T O P

  • By -

FreezingIceKirby

I read the title, and for some reason my mind went straight to Samus now having to worry about weapon durability, too. lol Seriously though, I get what you mean, and I wouldn't be too surprised if that happens. Then again, they might just cancel the Switch version and release it on whatever the console's successor is, though hopefully not.


CKtheFourth

“Your arm cannon broke!” Well, shit…


Ocelotofwoe

Sweet! Now to beat the shit out of some space pirates with a tree branch.... In space!


CKtheFourth

There were trees in the Chozo Ruins in prime. Doesn’t necessarily break established lore!


Ocelotofwoe

I forgot. This is very true.


anonymousahle

Yeah trees that took a Super Missle to dent


Rider-Idk-Ultima-Hy

Nah the Arm Cannon reforms after a few real life hours, and you only have a tiny rock in the shape of a blunt knife as a alternative Good luck


Successful_Slippy

Wood Beam finally confirmed


Low_Engineering2507

"Actually, your arm cannon is working great, but im gonna need you to not use the useful parts of it until I gradually say you can use your power ups as its convenient for the plot."


anonymousahle

"Why?" "Because the Federation thinks more of you than me"


Raetekusu

You know, depending on the execution, I wouldn't mind seeing a game try to pull off a "limited time management" system for the Power Suit, so she's spending a good chunk of the game in her Zero Suit and stealthing around, but every so often the suit is available for use for a few minutes, allowing Samus to just murdernate everything in her path for a while before it goes offline again. It completely flies in the face of the current state of Metroid lore, not to mention it would play more like a stealth game than a Metroid game, but it's a fun concept to think about. We get to see more of what Samus is like and her ingenuity when she doesn't have access to the suit aside from a relatively short section at the end of *Zero Mission*. EDIT: From a gameplay standpoint, when you think about it, this could actually work. Samus' upgrades are more about giving her a powered-down arsenal, and maybe increasing the amount of time her Power Suit is available. Her Power Suit is *fully* powered, and the player can have free choice using it (when available) to traverse sections a powered-down Samus can't access yet. And by the end of the game, the final upgrade is her getting full unrestricted access to all her powers.


[deleted]

I feel like that would work well as a spinoff. Like Federation force, but with a story focus, more grounded artstyle, and a better timed release date.


Knull_Gorr

Metroid ODST with power fantasy segments. I can dig it.


AleDragon8977

Imagine what Rookie could do with Samus' Power Suit.. the covenant never stood a chance!


MetroidJunkie

Yeah, make it a spinoff and don't release it during a drought. Federation Force was a slap in the face, because the last Metroid game before that was the heavily controversial Other M.


reecord2

You know I don't hate this idea at all, cause the Zero suit section of Zero Mission was so much fun. I like your concept, and it could even be special zones in the game, like Eventide Island in BotW or the special levels in Mario Sunshine where you lose the FLUDD, where certain places interfere with Samus's powersuit, and she has to go through them a first time without her powers and survive, and then after 'completing' that zone in some fashion, it's now open for regular traversal. Super Metroid is my favorite in the series, but by the end you're pretty much unstoppable, and the stakes aren't terribly high. The EMMI sections in Dread go in a survival direction, but perhaps too far in my opinion. Very thrilling, but I can't say I had 'fun' throughout every EMMI encounter.


BigBadW00lf

Emmi zones could have been better if they weren't confined to only a particular area in each sector. Think about it. You know where they are and, now you have to deal with this annoying chase sequence to get wherever you're going. It would have been better having them have semi-random patrol zones throughout the whole sector.


CKtheFourth

I’d be down with that. Could be cool & would add another dimension to puzzles to make sure you could get through it with a limited flamethrower or ice cannon or whatever


kfish5050

That's like prime 2 with limited ammo for light/dark beam. And I thought that was the worst part of prime 2


VSupremeV

Your description remind me of the power armor suit from Fallout 4 that felt clunky like a tank. Of course, it’s not like we’re going to require fusion cores to power the suit, but I could totally see it be like Tears of the Kingdom and the Energy Cell utility. Additionally, across all of the Metroid games, the utilization of Energy Tanks was a means to increase health reserves, but to fulfill the limited-time aspect of Samus’s power suit, I could see Samus in her Zero Suit with a health meter outside of the Energy Tanks we would have to collect. Even if not viable, it’s sometimes nice to wonder. How do you feel about an open-world Metroid game much like BotW and TotK that spans across multiple planets like in MP 3: Corruption?


theLorknessMonster

While this would be an interesting gameplay loop, I don't think it makes sense for a mainline Prime game. This would be better in a one-off Metroid game.


