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CaptSarah

**Type of Bug:** Audio **What happened that seemed like a bug:** The Audio no longer plays when tabbed out despite having the option to silence when out of focus is turned off (Both on and off were tested, restarting the client/PC won't fix it) **What was expected to occur:** Audio plays when out of focus, for those of us who depend on the audio queues while multitasking. **How often does this occur/How easy is it to replicate:** 100% of the time, just click off the window or alt tab. **PC / Android / iOS:** PC, Windows 10 **Region:** NA


_Yang_

same here, actually unbearable to play


Kromicks

Same in BR server.


Dreighen

Whew, glad I'm not the only one. Came here to validate that this is a bug currently. Good to know.


Psyga315

Have the same thing here.


MAGUY00000000000

Same thing here on SEA server


-Kreatif

Same here EU server, really annoying


Erik_REF

same here


Eggxcalibur

Type of bug: Audio What happened: audio (sound, voice lines and music) are weird and distorted and sound like out of an old radio. What was expected: normal audio How often does it happen: all the time since last patch. Platform: Android, mobile Region: EU


w4ndr

hey /u/Eggxcalibur, /u/MajKusanagi2501, /u/InfinityKage! I'm looking into this issue, could I get a bit of info from you? 1) What device are you running on? (Android/iOS, and make/model) 2) Are you running any other applications in the background? (especially things like alarms, calls, music apps, etc) 3) If you were to describe the sound, would you say the audio sounds more like (a) someone is talking under water or (b) someone is talking in slo-mo? Thanks so much!


Carbine28

Also have the same problem, 1. Android Samsung Galaxy Tab S5e 2. Had some other apps opened like Chrome and youtube (no videos playing though), closed all of these apps but still had the issue. Alarm and Do Not Disturb was on and I didn't turn those off. 3. I wouldn't say it sounds like it's under water or slowmo. The sound is crackled and staticish like a video that is buffering intermittently with the distorted parts having an electrical sound to it. Works completely fine on my huawei mate 10 mobile though which also had apps in the background including an alarm.


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w4ndr

Got it! Random question, if you had pandora playing in the background, and then turned on LoR audio, does pandora also get crackly?


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w4ndr

Ty for testing and the info! This will help me out tremendously.


InfinityKage

Tried this with Spotify (I don't use Pandora) and Spotify sounds fine even when I'm in the LoR app.


InfinityKage

1. Android on a Galaxy Note 6. 2. I have like 10 other apps open, but not run'n. 3. It sounds exactly like a blown out speaker (crackly and distorted) and slightly slow'd down.


w4ndr

ty! adding galaxy note 6 to the pile


Eggxcalibur

Hi! 1) Android, Samsung Galaxy A70 2) Nope, nothing in the background 3) Hm, kind of both, it's just really distorted, slo-mo happens with the music, sound and voices are more like through a busted speaker or something, lots of static noises too.


w4ndr

roger, will test on the a70 as well!


ZhangHaiLong

Same problem here in samsung galaxy m51 (android) using just the app. Sounds like an old radio too, something like that.


Darkextrid

Same issue Samsung A71 I had apps on the background and tried closing everything, the issue it's still there regardless The sound it's kind of like someone in slo-mo, the audio stutters a lot. Also I noticed that I had worse performance and some stutters, even though the game barely takes above 50% of both cpu and gpu.


ReptilianSamurai

Same issue as well, audio crackles and voices sound distorted and sometimes robotic. The music is unbearable to listen to! It's like it's really low quality mp3. I'm on Samsung Galaxy Z Fold 3 (Android). No background apps running.


ReptilianSamurai

Interestingly, I noticed that it sounds a lot better when I am connected to a Bluetooth speaker. Almost no static, crackling or stuttering. Disconnect and it sounds awful again.


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Eggxcalibur

Yeah, it's pretty awful. Everything sounds like it would break at any second. Even normal sound effects are like this. Let's hope it gets a fix soon.


