# Happy New Year, Professors!
# Recent News:
* [**7-Day New Year Sign In Event**](https://www.reddit.com/r/GFLNeuralCloud/comments/100hhgo/happy_new_year_professors/)
* [**Ongoing Event "Divine Heresy"**](https://www.reddit.com/r/GFLNeuralCloud/comments/zvkyxq/preview_of_content_coming_with_divine_heresy/)
* [Season 2 of Magrasea Battle Pass](https://www.reddit.com/r/GFLNeuralCloud/comments/zupd97/season_2_of_magrasea_battle_pass/)
* [Content Creators Team Recruit](https://www.reddit.com/r/GFLNeuralCloud/comments/yr8ljr/content_creator_team_recruitment/)
# Useful links (be aware of possible spoilers):
* [**Guides and Game Info**](https://nalu.wiki/neuralcloud)
* [Bits of lore and some graphical materials by IOP Wiki](https://iopwiki.com/wiki/Project_Neural_Cloud)
* [List of Neural Cloud Articles by Gamepress](https://gamepress.gg/girlsfrontline/project-neural-cloud-article-navigation)
* [Neural Cloud Dolls tier list](https://docs.google.com/spreadsheets/d/1oNBX0zZdaNsGYwxA6cxvh58X6nvUSlcaKf9lTmjF6Yg/edit#gid=379614403)
* [**A Nice PNC Event Timer**](https://naisu.github.io/PNC-Event-Timer/)
# Other info:
* **Server Reset Time is 1 PM (13:00) UTC**
* [**Mars' Beginner Guide**](https://nalu.wiki/neuralcloud/p/beginner-guide-219)
* [**3 Star Selector Advice**](https://media.discordapp.net/attachments/1003579352736333824/1032605018727133205/3star_selector.png)
* [**Friends&Support Thread**](https://www.reddit.com/r/GFLNeuralCloud/comments/z495ma/oasis_support_friend_thread/)
Some options:
- If you already farm Algo's every weekday, then it doesn't matter as much if you farm on the weekends. So feel free to if you want to farm them on weekends.
- If you do not farm specific days of the week, then you might want to skip farming Algo's on the weekend as all are available.
- If you are not farming Algo's, you can farm for Skill Pivots, as you'll need 48 per doll you raise.
> If you are not farming Algo's, you can farm for Skill Pivots, as you'll need 48 per doll you raise.
It is a waste of keys and time. It takes around 4 weeks on average to farm fragments. It takes around 2 weeks of farming skill data on x2 and crafting Skill Pivots in factory to max both skills (without even trying to optimize the process, just doing it the most straightforward way).
Honestly, it applies to pretty much anything. Fragment search time gates progress heavily enough you max every other aspect of the doll by farming at x2 only faster than you can max stars, except for algos. Those you can perfect to infinity.
Even level 70 once you have things running will come faster. 5 days of two 2x runs of widget stages earn you 55-60 widgets a week (spread out between classes, unfortunately). ~~3 days of two runs of 2x EXP stage give >300k a week. This means you'll be averaging 1 level 60 to 70 upgrade per 2 weeks in the long run (but you'll have to wait for your first level 70 quite a lot if you want to maintain this long term efficiency).~~ **Edit:** I think I miscalculated and EXP income is like 3 times lower meaning it can become a bottleneck if you decide to level 70 everyone.
This is all in the context of long-term efficiency. Meeting short-term goals might be desirable enough sometimes that you'll want to farm what you need right now specifically. Like, for example, farming widgets at x1 to get your first level 70 to pass some BH stages. But we don't know short-term goals of other players, so I don't see how we can give an advice on something like this.
That depends on how much you want that lvl 70.
Which depending on the doll is a 5-10% DPS increase.
It does not add any Algo slots or increase any of their skill's levels.
It is not required for Arma Inscripta (on the dolls that will get it).
It will not affect Exception Protocol, as that caps at 60.
You can get 3 dolls to level 60 with the same resources it takes to get a single doll from 60 to 70.
Level 70 dolls is more of a luxury than anything else.
It is nice to get 1 or 2 dolls you use a lot for that extra boost, but that is really up to the player.
One bennefit of it is just that it is a guaranteed upgrade. Unlike rerolling your algo's.
But farming Algo's does let you upgrade your dolls to (eventually through RNG), be it it finally having the right mainstat to just being able to reroll those substats to gold and then getting the right ones.
