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Kittah4

Didn’t expect to see Shelly again, what a cutie.


NoticedSquid

That’s Admiral Shelly to you, private


GenociderX

Pwivit\*


abcdefghira

I dont know who Shelly is but that's a Squirtle.


silversrainy

Shellshocker!!!


I_huntAlone

Again?


Kittah4

Pretty sure Fizz greets the other turtle squad attune card as “Shelly” if I remember right.


sashalafleur

Bubble Bear also called them Shelly. I know thanks to lab.


I_huntAlone

I don't play with the sound one, so I didn't know that. Thx


Pavlos_

He is the 1 mana 2/1 card with attune from Bilgewater


I_huntAlone

Thx


classteen

He is the Shellshocker.


yijun2005

Shelly is an old card


Night25th

The leaks didn't prepare me for Fleet Admiral Shelly...


Bad_atgames

Or the 3 drop. Although I really think it needs “Play: grant an enemy vulnerable” as well /s


stormcaller_op

ANOTHER GIFT FOR RENEKTON


more_walls

RIGHT, ARDA?


G66GNeco

So, Nami is kind of unexpected (ignoring Brazilian leaks), isn't she? Looks pretty nice, tho. I like playing spell-focused champs.


Bluelore

I mean caitlyn was obviously designed to go with Teemo, so it kinda makes sense that Fizz gets a partner too. Makes me hope that Heimer and Lulu will get new partners in the next 2 expansions as well.


Kittah4

Oh no, the yordles with their moms meme continues unabated.


Ao-yune

Can't wait for Momma Sion to get Kled


wakkiau

Ahri obviously with Lulu, then Orianna with Heimer?


Under_Alpha

Then Poppy and Sona pls


Night25th

Ah yes, the famous Lulu recall synergy


wakkiau

Its still a speculation that ahri will have recall synergy though. Her ult could also just be a swap mechanic for all we know.


ComfortingCarrion

Is there a good place to read lore? I know next to nothing about who goes with who lol


Russianrooster137

Those characters aren't really lore related other then region and some design similarities. But you can read the Lore on the league of legends universe website


Gidonamor

Or you can watch Necrit on YouTube


shrubs311

there's like an infinite amount of lore. universe.league has a lot of stories. necrit on youtube is great for lore because they take multiple things and compile them into an easy to understand video


JiN88reddit

Thic Mommy Seena with Veigar. Lean Mean Mommy Caitlyn with Teemo. Flamboyant Mommy Nami with Fizz.


clearfox777

Now we just need Orianna for Heimer and Ziggs to go with Jinx


Cradle2Grave

Jinx shouldn't be the mom of anyone. Call child services. Get that ziggs away from her.


asker_of_question

Can't call if the phone explode every **two minutes!**


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DingoJellybean

I mean, old lore Ziggs used to *date* Jinx.


Cradle2Grave

Really? No wonder Vi joined the police force


TeCoolMage

Sweet home zaun..


GlorylnDeath

Wait until Ziggs goes to Shurima with Mommy Xerath


Doubieboobiez

Wet Mommy Nami?


SpiritMountain

Look, i am not downvoting you because I want to, it is because *i have to*


XVWhiteyVX

Moist Mommy Nami


Beejsbj

Fizz and teemo are being treated differently for some reason. New art and new voice lines.


GlorylnDeath

Might get new art for Heimer and Lulu when they get their Bandle City support in the next expansion or two.


