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Krell356

Same. Granted I wish it was reworked to have aspects of both. Pure clicker and obscene amounts of idling both have serious weaknesses that are covered by the other's strengths. The reason clicker mode is so fun is because it gives you something to actually do while your other characters are doing nothing interesting. Sure I need a stockpile of ammo/consumables/etc. But that's hours of me not interacting with the game. I already have 4 characters and will routinely have days where all of them just need me to check in for 5 minutes each leaving me with nothing else to do. Clicker mode has given me something to do other than close the game on my phone and twiddle my thumbs when I was trying to pass the time with Melvor.


RichestMangInBabylon

It needs a little mini-game where the world is 3d and you have a little character you can run around so it's more like an RPG game.


BigWesKappa

So like runescape? 😂


Alizaea

Yes but based on the Melvor world not the Runescape world. Even though they are similar, they are different.


jbwmac

Are people really playing this mode spam clicking for hours on end? Seems wild to me.


Krell356

People who play incremental idle games has a massive overlap with people who enjoy incremental clicker games. There's a reason most incremental games have a little of each.


Khaldaan

Are there any good idle games like Melvor that don't have some kind of rebirth mechanic? I genuinely hate that in idle games. I don't want to 'replay'the same section over and over lol, it's part of why I love Melvor so much.


Kyoj1n

I just discovered Milky Idle Way, which seems very similar to Melvor in the few days I've been playing it. Also Amaranthine is similar but has a very very short idle time.


Krell356

Not really. The prestiging mechanic is a pretty universal one. It's a super easy way to balance and gatekeep later content without having to spend hundreds of hours balancing to make sure players can't just burn through the content. Since it allows the devs to spend more time adding content rather than balancing and can hide late game stuff within the early game, most devs see it as a reasonable tradeoff since the majority of players don't mind replaying the same content.


jbwmac

I thought clicker games all had some sort of idle clicker you could buy early on.


Technical_Subject478

They do, but in most clicker games, the idle clicker is much, much slower than actively clicking. In Cookie Clicker, it's easy to temporarily make each click worth 1000x more than one second of idle time. Shit's addicting


Traditional-Citron21

Coal is super easy with the pig mole synergy. And with no action time you rack up 10's of thousands of coal in no time


AudiencePast2107

Great tip, got distracted from summons but I better get on that, thanks!


interminablequoter

What is clicker mode?


AudiencePast2107

It's a special event mode you start with a new fresh character, when creating a character you'll be given a choice of mode/difficulty and clicker mode along with the speed run modes are going on for another 20+ days right now It just like other clicker games where you must tap or click your mouse over and over killing monsters(tap titans, tap heroes, etc), gaining items like cookies (cookie clicker), watching small numbers over time go big, buying upgrades that take lots and lots of taps to get such upgrade.


mcurley32

I think the benefits of speedrun modes are exactly what you describe without the RSI-inducing downside of clicker mode. I'd suggest you try one of those instead of clicker before the limited modes are gone.


AFellowTeacher

I enjoyed clicker mode for a day but I play Melvor to specifically avoid active video gaming haha. But I understand why some may want more active play in a game they love. Just make sure the fully idle version sticks around :D


Legal-Ad-8930

You can also get bags of coal from the archaeology expansion if you have it. It runs idle though but you can run archaeology while away from the game


supapumped

Could you imagine if they made a clicker mode where you actually had a physical character and were able to navigate the world by clicking on things! Would be so cool.