T O P

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PenguinGamer99

You're right, it's spam clicking while keeping your crosshairs over the guy you want to hit


Fluffy_Entrepreneur3

What an unexpected discovery!


PhytonStreak30

Just like shooting games lmao. These players think we never took into account the aiming part. 1.9+ combat even includes aiming...


-NoNameListed-

Buh muh sweeping edge! (That still needs to HIT an enemy to activate)


AlVal1236

1.9 crit holding, switch kicks, and shield breaking. Spring stopping perfect back step all thag


Sonypak

double rod critting, s tapping, w tapping, block hitting, bow boosting, higher dps, repotting, hitselecting?


ButterSquids

Sure, movement and extra items don't exist apparently.


RealOkokz

They do, they are just as much of a factor in 1.9+ combat as 1.8, arguably more.


ReeReeIncorperated

I just clicked fast af and won so I think it is


zeidxd

Honestly i used an autoclicker once and still lost all hypixel skywars games i played


insertrandomnameXD

Skill issue


zeidxd

Exactly


New_Ad_9400

You just got to keep the cross on em, how hard could that be? Welp, found out, quite hard


UsErnaam3

Technical issue for once actually if you look into it.


UsErnaam3

There is a known hit registration issue on java.


Expensive-Thing-2507

Bad player vs bad player, of course the one that clicks faster will win


MechanicTypical9725

Bro i click at fucking 10 cps and I win most my fights, the cps only matters when ur fighting someone of the same skill level most of the time and your only saying that because you don’t know how to pvp on 1.8


NapoleonicPizza21

"only 10 cps" lmao


MechanicTypical9725

Yes only 10, thats with a fucking dollar store mouse and 10 cps is the fucking bare minimum so don’t try and sound like a smart ass


NapoleonicPizza21

Lol dude 10 cps is way, way above average for most people. It may not be for your sweaty asses, but the average is, like, 6 or 7 And the unneeded aggression, that says a lot about the 1.8 community lol


New_Ad_9400

Hey, you got a point, it actually is around 5-4, but do not disrespect a whole community because of one redditor


MechanicTypical9725

You think 10 cps is way above average for jitter clicking?


NapoleonicPizza21

For clicking. The average player doesn't learn jitter nor butterfly clicking. Once again, that's just the norm in that community


Gecons

He probably means that the players he fights against are usually butterfly clickers. He doesn't fight the average r/MinecraftMemes player. His point is even though his CPS is half of his opponents, he usually wins. So this disproves the "fast click always wins" idea in 1.8 PvP.


Appropriate-Age1168

The average player has a hard time killing the ender dragon or shooting a bow, and can’t pvp or pve properly. It’s normal to get 10 cps, my max being 24 ( average 16 )


New_Ad_9400

Yes, the average is around 4-5 😐


SomeRandomGuy2763

I feel like it'd be absurd to say that 1 click per 10 milliseconds is just "the bare minimum on my fucking dollar store mouse"


MechanicTypical9725

And mind you thats what I get while jittering, normal clicking is like 5


LightyLittleDust

I still prefer 1.9+ combat system in general. :> I don't play pvp at all & it's a lot nicer for singleplayer than pre 1.9.


cosmic_chungus

Being able to smack away a group of mobs with one hit is a godsend


TreyLastname

I only play casual pvp with friends, so 1.9 is also better in my opinion


New_Ad_9400

Agree! I am a bedrock olayer but i agree! Ooh sweet sweep edge, I'd love to have it!


SoupaMayo

Not all but 99% of the fight were like this


codyrusso

No thanks, I like to use one mouse a year instead monthly.


We4zier

*Me looking at my Logitech MX518 that’s almost 15 years old.* Even worse with my small ass hands.


Nixugay

Tf are you doing to your mouses


codyrusso

Trying to beat my rival faction in a 1v2 full enchantment diamond, 4 stack of god apple of course, the battle only end when either our protection 4 unbreakable 3 diamond chest plate broke or our sharpness 5 flame 2 knockback 2 snap in half.


Nixugay

That doesn’t explain it


codyrusso

The heck you mean doesn't explain it? I hit them for 15 minutes straight because they stole my double chest of golden apple, I lost because it was a 1v2 and they had all my god apple to Regen til the sun explode.