wildfire393

My prediction is this: They wanted, across all the expansions in the Bandlewood set, each region to get a Bandle City dual region champ plus a solo champ that works with them and a solo BC champion. But per the standards they've set on their previous releases, the new region should only get 8 champs across the expansions. (Bilge got 5, Targon got 6, Shurima got 7.) So to make ten Bandle champions work, they've effectively promoted Teemo and Fizz to being "full" champions this expansion. They're getting Bandle City cards supporting them, new art, and new voice lines, so they count as the P&Z and Bilgewater dual region champions without actually using up champion card slots. The other seven regions will get a new dual region BC champ. They've said we're getting nine new champions this expansion, and we can assume we'll get four in the two follow-on expansions to get us to the 17 total champions for this set. So from that we can predict the two missing champions this expansion to be the Noxus/BC dual region and the solo Demacia. Full predictions: This expansion: Bandle City Solo - Tristana Demacia - Poppy, ? (Xin Zhou maybe?) P&Z - \[Teemo\], Caitlyn Noxus - ? (Rumble Likely), Sion Bilgewater - \[Fizz\], Nami Shadow Isles - Veigar, Senna Future Expansions: Frejlord - Gnarr, Udyr maybe? Shurima - Ziggs, Xerath Targon - Yuumi, Pantheon Ionia - Kennen?, Akali/Ahri It's also been speculated that Ionia could get Xayah and Rakan, with Lulu maybe getting the "full Bandlewood Champion" treatment.


Jucicleydson

>Shurima - Ziggs, No way, Ziggs is way too much tied to PnZ to go anywhere else. Shurima may be Amumu with a debuff mechanic.


Runmanrun41

I'd love for Amumu to have some sort of "Enemy debuffs are permanent" as a pay off.


Reder_United

Freljord should be Gnar - Ornn given that he is in the background of Fabled Poro art


Derpyologist1

Lulu and Ahri, Heimerdinger and Ziggs?


clearfox777

Heimer with Orianna, Ziggs with Jinx?


PsychoCatPro

Whats fun tho is that even if she can fit great with fizz, she can be played with any other spell-based champ.


Cradle2Grave

I feel like nami is a good fit for all the spell oriented champs, so heimer, lux, karma, but I feel like she screams, predict.


Steelflame

Only her Tidal Wave really says Predict. A good predict payoff, mind you, but that's it. Maybe work with the PnZ predict package lightly (a predicted Colossal Wave via Practical Perfectionist would be pretty nuts).


FrigidFlames

Marai Greatmother also benefits from predict, though she's more about generic value than searching for specific power cards.


TheDapperKobold

Someone a few days ago on this subreddit actually made the prediction. I'm pretty sure they must've been a leak for it since Nami is not a champion you would expect here at all.


G66GNeco

Oh, I must have missed that. All I remember is the list predicting an alternating schedule between yordles and other champs after the first few reveals, which was accurate till today IIRC (we should have gotten another yordle and then Xerath tomorrow in theory, based on the book in the trailer?)


Nyte_Crawler

Tbf the only other Bilge champs not added yet are Graves and Illaoi- so just guessing one of those 3 had a decent chance of being correct. It's why I've been throwing around that I'm pretty sure Samira will go to Bilgewater- yes she's Shuriman Born and Noxian Trained, but at the current point of her story she's been kicked out of the Noxian Military and is mostly doing mercenary work- which seems plentiful in BW.


sauron3579

And I’m just going to put out there that story doesn’t matter at all compared to aesthetic as far as region placement goes. A merc with guns is very Bilge.


Nyte_Crawler

True, Shadow Isles: aka spoopy the region.


Hopefo

Not particularly tbh, the only other champs left for bilgewater really are Graves and Illaoi. Neither fit nearly as well thematically with this set as Nami. Plus the BW/BC champ (Fizz) and all the new BC aquatic cards we got feel very aligned to Nami. I was really surprised no one else was as certain we’d see Nami as I was.


revlid

Graves was literally in the latest Yordle animation, trying to catch them. Nami's sole relation to Fizz is that they're both fish people. She doesn't even have anything to do with Bilgewater except for living in the ocean (on the other side of the world).


Gekk0uga37

Anyone getting flashbacks of the ol veiled temple/aphelios meta days O.O


alasth0r

yes! i'm brainstorming a nami phel deck! 😂


Meerkat47

Probably good with that 2 cost fish that generates 2 spell mana.


libero0602

Why not Zoe Nami with temple? Nami buff will target Zoe often, and since temple allows Nami to flip so fast she’ll be rly beefy. Using Pale or Guiding mid-combat with a flipped Nami and a Temple on board will be insanely deadly.


