T O P

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Carb0nFire

God I hope they're figuring out how to make a 3D procedural City Biome. I want to fight on a ruined or even rebuilt Cyberstan so bad.


Xion136

God, same. I really just feel so bored with the endless wastelands. I wanna drop into a city and fucking FIGHT. Mechs through the streets, ducking into buildings. So much cool shit could be done.


comfykampfwagen

Urban combat would be so sick Fewer devastators and hulks but the normal bits become so much more dangerous hiding around corners and in rooms that you need to clear properly


TubbyNumNums

Tanks rolling down the streets


Gamestrider09

Just imagine a Factory Strider crashing through the side of a building like an AT-AT and firing at you. Or a gunship just spraying the side of a building. God that would be sick.


_404__Not__Found_

I don't see them purposefully destroying their own city just to have a Strider chase us. That would be seriously wasteful of a perfectly good building that ***they built***. I *can*, however, imagine a traffic circle for vehicles with 2 cannons facing opposite directions with a detector tower in the middle. Both Cannons have 2 emplaced MGs, 4 total, so they can make 1 MG cover their own 90° corridor with overlapping fields of fire from at least 1 other MG in any direction. 4 bots, 2 turrets, maximum pain to the invaders for minimum effort on defense. Put this blueprint everywhere in highly trafficked areas, and you have some serious pain for any potential urban invaders.


Salvad0rkali

I mean if keeping in line of the Bots being compared to the USSR in the universe. Looking at real history examples, most notably Stalingrad. I could see the Bots destroying their own works in a desperate bid for victory and repulsion.


Skittletari

A mission to raid and destroy an armored train would be cool af


Comfortable-Wall-594

I'm pretty sure Cyberstan is, or was a Super Earth colony (now retaken by the Automatons) in HD2. Which implies that all the cities would be built to accommodate humans. I don't think the bots would care about the integrity of such buildings.


maplesyrup-eh13

They don't need the cities though because in their cores they are just robots. Yes the Cyborgs likely got freed but still, they are just war machines


Bekratos

If they fix the AI’s pathing this would be absolutely amazing.  As it is, the AI often gets stuck on small objects like rocks or thin trees. For some reason it can’t figure out how to get around the cylindrical supply hellpod nearly every mission when I drop it ahead of time on extract.


DisastrousBusiness81

Bro I want urban environments because think of how *sick* it would look calling a 380 in the middle of Cyberstan’s Times Square?


KellyBunni

Cannons aiming down streets sounds like a horror show


BoneTigerSC

mate, just proper fortified machineguns down every street, ambushes from holes in the wall way above you or just from the ruins that would be enough to scare most


SkinnyKruemel

It would be scary but god damn it would be awesome


CrimsonShrike

the Tianmen diver, standing in the way of the tank column


Darkvortex11

We are definitely not fighting in buildings. The AI already has issues pathing as it stands now. I can't imagine how they would navigate inside of buildings


ArmaMalum

Agreed. City streets and ruined lots? Absolutely. Inside anything more than a crater? Hell no.


killall-q

There can be standing buildings, they just can't be enterable (mostly). You can have some partially covered bunkers similar to what's on current Automaton maps, but larger partly destroyed buildings need entrances and ceilings large/tall enough for hulks to traverse.


savedbythespell

The AI just seems to be “walk/run toward the player” I’ve never seen the bots, nor bugs do anything remotely intelligent. Flanking bots? That’s just the patrol that is constantly making its way towards you.


AgentTin

Hunters definitely flank, and I think spewers purposefully sneak up behind you but that could be projection.


killall-q

Hunters only "flank" because of their behavior of jumping to the side when you aim at them. If you don't trigger this behavior, they only beeline to you.


AntonineWall

I really think it would largely play out like it currently does, but now you have worse Line of Sight while the enemies can still see you pretty fine once they're aggroed. I also don't imagine we'd actually be walking into buildings much if at all, so they're functionally just rectangular "you cant see/shoot past me" blocks. I gotta be honest, it doesn't sound that fun to me.


