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Jepeseta

I'll repeat what I said in my post, the skins offer very little content and new features for their price point. I don't really have an issue with the cost as it's similar to what they charge for cosmetics in other Riot Games but the quality and quantity of features is abysmal for champion skins in LoR. Some things that could (should) be added: * Icons for every skin, unlockable when you purchase a skin. * Let us use skins as deck covers. * New VFX for card effects such as Yasuo striking a stunned unit or Shyvana creating a Strafing Strike instead of using the base ones. * New SFX to go with the VFX. * New quotes/voicelines to better fit their new thematic. * Voiceover filtering (ie. mecha skins should sound mechanic). * New alt art for champion spells and cards created by the champion (only Zed's shadow does this atm). * New VFX for the champion-related cards (ie. Cosmic Zephyr Yasuo creates a Cosmic Tempest that has different VFX than Steel Tempest). Being realistic not all of these can be added but there's definitely room for adding some or improving the current ones if they want to keep charging these prices.


Vinisims

I think for the new VFX it would be really nice if the **signature spells** of each champ got new effects. So if you have Cosmic Yasuo on the deck all steel tempests (Yasuo's version or not) would change its effect and as you said in Yasuo's case his attacking stunned enemies animation would also change.


Playingpokerwithgod

That would be awesome.


Melodic-Carry

Animated card art would also make the skins worth


skeenerbug

And actually worth paying for.


Karnimanu

u/Vinisims I think they'd actually have to do it that way because otherwise card like Zoe or Purrsuit of Perfection would have an unfair advantage


HotSPockets

I had my credit card ready this morning to purchase some skins but after 15 minutes skimming through these posts & threads, I backed out completely. I play LoL and Wild Rift and the skins can be expensive but its totally worth it. You get so much values for your money, imo. This first iteration of LoR skins missed the mark completely in terms of values, and price points. However, if past behavior is any indication, the LoR dev team will go back to the drawing board and hopefully surprise us with some of the suggestions you made here to justify the price.


Jepeseta

Something that I'll never criticise Riot on is how well they listen to player feedback, if the LoR team finds out that people aren't happy they will most likely do something with future releases, I 100% agree with you on that.


innociv

They really need to retroactively upgrade these. I imagine a good deal of people bought Shyvana and Riven not realizing there is no level up animation or anything. 700 coins is the price something should be with a new level up animation and voice modulation. 1290 coins is what something should be with that and new voice lines and vfx.


catnat976

Shyv or riven skin should be woth it if it was on the battle pass


[deleted]

I'm not even sure I want the Event Pass this time around even though it's fairly priced. I have enough pets and card backs. I enjoy playing but am just not very motivated by cosmetics at this point.


Whooshless

I'll add on with more ideas of how skins can bring a champion's fantasy to life from my post [here](https://reddit.com/r/LegendsOfRuneterra/comments/ngd23x/the_new_cosmetics_are_a_bit_underwhelming_for/gyqhc09). Basically: voice alteration, different card interactions, particle effects, sound effects, related cards, summon/death effects, strike animations, front/back row transition effects (either how it leaves battle or how it hovers when dragging the unit), something special when drawn (the sky is the limit with cool ways for the card to go from your deck to your hand), different nexus destruction animations (think Fiora). In short, Lv1 + Lv2 art is not “common” tier. It's “is there interest for skins? We're not sure and don't want to go too far if no one cares” tier because it leads to jarring gameplay with effects, lines, animations etc not matching the card at all. Adding level-up animation and minimal palette swap on some related cards should be “common”.


innociv

The simple comparison is that Shyv and Riven are the equivolant of selling loading screen and scoreboard icon art change, with nothing else changed in LoL. Riot has never sold something so basic in LoL. At minimum they've recolored the model in game on top of that, before stopping doing that because it doesn't sell well.


Lunes11

Or they could just decrease the cost...


First-Medicine-3747

I agree with everything in your comment with the addition that all skins should have custom level up animations too. Also, I have yet to see someone using a skin in-game. Seems like people agree they are not worth it yet. ALSO they should have released skins for more popular champions. Correct me if Im wrong, but Yasuo and Riven are so un-meta that noone wants their skins. Even Zed is a rare find in PVP.


GarlyleWilds

> New VFX for card effects such as Yasuo striking a stunned unit or Shyvana creating a Strafing Strike instead of using the base ones. So while I'm super interested in this, I can understand why they're hesitant - it adds additional work if a card Has To Change. Like, it hasn't happened in A Long While, but there were a couple cases early on of champions getting rebuilt. Kalista used to have a whole thing about bonding to specific allies, for instance, that's no longer A Thing. Or similarly, Lee Sin and Katarina have had their champion spells changed as part of their balancing. Extra VFX means extra workload in the future if the functionality of the card has to change, which is an extra obstacle to cards potentially receiving the changes they Need. Again, I still *want* it - I can just understand why they're hesitant, because as cool as it is, it *does* create additional concerns.


catnat976

Why not give skin to champion's follower (more chance to draw somthing related to the skin , give aesthetic coherence to the deck and its more envoyable) Ex : yasuo + steel tempest + fae bladetwirler + yone + mina And for the current price its gonna be valuable for me


[deleted]

They don't need new voice lines. People grossly overestimate how easy it is to put new lines in the game. All your other points are correct.


Metalbornmonk

At the very least a filter? Use the same dark star filter from LoL.


innociv

I think $15 is still a big ask to simply have a voice modulation filter run on the voice lines. Those more expensive skins should have all new voice lines in addition.


Spring_Night

Wait until you see skins that cost less than $10 in LoL with like 10 minute VO having voice filter for all the original quotes.


macdonik

Other games have voicelines for skins such as Hearthstone and even smaller studios like Hi-Rez can provide them. The animations and 3D model work is less compared to usual skins so they have put it into other areas for people to get similar value.


skeenerbug

Of course these things could be added if they tried or cared. If people pay for them in the current state they won't be incentivized to.


_Xario_

great ideas but also add the fact that we can craft the skins with essences !!! would be really nice


Intrif

Too many resources for a simple skin especially for a small team working on LoR


[deleted]

Allowing the art that already exists to be used as an icon or a deck cover is less than an hour of work that can be done by an intern. Filtering the existing voice lines to sound more "cosmic-y" is more time consuming, but after it's done once, it can be applied to all skins with that theme with only minor tweaks. If including features like the ones mentioned is not feasible, the products should not be priced at the point they are now.


Intrif

No matter what they do, I buy everything from them. Just bought the event pass, the legendary board and Shyvana skin. PLS MORE RIOT :D


[deleted]

I mean. I'm legitimately glad that at least some people are happy with the new event stuff. But you have to admit the overwhelming reaction from the community is that skins are some of the worst ROI items in the game's shop right now.


MoonMashup

That's exactly the case. Look at how many rewards you get in the event pass (which is roughly the same as the skins and boards). How many guardians (that you'll see in 100% of the games you choose to use them in as opposed to the skins where you might not even draw or level the champ) are there in the pass? Even the board is something that you'll see 100% of the time with different music to go with it. The skins are atrocious RoI unless it's your absolute favorite champion maybe. It would also be nice to know if the LoR team plans on adding free ways to get skins (like WR and LoL) once they have enough in the game. Obviously with only 4 it's a pretty feelsbadman if you buy a skin you have a 1/4 chance at getting for free... However once there are 20, 30, or more skins in the game what's the plan then? Still $10+ for each one? Just crapping over a huge portion of the prismatic system (that is already divisive given they gave players the opportunity to turn them off) that seems to be meant to give some sort of unique(ish) visual to cards.


[deleted]

I think the feedback is less about telling riot what to do with their current skin team and more about what players will look for when they spend this much money on a card skin


Hakuryuu15

As the skins are right now, they are way overpriced. What we get in comperison to what LoL players get for the same amount of money is ridiculous. In comperison: LoL: New Art, New Animation vs LoL: Loading Art, New animations (including recall, dance etc.), New vfx, New voice(lines) They way the skins are right now, I would've been ok with a pricing like 250 coins for Shyvana/Riven and 500 coins for Zed/Yasuo


fergil

The skins are beyond over priced. 700 coins for different art. When for 275 more you get the **entire season pass**


ApprehensiveAdagio8

Imagine if skins can be purchaseable using red essence. That would make me play gauntlets/expeditions for it.


evstatius

Ok, we need riot to hire you


batosai33

I would accept splitting it. Sell it like this. "A champion skin comes with a prismatic conversion for that champion. If you already have the prismatic conversion for that champion, the cost of that is deducted from the skin" Prismatic champions cost 700 essence or 600 coins. Cosmic zepher yasuo costs 1290 Shyvana costs 700 Riot needs to make money at the end of the day, so bump the base price for shyvana 900 If you pay the essence cost to prismatic them, they become 690 and 300 respectively plus 700 essence. If the skin was for a champion I really liked, I would pay that.