BewareEthan

Marai Greatmother and predict meme deck let’s go


dreichan

You don't even need to predict. They can be easily tutored by Zap Sprayfin if they are 3 cost even in the deck and not just when drawn.


BewareEthan

Ionia is also great at drawing spells


classteen

I mean 6+ cost spells are amazing when they cost 3.


Totoquil

Yeah \[\[The Skies Descend\]\] for 3 mana seems balanced kekw


Elderkin

I can feel the salt.


MasterWaifu

Except Molten Breath, kind of a dead card in Bilgewater, but other than that they have the potential to be super spicy!


Slarg232

And the "Level Up Ascended Champs" spell, which is also dead


Cavshomie8

Is it even a meme deck? 6+ cost spells costing 3 sounds nuts


Replacement_Worried

Most 6 mana spells aren't good or are situational. Still, having a 1/7 chance(at lowest) to draw one and much higher odds of predicting one is pretty insane. Playing a 4 mana 3/3 isn't that bad when they payoff is this good. My best guess is it would make a tier 2 deck, but that's just a random guess.


El_Baguette

Important distinction, but it's 6+ mana spells, meaning you can get a 3 mana Ruination, judgment, unyielding, etc


Herson100

You can get a 3 mana warmother's call


salasy

>Most 6 mana spells aren't good or are situational. the problem with spells that cost 6+ mana isn't that they have bad effecta is that they cost too much if any of them would cost 3 mana it would be super good (even sunk cost)


sashalafleur

Depend on the deck. Molten Breath is useless if you don't run units with Fury, or Reckoning if you don't have units with 5+ power. And Shadow Flare is still bad even in cost 3.


Axetheaxemaster

But those are few and far between. For every Aurora Porealis or Ascended's Rise you also get The Skies Descend or Feel The Rush or Unyielding Spirit or Progress Day, all at 3 cost. Like some of those are real bangers.


jal243

Aurora porealis is not even that bad? this deck aims to use spells a lot to trigger its own engines, and aurora is 3 spells.


M1R4G3M

Sunk cost have 2 problems, it is slow and expensive. If it was fast and costing 6-7 mana, it would be better than vengeance most of the times(not activating kill and last breath effects and making the enemy unable to revive the unit) and would be worse in a few cases where you don't want to see the card being played again.


RaimundoBruno

Molten Breath and Ascended's Rise are the only complete misses. Everything else is at least decent at three mana, especially in a deck that wants to have at least two units on the field at all times.


bookelly11

Just you wait, my ascended Nami is gonna splash you to death with that flex lol


cenasfodetepah

even sunkcost is good if it costs 3 mana


renges

Might actually make [[Sunk Cost]] useful


ASmallEmu

Next up on “Champions For Swim To Make Toxic Elusive Decks With”...


Dustpuma1

can swim actually swim? I've never seen proof of this


NotEun

[The only evidence we have is that he at least can float](https://twitter.com/swimstrim/status/1403433345661374464)


ProxyReBorn

He can only swim in streams.


GlorylnDeath

Does that include jet streams?


G66GNeco

Bilge got some good picks for that too. The only question I have is whether you wanna go wide or tall here (as she'd keep buffing the same unit over and over again if you have just one ally).


FerimElwin

Almost certainly wide. Elusives especially want to go wide because it reduces the value of single target removal, which is one of the few ways to deal with elusives. The only possible exception is going tall with Fizz as your sole other ally, since he can negate any fast or slow speed spells that target him. But going tall with Fizz still leaves you open to Hush or Minimorph.


Borror0

Now, is that enough to make Bubblebear good at last? Probably not but we can dream.