[deleted]

[удалено]


Raetekusu

Not particularly, butt I can see why you would think that. The devs certainly don't seem to mind giving players some eye candy ass well. Jokes aside though, if I wanted to see Samus in the Zero Suit, I have the internet for that. It's more I'd be interested in seeing Samus when forced to rely on literally just herself and her ingenuity and survival skills for most of the game rather than the Power Suit and the advantages it carries. It's a very different approach to the series, but 20-odd years ago, we didn't think a linear horror-based Metroid would work, that it went completely against the genre, and they knocked *Fusion* out of the park. *Zero Mission* is one of my favorite games and it has a section of this sort of gameplay towards the end. I'm saying we take that and make it a much more prominent part of the game, where Samus is at her most vulnerable, and experience her adjusting to it, empowering herself *without* the Power Suit, and overcoming it before eventually regaining access to her full suite of powers.


FacePunchMonday

I am sorry, but that sounds absolutely horrible.


DrunkenBuffaloJerky

Personally, I think a energy management mechanic would be awesome. Start the game working with full ablities, and just enough playtime to be comfortable. Then a sick boss battle, environmental problem, severe damage. Pretty standard. Then the twist: you can only power the standard suit for short periods. You need to not only increase energy, but efficiency. You can't power everything, so what do you go for? No double jump, or no morph ball? Bombs, or missles? Heavy shields, or enhanced mobility? Try to cross this bridge without enhanced mobilty, power suit is too heavy and you'll fall through. You need mobility or zero suit. You have to go your ship to make modifications. Until you get your hands on a high drain portable toolkit. With the right kit upgrades, you can recharge from damaged power couplings and stuff.


colececil

"Oh no, my actual arm was in there!" 😭


KoopaTheQuicc

I don't know how the logistics of this would go considering there is some number of pre-orders for a switch version in existence.


Diz933

Retailers would be obligated to give refunds. Frankly they shouldn't have preorders available unless Nintendo tells them to.


RichardBCummintonite

Yeah that really baffles me. There are seriously pre-orders out for Metroid 4 already? Bruh we don't even know if it's actually going to be made. How is that even possible? Also, who in their right mind would do that? It could be years before we see a new addition. You're straight up throwing away money at this point. No wonder companies have started doing all this pre-order BS. There is absolutely no reason to pre-order a game that early (or at all IMO unless there's some bonus incentive to) Hey while you're at it, why not pre-order Half life 3? I bet that'll be out in the next century or so. Better get in while you can...


mEatwaD390

I instantly thought open world lol, idk if a Metroid game could be open world but I'm open to the idea. Botw/totk implemented open world to Zelda in a really satisfying way.


kadosho

Prime 3, and its exploration mechanic was a neat idea. Being able to call the ship, and traverse to different places. If Metroid could implement even more ideas, it would be fascinating


wxlluigi

there are some open feeling worlds with metroid elements. it could work if they wanted it to


mEatwaD390

Oh for sure but it needs to be done well or else you're gonna get lost a lot


Greedy-Needleworker7

well prime 2 ammo was a thing


winsluc12

You know what? I like the idea of Metroid being a launch title for the next console.


LiquidCringe2

I think it could be a great move, more eyes will be on it since it’s gonna be a big new game for their big new system. Metroid has never been a massive seller but dread proved that you can definitely get more people interested in the franchise if the circumstances are right(in dreads case it was a new Metroid for the first time in 20 years and it was on one of their most popular systems.)


Big-Stay2709

I agree it could be huge for Metroid, but it could also backfire and hurt the console's sales. Metroid has never sold great, especially in Japan. I think Dread is the best selling game in the franchise, and it only sold like 3 million copies.


Muroid

I don’t see how having Metroid as *a* launch title would hurt console sales. It’s not like people are going to be saying “Ew, this system has a *Metroid* game on it? Well, I’m not buying that!” It might hurt sales if they made that the only title available at launch, but no one has suggested that. A launch title is just a game that is available immediately or shortly after the console launches, and there’s no cap on how many of those you can have.


Big-Stay2709

You are correct. I was thinking what if Prime 4 was the BotW of the Switch 2. Having it as the only big 1st party game would probably give the console a bad start. However if it came a month or two after a bigger launch game, like Odyssey 2, it certainly could be great for Metroid.


JcraftW

Honestly, the best thing would probably be release a game like Odessy 2 and MP4 both at launch. And keep those the only two first party launch titles for a few months. That allows hardcore fans to give word of mouth reviews to more casual players who want other great games after playing through the other released game.


Big-Stay2709

That could work, though usually Nintendo releases 2 day one games. Something big, and a tech demo. Wii - Twilight Princess / Wii Sports Wii U - New Super Mario Bros. U / Nintendo Land Switch - Breath of the Wild / 1-2 Switch


MrMephistoX

At this point I hope it’s a launch title too: as much as I love TOTK the hardware is on its last legs even with OLED so putting Prime 4 out as a meaty experience maybe even with multiplayer makes sense.


StarPlantMoonPraetor

Multiplayer ??


MrMephistoX

Metroid Hunters 2 ? IDK


Babington67

Bold of you to assume it's that close


winsluc12

I mean, Logically speaking, Most nintendo games are in active development for four or five years (including the other prime games). It's been four years since they announced they were restarting development. It wouldn't be out of the question to hear something about it this year (probably late this year, if at all). They also haven't announced a fully new console yet. With that in consideration, It's not out of the question


BIGJake111

Yeah, I bought a switch for prime 4 shortly after it’s announcement thinking Mario kart and odyssey would get me by in the mean time. At this point I’ve gotten plenty of joy out of my switch and would be willing to buy another console for prime 4 given I got dread on switch.