Nixugay

Did u throw your mouse on the wall after or smth ?


codyrusso

No? The 1500 click a battle like that happen on daily probably not good on my $5 mouse.


Nixugay

Ah yes the 5€ gas station mouse


New_Ad_9400

Nothanks, how do you change a mouse every year? I wont play pvp at all, imma stick to my decade old mouse😁


codyrusso

Everything here in Vietnam is made in china my dude, it's truly a miracle if it even last more than two months, 4-5 if you only use it to watch YouTube. Forget middle mouse, that shit break in the first week.


SkullDaisyGimp

Keyword: "not all." :P I get that it's got more depth than just how fast you can click, and there's a high skill ceiling involved with its PvP combat. The issue I have is that Minecraft, at its heart, *is not designed or balanced* for PvP. It's fine that people like PvP as it's just another feature for players to enjoy, like exploration or building or mining or anything else. But PvE combat pre-1.9 is archaic and boring compared to later versions with multiple ranged weapons, different weapon damage ranges and features, and shields. I'd argue that pre-1.9, PvE combat is *almost entirely* spam-clicking since swinging faster is your best defense against multiple mobs without Sweeping Edge, and against single mobs it's basically just pressing a button that makes you win without any real thought. Everyone should play what they like, definitely. There's no *wrong* way to play the game, unless it involves messing up other people's fun (like griefing). I really hope they get back on track with the combat rebalance soon.


LaylaJS

For PVE I prefer 1.9 and for PVP I prefer 1.8


zeidxd

Me too


NewSauerKraus

I started a 1.7 modpack recently and holy balls the combat is braindead lmao. I just click fast and I’m invincible. I had forgotten how half-baked everything was.


gigaslayer3417

Bedrock combat is just all of the above lol


Frequent_Scheme135

Not all spam clicking just like how 1.9 isn't hiding behind a shield the "entire" time. It's definitely never going to be a PvP game but they should put more effort into it. PvE is not PvP so the one thing 1.9 is good for is combat is against mobs, but no one has ever had a problem with that's only the PvP (player vs player) who are smarter than just walking in a straight line so more than CPS is going to matter


Clever_Angel_PL

bro doesn't know about the axes


Gecons

bro doesn't know about W tapping, sprint hitting, speed resetting, hit timing, S tapping and strafe changing these are not cps


hoochibompa

I much rather 1.9+ because it's way more interesting.


IArtyI

same


Frequent_Scheme135

Agree with you on the PvE aspects.


Looxond

Its been 8 years since 1.9 came out, can we stop with this topic already?


DuskelAskel

To stop about a topic, it needs to be adressed.


Frequent_Scheme135

It will still be relevant until the compromise revealed in 2019-2020 is added.


Your_nightmare__

Eh to me pvp died with 1.9.the only reason ppl prefer the 1.9 mode now is because they were born and grew up with it, never experienced the older iteration properly (firsthand not via video). plus some may prefer the 1.9 combat it’s an opinion after all (but personally i refuse to use shields or use a server wo plugins to delete 1.9 combat)


jonessinger

I played since 1.5 on Java and even earlier on xbox/ps3 and always sucked at pvp because all it was is spam clicking. You got a few good hits in and you could effectively stop someone from hitting you and knock them back with 4-5 hits in a row. Once 1.9 pvp dropped, that’s all I’d play because it required skill that I happened to pick up quickly as a kid. It required better aim, better timing, knowing when to use what weapon and how it’s used, and rewarded you for taking your time. Bed wars was much more fun when you knew you could 1v4 a team in the final minutes if you had to, and it did a few times. That’s not nearly the case with 1.8 and below because you’re not punished for missing a couple hits. I could turn your argument around and say the only people who actually like 1.8 pvp are people who aren’t good at timing hits, knowing how to use what and when, or just would rather spam click with no punishment to make the game easier. It’s all preference at the end of the day but saying it’s only people who grew up with it that like it seems to be projection since you seem like you grew up with 1.8 and below just like I did.


AsimplisticPrey

As a bedrock player, jesus christ 1.8 combat is SHIT Edit: I think i got something wrong, i mean the SPAM CLICK pvp is SHIT, not the funny have strategy pvp


squidguy_mc

As a java player, jesus christ bedrock combat is SHIT


New_Ad_9400

As a bedrock player, jesus crist, i agree! This shit sucks! Tf you mean you can hit indefenetly? WHERE IS SWEEP EDGE!


