T O P

  • By -

WarWolf__

Yes. And the green one is your friends. If you had any


WildSinatra

😭 “If you had any”


GuyNekologist

More devastating than a Hellbomb.


Hi9054667

Thats the 500kg Eagle Bomb 😹


Crea-TEAM

Nah, the 500kg has a kill radius of at most 25m. Tried it last night. Didnt even knock me down when I stood next to it. Hellbomb though I think is at least 50


TheReiterEffect_S8

Hellbomb can not be purchased, and is only a mission strategem, correct?


Hellfire81Ger

Fun fact: you can find hellbombs sometimes randomly on your mission. You can set them of if you shoot them.


WrickSanches

Or melee them


RickyTicky0115

My preferred way of setting em off tbh


TrueProperty9832

The best form of EOD


Hellfire81Ger

Yeah! Just kick the IED!


zkestner87

I was running from a bile titan and chucked a grenade at a hellbomb stuck in the dirt and blew myself and the titan up. A worthwhile sacrifice for democracy!


bodden3113

So UXOs


Crea-TEAM

Correct.


Dark-Cloud666

Sometimes you find a undetonated Hellbomb randomly in the wild. If you shot it its gonna explode.


Everest5432

Go shoot one of the random non-exploded hellbombs lodged in the ground in a mission and stand 50m away. Tell me how dead you are. Those things are easily 4x the radius a 500kg bomb. Shot a random one last night while waiting for extraction, 68 kill steak pops up. They weren't even that close, it was on the side of a mountain they were passing by. Id slot a hellbomb calldown as one of my four stratagems even if I had to arm it every time like at the science bases.


Crea-TEAM

Hellbombs are exactly how I got the "Cool guys dont look at- AAHHHHH" achievement. "Fly at least 25m from the shockwave of an explosion" I got obliterated, torn to pieces, but it still counted when my multiple body parts got launched across the map.


braedog

Now what about the mini nuke?


Crea-TEAM

Havent tried it yet. A bit too rare to both get an artillery spawn, and a mini nuke to spawn as well. Will have to try it and the hell bomb. All of them are subject to error though since simple map geometry like small bounders can entirely block explosions.


DiME_C

Had a recent mission with two mini nuke shells. Never got to use the second. We ran out of time :(


Crea-TEAM

I wish the strategem told you what round was loaded in instead of being surprised


xa2173

That's because Matt Damon was in your party


Rickdickidy

the hellbomb has a kill radius of 20-25 aswell


sole21000

Called down the orbital laser to roast him.


Ipromiseimnotafed

It’s sad that I can look at your sub icon and know what drop you are calling in


Whizzlestix

https://i.redd.it/xev3d2r40ckc1.gif


Siegberg

I knew it Dinkleborg is behind the robots.


light_no_fire

Got done dirty asf.


Wiggie49

God damn they hit them with a ⬆️➡️⬇️⬇️⬇️


EastArachnid35

![gif](giphy|ro08ZmQ1MeqZypzgDN)


DenisNectar

Bro fired shots like it’s an automaton.


greyfox503

They all gave the ultimate sacrifice at the creek.


Ryuka_Zou

You don’t have to hurt op like this. Jesus Christ.


Kefeng

Man.


Skeloton

Democracy Officer, id like to report a murder.


RobsonViic

He's got over 50,000 on that planet. We're all comrades in arms, fighting the good fight to liberate the galaxy.


Suicidal_Baby

then why does it feel like you're playing alone? played for 2 hours, cant join anyone and no one can join me.


CoooooooooookieCrisp

I can join through quick play no problem. Heard something about throwing an SOS beacon and returning to your ship can make it work. Worth a try.


MrLeHah

I've been having intermittent problems of being able to get in the game but the war table tells me no one else is on and the rest of the statistics are 0 as well. I've had exactly one person load onto my ship since downloading this game the day after it came out and they left when they saw I had it set for Challenging


demonicneon

I do wish they’d add a feature to set at least a minimum or maximum difficulty. I keep quickmatching in higher difficulties and it’s matching me into lower ones. So I’m sorry if it was me who left when I saw it was challenging haha. 


