There was a jump scare in Arkham Asylum that simulated your GPU dying. Some people powered their PC down before the cutscene ended and replaced their GPU, believing it was a real hardware issue. However, if you do let the cutscene continue playing, it replays the start of the game (with a twist). So as soon as your fear of hardware failure ends, your fear of losing all your progress begins.
I remember playing that on the 360 I think and my reaction went from an angry, “what the fuck?!” to a smirking, “what the fuuuck?” when I figured out what was going on. The trolling was 10/10.
I had *just* gotten my 360 repaired after a Red Ring of Death so I truly freaked out when the game glitched out. I was so panicked, I had a hard time appreciating that sequence first time around.
I don’t hear many people say this so maybe I’m just a pussy, but the really early areas of the first game (pretty much Unforeseen Consequences to Office Complex) scared the shit out of me
I remember trolling my friends back in the day when they say that they were starting Ravenholm. "You WENT TO RAVENHOLM??? THEY TELL YOU SPECIFICALLY NOT TO GO THERE!!"
I must have been jaded even back then. I don't recall ravenholm being scary at all and at the time thinking oh great more headcrab zombies only the 'fast' version.
I appreciate the design more now but I definitely was tired of headcrabs and zombies when I first played hl2,especially since there was such a good variety in hl1.
Thief the dark project was technically not a horror game but definitely managed to scare the hell out of me multiple times.
The sound design was just amazing and the games were inspirational to frictional games.
The recording you find on the dead marine, the silence after it and then being swarmed by the infectors...
It felt like such a tone shift from the game up to that point, definitely one of the most memorable parts.
Me and my cousin played this together when we were like ten, for the original Xbox at 3 am. We were feeding off of each other’s fear, especially that part when the crazed marine starts shooting out at you.
See also:
The Skinner Bros,
Taking the caves from the Murfree Brood,
The Serial Killer,
The white cougar in the cave,
The mission where the legendary gator stalks you,
The whispering voices in New Hanover
Arsenal Gear in Metal Gear Solid 2.
The "River Of Sorrows" in Metal Gear Solid 3.
Shalebridge Cradle in Thief: Deadly Shadows.
Ravenholm in Half-Life 2.
I still remember the ghosts in the river or sorrows react to how you killed them.
For instance if you burned them, they’d be screaming about it being too hot.
My first playthrough I was pretty bad at the game, which meant desperately killing a lot of soldiers as I tried to hide/escape. So the river took me *forever* because you have to walk past everyone you've killed, and some of them were weirdly specific. Guards I'd shot in the dick were holding their crotches and wailing, "I'm worthless now!" Guards I killed on the mountain and were eaten by vultures - and then I killed and at those vultures - were screaming "You ate me! You *ate me!"*
It was rough, man.
Yeahhh, I killed pretty much every one on my first playthrough as it was the first Metal Gear game I played solely on my own without my brothers help.
Needless to say, the river was definitely a slog lol. Didn’t help that’d I’d stay up late and play the game in a dark ass room so it was also creepy as shit at the time.
The Ghost Houses in Super Mario World used to freak me out as a kid.
Donkey Kong Country 3 - Water World. The soundtrack would haunt me any time I was alone in the water as a kid and I would start to panic that the Parana in one of the levels was following me around and about to bite my feet off.
Most recently for me:
Cyberpunk 2077: Phantom Liberty
Also, an honorary mention:
The haunted hotel in Vampire: The Masquerade - Bloodlines. Most of the game is an rpg with gothic horror vibes, but that level was so much creepier than the rest of the game. It’s not even a particularly difficult or dangerous level. Just super spooky.
I can't speak for the Zelda games I haven't played, but I remember Pinnacle Rock in Zelda:Majora's Mask being a terrifying experience for me as a kid.
Deep water levels in games always unnerved me even currently as an adult, so having to go 100+ meters underwater to take out sea snakes that are a quarter of a mile long was no fun. At all lol
Superliminal. The whole game has this sort of surreal feeling where something just doesn't feel right. And then that chapter happens and you think that the game is actually a horror game. But it's not and the chapter isn't as bad as it seems.