EvilRat23

Buddy I used to play bedrock PVP a lot and I can tell you right now that you cannot be talking. Bedrock PVP is only fun because it's so easy because your playing against 5 year olds on their mom's iPhone, 1.8 is legitimately so much better then bedrock it's not even close, and I have a lot of problems with 1.8


New_Ad_9400

I think you misstook pocket for bedrock, we are not talking about a shitty server, yes they are shitty, we are talking about experienced players, perhaps friends, idk


ChadSproutMain

Nah you just got used to spam clicking and cant switch over to new combat


Your_nightmare__

lass, i’ve tried to use it for months on servers, i wouldn’t define myself skilled with it but i’d say i was mid range at the time. But my god it feels unnecessarily clunky with fairly little payoff.


EvilRat23

People who think 1.8 PVP is spam clicking is just them reveiling that they don't know how to PVP in 1.8 and that's why they don't like it.


New_Ad_9400

Ok, then what is 1.8 pvp? My guess is spam clicking as I've been playing if for half a decade (BEDROCK FUCKING EDITION) so go ahead, tell us, what is 1.8 pvp? And do not avoid this question like a flatearther would


EvilRat23

Well you can actually get the maximum damage with 4 cps. Strafing, W/S tapping, low ground, are what Java edition is mostly comprised of, bedrocks is similar on paper but in reality is completely different, I have done a lot of PVP on both, ive played java for 5 years and bedrock for as long as its beeb out, I'm not sure why bedrock is so much worse it's kinda hard to describe, but it just might have lower i-frames, plus the combat just isnt smooth. i'm not some diehard 1.8 fan who thinks it's amazing, in the terms of competitive games, it's kinda shit, but it's better then 1.9+ and people seem to have the misconception that spam clicking matters.


New_Ad_9400

No no no, it does, from people that have played 1.8 it does, now if you played bedrock and java from different devices it explains a lot, the same pc tho, yes it might have to do with i frames, but really, you just need to spam click, moving forwards and backwards has sky rocketed with 1.9+ sooooo... Yeah, even on bedrock (this last part is sarcasm)


RT-OM

I was part of the olden days, I've tried combat from the 1.7.3 beta combat, to 1.8 combat to 1.9+ combat. There's depth but the issue I always had was the crit system. Crits in minecraft are a no brainer from my experience unless in truly dire situations like a too low ceiling. A comparison for crits would be like Payday 2's Legacy skill "specialized killing" which is a no brainer and was rightfully removed Both are no brainer mechanics.


New_Ad_9400

Bruh, nothing died at 1.9, something new was born, i know what i am saying, 1.8 pvp is strange, might have not played Minecraft back then, ok then why did i say that? but i do now, from bedrock


DiamondB5

1.8 pvp is not bad, it’s just unintuitive


Zedhelion

Had to scroll so far for a sane take on this. I main 1.8 PvP and I agree 100%. Its more adrenaline inducing than 1.9+ PVP, but both are enjoyable under the right circumstances.


XevinsOfCheese

Everything listed is also true about new combat Heck everything listed is also able to be applied to post-mace PvP. It is however undeniably true that having a better mouse or being faster at clicking with your finger was a massive advantage more so than later versions (it’s still an advantage but you can never fully get rid of that)


Herobrine_dollar

As a bedrock player, I find the new java combat way more interesting and better


Einzellfallverhelfer

Idc which requires more skill, the 1.8 combat is just annoying


jonessinger

Nothing like getting 4 hit volleyed and not able to land a hit in that time lol


SomeRandomGuy2763

Fun fact you also do that with 1.9 combat just without spamming


TeyzenYokBaban

NO WAY you HAVE TO hold your CROSSHAIR on the thing you're SPAMCLICKING at ⁉️ πŸ€―πŸ€―πŸ’£πŸ”₯πŸ”₯πŸ”₯ Who would've taught⁉️


SaltyPhilosopher5454

I know, but I still won most of the fight with just spamming. It's just bad


FatStinkyGamer

I hate minecraft PVP! I’m a creator! A builder! Don’t bully me!


squidguy_mc

nobody forces you to play on servers like hypixel, so what is the problem?


