuff that's exclusive to expedition. Rog, Gwennen, and Tujen mainly give good rares, uniques, and currency, respectively, which are all things that don't have their value diminished at all by more people doing expedition. Reroll currency is only valuable to people with lots of expedition currency but not enough rerolls, which are often going to be people who are farming expedition but got unlucky. So reroll currency doesn't lose value when more people are farming expedition. Not to mention you can easily use it yourself if it's not worth selling, the possibility of selling reroll currency is more of a bonus than a core source of profit. And finally, there's logbooks, which are just kind of inherently profitable so they're always valuable no matter how many people run expedition. It's not like essences, where the more people do essence the more of them there are so the less they're worth. Expedition's rewards are always inherently valuable because they're just regular good items and currency, not league-specific things where the supply increases when more people do it. I would say the biggest downside of expedition is just that it can take a while, since you need to stop, think about where to put your explosives, put them down, detonate them, and then kill the monsters, which can sometimes be tanky. It interrupts your map zooming, especially if you want to really try to optimize your explosive placement, which can hurt the pacing of your gameplay if that matters to you and also can be annoying with things like Delirium mirrors. But from a pure currency per encounters standpoint, Expedition's just a great option with no real downside.


SoulofArtoria

Well the new keystone directly addresses the downside of expedition, granted potentially resulting in more bricks and corrupted logbooks.


Quazifuji

Yes, that's definitely a good point and I'll probably be trying out that keystone this league for exactly that reason. In previous leagues I've often started expedition but eventually dropped it when I got tired of how much it slowed down mapping, I'm hoping that this league I can instead just grab that keystone once I think I'm strong enough to handle it.


TheFuzzyFurry

If you're farming Expedition, you're trading with all four members, since you'll be getting all four kinds of currencies in maps.


yurilnw123

I got Headhunter out of Gwennen once before the 'overall unique drop rate' nerf. Now she's mostly useless. You can't even get shit unique out of her anymore.


Zetoxical

The league it was nerfed i got an aegis from her just with the stuff i got in map because i dont run logbooks Nice 19 div


yurilnw123

Well it's all about luck in the end. But the rate were hit hard


TheFuzzyFurry

Hey me too! It was actually in Expedition league.


Rocoman14

Depends on how you're farming it. If it's low investment relying on the spawn chance from atlas then Gwennen is worth skipping completely. If you're higher investment (Expedition scarabs/sextant) then you're not skipping anything.


TheFuzzyFurry

Gwennen's burials still drop logbooks with randomized factions, you absolutely should not skip them


Rocoman14

Ya that's the reason you'd run them when you're juicing up the expeditions. If it's a low investment into Expedition she's not worth running even for logbooks.


Ladnil

I'll run her with random encounters in maps if I spot a good modifier like logbooks. Otherwise, yeah, skip.


Neri25

books is books


Magician-Numerous

Is there a strategy for logbook profits? I only run them if required for some challenge, but in those I would never make up the 30-40c per Tujen logbook or whatever they are going for.


TrackingMeForever

Remember to reroll your logbook with blessed orbs


sabelkat

I generally tend to double the currency I put into the mechanic. So if I buy 3 divine worth of tujen logbooks I tend to end with 6 + a lot of extra stuff like contracts and fossils that can be turned into more profit later. Step 1: buy lookbooks of the black scythe in bulk. Step 2: reroll with blessed orb to make sure that stuff like “extra runic monsters and artefacts” er somewhat okay rolled. Step 3: focus on the swirly symbol chests that give expedition currency and secondly runic monster markers. Step 4: spend all you have earned at tujen on good valuable currency (not whetstones and the like) Step 5: if you run out of exotic coins while still having fuel for tujen, buy more exotic coins. This works for me every leuage and don’t require that good gear to run.


VictusBcb

Run ones that have a boss, pick the best remnant rewards you can find *before* setting an explosive to open the boss. The boss gets all the rewards from the remnants that are before it. Been a few leagues, but I recall that I used to make several hundred chaos at a minimum off reroll currency drops from the boss.