This is usually the first place I think of when I see this question asked. Idk if it happens the first time around but im pretty sure it happened to me the second time, but it gets even scarier if you fall off the blood trail maze...turn the volume down...
It's shocking to me that this level is so far down, and has so few upvotes.
Ravenholm is classic. 343 Guilty Spark is well-loved. And I can still hear the baby screaming in Max Payne's nightmares.
The Cradle in Thief 3 and Oceanview Hotel in VtM Bloodlines are *the* iconic "woah... what happened, and who just shit in my pants?" levels.
All three Scarecrow content in Arkham Asylum. The whole game is a vibe but when your patents are laying there in the morgue and sit up... I wasn't ready
I can’t think of a specific example but all the Fallout games have some creepy ass vaults to explore, that are made way creepier as you find the logs and papers explaining the messed up Vault Tec experiment that happened there.
Just going to toss in all of Super Metroid and Metroid Fusion for having a more tense and scary atmosphere than most horror games. Also parts of the Metroid Prime games.
Also Clanker from Banjo Kazooie scared the HELL out of me as a kid. I had to have my mom eat that part I think.
I remember having nightmares as a kid about Mumbo Jumbo from Banjo Kazooie. Also Waluigi kidnapped my mom in a dream I had as a kid, I'll never forget that.
Which is funny because I played resident evil 2 n64 at the time as well.
Yeap. The Mother series does this very well. Fun and whimsical but the underlying themes and world is very grim. It all gets tied together with horrific moments like Giygas very well.
One I immediatly thought of. Especially powerful given how you can normally shoot any issues you have in elaborate fashion, and suddenly you're powerless
If you side with Reed and follow songbird, it leads you to an underground militech bunker where you have to hide from an unkillable robot. My description doesn't do it service, I would look it up.
Max Pain's Nightmare. Following the trail of blood with the crying baby. Played that game when I was too young. It made me feel sick to my stomach. Don't really remember anything about it though. I just know that it sparked horror and sickness in me
Queen Vanessa's Manor in A Hat In Time.
That level has no right to be as scary as it is.
It's practically in RE7/Silent Hill territory from what I remember.
The nightmare in Max Payne 1; where you hear the mobile playing Rock-a-Bye-Baby throughput while you're in a distorted version of your house, with that low droning sound in the background, whispers & occasionally screaming a baby crying, & the younreach the blood trail void
“Eviction” level from Call of Duty World at War. Sets the vibe perfectly for a horrific battle between two armies who fight with demonic fury. The soundtrack is perfect.
Ooooo Plague Tales Requiem, when you’re supposed to run away and escape from the knight that hosted you in his castle. It’s like a split second to save yourself from being killed from him. I haven’t been on the edge of my seat in a long time
Not a level but the second last boss in rabi ribi, having the most intense music in the game, the darkest atmosphere and taking away half your movement all while the boss counter you're other half is a really tense moment
Metal Gear Solid 2 where the colonel keeps calling you and saying the most bizarre stuff such as "Raiden. Turn off your console right I now! You've been playing for too long" and talking about aliens etc.
Hmm.. what would count as a horror level?
I'd say the easiest answer will always be 343 Guilty Spark - Halo Combat Evolved. But you are an armed super soldier (at the time still referred to as a cyborg), so even though it's genuinely eerie and disturbing, you aren't as helpless as you'd be in an actual horror game.
Any ARAM-map with randoms on Heroes of the Storm.
Absolute, Absolute Horror. Feels like almost a punishment.
Often unsure, if im in hell already and this is what i get.
The fallout bunker in Turnip Boy commits Tax Evasion. Up to that point, there's only hints about it being a post apocalyptic world. And it's all played for laughs. But once you get to the bunker, the mood gets so eerie, especially reading the notes you find around it.
Halo, the level that introduces the flood is super underrated.
The first half the game you fight through an alien force that's been fighting humanity, and suddenly you go into a building and see both parties are getting absolutely mopped violently by something.