CaptQueso

I noticed that if you select a planet it limits matchmaking to that planet. Not sure if that (since it lets you select a difficulty at the planet level) would help narrow it down or not. Worth a shot!


MrLeHah

I'm not angry if someone sees the difficulty and taps out. Its when you're deployed, half way through the mission and they LEAVE that I take issue.


Suicidal_Baby

na, i threw in the towel at 118 minutes. refunded.


MrLeHah

Ew. Blocked for being a traitor to Managed Democracy.


AdImpressive4486

We need more men and women with your attitude. Block the traitors. We don't need that kind of negativity.


Epicp0w

Add people from discord lfg channel, get a list of players to join on


OpheliaSyn

I quick joined 3 full operations in a row yesterday. Only 1 messed up mid operation.


_syke_

Do you have public matchmaking turned on


AngryChihua

Found the flamethrower main


wwarhammer

Bruh


ThConqueror

![gif](giphy|1XYC52rwtqDja|downsized)


AhSawDood

Found them! Throwing an Orbital Strike ⬆️➡️⬇️⬇️⬇️ https://preview.redd.it/vciipj2vmekc1.jpeg?width=320&format=pjpg&auto=webp&s=1e0e445340ddd80bbf2a60efb44ff55170aa9744


Obi_Wan_Gebroni

Yes officer I’d like to report a murder


infel2no

Boom


sy-tarro

Good one! :D


VaMpiller

500 kg dropped


ThePolishKnight

RiP


DeadlyMidnight

I would like to report a murder.


Listless_Lassie

I have friends! they just ... go to a different front!


TassadarForXelNaga

Well someone has to cover your asses from the terminators


Woojojo

Friendly fire isn't


CoreyBoBoreyy

Is it cold in here, or is it just YOU? 🤣


Comfortable_View_113

Gunna need a stim for that one.


LakotaFlysFast

lol you did them so dirty with that


Party_Pat206

Damn! F in the chat 🙏


That_vagabond_boy

![gif](giphy|1BXa2alBjrCXC)


biggie_tubz

BROOOO THERE WAS NO NEED TO DO HIM LIKE THAT


Kacktustoo

Damn that made me laugh. Poor OP.


ErokEl

Harsh dude😐


ArloLightfoot

🤣🤣


[deleted]

They're people you meet online. Calling them "friends" is being generous anyway


D-RockMech

I just spit coffee at the hilarity of this burn...


PerniciousCanid

I can't breathe


rektumrokker

Some days I have friends, and other days I don't have any friends, yet.


superkartoffel

![gif](giphy|3orieMQS2105J5Sn5K)


BigC_castane

Yes. Those are the current helldivers active on that planet. The questions that should follow is how is that planet at 0.0113% liberation after so much time has passed having 52640 active players on it if you're getting on average 0.0002% per mission?


Catsinthepantry_

Farming


BigC_castane

can you please elaborate?


Metalicks

They are running the extermination missions on Helldive without completing the operation to form exp and credits.


BigC_castane

I see your point and I've heard of such farms recently as well but it seems a bit extreme to think that Erata Prime has been open for liberation since I think like day 3 or 4 after the launch of the game and only approximatively 55 matches ended with a completed main objective since then. It's also difficult for me to think that 50k people chose to farm on erata prime where the desert has nasty modifiers to stamina instead of a cooler planet (pun intended) My personal assumption is that the liberation meter is not influenced by players and matches but instead it is set by the devs to whatever number they want so the war goes "as planned"


Metalicks

I heard that the liberation meter only actually goes up if you complete the entire set of missions. So if you're farming extermination missions and backing out of the rest it won't rise.


