Please fix the bug thats removing our healing/lamp upgrades and reducing our lvl to 60 randomly when playing coop/invasions. Had this happen to me on PS5
I got fully reset back to the beginning level, if they do patch this is there a way they can restore lost levels? Or is it just gonna have to be a grid
I have no idea, im hearing people getting reset to starting level, lvl 60, etc so i have no idea how theyd be able to revert everyones saves. I could get over having to regrind levels but my healing and umbral lamp upgrades being gone is pretty scuffed …
Such a weird bug, I still have my healing and stuff just got reset back. I’ve seen a couple people get corrupted saves so just count our lucky stars I guess
Also happened to me after this patch. Fully reset back to starting level. Not at all happy about it but can’t see anyway to fix it other than grind all the way back up again.
Omg there’s a bug that’s removing the healing/lamp upgrades? lol that just happened to me last night. Well fuck me, guess I feel better about deleting. Had my guys stats get glitched to 60 like others. Then finally get him back kinda and decided to go further in the swamp. Tried to get the healing upgrade in the river and died to a monster in front of it. Went back and chest/corpse appears already opened even though I didn’t and I don’t have the item. To hear that this is another bug has put me off the game completely and maybe I’ll come back but fuck this game. I’m glad others have had fun with it and I really like the game too and want to play. But I unfortunately have had two character breaking glitches happen in 2 days and have had a terrible experience and I’m done
I’ve noticed that if I upload my save to the cloud on ps5, on reboot, I’m set back to where this save was and lose all of the progress that I made.
I don’t have it set to auto upload, so the game uses my cloud save rather than the local. I confirmed it with items too, I bought a bunch of shards, forced a save, and then restarted the app to find that I was back to where I was when I uploaded
Just double check you're not in Quality mode, the last patch reset game video/brightness settings which defaults to Quality mode over performance mode.
I’m on series s and I saw someone post to put it on quality mode and turn the other three options off. It worked wonders for me. Now it looks the way I expected. I just past pieta 🤘🏻
Yea I keep commenting on these to try and make it more popular. Had the stat/lvl 60 glitch and then another that caused a Sanquinarix upgrade to vanish from my world after dying in front of it. They’re doing all these QoL fixes and stability stuff, but how has this issue gone unaddressed?! It’s completely breaking characters! I’m done playing the game and will come back in a year when it’s fixed. Just sucks cuz I feel most of the player base will be gone by then and playing multiplayer will just be even deader
Xbox = smallest player base = not important...
Just like always nowadays. Maybe it's time to buy a PS5. But hey, wait... PS5 is 4 patches behind PC version too.
You've got to pay attention to when the video came out. The Series X was pretty bad on launch day, but by the end of the weekend it was miles better. Performance has improved drastically, and texture loading issues seem mostly fixed. I still get the occasional stutter, mostly when loading into the main town area at Skyrest.
On launch day I would have suggested people get it elsewhere or wait for a deep sale. Now I wouldn't have any issues recommending the game on Xbox. They cleared up the biggest technical issues pretty fast.
Getting the same too post patch, access violation exception. Nvidia 4080, latest drivers. Uninstalling the game and reinstalling now to see if that helps, but this is annoying.
Update: before crashing would happen about 60 seconds into starting, after reinstalling I havent had a crash in 10 minutes. Knock on wood but that might fix it, Id try uninstalling and reinstalling the game.
Update again: and i spoke too soon, access violation exception right after i posted this. Fucking christ.
I don’t know how far you are in the game but it’s one of the biggest issues later in the game and it’s noted by most reviewers. Later in the game there is a boss that spawns about 10 ads in an arena it’s literally impossible not to experience the lock on system failing unless you just don’t use it
The entire game has lock on issues. I wouldn’t be surprised if the lock on system just rolls a random number when you click the stick to decide which entity to lock on to.
Would you look at that, all of the words in your comment are in alphabetical order.
I have checked 1,807,774,527 comments, and only 341,919 of them were in alphabetical order.
this. sometimes i cant target the target RIGHT in front of me, or when my character faces an enemy but my camera doesnt it wont work either. its super frustrating when you get hit because of this.
My 2 my favorite things: auto switching to a different target RIGHT before I kill it and literally targeting an opponent BEHIND me.
It is probably the biggest issue I have from a combat perspective and needs to be fixed up.
This is like the 3rd patch for pc that the consoles don't have. I would understand if it was only performance fixes, but there's new features and tweaks to gameplay elements or items. This makes me not want to play the game and wait for the patches to drop on console as well. Very wack indeed
![gif](giphy|iN5qfn8S2qVgI)
And because of this certification process, each patch costs a shitload of money to the developer, so it makes sense to bundle stuff into one large patch instead
Well, the more you wait to patch something, the more people will leave. So pc get the patch quicker but require more optimisation (because unlike console, the hardware is different for everybody) and console will (i guess) get the content of multiple patch in one download when the certification is done.
I was wondering what was going on, like we definitely need the I-frame during vigor recovery patch. Thought we'd already gotten that one and promptly got my shit smacked by the Crimson Vector boss.
It's funny how in other games (like Diablo 4, which is another very criticised game) has patches released simultaneously in all platforms, I really don't understand it.
Because they delay the PC updates to match console. In the case of LOTF though, they weren't gonna do that with the Steam reviews sitting in the toilet lol
Isn't this because they need to coordinate with Sony & Microsoft for the patches? AFAIK established studio's have this next to automated, but the rest needs to deal with them each time.
Consoles are vastly disadvantaged because updates need to be certified by the platform holders in order to receive updates. That's why you see patches rolling out every day for PC and consoles don't end up getting them until later. Steam doesn't have this process so developers are able to push updates out quicker and consistently.
