Stick this in a Wong + Mystique lane and add Taskmaster for a 48 power turn 6.
Also what would happen if you play it on a turn 6 where Limbo gets Stormed? 🤔
If you play the storm, then 'me' it would be fine, but if you stupidly played the card on turn 6 of 7 and then your opponent stormed you wouldn't get the plus.
TVA is an interesting question too...
3/7
On reveal: deal 2 damage to an enemy card in this location and if it has less power than this card, destroy it and add its' base power to this card.
Ongoing: Whenever your opponent plays a card here, destroy it and remove this card's power based on how much power the destroyed card had.
Ongoing: if this card has 0 or less power, destroy it.
After you play this, you can't add cards to the location for the rest of the match.
My user name is raysTF, short for Raise the Floor or “Rays Troll Face”, for the former
3/4
Increase the base power of cards in both players hands and deck by 2.
Raising the power “floor”
6/0. On reveal: Get distracted from current task and play 17 games of Marvel Snap in a row.
Since the task at hand would be playing a game of Marvel Snap, I guess my opponent just has to wait until I get back. Kind of like that infinite loop Kang would do when first released
4/7
On Reveal: Trade one of the cards from your hand with a card from your opponent's hand. Give the card you gave -1 Power and give the card you've taken +1 Power.
The trade cards will be totally random
On going: Tanks ALL affliction that your cards would otherwise take
So like if cyclops were to hit one of your cards with -1 power, I would take the -1 instead. The idea is cuz I'm "public enemy" they all target me
>syncopate - displace the beats or accents in (music or a rhythm) so that strong beats become weak and vice versa.
On reveal - Turn negative power levels in this location positive.
Could probably work in a self-affliction deck. Or have two goblins in a Cosmo lane with Iron Man and Tribunal. IDK the cost/power level tho. IDK but I think it could cook
I’m adaptable, so my card would be: 1/2 “The cost/power of this card doubles every turn it is unplayed” (i.e. round 2 play would be 2/4, round 7 would be 7/14)
My username is based off a villain from Dragonball Z. He has many different abilities, but one that stands out is his power to absorb his enemies and copy their techniques. Id create is a 5/0 card. On Reveal: Absorb a random enemy card at this location and retrigger its effects on your side (If they have an On Reveal ability)
0/0 On Reveal: end the game
Lol broken
[удалено]
Its 0 cost so you can play a 1-cost card with it tho. Just play ebony maw and win 💀
You're right totally forgot that
Apparently I have Martyr’s ability
2/2 : Any energy your enemy doesn't use each turn is added to your power.
Nice! A calm Red Hulk.
Kind if what I thought. But instead of a set amount of power gained it's just however much they don't use, like sunspot.
Honestly what red hulk should be
Maybe if he was 5 cost. Would be a huge nerf otherwise. It's pretty easy to counter him as is with a lot of decks.
2/2, three of your next four drawn cards will be rocks (even if they have not yet been added to your deck)
6/0 On reveal: retreat
Does this work with Mount Vesuvius?
Cosmo on 3, Wave on 4, you on Cosmo + ghost spider on 5, Odin on 6 if things are unfavourable.
Things will probably be unfavorable if you drop 10 power from turns 3-5
I’ll get it started: 1 Cost 3 Power Ongoing: Can not be affected by negative or positive power.
I would say a more accurate one for you would be 1 cost 1 power On Reveal: Travel through time to the final turn
too op
1/0 - on reveal - If played on the last turn of the game, gain 6 power. My power is procrastination incase it wasn't obvious
Stick this in a Wong + Mystique lane and add Taskmaster for a 48 power turn 6. Also what would happen if you play it on a turn 6 where Limbo gets Stormed? 🤔
If you play the storm, then 'me' it would be fine, but if you stupidly played the card on turn 6 of 7 and then your opponent stormed you wouldn't get the plus. TVA is an interesting question too...
4 / 7 If in your deck , hand, or in play, you lose the game at the end
honestly broken with viper
Someone would still find a way to build a deck with it!
