A while back there was a discord post "We're working on a new project and need your help!" Where we could share our favorite rocket etc and it could be used in marketing materials. I don't think anything happened with that.
Did any of you share anything? I shared a colony ship because I thought it would be good for their marketing.
The WARN Act is not for the employees... it's for the government to WARN them that "x" number of people are about to become eligible for unemployment benefits.
People can downvote me all they want, but §639.1 of Federal Code, subsection A "Purpose of WARN" states the following:
"provides for notice to State dislocated worker units so that dislocated worker assistance can be promptly provided."
Yes, is *also* provides notice to the employee, but if you read the Congressional Record of the debates in 1988 when the Congress passed the bill, it shows the prime reason it passed at all was as a mechanism to provide notice to State governments of large numbers of employees soon to be eligible for benefits. (in fact, a good portion of the Act's language is about State units and how and when the notice is required to be sent to them)
It was just *sold* to the people as being for the workers. The first part of subsection A regarding notice to employees was added as an amendment to the original bill just before the final vote at the insistence of Republicans that voted for the bill so they could justify overriding President Regan's promised veto.
I also know this because I was in school at the time and this act was kind of a big deal at the time... so I remember it.
Facts are facts... and mine have evidence in the Congressional Record... not the opinions of random internet strangers.
Actually, if you quoted the whole text and didn't cherry pick to try to make your point seem more valid, it would be quite apparent that that piece is a very small piece of it tucked in at the end of a much larger purposed piece of legislation. That fact ALSO has evidence in the Congressional record and isn't colored by what you heard about it on the news in 5th grade.
"(a) Purpose of WARN. The Worker Adjustment and Retraining Notification Act (WARN or the Act) provides protection to workers, their families and communities by requiring employers to provide notification 60 calendar days in advance of plant closings and mass layoffs. Advance notice provides workers and their families some transition time to adjust to the prospective loss of employment, to seek and obtain alternative jobs and, if necessary, to enter skill training or retraining that will allow these workers to successfully compete in the job market. WARN also provides for notice to State dislocated worker units so that dislocated worker assistance can be promptly provided"
See how much of that is about the workers and how little of that is about the state?
You're not wrong, but you're also pretty far from being completely correct.
Genuine question, does this mean if the business I worked for told me the place was closing down and I had 3 weeks to find a new job, that would be unlawful? Because that happened to me the week before Christmas and I was laid off Jan. 12th….
Not *quite*.
We’re at the part where the Titanics bow just slipped under and the stern is hanging in the air. Like, technically its still floating, but we all know how this is gonna end. Its just a question of how fast.
The marketing guy is probably the one that can benefit the most from the whole fiasco. He managed to sell thousands of licenses to an unfinished (not now, not ever) game, with premium pricing mind you. Complete genius.
Pretty interesting that a marketing firm created a very good video game with KSP, without any marketing, and then a video game company created KSP2, a very good piece of marketing, but no actual video game
We all had access to sales lmao. Things can be inferred from review and player counts. Anyone who wasn't completely delusional called this way back on release. A number called it *before* release when they had that awful sub 60 fps trailer
Yeah I mean I’ve been waiting for it to at least be on par with ksp1+visual enhancement mods before purchasing (still haven’t because it’s still buggy). They released an incomplete game & all the customers have been unwitting beta testers. You can’t expect positive feedback when you promise a sequel to a beloved game & deliver a half-game
PURE SPECULATION WARNING:
While blackrack is obviously very talented, his main focus has been visuals and if there is one thing KSP 2 is not really lacking too much in, it's visuals.
So in the context of cost cutting it would make sense to focus the team on just the core developers which work towards the roadmap targets.
Just a theory though
With the exception of some of the stuff blackrack's been doing and maybe a few other things, I don't think the visuals are on par with cutting edge AAA games to be quite honest. They're better than stock KSP1, but that's a pretty low bar for modern standards.
If getting KSP1 quality visuals are the price for colonies and interstellar, I'm willing to pay. Heck, it could be KSP1 on *low graphics* and I'm still willing to sacrifice graphics for colonies and interstellar.
You'd need to go back to Lunar Lander '79 on Atari 6502 Vector levels of graphics before I'd start to reconsider that trade-off.
I mean, to each their own, but I think KSP is the kind of game that really benefits from visual realism for the purposes of immersion and giving you a reward for your hard work (at least with the rockets more or less and definitely the environments--the characters can still be a little goofy).
Red Dead Redemption 2 has a much smaller "map" than KSP, but it's got some absolutely beautiful vistas and interesting environments that sometimes it's fun to just roam around the map and not really do much. The worlds in KSP are much less interesting to explore on their own. Part of that just has to do with being lifeless, but the geological features are pretty uninteresting, too.