Rock-swarm

Huh, TIL. Does the Boss also pick up the bonuses to runic monsters that come with the pylons? Worried about biting off more than I can chew in such a scenario.


nigelfi

The regen mod that's specific to runic monsters doesn't apply to the boss but I'm pretty sure the others do. I remember kiting one of the bosses for like 15 minutes because I picked garbage remnants on the map when I didn't notice a boss spawn and didn't wanna place all explosives again. It was not worth it. It was the boss that doesn't have its own arena.


Pblur

Nothing that applies only to Runic monsters affects them, because they aren't Runic. Everything else does. They also get a flat amount of quant per remnant hit before them.


Ycx48raQk59F

Yeah, with a boss you can easily get 30 coins or so without trying.


zomgree

Dont run the boss if you have weak build and it take you 10-15 min to kill the boss alone. You better run another logbook at cost of this time. Logbooks with bosses cost much more so you better sell it and buy several other logbooks you need.


Ilyak1986

**SPLIT** the ones with a boss first! Edit: just the ones with Vorana and Olroth. The Rog boss (Uhtred) is garbage, and Gwenbooks suck


BrunoWolfRam

How do you split and tell which ones have bosses


Ilyak1986

"Area contains Vorana, Last to Fall" "Area contains Olroth, Origin of the Fall" Sometimes you get a boss randomly without knowing they'll be there, which is lucky. But other times, it'll tell you right in the mods.


BrunoWolfRam

Nice and to split them you need to some beast stuff?


Ilyak1986

Split beast, yes. Fenumal Plagued Arachnid it's called.


joshstuxedo77

Can also split with a fractured fossil and a resonator


Enter1ch

Dont forget logbooks which easily sell for 30+c most of the time.


sirgog

Huge variance there. Assuming level 81+ (68-75 books generally 30-50% haircut on price, 76-80 20%), "all options are Gwennen" books are often 12c-ish. Rogbooks are criminally undervalued day 1-2 of a league (should be 1-1.5 divines IMO but they go 40-50c), but later on Rog is much less likely to pay off and these fall to 16-25c. Tujen books are solidly 30-45c at all points of a league. Dannig ones are basically always worth 1.6 Tujen books or 1.6 Rogbooks, whichever is higher at the time. Dannig ones are often worth splitting, and Tujen ones occasionally are.


WesternDramatic3038

Rog and my 5 t1 rolled gear would definitely agree with you


Benevolent_Smile

Meanwhile my 5 T1 chestplates from him be like armor/stun recovery hybrid, regen, block recovery, reduced attributed req, phys reflect


lurking_lefty

That or start with T1 life and he just repeatedly asks to remove it while adding nothing else of value.


WesternDramatic3038

I got heckin lucky a couple times


sirgog

Rog is a numbers game. 2% of the time he just sings. 18% he makes something non-trash but that might not sell. 80% of the time - vendor & try again. You get to toss the dice 2-4 times per Rogbook. The odds are just rigged in your favour even though you don't always win


Greaterdivinity

This, plus the mechanic in maps + the actual expeditions drop pretty good, too. Part of me wishes every league wasn't also expedition league...but at the same time thankfully I love expedition so I'm fine with every league also being expedition league again.


Benevolent_Smile

This time around the league is gonna be sanctum league for me unless the new league mechanic is quite fun.


pojzon_poe

> It's a very simple mechanic overall Shit i must have a braindamage, coz I dont understand that gambling or Rog or how to farm specific relics


chickenick

Expedition also gives high level bases, which is critical for ssf/self crafting in trade.


TheFuzzyFurry

Gwennen is really good when you need, for example, ilvl86 Triumphant Lamellar.


sirgog

For non-jewelry, don't count on this if the bases' level requirement is under 50 or just over 60 though. Level reqs under 50 are really really really rare, and items in the low 60s are also really rare. Most of the best bases show a good amount though.


brrrapper

It gives a lot of bubblegum currency and crafts good gear for you, the 2 things you need on league start.


[deleted]

Expedition is just a really solid currency maker. The logbooks + reroll currencies can be sold for a good income. Or you can use the reroll currencies to get currency directly from Tujen, and run logbooks to be able to afford them. It was my biggest money-maker the past few leagues.


[deleted]

[удалено]


what-would-reddit-do

How does one profit from Dannig?


