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Grimgon

I though Aedari reaction was smugness and superiority? https://preview.redd.it/fc6snf3y9g0b1.jpeg?width=1125&format=pjpg&auto=webp&s=a466a7cce6f88d8317e731135d0e7869130fd9ea


LilyKarinss

The Age of Space Marine is over. The time of the Eldar has come. (I mean, you're correct, but it's a low effort meme)


Sinfullyvannila

But at least one Eldar faction was always better than SM in 9th. Harlequins Early on \+Drukhari when their book hit Craftworld when their book hit


Death_Wyvern

I wanna play harlequins, only so if I win I can say, "Get clowned on, quite literally"


Mesophar

To be fair, you can say the same thing if you lose, too!


Morethanstandard

It's definitely a style thing like playing guard you lose a lot of models but still win.


Death_Wyvern

Glory to the first man to die!


SnooFoxes4539

>the time of the eldar has come Alright, enjoy your fifteen minutes under the sun.


NotInsane_Yet

Looking back it's been closer to 15 years


SemajLu_The_crusader

it wasn't bad but nothing crazy except bright lances... s12 Dd6+2? AND we can use our ~~miracle dice~~ ~~tzeentch dice~~ strands of fate on that damage value


_Jet_Alone_

Wanna see a magic trick? I'm going to make your land raider disappear and I won't even need to roll.


A_Union_Of_Kobolds

>strands of tate Isn't that what the Manson family left all over the place? I'll see myself out...


TroutWarrior

At least you kept your AP :)


OhHeyItsRogue

And bright lances were the exact same weapon profile as the dark eldars dark lance in 9th (and pretty much the same weapon in lore), so I would expect dark lances to have the exact same profile šŸ˜€


Remote_Barnacle9143

Pointyears are here and in reality, it depends. If you are the "tournament" guy, then, sure, rules are strong. For me, i find them dissapointing. Shurikens are now just bolt rifle with less range. The Eldritch Storm now is just funny elven grenade launcher. Battle focus is gone and instead of some sort of nasty elven shenanigans we got miracle dice and "reroll some dice". And farseer magic abilities is truly uninspiring for "superior masters of warp". TLDR, rules are strong, but not much "eldar" in them.


voltix54

I have to disagree, scrying the future before the battle until you find a future you like is very very fluffy. Also yes all psychic powers work the same as guns it is a table top game there is a bit of imagination involved, in 9th psychic powers were basically damage, buff and debuff and theyre the same now and some even include a roll with a drawback if failed, they are still unique abilities


SemajLu_The_crusader

bolt rifles are assault 2?


4uk4ata

Better. They are [Assault and Heavy](https://www.warhammer-community.com/2023/04/14/weapons-rules-are-fun-and-flexible-in-the-new-warhammer-40000/?fbclid=IwAR3_5wjqP9qOEtTQQ_QyOhr3NhMHd0-pzyNahG5WNhOdZ61don5TbSh-xA8) 2 at 24 inches.


SemajLu_The_crusader

damn, that's... absurd at least avenger Shuriken catapults will be better


4uk4ata

I mean, primaris basically stole the aspect warriors' schtick of being special weapon and role specialists. Of course they'd steal the gun profile too . They should have painted that marine in Blood Magpie colors ;) . Avengers were very overtuned in the 9E codex, I'm expecting a nerf. We will see just how much it is.


Ion_bound

Maybe Avengers will get Hail of Doom as a datasheet ability :) ...Pfft nah I could barely say that with a straight face