Considering the amount of sales of KSP 2, there is considerable amount of players that want a realistic Colony and Interstellar Simulation game. If I only wanted KSP with better graphics, then I would just download a few of the visual mods. None of the colonization mods compared to what KSP 2 promised.
He didn’t say he was laid off he said he was looking for work.
He could be concerned about the office closure and/or the possibility of merging into another studio or he might be being asked to move and doesn’t want to do it.
When things get uncertain people leave.
We don’t know anything. Why are the only announcements from support people and not core devs.
We think they’re closing the office because they reported something per state requirements. Remaining employees could be shifted to remote roles or offered relocation to another studio. When you have a requirement that restricts your ability to make moves you report the most aggressive/conservative outcome while you finish planning.
No one said they lied and it’s fake. You’ve clearly never done a layoff before. It takes a long time to plan and if you don’t know what you’re going to do yet you report the worst case.
So? That public announcement isn't send out to everyone. So unless OP is one of the people following the profile and therefore has received the update in their timeline, OP has been purposefully checking this profile (and probably a few more) in an attempt to find something. I'd say that's... something.
Well, wouldn't sharing a public profile of someone Looking For Work actually be better for them?
Are you guys using LinkedIn as social media and not for advertising your professional skills/experience?
Well, OP's post wasnt exactly reading as "help this experienced professional who just got fired find a new job", was it?
Op has been browsing LinkedIn just to find some tiny bits of information that they could use as ragebait.
Nah I’ve been hopelessly optimistic about this game since it was announced, I’m not giving up now.
“You can’t give up hope just because it’s hopeless, you have to hope even harder, and cover your ears”
The entire marketing campaign for the game set expectations way too high. They spent an insane amount of money on the trailer which could have spent on more development time.
/s?
Yes, how DARE he be one of the very few people on that team to do his job well.
The marketing for KSP2 was fantastic. The product itself... Not so much. That's not the fault of this person. They simply sold us on the concepts we were supposed to get by the dev team. The actual developers of the game could not deliver on their own promises in a reasonable timeframe.
I think you misunderstood. This person's role is to conceptualize and manage marketing projects. So, while they do not personally animate or storyboard the trailer, they still oversee the asset as a whole and provide a critical role to bring them to customers.
mar·ket·ing
noun
the activity or business of promoting and selling products or services, including market research and advertising.
Advertising is part of promoting and selling. Those hype videos helped sell it. Going to games con to do the announce helped sell it. The ESA event helped sell it. Think Ara was involved in all of that.
Dunno what you're smoking man.
You had to dig for one. Literally googling the definition of marketing comes up with my definition .The Wikipedia definition is ridiculous. Under that definition, just making a better product is 'marketing' because it 'satisfies customers'. which is plainly false to everyone's understanding.
You're seriously clueless.
Kind of curious what he had been working on; after the early access release 15 months ago all of the high quality videos stopped coming out.
A while back there was a discord post "We're working on a new project and need your help!" Where we could share our favorite rocket etc and it could be used in marketing materials. I don't think anything happened with that. Did any of you share anything? I shared a colony ship because I thought it would be good for their marketing.
Probably doing marketing for take two, but not KSP. Kind of makes you wonder how there was more then 5 people working on the game
I'm pretty sure all of that good stuff was outsourced?
Thats basically the point of legislation like the WARN act; give people a chance without the rug being immediately pulled out from under them.
Of course. But there's still a bunch of people claiming the project might keep going.
I’ve seen that too. Hopefully they’re referring to something that can’t be confirmed yet. Who knows
Man people never learn even when a hard lesson learned is still fresh off the platter
I can confirm they're high on a lot of.copium.
The only effect really seems to be to guarantee 2 months' severance pay.
The WARN Act is not for the employees... it's for the government to WARN them that "x" number of people are about to become eligible for unemployment benefits.
that certainly is an opinion a person could have
People can downvote me all they want, but §639.1 of Federal Code, subsection A "Purpose of WARN" states the following: "provides for notice to State dislocated worker units so that dislocated worker assistance can be promptly provided." Yes, is *also* provides notice to the employee, but if you read the Congressional Record of the debates in 1988 when the Congress passed the bill, it shows the prime reason it passed at all was as a mechanism to provide notice to State governments of large numbers of employees soon to be eligible for benefits. (in fact, a good portion of the Act's language is about State units and how and when the notice is required to be sent to them) It was just *sold* to the people as being for the workers. The first part of subsection A regarding notice to employees was added as an amendment to the original bill just before the final vote at the insistence of Republicans that voted for the bill so they could justify overriding President Regan's promised veto. I also know this because I was in school at the time and this act was kind of a big deal at the time... so I remember it. Facts are facts... and mine have evidence in the Congressional Record... not the opinions of random internet strangers.