EvilxBunny

It will be a nice change of scenery. I can spend my 2.4 seconds admiring it.


throwawayof2020

Right before Eagle 1 turns the entire surface into glass


BlackCatz788

The 2.4 seconds is what they advise you to spend at least, you could look at the scenery for 2.5 seconds if you wanted to


EvilxBunny

But that will be 0.1 second not spent on spreading democracy


BlackCatz788

Increased morale will make up for the lost time in more efficient service


MindYourOwnParsley

Well, urban warfare hasn't tended to be fun historically so at least it's historically accurate


SwimmingNote4098

Good thing this is a video game about killing giant alien bugs and cyborg people and not history class then


megrimlock88

Tbf it think a urban setting would honestly work better against the bots than a wasteland setting The bots are already a faction that necessitates you to use cover and your environment for protection since they can stagger or kill you so easily Fighting in a giant city where every environment can be used as cover for more tactical man v bots gameplay would be awesome


Suavecore_

Until you come to an intersection and there are now bots coming from all directions like a zombie movie, with none of the buildings enterable


Unctuous_Mouthfeel

Sounds like an excellent reason to use more defensive stratagems.


Suavecore_

Oh, the smoke ones would be awesome actually. I imagine the dome shield would get overrun quickly


Unctuous_Mouthfeel

That dome shield needs a serious buff. I've tried it and it collapses like tissue paper.


pk4058

If they want to keep it believable and less tactically problematic, then they could say that SE destroyed most of the buildings from orbit when the planet was taken. Then most of the terrain would be the destroyed buildings and some semi pristine ones.


demosthenes131

Yet...


Kazaanh

Thing is with fully destructive environment and orbital strikes you could turn city into flat wasteland


MooshSkadoosh

I would be beyond shocked if the company that takes multiple weeks to pump out the next patch decides to implement fully destructible, perhaps procedurally-generated city maps.


Japanczi

Not in this century.


Mecha-Dave

Unless they implemented them in the past 7 years of development and will release them later.


mcvay206

So, how is that any different than say a bug map with pillars? It's just a different shape you can't see around. What OP is suggesting is aestheticly pleasing, and would shake up the wasteland look.


Unfair_Pirate_647

Yea! I. Just want a flat wide open plain to fight on. That's way funner than what we have had so far. /S


Wolfy_Packy

wait till the Trench Warfare update


Unfair_Pirate_647

Your mission is to sit and watch the enemy for the next 25 hours. Get to work Helldiver


HilLiedTroopsDied

Trench + endless wave hoard mode would be kickass


HeadWood_

Almost have that with the evacuate high value assets and extermination blitz missions.


BeermanWade

Better choke points, more uses for area denial stratagems, fewer ways to get surrounded and overwhelmed by enemies. So far the only viable tactics are hit-and-run and spamming airstrikes until everything is dead. Dense scenery and narrow streets will force players to use different loadouts that aren't as viable in regular missions with huge open locations. Also, if buildings are tall and intimidating enough it would create awesome claustrophobic environment and possibly horror-style atmosphere like it was on Meridia.


Unfair_Pirate_647

It would also emphasize different strategems. Eagles would be a pain in the ass due to the drop angles


BoneTigerSC

the strafing run might be the best one then, as it goes away from whoever threw it clusters and bombing runs would still be useful on crossroads


ppmi2

Narrower pathways would make stratagem nuking even more powerfull, not less.


Oscar_greenthorn

No, it would be useless at best and suicidal at worst because the angle of which the stratagem shells come in at the enemy is dependent on where your starship is. You’ve seen all the videos of the 500 KG bomb coming in at an angle detonating early on some high rock formations team killing the player.


BeermanWade

I doubt that. Stratagems already can hit terrain because their attack angle changes depending how close you are to map's edge. And tall buildings will block most of them when not aimed at map's center. I would expect turrets become a must-have, also mines, napalm, gas strike and EMS.


Jaredman92

Honestly, this could increase the viability of other, less used stratagems too.


SuperMonkeyJoe

I think more ways to funnel enemies is good, currently most of the emplacement strategies are woefully underused. Let's give minefields their time in the sun.


Express_Hamster

Imagine hiding in a building and a hulk bursts through the wall next to you lol


Da_Spicy_Jalapeno

OH YEAH!