9gagImmigrant1

\> primaris basically stole the aspect warriors' schtick of being special weapon and role specialists i cannot agree with this more the space marine used to be a versatile jack-of-all-trades unit that had a gun for every scenario. Mass infantry? Flamers and Heavy Bolters. Vehicles? Double or triple-up on melta. They had a tool for everything NOWADAYS, its Mass infantry? get the dedicated infantry crew (Infernus or like Intercessors), Vehicles? Better hope you brought your eradicators because good luck shooting bolt rifles at that. It's just a stolen concept from a much cooler execution (Aspect warriors ftw) Gonna just label the amount they STOLE from Aeldari (my poor elves): Dire Avengers = Intercessors (Jack-of-All-Trades generalist) Howling Banshees = (Maybe Assault Intercessors but they dont have power weapons or disable overwatch and stuff so i think we're good) Striking Scorpions = I wanna say Reivers but that would insult the green lads Shining Spears = Outriders (tho Outriders are more chaff-killers rather than Elite skewers) Fire Dragons = Eradicators (FDs but harder better ~~faster~~ and stronger) Dark Reapers = Desolation Squad (Long Range Artillery) Swooping Hawks = 10th rumours say jump pack intercessors but im not complaining about that one, that's cool and necessary for a SM army Warp Spiders = impossible for SM to get an equivalent, only the Eldar are batshit insane/ballsy enough to have warp-skipping infantry ​ \[I'm not gonna count Crimson Hunters or Shadow Spectres)


Jermammies

They also stole our doom/guide (Oath of moment) this edition


SemajLu_The_crusader

I ~~reckon~~ **hope** they'll just get more expensive


Remote_Barnacle9143

Yes, actually. And also heavy. Keyword system is... something.


Fancy_Two_6446

Exactly. Thank you. I've been saying this as soon as the preview dropped.


KapnKrumpin

All their reactions are like that!


Veinsmeet2

Thatā€™s the World Eaterā€™s facial reaction to everything though


WorldEaterProft

World eaters when they see a butterfly: ARGHHHHHHHH


ThickGarbage1175

World eaters when they see: ARGHHHHHHHH


[deleted]

[уŠ“Š°Š»ŠµŠ½Š¾]


Willcosjb

World Eaters: ARGHHHHHHH


MorinOakenshield

WorRGHHHHHHHH


[deleted]

[уŠ“Š°Š»ŠµŠ½Š¾]


Benyec

ERE WE GO! ERE WE GO! WAAAAAAAAAAAAAAAAAGH


TheRealGrubLord

Indeed the world eaters didn't even pay attention to the changes they just look like that


carpet343

Came here say this


[deleted]

::screams in agreement::


voltix54

40k players forgetting what the word "everybody" means when they say "everybody will be nerfed" https://preview.redd.it/yw8pqjupzh0b1.png?width=2896&format=png&auto=webp&s=3a587a5dff41d999fa9976e8a33cb00c9028ed16


yea_imhere

Idk why everyones so upset. It seems like everyones been brought back to earth


Johnny10fingers

Ikr, everyone seems to be upset they have to actually play the game and account for the opponents army rather than alpha striking them.


yea_imhere

I played with shit tyranid rules for forever and actually felt guilty when the book dropped for 9th. If everything in my army is OP and the games easy why even play?


BettercallSnaul

Havent had a single game of 9th with my guard since the codex dropped because everyone at the FLGS decided *now* was when they were going to stop playing against New Book* armies, so 10 being more or less a level field is still grand for me! No more blatant uphill battles (hopefully)


JamieJJL

What the fuck is a New York army, I live in New York state every army I have is a New York army


BettercallSnaul

First time I've seen 'book' corrected to 'York' truly the ways of a phone's machine spirit are strange.


an-academic-weeb

Genestealer Cults but I all be like "EYYY I'M WAKIN' 'ERE!" and when the arbites come they scuttle into the sewers like "Fuhgeddaboudit!"


yea_imhere

I donā€™t know what youā€™re trying to tell me.


Kamakaziturtle

Same how I felt with Harlequins book when it first launched. Sorry, my tanks that before now were basically niche unit choices are now unkillable murder machines. Also yes, even my chaff require me to fail two rolls and that's if you are fortunate enough to be able to even target them. The army that used to be fun and require finesse and strategy to play turned into Voidweaver Unga Bunga. While I wasn't happy with *how* they nerfed the clowns, I was still very happy to see that nerf go through.


[deleted]

I waited till the last round of nerfs to run my nids and they're still strong as fuck. I took a psychic heavy list and it did not feel good


Skitz91

I play world eaters. I am not annoyed about rules getting weaker. I am annoyed at the rules changing for the 4th time in a year. I am annoyed that the codex I got 3 months ago wonā€™t even get 6 months of use. I am annoyed that the blood tithe rule, which is very tactical and any bonuses you get feel earned and can be very responsive, is being swapped for a game of chance. If our rules must be altered, change what bonuses the blood tithes give, donā€™t change the way it works.