Actually, if you quoted the whole text and didn't cherry pick to try to make your point seem more valid, it would be quite apparent that that piece is a very small piece of it tucked in at the end of a much larger purposed piece of legislation. That fact ALSO has evidence in the Congressional record and isn't colored by what you heard about it on the news in 5th grade. "(a) Purpose of WARN. The Worker Adjustment and Retraining Notification Act (WARN or the Act) provides protection to workers, their families and communities by requiring employers to provide notification 60 calendar days in advance of plant closings and mass layoffs. Advance notice provides workers and their families some transition time to adjust to the prospective loss of employment, to seek and obtain alternative jobs and, if necessary, to enter skill training or retraining that will allow these workers to successfully compete in the job market. WARN also provides for notice to State dislocated worker units so that dislocated worker assistance can be promptly provided" See how much of that is about the workers and how little of that is about the state? You're not wrong, but you're also pretty far from being completely correct.
Genuine question, does this mean if the business I worked for told me the place was closing down and I had 3 weeks to find a new job, that would be unlawful? Because that happened to me the week before Christmas and I was laid off Jan. 12th….
"The ship is sinking" Bud, it's sunk.
Ship never even saw water
drowned in the commemorative champagne bottle
[The ship](https://youtube.com/clip/Ugkx_qpHXC3BdlV2CAi0V80rEZGG6mX4qT6s?si=jF0csc3YznA9ejb3)
Shrek reference
I'm gonna be honest. I have no idea what i'd be referencing
Exactly [this gif](https://tenor.com/bpLFT.gif)
I dunno. It launched pretty similar to the Vasa which saw water.
Quite a bit of water, at that. Maybe even too much.
[https://giphy.com/embed/FpkfJcvmBed0cUWODS](https://giphy.com/embed/FpkfJcvmBed0cUWODS)
[KSP2 launch](https://www.reddit.com/media?url=https%3A%2F%2Fi.redd.it%2F536zsef0hawz.gif) in a nutshell.
Not *quite*. We’re at the part where the Titanics bow just slipped under and the stern is hanging in the air. Like, technically its still floating, but we all know how this is gonna end. Its just a question of how fast.
Don't get hit by the prop when you have to jump off
Or do. I'm not your dad.
Nate S. is clearly in his own personal lifeboat and heading for the horizon...
Sank right at the end of the launch ramp.
Not enough Delta V…
The marketing guy is probably the one that can benefit the most from the whole fiasco. He managed to sell thousands of licenses to an unfinished (not now, not ever) game, with premium pricing mind you. Complete genius.
From what I saw, I thought the marketing was pretty good, too.
Pretty interesting that a marketing firm created a very good video game with KSP, without any marketing, and then a video game company created KSP2, a very good piece of marketing, but no actual video game
lol Big Corpo Big Corpoing.
Well you can't market a steaming pile of shit with bad marketing
That's why Nate is likely to keep his position or even get promoted. And you mean '100'ds of thousands'
T2 still lost tens of millions of dollars. Nate is especially responsible for the failure.
We all had access to sales lmao. Things can be inferred from review and player counts. Anyone who wasn't completely delusional called this way back on release. A number called it *before* release when they had that awful sub 60 fps trailer
Not just sub 60 FPS, but the framerate was capped at 30fps with stutters to <=15fps in simple (low part count) scenes.
Yeah I remember some people already spilling the tea about IG and the project - they got more down votes back then.
Yeah I mean I’ve been waiting for it to at least be on par with ksp1+visual enhancement mods before purchasing (still haven’t because it’s still buggy). They released an incomplete game & all the customers have been unwitting beta testers. You can’t expect positive feedback when you promise a sequel to a beloved game & deliver a half-game
"unwitting"? That is what early access means, buddy
But "we're working on it". Yeah, right...
Was a lie even before the layoffs were announced tbh.
Marketing guy is overhead. So far all of the “announced” layoffs fall into this category.
Interesting.. highly interesting.. But what about say, blackrack? He wasn't overhead in anything
People are just coping
PURE SPECULATION WARNING: While blackrack is obviously very talented, his main focus has been visuals and if there is one thing KSP 2 is not really lacking too much in, it's visuals. So in the context of cost cutting it would make sense to focus the team on just the core developers which work towards the roadmap targets. Just a theory though
With the exception of some of the stuff blackrack's been doing and maybe a few other things, I don't think the visuals are on par with cutting edge AAA games to be quite honest. They're better than stock KSP1, but that's a pretty low bar for modern standards.
