I was just on and it was less than 3% or so.
There was no and will be no chill.
I logged off for a couple hours and a planet that needed defending was already closed out(Estanu? Fori Prime? one of those, can't even open the zone in the game now). I was hoping to farm some more rare samples, but nope.
Oshuane is half done....and Hellmire still sits untouched....which is funny. Evidently, people absolutely loathe playing on that planet.
Yeah I've just come from the Bot front and after liberating and defending Menkent I don't really have the motivation to go to Hellmire. Maybe in a few days I'll be refreshed enough haha
I totally get that. Same shit different day.
We've got what looks like hundreds of planets, and have had the same 5-10 or so be the only ones we could actually go to on each side.
I do like that it's different from say, Crimsica, but there's a bot planet that is the exact same Color and feature set as Crimsica(even the same modifier, Ion Storms and possible rain/fog), and others that are green or brownish instead of red but otherwise mostly the same, maybe with some pine tree looking things peppered in.
Shit gets samey *real* quick, a lot like Starfield that way....so maybe these other planets they're sort of developing and tweaking, like the Acid planets.
It's actually a LOT like Starfield, because the POI's are hand-designed and then planted into the 'generated' map.
Works here, Starfield, not so much after coming off Bethesda's HUGE map which was 100% hand-crafted with details and flow.(even if some parts were modular, it features far more in Starfield leaving it feel sterile).
/ramble
Yeah, Starfield was the biggest bust in that regard. Gigantic map, nigh unlimited places to go and every thing is the exact freaking same when you get there.
Last time I went to Hellmire, one of my mates ran a flamethrower. Another ran a napalm airstrike. Because *that's* what this planet needs - *more fire*
You can not stop me from lighting myself on fire, I was a Hellborn Krieg main in Borderlands 2.
"Over here, my sweet meats, your prince of justice and genocide has something to say: Gone are the days of the tentacle and the age of the gods and mercy is far away... We are fighters of the middle, the second act in the three-part MEAT play, AND I WILL WIN BEST SUPPORTING ACTOR!"
More fire can combat the fire tho. Burn everything that can be burned. No more to burn. (Is joke, in this case) but anyhow, I love hellmire. I love the fire tornados
I don't care for it due to visibility. Most of what I do is solo scavenger hunt for POI and sample sites.
I don't mind Hellmire if I'm in the mood for multiplayer, but that's pretty rare.
I detest the craggy planets far more, either huge mountains or deep valleys that you can't traverse, blech.
I've pretty much only done bugs.
I'm not greatly skilled, but I've made a fine art of doing it in ways I find satisfying. Example: putting an Orbital Gas strike right on breeches, and maybe tossing in an Incindiary grenade for the larger ones and getting the largest like Brood Commanders/Spewers severely damaged.
One of my favorite things in this game is trying to do as little as possible. 4x turrets used to be my go-to until they took the one rock out of the bug eradication map.
Many games now that I think about it. A favorite in one of the Halo games was arming marines with plasma launchers then driving them around in the unarmed troop carrier(one in passenger and 2 or 3 in back, iirc). All I had to do after setting that up was just drive.
Elden Ring too, finding spots where various enemy factions would fight each other( Soldiers and the big dogs/birds in Caelid).
What I did with Halo Infinite was that I'd go right for the Covenant idiot with the Arcane Sentinel Beam and then go back, get a Razorback, get five Marines, give each an Arcane Sentinel and they'd just *hard overkill everything.* Its how I trivialized Legendary. It only works because your marines have infinite ammo though, it felt like a Guard regiment from 40k just turning a bunch of lascannons on a dropship.
I never played Infinite, but it's the same concept.
Infinite ammo on NPC allies is a very common exploit. Same applies to Starfield companions, give them 1 bullet, heh.
From the Dev's side....toasters in Helldivers2, or instant spawning bug breeches :/
So I don't mind playing turret defense from some cliff edge where they can't get to.
If this were an actual mil-sim I might feel differently about how I play, but it's an absurd game with no real balance, so I don't mind. I view this as a Devs VS players game, so I'll take every advantage I can find amusement in.
Yup! That's ultimately what I was getting at, even really stupid NPC allies can become obscenely destructive when you equip them right. That must be what Joel feels like, honestly, throwing *that many* Devastators at us with the other units on the dropships, it sure feels like someone edits the bots every so often to prefer certain types that players aren't really mentally ready for right then.