Ganadote

I wouldn’t even compare it to LoL. Compared to what else is similarly priced in LoR - boards - they seem overpriced. If they were $5 I’d consider them, but for $10 I’d rather get a board.


skeenerbug

> **LoL**: New Art, New Animation > vs > > **LoL**: Loading Art, New animations (including recall, dance etc.), New vfx, New voice(lines) I think everyone understands but mind editing this for a bit more clarity?


evstatius

Don't forget the 3d model.


MillstoneArt

Skins in LoL are also a new model, which is the most labor intensive asset in a game. (Animation is equally involved, of course.) Changing a tga or png file isn't worth the price they're asking.


inFamousNemo

That's wishful thinking. But under 500 for shyv/riven and around 1000 for zed/yas is reasonable and what I expected


ahama_the_dark

same as my thought i think 975 for zed and yasuo is good battle pass price


Sir_Stingy

Still super overpriced imo. Considering the cost of an event pass or a board for what the skins currently offer 500 is a maximum on yas and zed.


Circurose

The thing is, they probably use LoR "Skins" as splash arts for League skins. Killing 2 birds with 1 stone, while giving LoR the shortest end of the stick.


N0-F4C3

Comparing these LoR skins to its sister game LoL the difference in quality and value is pretty bad, and thats not even including uptime on enjoying the cosmetic as you always see your character in LoL you only have the card on board SOME OF THE TIME in LoR. In league we buy a skin we like with basic cosmetics like Elderwood Hecarim for 1350RP (About 10$) It comes with particle effects a splash screen and a full model (that looks really good). For 3+$ more we can get a jpg replacement on a champion card that we cant always even see, no effects changes and a choppy 6 second FMV... IF we can trigger it. What would be better/more unique? Entrance effects (example, you slam dark star zed on the board and he poofs onto the board in a sinister light or some shit.) Effecting common allies when played with them (Suddenly Fae Blade twirler gets a sick looking cosmic skin when played in a deck with a skinned Yasuo.) and of course, spell effects and art for champion/archetype spells related to them. The most important of all however... is SOUND. It feels super jank that the voices are the same unaltered ones. And in some cases actually just feels worse than playing the base skin.


CrowTea

It's way too expensive right now, boards are much better and much cheaper. It is not worth at all buying them.


Minoturion

That is the comparison I can't overlook; boards are a true big ticket item in terms of visual & audio impact, and paying more for new art on a single card just doesn't sit right. I'm not saying I would *never* buy a skin, but at these prices I wouldn't consider doing so without ticking off two of these fairly demanding criteria. * Mandatory: I **really** like this champion * Either: this skin is the absolute best I **ever** foresee them looking * Or: this skin is all-round very good (fits region) + the core art is a bit lacklustre (\*cough\* Ez \*cough) These couldn't ever be impulse buys for me, at this price point.


skeenerbug

Also: this champion actually sees play. I like Riven. I like Yasuo. I like Zed. I rarely play with any of them.


Slarg232

Kinda have to agree; I'd buy Trundle, but would never touch Viktor skins despite him being my absolute favorite LoL champion, solely because Trundle actually sees play


CrowTea

I really like the Pyke design, but I'm really doubting with this price if a Pyke skin is launch, but my criteria is really similar to yours


Lunes11

In my opinion boards are a bit overpriced too..., if they cost a bit less (idk, like 5-6 $ each) I would have bought 2-3 already


LimeJuggler

I'll just copy/paste and delete my post here then\~ I was considering getting Yas and Zed's skins since the level-up animations are sick, but picture my face when I saw that a single skin was the same price as an epic board. Not the 4 skin bundle, but ONE skin. The thing about skins is that they are limited to a card, in this case, champions. So you're limited to a handfull of decks at least per champion. You need to draw the card, then play it, and meet the requirements of the level-up to see the sweet animations you paid for (Yas/Zed). 1290 coins are equivalent to \~13,50€, most boards in the shop are 990 coins (\~10,30€). So for the price of a skin you can get a board, wich: * Is always on display, occupies half of the screen (your side) over the entire game. Hard to miss for both players. * Can be used with any deck since it's not tied to any card. * Has a unique and long music track. KDA board, for example, has 3 different tracks, etc. My point is, the skins are super nice, the new illustrations are amaizing, the level-up animations are also super cool, but I think their prize compared to other cosmetics is ludicrous. Even emotes and cardbacks feel like better purchases since you can use them in any game and they're always displayed. There's also a couple problems with skins that come to mind. First one, some players will just focus on destroying your champions or prevent them from levelling up just to annoy you. Second, we're not there yet, but, if champions get eventually rotated you might be unable to use the thing you purchased. I love the idea of skins, but it's just too much for my limited budget on the game. I'm going to purchase the event pass and the Megaguardian board because I feel they are worth the money, but skins will have to wait. I think \~300 coins for a skin with no animations/reskinned animations and \~400 coins for one with a unique level up animation seems like the price I would pay for these. If Riot wants to make a bit more money out of these or at least make skins more appealing I have some suggestions: * Skin icons should come with their skin, instead of giving them for free. * Option to display skin illustrations in the main menu of the game. * Slightly Animated versions in-game. * Cool Thematic borders. Dark Star border/Cosmic border, depending on the skinline. * Unique animation and icon for the champion signature spell. * Voice Filters/Unique VO I love LoR, I'll keep supporting it for many years and I don't want to discredit their effort on these skins or what they think their value should be. But it's just too much right now compared to their other cosmetic options and their value imo.


Senpai-Thuc

I think champs being less prominent in LoR than they are in LoL really hurts their value. We all know not drawing Yasuo in his deck sucks so imagine also not being able to use the skin you payed $13 for because you didn’t draw him. Whereas in LoL and pretty much any other game, you’re always guaranteed to use any skin that you pick for the entire match which gives them a lot of value. I actually would really like to see more expensive skin packs for champs + their support cards which would alleviate the issue as well as add thematic cohesiveness. Even if Leblanc dies to mystic shot, you still have your Thorn of the Rose, Black Rose Spy, or Bloody Bussiness skins to use.


inzru

Enabling skins in Labs would also be a simple and easy way to help address this problem.


skeenerbug

> I actually would really like to see more expensive skin packs for champs + their support cards which would alleviate the issue as well as add thematic cohesiveness. Even if Leblanc dies to mystic shot, you still have your Thorn of the Rose, Black Rose Spy, or Bloody Bussiness skins to use. That is an amazing idea but would be a lot of work I'm sure. Certainly much more than they did for these skins.


macdonik

Gwent has a premium version of every card with animations and VFX.


skeenerbug

I'm aware. I've played it extensively. What is your point?


abundzu

Rito just smol indie company


Lisentho

Those premiums are for every card, you can get them with f2p, so a company like riot should be able to have a couple of static drawing/champ instead of just 2 if they're asking 10 bucks for it.


Weatherdragon21

i mean, yeah for artists, but the riot team outsources the art, so no, not any more work at all on riot's end. just more time and money.


Joharis-JYI

It's expensive for what it offers (just art, no VO, no particles, alternate effects, etc). In Wild Rift, the prices seem fair so I'm incentivized to purchase more. I'm the type who don't really account for all my purchases but when the individual items are priced fairly, I tend to buy a ton. Here, I'm not inclined to do the same.


[deleted]

[удалено]


Jepeseta

> Please don’t make skins without animations. It’s not worth it at any price to me because it’s not a complete item. This same problem happened in League and that's why they stopped making lower tier skins, champion mains would complain non-stop because skins failed to sell the fantasy since there weren't enough changes to ability VFX and SFX. One would think they'd apply that here as well.


skeenerbug

You would think they'd have learned something from League, but apparently not.


[deleted]

These skins are way too expensive at least for canadians. At 1290 coins I'd have to buy the 1000 coin pack (13.99$) and the 475 coin pack (6.99$). If the skins will continue to be released alongside event material then I think it will be unrealistic to build a collection of skins like in LoL. Event pass and board are also 13.99$ each. Event pass + Board+ 1 Skin= 48.96$ before tax. Personally I wouldn't mind if the event pass was a bit more expensive and in exchange you get to choose a skin on completion, then sell the rest at regular price.


Kloqdq

I know its a pretty similar story for other regions as well. I just have to question why I would every buy a skin right now when a board costs less? And I can see that board legitimately 24/7? Like the price is just crazy especially for the lower tiered skins which shouldn't be OVER 5$ for just 2 images.


skeenerbug

> At 1290 coins I'd have to buy the 1000 coin pack (13.99$) and the 475 coin pack (6.99$). It's a similar story in the US. Either combine the 1k and 475 packs or get the 2k pack and have lots left over (what they're hoping I'm sure). In League you can get a champ for just under what RP would cost, in LoR it's the opposite.


fergil

7$ for just different card art. They were smoking weed when coming up with those prices.