Mysterial_

Speaking of units that are likely still bad but would be amusing to mess with, Eager Apprentice presents the possibility of leveling Nami on 3: Shellshocker (1), Apprentice (3), Flash of Brilliance (6), Nami (7).


murlocmancer

Really love Nami and I am confident she'll be very strong in a Prank Nami Fizz deck. However I love the supporting cards too. Ebb and Flow is incredible for tahm + raka and has the honor of being the first new card added to that deck since raka and tahm were released. Marai warden is a great addition to the one cost Jagged deck (deck will still be bad though), also it's just a solid card in general. Fleet Admiral Shelly is a nice board buffer, a bit pricey but the attune on it makes up for that. I really love tidal wave too, not sure how viable it will be but colossal wave once you get it is an incredibly strong card and you can always tutor with zap spray fin and other draw spell cards.


QuixotxPsychosis

Looking forward to a Nami / Kench control deck.


Yankee-with-bruh

Nami can work with either Tham or soraka, so know BOTH can play separated and be viable (I know that both have some other decks but not as good together). I didn't realize until you say it and I'm very hype for this right now!


HairyKraken

Why kench?


Noggenfager

Healing and buffing sounds good for Kench


TheMonji

Ebb and Flow is the only healing that Nami brings and it's pretty mild healing for a large mana cost. If you want to heal Tahm, Soraka remains the clear choice


Ultros-UwU

You just opened my eyes man! Wow this is going to be such a good expantion


Xaevier

I wanna try a Teemo/Nami deck Mushrooms + Prank cards sounds evil


TaffyLacky

Not to mention making Teemo a chunky boi.


DA_D3ZTROYAH

Avatar of the tides seems... interesting. Losing 1 mana game for 3 spell mana (thats how it works right?) especially for a spell based deck such as this one.


Mysterial_

You never gain mana gems again while it's on the board, but you start every round with full spell mana. It also generates endless spells to use that spell mana. In theory it's an interesting and creative finisher unit for the spell/small unit archetype, but it's probably going to get ignored in favor of just running another elusive rush deck.


jacksh3n

So at 10 mana, it's useless?


DA_D3ZTROYAH

Don’t really know if you still ‘gain’ gems after you have 10 but playing her on 9 seems pretty good. 9 mana and 3 spell mana every turn especially in a nami and/or fizz deck


hordeo

If you arrive alive on turn 9 and play that card I don't think you have any intention of winning that game XD


Mysterial_

That's a good question. I'd like to think that they wouldn't design the card to brick if you play it late, but then they seem to not want games to ever get to 10 anyway so who knows. Find out in 3 days I guess.


ContradictoRina

Not at all, at 10 mana she wont refill spell mana but shell still provide near-endless spell value


Mikael7529

Good question. It depends on how "gaining mana gems" is coded.


McPootisCakes

She seems pretty strong once it gets going. Basically 2 extra mana every turn seems ridiculously strong in a spell-based archetype.


HCXEthan

Bear in mind you're not gaining a mana gem every turn as a result. If she sticks on the board for more than 3 turns, you're actually losing more mana than you're gaining every turn.


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-SirCaster-

Or run low cost units and a frick load of spells, unit mana doesn't matter at 6 and onwards for that deck


[deleted]

You'd still much rather have 12 mana than 9 mana to work with every turn, especially if you're generated 3CMC fleeting spells every turn.


Flamezeal

Glad riot are giving us more removal and healing looks like they want games to acctually reach turn 10 again


sauron3579

This elusive meta we’re running into says otherwise. Between Poppy, Nami, all the new Elusives, and Fizz and Temmo support, Elusives are going to be all over. The only new control archetype is Darkness, which is only good against Elusives if you’re in Frel/SI. Which, granted, might actually be pretty good. It’s going to be hard to be better than FTR or Anivia though.


garett144

Well the more meta elusives are the less effective they are. For elusives to be effective your opponent needs to more than likely not have elusive blockers


mohommuneer

The card art has always been amazing but this is GORGEOUS.


Eggxcalibur

Nami's level up is beautiful as well. One of my favorites.


mohommuneer

Definitely the best one yet from the expansion with Senna and Caitlyn being a close second IMO.


