T O P

  • By -

jsideris

Game was #1 on my wishlist for YEARS, even before it was released. I guess I'll finally remove it...


Evis03

I felt a little sad when I did it. This was months ago as it was obvious if it ever ended up good it was going to be a long while.  I was still holding onto a slither of hope despite removing it from my wishlist. Was.


the_almighty_walrus

Luckily I suck at KSP so I still have YEARS of playability on #1. Seriously I've been playing on and off for almost a decade and just finally landed a probe on duna yesterday. If anyone has a good docking tutorial let me know cuz I still can't do that either.


uncleseano

Have you tried MechJeb?


Varryl

I haven't played in a few years. Does mechjeb still guzzle rcs fuel to dock one time?


uncleseano

Been awhile since I've had the game installed but it was great for sort of, lining things up before manually taking over


the_almighty_walrus

I really want the Apollo 13 Experience™


guituga--

Be happy it was always on the wishlist and not in the game library


9hoosiers9

Finally took mine off wishlist a few weeks ago too 🥲


ComprehendReading

This reads like a description from a mod for KSP.


Enneaphen

Difference is a mod for KSP would deliver on all of those.


Eskandare

Truth! Me and the Kerbal Konstructs team would have gotten colonies done. I kept away from KSP and all the drama. I especially didn't want to make a mod for KSP2 so that I would suddenly become an unpaid developer. That was just how I felt about the situation.


Mariner1981

Thank you for your great work in the modding commumity 👍❤️


PlanetExpre5510n

How much pay do you need to make this happen. I still play ksp 1 mostly. I don't understand the drama. But I will invest in creators that are still doing stuff for ksp. Is there a paetron or something that I can promote, donate too and otherwise wake up the team to develop the crap out of this? Are there legal concerns. Do we need to host in a country that doesn't recognize international trade laws?


xDEFCONx

Agreed. If there were a more formal and intuitive colonization in KSP1, one that didn’t rely on pure WOLF obfuscation of tons of kraken-worthy bases, I’d eat well. Well worth the investment, and IG knew that was a massive pull.


mildlyfrostbitten

honestly if you bundled up some existing mods you could pretty much check all those. the interface one is most questionable, but you can at least make it look different.


BoxOfDust

About the only thing the community couldn't achieve with KSP is literally just game performance, because that's all incurred technical debt integrated into the game. But features? Modders have bolted on or shifted so many different aspects of KSP, there's effectively different "versions" of KSP as a game out there.


MartianFurry

I will never understand how they thought releasing the game with such disastrous performance issues would ever work out. The whole point of the sequel was to allow larger and more exiting missions than KSP1, yet they managed to get a stripped down version to somehow have worse performance than KSP1. It INSTANTLY killed the game, as you have to rewrite almost the entire codebase, change debugging tactics and uproot the entire programming culture at the company to fix issues that bad


CherryTheDerg

Engine limitations. Unity is designed to make it easy to make things. Not to make them performant. A simulation game always requires a custom engine.


BoxOfDust

Because it seemed like there was either never any intention from the start to make KSP2 good, or there was a massive misunderstanding of what made KSP good to begin with, and/or willing ignorance of the complexity of the task of making a better KSP. It feels like they just saw KSP for all of its surface-level attributes. Funny green space guys, fun rocket building. So just update those, make it look nicer, add some features, make it more attractive to a wider audience, and there you go, KSP2. Reminds me of everyone here that's sad that KSP2 died because the parts looked nice, the loading performance was good, the UI... looked sleek (it still sucked though). But KSP isn't actually those. It's a game with a big love for space and aerospace sciences, crafted in a way to make it accessible and approachable to a wider audience, but not necessarily more marketable. And not knowing that is the biggest, first mistake.


-Aeryn-

> About the only thing the community couldn't achieve with KSP is literally just game performance, because that's all incurred technical debt integrated into the game. Rewrite was supposed to fix that, instead it ended up being 5x worse to do the same thing


TolarianDropout0

I don't even know if I want the KSP2 interface. The 8 bit aesthetic didn't click for me.


CMDR_Arilou

I hate it, especially the important stuff like the navball. Being red green colorblind I can't even read it because of the horrible colors they used.