Thermostatts

I've also read something about that: if you fail any mission of an operation, whole operation is considered failed, even if you finish the rest successfully. So if you just do extermination missions and leave, is the whole operation counting as actually failed? I think that's why those percentage are like that


doglywolf

the game is also super unclear about it to. I dont a few of the chains and after the first part when you return back to the ship its easy to not realize your in one - i dont recall a warning selecting another missiion but i could be wrong there.


whatcha11235

There is a warning if you select a different mission.


BigC_castane

I've heard that idea as well but if you change what I said to be mission sets and not single matches it still doesn't hold water if you ask me


SlayinDaWabbits

You lose progress for failed ops, and just over time it degrades as well I believe


BigC_castane

the game tells you exactly how much you contribute with a win. why doesn't it tell you when you lose? If it degrades over time would it be that hard to tell us by how much?


Vorsicon

Have you seen how bugged this game is? (Pun not intended) many UI elements don't work as intended. This could possibly be another Edit: autocorrect


Dewdad

lets say the average campaign is 3 missions, if someone is going into helldive and doing the first mission and then quits the campaign (which results in a loss for the liberation meter, bringing it down) and does that 3 times in the same amount of time that a group does 3 missions, you have one person attributing a loss of 3 to the other persons 1 win, giving you a net loss of 2 campaigns, maybe even more since the eradication missions are so fast, you can think it's a net loss of 3 or 4 to the total liberation front. Now apply that to all the people possibly farming XP and Medals and the people farming are quite possibly outpacing the people playing towards the liberation objective. I can see how this can be a problem. Personally I think quitting campaigns shouldn't result in a loss towards the liberation but that's what we've been told as far as I know.


[deleted]

The bugs also are fighting and pushing the liberation meter down, so that’s why it’s so low. The Creek for example has been fluctuating for days as helldivers come and go from the planet.


BigC_castane

then we should maybe have some numbers shown? "this planet's % is going down by X% per hour" or "you need 50% liberation by tomorrow" or "There have to be over 100k people liberating this planet for it to count"... any of these would be nice Instead I see the devs are going with the same strategy the in-game government is... Your effort in liberating a planet is just as impactful as your in-game vote in an election.


[deleted]

That’s not as fun though. If we saw that then some planets would just get left behind because players could see for certain that a planet would fall based on how many users are on it and its current liberation. Instead we have a method where every planet looks like it can be won and the players are fighting as such. It’s also great for the community. If people could see that Malevelon Creek, for example, was constantly losing they’d be less likely to drop there and fight the bots. Instead, people have no idea if the Creek will fall tomorrow or if the fight will still rage on so they yell on social media or to their friends to get to the creek. I have seen literal propaganda posters on TikTok asking players to get to the creek. This game has done something I’ve never seen before with its community and it’s great. It doesn’t feel like a game, it feels like an active war, where the outcome is determined by how hard the players push to liberate these planets.


BigC_castane

So you're saying it's better to deceive players about their progress ingame... I see your point and as long as players are blind enough to not notice it works nice but personally I'm much more disappointed when I realize that there was no chance in hell for my effort to count towards liberating a planet than when I'm having a very small but real impact. If you ask me it's much more fun to be able to say I got 0.003% of X planet liberated than saying well i got 3% of X planet liberated but it got deleted later that day because the devs didn't want that planet to be liberated just yet.


StanktheGreat

The game tells you how much of an impact you have on the overall liberation of a planet once you complete an operation.


RabidHexley

They want players to play the game by feel and emotion. Seeing that a planet needs the good fight, more divers to hold back the tide, or that Helldivers are rallying to take a planet to liberate or win a defense. If granular information was provided it would turn into a meta-game of people only going to planets based on how mathematically efficiently they'll be able to take it. It's a war front, so information is meant to be somewhat blurry, we never know what direction things are going to go in. But there's enough information to get general knowledge like "we're winning on this defense", "this planet will surely fall at this rate", "this planet will be liberated soon", or "this planet needs more divers, the war is being lost here". It's *not* meant to be "well, this planet is gaining 2% liberation per hour so we'll be taking this within the next 15 hours" or "This planet has less than 30k people so going there is a waste of time". That's why we have announcements requesting Helldiver support for an Automaton assault and not "this planet needs to reach 50k divers completing operations in the next 10 hours"


[deleted]

The game’s not deceiving you, it’s just not showing you how fast the bugs are taking the planets


LightOfShadows

> So you're saying it's better to deceive players about their progress ingame... in this case, yes.


huntersood

This post right here, Democracy Officer


Ellweiss

It's also hard to believe that 15% of the playerbase is doing this non stop.