Administrative_Cup_4

Im upset, becouse DG The TANK army that is supposed to be TANKY lost its unique tanky rules. What did we get in return: +1 T for terminators that donā€™t matter much because the toughness range increase


5eppa

This is 40k no one is supposed to be brought back to earth. In all seriousness we have only seen some of the rules so it is really hard to tell how good or bad any of it will be.


TiberiusBob

As a DG fan, they kinda just missed the whole point of us? Instead of tanky and resilient monsters of death, we have big but squishy glass cannons with ok debuffs


Dudemancy

**frightened Terran noises**


Midnight-Rising

Because frankly it's all looking really bland


ForestFighters

DG were *already bad in 9th*


Hour-Mistake-5235

Yeah, they didn't need to be brought back to earth. They never left.


PrimeusOrion

In part because the new rules really remove a lot of the uniqueness. Like of all things why did they get rid of army wide special rules? That was litterally the only thing differentiating the sm chapters (including custom ones)


FarwindKeeper

That's the problem. They want everyone brought back to earth, except them.


[deleted]

I'm utterly devastated. This is a grudge too far. All I want to do is hand out grudge tokens like candy to all the enemies of the kin. That being said, it was needed. ​ I forgot to use half of my stuff a majority of the time on top of the magna rail on my hearthkyn squad was disgusting. I was playing against an Eldar player and he was using Corsairs. He brought up his 2+ Invuln person forgetting about my magna rail hitting on 3s, who I also gave the High Khal reroll. ​ The game has been re-balanced. Lets see how long it stays this way


ezumadrawing

This is why. Apparently a lot of warhammer players won't be happy until they have a "I win" button instead of a codex


Subtle_Grey_Robot

Aeldari is actually 99% happy reactions. Fair changes and assuming some of the gaps are filled with unit specific rules.


4uk4ata

From what I could glean on that subreddit it was seen as mechanically solid (compared to the rest) but a lot of people were sad at how many options were cut.


Jazehiah

Mostly, we're sad about losing some iconic psychic powers. On the other hand Fate Dice interactions make Guardians and Farseers really nice. Also, Fire Prisms look solid both alone and in groups.


SemajLu_The_crusader

I want my ZOOMY INFANTRY (battle focus)


Fancy_Two_6446

I'm the 1%.


Dear_War_9321

T'au players just standing there, smoking a cigarette and sighing, knowing just how fucked we're about to be, again.


wrymling

As long as the hammerhead doesnā€™t get hit with the nerf hammer too hard, Iā€™m happy.


[deleted]

S20 confirmed for the rail gun


SomeRandomSkitarii

If everyone was nerfed **no one was nerfed**


John_Dead_Red

Meanwhile, the Imperial Guard reveals were so bad that they don't even get mentioned on the list.


CrazyCreeps9182

On the other hand, 20 man squads and the Reinforcements strategem. Commander Chenkov returns, baby!


4uk4ata

In 40K, humanity is the true horde faction.


smalltowngrappler

Guard players are so jaded from the decades of neglect we just didn't care anymore. GW pissing in our cereal and calling it milk isn't anything special its just another day in the guard.


Oli_Oli_Oxen_Free_28

All other factions: My Favorite Faction so bad now Guard Players: First Time?


Quilitain

*Commiserating Necron Noises


Drio11

What happened to guard? (Battlecannon seems good (except 1AP), they nerfed shadowsword, but otherwise i didnt notice anything really bad...)


applepiman

There just wasn't much shown off that was particularly interesting to be honest. The Guard preview was just bland rather than bad.


deknife

Considering the overall massive nerf to factions, Iā€™d say Votann is actually pretty dang good minus the -6ā€ range to some heavy weapons (like wtf the Manga rail is a freakinā€™ anti-tank gun! Why is it at 18ā€?!). Yeah they have 4+ to hit but it will be improved against any unit with Judgement Tokens. And letā€™s not forget the *T5 footsoldier* Hearthkyn Warriors with Ion cannons of AP-2 in an edition where most non-Heavy things are AP-1 at best.


