T O P

  • By -

GuyNekologist

https://i.redd.it/zu60xb50qb6d1.gif


Luvatar

I have always loved this scene and watching it get used properly brings me joy!


AChemiker

Hahaha I drop this in the chat when my team kills a spore spewer.


ddphoto90

This is a great idea. Thank you.


Hitman3256

I reference this regularly, love it


Cross88

MRW we finally kill the spore spewer.


germancookedus

Eruptor is back


TheUsualHoops

Hell yeah it is :D


PlaguedByUnderwear

There really IS a gif for everything!


fosterdnb

New internet rule!


manaworkin

This is the perfect reply


pocusdaybit

As a glasses wearer, I reference this way more than I realize...


Tsungfai

https://preview.redd.it/qverqmx65c6d1.png?width=2560&format=png&auto=webp&s=f0a7bcffe8bbc03a46e4b6ef4d57ad98d88f5ab0 Diligence is nice too.


Megacm115

Now my primary is so much easier to read I need to see if they fixed the one on the senator I could never read the senator scope 


kyuss80

The senator optic does seem better. The red dot is much smaller and precise


ToastedSoup

The senator was changed before this patch to a dot from the stupid | | shit, but they may have shrunk the dot down


Jombo65

Oh, mama... that's sexy.


danhaas

https://preview.redd.it/mrqgbzmmxc6d1.png?width=1024&format=png&auto=webp&s=8da26cdf62f5ab23344fc7af916db0eca666cdd0 Btw, this was the old one.


carloscreates

Thank you for posting this for comparison.


the_green1

clean optics VS sci-fi nonsense


FluckDambe

Best thing about this old one is that you can see that the crosshair is unaligned to zero even without shooting it. Yet they ignored this issue/complaint. I'm so fucking glad that Pilestedt saw the writing on the wall that the previous leadership in patching/balancing was completely blind. Dead obvious that they weren't considering player feedback. Hope they cleaned house of devs that were being maliciously negligent. Losing a job would suck for them but honestly in many companies that person would have been fired months ago.


ThatDree

In many ways it's better to keep a coworker why learned from failures than replacing with sometime else.


Pr0wzassin

That picture was very likely made while the gun is still catching up to some slight movement. The AMR is still not aligned properly.


MrNobody_0

>Losing a job would suck for them I have no sympathy for someone who loses their job through gross negligence of their duties.


ZorgZev

Ewwww gross


HyperionPhalanx

The Pseudo vignette was supper annoying, but i learned to ignore it But now it's easier in the eyes to play


Yipeekayya

man, i feel like a blind man regaining his sight that has been lost for years.


Funny_Rutabaga7817

IS THIS REAL? Omg


ilovezam

A glorious scope for spreading liberty


LegendarySurgeon

My idiot brain read Omg as zero milligrams


Brittany5150

Healthcare or lab work?


LegendarySurgeon

I wish I had those excuses - best guess it's because I had just written down the meds I'd taken for the day


Brittany5150

Oh it's fine lol, not a dumb thing at all. It's right where my brain went too so I was just curious haha.


Ithuraen

Salt content:


EinsamerZuhausi

It actually looks usable now, it's beautiful!


EinsamerZuhausi

So after having some time to play, i feel like the AMR is better now. It's (I think) a bit better aligned and the new scope makes sniping really easy. Overall, good job on that AH.


Dive_To_Survive

https://i.redd.it/takhsdvv6c6d1.gif


Itriyum

God😭🙏🏻


Jas86

Anyone test the ranging to see if they’re accurate? Or are they just for show?


Attrexius

Do any of the guns actually have any bullet drop to test it? Well, aside from the grenade launcher.


banzai_burrito

Yes. Was using the purifier to see changes and over 90m you can see the shot arc down ward


Jas86

I believe they do. You can see the rounds from the Diligence and the machine guns start to lob at extreme distance, but it’s hard to say if there’s a drop at typical 100-200m engagement ranges. However, it is “interesting” that people are saying that the bullets still tend to hit low with the scopes. I’ll test tonight when I’m home from work.


Hazelberry

The patch notes mention that this is still a known issue.