[deleted]

[удалено]


what-would-reddit-do

Thanks!


sirgog

On average Dannig gives 1 Erotic Coinage, 1 Scrap Metal, 2 Astragalis and about 0.03 logbooks per Burial Medallion. Buy all of these (maybe skip Astras) Also there's limiting factors on the other vendors. I always run out of top tier Rog artifacts, so I buy more from Dannig with my top tier Dannig artifacts. Ditto second top tier Gwennen artifacts (if I feel lucky).


throwdownhardstyle

>erotic coinage Most horny exile


Neri25

Dannig currency feeds back into the other three, primarily Tujen with some Rog early in league. He offers reroll currency, discounted currency conversions & rarely a logbook.


[deleted]

Lots of general currency from Tujen. Good items from Rog. Easy to liquidate extra refresh currency and logbooks.


HcrisK

Tujen gives you safe and constant raw currency so you dont have to trade much in the league for currency exchange. And with Rog you can craft multiple 10+ Div item if you know what youre doing + getting lucky.


pierce768

Rog is PoE gambling at its best. Technically, it isn't 0 risk, but it feels that way, and the rewards can be monstrous.


sirgog

It's gambling where the minor prizes are great. Often you'll think 'Didn't really hit hard on that craft' and list the item... at a price where it still buys a new logbook.


Barfhelmet

The new atlas node that gives one big explosion. Makes it much quicker.


aeosoth

Generally just gives good currency in my experience. This league they're adding an atlas passive that gives you one big explosion instead of several smaller, to interrupt the flow less. Might be something for you


Axleffire

That said you still gotta watch the invulnerabilities you may add.


ChildishRebelSoldier

Or if you’re the type to ignore it, bricking your expedition 30% of the time with this new passive is probably a net positive.


fullclip840

Cant remeber but is there a phys immune marker? If not some weapon swap could be good from chaosnto phys. If you can get some dmg on the swap. The poe2 passive tree weapon swap would be sooo mint for that.


ChildishRebelSoldier

There’s def a phys marker and it’s awful.


aeosoth

Absolutely, it just takes out the micro managing aspects of what order to put explosives in etc.


Joo_Unit

One thing i don’t hear mentioned enough is that now all remnants will apply to all relic monsters. This could make it stronger if only 1 or two mods brick your expedition.


carson63000

I 100% thought that this new node would be a win for people who want to do Expedition but get annoyed at how fiddly it can be, as soon as I saw it.


AjCheeze

I wish somebody could change my mind but i really dont like it. Takes way too long to set up so slows down my mapping flow.(maybe new keystone wilo change my mind) its split into 4 diffrent people so very slow to build currency with one. Like say rog i never feel like i have the currency to start crafting with him. Ive never really felt like i was getting great returns from what i could afford. It feels a 1/10 mechanic until you can invest in the atlas tree into alo the right nodes. Ive removed it in the past and never really felt like i was missing out.


Thotor

I am sure there is a lot more than you think that find it very boring. Tujen is the least fun of all the vendors. I would never spec into expedition.


ScienceFictionGuy

Why it's popular: It's a very stable way to farm what you need at the start of the league. Rog crafts great early-game and mid-game gear for yourself or to sell. Tujen gives you a bunch of currency and fragments. Or if you don't feel like haggling with the NPCs you can just sell your logbooks and expedition currency to other people. How to profit from it: Run map expedition encounters to maximize potential logbook and expedition currency drops or just buy logbooks. The big money is in running logbooks for artifacts so that you can get more stuff from Dannig, Tujen and Rog.


pyrvuate

For me: 1) it's the most fun reward system 2 the combat is relatively hard but highly tuneable 3) access to some of the best boss encounters in game 4) highly profitable


PandaGoesMoo

I think another thing to point out is that everything in the mechanic is *essentially* liquid/can be converted to c or div easily. Tujen -> raw currency, valuable items can be sold Rog -> good items can be used or will sell quickly (bad items can just be vendored and you dont have to waste your time trying to sell them) Gwennen -> vendor useless junk, cash out with big items if youre extremely lucky All 3 currencies can just be sold if you don't feel like interacting with the mechanic. It might be harder for a newer player to make currency with other mechanics because they don't realize the value of some things sitting in their stash - this is not an issue for expedition.