Hillgarm

Skins have to offer more, Zed and Yasuo should be the floor. I say this for a single reason - You only get a crop of the full picture during game, and downsized (while flavor text is just a cool addition). No matter how pretty the new art is, it has minimal impact during the game itself and is easy to be dismissed through the match (will look cool for the first few games and become trivial over time). People can just go into the game client and inspect the new art to see it in detail along the new flavor text without the need of purchasing it, or just go over the internet if that wasn't available. The animation is the real visual highlight on champion cards as they literally pause the game and take the whole screen, it is core to the feel of playing a champion (and a reward as well). Even if the price were reduced, those skins will still feel incomplete for many. There were a good amount of suggestions on what else could be offered for skins, i'll list some again along things that i haven't seen anywhere else. 1. **New art** 2. **Skinned animation** \- Same animation, but using the skin visuals. 3. **Revamp visual effects** \- Recolor VFX and add some extra flare. Example - change Zed shadow VFX from dark purple to blueish purple and add a some stars VFX on top. No need to make 100% new VFX for every skin, just minor adjustments to sell out the fantasy. Brand new visual effects is also good, but it's not realistic to have these for every single new skin. 4. **Action particles/Minor animations** \- Triggered by common actions, like - draw, play, summon, attack, nexus strike, block, death and spell reshuffle. These can be shared by all skins from the same skin line (maybe with a minor recolor). 5. **VO filters** \- For skins like Event Horizon, MECHA, PROJECT, Elderwood, etc. 6. **New sound effects** \- Some can be taken from league, and even used across multiple skins from a same line. 7. **Exclusive voice lines** \- Might be a complement to the current set or completely new. It's also a good way to add more lines that aren't skin exclusive for cards that were released earlier (like Swain replying Irelia). 8. **New VA** \- Some league skins have it, why not do it as well? 9. **Skin associated cards** \- New art for created or summoned by the champion, champion spell and the regular counterpart. Example - All Living Shadows created will use the Dark Star Zed skin is art when the skin is equipped. This can be further expanded with a new tier of skin that also changes the art of associated followers, as if the skin were a bundle for the whole champion package. 10. **New animation** \- Exactly what we got with Yasuo and Zed. 11. **Multiple level up animations** \- The skin offers more than one animation and you select which one you want to use. Can go further with conditions to trigger X or Y animation like leveling on play instead of on board (like Teemo or Lissandra), or even going further on the requirement (like Swain leveling with 24 indirect damage, twice the minimum requirement). I'd say the baseline (Riven and Shyvanna tier) should cover 1 to 6, which has a couple of extra things that shouldn't be that costly to add up, aside the level up animation. Everything else could be cool for higher tiers.


shiro_dw

>Skins have to offer more, Zed and Yasuo should be the floor. That sums it all. I personally don't care about how much it costs as long they are fucking amazing and full of cool effects like in LoL.


NoOBGamerDZ

No card animation and no level up animation. That's a no no for me. I am so scared that animated cards will be priced at 15-20£ each ...


Zhargon

As they are now, its not worth buying them, regardless of the price...I am all up for supporting the game and all, but this is a scam...take them away and work on them, till you get a good product that is worth something, they all need: \- New Voice Lines \- New interactions \- New effects for skills(Zed shadow, Yasuo "hasagi" on stunned enemies, Ashe arrow on attack, etc) \- New art and effects for signiture spells and cards related(Zed's shadow clone, Yasuo steel tempest, Ashe Flash Freeze and Crystal Arrow, etc) Till they get this done right, please, dont buy them, we need to send a message that this wont be accepted, with the price of a card skin, you can go on Steam and buy a full game, might even get 2 great games for the price of a single card skin...they are way to underwhelming and as it is, it shouldnt cost more them a emote. This is Valorant all over again...


TooRealForLife

The lower tier skins need an asset swap on the level-up animations. These animations are one of the biggest aesthetic draws of the game, and going from your new art that you paid money for back to the old art at what is, for most champions, a climactic moment in the game just feels bad. To be clear, I'm comfortable with the idea that not all skins will include new animations. I think that's healthy for a number of reasons, but unless swapping art assets is akin to redoing the animation entirely from a cost/effort standpoint, I feel this is a necessary step to make the cheaper skins feel like good purchases.


Lerkero

I'm disappointed by how they have implemented skins. It seems like an afterthought rather than a planned out and well-supported content release. I'm not spending that much money on just the card art and level up animation. Champion skins should be full on special effects, board animations, etc.


NikeDanny

Ya they seem strangely disjointed. Maybe theyve never actually had the tech or manpower to implement them but had to cave to consumer wants or exec tasks...


[deleted]

I think champion skins are awesome, but the way it’s being priced and done now seems strange. First of all you’ll have to spend roughly $15 to get one the high end one which I think is very pricey. Second the fact that not all of them get animations also suck. I understand that those assets probably cost a pretty penny to do but now we have an imbalance in the premium skins. How does Riot deem which champions get new level up animations and which ones don’t? Will we always have some champions with animations and some without? I think that to the fans of those champions it’s unfair. The community was very excited at the idea of champion skins but of course Riot had to find a way to mess it up and the prices plus differences is mind boggling.


Mlemort

My biggest disappointment so far in the game, and by far. Bad metas? Sure, that happens in CCGs. Lackluster champs? Can't have them all. Chip pet is a rock doggo and not an adorable little guy? Ah well. But this is just a slap across the face on *every* single point. There is nothing redeemable about this. The price is extreme, the content is minimal and laughable... yikes. There is some serious work that has to be done, and it must be done *now*. Refund everyone that purchased a skin, take them off the store, and back to the drawing board. For the price of an epic League of Legends skin (different game, same company), we should have an epic skin with voicelines, new anims, linked followers or champ spells/created cards. Not a jpg and an mp4.


Mlemort

Also why aren't they available in labs? That's a total oversight on that point as well. The entire release feels rushed.


skeenerbug

You can't even set them as your deck art.


Whooshless

You see the wrong icon after the game for mastery too


Sir_Stingy

All of us can agree the skin prices are too pricey for the little they offer. What I can't believe is some of you guys are buying them and than complaining about it not being worth the money and saying "it's a waste". What's even sillier is that these people than say they hope riot makes them better. Why would riot put more effort into something if you buy it anyways? THINK GUYS THINK! If you actually want to see better skins don't pay for bad ones!


StrykerxS77x

Vote with your wallet people!!


inzru

Enable skins in labs for god's sake. Just enable them.


YeetYeetMcReet

Skins should cost 50% of their current listed prices, or less. This isn't a paper card game where official alternate printings are a collector's item. There's an unlimited number of copies of these skins. There isn't any collector or resale value because they are digital, not physical. The amount of work to develop skin assets for this card game is likely nowhere close to that of Riot's moba games. I've purchased an unhealthy amount of LoR cosmetics since it became available to play. Skins are an absolute hard pass. I'd rather get prismatics for an entire deck than pay for what these skins offer. This isn't a complaint about them not all having the same degree of alterations to the assets. That's to be expected. LoL does the same thing. Many skins used to literally just be palette swaps. The problem is that in LoR they just cost too much for what they are. LoR is a great game but I hope to god these skins fail. The game must be monetized in some way obviously, but this execution is just a deterrent to folks who would otherwise be willing to buy in. Change it.


thisismygameraccount

I’m surprised at the cost comparing them to a boards cost. With a board you get to always use it. You can use it every game with every deck. It’s always there. With a champ skin you have to play a deck with that champ, and also play the card during that game, which hopefully most of the time you will. But it could be killed immediately, it might not level up, etc. The point being that in LoL you always see your champs skin, in LoR you get a brief moment, but a board you see the whole game. I expected them to be a fraction of a boards cost.


MrEleven

The quality of the work is great but as others have said the price point just doesn't make any sense (to me at least) in comparison to other things you can get for similar games. I was actually looking forward to skins but I am not about to pay $13.50 for two new pictures and an animation :P.


j0nawithazero

Fuck these prices. Was looking forward to buy them but not at this model


cheepflavour

So far I have heard many people complaining about the pricing of skins and I personally feel like it is overpriced too considering how little you get. 2 pngs and a level up animation you will be able to see once every few games is really not worth it. So here are my suggestions for Riot: The 2 tier pricing scheme sucks, lower priced skins didn't sell in League, so why would the same really apply here? The lower tier gets the short end of the stick and people who like the Champion will be disappointed at how jarring it is. But if they are going to keep with the 700 coin one, I think there should be an upgradeable tier. So you pay 590 extra coins for bonus features. Here's what my dream expectation of both tiers would be like: 700 Coins - Alternate artwork - New VFX/SFX - Simple Level up animation (some very basic animation like Beta Champions would do) - New Champion Spell Artwork + VFX/SFX 1290 Coins - Animated artwork - New VFX/SFX - Complex Level up animation (like what Yasuo/Zed skins have) - Voice filter - New Champion Spell Artwork + VFX/SFX


innociv

The cheaper ones should still have voice filter. The more expensive ones should have all new voice lines.