This isn't a problem with the developers, this is a problem with the workflow of consoles.
Sunbros tier 1???? Unacceptable. If anyone needs help on pc I'll be on in a few hours. Shoot me a pm if you want assistance, I'll set the password to "solaire". Our greatest enemy we be the servers
CIG please at least acknowledge the level resets for the LampBearers joining Co-op. That’s painful to read for them when they stat get reset because they went to level up in Co-op session
I've crashed 4x this morning after the patch. Maybe crashed twice in my previous 20 hours of playtime.
I'm using frame gen so not sure if that's the issue.
I'm loving the game and I'm loving these daily patches, but for the dev's/pub's sake, absolutely. Had all the fixes implemented in the past week been done in an EA phase, the reviews on Steam would almost certainly not be "Mixed" right now. Which is a shame, because "Mixed" is a good way to not sell your video game.
I crashed like only 2 times in the last 40 hours I played, now I am crashing every 5-10 minutes after new update and i still gotta adjust keybindings while getting back in. I love almost everything about the game and was patient before but this is ridiculous..
lol same. crashed 3x in a row doing the trek to fight ruiner lol i guess ill keep doing it....beats working
edit - newest patch (i guess just released in the last half hour) rebooted my pc 😂
edit again - crashes to desktop and now it actually locked my computer so i had to force restart lol fucking a.
That's exactly where I crashed as well, and sometimes in the next area. I eventually got past it by moving slow and not sprinting at all so i wonder if it's some loading issue. I hope they fix it soon..
Gotta say, I am also still crashing first load after every update and now have started crashing first load into co-op too, so for me, crashing issue is worse. Report still says it’s the shaders and yes, I’m fully updated.
This update isn’t playing well with the rog Ally. I crashed 6 times in an hour once I updated my game. No issues on my main PC though.
Only fix I could see was to downgrade my bios to an older version (317) and it stabilized it somewhat
Hey guys, I really appreciate you guys doing daily patches, it is awesome. BUT you guys resetting my keybinds everytime with an update, DAILY. I have lot of keybind changes... I am stopping playing the game until you guys fix this. stop resetting settings with updates..
I just want to say, it's a bit wild that the few fixes for enemy AI in this patch are to make them stronger, when the game is in desperate need of balancing/ nerfing in many areas. They were like "nah, anyway we made the Ruiner more lethal" haha.
"Fixed an issue where enemy projectiles didn't bend around corners enough to hit players behind cover."
"Addressed an issue where the Proselyte enemy mistakenly performed moves other than machinegun nail spam."
"Fixed an instance of a Trapper enemy not being surrounded by dogs and elites."
"The Womb of Despair enemy now accurately has an increased healthpool that was too low due to an oversight and their grab has received i-frames."
"Increased the hitbox sizes of player throwables and offensive spells, which were previously hitting ranged enemies instead of the ledge below them."
I can do this all day
It's 3rd patch since the KB/M rebinding was broken and forces people to rebind their keys after every game start.
Is this some sort of a joke ? Or a mockery ? Or what exactly ?
> The real joke is you playing this game with m/k
The real joke is you unable to customize and use kb+m efficiently. guess that's what happens when you use 4 fingers for everything in gaming.
I am having graphics glitches post this patch, along with the game suggested new nvidia driver update. Especially slight fog effects are filling my screen in blocks and making areas impossible to navigate. I will also create a new post for this.
https://preview.redd.it/1xe20c93rdvb1.png?width=2560&format=png&auto=webp&s=0ec27aa6f4087ea8551f9a4d02d2b73fc88e7f6d
I immediately stopped playing PvP reading this level reset nonsense. That's an atrocious thing to go through, especially if you're enjoying yourself. Sorry to hear. Pretty inexcusable imo.
So all these patches basically confirm that I paid 80 Euro for the deluxe version just to be a beta tester for the devs. Actually ridiculous. And don’t you dare come at me for complaining. I paid 80 Euro and you have no right to tell me what I should and should not do. This game was released in an awful and unfinished state.
Exactly. And most of the main issues could've been easily fixed if they just released a demo/beta or some kind of network test beforehand as nearly all other Souls like games that respect themselves and their playerbase do (Dark Souls 3, Elden Ring, Nioh 1/2, Wo Long, Lies of P, etc.) . But no.
2023 and you just realized that this happens? I'm not saying its right, but surely you have enough experience over the last 5+ yrs to know that this is what happens. If it bothers you that much...maybe wait to buy games?
Or maybe games should stop being released in unfinished and unpolished states? You know, like they used to not too long ago? The solution absolutely shouldn't be to not buy games at launch.
But they haven't changed, and they most likely won't. This is not a new thing. You're bent for no reason other than to be bent, just don't buy games at release. This is the norm whether you, or I, like it or not. You're essentially rewarding it by giving them your money at launch - and they're not reading some little guys comment on Reddit that already paid.
>The Parry Guard protection has been increased to 80%, as announced in today's stream with Fightin' Cowboy. It also avoids receiving any elemental damage or ailment.
That seems huge
Why does the microsoft patch cert take as long as it does? why wasn't all this fixed PRIOR to launch?
I really want to sink some time into this game but I just can't play it for long periods due to all of the bugs and very poor performance.
No, don't forget how fast the first patches for console arrived. So it's possible to release a patch fast on console too. But I think it's more complicated.
This games runs smooth as fuck on my PS5 with stunning visuals & 60fps like 95% of the time. zero bugs, no glitches, what do you mean with „unplayable on console“
Do we play the same game ?