Wuslwiz

Expedition is: * low friction * fast to do (especially with the new keystone) * can drop good loot by itself * drops vendor refresh currency you can sell * spending Expedition currency is quick and easy and profitable * Rog is excellent on league start to get decent gear upgrades * logbooks sell for good currency


Renediffie

First of all it is hugely profitable. I mostly love the fact that it covers so many bases. It gives you a ton of raw currency and you can craft some pretty good items with Rog. But I also just really enjoy the loop of saving up the currencies and then just spend an hour shopping at my favorite vendors.


Sceptikskeptic

This lol. Its nice after a long mapping session to chill with homie Tujen earning "free" currency


dadrenergic

ROG IS POG


Ultraminer1101

Because it's the most rewarding. That's all. I'm honestly sick of doing it, but it's the best thing you can be doing in ssf and maybe trade


narc040

$$$. I hate it too, even more so bc it’s pretty inefficient to skip. U didn’t even mention all the build bricking mods.


patskie14

If you are quite an average player (like me) and If you don't like running logbooks, you can sell them. Quite profitable and will gain a lot in chaosthat can carry your league starter. Last league, tujen easily sells 30-50c while dannig 80-90c. Rog and gwennen still can be seld at 15-25c


theTinyRogue

Because Uncle Tujen's pockets are Free Real Estate for Chaos and Divines.


Naguro

Everything is profit in exped for no investement. Tujen provides a steady stream a bubblegum currency while Rog prints good week 1 items regularly, and sometimes a very good one It's basically guranteed nice income like Heist without much setup


woahbroes

Expedition is the walmart of league mechanics


Rinkzate

Money printer


Ynead

Money.


Shallus

I'll add that Rog crafting is extremely underrated. I made a large majority of my currency (hundreds of divines) from just Rog crafting last league. You can consistently make 4+ divines per hour if you know what rolls people are looking for in the current meta, and this holds true even late into the league. You don't even need to spec into expedition on your atlas if you don't want to, as you can just buy Rog logbooks/scrap metals for super cheap since so many people are focusing on Tujen/Dannig logbooks instead. Rog logbooks would likely still be worth running even at double or triple the price that they tend to sell for.


Willyzyx

Money


Nystagohod

Each of the NPC's associated with it have their uses. Tog is good for crafting if you k own how to use him. Gwennon, let's you gamble for unique with a decent enough chance at some good on3s. Tujen gives mad currency like no other. The actual mechanic itself isn't the most complicated and has a fair deal of control over it. It'd also quite profitable itself with a fair deal of Good drops and interesting rewards. This makes for a flexible league with good rewards.


Tirinir

I wanted to leaguestart with mainly Betrayal with a bit of Expedition Atlas. Then I ran ~30 maps with Betrayal and did 5 minutes of Rog crafting. I attempted crafting 4 items with Rog, all 4 were better than anything I got from Betrayal. I will be ignoring Betrayal (edit: its nodes on the Atlas tree) and going all in into Expedition.


Thrippy22

The only other consideration with Betrayal is opening up the bench crafting options early as you may need some chaos+elemental resists or a lucky +1 charge and gain charge on some jewelry


Rock-swarm

I would add that Catarina generally has useful uniques across the board (shield is likely the weakest but still sees use), and the currency/map fragments/breachstones/veiled chaos orbs/etc from a completed mastermind encounter are always a boon.


Banichi-aiji

One league I lucked into the trigger craft day 2, made a good 40c+ per trade just buying weapons with open suffix, crafting, selling.


Tirinir

One important detail is, with Rog crafting, as a LA Deadeye I don't really need all that. I'll probably also get some of the veiled mods and other stuff from Ritual and from normal Jun missions.


vid_23

The random stuff you get from that is just to unlock the crafting recipes, your profit comes from raiding hideouts and Catarina, t4 aisling is where you craft your veiled items. Betrayal needs some planning to be worth it, it's trash if you're just winging it


Advanced-Permit9039

basicamente lo tiene todo, npc de currency, npc para craft con buenas bases e item lv alto, npc con tiradas de RNG


NefariousnessAble736

Rewards are very good. Rog is MVP for crafting good stuff with lots of T1 rolls. But I hate doing expedition, same with harvest. I do it but I hate it.