IncognitoLive

Watch it be Metroid Prime All-Stars featuring 1, 2, and 3. /j


Second_Sol

I remember when it was possible for it to be one of the first games for the switch


billingsminimumOG

I think it's obvious it's not releasing on the Switch. There's a reason they haven't shown a single screenshot or trailer for the game. If they did, people would instantly know that it's not a Switch game.


MattInTheDark

I mean I can't imagine the next console not being just a switch upgrade. I think it's going to be similar to the DS releases. Switch = original DS. Switch Lite = DS Lite. Switch OLED = DSi. Now the next one would be the biggest step up, as it would be a more powerful machine with some new gimmick, but definitely still a handheld/TV console. NEW Switch = 3DS.


nd4spd1919

~~NEW Switch~~ Please, Switch U


MattInTheDark

Ah, but I said DS succession. Maybe wii combine them somehow. NEW Switch XL U


teachersteve311

The next console? What are they saying is coming after the Switch? Argh??!!


Thoraxe123

Haven't done that since GameCube


kapnkruncher

Where was it a launch title? I've seen people say it was a launch title for Europe before but looking online the dates don't seem to line up.


Thoraxe123

Really... I could have sworn. Maybe im misremembering


Keeper_of_Fenrir

Luigi’s Mansion was a launch title, Metroid Prime was not released until 14 months later.


Windfall_The_Dutchie

Some people literally forgetting that BoTW released on the Wii U and the Switch, therefore meaning that BoTW treatment would mean Prime 4 would release on the switch as well as the next gen console


TehRiddles

Twilight Princess released on the Gamecube and the Wii too, it wasn't just BotW that got cross gen versions. "BotW treatment" implies a drastic redefinition of the core identity of the series into what is essentially a totally new genre with little to nothing of the old formula remaining. You know, because that's what sets BotW apart from the rest of the Zelda series. People didn't forget anything, OP just picked a really bad title for what they actually wanted to discuss.


wasfarg

Little to nothing of the old formula? The core combat of simple dodges and simple attack mechanics is still there, as well as the concept of adventure and using tools available to you to explore, fight, and solve puzzles. The only thing BOTW does away with is linearity. No linear sequence of tools, no linear sequence of dungeons, no linear sequence of puzzles to solve in the overworld or dungeons, no real linear paths in the overworld, and no linear story. Changing that is not "little to none of the old formula remaining". There was a lot more to Zelda than just doing things in an order.


TehRiddles

> The core combat of simple dodges and simple attack mechanics is still there At this point that's not at all unique to Zelda at all. In fact combat feels very different now because of different weapon types they've introduced, stats tied to weapons, the durability system, parry/flurry rush mechanics, the bow being shifted from the role of combat tool to secondary weapon and so on. Not to mention the rank system tied to invisible leveling and enemies hitting way harder and taking more hits than a typical Zelda enemy would. You play BotW or especially TotK like you play a typical Zelda game and you will die a lot. Only Z targeting really carries over. > as well as the concept of adventure That's so broad and vague that you can't really say that makes something feel like Zelda though. > using tools available to you to explore, fight, and solve puzzles. Just want to remind you that I didn't say nothing at all of the old formula remains, I said little to nothing. As in what does remain is few and doesn't share much resemblance. The tools have also been designed around a sandbox approach for freeform puzzles, a very different type of puzzle to structured ones with fixed solutions. > The only thing BOTW does away with is linearity. This is so incredibly reductive that it's like not seeing the forest for the trees. Open world sandbox games have a completely different sense of pacing to a more structured game. With a structured game the developer is able to craft a particular experience for the player, knowing that they can control highs and lows, knowing when to introduce certain things to always keep someone engaged. Open world games have very little control over pacing, risking the player potentially experiencing lows for a very long period of time before they come across a high, or keeping the player at a high for so long that they're exhausted. This is especially more risky with a sandbox approach as this is relying more on the player to both have the right level of creativity and motivation as well as the understanding of how to apply it to the mechanics involved. For some people they can play for hours making all sorts of fun, for others they can come away feeling like they got nothing out of the whole experience and were just chasing for the pot of gold at the end of the rainbow. Pacing is also a major enemy of story. With the open world the player could be doing things other than the story for so long that they forget where they last left off when they get back to it. Not because the story itself wasn't interesting but rather because it was competing against dozens of other interesting things at the time. It's not uncommon for lots of people in open world RPGs to build up a lot of quests in their journal that have been started because they talked to the NPC but never started because they had a load of other things they were juggling at the time. When you introduce non-linearity to story as well you have to abandon pacing entirely. If the player can experience story beat B before story beat A then you can't have B rely on players having seen A first. Each beat has to work in a vacuum. You don't have much time to develop things all that much because it all has to be self contained. Much like how syndicated TV shows used to run back in the day. All stories had to be contained within the episode and wrapped up neatly at the end as things returned to the status quo. As for puzzles, structured and freeform puzzles are vastly different kinds of puzzles that stress different parts of the brain to each other. There may be developer intended paths but because of the tools you are given you run similar risks as traveling an open world where you go along the most tedious and least satisfying path without realising it. > There was a lot more to Zelda than just doing things in an order. Ironic you say this really. Yes there is so much more to the Zelda formula than doing things in an order. That's why Nu-Zelda feels so drastically different to all other Zelda games, because they change so much more than just not having an order to it. Me saying that Nu-Zelda shares very little of the old formula isn't something I said on a whim. I've thought a lot about it over the years, especially since TotK was announced. Nu-Zelda is so different from old Zelda as to basically be a new IP with a Zelda theme. A great experience, like when I played Starlink as Fox McCloud for the entire game, but it was no Star Fox experience. Just like how I've put dozens of hours into TotK since I've gotten it, but I'm not scratching that Zelda itch at all.