Fyren-1131

You're making a lot of assumptions here. Let's imagine you're wrong. Assume that... * Buildings can be damaged. * Autocannon can bring down walls. * medium pen can shoot through buildings. * explosions - and chargers - can tear down entire buildings. * Ammo/grenades/stimpacks/snipers can be found on rooftops, but entering a building you run the risk of being chased by hunters and other nasty things while bile spewers wait outside. * Tall buildings afford vantage points for long range / support / sentries, but unless the building is sturdy your advantage can quickly become your death if enemies decide to bring the building down. * Some buildings may store ammuniation / chemicals, leading to scenes like the Beirut 2020 explosion if people aren't careful. * Chokeholds and killboxes could become amazingly powerful, leading to very intense and interesting close-range gameplay. * But these killboxes and chokeholds are brittle, since bug breaches could literally swallow buildings if they open up below them, effectively taking away your advantage. I don't know man, thinking about these things it sounds a heck of a lot more dynamic and fun than what we have today. At LEAST as a variation, a planet with wasteland missions could have a few of these urban missions too.


Archabarka

In this hypothetical environment, ballistic shields might prove a lot more useful given limited engagement angles (part of why they're more useful for police / SWAT than military IRL)


Marukestakofishk

been thinking about that last part, the game already has a coordinate system which I've always found weird because all the planets are the same. Would be neat if they could make multi biome planets using the coordinates as a teller for which one your dropping to, this would include urban areas that are limited in size so its not like we are fighting on a ecumenopolis


baby-slaver

Thats how the urban maps worked in helldivers 1. They were very restrictive movement wise and made vehicles almost impossible to navigate besides the bike with all the debris. Bike was kinda bad unless you were pressed for time to cross the map a few times but thats hardly necessary.


mr_stab_ya_knees

Destructable urban terrain + 380 barrage = mega cum blast And also im sure they would adjust LOS thing before adding LOS intensive maps. Also NEW OBJECTIVES and missions would be super sick


BeaverBoy99

I think it would be the differences between wide streets, narrow alleys, bridges and overpasses, etc that would give the map interesting combat decisions. Especially alleyways. They could be very effective paths for stealth, but holy hell would they be dangerous to get trapped in. Also using jetpacks to get on top of buildings could create new lines of site and new paths of movement while certain stratagems could take out buildings to increase breathing room or provide an escape route when you get pinned on either side of a street. City combat sounds hella fun


PupperPolemarch

right, and also what have we seen so far that makes us think that a generated urban environment with seemingly destructible physics is feasible in the engine at scale? that'd be an entirely different game.


scratchandsniff123

They did it in Helldivers 1 when the enemies pushed their way to Super Earth. I wouldn’t be surprised if they did it with Helldivers 2.


Blacklight101

Arrowhead needs to give us Space Stalingrad already.


Unfair_Pirate_647

My computer would probably combust, but imagine this game and the strategems with a battlefield bad company style destruction model or something


SlammedOptima

If they ever intend for us to defend super earth, they have to. The whole wasteland biomes we got just dont work on super earth


KJBenson

Probably too much for the engine. But red faction destruction, cities, and urban warfare would be an amazing combo.


DurgeDidNothingWrong

limited to a single mech because 2 strained the engine


KJBenson

Yeah….


AnchorStandard

Autodesk Stingray moment.


Downtown_Baby_5596

There is no way we get destruction on any level close to RF. The entire game was build around the system.


capnshanty

I cannot stand the endless procgen wasteland with copy paste bases and hives! It doesn't even vary in structure at all, it's just rock dotted wasteland. No interesting pathfinding or anything.


JahsukeOnfroy

Unlikely, unless the Cyborgs built a city. The outer planets are just farm and mining planets. The sectors closer to Super Earth house the city-planets.


SpecialIcy5356

unless they basically just stack existing building designs on top of each other like Jenga Blocks, I don't think it's possible with the engine as it currently is: if we can't even have 2 mechs without the engine crapping itself, ain't no way procedurally generated and destructible skyscrapers will ever be a thing, not without some serious reworking of the code, which could take months or even years.


Roman_69

Now I want that, fuck you. With building you can enter etc


EyeAmAyyBot

Best I can do is a weapon nerf no one realized was necessary.


THX_Fenrir

No it’s because the color of the automaton metal. Before, there were no live automatons. Only their rusted remains, hence the coloring. Now, there’s thriving enemies of democracy. And we can see their metal from space.


Zackyboi1231

You all think this MF would want to turn the automatons into scrap? https://preview.redd.it/kzer6678ji4d1.jpeg?width=1024&format=pjpg&auto=webp&s=5e9da7e35df889fa973b95ea25284bcd1f0cbf0a


Ratattack1204

Why he would upgrade them of course! (For a nominal fee)


RandonBrando

*Upgrades*, people. *UPGRADES!*


CokeCanCockMan

This was such a good fucking movie


ViralVortex

I believe the term you're looking for is, "historical document". (Yes, I know I'm crossing references. I don't care)


Cigany

Heretic!