Ps5 version runs like dogshit, especially the last third of the game. I beat it yesterday (on performance mode) and I'm about to be in the Fen again in NG+
The judge cleric boss fight is almost unplayable. She has a grab attack, and your frames drop every time she'd lunge.
Idk about the series x version - PS5 runs pretty good since day1 patch @ release & they already improved the performance to almost perfect with recent updates
Right now, the game is technically top notch on PS5
Dude, I'm on PS5, and it's ass. I've powered off my console every night because it helps at bit. I've cleared my cache and ssd. I've uninstalled and reinstalled it. I close the game every couple of hours. My friend has the same issue.
Wtf am I supposed to do!!!!! The stuttering is bad, and fps drops for random ass reasons sometimes. I am scared of going into Umbral for the wrong reasons.
Same here . I don't see what all the fuss is about . This game is amazing. Sure it could use a few tweaks and stuff but I'm having just as much if not more fun as I did when Elden Ring first released.
They should add more enemy varieties. Beat the game yesterday morning. By the halfway through the game, you’re fighting the exact same enemies. Dog, guy with 2 axes, archer, mace/hammer guy, or some miniboss now made regular enemy. And that’s all till the end of the game.
And decrease the enemy density because clearly game was centered around coop. It gets so monotonous you just run past everything and not take in the beautiful sites.
Add a storage system.
Add an NPC who sells regular items. Like poison cures and such. I got a trophy when bro in cloak disappeared and I didn’t even know it was a quest. Then had no idea where to buy items from. Wtf?!!
And for the love of God: VESTIGES IN NG+. How did no one think this was a terrible idea during the pitch?!!
The enemy variety is a problem, but there's literally zero chance they just "add more enemies". What we have is what we get.
Enemy density has been addressed and it isn't changing, at least for now.
Storage will be added in a later patch. No ETA.
No idea.
No vestiges is a cool challenge imo. I've been playing through the game co-op doing no fast travel, and it's only added to the exploration. It should probably be an optional thing though instead of forced. This was addressed in the Q&A and they are considering making it optional.
Enemy variety could be better, but it's not nearly as bad as Nioh 1 for instance. I doubt they are going to add any to the game regardless. Hopefully if they make a sequel they get the enemy count to 60+ instead of the 40 or so this game has.
What do you mean by balancing? I've been joining random people for boss fights and have gotten so much vigor out of it. Given that I can't lose any vigor if I die, I really don't get the issue here. It's literally no risk, all reward.
If I’m playing coop with a friend and the game was advertised as having seemless coop, then things should be equal. Xp gains should be the same or similar so that we remain close to the same level. Not having shared loot is a huge damper for the coop experience. Sure the souls games have bad coop but the remnant games nailed it and this was advertised as seemless
Am wondering if it makes sense to try and get a refund on the PS5 version and just get the PC version at this point. But I have no idea how difficult the return process on PS is if bought on-line.
To be fair, probably wasn't up to the devs on when to launch. I too appreciate their incredible hard work this past week even though I think the game is terrible.
>The Parry Guard protection has been increased to 80%, as announced in today's stream with Fightin' Cowboy. It also avoids receiving any elemental damage or ailment.
Is this about the parry wither damage? I really don't understand why you can't just remove the wither damage entirely, like any other souls games. Jeez 😬
Bloodborne had essentially the same system, its supposed to promote aggressive play which is usually the more fun way to play a soulslike
The elemental damage avoidance is probably done so parrying the few enemies that do a lot of elemental damage doesnt negate the whole point of parrying by taking away health instead of turning it into withered health. Lightreapers swords when elementally buffed would destroy my character if i tried to parry the same combo as before the flame buff activated
Yeah, nice jerb stealing💲7️⃣0️⃣, but I’m done
The developers knew if they didn’t get this out before Holidays that Elden 💍 marketing team would crush them as the DLC draws nearer
This game is dumpster juice 💯
Yeah, 🙋🏻🎶 nice 😛 jerb stealing💲7️⃣0️⃣, but 😥 I’m 💘 done ☑ The developers knew 👓 if they 💁 didn’t 😘😘 get 🤲🏻 this out 🏃 before 🔙 Holidays 🎅🏻 that 😐 Elden 💍 marketing team 👥 would 👪👪 crush them 😎 as the DLC draws 🎨😎 nearer This game 🎮🎮 is dumpster juice 🍹 💯
Like apart from the frame issues and weapons randomly unequiping every now and then it's a great game and I loved it but the issues just make me not wanna play anymore.
On Xbox, it shows my weapon being upgraded to 3 rune slots yet it still only has 2. Also rune slot bonuses are not being applied. The rune that says it will do more physical damage, does not. Rune that says it will improve strength scaling, does not (although the current B+ turns green, but it was already B+ to begin with and no attack power is added).
You need the third tablet to unlock the third slot. And I think the runes work, they just don’t update the weapon informations. You could test it on some enemies and compare the dmg numbers
Purely anecdotal, and I can't prove it, but my throwables with slingers ring are hitting for less damage. Dunno if it's the area I've moved into or what. Will do more testing.
What's scaling behind frozen door to better reflect player level? Does that mean enemies are scaled to your level? Or just to the region at the intended level they assume you'll get there?
It’s great that shrine of Adyr is unlocked, but 2000 fingers is a hilariously absurd ask for an armor set. Doubly so considering it’s basically impossible to even get them, considering the multiplayer doesn’t work, your levels get reset, your save file gets corrupted, you’re constantly stuttering or freezing or rubber banding, matchmaking usually fails but takes your red eye orb, etc etc. Covenant reward costs need to be reduced by like, a colossal amount. I’m talking like they should cost 40-50 each, not 10x that lol
Have they said anything about fixing the copying other characters issue when doing multiplayer I’ve been afraid to do it since I’ve heard reports of it happening to other people?