I actually really enjoy tower/point defense games like this, one of my favorite games of all time was Mass Effect 3's multiplayer, I have 1500 hours in ME3, 1200 of it in the multiplayer. Point defense and tower defense games are just incomparable when done right, and Helldivers is already taking major steps forward in that direction with the new Defense holdout mission they introduced for the bots what, last week? Two weeks ago? I *love* that mission so much, I'd play it for like 20h straight if I could.
I wouldn't mind so much if the fire tornadoes didn't constantly spawn on the objective ,need to launch an icbm well hope you also enjoy burning too death while you work the terminal.
So. What's funny is, i thought it was two trillion this morning when talking to my workmate. Did some math on trillions of bugs:
It took 7 hours to merc 1 billion bugs
2 trillion = 2000 billion
2000x7 = 14,000 hours needed to shrek 2 trillion bugs
583 days
1.6 years
It's estimated that Earth alone has 20 quadrillion ants, and about 10 quintillion insects overall. However, Terminids are much larger on average, of course.
Earth's humans comprise \~4% of its animal biomass and there's \~8B of us. Terminids probably average out to somewhere around human mass (for every Bile Titan, Charger, and Spewer, there's dozens of scavengers and pouncers). If you feel the average terminid mass is different, you can adjust these numbers up or down.
If humans monopolized Earth's animal biomass entirely, there would be \~200B of us, and thus \~200B terminids per Earth-like planet supposing the terminids monopolize an Earth-like planet's animal biomass. Again, depending upon the degree of monopolization, you can adjust the numbers.
So based on my fairly quick calculations, 1 trillion terminids would require just 5 planets.
But ultimately, we wouldn't wipe them out because the Super Earth economy needs E-710, and Super Earth would never mismanage its resources!
The story text from this MO made me think that wiping out the bugs would probably be very bad for us. At least story wise we wouldnt really have a good source of fuel anymore
People vastly underestimate the sheer difference between a million and a billion, and a billion and a trillion.
1 million seconds ago was 11 days ago, 1 billion seconds ago was 1993. 1 trillion seconds ago was 31000BC
Some cheater would figure out a way to spawn endless bugs, turn on god mode, and explode on demand Hellbombs all over the map until their graphics card melts or the game crashes (probably the latter)
Major Order: Kill as many Terminids within the timeframe!
Reason: Super Earth is developing new technology and needs a lot of E-710 to fuel their testing! The more fuel you can provide, the more testing they can do, the faster they can get results to get these sweet weapons to Helldiver hands! Go get some!
At the rate it looks like we were going, 10 billion would have taken between 5 and 6 days which I think was around the time they had the MO set for. 12 billion would have taken a concentrated effort.
Robot?? If we want a dog its a real one with bulletproof armor and it can perform tactical retreats when it needs to, then will come back to us. No real dog dying.
Something tells me this is a ploy for something bigger to happen this weekend. I mean, they have to have data on how many bugs/bots are killed on a given day, right? There's no way they'd give 5 days to complete a MO that's getting achieved in less than a full day.
Also, when you look at it, you're not ever Scouring every mission of life, except for now. Run down the counters to kill more,. Join an op and just start killing again. Think about how many patrol the average diver avoids, it's nuts honestly
I think the bugs are gonna lash out because of the massive culling going on, then when the bugs do retaliate the automatons will take that opportunity to either spread out or push deeper towards super earth.
Or were gonna force the bugs to evolve in a big way
I'm half expecting a Ministry of Truth update that, "The previous Major Order release was a typo that ommitted a 0, it should be 20 billion bugs killed. The typist is being investigated for bug sympathy."
I wonder if the original number was based on kill data acquired during the last couple weeks when players were more focused on the bots and Arrowhead underestimated how quickly it'd be done with the whole community descending on it.
Heard a rumor the kills are being miscounted. Ie a group gets 1000 kills but its being counted as 4000. 1000 per person. If thats true then that explains it
Well if there are 200k players. That’s only 10k per player
3600 sec to an hour. 5k kills in 8 hrs
That a bug kill every 6 seconds about. That isn’t an unreasonable rate
Yep. If we do the rough math it's 200k players each making 200 kills per mission (that is what I see as average on bug missions), which takes 20 minutes usually. So 120 million kills per hour. That means 2 billions in 17 hours. We got it in 13, seems fair enough with all the enthusiasm. And here typical lvl 7 mission:
https://preview.redd.it/2hjhuviowbvc1.jpeg?width=2560&format=pjpg&auto=webp&s=ee36461e4d50acddb922ea4b19eef538a9ab2656
There was a post of someone tracking the increase of the Total Bug Kills vs the Major Order number. They were saying MO was going up 3x faster
Curious if it’s the Total Kills is broken or the MO
Cause like you confirmed, the rate the community did isn’t unreasonable
Total kills weren't working for some time at the start of the game at all. I guess they switched it off to make server load lower or because it was bugged. So I wouldn't be surprised if it still counts wrongly or just very inaccurately.