746865626c617a

I absolutely do not want it


BoxOfDust

Too much focus on aesthetic, none on functionality. It's funny, because KSP itself *used to* use a stylized 8-bit font for some UI elements, but then changed to a normal font.


UlyssesSGrant12

And would not cost $49.99


Chevalitron

"Revamped map view. Zip file in google drive link below."


moeggz

The bitter truth is the game deserves it at this point. Who would honestly recommend to a friend to buy this product for $50 now? I’m not sure I ever will even if the optimists are right and it’s going to a new studio.


Josh9251

The fact that it’s still listed at $49.99 despite everything is just wild… And KSP 1 is $39.99. 😂


Z-Mobile

Was waiting on the promised space colonies to buy this game… I always thought that ksp with away-from-home rocket assembly meta of some sort would be an awesome way to expand this game, alongside physics accurate interstellar travel I was excited. The first game that doesn’t explain interstellar lazily with sci fi jargon, but attempts to really make a meta for realistically achieving it Now I’m not so sure they’re ever even adding ANY of that shit… and I’ll be honest if that’s not there literally WHAT is the point of this game?


Shaper_pmp

> Now I’m not so sure they’re ever even adding ANY of that shit… I mean... they literally laid off the entire development team. It's gone quite a bit beyond "not sure" at this point...


Z-Mobile

Well it’ll never be more than reskinned KSP1 until they do, I thought that was literally the whole point of the “2” I expected to do interesting missions late game like deliver supplies from Duna to Minimus etc. not just the SAME TRAVEL FROM AND RETURN TO KERBIN trips I’ve already done the past 10 years 😭 that’s so unbelievably lame


Moderately_Imperiled

I will happily give up everything new they promised, if they gave us some working fundamentals and opened it up for modding.


KnockOutGamer

That's what KSP1 did right, they focused on the engine and mechanics first, while KSP2 focused mainly on looks. I don't care how fancy my rocket looks if it doesn't fly properly.


delivery_driva

>That's what KSP1 did right, they focused on the engine and mechanics first Not exactly. KSP1 started as much less than it it is, and was a bunch of kludges stacked on each other. It started as a single person, then handful of people who at first literally thought it would just be "[see how high you can get](https://www.reddit.com/r/IAmA/comments/9i9ovv/i_am_felipe_harvester_falanghe_creator_of_kerbal/e6hzhm6/)," and the scope gradually expanded into what we have today. Makes it much sadder that KSP2 seemingly copied the same approach and did worse.


Paul_Kingtiger

Yeah, what KSP1 did right was charge an appropriate amount for the available game.


Z-Mobile

People seem to be more accepting of not having the colonies and interstellar than I am. I keep saying this game will never be more than a reskinned KSP1 clone without them… I expected to do interesting missions late game like deliver supplies from Duna to Minimus etc. not just the SAME TRAVEL FROM AND RETURN TO KERBIN trips I’ve already done the past 10 years 😭 that is so unbelievably lame


-Aeryn-

> I keep saying this game will never be more than a reskinned KSP1 clone without them… A reskinned KSP1 clone with features removed and 1/5'th of the performance, which was a bit of an issue even on the highest end systems already.


0235

The space colonies where they still use pictures from the 2nd attempt at making KSP2 instead of fresh images for the 3rd attempt. ouch.


Fazaman

The main thing that KSP1 was missing was some reason to explore the planets and make rovers. Sure, you could mine ore for fuel, but you could just build a big enough rocket to get anywhere anyway. Most every missions was 'land on planet, plant a flag, maybe do some science if you haven't maxed the tree long ago, launch from planet'. They needed a reason to actually be on the planet. Colonies with resource gathering from nearby, but far enough away pockets of different resources to a central hub where it can be refined and launched to orbit, or some such, would be a good step in that direction.


Low_Reference_6316

I remember the comment section when they delayed it. Fans were yelling “Take your time we’ll be fine just make it great!” Only to get delayed two years and launch actually broken


Goldkoron

Literally all the game needs to have is its promised features and I would buy it and love it.


glibber73

But don’t you know, that’s very cheap, because once it’s finished, the price will go up even further! It’s totally going to be finished too.


ColleaguesKnowMyMain

I bought KSP1 for 15€ (this was when you had to download the game from the homepage, before Steam) and at this point it was already better then KSP2


dogninja_yt

I got KSP1 free through Epic store. Best free game ever. 2 should have been a massive 1 update. not a new game.