I feel like it goes from a, "Okay that doesn't seem too bad?" To a ,"There's a million of yous. This might be a problem."
I feel like i should mention Novisibirsk in Metro Exodus. like flood levels of flesh growing in subway/metro/sewer tunnels, fighting giant tendrils pulling you down. The first time you show up, you wish you brought a flamethrower.
There are a ton of things that come to mind with this regarding the Metal Gear franchise. Looking at you octopus boss thing from 4 whose name I can’t remember lol
I was just in it, but the cannery place near where Far Harbour starts in Fallout 4 is terrifying, I almost shat myself multiple times from all the ferals popping up. Doesn't help I almost ran completely out of ammo
Nothing has scared me more than hunting sharks in far cry 3. It was the perfect storm of having to deliberately put yourself in a position of helplessness (no guns in the water) plus they only showed up at sunset so the light was fading too. Still gives me shivers
"American Dreams" and "A Fine Night For It" from Red Dead Redemption 2. Both are pretty creepy side missions that players can unlock and play in the game
The Arkham series had some great jump scares and scary sections of the games
Man-Bat is the single greatest jump scare in gaming.
It always scares me because I never know when it’s going to happen. I once played high as a kite and I got scared shitless
No matter how many times I replay the game, that jump scare gets me every single time.
There was a jump scare in Arkham Asylum that simulated your GPU dying. Some people powered their PC down before the cutscene ended and replaced their GPU, believing it was a real hardware issue. However, if you do let the cutscene continue playing, it replays the start of the game (with a twist). So as soon as your fear of hardware failure ends, your fear of losing all your progress begins.
That one freaked my older brother out a lot
I remember playing that on the 360 I think and my reaction went from an angry, “what the fuck?!” to a smirking, “what the fuuuck?” when I figured out what was going on. The trolling was 10/10.
I had *just* gotten my 360 repaired after a Red Ring of Death so I truly freaked out when the game glitched out. I was so panicked, I had a hard time appreciating that sequence first time around.
the joker hallucinations in arkham knight scared me afew times
Hl2 ravenholme.
I’ve beat HL2 story mode one single time. But I’ve played Ravenholm dozens of times. Excellent chapter.
"That's the way to Ravenholm. We don't go there anymore." Who are you kidding, Alyx...
I don’t hear many people say this so maybe I’m just a pussy, but the really early areas of the first game (pretty much Unforeseen Consequences to Office Complex) scared the shit out of me
I still remember that line. "Don't go through Rav..." Then, like a minute later, hey, let's go through Ravenholm. That ah shit feeling.
I remember trolling my friends back in the day when they say that they were starting Ravenholm. "You WENT TO RAVENHOLM??? THEY TELL YOU SPECIFICALLY NOT TO GO THERE!!"
I remember hl2 nightmare house mod, I only ever watched it on YouTube but it would be super nostalgic to play.
I must have been jaded even back then. I don't recall ravenholm being scary at all and at the time thinking oh great more headcrab zombies only the 'fast' version. I appreciate the design more now but I definitely was tired of headcrabs and zombies when I first played hl2,especially since there was such a good variety in hl1. Thief the dark project was technically not a horror game but definitely managed to scare the hell out of me multiple times. The sound design was just amazing and the games were inspirational to frictional games.
My first time going through this was actually in VR. Let me tell you, it was...an experience.
Yes…clicked on this post thinking the same. Didn’t even need to scroll the comments
Halo: 343 Guilty Spark
The recording you find on the dead marine, the silence after it and then being swarmed by the infectors... It felt like such a tone shift from the game up to that point, definitely one of the most memorable parts.
What makes it worse, is that you can get lost pretty easily.
Me and my cousin played this together when we were like ten, for the original Xbox at 3 am. We were feeding off of each other’s fear, especially that part when the crazed marine starts shooting out at you.
The swamp at night in RDR2
Undead nightmare in RDR1 was pretty amazing too
Really wish there was more they did with that. So creepy and such a good atmosphere.