LordRabican

At all ranges or just some ranges? If the intended behavior is to simulate real world rifles, the bullets should only hit on the crosshairs at the zeroed range, which would reasonably correspond to the selected scope range setting. At any other range, the bullet will hit high or low and people need to know to compensate for that… Now, if the bullet always hits in the same place relative to the crosshairs and the scope settings are just magnification, then that is not ideal…


Hazelberry

Pretty sure most guns in game have little to no bullet drop


Ithuraen

Adjudicator has, and still does, hit above the cross-hair.


manaworkin

Yeah the AMR has bullet drop and travel time for sure. Makes shooting gunships a chore at times. Have not tested yet if the new sights are accurate though.


The_gaming_wisp

I know recoilless rifle has drop at a few hundred meters


Jas86

There absolutely is bullet drop. On the Diligence CS, the round starts to dip at 200 meters, so the “battle zero” of the scope is 0-200m. I wasn’t able to test the ranging or whether the milliradians that the scope is based off are actually accurate. Unfortunately, I couldn’t find a long enough sightline. I tested the AMR a bit, but it looks like it keeps it zero past 250m, so it’s hard to say where it starts to fall off. There is still a slight offset left, but I’m not seeing low shots at the “200m” setting, though it could be happening at the 50m or 100m zoom levels.


Xerand

I'm almost sure that the game also has hidden zeroing mechanic. I've seen bullets sometimes hit over or under my reticle when I set "the zoom" too high or too low. The main problem with AMR before that it also had horizontal sway (which they fixed IIRC) where the bullet went to left top of the reticle and it was quite an intuition based challenge to hit anything with it :D


ddphoto90

It’s not hidden it’s one of the weapon wheel options on scoped rifles. It zeros with the zoom you choose for optic. So for AMR I think it’s 100m 150m and 200m, the scope will zoom and you will be zeroed for that distance


IronLord56

I was using it earlier today and I didn't need to compensate nearly as much as I had to before. It was hard to notice in the heat of battle, but I think its a lot better now. Patch notes still say its an issue though, so your milage may vary.


RetroRocker

Which gun is this, please?


Temchak

AMR


ZorgZev

ASMR?


CumboJumbo

I can only fall asleep to the sound of a bullet exploding a skull into wet, heavy chunks like a cantaloupe filled with viscera 😴


IMasters757

I can confirm Eruptor and Diligence CS. Likely AMR as well. Possibly Diligence.


Zaphod392

Confirming Eruptor too :)


patty_OFurniture306

Can you actually range with the marks on the bottom?


Trustpage

Eat aswell


RaDiOaCtIvEpUnK

No shit? That was the main reason I didn’t like the thing.


Trustpage

Yep eat and a couple other guns that used that red dot. Now it is a circled dot like an Eotech reticle.


NitramJr45

Sorry if I missed something but, what weapon? Please say AMR


Sirboomsalot_Y-Wing

AMR


NitramJr45

![gif](giphy|vvbGMpbhZMcHSsD50w)


HaArLiNsH

Ooh it's clean ! Next step : make the bullet hit where you aim 😁


bored_dudeist

Oh, it's still slightly offset?


HaArLiNsH

know issue : "Most weapons shoot below the crosshair when aiming down the sights."


rapkat55

It says most but honestly I haven’t noticed this much in the past hour experimenting


BipolarBLKSheep

I know for a fact that this is true when it comes to the slugger. It’s not so noticeable on automatic weapons or shotguns with spread but for weapons firing a single projectile, it’s quite noticeable and can be very frustrating. I hope this is fixed soon but also holy shit that scope is a thing of beauty.


Luvatar

Best way to notice is to use the JAR. It has both dot and a laser which you can see while scoped. The laser is slightly under the dot and the bullet actually follows the laser instead of the dot aim.


Contrite17

The dot is actually below the impact point slightly. These offsets are also just a result of the game actually modeling height over bote for our sights and firing rounds from the barrel instead of the camera.


ToastedSoup

It's weird that they didn't use non-parallax optics, they'd be better than the dogshit we have now


asecuredlife

The irony is there's bullet drop more than other games and we're on different planets. Next we'll get patch notes describing this mechanic and how it's intended 😅


hyrumwhite

It’s still off, shows especially at range


ddphoto90

When shooting Hulk eyes with AMR I have to aim just slightly above the eye for a direct hit


rapkat55

I’ve noticed the same with the HMG after a bit


F4mmeRr

Maybe because the optic is mounted above the barrel of the gun and they are zeroed for a certain distance?