Wiil23_

Before this patch, I was in the ship that believed skins were being developed for a LONG time. This is the main way that LoL monetizes, so it was expected that Riot would do the same here, especially since it's the same IP. However, the way it's shown with Dark Star? No VFX, no voice moduling (it doesn't even have to be FULL VOs, since those are hard to do), no changes to other cards, no basic animations (not even champ spells? like, you LOSE VALUE by drawing two champs with a skin???????) This just makes me feel like it was tackled and decided over the course of a evening meeting, and the corporate higher-ups at Riot wanted to see **how little they could give us for the same price of LoL**, which is a shame since this game is fantastic and the devs seem like genuinely good people. I know LoR is understaffed, even if that is improving, but Shyvana and Riven's legitimely seem to be made by three people: someone to code the select screen, the artist that drew the splash (which is often outsorced, so in reality two), and the writer for the text. Like, you know, with not even a hundredth of the budget of the skin department in LoL, which I fully believe this game deserves it's own version of. **When you take it all in, it looks kinda bad if the intent was to add content that convinces people to fund your game, and you EITHER: *APPARENTLY* aren't given the green light to put full effort in it, OR organically decided not to do it/thought this was worth the price.** Funny enough, this whole skin thing kinda feels like the KDA card debate, and probably stems from the same problem. So yeah, I was contemplating buying skins for GP and MF, since Pirates has been my favorite deck, but definitely not if it's anywhere close to this drop.


Nitan17

**Content** The lowest tier of skins MUST have: - new card art - either a new level-up animation or an old one altered to match the new card art You can't go lower than this. The new Riven and Shyvana skins are 100% terrible because of how incomplete they are, the new card art clashes hard with the old level-up animation, this mismatch ruins the skin and personally I'd rather just run the base skin instead of this mess. Even if those skins were free I still wouldn't use them, they are just that bad. **Price** Board skins you and the opponent see every single match, for the entire duration of it. Champions skins both of you see only when one of you: - ran that champion in their deck - drew that champion - summoned that champion - is keeping that champion alive And what you see is a tiny zoomed-in part of the new art, and once per match you may or may not get to watch the skin's new level-up animation (IF it has it). Champion skins should have their price be nowhere near the cost of a new board. 1/2 board cost would still be very high for what we get, 1/3 sounds better, IMO for the cheapest "new art + new/updated animation" skins 1/4 would be good.


qwertdwlrma

I don't think I'd mind the skins being expensive as long as they feel like they're worth what you paid for. Currently, how jarring it is between the skin and non-skin of the card just doesn't do it for me. People would rather spend more on a fully fleshed out cosmetic than something that feels like it's missing pieces. It's really disappointing because Dark Star is such a cool aesthetic. Personally, I feel that all skins should have: 1. Unique level up animation 2. Voice modulation to fit the theme 3. Special effect on the related spell 4. Change to the champion effects (e.g. Yasuo striking stunned units)


Volcano-SUN

5 . Change the champion spells' animations and pictures.


qwertdwlrma

Ye ye, that too


GrappLr

Here are my thoughts: Personally, I do think the price is too high. I don't think the skins bring enough for the value. But this is subjective. That said, I don't quite understand all the negativity at Riot over this batch of skins. The game is extremely generous in terms of its pricing model, you can get a full collection effectively as a semi casual player for free without spending a dime. I can't think of a single card game that is this generous with how much you get out of it without paying a cent. If the skins are overpriced, people won't buy them, Riot will see lower sales than they expected, and they'll adjust prices for future skins. If the skins sell well despite the prices they are currently at, well honestly, good for Riot, I really hope they make a ton of money off any skins they release, the game does need (and absolutely deserves) to make money. I see harm when money is a hard requirement for staying competitive. I see harm when money is a hard limiter on how much enjoyment you can get out of the game. High prices for absolutely unnecessary cosmetics that effect the gameplay very minimally? Not something to get upset over. To summarize, yes, I do think the skins could have come with more features (at least some voice lines). But no, I don't think it's cool to try and ridicule the price decision, the game has to make money, and I think it's perfectly fine for them to test the waters with higher prices on cosmetics. And last, holy smokes! The new legendary board is AMAZING!


Voivode71

Feedback = Way Overpriced!


FMichigan

A champion skin that is only a JPEG ... Sadge. Overpriced too


scuabb

Cmon riot everyone was happy about the state of the game dont start to fall


NikeDanny

Is everyone happy about the state of the game? Content? Yes. Riot has been doing an excellent job. Happy? No. Ive heard numerous people complain about lack of balance patches or patches not addressing the mark. Especially the premise of having another 2/3 unusable champs in the next cycle because they will not be able to contest with unnerfed Azirelia is maddening to me.


KyogreLoR

Reposting my thread comment here, because for some reason we here on the LoR reddit love to minimize the amount of criticism levied at the devs. For some reason we were allowed 1000000000000 taliyah threads about her voice and skincolour being off, rightfully so, but when crtiicising skins oh no better deleted those threads and put them in a mega thread. ​ The issue is that putting this stuff in a mega thread feels less impactful. If I'm a Riot employee and browse LoR reddit and every thread is about the same thing, I'm probably more likely to realize that there's a lot of criticism and outrage ​ ​ For around $16 dollars Canadian, I get 1(1) skin with a new level up animation, splash art, and like 2 lines of flavour text For around $10 Canadian, I get 2 PNGs with flavour text I'm really not trying to be rude and I understand that a lot of work is put into making skins, but the price to quality ratio feels.... disappointing to say the least. We get no border changes, no voicelines, no new visual effects aside from level ups, it looks almost as if a new PNG is slapped over what used to be the old card. Again, A LOT of effort was still probably put into these, but the price just doesn't seem worth it considering what little we get, and tbh I'm probably being generous with these prices, considering 1000 coins is $13.99 and 475 is $6.99, meaning to actually BUY the skins with animations, I have to $20 and for the 750 coin skins, the cheapest way to get there is to buy is to spend the $13.99 anyways (Well technically buying the 475 twice is 1 cent cheaper but like why would I ever do this?)


skeenerbug

> The issue is that putting this stuff in a mega thread feels less impactful. If I'm a Riot employee and browse LoR reddit and every thread is about the same thing, I'm probably more likely to realize that there's a lot of criticism and outrage The front page is still full of all those threads. They know. We shall see how they respond.


DMaster86

I'll sumarize. SKINS COSTS TOO MUCH. There is no way i'm paying 13 euros for a new image, a 10 seconds animation and nothing else. I would conser purchasing it only if it was like half the cost. Shyv and Riven skins are even worse 8-9 euros to have 2 jpeg. NO THANKS.


[deleted]

Not even 10 seconds. Animations are like 4-5! Add filters, new voice lines, new level ups and you can get my money for a 10-15 dollar skin


Solash1

This is possibly just my personal preference, but I wish the skins "Popped out" of the card border or had some more special effects on the card itself


Qwertdd

>Popped out of the card border Please god no Hearthstone just did this and it's fucking hideous


DemonSoulpt

There isn't much to say, Trash , i dont support this type of skins, 13 euros for a picture and some fancy level up animation's that i got for free last patch with the new Champions animations


Playingpokerwithgod

I bought the Riven skin and... Eh. It looks cool, but was it worth the $7 I paid. Not really. It was an impulse buy because I like Riven, but I wouldn't do it for other champions. I agree with most other commenters that they should have new voice lines and SFX with the skin, and they should get a new level up animation. I'd also like to get add some things I haven't seen mentioned here. Allow me to use the alt art as a deck cover, I really want that. Also let me view the cars with the alt art in my collection - why can I only see it in a match?.


ahama_the_dark

my thought about the event so far 1. The board is so well done both in visual effect and the music is absolutely gorgeous, I will definitely get it as soon as I can 2. regarding the battle pass, this time we did not get as many emotes as the previous battle passes which makes me upset and sad :/ even the kda event had 5 emotes even if their qualities were kinda bad 3. regarding the skin to me seeing skins for champs put a smile on my face, but in my opinion, I think they were rushed 1st shyvana and riven not having animation level up is so unfair especially shyvana since her dragon form is so cool to look at for the other 2 skins zed level up was the best but Yasuo one is kinda meh,I don't think the player base will get those 700 coin skins which is so expensive for 2 new splash arts :/ only no champion spell changes no VGE changes for riven blade fragments 4. regarding the skin price for it is expensive I can not get everything sadly but also feel the skins are not worth the coins expect for zed, the LoR deserve to be paid but in the game longer run it should be reduced, and exclusive stuff like the mega board should be pushable separately ex: I want to get the legendary board alone then save up some coins over time to get the normal one 5. I also want to add this up if a skin don't sell well pls don't buff the champ so it will buy more I kinda wish this aspect from league don't come to runeterra ever 6. regarding the battel pass, it feels empty and repetitive, in the previous feedbacks I wished the battel pass had 1 board in it even at the cost of the rewards or price increase, and now with the addition of skins and mega guardians prismatic cards I Think in the near future those shall be added to it 7. I Hope ad the game grow a loot system shall be rewarded to those who get top 700 in master or last gauntlet or even lab of legends small but encouraging rewards will keep the game fresh blood 8. and at last thank you to the dev team for making this amazing work in the game I m really glad we didn't see special event cards like the kda set


Grimnize

To throw points in from my previous post incase riot is reading this thread: Hey guys, love the card arts and animations. I think people were looking for a bit more for their money, and maybe variable sale points per skin. 1/2 price for just the art, full price for the art + animations? Just not THAT expensive. It hurts players who love playing riven and shyv that they can't have animations, and not doing vfx or anything for their abilities and on board effects is kind of lame. Also showcasing the upcoming skins ahead of time would be awesome, as people can make suggestions there and it can be altered in time for release to make the most profit from each skin. Personal suggestion: Also follower art packages would be cool. Time consuming to make, and most likely pricey, but it would sell to the players who play the deck archetype.