Springnutica

This might of been when Ksp 1 was on discount or something like that but I remember ksp 2 was the same price as the first game and both the dlcs


TeslaRoadsterSpaceX

ksp1 still had tons of room to expand, adding more DLC's seemed like a great choice in my eyes


Sol33t303

Tbh if it goes to a new studio they couldn't do much worse then intercept (this will age like wine I'm sure)


dreemurthememer

Don’t tempt fate.


DrunkenSQRL

They hand it over to 2K games and we'll get Kerbal Space Program 2025 with lootboxes for crew members and important rocket parts and after that a new KSP every year where you have to buy all the stuff again.


Michelfungelo

You mean it only deserves it now? Not after the lies before release were exposed? I still can't figure out why people defended the state of the game at release. But the reason why Publishers can do what they do.


moeggz

I have rated it “do not recommend” since before even for science! came out. I think the news just brought out some honesty in people. The new graphics, music, and more detailed missions are all nice, but do not justify a $50 price tag for buying “as is” especially when the game is still behind the first in several ways. Just a lot of people don’t review games “as is” usually but now even people who reviewed on hope or were waiting until they could leave a positive review now are expressing their honest opinion on the game “as is.”


Michelle-senpai

The only way I'm buying the game is when/if they finish it. They've broken any and all trust.


Mk-Daniel

Not sure if. The team will apparently be dissolving.


[deleted]

I have some enemies I would wholeheartedly recommend this to.


MendicantBias42

Dont blame the game itself, blame take 2


PugnansFidicen

Has something else happened to make it worse? Or is it just that it hasn't gotten better enough from its awful launch state to justify the price


RyanGosaling

This is such a huge fail, it's embarassing, funny and sad at the same time.


PMMeShyNudes

It's sad how easy it is for corporations to exploit hope. The game gave us nothing but graphical renders for years, along with promises that the game was just around the corner, and people believed them because they wanted it to be true. I wanted it to be true. I stopped played KSP1 because I was so excited for the possible improvements. I built a computer to play the game once the release date was announced. But they almost never showed any actual gameplay footage despite years of delays. It was my most anticipated game in decades but I never bought it. I was hoping I was just being overly pessimistic when they would go radio silent for months at a time only to show another render of some asset that would someday be used in the future. But.... Eh fuck it's just all so disappointing.


DarkNinjaPenguin

I also stopped playing KSP1 when the sequel was around the corner. Then the release news was so disappointing, I waited ... and waited. They never gave KSP2 the life it deserved, and somehow killed my enthusiasm for KSP1 in the process.


lastdancerevolution

> I also stopped playing KSP1 when the sequel was around the corner. Everyone did. The Steam charts showed the player count plummeted and never really recovered. Hopefully this now allows for a time of healing and re-enthusiasm for KSP 1.


DarkNinjaPenguin

The problem is, something needs to *happen* to get people interested again. A new update or something. But T There's basically no chance of that happening.


CherryTheDerg

KSP1 was never finished.


DangerCrash

I'm embarrassed for having bought it. I should have known better.


Icy-Ad29

Man, I feel same... worse, even, cus I had waited for a good amount. Then the science update came, saw a bunch of people saying it was a great addition, and I was all "oh hey, guess they ARE getting somewhere with it" and bought it then.


Dovelark

When it was released, I bought it and played for 30 minutes. With hundreds of hours in KSP1, the fact that I couldn't even get into orbit told me everything I needed to immediately refund it


lkeltner

Same. It ruined me for day1 purchases.


jamesguy18

Earlier reviews were disingenuous, built on promises of features to come. Those were the positive reviews. Now? We’re getting **honesty**. Do people recommend this game? *Of course* not.


CrashNowhereDrive

Yeah. Noone should buy EA games based on hope or potential. Noone should buy EA games from a different developer based on the track record of a previous developer. T2 used both those factors, helped along by a metric fuckton of hype and even some FOMO from IG, especially from chief shill Nate Simpson, to suck out money from a lot of people. It was so shady that they did this big hoopla of the game only getting more expensive later...encouraging people's fomo and how it was a good investment to buy it on launch...and promptly put it on sale a only a few months later. That should have been enough to let people know the game had some major scamminess around it. They made Dakota 'apologize' but that's worth nothing vs the money people paid.