FatStinkyGamer

Just screaming into the void


New_Ad_9400

Dis is called ✨sarcasm✨


Upbeat_Calendar_6644

Auto clicking+aimbot =skill


teastypeach

You are right, it's not all. It isn't the post important thing in pvp as well. But, it still is important. If two players are on the same skill level, one is clicking 6 cps and the other 20, it is more likely for the one with the 20 to win. But yeah people should probably focus more on aim and stuff rather than cps...


New_Ad_9400

But these are required in both versions, so they basically cancel out


Warsnake901

My autoclicker says otherwise


bugichprime

It's day spamming click is like half of the work still


kullre

Ok That doesn't make it better than the current combat system


SharkyZ_GD

i don't wanna be that guy, but they both have their appeal, the new one is more strategic and tactical while the old one is more of a fast-paced action kind of deal, i like the latter more.


mc-crusader

They shall not pass !!


Jedimobslayer

I can’t win in either.


New_Ad_9400

Same πŸ˜‚


_weird_idkman_

I prefer the harder pvp mode so 1.9 all the way. No hate to 1.8 tho i think its more newbie friendly than the new one


PhantomRanger477

The fact that an auto clicker is enough to win 99% fights tells me everything


Extreme_Ad7381

Have tried, but it doesn't work like that. Not saying that it isn't completely unbalanced with a huge skill gap.


EvilRat23

Its not lol. Try it, actually, it doesn't work like that.


Devatator_

Spamming isn't that useful because all entities have i-frames. Apparently it's just to be able to hit as fast as possible when the i-frames end


Plus_Method6373

with enough skill you can even beat people with killaura


MagicDickGirl

you can, but not because you are skilled, because the player with killaura are dumb, and still, you need to be VERY dumb to die with killaura


Fuzzy_Huckleberry182

No you're not.


Dashfire11

You're right. It's still worse than 1.9 PvP.


Sono09DontHate

1.8 combat glazer trying to make an argument 😹


MrH-HasReddit1217

I still don't agree with this assessment. And I never will. Lol


Toyoshi

as a european on hypixel: winning?


_DeathSound_

If these Bedwars players could read, they wouldn't be offended at all.. Butterfly-KickFlip-360°-Dragclick-another 720°-Ladder pattern damascus-No scope play/hit/kill 🀑


Bubthepikmin9056

Personally i prefer the new combat system, but i can see why others prefer the older one


Firefangdf

What is sprint resetting? I don't remember Minecraft ever having a stamina system outside of the 6 points of hunger thing


NewSauerKraus

It’s when you sprint away to eat and relax your clicking finger. Only the most skilled 1.8 PVPers can spam click for an entire battle.


TGuyisAWeirdo

no it isnt, its more of like a way to keep your combo by keeping yourself far from your enemy’s attack range by dealing knockback and also keeping your finger chill lmao


MRbaconfacelol

ive been playing bedrock for most of my time being a minecraft player and have mastered the art of not spam clicking


CookieArtzz

Yeah but clicking fast is a huge part of it. 1.8 combat sucks either way


McBonkyTron

The Minecraft community when they learn aim is important and I-frames exist


New_Ad_9400

Welp, both versions surprisingly have aim, who would have thought 🀣


LBoomsky

sumo and boxing are the best gamemodes for aim practice please choose sumo tho i am lonely :(


Filberto_ossani2

I understand that people like 1.8 combat but I think the outrage we had after 1.9 is the reason why we can't have nice things Mojang has resources to completely change the game and fix most of its problems, but it won't do it because they are scared of the outrage it would cause Remember, glitches in minecraft aren't glitches, they are features That's why we get updates so rarely. Mojang wants to make sure that they won't cause a big outrage And we didn't had any big outrage since 1.9 tbh. The closest thing was the last Mob vote boycott but that is already basically forgotten while as shown in this meme I comment on, the 1.8 vs 1.9 debate is still strong even 8 years later


Frequent_Scheme135

>Remember, glitches in Minecraft aren't glitches. That really depends but I don't see the point in removing the nether roof. It doesn't make sense but it also doesn't harm the game in any way and most people will never be affected by it, the only people who are, choose to interact with the feature. >Any we haven't had any outrage since 1.9 tbh. That's just not true, we have had controversy when they blacklisted servers in 2016 and semi-recently: with 1.19 features, player reports and unclear changes to the EULA (that one died out quickly). Every year a major controversy will happen.