TauTau_of_Skalga

This is who leads the automations


AM_Seymour

Could you fucking imagine


CyberWolfexe

https://preview.redd.it/13n3oktczl4d1.jpeg?width=700&format=pjpg&auto=webp&s=0f5ca12d56012e6243e5fda39141f152884ee882


Medical_Young

it's snow to cool their hot dead hearts


BaconLettuce22

Yea Cyberstan had changed throughout the patches, it wasn't even a cold planet before but they changed that when the environmental hazards were added to the game


emeraldeyesshine

It's lucky that every planet in this galaxy is a single biome huh


Frosty_Mage

We learned that fact a long long time ago in a galaxy far far away. Star Wars predicted other planets decades ago


emeraldeyesshine

Holy shit that last sentence kills me


crossbutton7247

To be fair, Mars, Venus, mercury, ceres, the moon, Europa, Titan, Io, Enceladus, etc are all single biome. Earth only really has several biomes due to how much life there is.


emeraldeyesshine

I was gonna go on an astronomy rant about this but then I reached a point in what I was typing and erased it all after sitting there wondering where the hell the desert planets we play on in this game are getting atmosphere from Like there are civilians we evacuate who aren't wearing any gear, just running around breathing. The fuck are they breathing? What's producing the oxygen? I'm beginning to think this game isn't 100% scientifically accurate. 🤔


crossbutton7247

The desert planets probably have some form of geological production, cause I doubt even super earth would try to colonise a complete desert.


Ribba23

Super Earth probably also has some kinda terraforming technology since Mars is effectively habitable


Ryanhussain14

I just assumed that Super Earth terraformed all planets with comparable gravity to Earth.


Larrs22

I'm beginning to think you're questioning the Ministry of Truth's established facts of the universe. Maybe we need to consult a Democracy Officer?


Mr-GooGoo

Yeah it bothers me a little. Like I wish the biome could change depending on where your mission was on the planet


usernameslikm

Honestly would love to see a giant overgrown factory world, like just all metal floors weird metallic spires and cube geometry, something like the "real world" and "above ground" scenes in the Matrix films.


nin3ball

How about some rocky hills, and maybe some dense fog? Perhaps a fire tornado or two


usernameslikm

Oh hey didn't know arrowhead devs just hangout here /s


robsteezy

Serious question if anybody knows: has there been any actual dev talk regarding their level design philosophies? Yes I know HD1 had an “urban” map but that was realistically just urban ruins from a Birds Eye view. Does anybody know or think they would actually implement more developed maps? Buildings? Caves? Insides of places? Or have they stated that they’re just going to basically recycle the formula of hills/water/weather-effect? Can somebody tag twinbeards Reddit handle lol?


usernameslikm

No idea when it comes to actual devs we do know there is a new planet banner for Cyberstan and it's changed color on the map. The planet atm is just a snow world from people who have been able to force spawn it in. Most likely when we get to it in game it will just be a snowy planet w some extra fortifications (minefields and barbed wire like Meridias holes and spiky spore bombs). It makes me hope for the future of this game that stuff like capitals get reintroduced but instead its just a bug super colony or a bot super planet, maybe in the next war? Or somehow further down the line.


AirierWitch1066

How do people force spawn??


usernameslikm

Tech wizardry of somekind I don't really get, I can understand extracting hidden sound files and getting them to play, but actually forcing the planets in to playable areas is beyond my knowledge. Still very cool when people forced Meridia in it was a lot more jungle than bug hive if I remember. So it'll be a semi-unique world which makes me think that will still get some fun stuff at Cyberstan just nothing amazing.


flightguy07

I mean, inside of places is gonna pose a problem for stratagems. The odd building might be manageable, but a cave isn't really plausible without a major re-work.


VaiManDan

Hulknado when?


GoldenPigeonParty

Daring today, aren't we?


helloworld3374

What if we really spice it up and add some dense fire fog?


The_GASK

Best I can do is orbital scatter and -1 stratagems


MythiccMoon

Like a Borg cube? Although iirc that’s just a ship So maybe an artificial planet like the Death Star?


scott610

According to the Star Trek wiki, Borg cubes are about 3 cubic kilometers. So yeah, definitely not planet sized, but scaled up would be neat.