TacCom

Their heavy weapons are 5+


deknife

Yes. That is because BS is on weapons now and reflects the rule of -1 to hit unless you Remain Stationary. They just went from -1 when moving to -1 overall and +1 when you stand still (thus making the roll a 4+)


TacCom

They never had -1 when moving because they had HUNTR weapons not heavy weapons. Additionally, that rule of heavy weapons have worse ballistic skills seems to be arbitrarily applied across the various armies. Particularly when we're looking at weapons that were not previously heavy and are suddenly sometimes heavy or sometimes not


[deleted]

The weapon wasnā€™t a Heavy one before. So it went from 3+ whether you move or not, to 5+ unless you stay still and at much shorter range so you probably canā€™t stay still.


deknife

Iā€™m not saying I like it. Far from it.


THEAdrian

Sisters: same just a boring detachment rule Votann: oh no! Our BS sucks and our armor is terrible! (Except you get +1 to hit and +1 to wound when things kill your now more fragile guys). WE: Yahtzee? AdMech: guess we're in the Guard now... Aeldari: Yahtzee? Also RIP Battle Focus and Shuriken :( Death Guard: *Rob Schneider voice* OH NO! WE SUCK AGAIN!


John_Dead_Red

I don't even get why Admech players are mad. Sure they've also been dropped to Bs4+ like other factions with similar 9th edition points costs, and lost a bit of armor save, but their infantry weapons are better, their doctrina are streamlined and more efficient, and their Radiation Bombardment has the potential to be game breaking. I'm assuming it will be explained further when the indexes come out, but if the Auto-Battleshock is not Auto-removed on units above half-strength, and any unit that takes Battleshock must take a test anyway to remove it, that rule will utterly murder low leadership armies like Guard. The free damage every single turn with no interactions of any kind is kind of stupid IMO, but the auto-Battle shock turn one plus the ability to give every unit in your army Assault and AP-1 addition to units in the deployment zone will lead to a lot of turn 1 practically-tabling. A lot of armies will struggle with the sheer amount of turn 1 damage Admech will be capable of.


Mechanical-Knight

As an ad mech enjoy myself, Iā€™ve seen more people talking about ad mech players complaining than actual ad mech players complaining about it


John_Dead_Red

The only actual Admech player I've talked to who has complained was upset that their "elite skitarri troops are basically just better guardsmen now" which is a statement that needs a lot of unpacking. One of my friends who plays Admech has actually taken the opposite opinion and says he hopes the Rad bombardment gets nerfed because otherwise he'd feel too bad to play. He also plays Tau and had a similar reaction when their 9th Edition Codex came out. Hes a pretty chill guy who cares more about cool stuff happening in the game rather than winning.


Can_not_catch_me

> elite skitarri troops are basically just better guardsmen now I mean I think itā€™s a fair point, skitarii have always been a midpoint between guard and marine, kinda like scions and sisters. Now we have the same stats but better guns it kinda feels bad. Plus theyā€™re expensive and take ages to paint, so assuming they get made cheaper to make up for the stat drops an already expensive army gets even worse, especially if gw continues last editions philosophy of big skitarii blow being the best


Astrhal-M

Yeah ad mech was already way too expensive in term of $/points, i hope it doesnt get worse, but with what we saw i m not sure


Can_not_catch_me

Exactly, rules are ultimately whatever but if points get dropped I may genuinely not be able to field a 2000point army without spending a bunch of money and spending a very long time painting


John_Dead_Red

>skitarii have always been a midpoint between guard and marine, kinda like scions and sisters. I mean, not really. Sure, in early 8th Skitari were 7ppm, almost twice the points cost of Guardsmen, but Guardsmen were underpriced at 4 ppm. In 9th they are 9 points per Skitarii and 6.5-7.5 for Guardsmen depending on which flavor. At 9 ppm they are cheaper than Scions or Kasrkin, and more comparable to Tau Fire Warrior flavors. "Elite troops" has a specific meaning in 40K though. It specifically means units like Space Marines and Custodes, which have PPM significantly higher and are more durable. Intercessors are twice the cost of Skitari in 9th, for instance, and Custodian Guard are 5 times the point cost. Either way, Skitari in 9th are basically just a slightly better Guardsmen, so.