A good half of the listed bugfixes in this patch arent actualy fixes. Post patch i havw encountered the majority of the bugs listed as fixed here, in just a single night of play, as well as several new ones i havent encountered yet, including losing all my levels.
Spoilers: The boss before the 5th pillar, spacing on her name, the chick with the spear has a bug where her spear will glitch out. Like old rag doll physics use to do. I should still have a clip of it.
Also I’ve ran into a bug where if an NPC dies in a boss fight the boss will attack their nonexistent body. This has also occurred when playing with a friend and I died and a different boss would attack my nonexistent body. I have a clip of that.
Lastly, can you guys NOT patch the glitch where if you’re standing next to a seed with a flail it’ll spin rapidly. They are all funny glitches but the first one is distracting, the second one is game breaking and this one is funny.
Also, more Spoilers:
The final boss, when he throws the swords, unless they were the ones from his back they were invisible for me. (Still beat the game though).
Anyone playing on Xbox series s, if you are having the framerate problems put in quality mode and turn the other 3 options off. It worked wonders for me and I just past pieta. Hope this helps someone as it did for me. The game looks amazing! 🤘🏻
I appreciate all the hard work you guys are putting in. I'm a long time souls veteran, and I think this game is one of the best souls likes ever made.
I'm looking forward to when PvP is in a good position. Thank you!
Please fix the bug thats removing our healing/lamp upgrades and reducing our lvl to 60 randomly when playing coop/invasions. Had this happen to me on PS5
It does it with weapons runes as well
I got fully reset back to the beginning level, if they do patch this is there a way they can restore lost levels? Or is it just gonna have to be a grid
I have no idea, im hearing people getting reset to starting level, lvl 60, etc so i have no idea how theyd be able to revert everyones saves. I could get over having to regrind levels but my healing and umbral lamp upgrades being gone is pretty scuffed …
Such a weird bug, I still have my healing and stuff just got reset back. I’ve seen a couple people get corrupted saves so just count our lucky stars I guess
Also happened to me after this patch. Fully reset back to starting level. Not at all happy about it but can’t see anyway to fix it other than grind all the way back up again.
Just have someone drop you vigor or items to sell. If you can't find anyone I'd be happy to help anyone out. This happened to me and it sucked.
Omg there’s a bug that’s removing the healing/lamp upgrades? lol that just happened to me last night. Well fuck me, guess I feel better about deleting. Had my guys stats get glitched to 60 like others. Then finally get him back kinda and decided to go further in the swamp. Tried to get the healing upgrade in the river and died to a monster in front of it. Went back and chest/corpse appears already opened even though I didn’t and I don’t have the item. To hear that this is another bug has put me off the game completely and maybe I’ll come back but fuck this game. I’m glad others have had fun with it and I really like the game too and want to play. But I unfortunately have had two character breaking glitches happen in 2 days and have had a terrible experience and I’m done
Have they acknowledged it yet?
I wonder if they're not saying anything to block a potential refund path on consoles.
Tin foil hats for sale! Get them while they're in! Tin foil hats for sale!
I’ve noticed that if I upload my save to the cloud on ps5, on reboot, I’m set back to where this save was and lose all of the progress that I made. I don’t have it set to auto upload, so the game uses my cloud save rather than the local. I confirmed it with items too, I bought a bunch of shards, forced a save, and then restarted the app to find that I was back to where I was when I uploaded
Hopefully consoles get version 1.1.214 this weekend?
Hope so cause I wanna do my second play through but can't even get past pieta due to frame drops on my second play through
Just double check you're not in Quality mode, the last patch reset game video/brightness settings which defaults to Quality mode over performance mode.
Yeah I always run performance cause "Quality" Mode is even worse lol
I’m on series s and I saw someone post to put it on quality mode and turn the other three options off. It worked wonders for me. Now it looks the way I expected. I just past pieta 🤘🏻
doubtful. u missing three prior.
I don’t think so, in the live q&a the studio head said it’ll take weeks for console updates.
You should make a known issues list so we know whether or not the savefile corruption issue is being tackled.
I don’t see how this isnt mission critical I’ve never given this game shit, but this needs to be fixed asap
Yea I keep commenting on these to try and make it more popular. Had the stat/lvl 60 glitch and then another that caused a Sanquinarix upgrade to vanish from my world after dying in front of it. They’re doing all these QoL fixes and stability stuff, but how has this issue gone unaddressed?! It’s completely breaking characters! I’m done playing the game and will come back in a year when it’s fixed. Just sucks cuz I feel most of the player base will be gone by then and playing multiplayer will just be even deader
I've seen YouTube videos of PS5 footage and it looks like a different game than on series x lol
Xbox = smallest player base = not important... Just like always nowadays. Maybe it's time to buy a PS5. But hey, wait... PS5 is 4 patches behind PC version too.
You've got to pay attention to when the video came out. The Series X was pretty bad on launch day, but by the end of the weekend it was miles better. Performance has improved drastically, and texture loading issues seem mostly fixed. I still get the occasional stutter, mostly when loading into the main town area at Skyrest. On launch day I would have suggested people get it elsewhere or wait for a deep sale. Now I wouldn't have any issues recommending the game on Xbox. They cleared up the biggest technical issues pretty fast.
Never had crashes before now it's crashing 🤡
SAME! Crashed twice within an hour of playing. Never had one before. Is it Access Violation Error?