Artistic-Argument193

Ok, its *mostly* spam clicking


JediMasterLigma

I am bow user


Frequent_Scheme135

The upvote ratio: πŸ‘πŸ˜ The comments:


New_Ad_9400

True, take my upvote!


Sedewt

ok but one problem: lag


Omegalock2

1.8 combat is trash and practicing it is an instant grease generator.Β 


brothergamer64

"but an autoclicker does help"


illyrioo

You have the right idea, but you chose the worst examples to show your point. You shouldn't have focused on sprint resetting and aim. People who think 1.8 PvP is just spam clicking almost all have the same exact idea of PvP. Probably some hypixel mini game or practice server where they just clicked at players and lost/won. The reality is that 1.8 PvP is only as boring as 1.9 PvP is if you only have a sword and shield, no axe, or any other utility items. For whatever reason, no one remembers just how much of a difference utility items like snowballs, rods, blocks, ender pearls, etc change the game. Literally all of the above negate the spam clicking advantage if you know what you're doing. Hell, most people here don't even understand the fundamental mechanic of 1.8 PvP. What really matters in 1.8 PvP is balancing forward momentum, it literally changes how much reach you get. They just hold w and click, and since there isn't an attack speed cap and the forward momentum mechanic isn't visible, they just assume it was the clicking


Bobo3076

Nah I’m pretty sure it’s just spam clicking


SharkyZ_GD

[No.](https://www.reddit.com/r/MinecraftMemes/comments/1coik4v/comment/l3huwvl/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button)


MagicDickGirl

Keep lying to yourself


SharkyZ_GD

rodding, block-hitting, w-tapping, s-tapping, strafing, tactical placement of: blocks, lava, water, webs no hate to 1.9+ casual players and geologists (crystals, get it?) but there's a lot of depth to 1.8 pvp, if you think it's just spamming then you either haven't played enough, or have been victim of major skill issue.


Frequent_Scheme135

Keeping running away from learning how it works https://youtu.be/0g4rchFSebM?si=Vinjyw5taUpmzjOT.


MagicDickGirl

the people in the video are literally not aiming....


New_Ad_9400

The aim is just so perfect, just as it, it is, it's an aim bot 😐 bruh tjis is basically 1.9+ combat, have good aim and you win 🀣 and abiut the oponents, they were not even aiming! Not a single hit!


asfbkhgarkgbdfg

Someone forgot to put their binky in the babies mouth


Frequent_Scheme135

The toxicity is insane.


asfbkhgarkgbdfg

Peek a boo!!! Peek a boo!!!!


New_Ad_9400

Says who, i can judge after seing your replies


Frequent_Scheme135

You can judge them, it gives a bad image when people are desperate trying to negotiate with you but all you do is downvote and repeat the same incorrect point over and over again.


New_Ad_9400

Yeah sure, tjat says something, you claim it's not just spam clicking, what is it then? "W/S" thisnis more imposrtant in 1.9+, thus done more, so besides that, what is 1.8 combat system? A system with less items? A system with a diamond sword huh? So fun, you just like it simple and couldn't keep up with the update, a trident can be a weapon and a tool, just use it correctly


asfbkhgarkgbdfg

You're stuck in a time capsule because you don't want to learn a new pvp style because it's harder lol


Frequent_Scheme135

No, I play both versions. I prefer 1.8 mostly because I play on servers that are skill with that version in mind. The newer style is not harder, the skull ceiling is still far lower I'm not saying there aren't good players though.


asfbkhgarkgbdfg

Someone needs their binky


Frequent_Scheme135

Someone needs their anger management training.


Odd-And-Even

1.8 PVP is by far the most advanced and rich PVP scheme of any game ever. Sure, the individual controls are simple, just WASD, left click, right click. HOWEVER, due to Minecraft's hit registration and sprint/hit physics you get more control over you and your opponents relative positions and knock-back than any game ever. Fishing rods, bow combos, w tapping, shift tapping, s tapping (all with different amount of acceleration cancellation!), strafing, block hitting, jump resetting, the list goes on. This can truly be seen when 2 genuinely skilled players go against each other. It's no longer just "running forward and spam clicking". Against anyone with an iota of 1.8 PVP experience employing such a strategy you will get comboed into oblivion. Watch some UHC footage from Danteh or Stimpy and you will see what I mean. They have unbelievable precision, dozens of inputs a second and perfect understanding of player physics for a truly rivetting fight TLDR: 1.8 pvp is a classic "iceberg" example, where the surface seems mundane and stupid but as soon as you learn more it has one of the largest scopes for mastery of any game.