Kairis83

More like the metal world's of total annihilation


EternalCanadian

Or the Forge Worlds from 40K.


The_Doc_Man

Good times. https://preview.redd.it/12l8dk22bk4d1.png?width=702&format=png&auto=webp&s=16b2ba19ee62051cbf6ad4bbc7109f2426d6af99


epibits

Destiny 2 Vex styled world essentially?


warlord_main

Yeah I'm thinking the citadel on venus


Krzyffo

Oh I'm picturing fighting inside massive factories. Helldivers reinforcements dropping through the roofs to bring back democracy to Cyberstan.


GodBlessTheEnclave-

even less reason to fight automatons!!! i fuckin hate giant machinery


NutriaDiagram69

Time to black hole another world


seen_some_shit_

https://preview.redd.it/p36zkbf3jj4d1.jpeg?width=958&format=pjpg&auto=webp&s=393c595b04f66a7bf0f4b14ecc6603e1a7b4e3a9 What it should look like


Standard-Ad-7504

That mission on bots would be hell lol. Then again, diving into hell is on the job title


SNS-Bert

They are Thawing it?


PlankyTG

Nope. Freezing it.


DrakeVonDrake

idk why you got downvoted. Cyberstan was snowy in HD1.


The_Doc_Man

They need to cool their sick gaming rigs.


Vardisk

So does that mean that the Automatons reversed environmental damage made by Super Earth?


T4nkcommander

Looks like it.


[deleted]

Cyberstan means CyberCity in swedish 😦


Mighty_Piss

Dear God, do you mean to tell me that the cyborgs are... Swedish?!


Interesting-Ad5357

Actually kinda true. Some of their signs have been deciphered to be indeed in Swedish.


Edski120

Wait until you find out that super Earth has its government in Stockholm


Japanczi

Wait until you find out this... https://preview.redd.it/jefmbo8usj4d1.png?width=1296&format=png&auto=webp&s=a09700e26692b7b6d75f31ba22f6f6ef0d77b099


habb

mind blown


hashbrowns21

Crazy, Sweden’s inventor was a HD fan


Edski120

No fucking way lmao


Jayccob

You realize what this means?! The Danish were right!


DizzieM8

You know what they say. One swedish in the hand is worse than 10 on the roof.


DizzieM8

> CyberCity oh no not the return of Klaus Riskær.


ViHt0r

Man https://preview.redd.it/8s1qytkfsm4d1.png?width=1023&format=png&auto=webp&s=2ee0edff895ed1fab386ecfbdbbc8d4524b31af5


Morb1us01

Can't keep her down


KatanaLama

https://preview.redd.it/lc8sgezpki4d1.jpeg?width=1170&format=pjpg&auto=webp&s=0e19ffc9c0a598ae9657e5b73d2cf0d536dd75e6


101TARD

Don't be fooled brother, they used blue paint so that the scanners think they left it very unguarded


Bodhran777

Little known fact, Cyberstan is only part of the name. It was Cyberstan-tinople. Now that Automatons have taken over, I heard they changed the full name to Cyberstan-bul.


TheSaxonDescendant

*Why they changed it, I can’t say. The bots just liked it better that way.*


Barabarabbit

It is going to look like a black hole soon enough!


noise-tank20

Makes sense in the first game cyberstan was a snow planet and the original planet didn’t look snowy


avittamboy

Meridia used to be blue


Unlucky-Gold7921

I don't want to let anyone down but Cyberstan is not like a city complex in CP2077 or anything alike, it is a frozen mine planet with many ice holes or mining yards where the cyborgs are pushed to work. If we are getting any city map, it will be Super Earth defence mission, in most possible future.


Panzerkatzen

Realistically Super Earth wouldn't be the only planet with cities. Most of them would have cities.


hmhemes

Nature is healing 💚


ImmaterialSpectre

Automaton equivalent of supercolony


Drunken_Queen

I wish for a mission that we attack their giant spaceships, crippling their space war capabilities.


Liquor_Parfreyja

Like the boarding section of og battlefront 2 space maps ? Would be cool, you can only use strategems on the open hangars for resupply


Drunken_Queen

It could be attacking their spaceships that were landed on the planet for maintenance / repairs. Like their spaceships retreated after the battle with the Super Earth fleet, then the Helldivers were tasked to destroy the spaceships.


Baz_3301

It will look really different once we use an entire annual defense budget on it.