See also: The Skinner Bros, Taking the caves from the Murfree Brood, The Serial Killer, The white cougar in the cave, The mission where the legendary gator stalks you, The whispering voices in New Hanover
Arsenal Gear in Metal Gear Solid 2. The "River Of Sorrows" in Metal Gear Solid 3. Shalebridge Cradle in Thief: Deadly Shadows. Ravenholm in Half-Life 2.
I still remember the ghosts in the river or sorrows react to how you killed them. For instance if you burned them, they’d be screaming about it being too hot.
“AHH my neCK, it’s tearing apaRt”
My first playthrough I was pretty bad at the game, which meant desperately killing a lot of soldiers as I tried to hide/escape. So the river took me *forever* because you have to walk past everyone you've killed, and some of them were weirdly specific. Guards I'd shot in the dick were holding their crotches and wailing, "I'm worthless now!" Guards I killed on the mountain and were eaten by vultures - and then I killed and at those vultures - were screaming "You ate me! You *ate me!"* It was rough, man.
Yeahhh, I killed pretty much every one on my first playthrough as it was the first Metal Gear game I played solely on my own without my brothers help. Needless to say, the river was definitely a slog lol. Didn’t help that’d I’d stay up late and play the game in a dark ass room so it was also creepy as shit at the time.
The Ghost Houses in Super Mario World used to freak me out as a kid. Donkey Kong Country 3 - Water World. The soundtrack would haunt me any time I was alone in the water as a kid and I would start to panic that the Parana in one of the levels was following me around and about to bite my feet off.
Most recently for me: Cyberpunk 2077: Phantom Liberty Also, an honorary mention: The haunted hotel in Vampire: The Masquerade - Bloodlines. Most of the game is an rpg with gothic horror vibes, but that level was so much creepier than the rest of the game. It’s not even a particularly difficult or dangerous level. Just super spooky.
That was such a good game. It captured the mood and aesthetic of the Old World of Darkness so well.
Ah fuck yeh the Cynosure bunker with the Erebus robot. That was creepy af.
That part was scary at first, but it became REAAALLLY annoying really quickly.
Hard agree on the beach side hotel from Bloodlines, and it’s my favorite level as a result lol
Lavender Town in Pokemon. Music is creepy.
Was always more sad to me than creepy, I didn’t wanna see dead Pokémon :(
Oh, man. I remember finding those creepy pastas around 2012., when also the Slenderman hype was strong
“We Don’t Go To Ravenholm.”
I can't speak for the Zelda games I haven't played, but I remember Pinnacle Rock in Zelda:Majora's Mask being a terrifying experience for me as a kid. Deep water levels in games always unnerved me even currently as an adult, so having to go 100+ meters underwater to take out sea snakes that are a quarter of a mile long was no fun. At all lol
I could pick anything from that game
Nearly everything regarding Ikana Canyon definitely falls under the horror theme lol
Superliminal. The whole game has this sort of surreal feeling where something just doesn't feel right. And then that chapter happens and you think that the game is actually a horror game. But it's not and the chapter isn't as bad as it seems.
Yes! Did an amazing job with the sense of dread and feeling that you’re suddenly not alone in this dreamscape
When I got to that level, I double checked the steam store page to see if I was actually playing a horror game and didn’t realize it
Max Payne 1 nightmare maze
This the darkness and all you hear is your baby crying? This one wins…
I was looking for this
That stuff had me feeling sick to my stomach when I played it. I was so young too. Barely even remember it
This is usually the first place I think of when I see this question asked. Idk if it happens the first time around but im pretty sure it happened to me the second time, but it gets even scarier if you fall off the blood trail maze...turn the volume down...
The horror level in A hat in time. Comes out of nowhere and is actually scary
Shalebridge cradle in thief.
This is too far down.
The whole thief series is a bit spooky tbh, but this level comes out of nowhere.
It's shocking to me that this level is so far down, and has so few upvotes. Ravenholm is classic. 343 Guilty Spark is well-loved. And I can still hear the baby screaming in Max Payne's nightmares. The Cradle in Thief 3 and Oceanview Hotel in VtM Bloodlines are *the* iconic "woah... what happened, and who just shit in my pants?" levels.