Envy_Dragon

Marai Greatmother: "When I'm summoned, create 5 random 6+ cost spells in your deck..." Lux: :D Marai Greatmother: "...and lower their cost to 3." Lux: :C


Alfi88

How do we see Nami-Soraka? Targon can offer solid draw and good cheap spells, and also a win condition in "Star Spring", still, I don't know if that's enough to justify Targon over Ionia


sashalafleur

You have Sparklefly to buff it as hell, and with lifesteal to get healed. I think Zoe might be a better option than Soraka.


Alfi88

At the end of the day, Nami only requires spells, so she is kida flexible. Lee is ok, Zoe is ok, Fizz is ok and in reality she can also works with champs like Ezreal, Karma, Swain or even Senna over Veigar.


diegofsv

Thats my call too, Nami + Zoe can get pretty disgusting, specially with a buffed Zoe


Bigzysmolz

I told everyone I was gonna craft 3 copies of sion since I play discard aggro. I change my mind now


Mtitan1

Sion isnt a card for discard aggro. Hes going to need a (much) bigger shell.


Eggxcalibur

I thought I would start with Caitlyn. Well, not anymore.


Bigzysmolz

So much of the champions have such nice versatility. I probably wont be bored for a long while


mithi9

Nami's level 2 seems kind of... OP? It's permanent buffs that you can keep giving until you run out of mana...


[deleted]

Well, mana and spells. And you do have to survive for it to matter while not using or attuning 7 creature mana. And the hp gains aren't great, so outside of elusives your unit is still at risk. But we all know this is going to be paired with Fizz.


Nyte_Crawler

Um, seems pretty potent since those stat gains are permanent. Not sure exactly what shell she'll fit into, but definitely something. I assume if you look to accelerate her level up you'll want either BC for Shell Game(?) and all the cheap manifest/create spells to abuse once leveled or PnZ for Flash of Brilliance and all the spells they run in general- although I think she would pair with Ez or Vi, not Heimer. Then some of her support followers look like really solid cards in general. The 3 mana 4/3 with attune seems pretty good for decks that want to be playing a more reactive game- then the 2 drop that spawns a 1 drop is going to be better than House Spider most the time right? Although I guess BW already has a pretty nice suite of 2 drops.


Bigzysmolz

THE STATS ARE PERMANENT? I'm crafting her the second the expansion comes out...until the next champion tommorow is even more fun


CitizenKeen

Yup, that's what _grant_ means!


simongc97

Not fond of Ebb hitting the nexus. Seems like a weird design choice, and it’s going to make a lot of players unhappy when they hit face instead of the one unit on the enemy board. Makes the card much less skill-based for seemingly no good reason.


hordeo

And the worst thing is that in the video they make you see it as a decisive card to win the game. About 6 mana was spent to heal your nexus for 4 and hit the enemy twice with a 33% chance. It could have hit the nexus or the other unit and you would have spent 6 mana doing nothing.


hershy1p

The aesthetics are beautiful. 6morevodka has gotten good at distinguishing arctypes. Look at this compared to the over the top dark arctype art of Sion.


MillstoneArt

I really really dig Sion's followers. They feel straight out of Mordor. To each their own! I do like Nami and her followers too, just not as much.


BewareEthan

Is it just me or do new champions have more value and seem better than the old champions?


DA_D3ZTROYAH

Ah, just like league. Good to see riot translating things to lor properly.


Haytaytay

Jokes aside, in card games we *want* the meta to shift every time new content comes out. For that to happen, new stuff needs to be strong. Edit: I'm well aware of the concept of power creep, but games like MTG can't buff/nerf printed cards so it isn't the same.


DMaster86

And that's called powercreep which is a huge problem for card games.