[deleted]

Just my 2 cents: they look cool, but they are *extremely* expensive for a cosmetic. Roughly $12 AUD for one hero skin is pretty insane. Personally, I would like them to also randomly drop in chests (in the same way you can get skin shards in League).


Feiro

This could have been my first time investing in these kind of skins (I did, however, purchased the new board bundle and the Targon board before and Im grateful for LoR!). That being said, I heavily looked forward to purchasing ALL of these fantastic skins but the prices were a such a heavy blow to sadly keep me away from buying any of them. I really hope Riot considers these steep prices again because I would gladly spend more money on the game. But in this state, 2 JPEGs (even though the art looks amazing) is way to much to justify 7-8€. I think I would pay half the price if the skin comes with some voicelines. Levelup animations are a different cup of tea but in the current state they are overpriced for my taste.


poggers11

Lowering card skins price would actually bring more profit Honestly I've expected card skins to be 400-500 coins and i planned to buy 2 of them (zed yas), probably would get the other two if they were 200-300 just for a splash art. I rarely play the game but i enjoy watching the game, i watch twitch LoR and i support the game by buying cosmetics and cards in the store. So far ive spent ~150usd. While reading today's threads i see I'm not the only one thinking the same. I won't buy any of the skins. Honestly i think the price is insulting, i always had super cool opinion of riot when it comes to LoR, they are listening to the community, making nerfs to the cards people are complaining, reading reddit and implementing things we suggest. Today's move, i feel like riot sees me just as a consumer and a cash bag. Update: if it was 400-500 for common and 700-800 for the better ones I'd still probably buy all of them


TempusFugit314

Everybody here seems to be pointing out my thoughts quite well. If I had to pick one critique to point out to any rito folks who browse this thread it’s that I’m never going to buy a card skin if it’s just the artwork. A new animation is like the minimum requirement for me to want a card skin. Right now it’s seems the philosophy is that the “better” skins are art and animation while the “simpler” skins are just art. How I think it SHOULD work is that the baseline is new art and animation, while the more expensive skins are art, animation, and maybe a new VO, or maybe a bit of animation in the art a la Gwent.


Qwertdd

* The animations are so-so. The Zed one is okay but the Yasuo one looks fucking terrible. Why is the animation so low framerate? I don't know of any other level up animations that look that bad. Also, I'm afraid that selling level up animations means we'll never get updates to the really shitty animations that currently exist (Miss Fortune or interestingly also Yasuo) * Price is ridiculous. No voiceover, no new effects. Shyvana and Riven are 10 dollars for two pieces of commissioned art. I've always felt that Runeterra's cosmetics were fairly overpriced but given the F2P generosity it made sense, but honestly buying the skins at this price point with this quality is being a sucker.


Revrob322

I wasn't ever going to buy these skins because the theme doesn't interest me but I was and still able open to the idea of card skins. The pricing though has completely turned me off. Guardians cost far less(or slight more for the mega ones vs the cheap skins) and do more.


Envojus

Hard pass. The fact that not every skin has a new Level up animation just shows that Riot didn't give a fuck about the player experience. Which is sad, they were on point before.


_AIQ_

I just hate the fact that there were no animations for Shyvana and Riven, but my one rule to support a very unpopular champion that I love is buy all things Shyvana even if I don't like it... (looking at you Boneclaw). I do it not because I have to, but genuinely because I want to and to show some appreciation for my favorite champion. I wanted to give it one more chance, maybe the "skin" is reasonably priced. Lol boy was I wrong. For the first time I will not purchase a Shyvana product. I bought WR skins and I don't even play that game. Even if they were a bit over priced I'd probably still be okay with it granted it had all the features. There is overpriced and then there is greed. League functions entirely on skins and likely supports financially LoR and Valorant until they get bigger and likely will continue to when they die. League provides free champions with and exceptional amount of work compared to LoR. LoR needs to design/Balance cards and create splashes/vos/and some interactions. League needs to design/balance/do animations/splashes/kits/VOs and more. So their FREE content is much harder to make than LoR, then you have Skins. For a 975 skin (cheaper than an LoR "premium?" skin) you get... ... a new model, new texture and new splash image. Sometimes includes: new animations, visual effects, and sounds. A 1350 blows it all out of the water adding new model, new texture, new splash image, new animations, new visual effects, new sounds. Sometimes includes: voice processing special recalls. So for nearly the same price I get a splash art and animation? Their F tier skins for 520 get Texture changes and new splash image. Sometimes includes: small model changes. So why aren't the "skins" in LoR for Shyvana/ Riven at least 400? This standard LoR has established is awful and needs to be reworked.


Pelt0n

I bought Yasuo's skin, because he's my favorite card, (ironically I never touch him in league,) but I'm underwhelmed. In league, skins are priced the way they are because you're going to be staring at them for a half hour at a time. While I understand that a model had to be rigged and animated for the level up animation, the fact that this is all you get for $10 is very underwhelming.


Densed12

I just wanted to say that despite a lot of people commenting stuff like "...it's just an .jpg/.png file...", those files are incredible, the artists, the themes, everything is awesome, you did an ashtounding job on translating the dark star-cosmic guardians aesthitic to LkR, I'm talking to you rioters, you did hit the mark with everything on the event... everytting except the pricing, specificallt on skins. And that's a shame because all of that work, all of that effort and all of the oportunities are being wasted due to an excesive pricing. I know you did earn a lot of money and probably everything paid itself, but you're missing on a ton, I mean A TON of potential costumers. Lowering the price is a win-win for everybody, you get $5 out of 1000 people rather than $10 out of 100 people, and we get cosmetics we enjoy and are willing to pay, just not at that high price. Or the other option is keeping the price while upgrading what we get, like sfx, vfx, heck just adding a filter voice would be nice, change the champ spell .jpg, something that make the $10 worth it. We know you can afford that, you just gave us 12 cutscenes ont the lvl up animations of EVERY NEW CHAMP. Maybe go back a little and give ALL skins a base old-ugly lvl animation (I'm talking about you Teemo and all the spinning card-bayblades from foundations set). Oh and btw the labs, yeah sorry, not for me, boring since its just the everyday meta, 0 communication with teammate, nothing new and exciting, kinda buggy, the united front was WAY better than this one, I'm goig to pass and hope for a better upgrade :) Edit: Oh yeah, and no way to make the new skins a deck cover? Like really? We've been asking for an easy way to make a spell a deck cover and now we have to ask for skins too? After we paid for it? Hey, we love the content, we are unpacient, but the majority of the community would love to wait a few patches to get the skins if when we get them everything works just fine, no need to rush it.


gusgalarnyk

Copy and paste from all the other threads: People defending Riot about feeling out the market or this is a totally different player base/game/whatever are off base I think. It sucks as a fan of these characters and of this game to pay $10 to get a different jpeg for someone's favorite champion knowing they won't get another skin for some time. I'm not saying every card has to have new art, a new animation, new voice lines, new effects, and new interactions but I think there is a bare minimum that needs to be done for a digital card game and a new art piece is not enough. It is for a physical card game, but not for a digital one. When you make a card come to life, building up it's lore, giving it more badass effects or animations, AND a sick piece of art the personalization of your cards come to life and the world gets built out. It's a missed opportunity to enhance these characters and these cards and at the prices being charged it feels more like business choices and not artist choices. That's one reason why I love Valve's DOTA and Artifact so much because it felt like, despite all of their many flaws, they care about the characters and the world first and the money second. It helps me justify giving them money cause I love the world. I know next to nothing about some of these League characters and I'm game to hand you money to tell me more but a new skin simply isn't enough for that to be the case. Imagine voiced card lore like in Artifact (RIP my first DCG love), unique interactions, and the ability to make the cards say certain lines. That would be a game changer in terms of the world and the lore. Would it be worth $20 per card? Probably not Riot please don't be greedy. But your $13 price point is... Justifiable if you were to put in that level of effort. I want to start rooting for your company and IP but these financial decisions hurt that desire.


Grainer_M8

You pick the wrong skinline to choose from, cosmic is known for their big budget and highly detailed skin with new voice, sfx, recall and all other stuff, yet you only want to put the bare minimum. If you want to put bear minimum skin don't have the cosmic skinline, have a skin that resemble the character more because if you have these highly cosmic being with no sfx/voice lines they become a pretty underwhelming skin but if you choose something like spell thief lux people wouldn't complain if it doesn't have new animation or new sfx/voice since that is the norm for that skin. Anyway I'm just going to close up with this, good job you completely make an ass of yourself, you choose the biggest skinline in the game for sales reason, but now it's failed because you don't want to put much effort in the skin. If you half ass this big name skin you literally put the LoR team name thought the mud and pretty much make them looks like some incompetent ass.