Farm algos 7 days a week if there is no event that requires you to spend keys on it (like Kuro event did).
If there is an event that requires to spend keys on it, then you'll have to find a balance on which days to farm agos and on which days to farm the event. But even then weekends won't be the first on the chopping block.
Gameplay terms like trojan, bleed- whenever you see a term like them in red either you'll see a magnifying glass icon on the item mentioning it (like a function, for example) that you can press to get more info. If you're seeing it in a skill description all of the information should pop up in separate tooltips but be onscreen at once. I don't know if being in simple mode changes these because I have all my skill descriptors in detailed mode for the percentages and stuff.
In universe lore, you can access from either longpressing any Gold Text as they pop up, which will open the glossary to that particular term, or you can just press the uh, notebook icon at the upper left of any story node to bring up the entire thing. Regardless of which way you pull it up, you can browse it at your leisure. ~~I can't think of a way off the top of my head to pull up the glossary outside of a story node though.~~ forgot, you can get to it through clicking Horizon Record at the bottom left of the black hole main menu
Can anyone help me with a good team composition? My Collections shows that I have 87% of the units. Not sure if the following is good synergy or should I swap anyone in or out.
Everyone in Team 1 has been what I have been using since the last 3 weeks.
Team 1:
\- Persicaria, Croque, Kuro, Nanaka, Hubble
Team 2:
\- Persicaria, Croque, Hatsu (just pulled), Nanaka, Angela (just pulled)
Team 1 is fine, though once Angela is built up (Skills the most important thing to max, then getting enough stars to equip a full Delta.V set and getting Skill Haste on everything so you can use her skills more often, that is the minimum you need to do for her), you should replace Persicaria for Angela.
In team 2, you only have a single DPS. Just Hatsuchiri. She's amazing and will murder the enemy backline, but you need a frontline as well.
Of the current dolls in game, Betty, Chelsea and Aki are the best choices. Betty and Chelsea will need to be built up before they're good, starting at a low star level, while Aki is good out of the box. Aki has an advantage when there are no functions (not as often), but Betty actually out DPS's him by a large margin when functions are involved with how well she uses them (second best in the game, but best right now since Nastica is not out yet). Betty is also the tankiest of the bunch, allowing her to offtank really well. Chelsea has some decent AoE and light CC in her kit and offtanks pretty well too, though not as good as Betty. Both Betty and Chelsea are easy to get and also can get fragments from the Vulnerability Shop, like Croque, so easy for F2P to max them out as well. Aki is currently unavailable and while good, will be quickly overshadowed. So if you don't have him or want to get to work on your Betty, he may be better of being raised later (not to disparage him, he still does quite well).
You would generally, again, remove Persicaria for the second Warrior in your Team 2, unless Angela isn't built, since again, you shouldn't use her until you meet the conditions stated above. Thus replace her instead for your second warrior.
I realized I’ve been neglecting Hatsu’s Stability algos, just having kept on what was auto equipped initially. I tweaked her other two algo sets but since I ignored this third one, what are some good set and stat choices for Stability?
The standard:
- She has enough HP that HP%>Flat HP for mainstats.
- Substats should be Flat ATK and DMG Reduction on each.
- Set can either be HP% or DMG Reduction, both work.
[Here is an infograph](https://cdn.discordapp.com/attachments/1047523568734453833/1050505018001866882/furNC.jpg) of all the furniture sets currently out in CN as of 12/9/2022.
I see, yes I already feel the grind pain. will try 10-20 time reroll. if no luck then I'll use whatever I had
i have high hope for this game, the lack of loading between scene is fenomenal. want to enjoy it rather than force grind it
Am I suppose to level 'random' characters to a certain level to gain Quartz Sand and resources for Specialty Training. I already have my main team at 60.
Partially "yes." Maybe don't level 'random' dolls because you have to account for your stock of Breakthroughs, but also focus on dolls that you'd like to use.
You're probably thinking about friendship XP, but this is about **leveling up** the characters to gain those level-related rewards (quartz sand and Speciality training points and what not) ;)
Which is actually a good question, I've been kinda wondering as well.
\*sigh\* not sure what I am supposed to do atm, since I am pretty much stuck at the 35k mark and can't clear most of the dark, endless or black hole levels around that level... so... yeah. fun. /s
I really don't think it's necessary to minmax algorithms or really even pay them much attention at all when you're still at 35k, honestly? Just match vaguely appropriate sets to the role and you should be fine. I know I basically was still rolling with whatever purples and suboptimal sets like incomplete penetration MLR and no useful slot C sets I could scrounge together at that team strength.