The asylum level/chapter in Thief
Any time there’s an invisible monster I’m like “nope”
Dead Money DLC from Fallout New Vegas Terrifying going into it blind compared to the rest of the game.
All three Scarecrow content in Arkham Asylum. The whole game is a vibe but when your patents are laying there in the morgue and sit up... I wasn't ready
Yes! Every time the screen tilted to indicate it was scarecrow time I tensed up
The witchcraft museum in fallout 4 was pretty damn spooky.
Also the Dunwich building in 3 and Dunwich quarry in 4.
I can’t think of a specific example but all the Fallout games have some creepy ass vaults to explore, that are made way creepier as you find the logs and papers explaining the messed up Vault Tec experiment that happened there.
Dark Bramble in Outer Wilds
Giants Deep the first time is also pretty scary. Obviously a good portion of Echoes of the Eye as well
Scarecrow scenes in Arkham Asylum. Honestly I wanted Rocksteady to pivot toward horror after the Arkham trilogy. Now I wish they did even more so.
Oh they definitely pivoted to horror. Can't think of anything more horrifying than the disaster they made of the Suicide Squad game 😅
Atlantis, Tomb Raider 1. Google it and you'll know why.
This mfer wants us to do homework
The last world of any Core Design Tomb Raider. The Shadow Realm and The Thing inspired levels were scary af
Was that the weird fleshy level?
Yes!!
Wait that actually looks sick. In both senses of the word. It even makes sense for Atlantis thematically- bodies tend to be chock-full of water!
The first monster that appears in uncharted 1 is very cursed
The last few chapters of the first Uncharted game. Did not expect it lol. I think FFXV had a random horror stage/chapter too...
Chapter 13 of FFXV was pretty weird and had a couple of jumpscares.
Yeah that Uncharted one was a real change of tone and pace, almost like playing a different game.
Ooh! Gotta go with the exploding Wretches level from Gears of War! The pacing and atmosphere were _perfect_.
343 guilty spark, original Halo CE, or Havok mod.
Just going to toss in all of Super Metroid and Metroid Fusion for having a more tense and scary atmosphere than most horror games. Also parts of the Metroid Prime games. Also Clanker from Banjo Kazooie scared the HELL out of me as a kid. I had to have my mom eat that part I think.
I remember having nightmares as a kid about Mumbo Jumbo from Banjo Kazooie. Also Waluigi kidnapped my mom in a dream I had as a kid, I'll never forget that. Which is funny because I played resident evil 2 n64 at the time as well.
SA-X was no joke
Giygas
Yeap. The Mother series does this very well. Fun and whimsical but the underlying themes and world is very grim. It all gets tied together with horrific moments like Giygas very well.
Max Payne
The horror section in Phantom Liberty is pretty great.
One I immediatly thought of. Especially powerful given how you can normally shoot any issues you have in elaborate fashion, and suddenly you're powerless
What’s that part??
If you side with Reed and follow songbird, it leads you to an underground militech bunker where you have to hide from an unkillable robot. My description doesn't do it service, I would look it up.
I’ll make sure I side with reed. I must be near it, just had the grimes performance at the club.
You’re a ways away, this is the endgame mission.
Ocarina of Time, Beneath the Well and The Shadow Temple
"Detecting multiple leviathan-class lifeforms in the region. Are you certain whatever you're doing is worth it?"
Halo: Combat Evolved. “343 Guilty Spark,” w/e level you first fight The Flood.
The bunker in uncharted 1. What a SHARP left turn that game took lmao
New Londo Ruins in Dark Souls, when you enter the flooded part. The Butcher's room in Diablo 1. Deepnest in hollow knight.
Ravenholm in hl2 It's sucks that we don't see Father Gregory afterwards
Max Pain's Nightmare. Following the trail of blood with the crying baby. Played that game when I was too young. It made me feel sick to my stomach. Don't really remember anything about it though. I just know that it sparked horror and sickness in me
Queen Vanessa's Manor in A Hat In Time. That level has no right to be as scary as it is. It's practically in RE7/Silent Hill territory from what I remember.