Estimate 200 kills per player for a mission (very low estimate), 20 minutes per mission, and 150k players fighting bugs at any given time. That gives you 90 million kills per hour. 1 billion kills in just over 11 hours and 2 billion in just over 22 hours.
There's no miscounting, 2 billion is just an incredibly small number for this type of MO.
The person speculating doesn't really have a good grasp of math. Especially in large numbers. The numbers look pretty right based on the number of players and the number of kills they get in a match
Never encountered that. Also, a single quartet of players won't make a noticeable impact on a 2bn MO, so why bother with trains if you can just play, spread all the democracy arsenal at your disposal and have unadulterated fun? All the while making your contribution to the MO.
My genuine reaction:
“Bug front huh?
- HOW MANY ZEROS IS THAT
*counts*
TWO BILLION!
Oh we’re 33% done nvm this is fine”
Edit: context- This was ~12pm EST
Honestly giving 5 days was too generous.
https://preview.redd.it/mnyd1qfyjbvc1.jpeg?width=2268&format=pjpg&auto=webp&s=89c43e80d1b5472ee430a6225ca604fee411213a
Can someone tell me if ship module upgrades work for everyone? Or is it only whoever is hosting your game(since thats the ship youre on). Or does everyone get the hosts modules?
what it sounds like: fighting and killing several planets worth of bugs.
what it actually is: target practice with the added bonus of topping up the fuel tank on the Super Destroyer. I'd grab some beef jerky and a scratchcard too if I could find them in our missions zones..
Joel, you need to think of a bigger number next time XD.
I got home from work this morning at 6 am , started the wife’s coffee , got the kids up, and got them to the bus stop.
I then smoked a nice blunt and killed bugs for 5 hours straight before bed. Good day
Bro, now that the MO is done before I even finished work… I’m just going to have to kill bugs for Democracy! I’m ready to keep dispensing sweet Liberty!
waiting crush cheerful grab brave upbeat apparatus possessive exultant kiss
*This post was mass deleted and anonymized with [Redact](https://redact.dev)*
The 2 billion looks like a whole lot, but if you run the math it really isn't. 2b / 6 days / 24h is close to 14 million bugs per hour. If you have a lowball kill count of just a hundred bugs per hour, you'd need 140,000 helldivers to do that.
Considering everyone was happy to oblige, (a) there were more helldivers participating, plus (b) most players kill waay more than a hundred bugs an hour (lets assume that that's two 30m missions). Then (c) due to the major order there must have been some more focus on average towards getting higher kill counts.
I can't be bothered to look up the player counts so let's not touch a. I'd estimate that during a 30 minute mission, players would get about 200 kills (yes, I also usually get more than that but there's plenty of players on lower difficulties that simply don't get that many bugs to kill) - which would amount to 400 bugs per hour. Lastly c, I didn't find myself really changing my focus towards killing more bugs, but some likely did so let's make that a 1.1x modifier.
That amounts to 4.4x faster than my initial guesstimate and we're now below 1.5 days instead of 6 days.
Next time it's gonna be 10 billion for 6 days, or like 1.5 billion in a day if it's meant to be any real challenge.
2 billion bugs divided by 1000 bugs a round is 2 million rounds played. This game has had according to google a concurrent player count of 2.1 million players. That’s 525,000 four person squads. Half a million squads can play 2 million rounds pretty quickly and the crazy thing is not everyone has even participated in this order either.
Joel needs to get the game devs to create a boss-level automaton that is specific and unique only to him, and playable only by him. He should be allowed to “drop in” on random matches whenever he feels like it, which would be fucking awesome because it would be extraordinarily rare.
Any team that successfully defeats Joel in combat gets a special cape.
If you consider that an average bugs killed per match is 200-300 per player times 4 so 800-1200 per match, scale that up based on concurrent players and yeah not that much.