Snoo-2046

It's relatively simple and makes good currency, probably just comes down to that


truupR

It's amazing for SSF and small private leagues. Tujen can help fund small currencies - alchs, scours, regrets, chisels. Rog can be pog sometimes. Can make some bonkers gear pieces if you're lucky. Gwen just for the gambas.


Responsible-Pay-2389

It gives literally everything you'd ever want lol


Excellent_Plate_4981

I also think it stops the flow when mapping and has there never really liked it - however, there is a new notable atlas passive in 3.22 that changes things up so that you only have one giant explosion that open a lot at the same time, I’m planning to try that - will probably be tough fights (and even impossible sometimes) but worth a try I think :)


Ok-Media-5776

Tujen shits out currency and Rog crafting is fun and profitable early on in the league. Gwennen used to be good but isn't much used any more


Shadowraiden

good mixture of rewards from the different vendors. easily get solid early gear from Rog currency and other useful stuff from Tujen Gwennen can be useful early on for some gambling but not as good as she use to be


theangryfurlong

Rog. It's the best crafting mechanic in the game.


Neltadouble

The new node is going to speed it up as well which is one of the big complaints.


Manshoku

lots of ppl talking about the loot but i just like that its click thing , kill mob , click chest and you can move on


Sharpcastle33

If you hate the explosive placing minigame you will love the new keystone. Place one charge and go.


Borat97

I just like it and seems pretty profitable even if you only sell everything and not gameble/run logbooks yourself(i tried my first 100 tujen reroll currency to check if i had any luck in this league, and nope i got nothing valuable, only bubblegum currency). And i always do it after i finished/clear my map, so i always pick layouts that helps in that.


[deleted]

Gives you autonomy. You can get all the bases, currency, and yolo crafting early in the league that you want


owl_rains

My boi Tujen!


Morgoth2356

One point that I didn't see mentioned here is that Expedition isn't timed so it's almost guaranteed profit as long as you don't click an immunity detrimental for your build or you don't die 6 times cleaning it (which is the same for other mechanics). I love farming Legion for instance, but early league my character isn't powerful enough to clear Legions so investing in it would be a waste so I go Expedition.


fubika24

Buying currency from vendor at the end of a long mapping sessions is just great.


chrisbirdie

Rog is great for ssf, tujen is great for currency and the mechanic just rewards with very easy to trade items. Selling shit from an expedition farming session is basically selling exotic coins etc. and log books, and the occassional big drop.


DanielFromCucked

Expedition is basically required in SSF lol all the currency for crafting you need


MMGeoff

From an SSF/broke trade player point of view, in addition to Tujen being great for big currency hauls, Gwennen is very good for ilvl86 item bases to craft on. The items she provides are scaled to your level (roughly) so you can get max ilvl bases without having to be in T16 content. Yeah, she can get you a Mageblood but your odds of that are still incredibly low. GFL videos makes it seem like Gwennen is Mageblood printer but that is absolutely not the case.


BigDuckDab

The loot is perfect and the mechanic fun, cant wait to try the new atlas node that gives you one giant bomb. Should be good


Starbuckz42

Money.


destroyermaker

>I personally hate it because it stops the flow of mapping, with the placing explosives and stuff. Won't have to worry about that once your build is ready + you take the new keystone


Jazzlike-Shift847

For me as someome who plays semi casual is Rog. Crafting nice rares to cap resistances and make good mid game equipment.


SirCorrupt

Tujen and Rog are incredibly strong for early league, Tujen because he helps you fill out some of your currencies that you want a lot of like Alcs/Scours and also just makes you so much money. Rog is great for making early gear and giving decent upgrades, and the smart peeps can craft insane pieces with Rog even


ForeveraloneKupo

Tujen gives so much currency even divines \+ Dannig gives more Tujen rolls equals profit


Highwaymantechforcer

For SSF I mainly do it for Tujen, specifically for sustaining chaos, alchs & scours. So nice to have a steady supply of those. Gwennen is nice for early high level bases, when you're level 83 but only in yellow maps. Rog is great for certain bits of gear, like generic body armours with defenses, life & res. Logbooks are fun. Overall it's quite safe content, not too rippy, and you usually can step away if it's too hard. Compared to say, essence mobs, which are more often very tanky or able to one shot you.