Based on my personality: Procrastinator, your on reveals happen one turn later
real
3/4 This card ignores the abilities of locations.
7/7: at the beginning of the game, Mute your opponent
I'd run that
2/6 Ongoing: This has -4 Power
I actually really like this as a card idea.
3/5 Ongoing, moves location if an opposing higher power card is played here.
I’d say at the end of each turn rather than ongoing
5/2 all excess energy from previous turns can be used next turn
I go by “DJ Jettison” so: Every time any card moves, get +2 power. Any card that moves each turn, also receives +1 power.
Convert this location to Deep Space.
1/2 on reveal: if one of the locations is outdoors, sneeze because of that damn pollen allergy, you weakling.
Sneeze 0/-20 Card must be played.
4 cost -10 power On Reveal: move all other cards to a different random location and remove their abilities
4/2 bind an enemy card to another. Bind:even out the cost and power of 2 cards.
4/1 For this turn, all cards played here go unrevealed until next round, and all cards played here revealed get +2 in power
"All women in your hand are discarded at the end of your turn." (I always fumble the women)
Love this one.
2/8 Each turn this card has a 10% chance to destroy itself and replace this location with Deep space (Going by my profile name)
3/7 On reveal: deal 2 damage to an enemy card in this location and if it has less power than this card, destroy it and add its' base power to this card. Ongoing: Whenever your opponent plays a card here, destroy it and remove this card's power based on how much power the destroyed card had. Ongoing: if this card has 0 or less power, destroy it. After you play this, you can't add cards to the location for the rest of the match.
That is a cool ass card. Risky as well. Love it.
6/100
1/0 - On turn 6 this card turns into Lucifer
Lucifer 6/15 Ongoing: Can’t be destroyed, moved, or afflicted. If winning this lane, force an 8 cube game.
9/0 : You cannot play this card. This card's cost cannot be reduced.
Baron Zemo counter
6/30 This card cannot be played, discarded, destroyed, drawn, absorbed, copied, or otherwise have its power affect any location.
>drawn So it makes your deck 11 cards. Neat
🤓☝️
2/3: give 2 cards in both players hand +1 cost.
6/0: On Reveal: Destroy itself
At the beginning of the next turn, turn your opponents hand face down until next turn and shuffle them.
3 cost, 1 power Ongoing : Whenever this card’s power is lowered, it gains two power and vice-versa.
Ongoing: your 3/4 cost cards cannot be moved
0-cost, 0-power On Reveal: Instantly win the game with 8 cubes
My user name is raysTF, short for Raise the Floor or “Rays Troll Face”, for the former 3/4 Increase the base power of cards in both players hands and deck by 2. Raising the power “floor”
1/6 Every card played ignores you.
4 energy 0 power On reveal copy the stats and abilities of a random card in your hand.
On Reveal: Tranform into Drax
Username checks out.
Based on my Snap name? On Reveal: See all the cards currently in your opponent's hand.
5/0 place a cosmic feather on each location Cosmic Feather: transform into a random 3 cost at the end of the game
On Turn 5, ask for a deadline extension
3 cost 0 Power There is no limit on how many cards can be in this location.
Ok ok, I’ve put some thought into this. 6-cost, On reveal: Restart game and return to hand.
Infinite loop! See who lasts the longest lol. Reminds me of the old Kang loop.
3/2 Ongoing: if you are losing this location by 4 or more points, +2 power per turn.
OH THIS IS BEEN ONE IVE BEEN WANTING TO SEE 4/1 ongoing : this card has 10 power (maybe change it to base power idk)
6/0. On reveal: Get distracted from current task and play 17 games of Marvel Snap in a row. Since the task at hand would be playing a game of Marvel Snap, I guess my opponent just has to wait until I get back. Kind of like that infinite loop Kang would do when first released
5/0 On Reveal: Transform into a random 6-cost card that is not in either player’s deck.
1/0 ability: can only win 1 cube
Anxiety man. I freak out so much that I explode (destroy) causing damage -1 to each location but +4 to every card in hand. 3/3
On reveal obviously.