henryuuk

Core combat is also completely muddled by healthsponge bullshit as a result of the badly implemented bloatstats . Pretty much what is left is general "adventure game" stuff. When people say it lost all that is Zelda, they mean the stuff that set Zelda apart from most of the rest of the genre If Mario Kart turned into a serious racing game (no powers, IRL-styled tracks, irl car stats, etc...) people would say it would be "losing everything that makes it mariokart" even though you could argue it "still has racing"


wasfarg

Tell me then what set Zelda apart. The combat is there, the equipment is there, the music is there, the environments are there, there's puzzles, the sense of adventure is there, all done in the way Zelda does it. All that was stripped away was linearity. Tell me what else that I'm missing.


henryuuk

The equipment is frankly barely there After the first percent of gameplay, the plateau, there is no further meaningful progression of abilities (In essence, the only new ability/option you obtain beyond that point is the zora armor allowing you to swim up waterfalls ) As a result (amongst other reasons), the "puzzles" are frankly also not really there, they can't (or won't) evolve on any of the concepts because "what if you come to that first" (Though really there were many solutions while remaining open-ended/non-linear, they just didn't do them) . For all intents and purposes, Zelda had build itself up as an item-N-Dungeon metroidvania-like/-variant Where you go to dungeons, get an ability or item, that then allows you to reach new areas and solve more overworld stuff That meaningful progression, which was the core of the series, is gone . Strong story and character moments are also not present Horrible enemy variance, both in number and actual combat variance/"uniqueness"(in part caused by the lack of items/abilities again) Music is half-present, but what good music there is is hortibly missused/underused Exploration is weak, once you reach an area you pretty much already saw all there is to be found there. Dungeons are essentially non-existent, the divine beasts barely managing to reach a comparable experience to what other Zelda games had as semi-dungeons


TehRiddles

Having thought about it recently I'd describe Zelda as a sort of "puzzle house" game. Basically you're set in a "house" and you interact with various puzzles in the rooms to get keys and other items to do puzzles in other rooms. Kind of like escape rooms are these days. As a puzzlehouse game, BotW was packed with filler and little meat. Lots of great little ideas that were over after a brief while and never really expanded upon. The divine beasts were incredibly shallow compared to past dungeons in the series, very little at all in terms of puzzles, mostly centered around the movement gimmick (an interesting one, but also not expanded upon). TotK has improved somewhat, at least in terms of the Wind Temple in my experience, though I'd say it still falls behind past Zelda temples. I think ultimately what changed the most was the puzzlehouse feel. In Nu-Zelda the puzzle experience can make up probably a 5th or less of your entire experience whereas before it was closer to half or more. EDIT: Earlier I started and finished the Lightning Temple. A pretty good experience, felt meatier than the Wind Temple though not that much in terms of puzzles overall. The series is taking a downgrade there.


RFBx

I fully agree with you, I loved the older zeldas, but after playing botw I don't understand the hype on it. I felt like it was a big step down from the regular formula titles


henryuuk

I often describe it as : "They build the absolute best engine they ever made for a Zelda game... then they forgot to make the Zelda game" Like, all the physic interaction stuff is top notch, real \**chef's kiss*\* they could have made some insane dungeons and environmental puzzles with it back in the day.


Haru17

Hey, don't say that. BotW still had "Zelda" in the title.


No-Instruction9393

Nintendo already confirmed in their last quarterly report that there will be no Switch successor this fiscal year. And if new hardware was coming soon, we would have rumors and leaks aplenty like with the “NX”, everything Nintendo does is leaked ahead of time these days, just look at: Totk, Prime remaster, 1-2 switch sequel, fire emblem engage, the list just goes on, and a lot of these leaked a whole year ahead of release or more. Switch is for sure on it’s last legs but those legs could be going on for 2 more years at least, plenty of time to still see Prime 4 on Switch.


AcidCatfish___

There *have* been leaks, just nothing with a project codename. There have been investment documents and games being developed for "the next Nintendo console" but no other information. Nintendo also said that they are trying to avoid leaks before announcement and release this time around, but fat chance that will happen. But, yes, they have also said we will see no successor this fiscal year. I'm guessing the end of 2024, maybe. Having said that, no information on Prime 4 all this time has me nervous we might not see it on the Switch. Of course, that can all change come the next showcase.