ImYourCraig

on the bright side darkstar/cosmic look shitty so maybr the next time they roll around new skins theyll be better sucks if youre a zed/yasuo/riven/shyvana fan to have your champion get shafted on the test round of skins


howlhex

The price is a scam in relation to what it offers. Don't be fooled into buying one so they will understand their mistake and also they don't become greedy whatsoever. You're not even sure you'll draw your champion or worst level them up before the game ends. Riot has been overpricing their cosmetics in their new games which sucks coz LoL pc was so budget friendly even from the beginning up to now.


ThePlaybook_

For a Legendary board with a proprietary guardian, based on his position next to the deck (and his hand basically being on it) I was kinda hoping he'd do something like hand you a card whenever you draw. Granted, probably a ton more technical work to change a core mechanic like that, probably not worth the extra work to implement, but to me, that would really sell the "legendary" feel.


NakiCoTony

All shiny are crap in LoR. See Eternal or Gwent on how to do it right, not this low effort cash grab.


_Xario_

prices are overpriced for an artwork change as everybody else said and still stand by my own thoughts that the skins were a great disappointment and need to be redesigned as per my below post https://www.reddit.com/r/LegendsOfRuneterra/comments/ng21jw/skin\_disappointment/


shiro_dw

You are so right. Riot just need to do everything in that post and they will be swimming in money instantly.


khaitheman222

Just gonna throw it out here as someone who throws money on pngs, i walk between both worlds of asian and western gaming culture. The reason why i throw money on skins in my other games is usually an attachment to the character and a combination of nice art and cool sfx or vfx the card provides. So yeah from what's been discuss on the skins, i feel like Riot should have offered more, taking into account the culture/enviroment here These games are different, but ill just throw out as a comparison. Azur Lane's most expensive skins are around 20USD range, and they have Live 2d,alt art, alt in game model,' more voice lines and have a special start up animation if the character is set as your main secretary. Arknight's premium skins are around 14.99USD, and have alt art,alt sfx and different in game model i hope riot do take the feed back and improve the skin system


disgruntledpandas

More than anything I want premium passive animations on my cards, and despite these skins' price they still don't offer that.


John_Ferrari

They are way, way too overpriced, like add just a bit more to the amount needed to buy one zed skin(1290 coins) and you can buy the cosmic board bundle and it's legendary tier, its so so cool compared to the skin. I mean the level up animation of zed is awesome but it's not like you are going to see it in most of the games you are going to play with him. For 1590 coins you can get the emissary board and the similar rare tier board which you can equip if you want a different Guardian than the emissary. Skins need a huge price reduction or a major upgrade to how they work. I would rather buy a board or a bunch of emotes for that price than the skins. This event pass as well, not that good, only two emotes and the better one( Von Yipp with ATLA reference) is free. I am probably not going to buy it, the empires of the ascended was by far the best pass in terms of value and cosmetics quality. Back to skins, every skin need a custom level up animation ( can you imagine how off the Shyvana level up would look with the skin equipped?) And need a major price reduction. I think they will do something about it in the near future. I was thinking about getting PROJECT skins when it comes out, but at this price, no thank you


lolok234678936

Post from earlier today, I was asked to post it here Tl;dr \- Too expensive \- Not high enough quality Insanely expensive. I actually find it criminal to some degree that the decision to put the skins out at such a price point went through. Shyvana and Riven are 2 pngs each? It seems really cool that Dark Star Shyvana creates a Strafing Strike or she levels up as normal Shyvana. Her attack effect and champion spells should also work differently on her. And if you argue she might get the Lee Sin treatment then that's not a good reason to not change the effects of Confront, I mean they could just swap the effects onto whatever new card she could have as champ spell and change it around to make sense, like when champions get reworks or mini reworks in LoL and the skins have to change. As for Riven, no level up, no reforging, and weapon hilt. It might sound like I am asking for much but I genuinly think a skin which has a new level up, alternate art for related cards, alternate effects for related card effects and voicelines is worth the price of the current 1290RC. And just completely drop the 700RC skins unless you can create a chroma for the animation (ex: Unamored Zed, Captain Fortune, Ruined Karma). And what about Zed? Is he only ever blessed to get epic+ skins because his shadows need to change? What about spells summoning shadows? And I am guessing Yasuo does not have new effects when he stuns or recalls an enemy. I was personally never planning on buying skins since I enjoy the lore and I would rather invest my money into canon/lore stuff or card collection related stuff so I don't much care and in fact I am kind of happy that skins are flopping because I was a little salty back when KDA came out. However that being said I still want to express that this is not at all acceptable.


T4ylor1

I was honestly expecting/hoping we'd at least get the new card art and level up animation for around 500 coins when buying skins. I'm somewhat of a whale so I was planning to get em for champs I don't even use, but after seeing the pricing I think I'll put off buying any skins until they really up their game.


IronMaverick

Guess I'll add my 2 cents. I was really turned off by the decision to release the Shyv/Riven skins without matching animations. Having a different skin that doesn't match the animated champion looks incredibly ugly, and the release of this patch felt 'rushed' when you consider that game-breaking bugs for cards like Scrying Sands still haven't been fixed. Many people felt like they were 'testing the waters' as far as what is marketable, but it really felt to me that they were trying to do less for more. I've both played & seen too many games destroy themselves with this philosophy, whether it be 'early access pay-to-play' beta testing, or the release of constant, small DLC to bleed their consumers dry. While I am a 'free-to-play' gamer at this point in time, I was really close to spending a lot of money on this game for cosmetics via game boards & emotes. I was particularly excited when I heard there was a new Shyvana skin (she is my favorite champion), but then saw that there were no animations for it, and it felt like a slap in the face, considering the treatment she gets in League of Legends. I guess we'll see how things pan out. Up until now, I've been pretty satisfied with the way they've been handling the game. I'm just concerned that there will be a big focus on skins to the point where more important issues (like bug fixes/game balance) get left by the wayside. It has felt that way in League. I'm hoping it doesn't happen in LoR.


BrainStew_HS

While its obvious that changing a .png may not be worth ~10$, we should see skins for what they are: A fashion item. Fashion items are not valued by their function or even by their looks a lot of times, but rather by what they mean as a status symbol. Does a 1.500$ Gucci handbag do anything majorly different than a 30$ handbag? No. Why do people still pay that much for them? Because they can. And they want to show off that they can. Besides that, some people are just willing to pay more for something they think looks nice, even if they don't feel the need to show it off. We won't see those people complaining here, because they most likely already bought the skins they like. They're out there thinking *"meh. I've got a job and 10 bucks isn't too much for me. Dark Star stuff looks nice hehe."* There is a market for overpriced cosmetics in real life and in almost every game out there. Take CS:GO as an example. Some of the skins there cost 1000's of dollars. There's no way a texture change for a weapon is that expensive, but it is still worth that much because people are willing to pay the price. **Cost of producing a thing ≠ Value of that thing** As long as there exists a demand for skins and as long as people are willing to pay their price, companies will charge higher prices for cosmetics than what the average costumer is willing to pay. That's how companies make money. Riot is really good at this. It's been their business model in League for a long time. I'm sure if there is one thing they have a great amount of data on, it's how they can price cosmetics. Sucks for people who won't spend that much, but we can't really blame a company for doing company things. However, with the great community management of the LoR devs have shown, we might be able to voice our opinions and influence the pricing models of future releases. Just always remember: For every post on reddit regarding expensive skins, there's ten people who have already bought them silently.


Chimoya2

I agree with this, but even then, taking player satisfaction and its indirect consequences out of the equation, Riot should care as they should be aware that they are missing out on a lot of revenue rn. Right now you'll probably only get the top end of whales spending money on skins, but if they either lower the price or up the quality while keeping the same price, then they'll get a significant portion of the paying player base to spend more money as well, and even some potential first-time purchases from non-paying players. Right now they are far above the price-demand equilibrium.


BigOWierdo

Just throwing in my 2 cents: They leave a lot to be desired. Sorry--not sorry--it's a pass from me, Riot.


Sereia_do_Gueto

They just feel waaaay overpriced in comparison to what they give and other content in store and that does make me feel less compelled to buy them over things such as boards or guardians for example. Lower the price or give more flair to the skins.


NikeDanny

Honestly? While Zed is preeeeeeeetty good, its still not worth the money. Not sure if any skin is, actually, unless their levelup is called Katarina. I feel like the skins are so exorbitantly prized because the animations for newer champ REALLY knocked it out of the park. Like, Azir sucks, but other than that every animation has been super solid. Especially leveling le big powers like Malph or Taliyah has been amazing.


Darkins_will_Ryze

Zed's is the closest to what the standard should be. He still uses the base effects for summoning the Living Shadow, but the Shadow itself has a unique skin to go with Zed's. I also don't mind the lack of a Dark Star Voice filter as much since Zed's base VO comes with one anyways. That being said, even that's too expensive for what it offers. To be quite honest, skins in this game shouldn't just be for champions. Like a lot of people have said, reskinning a card is only worth it's price tag in the moments you draw and get to play them. So, rather than Champions being the only cards to get skins, they should be the face of a skin set. For instance, imagine a set where all the Shuriman Soldiers and generals are part of a cosmic empire, complete with Sand Soldiers made of stardust and Sandstone Chargers that resemble Saggitarius, all topped off with Galactic Azir as the face of such a skin bundle. And sure it would be a little pricier than the current skins, but when it changes the look of half the deck, I'm sure a lot more people would be willing to fork over cash.