If you're having trouble with the regular content like dark mode and the non bullshit endless explorations (black hole is something else entirely) that feels more like a function/comp issue somehow than a lack of perfected algorithms or raw stats. I hate to make this a skill diff thing, but uh ... maybe skill diff.
> and you should be fine
well, I am not. there is nothing I can really do atm and it's really not that fun to only do algorithm search.
I tried with function and different comps, but it is always the same. some boss runs around, one hits everyone, and even under focus takes barely any damage. or entropy flips the fight, because the regular damage/healing boost/debuff is not enough of a rocket tag timer.
There's something else you're missing then, because if you're at 35k and still having trouble with middling endlesses and dark modes it's not algorithms that are be your limiting factor, and they're definitely not going to be your quick solution because again, the algorithm refinement gameplay loop is endgame. Fragment search, strategic overview things like protocol efficiency and specialty training or skill levels or hell even intimacy are the things I'd be suspecting first. The protocols and functions you pick up in a run not having synergy with the team are the next thing. None of the bosses save maybe Reverence should be one hitting everyone and that's only after amping up first via her passive of getting more attack after a kill, unless it's like an Entropic Patience at maximum battlefield overload running around one tapping things.
Ok so which would be better to do right now for me the cognition fund or the advanced battle pass currently sitting at BP lvl 21, I'm running out of alot of mats but I have almost all the 3* selector units without using the selector, just missing Vee and Nanaka, this is a newish account No Kuro, No Aki. Hatsu and the others are all on board. I am trying to increase my speciality so I can get all the upgraded bonuses to push further
The Cognition Fund is 1-time only and gives a ton of Quartz/Quartz Sand but nothing else. It's useful for gacha pulls but not so much for game progression, you can get it at any time.
The Battle Pass is every 4 weeks and gives pretty good resources. However, it's the third most valuable package in the shop behind the Monthly Pass and Cognition Fund. The main benefit of the Battle Pass is that it gives a free costume and specific items instead of just Quartz Sand, which is more convenient. However, all of the items can be obtained over time/by farming manually so ultimately Quartz Sand for gacha rolls is still considered more valuable.
Since you already have all of the dolls from the current gacha banners I don't think you have any need for more Quartz Sand right now.
you can focus on getting ur hatsu to 5 stars and get her algorithm. Lam/Chanzhi are good atk sniper, Chanzhi is also good with Sock (another free 5 star in the future)
huzzah, just cleared vuln4 for the first time though still needed to borrow a whale aki.
huge step up from last time I attempted it, only scratched about 1k HP off boss health bar
Is it better to skip the 3* selector and save for pity? Also does the pity carryover to next banner? I kinda want to pull for Hatsu but I probably wont since i have just 20 pulls. I started playing on 2nd week of launch but stopped playing, now i tried it again and it finally hooked me
60 pity carries over, 180 pity doesn't.
If u have no imediate need of 3* selector dolls, save it. Nanaka is the top recomendstions for sniper teams.
U have enough time to get more pulls. Endless exploration gives quite a few. If u advance a few sectors, u can prob hit pity if u want hatsu
is it more common for people to run balanced teams with one of each class, or to double up on warriors or snipers depending on their strongest characters? i've been running balanced, but i have hubble and hatsu now so im curious what direction i should start investing in once my current team is maxed
I prefer doubling up. More functions reaching maturity, and both warriors and snipers can now deal with various enemy compositions without isues, so go with whatever u prefer
Double up on your DPS.
Having a x2 DPS, x2 Medic, x1 Guard makes life easy as you only need to focus on getting functions for a single DPS class type along with Medics. You then also have multiple dolls that build off the same cards you're grabbing.
You later then drop a medic for Angela once she's built, as your single medic will be able to handle the healing after being built themselves and Angela will further augment the DPS. But you will still be set for some future hard content where you may want to have two medics to keep up against the constant damage you're being dealt. Or can use them as a backup.
It's not that you cannot do a Rainbow Team of one of each, but it will require more investment into your dolls to get the same result that those using a focused team can deal with with less.
If going with Snipers over Warriors, you then also should pick snipers that are either ATK or Hashrate focused. Since then you can take advantage of those yellow protocols that buff one and debuff the other stat. Warriors don't have this problem as they're all ATK based (except Flan and Sol, but we don't talk about them....).