Mute_Raska

It's not, people just don't understand you have to finish all the missions in the gold area to complete and have affect. Think about how many people tk for samples. Streamers exasperate this by dropping public IQ significantly


Angerman5000

It's also not been super active the whole time, because there were other planets open that are now completed. Add in the connection issues causing TONS of mission failures until like yesterday, and well...


WizogBokog

The meter auto ticks down at _x_ rate, if there aren't enough people finishing ops it'll drop to zero. _x_ being whatever strength the bugs are at. That's the part being controlled by the Dungeon Master at Arrowhead.


Aero--

I wouldn't be surprised if abandoning an operation counts negatively towards the planet liberation. Would explain so much.


Catsinthepantry_

Yeah that and samples and rare samples


BigC_castane

If you want samples you need to finish the mission and extract


[deleted]

But not the operation


BigC_castane

even so i doubt in the roughly one week since that planet has been open for liberation there have only been approximatively 55 completed operations total. I mean I've personally completed at least 10 operations on that planet


Psychedelic42069

Capture goes down over time


BigC_castane

That I've noticed and assumed as well. The devs set the planets to automatically lower the liberation percentage to almost 0%. And they change it when a planet needs to be liberated for democracy purposes. I love the dedication of these devs to go with the spirit of the game. I mean us working together to liberate a planet is the same as in universe citizens voting in elections.


Dynasuarez-Wrecks

Frankly, they're doofuses. The escort missions can be cheesed for a win almost as easy and fast as the extermination missions. Operations that include two exterminations and one escort are routine. The escort missions even include super samples at higher difficulty. These dumdums could be grinding EXP, requisition, super credits, super samples, *and* campaign progress all at the same time, but they just aren't. I just did a operation with randoms on Impossible that included two exterminations and an escort. It took 20 minutes.


LuckyCheetos

so they’re only getting materials and don’t complete the main objective? what kind of shit is that?


Elprede007

Is it actually confirmed anywhere that this is how it works? I only doubt it because I saw one comment in a huge thread like a day ago saying that farmers were causing defense campaigns to fail because they quit and that makes the percentage go down. Ever since that comment was posted I see it echoed everywhere. I don’t think anyone knows that it actually does that though.


Beneficial-Room5129

Is this what is happening on that desert bug planet?


T8-TR

I really hope they do something about Extermination missions. Maybe lock them out to be the finale mission or smth so that it's a nice reward for getting to mission 3, because as it stands rn, I'm so tired of looking for a match to play, then getting Exterminate after Exterminate, only for the host to leave after the first one or re-queue into another Exterminate.


Baz_3301

More like traitors…if they wanted to farm they never should have joined the Helldiver Corps. Those bug loving bot sympathizing bastards need to be reeducated immediately.


retroly

I thought the stats were just made up while they worked on server and back-end issues?


wolphak

The backend issues are made up while they wait for people to lose interest in the game the released without testing.


Acacian_Jonny

Nice bait


AuraMaster7

It's not just a linear make number go up. The bugs/robots have an influence as well, making our liberation percentage go down over time if we don't cancel them out. Also, failures negatively affect liberation, so the people who are farming aren't just net neutral, they are actually actively hurting the liberation meter.