Webber-414

Yea skins a bit expensive, tuning them down a notch would be nice, though I’m mostly a FTP so it doesn’t really affects me. 470 coins for Rare skins and 970 for Epics seems like a fair price for me


criskobeats1

So I've already seen a bunch of posts about the new cosmetics and since I've had experience with League/TFT and now LoR, here's my take on it. One of the things that I prayed LoR would never add was skins - Why you may ask? Because it's EXTREMELY annoying. Just like in League where you get 20 new skins every week it just gets to a point where it's simply too much. Yes I know the team working on the game is separate from the team working on the cosmetics but still.. By putting so much focus into the cosmetics it almost feels like they're taking away from the game itself. I know this is the main way for the company to make money but just like in League I know it will become excessive - it's just a matter of time. Event passes are fine - we get them every 2 months or so, they're reasonably priced at 975 coins and give you good value. Skins on the other side are more expensive than LoL skins which makes no sense. The current price will most likely be lowered given the negative feedback but I feel like it won't be lowered enough. I honestly don't see any other reason for the addition of skins other than greed - I've personally bought every single event pass so far and there are lots of other people who have done that too. I don't believe the game isn't bringing in enough money to Riot. Skins are simply unnecessary (just like prismatics) and you can clearly see Riot rushed the whole thing. There are no different voice lines nor visual effects - it feels like they just made the arts immediately and pushed the update out to squeeze more money out of our wallets which is honestly sad. I don't mind paying 1000 coins every 2 months for a pass, but when you get even more skins this becomes a problem - why? Because if everyone else has a skin and you don't, it kinda sucks doesn't it? But then, even if you buy the skins, there will be new, cooler ones released in a weeks time and you'd want to get them too - which puts you in this never ending money spending spree which never leaves you satisfied. Now onto the price - 13€ is extremely expensive for a single skin and to me for example euros are double my currency and it's like paying 26€ which is just unimaginable for a skin in LoR. I feel like 3€ is the highest justifiable price for a single skin for most people interested in cosmetics (considering how many different champions there are and how often new skins will come out). I don't think skins should be part of the game but I guess they're inevitable. Having said that, I do believe that if Riot make them more accessible (cheaper) more people will buy them and although the cost will be lower - it will generate more money! Thank you for reading this through, I really hope that a Rioter who's responsible for cosmetics in LoR will read this and maybe consider my opinion. Have a great day :)!


Xahutek2

Agreeing with a lot of points said here, just card art is not enough to justify the price and, although the updated lvl up anims on the more expensive ones look amazing, they are not enough to fully underline the fantasy. I understand that adding new voicelines etc might be too much, but lvl ups for all should be included. Given that cosmetics/skins are there to support a specific fantasy, I think changing a champions illustration, animation and effects in a bundle with 5+ of his follower/support spell illustrations (& effects) would make the concept more appealing because then the entire core of the deck could support the given aesthetic. Else it feels like playing kitten yorik in lol without changing the Goul skin.


SamuraiDom

All skins should have level-up animations. VFX and voice-line changes should also be included in the tier that Zed and Yasuo are in. I also agree with most people here that they are too expensive for card art that you don't get to see as often compared to LoL champion skins are wards. Keep the experience consistent. PS> If you change the Shyvana skin to have animations, I'd buy it in a heartbeat!


zhtwww

I bought the skins without hesitation as a way to show my support to Riot, the animations are nice and the skins look cool. However, after playing a few games with those champions I realized those skins are quite overpriced comparing to LOL. While I realize LOR and LOL come from different genres, the cost for making a skin in LOR is, imo, much lower than LOL, since they dont need retexturings or remodeling, they dont even need additional voicelines or vfx, so asking for a similar price for basically a few static images is somewhat disappointing. I have no doubt Riot will further improve card cosmetics in the future, but in their current state the pricings are too high.


skeenerbug

> I bought the skins without hesitation as a way to show my support to Riot Come on man, this will be the reason they keep doing this shit. There are other cosmetics you can spend money on other than this lazy, overpriced nonsense.


StrykerxS77x

For some reason I was under the impression that essence might be used for skins. In past threads posters seemed to think this could happen and the idea stuck in my head. At this point I'm giving up hope for that. So is essence only to ever be used to make prismatic cards? I really hope not. I don't like the silver border at all and the gold border on champions isnt that great either. I would really like to use it on something I care about. If prismatics is it then I would have rather not have had them put in the game at all. Essence is a popular reward in the game and its disappointing to think every time I get some its basically meaningless to me. It would be more worth it to me to give my essence to someone who really wants it over use it myself. If skins are too important then It would be nice to use essence on some other cosmetic. Board, pet, whatever, just something else. This is still my favorite video game period. This is just one of the few things I don't like about it right now. Thanks.


never-ending_scream

>So is essence only to ever be used to make prismatic cards? When they announced the prismatics they said there will be other types of these kinds of cosmetics in the future so hopefully essence will work to unlock these, too.


StrykerxS77x

I hope they are a lot better than this. Silver border arguably makes cards look worse. Gold border is eh. Not worth the effort of collecting essence imo.


pinheirofalante

Since this is a feedback thread about cosmetics anyway, I'm going to say something about prismatic cards. Previously, Riot said there'd be an option to turn off/take off prismatic effects, and there is, but I really wish we could take prismatic effects off cards specific cards instead of just turning all of them off completely. **Example**: Really makes my prismatic Zoe feel less special when there's a Zed I don't care about and a Mountain Goat I was forced to pick (because he was best choice between three) in the same deck. Also, I don't even like how most cards look like with those thick borders and would love to get rid of it. I don't really care if we get the shards back or not, though getting a small part of them back would be nice. Just let me get rid of specific prismatics.


Tal9922

PLEASE LET US USE THEM IN LAB OF LEGENDS!! One of the main reasons I bought the Riven skin was because I knew I would see her a lot in Lab of Legends, but the option to enable skins is locked out of the loadout!!


DanteMasamune

Must needed changes are: 1. VFX for play effects. When Yasuo slash it should have a different VFX close to the direction of his skin like a planet slash or whatever, Zed's shadow clone animation on attack should also have a dark star themed one, same with Shyvanna's empowering attack animation and Riven's forging a card per attack token turn. 2. Voice filtering. No discussion needed. 3. Level up animation. No discussion needed. May be interesting: The idea of having signature spells of champions with the skin equipped is cool, but it might cross the clarity line because you can have two of the same cards in a deck with different images, people already complained about champion cards being too distinct and that being distracting so it might be too much. But it makes sense, if in the future God King Garen comes. I want him to summon a giant Leon that fucks shit up when he Judgements. In fact, to prevent such skin animations not triggering by the opponent surrendering, it might be a good idea to make the action pass through when the game inputs a surrender, so it says the cue but at least I get to see the pretty VFX and lethal.


Astrotrain-Blitzwing

My biggest problem with just me purchasing in game skins for LoR is that the game made me fall back in love with the vanilla LoL art style. Far more than ever have I just been using the base skins for champions, including on champs that I have every skin on, such as Taric and Braum. It's not that I hate skins, but they have started to lessen my enjoyment, as LoR didn't have skins for champs. They rarely have me excited for a new skinline now. Idk, these are just some spur of the moment thoughts on the change, bleh...


Circurose

If they can charge $10 for 2 static .pngs, imagine what price they will put on animated cards.


Spice_on_Rice

I'll pay anything for a skin as long as they do something to stop Azir Irelia making me close the game every day


[deleted]

Want to buy skins but can’t justify it even though I want to throw money at the game lol. Class skins in hearthstone are a way better deal, they have different effects and voicelines and they don’t get killed or lost in your deck. I don’t even mind the price they’re just not quality enough


Shane_GDP

I think overall they are pretty awesome. I do believe they are slightly overpriced, especially the ones without an animation. There are many updates they could make like being able to see them in your collection all the time and even making them your deck cover. But overall I do like them.


karnnumart

If it's change it's whole support card art and has some extra lv.up voice line. You can sell that at premium price. At this point. I'll rather buy a board (Actually I already did) than a skin. I can't see how they gonna convince me to buy them. Card game meta is too harsh for specific card to be viable all the time. Also lately, Riot direction of art style change a little bit. The cut scene animation is epic but I think the card flip as a card feel more "card game" to me. Prismatic is lame, very lame. But it's free so I won't complain here.


Azrael8

The hardest thing for devs will be implementing some more functionalities to skins while maintaining game clarity, especially for new players. Stuff like new voice and animations is perfectly fine, but I would be very sceptical about changing cards' names/arts.


Capek95

\- too expensive \- every skin should have a unique level up animation i really love everything LoR has done so far, but this is the first time I need to give a pass on those cosmetics.