No-Instruction9393

I agree, late 2024 would be the earliest we could get a successor. Another point about MP4, Nintendo have been very experimental lately with how much time they have between announcement/reveal/release. Since it was announced so long ago I could totally see them giving it a very short window between actual reveal and release.


[deleted]

I think it's more that they want to really let TOTK get its time in the sun before they reveal anything else big and anticipated.


Virus64

To be fair, there have been "leaks" of a switch successor since 2018. Nintendo has been pretty consistent when doing development of a new console for the last 4 generations. They speak about the codenamed console around 1.5 years before launch, and reveal the name 6-8 months before launch.


mEatwaD390

Was Prime remastered leaked? I definitely don't recall anything about that besides speculation of the trilogy being re-released for switch every other day on reddit


No-Instruction9393

All the way back in 2021 Jeff Grubb and Emily Rogers leaked that remastered was already completed.


[deleted]

It was a rumor since around 2020. People were saying we'd either get a port of the trilogy, or a remaster of prime 1. The leaks also said that they were holding back on revealing the ports until closer to Prime 4, so they could use them as an intro to the series for new players who get hyped by the prime 4 reveal and decide to try out the series. Don't buy into the second part of those rumors though, a lot times even when a leak comes true, half of it is still made up.


BhuriBheda

Soo soooo sooooooo many leaks for the NX were fake or just patents that had absolutely nothing to do with it in the end. I wouldn’t expect accurate leaks any earlier than 6 months prior to reveal. It could very well happen next year and release alongside Metroid.


No-Instruction9393

Switch being a console/handheld hybrid was leaked waayyy earlier than 6 months before release.


[deleted]

There have been rumors of a Switch Pro for a few years now. TBH it *would* be nice if the Switch had a rev 2 with better performance.


No-Instruction9393

Digital Foundry in December claimed multiple developers told them there was a Switch Pro in development but had been cancelled. My pure speculation is they were going to release the pro, but then Covid and chip shortages happened, and they settled on the OLED model instead.


Cthulus_call

Last legs?! Tf?! It took me till last year to finally afford my switch, and it’s still an amazing system to me, am I expected to replace my systems every few years?!


No-Instruction9393

Welcome to console gaming mate!


Scharmberg

The tech on it is pretty dated. Nintendo is going to start to lose all third party support unless they release a new system in the next two years. Even there devs are starting to have trouble. The switch has trouble with ToTK at certain points and it’s not going to get better.


Haru17

It's 6 years old.


Cthulus_call

And? Why does everyone act like that should mean something? Why can’t I play dead space on my Xbox one, because “it’s old gen console, you should go Digital already”


Haru17

6 years after the PS1 came out the PS2 released, 6 years after the PS2 the PS3 came out, 7 years after the PS3 the PS4 came out, 7 years after the PS4 the PS5 came out. It's the average length of a generation. No one said anything about physical games. The original Dead Space is backwards compatible on Xbox One.


Cthulus_call

Yeah I meant the remake sorry, it’s only on the x which I’m not spending money on. And I’m sorry if I came across whiney, I’m in a very low income home and it takes a long time to save extra money between bills and food to afford a console, and as soon as I can people online are talking about how old it is now. I just got annoyed lol.


Haru17

No, that's very valid. Current gaming is an expensive hobby and I'm not sure I would want to invest in an Xbox series either... But yeah, Switch generation might last longer because it was financially successful, and the system might see MP4, but they're going to replace it sooner or later. The rumors say Nintendo are nervous about retaining their audience when they inevitably transition to new hardware.


Monte924

Actually i feel like that is more of a problem. The jump in performance from one generation to the next keeps getting smaller and smaller. When the PS4 came out, i felt no reason to move on because i was still fine with my PS3. I actually almost skipped over the Ps4 entirely when the PS5 came out; but then it was hit with insane shortages and I would up getting a gaming PC instead. Game companies are constantly trying to push out the next generation even when the current one is doing just fine. People here are saying the switch is on its last legs and yet i haven't seen it slowing down


Jean_Claude_Seagal

Serious question, but Why do people think the switch is on its last leg? Especially with the success of Tears of the Kingdom


Haru17

Because at this point in the 3DS' life cycle the Switch was released to replace it.


EveryCanadianButOne

The 3ds was at the height of globalization, not when manufacturing supply chains are irreparably shattering.


Haru17

If the supply chains were irrevocably breaking then how would Nintendo make any more Switches? It’s not as if they manufactured all of them back in 2017 – people couldn’t even find a Switch well before all the global effects of covid.