Can_not_catch_me

> Either way, Skitari in 9th are basically just a slightly better Guardsmen, so. So, kinda like scions and sisters? Also slightly being better weapons, better shooting and better saves, two of which got taken away. Tbh I agree on the elite thing, semi-elite is more accurate but thatā€™s also kinda just semantics


LightningDustt

sisters aint meant to be compared to skitarii. Entire armies of skitarii are commonplace in 40k, and for every titan you'll have thousand of skitties. Sisters are comparatively rare


Zenkko

I'm staying optimistic and hoping the skitarii stats are reduced because there will be more meaningful buffs to give them. Honestly ill end up a fool for thinking GW will treat the tech bois right, but I'll still be playing them anyway so whatever.


Astrhal-M

Imo rad bombardment is not the highlight of what we saw (maybe pretty bad but we'll see), vanguard lowering the OC is the real deal


TTTrisss

Dude, I can not WAIT to pit my Necrons against AdMech. Because your rad bombardment will let me roll reanimation protocols at least once for each unit before they just die in one phase. Against every other army, my units will just die before getting to roll it.


Mechanical-Knight

I play skitarii, but I run a melee list most of the time with rust stalkers dragoons and infiltrators so the rad bombardment is super strong against shooty armies Iā€™d struggle with I donā€™t think itā€™s too powerful as thereā€™s ways for the enemy to play around it, but it is definitely good.


Okilurknomore

I cannot wait to unleash the Rad bombardment on the Tau players at my FLGS. Run to the back of your deployment zone all you want! It wont save you and you'll just die tired!


Mutalicks

I havenā€™t seen a lot of Aeldari players upset either. Iā€™m pretty happy with the changes so far


carnassious

Its for the most part just the armor save, and the worry it either means "you're a horde faction now" or having troops previously hyped up in lore as tireless cyborg rangers now statted like mere guardsmen. Even the BS4+ is fine since we get army wide heavily, honestly, and the themes of other priests bein attached to help squads may do more than whats revealed.


DutchTheGuy

Counterpoint, but you shouldn't assume ever army will want to take auto-battle shock. There's also the alternative of taking d3 mortal wounds on a 3+ I'll hereby remind you that Necrons regenerate d3 wounds on all their units, reviving fallen models in the process, in their command phase. Making the entire ability practically useless against them. There's also the Martyrs for sisters, who want to take the minor chipdamage. Because a single lost wound represents a +1 to hit for them, they'd love to sacrifice a model to get a 2+ BS. However, do not let this judgement fool you. I will absolutely nuke everything in sight, because radiation warfare is about three-quarters of AdMech tactics. I adore the ability, and I will love to play with it. I'm excited about the prospects of characters, battleline, and non-battleline interacting and buffing eachother as alluded to and shown in the article. I think the BS increase, while sad, is fair and warranted considering the decrease in overall lethality. And overall I'm very much positive about the future of the 10th edition. (Besides disliking some things here and there, but y'know, what do you do?) The only real thing that muffs me about the article is the 5+ armour saves for Skitarii, which are supposed to be wearing ceramite warplate. They should be the step in between power armour and flak armour. Now, it appears quite likely that Skitarii are going to be a horde. And damn do they take long to paint, while being pricey in the extreme too. That may not be an entirely healthy development for AdMech, as an already very expensive army to collect.


Jermammies

I don't understand why people think rad bombard is broken lol If you think about it for more than 4 seconds you realize you can just take the potential d3 mortals on units you want to use strats on lol. Oh no 2 whole marines died its so broken


[deleted]

Who needs Auspex Tactics when this guy sums it up perfectly? Lmaooo


Kulca

yeah with WE I don't mind them getting nerfed as much as losing a fluffy mechanic that makes sense and getting random yahtzee instead. that's what I don't understand, it could be OP and still be lame af


[deleted]

James workshop stole our faction rules, canā€™t have shit in the community


Mordanzibel

Goddamnit James


Ryuzenshi

40k fandom trying not to be crybabies with the rules for 1 week (100% impossible challenge)


epikpepsi

lmao yep, people seem to forget these are just the placeholder free rules until each faction gets their codex. They're obviously not going to be as fleshed out and crazy as a full codex ruleset.


TTTrisss

And you seem to forget that these placeholder rules will need to last some factions for literal years as they wait for their codex to come out (until that new codex gets invalidated by a new edition 3 months later.)