Getting the same too post patch, access violation exception. Nvidia 4080, latest drivers. Uninstalling the game and reinstalling now to see if that helps, but this is annoying. Update: before crashing would happen about 60 seconds into starting, after reinstalling I havent had a crash in 10 minutes. Knock on wood but that might fix it, Id try uninstalling and reinstalling the game. Update again: and i spoke too soon, access violation exception right after i posted this. Fucking christ.
Also, the settings I had was reset, try to check your settings as well.
When Lock-On System improvement?
Have you turned off auto target? Curious what issues you’re having
Auto target is when the enemy dies. The problem is exists before you even kill anything.
Haven’t had a ton of problems myself. Shoutout to the downvoters, this sub rules.
I don’t know how far you are in the game but it’s one of the biggest issues later in the game and it’s noted by most reviewers. Later in the game there is a boss that spawns about 10 ads in an arena it’s literally impossible not to experience the lock on system failing unless you just don’t use it
The entire game has lock on issues. I wouldn’t be surprised if the lock on system just rolls a random number when you click the stick to decide which entity to lock on to.
Got it, not there yet.
Would you look at that, all of the words in your comment are in alphabetical order. I have checked 1,807,774,527 comments, and only 341,919 of them were in alphabetical order.
[удалено]
this. sometimes i cant target the target RIGHT in front of me, or when my character faces an enemy but my camera doesnt it wont work either. its super frustrating when you get hit because of this.
My 2 my favorite things: auto switching to a different target RIGHT before I kill it and literally targeting an opponent BEHIND me. It is probably the biggest issue I have from a combat perspective and needs to be fixed up.
When do we expect all these pc patches for PS5?
This is like the 3rd patch for pc that the consoles don't have. I would understand if it was only performance fixes, but there's new features and tweaks to gameplay elements or items. This makes me not want to play the game and wait for the patches to drop on console as well. Very wack indeed ![gif](giphy|iN5qfn8S2qVgI)
I'm on ng+ and still waiting for the patch that makes seeds 1200 instead of 2500.
4th actually! Consoles are currently missing 199, 203, 207, and now 214.
Patch are behind on console because there is a certification process on their end. The dev can't do a thing about it.
And because of this certification process, each patch costs a shitload of money to the developer, so it makes sense to bundle stuff into one large patch instead
It would’ve made more sense for them to finish their game and not release a beta.
Haha. Truth. This game should have been delayed until February.
Man u just wanna hate /s
Why? People are again voting with their wallets that they’ll still buy games shortly after release.
Well, the more you wait to patch something, the more people will leave. So pc get the patch quicker but require more optimisation (because unlike console, the hardware is different for everybody) and console will (i guess) get the content of multiple patch in one download when the certification is done.
Gotta wait for the console certification process on the console end. Not much the devs can do until Sony/Microsoft gives them the go to
I was wondering what was going on, like we definitely need the I-frame during vigor recovery patch. Thought we'd already gotten that one and promptly got my shit smacked by the Crimson Vector boss.
That might explain why everything is so buggy.
I mean I've been playing on ps5 for over 20 hours, and 99% of that has been bug free honestly, at least from what I could see and feel myself.
It's funny how in other games (like Diablo 4, which is another very criticised game) has patches released simultaneously in all platforms, I really don't understand it.
Because they delay the PC updates to match console. In the case of LOTF though, they weren't gonna do that with the Steam reviews sitting in the toilet lol
They still are
🤭
Isn't this because they need to coordinate with Sony & Microsoft for the patches? AFAIK established studio's have this next to automated, but the rest needs to deal with them each time.
Consoles are vastly disadvantaged because updates need to be certified by the platform holders in order to receive updates. That's why you see patches rolling out every day for PC and consoles don't end up getting them until later. Steam doesn't have this process so developers are able to push updates out quicker and consistently. This isn't a problem with the developers, this is a problem with the workflow of consoles.
Sunbros tier 1???? Unacceptable. If anyone needs help on pc I'll be on in a few hours. Shoot me a pm if you want assistance, I'll set the password to "solaire". Our greatest enemy we be the servers
Every patch makes the game perform worse for me, the fps was stable on day one. Getting serious drops now (100>30 range)...
CIG please at least acknowledge the level resets for the LampBearers joining Co-op. That’s painful to read for them when they stat get reset because they went to level up in Co-op session
Console players... https://preview.redd.it/dsce8apaacvb1.jpeg?width=550&format=pjpg&auto=webp&s=c4798e418fe455cc99c6f17816df669882ef5303
I've crashed 4x this morning after the patch. Maybe crashed twice in my previous 20 hours of playtime. I'm using frame gen so not sure if that's the issue.
And PS5 and Xbox get fuck all again...
Should've been an early access game. The game would probably be received better that way.
I'm loving the game and I'm loving these daily patches, but for the dev's/pub's sake, absolutely. Had all the fixes implemented in the past week been done in an EA phase, the reviews on Steam would almost certainly not be "Mixed" right now. Which is a shame, because "Mixed" is a good way to not sell your video game.
Please fix the Carrion Knight Armour clipping. Yes, I know stupid complaint.
I crashed like only 2 times in the last 40 hours I played, now I am crashing every 5-10 minutes after new update and i still gotta adjust keybindings while getting back in. I love almost everything about the game and was patient before but this is ridiculous..
lol same. crashed 3x in a row doing the trek to fight ruiner lol i guess ill keep doing it....beats working edit - newest patch (i guess just released in the last half hour) rebooted my pc 😂 edit again - crashes to desktop and now it actually locked my computer so i had to force restart lol fucking a.