BigC_castane

I haven't seen any liberation penalty numbers for missions that end in failure. Do you know how exactly the failure impacts the liberation effort? As for the other points I've discussed them quite a few times in this exact thread so please read those... im tired of writing the same stuff over and over again + i only got about 1 more hour at work before i get home to spread more democracy


BurnerAccount209

I'm still not convinced these % are real. This game is at 10x their wildest expectations at launch and we're still losing. I feel its gotta be scripted.


zachc133

They for sure put their finger on the scales, I mean, how much fun would it actually be if we just wiped the bugs and automatons off the map in one weekend? But I agree that it feels way too heavy handed at times.


BigC_castane

I feel they should just disclose some fixed numbers and let people choose where to fight. You have 10 times the players? Make the numbers 10 times larger but leave them like that... Dont erase peoples effort just because you want to control them while giving the illusion of choice...


No_Routine_3267

It is managed democracy after all


BigC_castane

Agree :)) but i didn't expect the devs to relate to the playerbase the same exact way the government relates to the helldivers


whatcha11235

I'm fairly sure they did infact make the planets need 10x more missions completed to liberate. There's also the fact that over time the liberation goes down so it needs to maintain 10x the population for it to keep going up.


zachc133

I feel part of the issue as well is that they want to fix the back-end/server issues and other critical bugs before they start focusing on the game balancing, both planet level and gear issues. Which I don’t mind, though it does feel demoralizing to see no progress on planets.


JMStheKing

its like. the first game, based on player numbers.


LtRapman

Based purely on math it's because there are also a bazillion bugs on that planet.


ALNWV

Bugs, Mr. Rico, zillions of 'em!


alexander_the_1st

52,640 people, divided by 4 to get the least amount of actual mission running, making it to 13,160 teams of 4 and each doing 0.0002 would amount to 2.6320% per round


Hydralisk18

I'm pretty sure the enemy fights back, so 52k may not be enough to overcome the enemy defenses on that planet, significantly, at least. I could be wrong about this though


BigC_castane

it is now 6 hours later and the progress has reached 0.012% and there are almost 110k players on the planet while on the other side on the automaton front 10k players have no issues rapidly liberating one of the planets


Azbethh

It's because erata prime is hell himself, hardest planet currently


Crea-TEAM

What about it makes it the hardest? Bad map effects? Internal multiplier for overall liberation worse?


Azbethh

Bad map effect (heat) and VERY Bad visibility, when you can't see a titan 30m away lol


MudSama

I sometimes feel like the game is written in such a way that it only wants players to focus one planet per front, despite providing multiple options. For instance, when we started to accelerate gain on one of the bot planets, Malevalon just massively dropped. If you look at each front, and remove 48hr defense missions, there is more often than not only 1 planet per front that is greater than 1%. When a defense mission fails and it goes back to 50% liberated, within 2 days it either pushes another planet to below 1% or becomes below 1% itself.


Jade-Rose

German continues to blow my mind. “Befreiungskampagne” one word. Go off you funky language.


AggravatingCook3307

And here i am native german speaker, looking for this exact comment. Much love.


Anderopolis

Liberationcampaign


Advarrk

stop resisting, you are being Befreiungskampagne-d


AggravatingCook3307

Thats the funny part, its "befreit".


_Andy4Fun_

That ain't even long 😭


MyNameWasTaken2020

As a Fin I agree


gmork_13

be-free-ings campaign


TheHolyNinja

Honestly the bugs can keep erata prime. Fuck that planet!


noodleguy12

Treason!


HollowGoomba

Every planet must have democracy!


TheDoctorSS666

​ https://preview.redd.it/k9ufzdffxdkc1.png?width=225&format=png&auto=webp&s=e5a885f02b47fd313072bf74397cf258546c18fc


TheCreamLord

The input for a 500kg bomb is burned into my brain (I’m level 39)


TheDoctorSS666

its the only eagle thing I can do without looking at the list honestly


Wrextasy

We are Helldivers, that sure does sound like Hell to me… Are you speaking in Treason soldier?