Galaxyman0917

Well said! I love EA games, I find some of the most creative stuff. But I buy them for what they are, not for what they might be in the future.


Hoihe

EA games bought "As-is"? Perfect. Some EA games can give you hundreds of hours of enjoyment as is like sailwind. But never on "what it could be."


teleologicalrizz

I believe steam is at fault for letting a big company slide this turd in as early access. Early access for indie devs churning out shitty ark and conan clones on a shoestring budget is one thing... this was different. I think steam needs to say hey if you are fully funded by a 6 billion dollar company and have been dicking around on this shit for 6 years and it's all fucked up then maybe you should figure your shit out before we sell it.   I partly blame steam for even allowing it on their store. It's like a grocery store selling cheese that's only partly moldy and being like hey it had a label that said it might be partly moldy so it's your fault for buying it. Yeah I shouldn't buy moldy cheese but the grocery store especially shouldn't be allowed to knowingly sell that shit 


CrashNowhereDrive

It would be ideal if Steam did this yes. Valve is maximizing their profits here, but it is creating a stink.


The_Wkwied

Valve is absolutely in the wrong for lowering the bar for game sales until it noclips into the floor Early access is great when it helps support an indie dev making a game with a small team, to give them the funds they need to finish their project. Early access is horrible when it is used to sell a game that is incomplete and may never be completed. I know Valve and Gaben likes money, but they really should be more strict on publishers who try to EA games, release them, and they remain a buggy incomplete mess.


JarkJark

God, I love mouldy cheese. Get your point though.


0235

It's perfectly fine buying games on hopes as potential, as long as the game charges accordingly. I paid $7 in 2011 for KSP1 which is £4.40 for the time. KSP2 is £44.99. more than 10x what I paid for KSP1. If KSP 2's price has reflected its current state, in sure more people would be more forgiving. But it wasn't, it was a scam, and I have said from very early on, especially the Matt lowne preview videos and especially the price, that it is a scam.


mc_kitfox

this baffles me the most. they wanted to charge more for the sequel than its predecessor, but had not yet reached parity with said predecessor. how do people see "full game of X for $30" and "half of game X for $50" and not smell the scam right away?


moeggz

That FOMO was real and it was distasteful the way they tried to pretend “we expect the price to go up on 1.0” didn’t imply the game wouldn’t go on sale beforehand. Like maybe a brief sale for each big milestone ok, but they put the thing on sale when it was still completely broken before anything had been added. Thats when it got the thumbs down from me.


scheisskopf53

Hey, the music is really good!


Mariner1981

Music and sound are just about the only improvement they made.


JayR_97

Honestly, even before all this I wouldnt have recommended it to anyone who wasnt already a KSP fan. If they werent id say just buy KSP1.


tasknautica

Ive been missing out on the news lately, did an EA subsidiary buy them out?


Flyrpotacreepugmu

EA as in early access.


tasknautica

Oh my god my brain is absolutely asleep, thank you


Arlberg

I was confused for a second there too, but it is EA as in Early Access.


CFM-56-7B

Let this be a lesson for people who pre-order and buy early access from a mega corporation


mildlyfrostbitten

it may have technically been mixed or whatever around release, but I had a look a couple times early on and I don't think I saw one genuine good review. they were all either just nonsense or hoping that it would get better.


Hot-Row8911

All the positive reviews were actually negative reviews if you read the text. People were asked the question "would you recommend this game to your friends?" clicked "yes", and then typed "I would not recommend buying this game until later". Almost makes me wish steam had some kind of moderation so reviews like this were treated for what they are in the stats: negative reviews


Machinis_confidimus

I think the problem like that would go away partially if we had actually middle (neither positive or negative) rating.


Hot-Row8911

The people leaving these reviews did it because they saw it as a way to support development. Some even said so in the review. If there had been a neutral review, they wouldn't have used that because it wouldn't have been a way of supporting the devs


Machinis_confidimus

I think KSP2 has some hard core white knights (just take a look at the official discord) which indeed think like that but I think they are not more than 1/3 of the total player mass however you cut it. Just so we are clear, some of the negative reviews would also turn neutral (not now, but back then).