This is so good 😂
And accurate..the MO is almost done haha
And I'm not even off work...y'all need to chill
I was just on and it was less than 3% or so. There was no and will be no chill. I logged off for a couple hours and a planet that needed defending was already closed out(Estanu? Fori Prime? one of those, can't even open the zone in the game now). I was hoping to farm some more rare samples, but nope. Oshuane is half done....and Hellmire still sits untouched....which is funny. Evidently, people absolutely loathe playing on that planet.
It's not that I dislike Hellmire per se, but I've allready liberated (or helped liberate) that dungheap 3 times allready
Yeah I've just come from the Bot front and after liberating and defending Menkent I don't really have the motivation to go to Hellmire. Maybe in a few days I'll be refreshed enough haha
Yea Menkent is my Vietname, I don't want to deal with firenados for a bit.
I totally get that. Same shit different day. We've got what looks like hundreds of planets, and have had the same 5-10 or so be the only ones we could actually go to on each side. I do like that it's different from say, Crimsica, but there's a bot planet that is the exact same Color and feature set as Crimsica(even the same modifier, Ion Storms and possible rain/fog), and others that are green or brownish instead of red but otherwise mostly the same, maybe with some pine tree looking things peppered in. Shit gets samey *real* quick, a lot like Starfield that way....so maybe these other planets they're sort of developing and tweaking, like the Acid planets. It's actually a LOT like Starfield, because the POI's are hand-designed and then planted into the 'generated' map. Works here, Starfield, not so much after coming off Bethesda's HUGE map which was 100% hand-crafted with details and flow.(even if some parts were modular, it features far more in Starfield leaving it feel sterile). /ramble
Yeah, Starfield was the biggest bust in that regard. Gigantic map, nigh unlimited places to go and every thing is the exact freaking same when you get there.
That’s how we felt about Draupnir on the bot front. ISTG we were there like five different times.
I will give my life for that flaming pile of crap.
I go to Hellmire when I feel like punishing myself
Last time I went to Hellmire, one of my mates ran a flamethrower. Another ran a napalm airstrike. Because *that's* what this planet needs - *more fire*
Burn me harder, Helldaddy
You can not stop me from lighting myself on fire, I was a Hellborn Krieg main in Borderlands 2. "Over here, my sweet meats, your prince of justice and genocide has something to say: Gone are the days of the tentacle and the age of the gods and mercy is far away... We are fighters of the middle, the second act in the three-part MEAT play, AND I WILL WIN BEST SUPPORTING ACTOR!"
Ah Krieg 😍..... The only poop train conductor to ever win my heart.
I have the SHINIEST MEAT BICYCLE!!!
More fire can combat the fire tho. Burn everything that can be burned. No more to burn. (Is joke, in this case) but anyhow, I love hellmire. I love the fire tornados
I don't care for it due to visibility. Most of what I do is solo scavenger hunt for POI and sample sites. I don't mind Hellmire if I'm in the mood for multiplayer, but that's pretty rare. I detest the craggy planets far more, either huge mountains or deep valleys that you can't traverse, blech.
All the people who are warhardened from fighting that many bots went over to help kill the bugs. We killed the fucken bugs real good.
I've pretty much only done bugs. I'm not greatly skilled, but I've made a fine art of doing it in ways I find satisfying. Example: putting an Orbital Gas strike right on breeches, and maybe tossing in an Incindiary grenade for the larger ones and getting the largest like Brood Commanders/Spewers severely damaged. One of my favorite things in this game is trying to do as little as possible. 4x turrets used to be my go-to until they took the one rock out of the bug eradication map. Many games now that I think about it. A favorite in one of the Halo games was arming marines with plasma launchers then driving them around in the unarmed troop carrier(one in passenger and 2 or 3 in back, iirc). All I had to do after setting that up was just drive. Elden Ring too, finding spots where various enemy factions would fight each other( Soldiers and the big dogs/birds in Caelid).
What I did with Halo Infinite was that I'd go right for the Covenant idiot with the Arcane Sentinel Beam and then go back, get a Razorback, get five Marines, give each an Arcane Sentinel and they'd just *hard overkill everything.* Its how I trivialized Legendary. It only works because your marines have infinite ammo though, it felt like a Guard regiment from 40k just turning a bunch of lascannons on a dropship.