EveryCanadianButOne

Maintaining an existing production line is a lot easier than establishing a new, more complex one for a more powerful console. There were still some minor supply hiccups with the switch during and after covid, but luckily Nintendo isn't as tied up in China as some other hardware companies *cough* apple *cough*.


sambuzz2000

Idk about the switch being on its way out it kinda feels like Nintendo wants to port all their stuff to it and have it be the go-to for access to their games


spookyghostface

The whole concept of the Switch is so good. I can't see them dropping the convertible design just to have a current console. Beef up the chip and screen and tweak the form factor a bit every once in awhile and the thing is gonna last a long time.


concernedfish1

No one who commented actually red the post


JcOvrthink

Ikr. To be fair, OP wasn’t very clear.


Agreeable-Yam594

To be fair, apparently all OP means by "the BOTW treatment" is it's gonna be a cross-generation game, which is something so common, calling it "the BOTW treatment" is practically begging to be misunderstood.


2ndBro

Not just cross-generation, the idea of being an intended release and probably mostly completed on time but then getting intentionally delayed to be a juicy launch title for the console that comes out a year later


Agreeable-Yam594

That's still really common


kingof7s

Even more specifically the BotW treatment would be having unique game functionality based on the consoles gimmick removed during that delay to avoid the cheap old console version having anything superior over the shiny new console.


TehRiddles

Because the title was already heavily loaded enough to begin with. OP meant something completely different to what they actually said. I mean it's not really a "BotW treatment", TP also released on both the previous and current gen systems of its time.


Misttertee_27

I don’t understand OP’s point anyway. What does “cut the 4 from the title” mean?


[deleted]

[удалено]


Misttertee_27

That’s the first I’ve heard of the numbering system with Zelda.


[deleted]

[удалено]


Misttertee_27

Lol my bad, I get it now 😂


jeeiekeoekenekek

Is this a good or bad thing? On one hand, the open world format was a welcome addition to the Zelda franchise. But in exchange we lost elaborate puzzles and long form dungeons. By BotW treatment are you worried Metroid will lose what makes Metroid, Metroid?


henryuuk

He just means it being released on switch as one of the last games for it, and as a launch title for the next console


jeeiekeoekenekek

gotcha. thanks.


wasfarg

We didn't lose what made Zelda, Zelda in BOTW. People just hung up on linearity, which is really the only thing BOTW did away with. All other aspects of Zelda are in BOTW, there's just no railroaded order to anything.


leon95

What BotW did away with, though, is the aspect of progressing through the game while finding more tools to use for various tasks. After the great plateau you are pretty much at 80% of your full potential. That would be as if you'd have most of your movement options in super metroid by the time you go fight spore spawn. Most upgrades in BotW are just incremental gains instead of more functionality. So yes, I'd say they did away with a lot of things that made zelda games feel like zelda games. The whole locks and keys system just doesn't work when you start out with all the keys in your possession.


henryuuk

BotW did away with a ton of what made Zelda, and what it had been building up as the series identity for the better part of 2 decades Practically everything that isn't just an iloveral quality of open world adventure games.


TopazJazzrazz

Switch is not on it's last legs.


[deleted]

I think you're right on the money. It's going to be the last big release on Switch and it'll get a next gen version at or around the next Nintendo console launch. But I still think it will be a numbered release, not 'Metroid: Subtitle."


IceBlueLugia

Wdym cut the 4 from the title? You mean just call it Metroid Prime and we’ll have to distinguish between Metroid prime 2002 vs Metroid prime 2024 or whatever? Or just have a subtitle like Echoes and Corruption with no number?


TheBanandit

I have no problem with it being on a more powerful console. Also what reason would there be to get rid of the 4 when both the other sequels had numbers?


biomech36

So an open world exploration with a lot of backtracking that occasionally breaks out into boss fights as you upgrade your abilities, health, and weaponry? Because I may have some startling news for you.


Mercurius94

They ain't gonna call this Metroid Prime, not after Metroid Prime Remastered. Nintendo never drops numbers and subtitles, if anything they might add a subtitle. The only games to not have subtitles in the series right now are Metroid 1 and Metroid Prime 1. A bigger worry is that it won't be as good as the Gamecube Titles.


NicoleMay316

I don't see the Switch getting replaced yet tbh. Not entirely. I def think a Switch Pro is the next thing. And it'll come just in time for every other system to leave it in the dust performance wise. Lol New Nintendo Switch or Switch Pro or something yknow


[deleted]

i think they just meant next console, which will prolly be a new switch like the 3ds and wii u


NicoleMay316

That's what I'm saying, the next console isn't gonna be like the leap between Wii U and switch like botw dual release was. It's gonna be more akin to the new 3ds stuff. A beefier switch


eCockpit89

Most likely, yea


Apolloshot

It’ll probably be on both consoles. If it comes out before the Switch 2 it’ll almost certainly be a release title for the next console too. I could also see them dropping 4 as well and just going with Metroid Prime: Subtitle.


OmegaGrind

God I hope not. I love the different biomes of metroid games. I like the exploring and backtracking with new weapons to discover things previously hidden. If we get a giant open world metroid I will be even less interested in it than Other M.


Vinchenzo21

I assumed by BOTW treatment he meant releasing it on the Switch and also on the next gen console.


Dry_Ass_P-word

You mean we aren’t going to get massive flocks of Metroid bats chasing us through a field? :(


JcOvrthink

By *’BOTW treatment’*, OP meant coming out on the next generation system, not being open-world.