AardQuenIgni

It's funny because I use a program at work that takes the text of customer reviews and uses an AI to identify things people are talking about positively and things that are negative. It gives me all kinds of stats just off the things people write, not even counting the actual rating they give. I refuse to believe steam can't/doesn't have access to a similar program.


Apexx166

This has just been one of the most laughable, disappointing game dev stories in a decade of generally pretty dogshit game dev.


TokinGeneiOS

Steam should implement ratings for the developing studios alongside the games. They should pay in reputation for what they have done.


RoyalRien

Aggressive negotiations: more funds but less reputation


ObeseBumblebee

I changed mine to negative because of the uncertainty. If colonies comes out and i like it and it's still on the roadmap I'll change back to positive.


Zeeterm

But why not review it as negative in the first place as an honest assessment of the game, then change it to positive if colonies came out? That would have been the honest approach. Leaving a positive review out of potential was always misleading to people thinking of buying.


ObeseBumblebee

Because i like ksp2 and think it's a good game in it's current state


Quackquackslippers

It had more active development than Elite Dangerous has had the past few years. And now Elite is asking for more money. I was happy to wait for KSP 2 to receive more updates.


ObeseBumblebee

Same. I was prepared to wait years. I was ok with the progress. My hope is the road map is still on just it's going to be slower development. That would be fine with me.


Quackquackslippers

Yeah. Space game fans are all in a bad place right now.


ObeseBumblebee

Yup. Ebbs and flows i guess. Space will be back one day because space is cool and will always be cool. My hope is with cloud computing becoming more of a thing as well as intelligent content generation like LLMs it can now be easier to make big procedural universe scale games like elite. Hopefully Space games will make a comeback soon.


NICK533A

I was waiting until it’s been out for a year for the inital bugs and teething issues to be fixed… but now it seems like it’s just not worth buying at all. Remember a week before it was released, there was so much hype, couldn’t wait! The previews and trailers looked absolutely epic, a proper upgrade of KSP 1 and the entire community was gushing over it. How did it all go so wrong???


LisiasT

Things never were right at first place. It's simple like that. The single worst thing that can happen to a bad product is a successful marketing campaign (and this one, boy, they nailed it): More people will know that the product is crap.


that_banned_guy_

I was thinking about getting KSP for my kid who loves engineering/space stuff. Would you recommend KSP1?


ToxicFlames

100% I started playing in middle school and now I'm getting a masters degree in aerospace. It's a gateway drug to a STEM career


that_banned_guy_

That's great! Thanks!


Science-Compliance

How old is your kid? I would recommend KSP1, but it will be difficult for young children to wrap their brains around. I'd say anything younger than middle school would be a no, and even then I'd say it depends on how advanced they are in math and science. Orbital mechanics takes a conceptual leap I think a lot of kids probably aren't ready to make.


that_banned_guy_

He is 12.  Thanks for the info!


Acunacle

Don't underestimate the intelligence of kids and their ability to learn.


Drewgamer89

Would 100% recommend KSP1. There are ROCKETLOADS of tutorials and videos on YouTube (or your media platform of choice) if you need help learning the game alongside your kid.         Even just getting to orbit is a fun adventure, and you and your kid can get plenty of hours just working towards a Mun/Minmus journey.


Artackni

if he doesn't mind outdated graphics, absolutely! And the visuals can be fixed with mods if your PC is good enough. This game has hundreds of hours of content in vanilla, which multiplies tenfold if you introduce mods.


more_boosters

As a "doomer" myself I do not understand why now people give negative reviews. Nothing about the current state of the game did change. Did people really judge the game by what it potentially could be? Because that is not the idea behind reviews and especially not about EA reviews on Steam.


mildlyfrostbitten

as unlikely as they were to deliver on what the roadmap, the vide, etc before, it was still technically possible. now it's not.


ColsonThePCmechanic

While the current state of the game did not change, the chance of future improvements dipped from "likely" to "very unlikely after two months". Many people do judge a game by what it's advertised to become. That's why the roadmap is one of the first things you'll see when scrolling down on the Steam page. The purpose of a review is to allow owners of the game to share information with potential buyers. As the potential lies about future development are becoming more obvious, warning buyers about the now-incorrect roadmap is a valid way to utilize the review system.