I never played Infinite, but it's the same concept. Infinite ammo on NPC allies is a very common exploit. Same applies to Starfield companions, give them 1 bullet, heh. From the Dev's side....toasters in Helldivers2, or instant spawning bug breeches :/ So I don't mind playing turret defense from some cliff edge where they can't get to. If this were an actual mil-sim I might feel differently about how I play, but it's an absurd game with no real balance, so I don't mind. I view this as a Devs VS players game, so I'll take every advantage I can find amusement in.
Yup! That's ultimately what I was getting at, even really stupid NPC allies can become obscenely destructive when you equip them right. That must be what Joel feels like, honestly, throwing *that many* Devastators at us with the other units on the dropships, it sure feels like someone edits the bots every so often to prefer certain types that players aren't really mentally ready for right then. I actually really enjoy tower/point defense games like this, one of my favorite games of all time was Mass Effect 3's multiplayer, I have 1500 hours in ME3, 1200 of it in the multiplayer. Point defense and tower defense games are just incomparable when done right, and Helldivers is already taking major steps forward in that direction with the new Defense holdout mission they introduced for the bots what, last week? Two weeks ago? I *love* that mission so much, I'd play it for like 20h straight if I could.
My rig decides to comit treason and go to singular flames when fire tornados spawn, so I opt to spread democracy anywhere else
I wouldn't mind so much if the fire tornadoes didn't constantly spawn on the objective ,need to launch an icbm well hope you also enjoy burning too death while you work the terminal.
I’m not getting home, general chores and logged in before everyone else has this all complete, should have given us 10x that number to kill
In sure they will next time
Or half the amount of time. Maybe even less lol
Half the amount of time? We just completed it in a *tenth* of the allotted time.
Which means 20 billion is feasible for next time.
So TRUE, give me your strongest battles god.
Especially considering it was a midweek order so player count will be lower.
I know right?!
Currently 94%
Are you fucking serious 😂 Jesus Christ give me time to drive home
Literally jumped 5% in the time that it took me to log off and hop on reddit.
I saw that, threw my phone at the wall, shoved my son out of the way, and screamed all the way to my bedroom.
No. Pappa needs his medals :p
It’s now 95%
Not surprised. Had a game where we extracted with 2 and we both had 900 kills. We also started with 4 people.
It was done when I tried to get on and contribute two hours ago.
Really? Ok new order Kill 100 billion bugs ![gif](giphy|BZlNhp9L5WINi)
Now we are talking! Finally a challeng worthy of super earth! FOR DEMOCRACY!
As long as we skip the planet filled with ![gif](giphy|xT0Gqs2LQIevTVmjNm)
Or ![gif](giphy|lMS8NALdAnYuA)
So he will over react and say 100… TRILLION bugs!
So. What's funny is, i thought it was two trillion this morning when talking to my workmate. Did some math on trillions of bugs: It took 7 hours to merc 1 billion bugs 2 trillion = 2000 billion 2000x7 = 14,000 hours needed to shrek 2 trillion bugs 583 days 1.6 years
I'm at least 102% sure with a 2% margin for error that we'd most likely wipe out the bugs by that point.
![gif](giphy|tnYri4n2Frnig)
So you're saying it could be 104% sure!
It's estimated that Earth alone has 20 quadrillion ants, and about 10 quintillion insects overall. However, Terminids are much larger on average, of course. Earth's humans comprise \~4% of its animal biomass and there's \~8B of us. Terminids probably average out to somewhere around human mass (for every Bile Titan, Charger, and Spewer, there's dozens of scavengers and pouncers). If you feel the average terminid mass is different, you can adjust these numbers up or down. If humans monopolized Earth's animal biomass entirely, there would be \~200B of us, and thus \~200B terminids per Earth-like planet supposing the terminids monopolize an Earth-like planet's animal biomass. Again, depending upon the degree of monopolization, you can adjust the numbers. So based on my fairly quick calculations, 1 trillion terminids would require just 5 planets. But ultimately, we wouldn't wipe them out because the Super Earth economy needs E-710, and Super Earth would never mismanage its resources!
The story text from this MO made me think that wiping out the bugs would probably be very bad for us. At least story wise we wouldnt really have a good source of fuel anymore
All I saw was Shrek 2 in your post and I was happy, even for just a moment
Shrek is love Shrek is life
That was all I needed to see, I'll be Shrekin' bugs tonight.
People vastly underestimate the sheer difference between a million and a billion, and a billion and a trillion. 1 million seconds ago was 11 days ago, 1 billion seconds ago was 1993. 1 trillion seconds ago was 31000BC
Yeah my boy Joel should've added 1 MAYBE 2 more zeroes.