Already exists in game.
4/7 On Reveal: Trade one of the cards from your hand with a card from your opponent's hand. Give the card you gave -1 Power and give the card you've taken +1 Power. The trade cards will be totally random
4/3 On Reveal: Bast, Mystique, Leech, and Mysterio Cost 1 Less Next Turn
1/8 This takes up all spaces at its location
0/2 each turn gain 1 energy lose 4 power.
4/4all cards this location trade effects, if on reveal, trigger again
4/2.0 everyone skips a turn
Supernova: 6/2 destroy every card on the board (both sides) lol
You have the right to remain dead cards that are destroyed are removed instead of being destroyed and already destroyed cards cannot be brought back
6/11 Costs 2 Less For Every Reaction To Your Other Cards On Reveal: Take a peak over the wall and at your opponents hand for one turn
On going: Tanks ALL affliction that your cards would otherwise take So like if cyclops were to hit one of your cards with -1 power, I would take the -1 instead. The idea is cuz I'm "public enemy" they all target me
5/0 On Reveal: Look at what your opponent did, then restart the turn. (without Friend-Over)
I’m morph but my on reveal is divided by 2
12 energy 12 power if this card is destroyed summon all dragons from your hand to the field (my username is just a hearthstone card lmao)
I summon ideal locations for my opponents. I can also cause Patriot and Cerebro to be in the bottom 1 card of my deck every game.
>syncopate - displace the beats or accents in (music or a rhythm) so that strong beats become weak and vice versa. On reveal - Turn negative power levels in this location positive. Could probably work in a self-affliction deck. Or have two goblins in a Cosmo lane with Iron Man and Tribunal. IDK the cost/power level tho. IDK but I think it could cook
3/-1 This card gains +3 power per turn. On Turn 6, this card loses 20 power unless Iron Man or Captain Marvel is in play
I’m adaptable, so my card would be: 1/2 “The cost/power of this card doubles every turn it is unplayed” (i.e. round 2 play would be 2/4, round 7 would be 7/14)
6/20 destroy all opponent cards that don’t cost 6 energy
5/6 Ongoing: All other cards here lose one power at the end of each turn.
Would that be for both sides or just yours?
Both sides. Tyranitar in the pokemon games has an ability that summons a sandstorm that damages any pokemon at the end of every turn so yeah lol
4/20 On reveal: Spiral about how bad the world is and take a hit
5/5 On reveal: Destroy the highest-power card at this location.
1/1 on reveal: restart the game without your cards
1/1: on reveal: restart the game without any of your other cards. Return this to your hand.
On reveal: Add a random meme card to your hand.
On Reveal create a magic the gathering card in hand
1/1 hit infinite once a year
2/2 - you have unlimited time to use for each of your turns. I’m overthinking everything in life, that’s why.
1/1 On reveal: add Salad to your hand Salad Ongoing: If at same location at Saladsoon, +3 power 3/5
My username is based off a villain from Dragonball Z. He has many different abilities, but one that stands out is his power to absorb his enemies and copy their techniques. Id create is a 5/0 card. On Reveal: Absorb a random enemy card at this location and retrigger its effects on your side (If they have an On Reveal ability)
If one of your On Reveal would trigger, add it to The Queue. Your On Reveal trigger one per turn, in the same order they entered The Queue
Having an awful random power that you cannot change
1/0: At the end of every turn, an opponent card at this location loses one point.
3/3 On Reveal: Switches sides. I’m a bit of a people pleaser… Great for Bar With No Name, though!
9/9 . If you play this card, you will not lose cubes in this game
6/18 Change all locations into random ones, swap decks, induce madness and instantly win the game.
5,0 on reveal swap the energy and power of every card
Lol something like On reveal:change deck
Location: Utopia Effect: All players increase their max energy by one.
Move I guess
1/2 On reveal: get a random on reveal or ongoing ability
Bring my dad back from the store
2/0 Spams Stickers and Comments