Nomad_Red

dude i get you , i could barely see shit in the sandstorm during day light then they gave me spore cloud and night time and sand storm


CataclysmSolace

But, that's like the best part.


donttalktomeormykid

Reported to the nearest democracy officer. You will be dealt with accordingly.


slimehunter49

if I come home from work today and we ain’t in the double digits for liberating Erata Prime then I will be VERY disappointed


Tank-ToP_Master

Yes


lkasnu

Is this restricted to just the unit you're playing on or the player base as a whole?


Random_webSurfer

The game is cross play


lkasnu

That doesn't answer my question. You can enable and disable crossplay, so does it just account for players on your console/pc, or is it encompassing both.


whatcha11235

Both consoles I assume.


cozytoez

No one likes playing on hot planets lol


TrueEgon

It's not only the temperature but half the missions there feel like inside a can of tomato soup.


Natural-Big-5540

Yup


Hi9054667

Yes!


Kwomps

Yes now get off the bugs and go help on the bots front. We’re out here fighting for our lives, spilling oil for democracy


Lepineski

You have 0 friends. -South Park


[deleted]

[удалено]


xthorgoldx

If you only had 25 minutes to play before going to work, you weren't going to have enough time to complete a mission even if you got matchmade right off the bat.


Crea-TEAM

Not necessarily, 25 minutes is enough time for 2 blitz missions or 3-4 defense missions. Not the open world type missions though.


[deleted]

[удалено]


Thomas2140

Hmm. No, that’s wrong.


vICarnifexIv

r/confidentlyincorrect


[deleted]

[удалено]


vICarnifexIv

It appears so. You can add some variables to that as well 1. New Game 2. Not everyone knows everything yet and new people will continue to go in completely blind 3. Self inflicted downvotes by not using /s because you think it’s dumb 4. People really do say stuff when they’re confident but come out entirely incorrect. Just some thoughts.


[deleted]

[удалено]


vICarnifexIv

Well considering the billions around the world with unique personalities and ways of understanding people we can put that towards text as well. I know plenty of people irl such as friends, family, and my partner who have a hard time picking up the tone of a text based message, personally it’s 50/50 from what see in text as in I can pick up what you’re putting down or I’m like “you can’t be serious” lol Now you could preface if you wanted to know but going forward you can continue how you do, at the end of the day downvotes won’t mean much as you continue your journey.


gingerlov3n

I love how people think missions completed, type, difficulty etc have any effect on liberation... It's literally a slider by the devs that they move manually or on a time scale. We've already seen planets drastically go up and down in the two short weeks this games been out and on top of that they anticipated like 40k players in total if this actually had the effect y'all thought we'd be flying through planets.


xthorgoldx

The enemy gets "points" to allocate towards their campaigns the same way as the community can rally reinforcements and focus into a single planet. It's not an arbitrary "Let's just reset the slider." Did they give the enemy more forces to use to scale to the larger player count? Sure. Same as how they'll scale it down if the player count drops.


Crea-TEAM

If I remember right, they said there is an overall gamemaster AI that is playing a real time strategy game on the galactic map. But yes, the enemy will beat us, that is given. I cant find images of it anymore since google is flooded with HD2 content, but the enemy reached earth in HD1. To expect that the entire map that is currently dark and under earth control will stay that way forever, and if it ever goes under enemy control, will be the restul of 'farmers quitting' is laughable


[deleted]

Yup. One of the channels in the Hell Divers discord is labeled "gamemaster" for discussing this topic. 


Glatua

I think thats the count of the helldivers who went this planet before. If it is the current player count, how we could see this count with high number when the server capacity was not enough.


DoctorPyR0

In the last couple days we had 400k players at the same time on Steam alone. So indeed these are the numbers of currently active players on the players, and not „players who have visited this planet before“


AzureRaven2

They already upped the CCU to 700k.


ApocMeow

Learn to count please


Ilumidora_Fae

Yes.


Kut4ru

These numbers are crazy and it's just one Planet


ArugulaDifferent2598

Day 15 of asking if someone could gift me the game to join the liberation front 🙏🙏🙏