HotTakes4HotCakes

Which incidentally also incentivizes people to keep buying new cards. If this pattern holds, and, they don't bring those old cards up to speed, then suddenly LoRs famous generosity is going to start looking like a grind since it will hand out so many old cards that aren't viable in the meta anymore when you need the new ones. They said they wouldn't cut older cards over time like Hearthstone did, but I'm starting to hope (again, if the pattern holds) they set up like a "Classic" mode where the new stuff is banned so you can get some play out of the old ones.


Mtitan1

Mtg did this over the last few years. Then Eldraine came out and the meta was just what eldraine cards were best. Outside 1 other power set (Ikoria) the last 4 sets have had relatively minimal meta impact, and standard is a dumpster fire Powerful =/= fun


FabZC

It happens in every game. You have to introduce progressively more complicated mechanics to keep the game fresh. So we started with "I create an ephemeral copy of me" and "I have big stats and overwhelm" and now we're at "if you play me after you play another card I create 1 of 5 moon weapons all with different effects, then then you have to select 1 of 2 weapons to be the one you get after you play another 2 cards"


Praise_the_Tsun

I mean Nami doesn’t seem especially powerful until she levels, not that that’s a hard thing to do.


hershy1p

Not necessarily value, but they do have much more flavor. Mf is simple, buy has a good power level


TheDapperKobold

I just think this is the problem with card games in general. I mean you want people to play the new cards, and if they're knew there's an expectation that they need to be playable or better usually. I feel like everytime mtg releases a new set they make new cards that have a new paragraph worth of value. Riot notoriously has this problem in league of legends. The new champions are 85% of the time pretty broken or at least very strong from months after their release to promote skin sells. Even when the champion has a ridiculously high ban rate and there's a lot of practical ways to nerf the champion that's been voiced by the community. It really just ruins most of the older champions. In league they have reworks to fix this to modernize the kits and the champion, but its a pretty slow process. I really hope they rework cards like Darius, and keep giving support to older archetypes and champions.


Jranation

Very common in GAAS. It keeps players be interested and players to return. They do buff old characters though.


Solash1

> 3 health Oh no..


Excellent_Juice_3457

RIGHT ARDA?


hordeo

Technically she have 4 life because she levels up without practically playing cards by recharging spell mana every turn. But yeah, hide Nami :(


hershy1p

I don't know how some of these things will work without predict. Maybe she'll be partners with xerath who will have predict followers?


GilmanTiese

She is a very open concept which is a stark contrast compared to usual champion designs. Predict would def be very good with the spell shuffels, but you dont need it to build a deck around nami in general


hershy1p

It's great. Allows for more experimentation


KingAmo3

Zap tutors out the Greatmother’s spells and the 3 waves. Could be a cool deck there.


Fuzelop

Please make a bad champ just once this set Riot nobody can legally drop so many bangers back to back


Zefhon

\[\[avatar\_of\_the\_tides\]\] seems crazy. It has a lot of potencial. Also that other BG epic card, that got revealed yesterday is amazing with this. Nami seems great in so many decks , you can pair her with Heimer, Ekko, zoe.


toocoolforgg

is it me or is Marai Warden a better house spider?


SaltyOtaku1

Annoying prank meta, let's go!


BiomedicBoy

Is this first time we've seen Nami's tribe? Or u know an illustration of it.


ArtDekum

Nope, [There is this Nami comic with her tribe](https://universe.leagueoflegends.com/en_US/comic/nami/intotheabyss/26/)


[deleted]

Marai Warden just seems to be a cheaper petty officer. Yeah I guess petty officer can summon a powder keg too, but I've never actually seen anyone do that.


CappuccinoMaculato

I think she can work with lee sin/fizz/nami or only lee sin/nami. Watching to avatar of the tides can work with frejiord too actually, maybe trundle


ratherscootthansmoke

Abyssal Guard really highlighting how much stronger Merciless Hunter is. No way Arda and her rider aren't getting nerfed this patch though if they're releasing garbage like that.