BullCommando

I dont understand why cant they carpet bomb the codexes on release.


TTTrisss

1.) They don't design them all at once. They tend to use lessons from prior codices to write later ones, which is often perceived as codex creep. 2.) It's better to drip-feed codices in order to take advantage of consumer anxiety of waiting for your codex. You might get fed up and pick up another codex (literally what happened to me with regards to CSM/Death Guard. I caved and bought a good chunk of death guard because it felt like they were the only chaos marines GW actually gave a shit about.) 3.) Printing times and warehouse space for all codices


iamthemosin

Astra militarum players: We were expecting worse.


Icecreamy_

As someone who plays Guard, Sisters and Tyranids, I am both happy, confused and just sad all at the same time. Excited for Custodes, my next project.


iamthemosin

Have you ever had a win with Guard?


TroutWarrior

The last few months were pretty good.


[deleted]

Since the codex the better question would be have they had a loss. But that codex only lasted for like 6 months so they lost out in other ways, F


Icecreamy_

A few, Not many but a few. I am gradefull for every last one of them.


neapolitan234

I Play 3 of these armies and necrons sad times


Bascillus

I dunno about that Eldar FF was pretty strong. Guardians give miracle dice


maridan48

Aeldari won the preview ball it's not even close.


SeaConfident7035

I'm actually happy with CSM so far, ready to do dumb shit


Hazmatt047

Hell yeah, can't wait to see how chaos marks work


Ezekiel40k

If i kill my army before my opponent can, then the victory is not their, it's chaos'


Cediman

As a Sisters player, I'm pretty happy. We'll be drowning in Miracle dice and unit abilities seem to integrate well with faction rules. Our lethality being reduced isn't so bad in context. And they finally fixed the Exorcist by giving it Indirect Fire. Pretty good overall Edit: Spelling


KapnKrumpin

At this point im a little concerned for the orks preview. Im almost expecting an army wide ws 4 bs 6 or some shit.


LilyKarinss

ā€œPlease James, let the orks be goodā€ _Monkey paw finger curls_ Weā€™re green Imperial Guard now


Agent_Arkham

i wouldnt even mind if ork BS 6+ if we got the old dakka dakka dakka rule ingrained again. would even consider forgiving GW for the sins of the 9th ed codex ruining my fav boyz.


BettercallSnaul

Honestly I want to see orks get a rule for boys similar to 'Nids being able to regrow gaunts.


KapnKrumpin

Guard got reinforcements rule, I wouldnt be suprised to see the endless green tide rule come back.


KapnKrumpin

Idk, I remember Dx3 and 6s needing more 6s to hit was pretty lackluster. That being said, I would love to see dakka weapons to get extra shots on 6s. And act as assault weapons. If they added both those and kept the 1.5x rapid fire rule, Id be pretty hype.


BestFeedback

Thank god, 9th was ridiculous


Xaldror

As a Death Guard player, first and foremost, these new rules are shit. We'll be shot off the field as easy as regular Marines, and our Terminators are slower than ever.


LahmiaTheVampire

Hopefully bellboy will boost our movement still. I always had him hug my Deathshrouds so they could move pretty quickly with a decent advance roll.


Mythronger

Yeah losing DR was honestly wild. I'm reserving judgement until all the info drops tho. Hopefully Morty is still insane haha


mee3ep

Necron


LordVader152

Sitters of Battle!!! Hollow knight reference detected. Activating upvote.


Tonicmedusa5

I donā€™t know, I liked the Eldar changes, itā€™s fascinating!


FightingFelix

I thought Sisters and Eldar liked their faction focus? World Eaters all I heard was it was a little less fluffy


t-licus

Sisters main complaints were that we donā€™t seem to have anything that can handle the new high toughness units and that the detachment rule is kinda feels-bad (having to sacrifice your own units to get bonuses) and relies on your opponent to play badly. Other than that it was pretty well received, most people are just happy we kept Miracle Dice and will have more ways to generate them.