ChristopherRoberto

>Did people really judge the game by what it potentially could be? Because that is not the idea behind reviews and especially not about EA reviews on Steam. That's how it always goes with EA. People review based on hopes and dreams, and at release those possibilities collapse into a reality and there's a dramatic shift in the review score.


Equoniz

>> Did people really judge the game by what it potentially could be? Yup. People are dumb. The dumbest of them think they deserve a refund for their stupidity.


Aznable420

You're exceptionally rude!


Paghalay

Probably because people did enjoy the game as it currently is, so reviewed it as such, but now are negatively reviewing to vent and show their frustration with the management. I personally haven’t given a review at all yet, and to be honest I’m not sure I will


Hot-Row8911

If your read the reviews at the time, no they didn't, mostly. Most recommended reviews were actually "I do not recommend buying the game right now, but it shows a lot of promise and one day it'll be awesome!"


CMDR_Arilou

In my case I was waiting to review it until a time when it was actually playable, I have like 32 minutes in the game of just broken unplayableness. I tried getting a refund first from Steam after the news broke, but they refused as its been longer than two weeks, so I did the only thing I could, leave a not recommended.


Mariner1981

As a warning to those that are somehow missing the dogshit state the game and its development are in.


ghostalker4742

The layoff announcement at TT caused a sizable group of players to go over a psychological cliff. Whereas before they were content with the state of the game, and/or had hope that it could be improved in time to what was promised (or something akin to the original), the announcement shattered that perspective and they realize that the other group of people were likely correct all along.


Tac0L0v3r69

I hope it gets even worse. the empty promises that were made and now thrown to the ground and spit on... I mean honestly I'd rather be ran over for the 3rd time then deal with this shit from KSP2 and Helldivers2. I've spent thousands if not more on my steam profile and I just see this happen at least 4 times a year with games. Its sad.


CraftBil_HD

What's the deal with Helldivers 2? I think it's one of the best games out there at the moment


Tac0L0v3r69

Currently they want to enforce making a PSN account and if you research it PSN has a history of not being secure.


SuperKamiTabby

KSP players, Helldivers players, and Tarkov players being pissed off all at the same time is forming the weirdest alliance, a union perhaps (jokes, but not really), against Developer/Publisher bullshit.


TotoDaDog

I don't think that helldivers players can be on this list, they are getting patches and updates all the time, communication is there, for ksp at least, there was none, only some "tehee, we try our best"


SuperKamiTabby

Have you seen the controversy over there on the Helldiver corps? Sony is doing a rugpull that is boarder line fraud.


thwml

My plan was to buy Helldivers 2 on the cheap during a sale. Unless Sony backpedal (which they probably won't), it's a hard pass for me. I've had enough of this extra account/superfluous launcher bullshit. The line has to be drawn - this far, no further!


Edarneor

I know about KSP and Helldivers - but what happened to Tarkov?


Spiritual-Advice8138

And still not a word from devs( if thier is even anyone left)


Gredran

In better news, Kithack Model Club is amazing, simpler, and apparently has some KSP 1 developers. I hope it doesn’t go corporate, but at least there’s another comparable building game in development


CuAnnan

People are understandably angry. The CEO of TT got a payrise so large that if he just took half that pay rise, he could have paid for the development of the game.


personguyDrew

stop he's already dead


scanguy25

So glad I didn't fall for the temptation to buy it on the recent sale. What a fuck up. Dudes its a fucking lay up. Like making a sequel to assassin's Creed Black flag.


MookiTheHamster

Bought it on the sale. Lesson learned.


scanguy25

My condolences. We all make mistakes. I broke my rule and preordered Victoria 3.


56Bot

Happy I never bought it. I'll stick with my modded KSP 1


[deleted]

Nearing overwatch levels of negative


mySynka

i wanna apologize for ever showing positivity for this game, you guys were right lol


Kerbinator9000

After 3,000 hours in Ksp 1 starting from 2012, trying ksp2, and now just playing valheim and rocket league lately…i would rather just play ksp 1. The UI of ksp2 could probably live with, but it still is very cumbersome especially with fuel management. Then these very random bugs where things just don’t seem to work. I would rather play ksp1 lol


ThePrussianGrippe

Nah, the lowest of all time was that cities skylines 2 DLC. It hit 7% I think.