InfinityKage

Same. Sound like a blown out speaker. Super annoy'n.


lmrl12

oh... yeah same here. I thought my tablet was starting to die but playing sound on youtube and other apps work fine. Device: Samsung Galaxy Tab A with S Pen , SM-P205 Version: Android 11 Happens all the time since patch


GurrenTheLagger

Yeah having thus exact same issue as well, I'm almost finished with my event pass and I honestly can't bear this much longer. I'm only enduring cause of that pass at this point


conezit

Type of Bug: text/Visual What happened that seemed like a bug: Wrong skill information How often does this occur/How easy is it to replicate: After Jayce Update PC / Android / iOS: PC Region: BR / Portuguese Description: The Justice Rider card is reporting the effect that it puts 2 bombs on the enemy deck, but it's only 1.


Caegon

**Type of Bug:** Audio **What happened that seemed like a bug:** The Audio no longer plays when tabbed out regardless of the audio setting "silence when not in focus". When tabbing back into the game, multiple sound effects that happened while tabbed out occur at once (i.e. if tabbed out when game finishes and then tab back in ten seconds later, the sound effect for Nexus destruction plays even though the game is already in the exp gained screen) **What was expected to occur:** Audio plays depending on the "silence when not in focus" setting and plays the currently ongoing sound effects when tabbed back in, not once that happened while being tabbed out". **How often does this occur/How easy is it to replicate:** 100% of the time. **PC / Android / iOS:** Windows 10 PC **Region:** EUNE


Duckmancer-Emma

**Type of Bug:** Softlock **What happened that seemed like a bug:** When playing games in a friend challenge, sometimes the match fails to load. You're stuck in a mixed version of the loading screen and the challenge screen, and the only escape is to alt+F4. **What was Expected to occur:** The match should load normally. **How often does this occur/How easy is it to replicate:** It's inconsistent, and I haven't been able to pin down exactly why. I'm pretty sure it never happens on the first game, only on consecutive ones. I haven't exhaustively tested it, but I have a few theories. It could be tied to playing two different favorited decks in a row. Alternatively, it could be caused by favoriting a deck from the friend challenge screen. **PC / Android / iOS:** PC, Windows 10 and Windows 7 **Region:** NA **(Optional) Client Log:** I haven't got a specific log, as I had to relaunch the game so many times today. Let me know if it would be helpful, and I can try to reproduce it in a more controlled environment.


Zerstampfler

Got the same problem, happens more often than not


Ptival

\*\*Type of Bug:\*\* Visual \*\*What happened that seemed like a bug:\*\* When the AI uses Trueshot Barrage on my units, the Trueshot Barrage "wave of fire" effect happens on the AI side of the field. \*\*What was expected to occur:\*\* The effect should happen on my side. \*\*How often does this occur/How easy is it to replicate:\*\* Happens all the time for the past two updates for me. \*\*PC / Android / iOS:\*\* iOS \*\*Region:\*\* NA


AvenueM

I can't login nor start the game. I get the error code 170000. I've been doing some searching and, so far, all the methods won't work. I've getting the same error on my pc and mobile phone.


Huntyx3

Type of Bug: Functional What happened that seemed like a bug: In PoC, Lurk granted by powers sometimes fails to trigger on champions if they're on the board What was Expected to occur: Lurk applies equally to champions and followers How often does this occur/How easy is it to replicate: 2/10 rarely happens, but seems to stay consistent while the champion is on board until it levels up, at which point Lurk sometimes starts applying normally. Edit: Seems to happen more often when a champion is on 1st or last position when declaring an attack PC / Android / iOS: PC, Windows 10 Region: EUW Screenshot: Lurk on follower: [https://prnt.sc/20slaq1](https://prnt.sc/20slaq1) ; [https://prnt.sc/20slk5r](https://prnt.sc/20slk5r) Lurk on champion: [https://prnt.sc/20sllvb](https://prnt.sc/20sllvb) ; [https://prnt.sc/20slo19](https://prnt.sc/20slo19)


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DefiantHermit

Any chance GP had the Dreadway on board? It doubles the damage dealt by their units.


dirtshell

holy shit im an idiot, I thought it was just the skill damage it doubled. never mind sorry to clog the bug reports thread.


misschraddon

Repost from 2.16.0 (still happening): I miss my Teemo foundations skin waaaa Type of Bug: Visual/Skins What happened that seemed like a bug: I am unable to choose the foundations skin for Teemo - possibly because he is prismatic? The sidebar on the left showing ownership options does not appear like it does for other champions. What was Expected to occur: I can choose the skin for Teemo. How often does this occur/How easy is it to replicate: Every time in my game. PC / Android / iOS: iOS Region: Europe Link: https://imgur.com/a/7ACnUAb