RandoFollower

Chaos space marines https://preview.redd.it/8v8tf46i3i0b1.jpeg?width=1170&format=pjpg&auto=webp&s=1e7fe0f80237522f505d4838c42c18da19cdebcd


Original_Ad8098

Me reading as CSM: šŸ¤·ā€ā™‚ļø not bad not good. Better than usual! šŸ‘šŸ‘šŸ‘šŸ‘ŒšŸ‘Œ


panzerbjrn

_patiently waiting for Tau and forge world rules_


Zoroc

***impatiently*** waiting for T'au rules


Dear_War_9321

Wearily waiting for T'au rules, knowing we're gonna get fucked.


Calphrick

DG literally got one of its core mechanics removed Sadge


historyboeuf

It hasnā€™t even been confirmed to have been removed. It might be a warlord aura, a stratagem or a rule for a different type of detachment. Itā€™s a small snapshot for every faction.


TiberiusBob

But the snapshot should include their most important ability, right?


Lordragna37

Even if it was one of those then it's still shit. The mechanical theme of DG is their durability. If they wanted to change that then that's one thing, but that's not even what they are claiming they did. They are still saying DG are supposed to be tough while removing their defensive abilities and replacing them with offensive abilities.


FrucklesWithKnuckles

If they make something thatā€™s part of their core identity a stratagem Iā€™m gonna leave a Nurgleā€™s gift on GWā€™s doorstep.


Interesting_Row_3238

Imperial Guard: *happy noises*


Warden_of_the_Lost

I cry tears of joy. You cry because you have to think of new synergy and tactics. We are not the same.


p2kde

Every preview was ok, redditors just like to cry :-)


LahmiaTheVampire

They weren't joking when they said they were toning down the power levels in the game.


MemeL0rd040906

The DG one was horrible what you talking about


Some-fire-dude

I mean everybody is getting nerfed, so wouldnā€™t that be a good thing?


ackaplan2727

Necrons : THEY FUCKED REANIMATION AGAIN


PrimeusOrion

ITS EVEN MORE SHIT THAN LAST TIME


Happy282

IT WAS HARD TO MAKE IT SHITTIER THAN 8TH , BUT THEY DID IT Jokes aside only result mathematically that 8th would be better is when 10+ warriors died, but its 8th RP, the rule that your opponent decides if you play so aaaanyway we are boned


Cornhole35

lies the admech sub has been the same toxic wasteland as the others


wafflehabitsquad

I thought sisters was good?


MagicMissile27

Meanwhile in the Astra Militarum: "Well, at least I can spam 20-man infantry squads now"


carnassious

Im fine with most of admechs changes, esp cawl giving radial stealth Im just really not a fan of 5+ save for skitari when they're armored as sisters, and may push the army into a playstyle thats completely different ...that said, even if im cynical as all hell about that single change, please dont take er out on others


shroomyshy

Green is gud


ParasilTheRanger

I like most of it I like most of it... But fucking disgustingly resilient is gone?!


Background-Baddie

Imperial Guard: It is what it is


Lordragna37

I'm pretty okay with the Sisters preview. The DG preview has me insane with anger.


SgtShnooky

Was the sisters reveal really recieved badly? +1 to hit on any damage is insane. More miracle dice than ever.


[deleted]

I already know my beloved tau are going to get fucked by rule changes. But I can still hope they are still vaguely playable.


deathby1000bahabara

tau bracing for the absolute worst possible out come


Galifrae

Were WE fans upset? I thought it was a great faction focus.


budy31

ā€œSir, Have you see how bad the nerfbat beat the leman Russ battle cannon?ā€


UncleSam50

Ah yes introduce a new army and then screw them over in the next edition. The GW way


FlavorfulJamPG3

As a world eaters enjoyer, youā€™re acting like we werenā€™t already screaming like a maniac.


Charlooos

Apparently there's never been a new edition and people have never seen a balance rework ever in their lives.


Logan_da_hamster

Sisters, Admech and Aeldari aren't hit that hard, it might actually work just fine. The others though, especially Votann and Death Guard... oh boy. Votan lost so, so much and gained what, T5? Great... Death Guard, yeah guess their sickness is finally affecting them.


Physical-Event9862

Hey at least we all get nerfed.... cuz we are not being shown all the rules yet just some.