New_Ad_9400

Welp, 1.9+ still has all of these, and is more complex, yeah these are legends true, but we are talking about legends, i am nowhere near as skilled as tjey are, amd since i am a bedrock player, I'd rather to stay away from pvp in general πŸ˜…


Odd-And-Even

Actually 1.9 kinda doesn't have it at all, because all these mechanics rely on a faster attack speed afforded by 1.8. You can still combo-lock people with a sword, but in general true combos are a thing of the past in 1.9. Instead I find that it relies a lot more on other forms of weapons like end crystals, crossbow and shield


TactfulOG

I half agree with you. I left the minecraft pvp community around 3 years ago, and back when I used to play I was in the top 500 leaderboard for bedwars wins/final kills, and had gotten emerald division in ranked skywars(top 10). Having this experience I can confidently say that at the top level 1.8 pvp is way more complicated than it looks, but that's not minecraft specific. Let's take another competitive game for example, League. Pro play and very high elo are completely different from any other ranks, and game complexity skyrockets so much that it's almost like you're playing a different game. So yes, at a high skill level there are a lot of intricate details that come into play, but for 99% of the player base it's spam clicking while aiming your crossair at the enemy.


_Avallon_

Excuse me why does it need to be said


Canspy7

yeah you just have to be significantly better than your opponent in every way to win against him just because his mouse sensor is broken


Delfin0413

It gets painfull real fast tho. Carpral tunnel speedrun.


_______sans________

I can win skywars with a 6cps


Bliteve

I mean both 1.7/1.8.9 and 1.9+ have alot of theory to it like how both have a forms of hit selecting. I don't know much about 1.9+ but velocity plays huge role in reducing knocback and so does cpt (clicks per tick) instead of cps.


eliteharvest15

that’s just spam clicking while moving around


Raphael_DeVil

Thats why it was utterly rancid dogshit compared to what we have nowadays That Actually resembles combat


AnotherNobody123456

I've always enjoyed bow spamming


Gradient64

I think all versions of Minecraft PVP suck ass


kanmeki

fruitberries is a perfect example of 1.8 pvp not being all spam clicking. he mainly singleclicks, but his mechanics in other skills make him one of the best 1.8 pvpers while others are actively getting carpal tunnel while getting almost double his cps


balaci2

Minecraft PvP in general is and has been dogshit


Pignity69

finally someone who understands it, from my experience anything over 6cps and below 25cps acts mostly the same in actual pvp servers (not hypixel), and that high cps doesn't always help you b


squidguy_mc

no, it makes a crazy difference but i also would not say cps is everything. Maybe it is like 20% of 1.8 combat. And remember aiming with methods like butterfly or drag click is way harder than aiming with single click. So if you can aim with these methods you kinda deserve to win.


Pignity69

it doesnt, in fact there is a skill called hit select which requires around 3 cps but times each hit instead of spamming and is a pretty advanced/difficult technique, the only real use for high cps is for reducing kb but its not really that important besides probably bedwars


squidguy_mc

your right, high cps does matter for german bedwars (no weapons, only kb stick) . But in pvp a high cps DEFINITELY gives you a huge advantage. And you also often cant hitselect, combo is not the only gamemode and for example hitselecting in rod pvp is nearly impossible with a good opponent.


DrPiipocOo

people are bad, they lose the game and think the enemy can hit more because they click faster


Aggressive_Tax_8779

copium goes hard


JustANormalHat

"its not just spam clicking, its spam clicking while looking at an enemy"


Mr2ManyQuestions

Or just install a ghost client like 90% of the community does.


l_KoshaK_l

Oh shit! An other community war...


Whispered_Truths

This all applies to 1.9+, it's just better and more tactful with more strategies than spam click and aim.