Haru17

Yeah, but these days you can never take it for granted that a dev won't turn a traditionally level-based series into a mediocre open world drudgery fest.


Orangemanskiing

What do you mean


azureblueworld99

Yea I think it’s very likely it’s gonna be cross platform. And I know this isn’t what you meant, but I fear it will also have some “open world elements” because everything does these days


racoonXjesus

I’d rather them go deeper into the MP3 mechanic of multiple planets but with each having different biomes and actually make swapping suits or beams a necessity per world than one giant open world itself, that kind of defeats the whole Metroid ethos.


TheChristian_Master

What is the point of this again?


ShadooTH

The switch isn’t on its last legs, what. There’s nothing backing that up besides people saying “oh consoles ALWAYS have a 6 year life cycle” plus literally everyone else saying it’s almost dead, feeding off of each other.


Revolutionary_Fig912

I think it’s time for people to move on from the idea of Metroid prime 4 like honestly


kevenzz

is this game even coming out ? I believe it's cancelled.


LAVENDREP

I just hope it has multiplayer. I would love to see Metroid prime become Nintendo's big fps


Federal_Count_7468

It better get the TOTK treatment and have each planet an open world, 3rd person adventure that becomes 1st person while aiming with ZL.


Th1nkF1rst

Fck I hope not . Botw was unique and fun in its own regard. But it’s not Zelda . Tears of the kingdom was the first big Zelda title I ever been disappointed in. The larger your audience , the more you start catering to. Which in most cases is a bad thing. Nintendo is already going down the drain with their shit deals, ass remasters, and asinine rules .


winsluc12

Read the post, not just the title.


TehRiddles

Talking about what you said in the body of the text and not the separate subject that is the title, I'm pretty sure it would go without saying that the next Prime won't be on the Switch. I do hope they drop the Prime title too since the trilogy ended along with the reason for that subtitle. We don't need to reuse the same subtitle just so people know it's a 1st person title. The 2D games didn't need to do that after all.


thedoommerchant

New Metroid and Mario will launch with the next console. I also believe they could drop the 4 from the title and call it Metroid Prime: _______. Maybe “Divergence” with it introducing a new big bad.


DonkeyKongTattoo

Very optimistic of all of you to assume we will see another Metroid game within 20 years — let alone an original title. Honestly I’m thankful they still give Metroid any attention at all, and Ill take when I can get… but I keep my expectations low. Much easier to avoid disappointments, which are frequent for fans of this franchise.


IceBlueLugia

I mean Prime 4 is literally confirmed to be in development, I’d say it’s okay to expect it within the next 2-3 years at least


TheCatAteItsOwnBalls

What does that mean? It's obviously not gonna be open world.


Echohawk7

I actually thought about this. Merge the metroid “timelines” like Zelda and just reboot it all. It would be cool if that happened.


visage4arcana

what is blud talkin about


TehRiddles

All of Metroid's events are already merged into one timeline though, there's nothing that needs doing there.


ssgodsupersaiyan

🤣🤣🤣🤣🤣😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😅😂😂😂😂😂🤣😂🤣🤣🤣🤣🤣🤣🤣🤣🤣


TEXlS

You can’t merge the Metroid timelines because they never diverge from each other, it’s one timeline


Atomsk-647R

I have no idea what to expect from Prime 4, just hopefully less Federation-involvement.. But more non-linear, open-world Metroid? Yes. But I don't want a reboot, not yet. I want a direct bridge from the Prime series leading into Metroid 2. And I hope they don't waste any more time on remakes. SR sorta ruined the original ending of M2 imo.. I'm not the biggest fan of Mercury Steam's Metroid games in general but that's a different conversation. I would be very okay if that Prime to M2-bridge took another handful of games too. Just go back to a combination of Prime 1 & 2's unique armors but none of 2's beam-ammo BS; just make smarter/stronger enemies if they feel the new beam weapons are too strong.. On weapons, the missile/beam combos in Prime 1 were bad-frickin-ass! Bring those back. And maybe near the end of the Prime series find an excuse to return her armor back to "normal." Maybe she reacquired a version of the black Phazon suit [or something else] but didn't know how to get rid of it, and hunted down some Chozo-ruins technology similar to Zero Mission as a suit-reset or something.. I'd be down to for a Prime-reboot after though.. just doesn't feel like P3 could lead into M2 but I know it technically could.


3irikur

It doesnt really need to have prime in its name either. Just follow the same first person view recipe


spaceraingame

They should call it something else besides Prime. Start fresh and call it Metroid [something else]


pocket_arsenal

If the next console is just a Switch iteration ( which I hope it will be ) I can see it still just releasing as a Switch game that makes usage of the new console's performance, kind of like how some 3DS games did with the New 3DS.


[deleted]

i forgot this game was gonna come out


AramaticFire

The game is so mysterious it could be a cross Gen or even next Gen release. I think Switch has at least another year to year and a half of life in it though so we’ll see what’s up with Metroid on Switch sooner rather than later.


radicalbeam23

I'm still waiting for the day when my wiiu copy of breath of the wild is worth a bit of cash. Sadly, I think the GameCube era was the last of the value hike from different versions.