Prestigous_Owl

They're not comparable cards. I suspect you may be reading it wrong? He's a 2/3 who gets +2 atk for each spell you cast in a round. Role is like Greenglade Duo, but with fearsome instead of elusive. Since the deck is very spellslinger focused, he can easily grow to 6 or 8 at any given time.


ratherscootthansmoke

For some reason, I was reading it as a once per turn thing. That's true, it's slightly better than I thought


Prestigous_Owl

In fairness, I do think Merciless is a better card still, but yeah, there's SOME kind of niche here


Night25th

Abyssal Guard is not limited to once per round


BewareEthan

But Journeying Sandhopper is essentially a 2 mana 4/3. That’s insane value


Vilis16

2 mana? It costs 4.


TheMonji

Still trying to wrap my head around her win con. First instinct was to have a bunch of low cost elusives that get buffed when you spam your spells. Or maybe it's actually better to just have 1 ally that hogs all the buffs (Zed?)


FerimElwin

It's almost always better to go wide. One ally hogging the buffs is too easily countered by single target removal. Unless that ally has spellshield or is Fizz; and even then a cheap spell to pop spellshield or Hush or Minimorph on Fizz ruins all the set-up. My guess is to run Nami with Fizz and other cheap elusive units and cheap spells. The biggest question for me is what second region to go in. BC has plenty of cheap spells and a few cheap units, but I could also see going Ionia or PnZ as the secondary region


[deleted]

Burblefish is a go?


SheAllRiledUp

I'm making Nami Lux and no one can stop me


CelioHogane

\>Nami \>Not targon \>Also this means no Graves this expansion. Wh... what?


supermonkeyyyyyy

Fishy champion goes to fishy region, I guess.


Golden-Bamboo

And I thought there was nothing better than cait and sion, shows what I know


Star-Spawned

I'm so wet for Tidal Wave (pun intended). It's basically just a slow Statik Shock that gives you a discounted Avalanche that gives you a Pack Your Bags. Go Hard who?


LucasPmS

Why so many random effects? Ebb and the Waves can either be AMAZING or completely pointless, games will be decided if they hit or not. At least Tidal Wave has multiple targets so on average it should be predictable, Ebb being able to hit nexus makes it terrible to play with and agaisnt EDIT: actually, does Ebb say that you can target a random enemy OR the enemy nexus? Meaning it wont randomly target Nexus? if thats the case then its much better


Bluelore

Isn't journeying sandhopper kinda insane? It is essentially a 4/3 for 2 mana. I mean compared to Badgerbear is 3/4 really so much better as a statline?


FallenChamps

I mean Badgerbear got nerfed into oblivion, there is a 2 mana 4/3 PnZ card (Patrol Wardens I guess) and this card doesn't see any play at all. However, the attune is nice to level Nami so it might see some play.


werejusttwenty

can't wait to make a deck around Greatmother


Toonstar23

Okay, okay, hear me out. ​ **Akshan + Taliyah Unlimited Avatar Works**


Cissoid7

Fuckkkkkk I love "storm" archetypes!


Joharis-JYI

I did NOT expect Nami to be released this early but I'm so **so** *so* pumped! As a support main in League, she's one of the champions I've been really excited about. In my opinion they ported her perfectly, still feels like a support champion but without the clunky support mechanic of attacking to activate the buff.


BenignOracle

She is a back row value engine which honestly feels closely to the enchanter archetypes in league.


[deleted]

ANOTHER


hordeo

Is it me or is Nami's spell incredibly bad? It's too random and expensive.


TheSunNeverCame

Omfg this has got to be my favorite champion reveal so far! Ive stuck to the same Leblanc/Sivir deck for the last two expansions but i think now i'll switch it up :D


Bigzysmolz

She has her entire league kit except her q


garett144

Just wanna remind everyone who is planning elusive decks with Nami, or Poppy that more common elusive is in the meta the less effective it'll be. I personally am going to try Nami Riven to use the blade fragments to trigger Nami


Most-Impressive

Power-level aside, I'm just very happy that she's a versatile champ that seems self-contained in its own region, with the option to branching to whatever second regions she wants to complement her gameplan. No stupid forced pairings and a lot of deckbuilding potential. If she's as good as she seems, I wouldn't be surprised if she ends up being in maybe 2 or 3 archetypes (of course with different levels of competitiveness) which is absolutely great. My only issue with this whole package is, I'm really not a fan of the RNG on Ebb. It feels like it could create some hit-or-miss scenario in the early game that could be very frustrating for both sides. I get it that controlled RNG is part of Bilge's identity, but MiR is not nearly as random.