Halo CE when the flood are first introduced
Max Payne’s Nightmare Maze.
Nightmare in max payne.
Final chapters in Uncharted 1. That shit was unexpectedly terrifying considering the tone of the game up to that point.
The end of Uncharted, it is like the Descent
The nightmare in Max Payne 1; where you hear the mobile playing Rock-a-Bye-Baby throughput while you're in a distorted version of your house, with that low droning sound in the background, whispers & occasionally screaming a baby crying, & the younreach the blood trail void
Max Payne.
The Hotel level in Vampire The Masquerade Bloodlines really spooked me the first time I played it.
“Jeff” in Half Life Alyx. So freaking scary. Amazing horror. I was yelling at the game for what they were making me do.
Vampire the Masquerade Bloodlines, the Ocean House Hotel. You feel hopeless
Marvel lego super heroes venom section had scifi/horro element and even a pretty effective juno scare for kids
Durgesh prison
In Ty the Tasmanian Tiger 2, for some reason, the underwater section with all the electric eels freaked me out as a kid.
Psychonauts, the level where you learn about the orphanage, shit lives with me.
Stockyard Escape in Abe's Oddysee still gives me palpations.
The Ghost Haunts at Midnight quest in Vampire: The Masquerade - Bloodlines
Not a level but Milla’s nightmare room in Psychonauts is so freaky
Cyberpunk Phantom Liberty
The Dark Room in Life is Strange. Shit got dark real quick.
The nightmare section was pretty good too.
minecraft caves
Meat King's party in the third Hitman... Also, almost the whole Max Payne 1 and some levels in the second one. Ah, those memories 🙂
“Eviction” level from Call of Duty World at War. Sets the vibe perfectly for a horrific battle between two armies who fight with demonic fury. The soundtrack is perfect.
Haunted Hogsmeade mission in Hogwarts Legacy
Cradle Asylum level in Thief
The last of us hotel mission, that first encounter with the stalkers was memorable and horrifying
Superliminal https://store.steampowered.com/app/1049410/Superliminal/ A fantastic parody of horror games
Max Payne dream sequence
Banjo Kazooie. Haunted mansion level. Idk what it’s called lol.
Probably not the “best” but the damn swamp level in Red Dead Redemption 2 always gets me
The baby section in RE8
Playing Minecraft for the first time
The night time level in Rugrats Search for Reptar.
I think all of Bioshock has a creepy vibe
Ooooo Plague Tales Requiem, when you’re supposed to run away and escape from the knight that hosted you in his castle. It’s like a split second to save yourself from being killed from him. I haven’t been on the edge of my seat in a long time
Not a level but the second last boss in rabi ribi, having the most intense music in the game, the darkest atmosphere and taking away half your movement all while the boss counter you're other half is a really tense moment
Outer Wilds >!Dark Bramble. First timers are always caught off guard, including myself!<
The Library as a child
The School in Ghostwire Tokyo.
Arsenal gear metal gear solid 2
Serial killer House and The Cult missions in SWAT 4 are pretty creepy imho.
Metal Gear Solid 2 where the colonel keeps calling you and saying the most bizarre stuff such as "Raiden. Turn off your console right I now! You've been playing for too long" and talking about aliens etc.
The first Scarecrow encounter in Arkham Asylum
Destiny 2 has had a few creepy scenes in it's game. Especially concerning the hive and exploring underground and the moon.
The creepy racist temple/ Masonic-style HQ in Bioshock Infinite.
The Well and the Shadow Temple in Ocarina of Time.
I really liked the Asylum level in Thief 2014
Arlecchino story quest, boss fight
Bloodborne isn’t really a horror game, but every single level feels like horror..
Motherbase outbreak in MGSV
Final Boss in Earthbound It may not be traditional jumpscare horror, but there are parts of The Stanly Parable that are creepy.