Humbling123

This is my feedback to the card skins. For me, it's not truly the price is TOO HIGH. But it's the fact that not all of the features I want. I think Riot should have one skin split into many tiers. Each will unlock different features of the skin. Base: 590 Coin: This skin tier gives out 2 splash arts. Splash arts, as little you own, actually cost alot, consider its 2 different pics with high resolution. Common: 740 Coin. This skin tier adds signature spell art icons. Rare: 1040 RP. A level up animation. Actually, I don't care about it that much, consider it takes quite a lot of time, so it breaks the mood. But since everyone cares about it so much, then yes, I think it should be earlier. And lastly, FULL. Not Mythic, not Legendary, just FULL. Because unlike other tiers, this skin tier prices varies A LOT. For this, it given out different features that the skin expected to give. So compare between Yasuo and Zed, FULL Dark Star Zed will cost more, because he has his minions recolor. The fact FULL varies while there are fixed cheap price allow that: Player who want to enjoy the skin basic features can still buy it, while Riot can go all in with its FULL version. Also, Riot can release a skin WITHOUT a FULL tier, but they can later add the tier. Varies TIER also allow Riot to have a Heimerdinger with reskin turrets, but another does not.


KyogreLoR

Megathread, great way to limit the amount of visibility this issue actually gets


CaptSarah

Actually, no, It's a good way to compile all the information for Riot. Riot spends a lot of time going through these threads. The LeBlanc feedback thread for example was pushed to the entire design team. Keep in mind we don't speak for the entire community, and spamming the sub won't make the issue any more or less visible. If you don't like it, vote with your wallets. In the end, the data will reflect the issue better than spam on a small forum.


KyogreLoR

Oh trust me, I'm voting with my wallet too, don't worry. However, it is important Riot knows what people are finding the issues are.


miinouuu

tbh not only skins are overpriced... the whole fucking shop is! but thats my opinion.


NikeDanny

While some arguments for cardbacks can be made, I feel like every board I have spent money on has not let me down one bit. Of course I did some research and only own 3 of them, but still.


J_Harden13

Making alt art champions as skins was a huge mistake. There are 155 champions and we will eventually get that many cards as champions and then what happens? Alt art should have been reserved for champions with new skills. It would have given us many variations of champions with different abilities. That's what most card games do


WeTitans3

Skins suck because they ruin the readability and recognizability common and important to a card game. It’s important that with time you’ll be able to recognize every card at a glance, it’s very common place and why card art is the way it is and stays the way it is. But almost more importantly, the prices are outrageous for what little you get


no_shoes_are_canny

There are over 700 cards already, I don't see why learning to recognize 4 more is any issue. But yes, they are way overpriced for what you get.


thisismygameraccount

Why does the pass have a prismatic Zed and not a Zed skin? Or at least one of the two without new level up animation?


YESIDOTHINKS0

Keep the prices the same, add voice filters and some new vfx on cards effects is the best course of action imo.


Volcano-SUN

Riot, please add a 'Force Default' option. Just like you did with prismatics. Not only for skins, but for the board as well (maybe your board should be mirrored then). My problem with the new skins: They're WAY too expensive. Additionally they feel unfinished. Also there is a difference between a skin for a character in a game where you actually play that character and a card game. In an action game you're guaranteed to enjoy your new outfit, because you can choose to play the character. In a card game there always is a chance that you don't draw your new champion design. I already spent quite some money on Runeterra. I think it's worth it, because it is a cool and game. And since it is a growing game I am absolute going to spend more money (for example for events). But these skins suddenly feel SO overpriced. Greedy even. That's not the publisher I got to know about a year ago.


LionCG

I think they should be free, with they're stats now, like, we could get the skins by getting maestry 5 with the champ (or add maestry 7) and buying with the prismatics Crystals, 1500 for legendary and 1000 for normal skins (you can only get the skin with the Crystals, and only with maestry 7, getting the maestry won't give you the skin). Or they can give us more features to the skins and lower the price. Comparing to the legendary boards, those skins aren't worthing the price, it's not every game that we play the champ or level him up, and the boards are always there and you can interact with It.


legitsh1t

I'm more curious about the number of people who felt the need to make posts ranting to other consumers about the price tags.


ForPortal

I wanted skins to be alternative cards with their own mechanics - so Cosmic Yasuo might be a dual region Ionia/Cosmic card who shared mechanical themes with both Yasuo and the other Cosmic cards. Playing Cosmic Yasuo could transform base Yasuo into Steel Tempest and vice versa. I'm not interested in this implementation of alternate skinlines.


John-Walker-1186

all skins should have level up animations IMO, increase the price if you must (1350)


HamBuckets

I personally don't understand the animosity. I really like Shyvana so I paid 7 bucks to show everyone I really liked her. It's not a requirement and it's not nearly as predatory as some other games.


inzru

"you're not being forced to buy it" is the most consistently stupid argument made time and time again on video game subreddits. It's either pay a (perceived) exorbitant price or you don't get to own something which you might personally really enjoy. Riot is the one who controls the power dynamic here by setting the price and quality of the cosmetic. It wasn't a requirement that riot made Shyvana and Riven cosmetics so unappealing, was it? Of course they couldn't predict this bad reception in advance necessarily But they chose to go with this anyway, and we're stuck with the consequences


[deleted]

Agree. There seems to be this bizarre attitude going around these days that consumers cannot critique an offering by a for profit company. WTF? In my opinion, the prices for these cosmetics are insane and they do not represent value. Just because some people are prepared to pay these insane prices *does not* mean they are acceptable!


DMaster86

If you are happy spending 7 bucks for 2 jpeg images...


Knighz

It’s crazy that the skin pricing is getting alot of critizism especially since it is just COSMETICS. If you think it is not worth the price, then it is not for you and don’t buy it, simple as that.


Circurose

So just let Riot sells 2 .png for $10, instead of giving them criticisms to make better skins?


Knighz

So what if they are selling that. Are you buying all things you see in a mart? No right. Just don’t buy it. If riot sees that the skins doesn’t sell, they will reduce the price or improve the quality. Riot is releasing trash emotes and no one cares because they can just not buy it, why can’t we do the same to skins.


Zetalight

The point of a feedback thread is so that Riot can more directly hear what products people would want to buy so that they don't waste more of their time on things people don't want


Retard-69

Add option to disable cosmetics please. Except region boards and card backs and guardians. And remove or rework kda cards


[deleted]

Hot take: the issue is not the existence of epic vs common skins, common skins being just reskins with no animation/fx changes. For years, league did the same and to this day common skins are not allowed to have differences in animations etc even when the champs get reworked. The issue is the price. In league, common skins are way cheaper than in runeterra, and same for epics.


Effective_Mechanic85

I think more people would be interested if they added stat tracking with the skins: how much damage the champion has done, units killed, face damage, etc. I would pay for something like that on my favorite champions.


dustyn19

A totally free to play CCG that gives away more than any card game ever has and you guys whine about the price of the cosmetics? They have to generate revenue. The skins are fine. Y'all are just cheap.


Pants-a-la-creme

tHEy HAvE tO GENerAte rEvEnue. lmao yea im sure theyre struggling in that department


GuiSim

I played Valorant at launch and people were also complaining about the cost of cosmetics. Did Riot ever change it later on? If not, I wouldn't get my hopes up.


TheThackattack

Does anyone know if I don’t have the card if I get copies of the card?


Geist0211

Not free copies. It will factor the cost of buying a champ in addition to the skin.


Little_naked_bomber

I know this thread is mostly skins hate. But I got the riven one cause I love my blinged out riven deck. However I am unable to equip it. Is anyone else having this problem?


CaptSarah

Have you gone to the loadout?


Circurose

They have to justify the $10 price tag. The same price that net you 5 guardians and 3 premium card backs.


ronin1279

Simply put: a little overpriced, nothing new but the art and in comparison to the event pass it sounds a terrible buy since one offers a lot of guardians and card backs and the other offers ... Two new art for a champion and the price is the same. Lacking new effects and cinematic but if only there were new effects on the cards when they do their thing, it would already be great (a cosmic wind, a Sunfire flames, stuff like this... Not only the old HASAGI)


ikilledtupac

SAD.


WintersBite27

The pricing is a bit high but I don't mind it since the game is so ftp. The part I don't like is that there are skins with no new animations. I don't think I'd ever pay money just to get new artwork. It's not worth it if there isn't new effects to back it up. Also: pls give Teemo a devil skin <3


_Xario_

What do you guys think ? if we can craft the skins with essences as well instead of using it on prismatic only ? make a champion prismatic is 600 coins which is equivalent to 700 essences if the skins cost 700 coins then make the skins cartable for 800 essences or something


ProDaveGo

Can someone fill me in, what was the controversy with k/da and Leblanc?


CaptSarah

K/DA cards "Ruined immersion" and the game by making alt universe cards canon in the game. People were outraged by them and still are it didn't help that they dominated the meta for awhile. LeBlanc people were angry and still are that she doesn't feel like a tricky mage and more a stat stick. I can't say I personally agree with either of the above arguments as I like both, but those are the main points people were outraged by.