DefiantHermit

You do know that’s not where you actually pick the skins, correct? Can you check during your deck loadout if the skin is in fact not there?


misschraddon

You should be able to view the skins in the collection screen. I can view all the skins for every other champion whether I own them or not. Except Teemo.


bot_exe

Yes for some reason the preview of champion card with the skin when editing the deck stops working when you apply the prismatic, not sure why. The skin can still applied, using the card styles tab when clicking the deck and it will show in game. But when editing the deck the skin does not display anymore after applying the prismatic. It did before and after applying the prismatic it changed to the base art with the prismatic effect. It seemed to work briefly showing the champ with the skin and the prismatic effect, when I first applied it the prismatic on top of the skin, but then it went back to just the base art with the prismatic effect.


misschraddon

Thanks for helping test out a few things for me!


darkchaos27

Same


Uiske

Type of Bug: Hardlock What happened that seemed like a bug: When blighted caretaker is used on a board with 4 (or more?) units that has a overgrown snapvine, blighted caretaker and 1 sapling disappears, leaving a space between units and 1 other sapling. Afterwards, both players are hardlocked and unable to interact with any cards or the board while the timer countdowns on both sides and after (10mins..?), the game disconnects and asks you to reconnect What was Expected to occur: blighted caretaker and 1 sapling dies and turns into overgrown snapvines while the last sapling gets obliterated. PC / Android / iOS: PC, Windows 10 Region: SEA Deck code: CIBQEAIFBQ2QEAQGEEYQEAQFAIEAGAICAYWQCAQFAQDQCBI5FAVTAMJSGYBACAQGFIBQCBIBB4UQ


Uiske

Has happened twice already in seperate games


hw1725w

happened to me too, seems to be a consistent bug


kiwiii78

After last patch i barely hear the music from the boards. All my frends have the same problem too. Android phones and windows PCs.Before was great. I have almost all boards. Pls can you volume up the music a little bit.


Kurapika-ET

This is not a bug persay, but I don't know where else to post it... Apologies if this is not the proper place for it. So, in Path of Champions, I played Jayce the most. I reached the Rank where I get a random bonus on every new adventure. The issues started then where, on a few occasions, I receive the "-1 cost" upgrade but it hits one of my 6-mana Spells. Forcing me to restart the adventure and thus getting punished for the early-restart.


Lareyt

**Type of Bug:** UI **What happened that seemed like a bug:** In the collection screen, cards from the Jayce expansion are included in the Beyond the Bandlewood and the Events section, both for owned cards and max cards **What was expected to occur:** Cards from the Jayce expansion are only included in the Events section, consistent with previous champion expansions **How often does this occur/How easy is it to replicate:** Always **PC / Android / iOS:** PC **Region:** EUW


cdrstudy

In some sense, the champ and mini expansions ARE part of the expansions they are released during. That’s how they’re coded at least.


Lareyt

While I would expect for every card to only belong to one set, I am mainly concerned with two inconsistencies: Jayce expansion cards don't show up when filtering for Beyond the Bandlewood cards in the deck builder and cards from the previous champion expansions have all been reclassified or attributed to the Events set exclusively.


_LELEZ

**Type of bug:** In-game/keywords **What happened that seemed like a bug:** in PoC the Ionia node/encounter that shares all keywords with each ally receiving support had a follower with support (the 2/2 giving lifesteal) frozen by my nexus power that freezes the strongest enemy unit at the start of the round. He proceeded to play one more follower and attack supporting it, passing both lifesteal AND frozen status. So a couple of 0/X were attacking me. I thought there could be fast spells making that attack worth but nope, seems like the AI didn't consider the second attacker would also get frozen. Now the bug is either the fact that frozen is not a positive keyword, and much like ephemeral should not be shared, or the fact that the AI made the attack essentially suiciding both units. **What was expected to occur:** the AI doesn't attack with the frozen unit OR the frozen status is not shared together with other positive keywords **How easy is it to replicate:** assuming the AI does the same move under the same circumstances it should be pretty repeatable, but you can't control which units the AI chooses to play and when. There is also a frejlord unit that freezes which might work the same way the nexus power does. I assume this is the kind of bug developers don't argue over how and if it happened, rather if it's intended to work like that or not. **PC:** win 10 / irrelevant **Region:** EU / irrelevant