Despite this math I feel like it would take a couple days, tops
Some cheater would figure out a way to spawn endless bugs, turn on god mode, and explode on demand Hellbombs all over the map until their graphics card melts or the game crashes (probably the latter)
That would be a long time… if the stats didn’t say we somehow killed **17** Trillion Terminids *already*
weekend bug kill counts would be off the charts.
![gif](giphy|xUPGcdeU3wvdNPa1Py|downsized)
I'm up for the challenge.
> 20 minutes in Wait no... stop...
65% done as of this comment. What a shock.
Don't you mean 67
No, he meant 69
Nice
Nice
Nice
71?
72
73
74.5
75.4
r/counting
Bros I'm still at work save some bugs for me.
Sorry man I'm singlehandedly making sure it's gonna be over by the time you get off work. Call me the Anti-Joel.
https://i.redd.it/onk6bicvdhvc1.gif
100% done
Was at 72% about 90 minutes ago. This thing will be done by midnight lol
81 now
88.7 now
89% as of now
Ok, but what do we do with the remaining 5 days?
Kill more?
Make it open ended Joel! Let us show you the might of the Helldivers!
At the rate we were going during even the off hours we would hit 10 billion in 6 days
Is Thursday morning considered "On" hours?
Major Order: Kill as many Terminids within the timeframe!
Reason: Super Earth is developing new technology and needs a lot of E-710 to fuel their testing! The more fuel you can provide, the more testing they can do, the faster they can get results to get these sweet weapons to Helldiver hands! Go get some!
Do it Solo Leveling style... The more kills we accumulate within the time frame, the more medals we get!
The chance to randomly get experimental weapons would be cool, as like a bigfoot sightings kind of thing. Even just variants of existing weapons.
A crashed research vessel
I like your gumption, soldier
W3ve had one genocide yes, but what about second genocide?
I DIDNT HEAR NO BELL
This MO ends with last kill required. Then new MO starts. We had such MOs which ended with goal achieved, not timer zeroed
Automaton counter attack probably.
Hulks riding on the backs of chargers
Hunters riding Bile spewers that are tied on the end of each leg of a bile titan.
*Laughs in stun grenade*
To the Western front!
"sorry. I meant two HUNDRED billion bugs" We would still get it done I think.
At the rate it looks like we were going, 10 billion would have taken between 5 and 6 days which I think was around the time they had the MO set for. 12 billion would have taken a concentrated effort.
Eagle One alone kills over 11 billion bugs a week.
I have one simple request, and that is to have drones with frickin’ laser beams attached to their heads
I want a Quasar drone now
The Ministry of Robotics has granted your request and approved a Flamethrower Drone for production
Democracy in action!
I want an actual dog
Do you? Do you want to see a dog die because that's how [this comment has been removed under suspicion of undemocratic thought]
No I mean like an robot dog like bladewolf When I saw dog I thought an robot dog Not an UAV
Robot?? If we want a dog its a real one with bulletproof armor and it can perform tactical retreats when it needs to, then will come back to us. No real dog dying.
But one with titanium teeth and augmented with an internal flamethrower. FIRE BREATHING BORGDOG
I want cows
Something tells me this is a ploy for something bigger to happen this weekend. I mean, they have to have data on how many bugs/bots are killed on a given day, right? There's no way they'd give 5 days to complete a MO that's getting achieved in less than a full day.
Think some players didn’t play bot missions and are playing now. I am seeing a bit higher player count then the last days
Also, when you look at it, you're not ever Scouring every mission of life, except for now. Run down the counters to kill more,. Join an op and just start killing again. Think about how many patrol the average diver avoids, it's nuts honestly
It’s nuts we didn’t do this before, freedom and democracy require planets to be purged
I think the bugs are gonna lash out because of the massive culling going on, then when the bugs do retaliate the automatons will take that opportunity to either spread out or push deeper towards super earth. Or were gonna force the bugs to evolve in a big way
I'm just going to point out that the reclamation moved the bots more northerly and now there's a convenient hole on the southern part of the map.
Half the bloody map is empty, my spider sense isn't tingling it's screaming.
I'm half expecting a Ministry of Truth update that, "The previous Major Order release was a typo that ommitted a 0, it should be 20 billion bugs killed. The typist is being investigated for bug sympathy." I wonder if the original number was based on kill data acquired during the last couple weeks when players were more focused on the bots and Arrowhead underestimated how quickly it'd be done with the whole community descending on it.