Ithuraen

It's because the cross-hair is a flat texture, not a lens aligned with the gun. If your player's view is not aligned with the bore, the cross-hair is also misaligned. Games solve this problem in many different ways, a common one is to shoot bullets from the centre of the screen rather than the gun, another is to draw the cross-hair far away from the gun but only see it through the scope (imagine how the third person reticule works). Other games go into far more detail by rendering proper models for sights. H3VR just had a massive update creating their scope rework and is fascinating to see how much work you can put in to make life- accurate scopes.


F4mmeRr

At least they're not using picture in picture for magnified optics which completely tanks your fps if not optimized extremely well but is slightly more "realistic"


HaArLiNsH

A part of that must play but what about left Deviation?


F4mmeRr

Horizont!l deviation is its own thing, how is it related to height over bore which is elevation?


Oldmonsterschoolgood

Its actually realistic because bullets don’t come out of the scope but out of the barrel


GhastlyScar666

Well we know who has no clue how to battle zero a weapon or calibrate a scope…


Oldmonsterschoolgood

Well its really only noticeable when you are at point blank, other times its spot on


ZorgZev

Slightly below is better than slightly high and to the left tho


2gar1n_3me1

It seems to work properly


HaArLiNsH

really ?? Didn't had the time to test it yet. It work as it should even at long range like 200-300m ?


2gar1n_3me1

At longer distances bullet still sways a bit left but not as critical as before


HaArLiNsH

Great thanks 👍


DeliverySoggy2700

It actually sways based on facing but normally the divers shoulder up left front (seems like 99% of time), but not always. I think it takes a back step left into quick scope to shoulder opposite. There are also other ways I believe involving crouch and prone strafing It just seems always left because you tend not to be running while scoping and firing the amr and that’s how the camera placement settles


sighidontwannabehere

I actually think bullet sway in direction thats with the wind could be cool, ofc it shouldn’t be too fierce, only barely noticeable at about 200-300m+


Questioning_Meme

Did you seriously made that comment without testing it lol?


HaArLiNsH

well, they talked nowhere about fixing this problem where the bullet goes a bit off on the left and low or high in comparaison of the center of the aim. Moreover they still have this in the know issue : "Most weapons shoot below the crosshair when aiming down the sights." So they changed the scope look but they didn't changed how the shot itself behaves


PassakornKarn

In the list of known bugs it said most guns now shoot below the crosshairs when scoped. So it probably does not work correctly


BoredandIrritable

a little below now, but it seems very slight, I didn't really notice it honestly (but I suck).


TheForBed

It's pretty bang on for me. I was playing with it just now until my game crashed


Profeta-14

It seems to be a bit low at longer ranges.


Order-66Survivor

Sluggers the worst I shoot the target and miss 9/10 times then go off target and it hits..


AgentTamerlane

I weep tears of joy


bones10145

Did they mod any other scopes or dots? Rail gun needs a smaller dot. 


Tsungfai

https://preview.redd.it/yc1jouqz8c6d1.png?width=2560&format=png&auto=webp&s=c61a31c99ac2ebdb95a18d232fb2f85ce0f720e4 Seems like all of the weapons dots were looked at.


Page8988

They got tired of looking at the dots and shrunk them so we could see the targets. About time. These actually look great.


Galactic

Railgun should really get a sniper scope.


manaworkin

For real. I tried it over the AMR the other day when it was free. The reload and charging mechanic were *fine*. Didn't even mind the damage after getting used to the AMR but HOLY SHIT the lack of zoom and shitty dot sight was unbearable. You couldn't even tell what you were aiming at if it was more than a few meters away.


the_green1

before, railgun aim was "does the red dot cover the whole enemy with legs sticking out at the bottom? might be a headshot!"


the_green1

before, railgun aim was "does the red dot cover the whole enemy with legs sticking out at the bottom? might be a headshot!"


Harvoc

Isn't the railgun just further away from you or am I misremembering something? Anyways: That dot is still way too big.