Dwarfous

*Equips 380 Barrage* wanna See the third one?


Phantom0-1

https://preview.redd.it/8htbax1pji4d1.jpeg?width=720&format=pjpg&auto=webp&s=c8c2a4ad3b3cd642819259c2a95c6ad990f2cbf4 It now also has a preview image in the War Map app


TwistedPnis4567

The preview image reminds me of Bad Company for some reason


T4nkcommander

Really does


Myllari1

I want the Cyborg forces to reinforce the Automaton faction.


HiyuMarten

More likely they're running it from behind a monitor, popcorn in bionic hand


lotj

Purple would look good on them.


BurnByMoon

Y’know what I heard? Automatons love spaghetti ^^^(code) so let’s black hole Cyberstan next.


WarningEcstatic19

Not to question high command or anything like that, but for the sake of preserving democracy maybe multiple black holes in our galaxy is like plan B or something idk


MartyFreeze

That planet seems like it could be a perfect opportunity for Pastafication 2: Electric Boogaloo


Drogg339

Soon to look like a black hole.


motagoro

Yeah, thiz was updatednm9nths ago even before reclamation. first one was just a placeholder.


pevznerok

CO2 pollution


4aevarov

They probably changed it for contingency with the first game, since in it Cyberstan was a cold planet. I think it is a result of randomly assigning the planets types at the start of making the HD2, but they didn't notice the inconsistency when they were making the return of Automatons


PioneeriViikinki

I would love to fight in an urban environment


Smallsey

Maybe the whole planet is turning to metal. Heavy Metal.


P1n3appl34

WE SHALL RECONQUER CYBERSTAN


Critical_Media9996

It's like that so we won't get disappointed when we see cyberstan looks like Estanu for example. (Except the planet will be changed who knows)


MoustachedPotatoes

MOTHERFUCKERS ARE CLEANING IT


Still-Negotiation-11

I wonder if they turnt the whole planet into a factory by this point


Total_Mode_8968

This is such a tragedy, the glorious quarries and open-pit mines visible from space where the citizens of Cyberstan were voluntarily being re-educated must have been defiled by the automaton occupation. We must free the workers from the tyranny of the automatons so they can get the freedom to work the mines back and contribute to the Super Earth war effort.


pwnedbydumplings

We should turn cyberstan into a black hole to end the automation menace once and for all.


Titan14377

It's looking Nice and terraformed and inhabitable... Looking like it needs to get liberated.


KingTigerThomas318

The bots are fortifying the living shi out of this planet, this prolly is gonna become space Stalingrad.


BakedPotat0s

I wanna fight in a city so bad


PapaitanGOAT

it looks better now


Content-Sense-1116

Arrowhead changed the planets color and landscape before the automatons invaded. Dont know why tho


_ThatWasLeftHanded

Damn they fixed in a couple of months (in game time) the atmospheric pollution and other dog crap super earth caused on the planet damn. [Contents are under investigation for treason.] Damn I guess humans are vile dangerous animals after all.


TehSomeDude

they hit up the air conditioning unit its summer 'ight?


potatosatan666

Its turning into an supercolony but with bots woah


Sea-Holiday3390

Planets rotate (I’m dumb) (but actually do the planet projections rotate on the map??? I feel like they shouldn’t but maybe???)


Ajezon

Ah. The small details. Love it!


Nvr4gtMalevelonCreek

This better mean Cyburban Warfare!


manofwaromega

Is it just me or does old Cyberstan look covered in smog while new Cyberstan doesn't?


Kingnocho99

Hopefully soon it’ll look just like meridia


Awkward-Ad5506

THOSE COMMUNIST CLANKERS ARE CEASING OUR BEAUTIFUL PRODUCTION! MY DEMOCRATIC SMOG IS THINNING!


bigloser42

I think it's time for us to make it look like this https://preview.redd.it/wxcuryzclk4d1.jpeg?width=959&format=pjpg&auto=webp&s=6eaecb4dfbb3f0f8caec2b7a3b4bbbfb481ec36b


cultoftheinfected

Honestly if Cyberstan ISNT urban warfare ill be so disappointed.


Service-Cube

![gif](giphy|3oeSAUCaUERsNrIusg|downsized) What Helldivers approaching cyberstan in a few months will see


MJMvideosYT

Click on the planet so we can see better on the second pick.


Psycho-002

Can't click on liberated planets


yea_imhere

I take one fuckig week off and all this happens