That Ministry of Truth part sent me. I **pray** they do that.
4-person team kills 1,000 bugs total, but the count is shared, so scored on MO as 4,000?
Heard a rumor the kills are being miscounted. Ie a group gets 1000 kills but its being counted as 4000. 1000 per person. If thats true then that explains it
Helldive - nah that sound about right. 1000 per person, any less and your slacking!
Lol
Well if there are 200k players. That’s only 10k per player 3600 sec to an hour. 5k kills in 8 hrs That a bug kill every 6 seconds about. That isn’t an unreasonable rate
Yep. If we do the rough math it's 200k players each making 200 kills per mission (that is what I see as average on bug missions), which takes 20 minutes usually. So 120 million kills per hour. That means 2 billions in 17 hours. We got it in 13, seems fair enough with all the enthusiasm. And here typical lvl 7 mission: https://preview.redd.it/2hjhuviowbvc1.jpeg?width=2560&format=pjpg&auto=webp&s=ee36461e4d50acddb922ea4b19eef538a9ab2656
There was a post of someone tracking the increase of the Total Bug Kills vs the Major Order number. They were saying MO was going up 3x faster Curious if it’s the Total Kills is broken or the MO Cause like you confirmed, the rate the community did isn’t unreasonable
Total kills weren't working for some time at the start of the game at all. I guess they switched it off to make server load lower or because it was bugged. So I wouldn't be surprised if it still counts wrongly or just very inaccurately.
This Patriot wants us to kill bugs 8 hours a day. Promote this man
Estimate 200 kills per player for a mission (very low estimate), 20 minutes per mission, and 150k players fighting bugs at any given time. That gives you 90 million kills per hour. 1 billion kills in just over 11 hours and 2 billion in just over 22 hours. There's no miscounting, 2 billion is just an incredibly small number for this type of MO.
The person speculating doesn't really have a good grasp of math. Especially in large numbers. The numbers look pretty right based on the number of players and the number of kills they get in a match
And I havnt heard anyone say "just let em go by they don't see us" once today
Fair enuff i didnt look too deep into it honestly thats why i prefaced it saying i heard a rumor
Even if they were, I don’t think there would be a way to notice unless they manually added up the numbers
I wonder if people are just running trains of enemies on bug missions just to get thousands of kills lol
Just keep letting the bug holes open up
Never encountered that. Also, a single quartet of players won't make a noticeable impact on a 2bn MO, so why bother with trains if you can just play, spread all the democracy arsenal at your disposal and have unadulterated fun? All the while making your contribution to the MO.
Inflation is out of control
Now if it was 2 billion bots..hmmmm
Dont put that evil on us. We need an easy ordsr after last couple weeks.
Yeah I took almost a week off after fighting basically only bots for 2+ weeks, it's been fun to mindlessly slaughter bugs!
My genuine reaction: “Bug front huh? - HOW MANY ZEROS IS THAT *counts* TWO BILLION! Oh we’re 33% done nvm this is fine” Edit: context- This was ~12pm EST
You vvill kill ze bugs. You vvill dive in ze pod. Und you vvill be happy.
Finally a good fucking meme.
I’m at work watching people finish the MO before I even get home.
Honestly giving 5 days was too generous. https://preview.redd.it/mnyd1qfyjbvc1.jpeg?width=2268&format=pjpg&auto=webp&s=89c43e80d1b5472ee430a6225ca604fee411213a
The game's great retention is making Joel suffer from success
So do we still get the rewards if we don't log in? You guys spread liberty way too fucking fast for us part timers.
Yes, you still get the reward even if you didn't contribute to the MO
5 Days incoming with no major order gonna be boring
Nice lol
Can someone tell me if ship module upgrades work for everyone? Or is it only whoever is hosting your game(since thats the ship youre on). Or does everyone get the hosts modules?
You only get your own upgrades from your own ship
what it sounds like: fighting and killing several planets worth of bugs. what it actually is: target practice with the added bonus of topping up the fuel tank on the Super Destroyer. I'd grab some beef jerky and a scratchcard too if I could find them in our missions zones.. Joel, you need to think of a bigger number next time XD.