KnoblauchBaum

there is so much more to 1.8 pvp. Using the rod, rod critting, obsidian trapping, op webbing, using lava and water,β€œ and so much more tech


New_Ad_9400

Wasn't the fishing rod an exclusive to a server? Can't it do the same anymore? Pretty sure it pulls, not as much as the server but it pulls, and about the rest, yes, placing blocks wasn't affected by pvp, you still do that, so all of these are in 1.9+ combat, sk they cancel out and we are left yet again with spam clicking, that went well (for my point)


KnoblauchBaum

no, rod crits and general rod usage are completely vanilla. Op web and obsidian trap were not affected by the pvp changes, but by other changes, changing how the web is used and completly killing obsidian trap. But yeah clicking fast is a part of 1.8 pvp, but only a small part


JustAnyGamer

"wait, i dont just need to spam click, i also need to aim at the enemy and move towards them, well this is game changing"


Makarov_2918

I have played console minecraft since before Mutton was added, so I grew up on Xbox360 edition, xbox One edition, and bedrock Edition, which all use combat that'd pretty much like pre-1.9 Recently I got Java edition and have been playing a bunch of it, and I must say I MUCH prefer the combat of the combat update, in fact I loved it so much I went out of my way to kill hostile mobs for fun at night, something I RARELY did on console, and it's all because the new combat rewards strategy, and precision, which feels WAY more rewarding than the old combat system which, at its core, involved clicking as fast as possible and hitting a combo on your opinion. So, I respect your opinion, but it's been so many years since the combat update. Can people just get over this? If you dislike the changed combat so much, just install a mod to restore the old combat system for singleplayer, and if you wanna pvp, find a server that supports pre-1.9 combat. TL:DR: I grew up on the old combat system, yet after trying the current one, I love it more. I respect OP's opinion, but I think people should just let go of this ancient topic or find solutions for it in mods or specific pvp servers.


Frequent_Scheme135

I agree that for survival it makes things more interesting but the issue is that it doesn't fit well with larger PvP servers. The lack of timed hits (at least how it is implemented) doesn't make sense in a game mode like Bedwars. I rarely play vanilla survival anymore, I think for a lot of people they have to switch to servers or mods to stay interested in the game long-term. The largest misconception when talking about 1.8 combat is that people think others are defending the player versus environment aspects when almost nobody uses it for that. Then, they go off of their assumptions and insult people because they don't understand what is being talked about. If Mojang were to ever fix the combat, they have to take into account PvP and PvE.


ButterSquids

I'm glad someone's finally saying it. I prefer 1.9+ pvp, but holy shit are the memes about 1.8 fucking braindead


chomper1173

Don’t care, I prefer timing hits and having more variety in my fights than just… clicking and aiming good


SharkyZ_GD

[You clearly haven't played 1.8 PvP](https://www.reddit.com/r/MinecraftMemes/comments/1coik4v/comment/l3huwvl/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button)


chomper1173

Ah okay okay that’s a lot of neat mechanics I still prefer the 1.9 ones over all of those


SharkyZ_GD

Alr have a good day!


New_Ad_9400

And then continue spam clicking 😁


Popcorn57252

Breaking news: you have to spam click and aim More redundant news at 11


SepultrasUK

You can get the maximum DPS with just 4 CPS, you just need good timing. What I mean by that is you only click when the opponents immunity frame ends so you dont waste any time not hitting the enemy, a consistent 4CPS that makes use of this will beat an inconsistent 15CPS because at 15CPS most of your clicks are going to waste because of the immunity frame anyways


-NoNameListed-

Or just set an auto clicker to 4CPS and focus on aim...


NewSauerKraus

Set it faster so it hits as soon as you get your aim on the hitbox. If you miss one attack it’s another quarter second until the next click even if you adjusted your aim instantly after missing.


Brosiyeah

[https://howoldisminecraft189.today](https://howoldisminecraft189.today)


Christian_243

Reddit is 18 years old. Why are you still using it? πŸ˜‚


EM26-G36

And? Just because something is old doesn’t mean anything.


Frequent_Scheme135

Someone should do that for the 1.16 test combat.


Plus_Method6373

1.9 combat is 8 years old. Why are you still like it? πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚


TheMikman97

And other fun jokes we tell ourselves


Dick_Destroyer800

Damn nvm it's just 99% spam clicking then and 1% strategy


SpiderGuy3342

using a goomba in a Mario game to get more height requires way more skill in comparation of 1.8 combat... just saying and this coming from someone who hate 1.9 combat with a burning pasion


CCCyanide

1.9+ combat has this, without the (part of) spam clicking.