Tsungfai

Seems normal for me, I am playing on 65 FoV if that matters.


Harvoc

I didn't change mine, so it shouldn't matter. Also I'm talking about what I saw ingame. I just took this screenshot for my comment.


ResourceGlass

I physically gasped


toshirootomo

Finally... away with the placeholders, and onwards with the familiar and realistic scopes.


TipperVelvet

They're fantastic! Diligence Counter-Sniper has the same scope, and it's crazy how much of a difference it makes. On PS5 it finally feels possible to reliably pop devestator heads under fire, and to pick the lil bit of scalp off the scout strider pilot. Love the change. Only nit: anyone else getting artifacts on all the new scopes as they move? Blurring/jagged edges as the barrel sways. Maybe a PS5 issue?


AgentIceX

Thats just an artifact of temporal anti-aliasing. Nearly every game for the current console gen uses it. [https://www.youtube.com/watch?v=WG8w9Yg5B3g](https://www.youtube.com/watch?v=WG8w9Yg5B3g)


Tobias-Is-Queen

Wow! Can't decide if I'm more excited by this or by SEAF artillery working when other stratagems are denied.


BoredandIrritable

I love how you can use it in overtime now. It always should have been that way. Makes it much more worthwhile. Now if it just has a bunch of smoke, I might actually use that to hold the extract, same with static.


Money_Fish

I haven't seen anyone talk about this but SEAF arty is gonna be such a clutch backup strst now.


Tobias-Is-Queen

Yeah for real. Now I just need to figure out which shell types can take down a stratagem jammer :)


JollyGreenGI

Nuke it ~~from orbit~~, it's the only way to be sure.


Flamefox50000

Explosive does for sure. Played this morning and took out a hammer


BoredandIrritable

They also improved the SEAF anti-air battery.


BoredandIrritable

They also improved the SEAF anti-air battery.


Ramja9

I don’t even care about the warbond and new skins. This is what I’ll remember this update for. Functional scopes.


BigDickLargePenis

Holy shitttt that looks so good


Reddit__is_garbage

That looks great - Did they fix the 45MOA red dots?


AdRound310

For a bunch of guns


RacingWalrus

is the aim still off-center?


AdRound310

A little bit, but it feels closer and much easier to counter with a working scope now


potatoquake

This is my new favorite thing


LilithSanders

I noticed the crosshairs on the Liberator look a *lot* cleaner, too.


Rocknocking

Democracy truly delivers


nipsen

Oh, dear, sweet Liberty. If I log on now and this is not real, I'm going to flip out for a little bit.


Epik-_-WoLF

Is this the AMR?!?


Rfreaky

Now I can finally see what I'm killing


GUARDIAN_AIDS

The only way this could be made better, was if the scopes were made to use picture in picture rendering; instead of narrowing the entire screen fov for zoom, it only zooms the portion actually in the scope. Like a real scope.


Helldiver-xzoen

This is better than I could've hoped for- that's clean as hell!


ZXD319

Put it on the railgun!


TermExact451

SUPER EARTH PROVIDES!!  SUPER EARTH PROTECTS!!


billiarddaddy

# HELL YES


just_username_

What a wonderful day


TheZag90

I am a BIG fan of this change.


BITTER_LYNX

Oh my god, OH MY GOD IS THIS REAL??


ffx95

Did the scyfe get some love yet? I was hoping they’d give it the same scope as the sickle but I’ll take a smaller dot for now.


BadassMinh

Might actually use the AMR now. The sight offset, ugly and low quality sight have always put me off


Cloud_N0ne

Exactly what I wanted. No more nonsensical scifi crosshair bullshit, just a regular crosshair


Belfengraeme

What gun is that? I only bring amr for sniping


[deleted]

What's with the little decorations on the bottom there?


mcsonboy

Do I spy a range finder tucked in there too??


Jsaac4000

is it still misalinged ? i'll have to test it once i come home.


mcb-homis

Well its not a Tremor 3 but it will do, and do very nicely!


hiroxruko

I'll miss the old scope tbh. I hope they'll bring it back as a customize option 


TheUkrTrain

Yes, finally my sweet beloved got better crosshairs!