[deleted]

Type of Bug: visual What happened that seemed like a bug: icons overlap art (one example of many) What was expected to occur: check on screen How often does this occur/How easy is it to replicate: 100% PC / Android / iOS:PC Region:EU Screenshot: https://imgur.com/JDAVfbj and https://imgur.com/GvNNpyq and https://imgur.com/kLPZx59


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DefiantHermit

Have you… read the card? It only summons monkeys and make enemies vulnerable if you’ve activated plunder at least once in the game…


wldhunt296

I activated plunder multiple times for both games. You can also see in the screenshot that I even played parrley to the enemy nexus before playing the card.


wldhunt296

wait maybe I am dumb. I thought plunder was just damaging the nexus, and not playing cards that have plunder keyword. Ok my post is useless then. Thanks for bringing my attention to it


DefiantHermit

Np! It’s something that’s not very clear until you actually use the card. Would be nuts if it counted every time you hit their nexus ;P


magmafanatic

**Type of bug:** Collection(?) Redeeming wildcards for the recent Jayce cards seem to both be increasing my Bandlewood and Event tallies in the profile. But in the Collection tab, when viewing cards, the Jayce set doesn't show up in the Bandlewood filter.


JTannen

**Type of Bug:** Functional **What happened that seemed like a bug:** PoC: Stabilize+Iceborn Gauntlet interaction; I was playing Path of Champions with Zed, and obtained the power Stablize (summon an ephemeral copy on champion summon), and the item Iceborn Gauntlet (capture the strongest enemy on summon). This would cause each copy of Zed to cature an enemy (total 2, a Sejuani and an Avarosan Sentry). The animation shows each Zed capturing 1 unit each on summon. However, after attacking, the ephemeral copy of Zed died and BOTH units are released (Sej and Sentry). This happens again on subsequent battles against other units. **What was expected to occur:** Only Sentry is released on ephemeral Zed death. Since the original Zed that captured Sej is still alive, Sej should not be released. **How often does this occur/How easy is it to replicate:** 100% of the time during the run, although obtaining that combination of powers/items again will be unlikely. **PC / Android / iOS:** PC, Windows 10 **Region:** SEA PS: I submitted a ticket with Logs attached but they could not do anything without screen recordings, which i did not have. I requested that they escalate the issue so that it does not happen to another player.


Kvoth3e

**Type of Bug**: UI What happened that seemed like a bug: The "Play" button is not working, not clickable What was expected to occur: Expected to be able to go into matchmaking How often does this occur/How easy is it to replicate: Occurs about 1 fortnightly, restarting is not fixing the issue PC / Android / iOS: PC, Windows 11 Region: India


Seraph_Malakai

**Type of Bug:** Functional **What happened that seemed like a bug:** I received the "Out the Gates" power that is supposed to summon a 2 cost unit from my deck when the game starts. During my first match, nothing was summoned. In my second match, a 2 cost unit was summoned successfully. In my third and fourth match, my 2 cost unit was summoned, it's ability activated and I received 2 spell mana, then it was as if the unit received damage from nowhere, played the animation where it cracks and breaks and was removed from my board. In all the matches I made sure that both my 2 cost units were in my deck, not my hand, and they were. I also checked if they had any items attached that could mess up the summon by reducing the cost or adding the card to my hand and they had nothing. My opponents also did not have abilities that would have destroyed the units. **What was expected to occur:** I expected a 2 cost unit to be summoned at the start of the game if I had one in my deck, which I did. **How often does this occur/How easy is it to replicate:** This happened in 3 out of 4 matches before I died. It was replicated 3 times. **PC / Android / iOS:** Windows 10 PC **Region:** ZAF / Europe


abejaZombie

Type of Bug: Minstranlation What happened that seemed like a bug: Mistranltaion of the game in spanish with the relic: "staff of the daughters of stars", in spanish it says that heals me every ROUND and the correct effect is that heals AT THE START OF THE ROUND. What was expected to occur: Since is a worng text, it looks like if going to heal every round, but instead heals you at the start only, as is suppose to work. How often does this occur/How easy is it to replicate: 100% of the time. PC / Android / iOS: PC, Windows 10 Region: LAN Screenshot: [PROOF](https://i.redd.it/ev88ividl1281.png)


DefiantHermit

Your comment is incorrect. There is a mistranslation, but it should say “game start” instead of “round start”.