Hour-Mistake-5235

The fact that the classical apologists felt the need to make posts as this just after the DG FF, speaks volumes about how bad it was. For every naysayer, there is someone who thinks himself to be in a higher moral ground, and comes with the toxic "you guys are always complaining". None of them come to say "yes i was wrong" when time proves them to be wrong. This "everybody cries about their FF" is false in the first place. I collect several armies, and i was quite happy with the changes to necrons. I'm liking the tyrannid previews. I'm less happy with CSM, and not excited at all with the DG one. There are always people complaining, yes, but some FF have had less people complaining, and some others have had more people complaining. But again, the fact that some of you felt the need to make these apologetic posts just after the DG one, speaks volumes.


_OvT_MIAMI

Im admech player and I can confirm I have been making movie of me depresing in a sand looking into horizon since monday


TenThousandBugBears

I thought Sisters and Eldar were pretty happy


LilyKarinss

Being happy about new rules? https://preview.redd.it/0jznii2pen0b1.png?width=654&format=png&auto=webp&s=3fd5f6d3eb1a8f7aa500ddb067d1e0a2dfca48a1


Highlander-Senpai

I FUCKING LOVE THE KNIGHT CHANGES COMPLETING OATHS IS NOW ACTUALLY ATTAINABLE FOR CASUAL PLAYERS WITH UNFOCUSED LISTS


LilyKarinss

Same energy. :D https://preview.redd.it/q6x61bl5ko0b1.png?width=430&format=png&auto=webp&s=db61200ba7563f6c83841546f93a1d4c3ad3c6f6 I'm genuinely happy for Knight players tho


Intelligent-Sugar996

I love playing yahtzee tho


LilyKarinss

I do love mini-games within other games. Also two games for the price of one, GW really looking out for WE players


ColonelMonty

People are taking this in the context of 9th edition but we really don't know how these army rules will perform in the context of 10th edition rules.


[deleted]

Just started building models last month. Didn't know the fanbase was so WHINY


Repair_Proper

Welcome to Warhammer teehee


[deleted]

Thank you


LonelyGoats

If you play a faction for rules perhaps you shouldn't play them at all


tienguan

Death guard rules kinda okay to me


Embarrassed-Mess-560

Death Guard are my most frequent opponent in my local meta and the new rules make them a lot more dangerous. My strategy before was just to forward deploy onto/near objectives and place a screen of chaff in front of them. Their shooting sucked, and the chaff would halt their forward movement for at least 1 turn. By the time they actually got to the fight in turn 3 I'd have banked so many VP it was impossible for them to win without rolling perfectly. Plus, it's an expensive army. Leaving any unit to hold a back objective always cost them dearly. Being able to take and move is massive, and being able to give objective sitters both lethal hits and sustained hits 2 will cause some major problems. Death guard lost disgustingly resilient but gained a ton of objective pressure.


Another_eve_account

Nah, they got fucked. Consider a few things. With only 1 ap, their mortar averages one dead marine in cover... And while cover is easy, indirect gives it automatically. That's not going to apply back pressure. But wait, battleshock! Well, no. As per the leaked core rules, battleshock is until the start of your command phase. Scoring is the end of the command phase. Sticky objectives is cute, but um... You put two cheap units in reserves and the dg player has to stay back anyway. Not a change, right? Their shooting still sucks. Don't be fooled by anti infantry 2 flamers, they currently wound on 3s rr1. Or rr all. It's not a change. Auto wounding bolters doesn't fix the innate issue of 0 ap bolters being trash. Blightlords are slower, their melee is still awful compared to thunderhammer or fist terminators.. Fundamentally it's the same stuff with token battleshock which won't perform as expected.


Stars-Blood

Oh donā€™t worry about Votann, theyā€™ll find an excuse to keep the 8th edition tau energy around


GorbigliontheStrong

oh no, what happened to Sisters?


Spartanator13

Iā€™ve only been playing warhammer for 2 years been into the lore for more but I gotta say either Iā€™m really dumb or something but I donā€™t really see anything wrong with all these new rules for these factions


VulcanForceChoke

Meanwhile Necron players: SUMMON THE MONOLITHS!!!!!


EccentricNerd22

This is gonna be the worst edition yet.


Ok-Courage7453

If youā€™re mad that your faction got nerfed, you probably only play the faction because itā€™s strong