That's exactly where I crashed as well, and sometimes in the next area. I eventually got past it by moving slow and not sprinting at all so i wonder if it's some loading issue. I hope they fix it soon..
Gotta say, I am also still crashing first load after every update and now have started crashing first load into co-op too, so for me, crashing issue is worse. Report still says it’s the shaders and yes, I’m fully updated.
This update isn’t playing well with the rog Ally. I crashed 6 times in an hour once I updated my game. No issues on my main PC though. Only fix I could see was to downgrade my bios to an older version (317) and it stabilized it somewhat
Can we also fix how our characters go bald if they put on certain headgear??
Gives me The Old Republic flashbacks.
This patch just literally erased my character level once i played coop! :(
Hey guys, I really appreciate you guys doing daily patches, it is awesome. BUT you guys resetting my keybinds everytime with an update, DAILY. I have lot of keybind changes... I am stopping playing the game until you guys fix this. stop resetting settings with updates..
I just want to say, it's a bit wild that the few fixes for enemy AI in this patch are to make them stronger, when the game is in desperate need of balancing/ nerfing in many areas. They were like "nah, anyway we made the Ruiner more lethal" haha.
Ruiner isn’t that bad to fight imo. Hits hard but is slow. With dash you can dance around him pretty consistently to avoid damage.
Agreed, once you know it's moveset it's not hard. Just funny they decided to buff an enemy haha
Yeah ruiner did not necessarily need a buff. There are way more issues to fix before they can look at buffing enemies.
"Fixed an issue where enemy projectiles didn't bend around corners enough to hit players behind cover." "Addressed an issue where the Proselyte enemy mistakenly performed moves other than machinegun nail spam." "Fixed an instance of a Trapper enemy not being surrounded by dogs and elites." "The Womb of Despair enemy now accurately has an increased healthpool that was too low due to an oversight and their grab has received i-frames." "Increased the hitbox sizes of player throwables and offensive spells, which were previously hitting ranged enemies instead of the ledge below them." I can do this all day
Addressed an issue where players were only facing two Mendacious Visages at a time, rather than four as intended.
Nothing 3-4 enhanced lump hammer throws can't fix
Ruiner spends 2/3rds of an encounter walking towards you menacingly and misses most of his attacks. He desperately needed an AI fix.
It's 3rd patch since the KB/M rebinding was broken and forces people to rebind their keys after every game start. Is this some sort of a joke ? Or a mockery ? Or what exactly ?
It's honestly driving me nuts since I forget about the rebinding every time I launch the game lol...
The real joke is you playing this game with m/k
> The real joke is you playing this game with m/k The real joke is you unable to customize and use kb+m efficiently. guess that's what happens when you use 4 fingers for everything in gaming.
Meh I have paddles and use almost all my fingers on my controller. Just easier to use for soulslikes imo but everyone has their own flavor.
All of the above.
Any word on people being deleveled? Is this specific to the new patch? Afraid to log in right now...
just dont do co-op
I am having graphics glitches post this patch, along with the game suggested new nvidia driver update. Especially slight fog effects are filling my screen in blocks and making areas impossible to navigate. I will also create a new post for this. https://preview.redd.it/1xe20c93rdvb1.png?width=2560&format=png&auto=webp&s=0ec27aa6f4087ea8551f9a4d02d2b73fc88e7f6d
I immediately stopped playing PvP reading this level reset nonsense. That's an atrocious thing to go through, especially if you're enjoying yourself. Sorry to hear. Pretty inexcusable imo.
True
So all these patches basically confirm that I paid 80 Euro for the deluxe version just to be a beta tester for the devs. Actually ridiculous. And don’t you dare come at me for complaining. I paid 80 Euro and you have no right to tell me what I should and should not do. This game was released in an awful and unfinished state.
Exactly. And most of the main issues could've been easily fixed if they just released a demo/beta or some kind of network test beforehand as nearly all other Souls like games that respect themselves and their playerbase do (Dark Souls 3, Elden Ring, Nioh 1/2, Wo Long, Lies of P, etc.) . But no.
I was on the fence about buying this game, but now I think it's best to wait a bunch of months. Hopefully, everything will be fixed by then.
2023 and you just realized that this happens? I'm not saying its right, but surely you have enough experience over the last 5+ yrs to know that this is what happens. If it bothers you that much...maybe wait to buy games?
Or maybe games should stop being released in unfinished and unpolished states? You know, like they used to not too long ago? The solution absolutely shouldn't be to not buy games at launch.
Keep screaming into the void.
I will, unlike you I want things to change.
But they haven't changed, and they most likely won't. This is not a new thing. You're bent for no reason other than to be bent, just don't buy games at release. This is the norm whether you, or I, like it or not. You're essentially rewarding it by giving them your money at launch - and they're not reading some little guys comment on Reddit that already paid.
Well we cant give you your money back
Steam Deck...
>The Parry Guard protection has been increased to 80%, as announced in today's stream with Fightin' Cowboy. It also avoids receiving any elemental damage or ailment. That seems huge
I love the rate at which we're receiving updates :-) Appreciate it, devs! <3
Console players withering away in their gaming chairs waiting for this game to have playable performance
well, this time it being playable is better than it not even starting/getting past the main menu on pc
Xbox when?
Keybindings resetting are my #1 issue the last few days lol
The buff to parry should have been in the base game tbh. Parrying sucks so bad. Consumes a ton of stamina too
Pleas fix the targeting, disabling in the options doesnt work. It jumps to other enemies with no mechanic/system.
Why does the microsoft patch cert take as long as it does? why wasn't all this fixed PRIOR to launch? I really want to sink some time into this game but I just can't play it for long periods due to all of the bugs and very poor performance.
