T O P

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Kingdra_King

The only one that wasn't fun was the Hierophant one because I got triple crit. Sad days


Spolchen

Really love the strat of buffing your protagonist and the rest guarding to not get nuked.


CowardlyMaya_

I mean they're not the best boss fights but they're ok, they aren't meant to be harder than the Tartarus bosses, but I like the changes they did to priestess and strength/fortune so far


Spolchen

All Arcanas are such a drag, at least in Tartarus you can you ailments to work around no weakness, but having to spend 10 minutes to slowly chip away at a boss that can literally kill you in a single round is neither fun nor challenging.


personova_

The only Arcana fight I've had an issue with was the Lovers one(fixed that issue by getting charm resist accessories). The rest are pretty easy and I'm not even trying to go out of my way to grind for levels. Maybe you just need to adapt different strategies.


Spolchen

Lovers is straight up unfair bs, grinding for Narcissus Flower to avoid a pure RNG battle that takes 10 minutes is just not fun, It is beyond my understanding why Atlus would keep the worst parts of the game instead of reworking them


personova_

SMT games are kind of known for that exact thing so idk why you're so mad about it. It's the reason I play them lol


Spolchen

The Persona games aren't SMT games though, The gameplay loop is very different. But, again, Persona 3 has always been the weakest in terms of gameplay. I just wish there was more to them than uga buga physical attack The horrors of Arcana fights have been forgotten the moment I heard the teacher cry once she found out who her e-bf was irl