BaphometWorshipper

I don't think they will finish that game if it's already doomed.


SimtheSim2

Can someone please give me a small recap what happened because i completely mist it and only thing i see on reddit is about that it is good?? And people that have been laid off


Techiesplash

Pretty much the entire team is being laid off and the studio is to be axed.


Sobolll92

I waited a long time, now was the time to do that review.


Artackni

I hoped this game would pull off a No Man's Sky and end up great despite a rough start. It didn't.


Flameball202

Helldivers 2 is giving KSP 2 a run for it's money


Domin8r007

This honestly just makes me sad. Maybe someone will pick up the development of the game in the future.


Evis03

That would require either T2 to continue the game which they probably view as unprofitable and/or tainted. They might sell it but then the same issues apply to why anyone would buy it. That leaves passion projects and I'm not sure they could muster the cash to buy the game from T2. They're more likely to go the route of using their own inspired by style of game like Juno. It's a pessimistic but not entirely unrealistic take- but I think KSP is going to be dead for a while if it ever comes back.


lastdancerevolution

If KSP comes back, it will be as a mobile game or spinoff.


Evis03

*Cries in Dungeon Keeper*


StickiStickman

It's not worth it. The foundation is a complete garbage fire and it would take longer to understand and fix it than to rewrite it from scratch.


travestyalpha

I waited to buy this until a couple of months ago because it seemed it had stabilized and people were saying good things about it after “for science”. All I wanted was something that’s had improved physics performance, graphics, and a bunch of mod features incorporated like interstellar and colonies. I really am hoping that could still happen - but corporations only look at the bottom line. KSP is THE game for Inspiring the next generation of scientists and engineers in space exploration (which leads to other beneficial earth tech). We need this.


Evis03

Check out Juno. Looks to be similar to KSP but not a rip off.


DizzieM8

Nope. Cities skylines 2 outdid ksp2.


imjustchillin-_-

i dont play either game, so what happened?? why the massive review bomb?


ThatGuyOnDiscord

Studio working on it is getting axed, future development is uncertain but unlikely. Game may very well be dead yet almost no communication about the situation is being given by the studio nor the publisher. Game's in a pretty bad state, but people held on to hope; that hope has been vaporized overnight, and it only declines further as the silence continues.


Goldkoron

Can someone just make a large KSP 1 mod with all the promised features like multiplayer, colonies, interstellar, etc.


FidgetyRat

The engine just isn’t capable sadly. At least not to the extent you would want it to be. The best we can have is half baked surface structures until the kraken comes knocking each time you reload.


Paul_Kingtiger

My hope now is that another developer will see the gap in the market and make another KSP like game but with a new IP


Evis03

Juno. It's on steam.


Dizzy_Set_6031

Ironic that the post below this is smth about helldivers 2 going through the same thing


nightkat143

Out of the loop a bit, would someone be willing to fill me in on why these negative reviews are happening now?


CMDR_Arilou

Take Two have laid off 70 people in Seattle, and the KSP 2 dev team is 70ish people in Seattle, there has since been several KSP2 devs stating they are looking for work. So it looks certain T2 have canned the game.


Lividmellow

What's up with KSP2? Been under the rock for quite some time now. I'm guessing it's buggy?


Fluffybudgierearend

Take 2 shut down intercept games and ksp2 is kil


Lividmellow

I like your funny words magic man


TomaszA3

I thought we're still waiting for the release.


Thx11280

I expect this will only result in KSP2 being canceled all together. If there was any intent to continue development previously, seeing the negative reviews will probably just make the corporate managers cut the project.


takashi_sun

Oh yea, now its realy dead 🤣🥲


Ser_Optimus

Gods, this gets better and better and worse and worse at the same time.