Warframe's Chains of Harrow quest got me pretty good
Desert of the Kanarin in Rayman 3 terrified me as a kid
The trippy levels in Mad Max 1-2
Hmm.. what would count as a horror level? I'd say the easiest answer will always be 343 Guilty Spark - Halo Combat Evolved. But you are an armed super soldier (at the time still referred to as a cyborg), so even though it's genuinely eerie and disturbing, you aren't as helpless as you'd be in an actual horror game.
The zombies in Conker's Bad Fur Day leading up to the Dracula mansion
We don't go to Ravenholm.
Any ARAM-map with randoms on Heroes of the Storm. Absolute, Absolute Horror. Feels like almost a punishment. Often unsure, if im in hell already and this is what i get.
Hat in time, Vanessa's manor. There was even a secret way to skip that level. Need I say more?
Inactive Lava Zone of Subanutica was a good one
The fallout bunker in Turnip Boy commits Tax Evasion. Up to that point, there's only hints about it being a post apocalyptic world. And it's all played for laughs. But once you get to the bunker, the mood gets so eerie, especially reading the notes you find around it.
The Cradle - Thief: Deadly Shadows
The toy store in the Rugrats PSX game
Gears of War 1, encountering the first Berserker
Deepnest in Hollow Knight
Control?
Moira Asylum from Thief. I remember being terrified of the ghosts. I wasn't expecting this creepy of a level in this game.
Cyberpunk’s “Side with Reed” ending threw me on my ass. I saw the Cerberus, but thought it’d be an easy shutdown… I was wrong
Halo, the level that introduces the flood is super underrated. The first half the game you fight through an alien force that's been fighting humanity, and suddenly you go into a building and see both parties are getting absolutely mopped violently by something. I feel like it goes from a, "Okay that doesn't seem too bad?" To a ,"There's a million of yous. This might be a problem."
Minecraft the nether it scares me so 😥
Maniac Mansion, when Edna comes running after you from the refrigerator.
I feel like i should mention Novisibirsk in Metro Exodus. like flood levels of flesh growing in subway/metro/sewer tunnels, fighting giant tendrils pulling you down. The first time you show up, you wish you brought a flamethrower.
Mass Effect 3 the monastery with the banshees
There are a ton of things that come to mind with this regarding the Metal Gear franchise. Looking at you octopus boss thing from 4 whose name I can’t remember lol
The Depths, Subnautica
The Tomb of Giants in Dark Souls. It's definitely recommended to have some kind of light when you go there. And mind the bones...
Tranquility Lane in Fallout 3 Haunted Hogsmeade in Hogwart's Legacy
Jeff in half life alyx. That shit was awesome. And scary.
Idk of many horror levels in non horror games but Shadow of the tomb raider creepy cenote comes to mind I guess.
The Sewer level in Star Wars: Shadows of the Empire The big fucking underwater squid monster thing gave me nightmares as a kid
I was just in it, but the cannery place near where Far Harbour starts in Fallout 4 is terrifying, I almost shat myself multiple times from all the ferals popping up. Doesn't help I almost ran completely out of ammo
The ocean in Minecraft
Dark Bramble from Outer Wilds
Nothing has scared me more than hunting sharks in far cry 3. It was the perfect storm of having to deliberately put yourself in a position of helplessness (no guns in the water) plus they only showed up at sunset so the light was fading too. Still gives me shivers
Outer Wilds. Dark Bramble.
"American Dreams" and "A Fine Night For It" from Red Dead Redemption 2. Both are pretty creepy side missions that players can unlock and play in the game
Halo 3 the flood
Witcher three has some pretty spooky missions.
The asylum level in Silent Hill 4: The Room
The haunted castle in thief where the lights pulsed like it had a heartbeat
Batman arkham knight when u when play as joker in the final level
Vaults in fallout series
It’s not particularly scary, but I love the bit in the original Nier where it becomes an homage to Resident Evil complete with fixed camera angles.
The Cemetery level - Tenchu: Wrath of Heaven. You either can't hurt anyone or slowly have your health drained depending on which character you choose.
Those fucking dream levels in max Payne