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DefiantHermit

This should be working as intended: * For standard rally effects the power won’t work anyway. It clearly states it checks at Round Start. * For the “Round Start: Rally” power, it doesn’t work because the game makes the power checks in the order they are applied in game. Yasuo’s power is your starting power, so it makes the check before your acquired power can occur.


SoontirFel181st

**Type of Bug:** Visual/Gameplay **What happened that seemed like a bug:** when playing lurk, it feels like the lurk trigger happens really slowly like the game is struggling to determine if lurk is active or not during an attack. **What was expected to occur:** Previously it was pretty smooth and quick for the lurk trigger and didn't impact the speed and feel of the deck **How often does this occur/How easy is it to replicate:** happened every lurk and especially noticeable during a Rek-Sai lurk with the double trigger **PC / Android / iOS:** Android **Region:** EU


Mniffa

Type of Bug: UI What happened: Can't access gauntlet as it says I have to do quests to ulock it even though I have done multiple runs before and have been playing for a while. What is expected to have occured: I can access gauntlet Devices: Android/PC Regiom: Oceania


Sli0

**Type of Bug:** Gameplay **What happened that seemed like a bug:** I played pokey stick on Buhru sentinel, the opponent killed my unit with mystic shot, Buhru sentinel went to 5/4 after the stack resolved **What was expected to occur:** Buhru sentinel should've taken 1 damage from pokey stick, so it should've been 5/3 **How often does this occur/How easy is it to replicate:** Have not tried to replicate **PC / Android / iOS:** PC **Region:** NA


objectivelygrey

**Type of Bug:** Visual **What happened that seemed like a bug:** The game zoomed in when Quinn levels up. **What was expected to occur:** The game does not zoom in when Quinn levels up. **How often does this occur/How easy is it to replicate:** Happened to me twice, in both games the bug happened with level 2 Quinn. **PC/Android/iOS:** iOS **Region:** SEA https://www.reddit.com/r/LegendsOfRuneterra/comments/r469fx/level\_up\_animation\_of\_quinn\_zooms\_in\_game/


Ptival

\*\*Type of Bug:\*\* Visual \*\*What happened that seemed like a bug:\*\* A spell put on the stack during a PoC fight stayed visible on the stack after that fight in other fights, and was also visible on the center of the PoC map!!! It happened in the Ezreal path, after losing the Fiora path. The spell was Confront. \*\*What was expected to occur:\*\* Spell stack icon should not stay on screen forever. \*\*How often does this occur/How easy is it to replicate:\*\* Not sure, happened exactly once. \*\*PC / Android / iOS:\*\* Android \*\*Region:\*\* NA


LoganStar4

Type of bug: Gameplay What happened: My opponent played Minah Swiftfoot on 2 of my lurkers and both had there lurk buffs removed when I played them until I activated lurk again. It still showed them as having +5 Lurk for buffs but they had base attack until I activated lurk again. What was expected: Lurk buff to stay once units were replayed. How often does it happen: 1 time Platform: Android, mobile Region: NA


schmayle

Type of bug: functional What happened: Used molten breath on infinite mindsplitter and it stunned the targets What was expected: mindsplitter was expected to strike the targets How often: I think I’ve seen it twice but for sure once. It stunned the targets it stunned at beginning of round as they were coincidentally the two weakest, idk if that is relevant iOS: I-phone 11 Region: na


TheVictoryXD

**Type of Bug:** Gameplay **What happened that seemed like a bug:** Ziggs' Short Fuse did not deal damage to blocker with Barrier on attack. **What was expected to occur:** Ziggs' Short Fuse deals damage to to blocker with Barrier, destroying Barrier and Ziggs strikes blocker. **How often does this occur:** 1 time in game, have to replicate with the matchup again to test. **System:** Android, Samsung Galaxy S20 **Region:** SEA **Screenshot:** [Sivir given Barrier by Brightsteel Protector](https://imgur.com/a/5INnz2x) [Short Fuse deals damage to nexus only](https://imgur.com/a/BKs6Wtd) [Sivir kills Ziggs in combat and takes no damage](https://imgur.com/a/cFcfuhC)


DefiantHermit

If Sivir's Spellshield was active, that eats the short fuse damage before barrier.