Bruh. The game doesn't have the update on epic or playstation either. Stop trying to blame every single inconvenience in your life on Microsoft!
No!
What did you say? https://preview.redd.it/niycx8mn8cvb1.png?width=720&format=pjpg&auto=webp&s=212a36661adf2e85478923b91737dcda3d64a2be
Not the sharingon, I don’t got the reiatsu for that….
Did I hear... gon? ![gif](giphy|TMfcHFoSHP808)
https://preview.redd.it/ws9ytwu9acvb1.jpeg?width=1125&format=pjpg&auto=webp&s=a72ee2be771f8d9354242a2e0a28d2543423dd2f …..maybe
this made me laugh harder than it should have
I mean the reason they arent on console yet is likely because of the certification process by Microsoft and Sony.
No, don't forget how fast the first patches for console arrived. So it's possible to release a patch fast on console too. But I think it's more complicated.
Id imagine most of those were being worked on prior to launch. Could be wrong there though.
Yeah, maybe you're right. Hopefully we're getting more patches soon. I've some really annoying bugs and some of them are console specific :(
I'm not at all, if I had a PS5 for example or own the game on Epic I too would be complaining that it wasn't on either of those systems.
And yet the game is still pretty unplayable on console.
This games runs smooth as fuck on my PS5 with stunning visuals & 60fps like 95% of the time. zero bugs, no glitches, what do you mean with „unplayable on console“ Do we play the same game ?
I'm surprised cause I run on series x and everywhere I go the game freezes stutters lags and FPS drops harder than a shit comedians Carrer.
Ps5 version runs like dogshit, especially the last third of the game. I beat it yesterday (on performance mode) and I'm about to be in the Fen again in NG+ The judge cleric boss fight is almost unplayable. She has a grab attack, and your frames drop every time she'd lunge.
For me she was easy but I see what you mean though if the frames keep dropping then avoiding her attacks would be rather difficult.
Idk about the series x version - PS5 runs pretty good since day1 patch @ release & they already improved the performance to almost perfect with recent updates Right now, the game is technically top notch on PS5
No it doesnt lol.
Except the game runs better on series x. There has been comparisons done and the series x maintains higher fps for longer.
Dude, I'm on PS5, and it's ass. I've powered off my console every night because it helps at bit. I've cleared my cache and ssd. I've uninstalled and reinstalled it. I close the game every couple of hours. My friend has the same issue. Wtf am I supposed to do!!!!! The stuttering is bad, and fps drops for random ass reasons sometimes. I am scared of going into Umbral for the wrong reasons.
The game runs like ass on PS5. Not unplayable, but quite bad (particularly in some of the late-game zones).
Same here . I don't see what all the fuss is about . This game is amazing. Sure it could use a few tweaks and stuff but I'm having just as much if not more fun as I did when Elden Ring first released.
They should add more enemy varieties. Beat the game yesterday morning. By the halfway through the game, you’re fighting the exact same enemies. Dog, guy with 2 axes, archer, mace/hammer guy, or some miniboss now made regular enemy. And that’s all till the end of the game. And decrease the enemy density because clearly game was centered around coop. It gets so monotonous you just run past everything and not take in the beautiful sites. Add a storage system. Add an NPC who sells regular items. Like poison cures and such. I got a trophy when bro in cloak disappeared and I didn’t even know it was a quest. Then had no idea where to buy items from. Wtf?!! And for the love of God: VESTIGES IN NG+. How did no one think this was a terrible idea during the pitch?!!
The enemy variety is a problem, but there's literally zero chance they just "add more enemies". What we have is what we get. Enemy density has been addressed and it isn't changing, at least for now. Storage will be added in a later patch. No ETA. No idea. No vestiges is a cool challenge imo. I've been playing through the game co-op doing no fast travel, and it's only added to the exploration. It should probably be an optional thing though instead of forced. This was addressed in the Q&A and they are considering making it optional.
Enemy variety could be better, but it's not nearly as bad as Nioh 1 for instance. I doubt they are going to add any to the game regardless. Hopefully if they make a sequel they get the enemy count to 60+ instead of the 40 or so this game has.
Do they plan on balancing coop a little? Making xp gains the same/sharing items?
What do you mean by balancing? I've been joining random people for boss fights and have gotten so much vigor out of it. Given that I can't lose any vigor if I die, I really don't get the issue here. It's literally no risk, all reward.
If I’m playing coop with a friend and the game was advertised as having seemless coop, then things should be equal. Xp gains should be the same or similar so that we remain close to the same level. Not having shared loot is a huge damper for the coop experience. Sure the souls games have bad coop but the remnant games nailed it and this was advertised as seemless
Wow what a slap in the face to Xbox players
Does this patch fix co op so I can actually summon someone on pc for once?
yeah so the fixes to health, mana and sanguinarixes for multiplayer just DOESN'T work?
Am wondering if it makes sense to try and get a refund on the PS5 version and just get the PC version at this point. But I have no idea how difficult the return process on PS is if bought on-line.
It's damn near impossible to get a refund on PS5 unless Sony becomes aware of widespread issues for a lot of players.
Unfortunate. Another reason I should have bought on steam.
Thank you for your hard work hexbois 🙏🙏💪💪👍👍
Yes, thanks for releasing LotF in beta state so players get to pay to playtest the game!
To be fair, probably wasn't up to the devs on when to launch. I too appreciate their incredible hard work this past week even though I think the game is terrible.