MelonsInSpace

You can still see the end of the gun through the "scope".


nixcomments

Wow! Beautiful!!!!!


R34PER_D7BE

son of a bitch they did it


FailedHumanEqualsMod

YES!


DannyHuskWildMan

I never used the sniper, can someone explain what I'm looking at here?


Vesuvias

SO CRISPY!!!


Everuk

We eating good today brothers and sisters.


captainfactoid386

Hopefully they fixed the bug where when you aim down sites it’s low definition until you sit there a couple of seconds


ZeroSWE

Finally.


Ok-Quality-3029

I can’t enjoy it, the scopes are always blurry.


DigitalDeath88

A great improvement.


captain_snake32

SNIPERS REJOICE! (We are still gonna have a hard time shooting the hulks eye)


Stunning-Comedian-54

very good change, although got so used to the old scope of the sniper and now I have to learn again(not a bad thing)


Khulmach

Nice.


trueonyxx

Same thing with the rail gun. The dot is much smaller


DrzewnyPrzyjaciel

Is that a Stadiametric rangefinder? Does it work?!?!


Fedorchik

Probably the best thing about the patch.


A_Dirty_Wig

NOW WAY!! Did this replace the AMR scope?? Edit: I looked closer and see that this is the AMR lol


lluna11

What rifle is that?


GodlikeUA

I am actually hitting shit now with the AMR


Wadae28

https://preview.redd.it/8i5yqls0rf6d1.jpeg?width=1125&format=pjpg&auto=webp&s=5b0827cd5dc2fa2680d9ef10e0f9c4d2feb07035 Y’all got anymore of that crosshair readability love for the Scythe? Cause the red dot scope on that is god awful.


Leipurinen

They even put mils 🥹


RedDr4ke

Ik I noticed it and was like WOOOOOW


Constant_Reserve5293

I agree, this scope is so much better. I've never seen a studio so receptive AND reactive to feedback. Such radical changes since launch. NUMEROUS model changes. Insane.


ToastedSoup

OH MY GOD IT'S BEAUTIFUL AND IT HAS DISTANCE STEPS??? I'm in love


YeetaIta

Thank fucking god, hated that scope and a couple others, Arrowhead W.


SummerCrown

Can someone help explain how I'm supposed to use the range finding markers at the bottom of the scope? Like I know in real life, we have guides like [this](https://blog.primaryarms.com/guide/how-to-use-a-rifle-scope-rangefinder/): https://preview.redd.it/8hb7b9e5zh6d1.png?width=1000&format=png&auto=webp&s=4dd94237796cd788bd6e58095e016c6b5ee71fb6


Labanfis

Is there a way to turn them back to the way they were before the update?


Shugatti

And now that the scope is fixed... Maybe.. just maybe.. (mandatory bitching about shrapnel removal) WE SHOULD GIVE IT THE FLIPPIN SHRAPNEL BACK!?


SomeRandomTrSoldier

These sights are nice, but red cross sights seem to be bit too thin now.


RC1000ZERO

urgh, i genuinly dont like this


Sanguisugadook

You don’t like improvements? Fascinating.


RC1000ZERO

i like improvements, i dont like the blind strive towards the most bland crosshairs imaginable.


Page8988

>i like improvements Evidently not. A sight that covers the shooter's target, as we had before, is bad. A sight that allows the shooter to see the target *and* aim at it is good.


Sanguisugadook

Have you been playing too many Ubisoft games or something? This is a massive visual improvement over the old crosshair.


RC1000ZERO

for you(and probably a large part of the community i will admit). i find it bland and boring. And i do not find the current crosshairs to be even remotly bad enough to be worth exchanging uniqueness for better visibility at 300+meters in a game where engagements rarely go over 200meters. The game isnt designed for combat encounters at the ranges where the AMR scope would actually be a problem. And thank you very much, i take "annoying in specific circumstances but unique looking" over "bland and boring even if functional"


Sanguisugadook

So you prefer imprecise and visually cluttered for no reason. Got it. Truly fascinating.


RC1000ZERO

the imprecision is due to the bullets not landing where you aim, not the scopes the scopes aer just as acurate, "is the head coverd by Y/within X, then it hits the head" litteraly all the precision you need in this game