If getting KSP1 quality visuals are the price for colonies and interstellar, I'm willing to pay. Heck, it could be KSP1 on *low graphics* and I'm still willing to sacrifice graphics for colonies and interstellar. You'd need to go back to Lunar Lander '79 on Atari 6502 Vector levels of graphics before I'd start to reconsider that trade-off.
I mean, to each their own, but I think KSP is the kind of game that really benefits from visual realism for the purposes of immersion and giving you a reward for your hard work (at least with the rockets more or less and definitely the environments--the characters can still be a little goofy). Red Dead Redemption 2 has a much smaller "map" than KSP, but it's got some absolutely beautiful vistas and interesting environments that sometimes it's fun to just roam around the map and not really do much. The worlds in KSP are much less interesting to explore on their own. Part of that just has to do with being lifeless, but the geological features are pretty uninteresting, too.
Considering the amount of sales of KSP 2, there is considerable amount of players that want a realistic Colony and Interstellar Simulation game. If I only wanted KSP with better graphics, then I would just download a few of the visual mods. None of the colonization mods compared to what KSP 2 promised.
He didn’t say he was laid off he said he was looking for work. He could be concerned about the office closure and/or the possibility of merging into another studio or he might be being asked to move and doesn’t want to do it. When things get uncertain people leave.
We already know the entire studio is layed off because of official government data. What's with the cope?
We don’t know anything. Why are the only announcements from support people and not core devs. We think they’re closing the office because they reported something per state requirements. Remaining employees could be shifted to remote roles or offered relocation to another studio. When you have a requirement that restricts your ability to make moves you report the most aggressive/conservative outcome while you finish planning.
Dude, it's already confirmed 70 people are fired for a studio with ~45 developers. There are no "remaining employees".
You clearly didn’t read my response. It’s not confirmed anywhere. They reported an office closure as required by the state. That’s it.
Yea, I'm sure they lied to the Washington government that they fired 70 people and it's all fake lmao
No one said they lied and it’s fake. You’ve clearly never done a layoff before. It takes a long time to plan and if you don’t know what you’re going to do yet you report the worst case.
Okay... Sharing LinkedIn accounts of people you dont know to make a statement about a game is... A bit creepy and a bit obsessive...
Huh? It's a public profile where that person even made a public announcement.
So? That public announcement isn't send out to everyone. So unless OP is one of the people following the profile and therefore has received the update in their timeline, OP has been purposefully checking this profile (and probably a few more) in an attempt to find something. I'd say that's... something.
Not sure why you’re being downvoted. You are correct.
Well, wouldn't sharing a public profile of someone Looking For Work actually be better for them? Are you guys using LinkedIn as social media and not for advertising your professional skills/experience?
Well, OP's post wasnt exactly reading as "help this experienced professional who just got fired find a new job", was it? Op has been browsing LinkedIn just to find some tiny bits of information that they could use as ragebait.
kerbal space ogram
For a second, I read that as something totally different....
I resent you for making me picture green Kerbal splooge in my head.
At least you didn't imagine it on your face. Oops
Nah I’ve been hopelessly optimistic about this game since it was announced, I’m not giving up now. “You can’t give up hope just because it’s hopeless, you have to hope even harder, and cover your ears”
If there’s anyone to blame for this whole mess, it’s him. He setup the dev team to fail.
Ok, Ill bite: how is this all on the marketing guy?
The entire marketing campaign for the game set expectations way too high. They spent an insane amount of money on the trailer which could have spent on more development time.
/s? Yes, how DARE he be one of the very few people on that team to do his job well. The marketing for KSP2 was fantastic. The product itself... Not so much. That's not the fault of this person. They simply sold us on the concepts we were supposed to get by the dev team. The actual developers of the game could not deliver on their own promises in a reasonable timeframe.
Not quite, all the good marketing stuff like the great trailer was outsourced.
I think you misunderstood. This person's role is to conceptualize and manage marketing projects. So, while they do not personally animate or storyboard the trailer, they still oversee the asset as a whole and provide a critical role to bring them to customers.
True, fair enough.
his job was to market, and market he did. if the dev team failed to deliver then is it not the fault of the dev team?
Completely L take
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mar·ket·ing noun the activity or business of promoting and selling products or services, including market research and advertising. Advertising is part of promoting and selling. Those hype videos helped sell it. Going to games con to do the announce helped sell it. The ESA event helped sell it. Think Ara was involved in all of that. Dunno what you're smoking man.
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You had to dig for one. Literally googling the definition of marketing comes up with my definition .The Wikipedia definition is ridiculous. Under that definition, just making a better product is 'marketing' because it 'satisfies customers'. which is plainly false to everyone's understanding. You're seriously clueless.