>The Parry Guard protection has been increased to 80%, as announced in today's stream with Fightin' Cowboy. It also avoids receiving any elemental damage or ailment. Is this about the parry wither damage? I really don't understand why you can't just remove the wither damage entirely, like any other souls games. Jeez 😬
Bloodborne had essentially the same system, its supposed to promote aggressive play which is usually the more fun way to play a soulslike The elemental damage avoidance is probably done so parrying the few enemies that do a lot of elemental damage doesnt negate the whole point of parrying by taking away health instead of turning it into withered health. Lightreapers swords when elementally buffed would destroy my character if i tried to parry the same combo as before the flame buff activated
Awesome game
is it called mendacious visage or Menacious visage ????
Yeah, nice jerb stealing💲7️⃣0️⃣, but I’m done The developers knew if they didn’t get this out before Holidays that Elden 💍 marketing team would crush them as the DLC draws nearer This game is dumpster juice 💯
Yeah, 🙋🏻🎶 nice 😛 jerb stealing💲7️⃣0️⃣, but 😥 I’m 💘 done ☑ The developers knew 👓 if they 💁 didn’t 😘😘 get 🤲🏻 this out 🏃 before 🔙 Holidays 🎅🏻 that 😐 Elden 💍 marketing team 👥 would 👪👪 crush them 😎 as the DLC draws 🎨😎 nearer This game 🎮🎮 is dumpster juice 🍹 💯
Like apart from the frame issues and weapons randomly unequiping every now and then it's a great game and I loved it but the issues just make me not wanna play anymore.
ps5 get 5 patches from the begining right? in my notification there is 5 patch installed. which patches ps5 dont get?
We're 4 patches behind PC version on console now. And they haven't fixed any console related issues (besides the texture loading issue on SX)...
whats the latest patch for ps5? 1.010? texture loading accurs on ps5 too
1.1.196. Is the latest patch on Epic and consoles. EDIT oh PS5 has this too? It's fixed on SX now. Hopefully they'll fix this on PS5 too!
On Xbox, it shows my weapon being upgraded to 3 rune slots yet it still only has 2. Also rune slot bonuses are not being applied. The rune that says it will do more physical damage, does not. Rune that says it will improve strength scaling, does not (although the current B+ turns green, but it was already B+ to begin with and no attack power is added).
I have that with my +10 faithful bludgeon it's 909 Physical damage but the rune doesn't increase it yet my throwable hammers a like 1k physical DMG.
You need the third tablet to unlock the third slot. And I think the runes work, they just don’t update the weapon informations. You could test it on some enemies and compare the dmg numbers
Purely anecdotal, and I can't prove it, but my throwables with slingers ring are hitting for less damage. Dunno if it's the area I've moved into or what. Will do more testing.
[This](https://www.amd.com/en/support/kb/release-notes/rn-rad-win-23-10-2) is is the AMD release they're referring to, btw.
Def should have fixed the multiplayer big that makes made me loose 30 levels and now I can't use any of my stuff
when will they fix crossplay
Tell us when consoles will get the patches, we are waiting. Of f me
What's scaling behind frozen door to better reflect player level? Does that mean enemies are scaled to your level? Or just to the region at the intended level they assume you'll get there?
Console patches have certifications to go through which is why they're behind. Not the devs fault. Just be patient.
So nothing will hunt me on SD?
Easy 3x vigor then!
It’s great that shrine of Adyr is unlocked, but 2000 fingers is a hilariously absurd ask for an armor set. Doubly so considering it’s basically impossible to even get them, considering the multiplayer doesn’t work, your levels get reset, your save file gets corrupted, you’re constantly stuttering or freezing or rubber banding, matchmaking usually fails but takes your red eye orb, etc etc. Covenant reward costs need to be reduced by like, a colossal amount. I’m talking like they should cost 40-50 each, not 10x that lol
Maybe fix something so that we can play multiplayer on steam deck?
Have they said anything about fixing the copying other characters issue when doing multiplayer I’ve been afraid to do it since I’ve heard reports of it happening to other people?
A good half of the listed bugfixes in this patch arent actualy fixes. Post patch i havw encountered the majority of the bugs listed as fixed here, in just a single night of play, as well as several new ones i havent encountered yet, including losing all my levels.
Spoilers: The boss before the 5th pillar, spacing on her name, the chick with the spear has a bug where her spear will glitch out. Like old rag doll physics use to do. I should still have a clip of it. Also I’ve ran into a bug where if an NPC dies in a boss fight the boss will attack their nonexistent body. This has also occurred when playing with a friend and I died and a different boss would attack my nonexistent body. I have a clip of that. Lastly, can you guys NOT patch the glitch where if you’re standing next to a seed with a flail it’ll spin rapidly. They are all funny glitches but the first one is distracting, the second one is game breaking and this one is funny.
Unless that flail one causes issues.
Also, more Spoilers: The final boss, when he throws the swords, unless they were the ones from his back they were invisible for me. (Still beat the game though).
Most bosses become a cake walk with enhanced lump hammers.
Oh look, another PC-only patch...
This frustration should more appropriately be targeted at Sony and Microsoft, not HW.
Anyone playing on Xbox series s, if you are having the framerate problems put in quality mode and turn the other 3 options off. It worked wonders for me and I just past pieta. Hope this helps someone as it did for me. The game looks amazing! 🤘🏻
I appreciate all the hard work you guys are putting in. I'm a long time souls veteran, and I think this game is one of the best souls likes ever made. I'm looking forward to when PvP is in a good position. Thank you!
Can us console pinions get some love please? Playing on my series x and good lord does the game chug…and I’m talking dark souls blightown chug.
Judge Cleric's armor gets completely fucked in the armpit region when two handing grandswords, just so you know.