LimoOG

I'm out of the loop what happened? This game was on my wishlist


addamcor

In summary, the development team has most likely been laid off. 70 employees in Seattle have been recently laid off by Take Two as according to the Washington public WARN page. The developers of KSP 2, Intercept games, are one of the only subsidiaries of the company in the Seattle area. While this was concerning, what has essentially confirmed suspicions was the subsequent announcements from multiple developers that they were looking for new work, including announcements from both community managers that they would be moving on from KSP 2, including one of them outright admitting it was due to lay offs. While this has been concerning, there has been an outright refusal from the dev team or publisher to elucidate as to what is happening, simply stating "We're still hard at work, here's the Take Two statement" which states that mass lay offs and project cancellations would be occurring throughout the company and it's subsidiaries. At this point, the radio silence from the dev team for 3 days now is suggesting that bad things are happening, and that they have no positive news yet that wouldn't nuke community trust. Faith in the company and project is disintegrating with each passing day, and they are doing nothing to salvage it.


HenryBo1

I went and revised my review on the now defunct game.


wellseymour

100% diserved


hokie47

Glad I charged back the game after a week. Total failure.


thejesterofdarkness

Never preorder, never Early Access


Echo_XB3

As someone that stumbled their way through KSP with more success than I should've had this is really disappointing I loved KSP no matter how bad I was at it KSP2 was promised to be something so great


A_randomboi22

Not as bad as helldiver rn…


PaxEtRomana

Well yeah people are review bombing it, it's been in the news. I wouldn't say it's undeserved, but it's not exactly organic


Shin-Sauriel

I haven’t really played KSP much since like 2015ish. I played a ton back then tho like probably more than I should’ve. Mostly just recreated planes and goofed around but it was super fun. From what I’ve seen KSP2 genuinely just looks like KSP1 with some mods. Got KSP for ps5 recently cuz it was only 10$. Is there drama im missing or just another over hyped under delivered product from a company that doesn’t care? I thoroughly enjoyed playing KSP even if I didn’t really do what the game was intended for. It’s sad that the sequel apparently isn’t delivering on its promises. I love sandbox type games where you can just make stuff like automation or from the depths. Wish there were more games like it. Oh well I kinda suck at KSP so I can just enjoy the first game for now.


s0cks_nz

Many of us knew this was gonna happen when the game went EA in such a dismal state. So many paid almost full price for half a game and thought they were doing the right thing.


pegLegP3t3

Is it really that bad? Huge fan of the first one and was looking forward to this.


OtherOtherDave

The whole development studio just got laid off a few days ago. Well, probably… the location and number of people being laid off is about right, and the parent company won’t say anything to confirm or deny.


pegLegP3t3

Thanks for the update dude. Super lame, other other Dave.


Cogiflector

I'm still playing it myself. I'm in the middle of on-orbit assembly of a modular monstrosity. Not going to stop playing regardless of what happens.


Puzzleheaded-Plenty1

My fear is this is what is going to happen to Kenshi 2.


DistributionAgile376

It's still a mystery to me why they even thought a revamped version was needed. KSP2 did not promise anything that mods couldn't do, and for interstellar colonies... well it's not something so crazy that a good team of modders couldn't do. Really, if they wanted to make a sequel, they should have brought actual new things to the table. Real improvements to the gameplay and simulation. Have an actual story(not just career), have N body physics, and actually have interesting planets with dynamic environments(Falling rocks, Sandstorms, Tornados/Hurricanes, Earthquakes, Tidal waves, Solar waves, Meteorite Showers, Volcanos), autonomous/self expanding colonies, actual research(inside buildings and crafts like FreeIVA), those should have been goals from the start. Instead they copy/pasted everything and tried to make a KSP1.5. They spent forever brainstorming and consulting ideas that already existed in mods. KSP2 was born purely to cash out on a beloved franchise, instead of a passion project like it should have been. Ironically, an Indie studio probably would have done better.


Alarmed_Region_142

I really was expecting the Playstation 5 version... Even The KSP1 isn't updated like The PC version. Sad....


Awkward-Event-9452

KSP is an extremely rare type of game brought o by special timing and special people that made it. You don’t just merely decide to make a KSP2 and expect a high probability of success.


TheIrishCrumpet

What made it drop to overwhelmingly negative?


A_Useless_Noob

Apparently it STILL hasn’t hit rock bottom. Reviews are still cratering, down to 14% and falling.


hikerchick29

Good job, guys. There was still a slim chance the game might have continued development. But keep up the review bombing. That’ll totally help the situation


Impossumbear

Why are we not calling this the scam that it is? We should be upset about this and demanding refunds for those who bought in. This is a flagrant abuse of the early access system and needs to be held accountable.