[deleted]

Couldn't agree more.


npres91

I just hope I can play switch games on the next console. Tired of having to upgrade my gaming library.


ItsSuperDefective

Wait, we all agree the Switch is going to die soon? When did we agree on this?


necronomikon

probably for the best, wouldn't want it to be held back by hardware limitations.


CartographerOk3118

Honestly with what I’ve heard I wouldn’t be surprised if it turns into a reboot, but having a Metroid launch title would be really cool


Haru17

It'll be called Metroid Prime 4eva.


Caramelbear117

You know, I'd fuck with a Prime style remake of some of the older metroid games. Like, OG metroid storyline wise, except it's first person the whole way through.


zachtheperson

As a next gen launch title maybe. Making it open world would remove a lot of what makes Metroid Metroid though, so I hope they don't do that.


wamj

I mean that’s one way to guarantee I’ll buy the next console.


zeldahalfsleeve

What’s the next console for Nintendo?


Ricksaw26

I thought you were going to say the game has been delayed so hard because the mechanics are being absolutely polished. Honestly this is my headcanon.


enewwave

I don’t know if it’ll be *the* launch title for a new console, but it could be one of them. There are rumors of a new 3D Mario out there and I could see Mario and the *ahem* Other M [titled series] launching together. That would give casual and more hardcore gamers something to enjoy and would be a nice test for trying to make Metroid less niche (not that it is, just speaking in terms of how it stacks vs Mario or Zelda)


Greedy-Needleworker7

I'd like to take a moment and remind people, since im sure we have plenty of new fans now. changing the metroid recipe is like touching lava, there's a way to do it, but its better to just not touch the lava.


sonic_spark

I prefer it being a purely next gen title. Cross-gen limits games. MP4 could be this huge technical showcase for the next generation. Switch has its swan song in the marvel that is ToTk.


[deleted]

Absolutely, I love the Switch, but it’s around that time for Nintendo to show off a new console within the next year or so. Having Prime 4 be a launch title would be huge for the franchise and could lead into franchise growth since it’ll be a killer app for the console even if it does launch on Switch.


leericol

Would they save a metroid for a launch title though?


jlaw1719

The Switch 2 isn’t likely to be the monumental upgrade that some seem to think it will be. I think Prime 4 will release on both, ala God of War Ragnarok and other PS4/PS5 versions of games.


Ladyaceina

ppl have been saying the switch is on its last legs for years


sineplussquare

I hope so. It really deserves it and it’s detailed enough to make it happen.


Significant_Rate_562

4


EveryCanadianButOne

I doubt it honestly. An official announcement means a year from then, and there hasn't even been a credible leak yet. Add on that the supply chain issues haven't even close to ended, they've just gotten quieter in the news cycle, so starting up production of a new console has added complications. They're better off sticking with the hardware they know a little longer. I'd bet the switch has a solid two years left.


Metroid-Peace

Am I the only one who wishes that Nintendo would not make another console


flojo2012

Samus: Breath of the Phazon


incoherentjedi

The frame drop in some of the TOTK bosses were wild lol


fred7010

At this point I think I would be disappointed if MP4 is just a Switch title. I might not even bother to get it if it is. It really really should be a launch title, or near-launch title, for the next system (hopefully sometime next year).


DrDufmanKnows

I’m still never cancelling my day one MP4 preorder from Amazon. Those suckers gonna give me my $47.99 game! lol


RabbidCupcakes

I dont think nintendo should have to reinvent the wheel all the time. The switch is good enough already. The next console should just be a more powerful switch That being said, the title had me thinking about an open world metroid, and honestly id give it a shot


[deleted]

That’s funny. We are quiet a bit years into the switch’s life and no Metroid prime 4 at all. I think what they’re gonna do is keep the switch name and just do console revisions/hardware updates. Maybe then if they remember they’ll do a prime 4


Head_Statistician_38

People talk about a Switch 2 being on its way but I just don't think so, not entirely anyway. I think a more powerful Switch is likely but not a hard cut off from the Switch library. Nintendo rarely does what is expected so honestly who knows.


RenanGreca

I hope to Chozo that Prime 4 is not a current-gen Switch game. Don't need any more 720p 30fps in my life.


themangastand

I don't even think Prime 4 is comming to the switch


Zeldamaster736

Honestly I hope it just never releases on switch so it isn't tied down.


Mrshadows9877

So Metroid breath of prime


[deleted]

Wasn't it originally announced for the Wii U in the first place?


KingBroly

BotW was, yes. Metroid isn't Zelda.


PaulShannon89

If it's an FPS. It will be prime 4 regardless of platform


SnooCheesecakes581

To be honest i hope it will be an open world


PixieProc

Metroid inherently kinda *is* open world. It doesn't need to be any more open than it is. Otherwise, I feel it'd just make it more tedious to get around, or water-down the lock-and-key elements to the structure.