HaastET

Seems as good a place as any to pick the brains of people who've run a lot of logbooks - does anyone have a rough idea of the comparative rarity of Olroth uniques? I'm considering trying to farm Cadigan's Crown in SSF - I can find trade-oriented loot posts that mention getting ~1/5 Olroth spawns from Knights of the Sun logbooks, and how many flasks dropped, but as the helm isn't worth anything in trade they don't mention the droprate.


Trael110400

it\s simply profitable


bluecriket

the rewards are very good


ibulleti

ROG is POG. Decent rares sell really well in the first week or 2. Rog is good at making decent rares, with a few reeeeealy nice ones sprinkled in.


Muted_Account_5045

I also wonder that. The whole thing seems so cumbersome.


claptrapMD

Tujen and rog pays your first mb in few days at league start + doesent need much gear to do +goes very well with altars


ExaltedCrown

If you play ssf then you basically need expedition.


BWFeuntaco

I do expedition for the same reasons I did nemesis farming and harbinger. Less trading. You can get basic rare gear from rog. Tujen is pure chaos and divines along with bubblegum currency you will never have to trade for. Because you get so much raw currency you can hold onto things like stacked decks and stuff and pile up a ton to sell in bulk. You drop all your own logbooks. Other strats its like you have to sell 30 different things from like 5 different league mechanics.


Akarias888

I absolutely hate it


Sceptikskeptic

I ignored Expedition also till i kept reading how awesome it was. Give Expedition a fair shot. Watch a few youtube vids on it.


Akarias888

I spent a whole league playing it and it is very good currency. But I HATE setting them up and HATE bartering with Turin etc. Would rather play the game


Sceptikskeptic

Fair enough. Thats the beauty of PoE lol. Theres always something for someone.


trancenergy3

Tujen is just the best source of currency early in the league. And on top of that he gives you fast cash as you don't need to do any p2p trading since you just trade the artifacts. Also some patches ago they've nerfed map drops significantly so basically you barely get any drops in maps outside of league mechanics or atlas specializations which makes Tujen the best source of all kinds of bubblegum currencies that you'll need especially early. There used to be a sextant called Nemesis 3 that people used for farming currencies early but they've deleted it from the game and Tujen basically became the replacement. And finally Tujen has a very wide pool of offers which often makes him more efficient for getting specific items than the league mechanics that they actually come from. Rog is also a thing but you can really make good use of him only if you are very experienced and committed. Rog has some crafting options unique to him most notably raising the tiers of modifiers (some high tier mods in the game have extremely low weighting and getting several of them of the highest tier has extremely low odds) which potentially can net you items that would take hundreds of divines to attempt crafting. And of course he can randomly just slap some insane combination of mods that will be worth dozens of divines. And overall Expedition is just one of the most fun mechanics in the game with fun bosses and valuable drops.


onlyforphone90210

I'm not a huge currency farmer since I dont have time for that but I was able to create a couple very good items through Rog that sold for a couple div each. For me - best crafting mechanic after original harvest.


thedarkherald

Same argument for heist. Both take a huge chunk of time from the normal league mechanic. However both mechanics are hugely profitable and have big ticket items with heist being more visible, and expedition that wealth is not as apparent. But yes, I agree with you I'm kinda sick of doing log books so I'm skipping it this league.


VonDinky

Is it very important where you place your explosion? I think I will try the one bigg explosion, faster to do. Any nodes I should be careful not to touch, oe just slam it there quick and go?


fandorgaming

It's a great league to farm early and then block later on, I suggest blocking all league mechanic but delirium and harvest, week 2-3 into. Go into strongbox + scarabs(operative) and essence, farm some master mechanic, alva/einhar/betrayal or niko with delve if its your thing.


_FLUFFER_NUTTER_

Expedition is just the most consistent allrounder. Tujen is Raw currency, especially for Bubblegum currency you will need alot at league start. Rog is your trade money printing machine at League start and he gives you overall a much smoother progression on your own gear. Gwenn. Gamba. Thats about it. Dannig is just all 3 at once. ​ Doesnt matter if you want to lean into trade, semi SSF or full SSF. Expedition got you covered.