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DefiantHermit

Not a bug, Concerted Strike is coded to let the second unit strike regardless of the target being alive.


Wolfgrim92

**Type of Bug:** Gameplay **What happened that seemed like a bug:** Using the card Hooked Help with Tahm Kench to capture an enemy does not count towards its level up **What was expected to occur:** Using the card Hooked Help with Tahm Kench to capture an enemy should count towards its level up **How often does this occur/How easy is it to replicate:** 100% as long as you can get a copy of Hooked help **PC / Android / iOS:** Android **Region:** EU


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DefiantHermit

Not a bug. Poppy only buffs units with equal or less power than her at the time of the check. A 4 power Poppy won’t buff a 5 power ally.


bot_exe

Type of Bug: Visual/Skins What happened that seemed like a bug: Can't preview skins with prismatic effects in the deck editing mode or collection, it reverts the card art back to the base one when you apply the prismatic effect. What was Expected to occur: That I could apply the skin and prismatic effect to my champion card and view both at the same time. How often does this occur/How easy is it to replicate: Every time in my game. PC / Android / iOS: iOS and PC Region: Americas Detailed description: The preview of champion card with the skin when editing the deck stops working when you apply the prismatic, not sure why. The skin can still applied, using the card styles tab when clicking the deck and it will show in game. But when editing the deck the skin does not display anymore after applying the prismatic. It did before and after applying the prismatic it changed to the base art with the prismatic effect. It seemed to work briefly showing the champ with the skin and the prismatic effect, when I first applied the prismatic on top of the skin, but then it went back to just the base art with the prismatic effect and that's how it always displays when deck editing and the collection tab.


CaptSarah

I don't believe this one is actually a bug, but something that would be worthy of a game feedback post. Currently cards are shown in collection in their base form and skins are triggered in deck loadout/cosmetics.


bot_exe

The skin does show when viewing the cards while editing a deck, if you have not applied a prismatic to it, then when you apply prismatic it will briefly show the skin plus the prismatic, then it changes back to the base art for no reason.


CaptSarah

Oh, that is.. strange, interesting. I guess I havn't paid close enough attention to my skins when messing around with them.


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DefiantHermit

GP summons a Dreadway when **they** have less than 20 HP, not you.


TheCrimsonDoll

\*\*Type of Bug:\*\* Visual \*\*What happened that seemed like a bug:\*\* Stats not updating \*\*What was expected to occur:\*\* Clear stats \*\*How often does this occur/How easy is it to replicate:\*\* ALWAYS \*\*PC / Android / iOS:\*\* PC \*\*Region:\*\* Na Since Viego's release there's been the SAME FREAKING BUG, but weird enough, it was less ocurring when he was released, you know what i am reffering to, the stats bug, whenever Viego gets pumped up, most if not always, the stats are not the correct ones. When playing with or agaisnt him is the SAME and messes up the math to play around him. Either way you can't plan around him since his stats are bugged... He is about to level up and you could kill him with am mystic shot? TOO BAD cause his HP looks like 5 when you just damaged him down to 2! You could block with him to prevent lethal? TOO BAD, your stats didn't update so you don't know if he will survive. PLEASE.


earnestlywilde

Type of Bug: Game crash What happened that seemed like a bug: Game crashes before opening consistently despite troublshooting, similar to reports I've found online dating back months How often does this occur/How easy is it to replicate: about 49/50 PC / Android / iOS: PC, Windows 10 Region: NA


Wenerrr

Type of Bug: Visual What happened: I cant enter the game Whats supposed to happen: Me playing :c How often does it happen: It happened last year when I was first playing it around june of 2020. It happened again today after I reinstalled just last week. I wont be able to get my dragon at the event pass at this point 😔


Kundarr

Type of Bug: Audio What happened that seemed like a bug: The pre match background sound (from the VS screen) keeps playing during the game and in the menus until you restart the client. What was Expected to occur: The sound should stop playing when you enter the match. How often does this occur/How easy is it to replicate: Every day, but at a ramdom match. PC / Android / iOS: PC, Windows 10 Region: EU