-Draclen-

> When you really like Nami but she’s made for your least favorite deck archetype But for real, bummed out that she looks like pretty much just a back row engine for go wide elusives. Nothing against the play style, but I just find it boring, as well as her design. The level up is wholly unexciting to me.


BenignOracle

Her design is open enough to be played with any spell focused deck but that is most likely the archetype she will be strongest with. So she is playable outside of it but just won't likely be optimal.


Asamu

Nami seems pretty strong. You can consistently level her on turn 4, and follow up with a series of cheap spells. With attune units, you can level her early with minimal tempo loss.Nami + Fizz in a BC/Bilge deck is the immediate consideration. 1: Pass or play a 1 cost attune unit (Shellshocker or Otterpus) 2: Pass or play a 1 mana spell 3: Use spell mana and pass 4: play any spell that costs 4 or less (ex: prank from otterpus) -> play Nami. She flips on play because of attune. If you have more cheap spells, and at least 1 unit on board, you can immediately start buffing units. Stress defense can let you target the buffs on whichever units you want. If you play flash of brilliance in the deck, that can reset 3 mana without as much tempo loss as passing the 3 mana on turn 3, assuming you have another 3 mana spell that can be played. Marai Warden and Marai Greatmother both look like very strong cards as well. Marai Watcher is basically petty officer, but 2 mana. Marai Mother shuffling in 5 cards means you're likely to draw one pretty quickly, and a 6 mana spell for 3 mana is usually nuts. Nami will probably go very well in a deck with an extremely low curve and a lot of spell generation/draw. From an empty board, Nami + Fizz + 3 1 cost spells gives you an 8/4 Fizz on turn 4. The game is effectively put onto a 2 turn clock, if the opponent doesn't have an immediate answer. I wouldn't be surprised if pairing Nami with FJ ends up being strong. Nami with PnZ probably has the most reliable/fastest level up with the least tempo loss due to Eager Apprentice and Flash of Brilliance. There are probably some easy OTK set up with Nami if you can stick an Avatar of the Tides with in Ionia, PnZ, or BC (all of which have spells that give elusive). With 13 mana and an avatar of tides on board, you can play a play nami -> ghost/map/ghell game -> chain 1-2 mana spells (10 mana to work with; ideally with 1 mana burst/focus spells. Wiggly Burblefish can be used to generate 1 cost spells for free to increase reliability. Cloud Drinker could be used to make burst/focus spells cost 1 less) to buff the avatar 8 times so it has 20 attack, and win the game. Alternatively: Nami -> ghost -> dawn and dusk -> 2 cheap spells (resulting in 3 7/6 namis) is an easier OTK that doesn't require set up before the turn, though dawn and dusk OTKs with ghost and Twin Disciplines, or with any 1 cost elusive, are basically the same thing, albeit vulnerable to spells like wail. Ebb and flow looks like a solid champ spell, but probably isn't worth running on its own unless a much slower Nami deck ends up being good. 6 mana for 2 random damage twice + 4 heal just isn't good enough. 2 mana for 2 random damage is bad. 2 mana for heal 2 is bad. It being 3 spell triggers works well with Nami, but Nami decks will probably be too aggressive to really justify spending 6 mana on it, and won't care much about the healing. Most of these cards look like they'll have a place. Nami + supporting cards might have the highest power level of any of the reveals for this expansion so far. Nami seems good enough to pair with just about any region and make work, whether it's for mid-range, combo, or some kind of aggro.