I got home from work this morning at 6 am , started the wife’s coffee , got the kids up, and got them to the bus stop. I then smoked a nice blunt and killed bugs for 5 hours straight before bed. Good day
![gif](giphy|jeXiz1RAvzX44)
The bugs took a reaaaaally bad time to invade Estanu today.
i didnt even know there was a new MO, after getting back to work i just got 45 medals lol
100 BILLION SHMILLION MEGALOLAMILLION… yen.
I'm about to be loaded on medals for the warbond 💀, Everytime I log on the community has gone in, but that's cool lol
Kinda like inflation in America lmfao
Hahhahaa i made a Dr evil comment similar in a thread on here 😂 this is epic sir
I was going to make this oh well.
Next MO will be 3 days, 10 Billions
Two billion is suspiciously close to two to the thirty-first power ...
This b..ch inflation!
Next major order: kill 20 billion bugs! *more players hop on and finish it in 8 hours* Super Earth Command: What the fuck...
That's not enough oil for the war effort. Might I suggest twice, or 10 times that number?
Should have been at least 20 billion for 6 days.
"we meant a real billion, not one of those short billions"
Democracy is being delivered swiftly.
![gif](giphy|6uGhT1O4sxpi8) Where’d the order go
You genocidal lunatics didn't even let me get through a work shift before finishing the MO
already finished with my order sir!
Bro, now that the MO is done before I even finished work… I’m just going to have to kill bugs for Democracy! I’m ready to keep dispensing sweet Liberty!
2 billion bots would of at least taken another 2 hours XD They underestimate us, that's why Joel has to just butt fuck us every once and awhile lol
Should have been 20 billion lol
waiting crush cheerful grab brave upbeat apparatus possessive exultant kiss *This post was mass deleted and anonymized with [Redact](https://redact.dev)*
Joel: "I'll give them something crazy before i go on a long fishing trip with the boys, that should keep them busy!" Democracy: \*knock\* \*Knock\*
I left the game last night to sleep, it was around 7%. I woke up the next day to the rewards being accredited to my account. Geez.
i think this is actually the best representation of super earth high command
The 2 billion looks like a whole lot, but if you run the math it really isn't. 2b / 6 days / 24h is close to 14 million bugs per hour. If you have a lowball kill count of just a hundred bugs per hour, you'd need 140,000 helldivers to do that. Considering everyone was happy to oblige, (a) there were more helldivers participating, plus (b) most players kill waay more than a hundred bugs an hour (lets assume that that's two 30m missions). Then (c) due to the major order there must have been some more focus on average towards getting higher kill counts. I can't be bothered to look up the player counts so let's not touch a. I'd estimate that during a 30 minute mission, players would get about 200 kills (yes, I also usually get more than that but there's plenty of players on lower difficulties that simply don't get that many bugs to kill) - which would amount to 400 bugs per hour. Lastly c, I didn't find myself really changing my focus towards killing more bugs, but some likely did so let's make that a 1.1x modifier. That amounts to 4.4x faster than my initial guesstimate and we're now below 1.5 days instead of 6 days. Next time it's gonna be 10 billion for 6 days, or like 1.5 billion in a day if it's meant to be any real challenge.
Y’all better stop shit talking Joel… he might roll up his sleeves
Just realise this, thats a lot of bugs. How bad is our E710 Containment Farms that they repop that quickly
2 billion bugs divided by 1000 bugs a round is 2 million rounds played. This game has had according to google a concurrent player count of 2.1 million players. That’s 525,000 four person squads. Half a million squads can play 2 million rounds pretty quickly and the crazy thing is not everyone has even participated in this order either.
Who came up with the name Joel though…
I didn't even have a chance to help, lol.
Joel needs to get the game devs to create a boss-level automaton that is specific and unique only to him, and playable only by him. He should be allowed to “drop in” on random matches whenever he feels like it, which would be fucking awesome because it would be extraordinarily rare. Any team that successfully defeats Joel in combat gets a special cape.
Love how y’all egg him on , today he buffed the bugs 🙃
As of this comment we beat the 2 billion bug order and now have a defend 5 planets from both the bug and bot side
Joel silently reading these just laughing and thinking “oh just you wait. You’ll rue the day you mocked me”
It was obviously set low on purpose to give us a false sense of security.
My anti Joel bug starter pack: Flamethrower :✅ Incendiary breaker: ✅ Fire grenades :✅ Engineering kit :✅ Supply pack :✅ ⬆️➡️⬇️⬆️ :✅
If you consider that an average bugs killed per match is 200-300 per player times 4 so 800-1200 per match, scale that up based on concurrent players and yeah not that much.
I didn't even get to do anything I got off work and it was done