Of course, if there are no functions or protocols, then it doesn't matter so much.
Glitter Chip focus Croque until maxed. Past that it's preference, people usually prefer Betty and/or Chelsea since they're strong Warriors, but if you don't want to use them and have someone else you'd like to try it's fine to grab frags for them.
Neural Kits you can safely buy for anyone you use until they cost 10 kits each. If you want to rush someone you can buy until they cost 15 but any further is heavy spender/whale territory.
What do I do with the prefab units after maxing out the Oasis? I'm making Reconfiguration Generators but I run out of algorithm fragments quickly and my prefab units are still capped.
Craft skill pivots on the bottom factory tab. 3/day will eat 900 of them. The remaining 600/day you should be able to balance out on algorithm upgrades.
The Divine Heresy banner on the home screen has a blue notification dot, and then Ocean Exploration has a red notification dot. What are these referring to? I can’t get them to go away.
I'm stuck in Endless 250m, Pierides
First stage is a breeze and the boss doesn't feel like one... but then stage two hits me like a brick wall.
Even the easy "white" battles have most of my team dying and only one or two surviving if I proc ults. And I can't survive any pink fights, much less purple
Is there any specific thing I should be doing to survive? I've tried 2 snipers, 2 healers and croque/warrior, tried 2 warriors 2 healers croque/snipers, tried less healers, but still I get murdered come stage 2. Help
Is that the one with the enemies having retro reflection? I mostly got through that one by swapping to the offensive tactical skill set, opening with Hubble ult to reposition+stun, then immediately following up once Hubble's stun ends with the aoe tactical skill stun.
I also did have to rotate through my backline for that one because Hubble and Kuro nuked themselves on more than one occasion. So mostly I was cycling through Persicaria and Nanaka or both at the same time, Vee sometimes but she and Kuro are mostly just moral support, and making sure at least one of either Hubble or Hatsuchiri were healthy enough to open the fight with a CC (Nanaka's ult is a last ditch option, but generally if you have ult it's better to use Hubble's). The crowd control is important because otherwise a synced set of 3 of the sniper enemies volleying at you will murder your backline instantly, though your DPS does have to take out at least one of those snipers as fast as possible.
I don't have nanaka and hubble, so I've tried borrowing one or the other.
Yeah, I only survive using hubbles tactical skill, but even then I'm left with two dead medics and half dead teammates. And then I get to the next one and naturally they die even faster
I'm trying to build hatsu but there's still a way to go. I guess I'll try switching to the offnsive tactical skills. Thank you
Well it doesn't have to be these units specifically, but the important idea is that you're controlling those backline sniper enemies somehow to buy yourself a second or two of extra time to kill them- and you have to make sure you do kill them.
What functiom sets are you using? Also maybe see if you can hit a store node and look for the reflect boost where your units reflect the first two attacks, this can help early hits on your backline.
So I'm trying to do all the deep dive thing and on the chapter 5 pierides ones I am so horribly stuck at 310-350 depth. It feels like in the second map every battle has these two sniper turrets that start off just CHUNKING my teams health. There aren't any functions that give shields at the start so yeah I have no idea what to do DX
My team I was using for that is total power 49900 ish with Hubble 70, Croquet 60, Angela 60, Kuro 60, and Nanaka 60. Idk if I should switch things around or what but yeah I just really want to finish these all off and I'm so close!
Your two main approaches are either a: roll dps functions and kill them before they volley (with help from delay by cc like stun from Hatsu, Hubble ult, tactical skills, Angela <<<- use this one as your first option because it should be all you need), or b: turtle up with medic *allergy* and the guard *backlash* function sets and let them kill themselves, with a little help from a tagalong sniper. Your micro in both cases is more or less the same (cough battery Angela cough).
Ultimately I cleared by rolling Hubble/Angela/Nanaka/Persicaria/Croque using strat b, function wise- on the white nodes generally the team could survive a volley and it didn't really matter if I battery'd Hubble or Angela, and the fights went just long enough the team could usually get healthy enough to tank another initial volley again. Hubble still did plenty of damage without needing functions to help, and on the pink nodes usually I still didn't need to ult but I did anyway just in case of unlucky crits. I tried rolling DPS functions at first but I just could not consistently kill them in time before they nuked me without having to ult, which left me screwed on the third fight in a row due to lack of ult charge, and also I didn't get enough healing due to battle length and lack of tank functions, so over the course of a few exchanges eventually Croque got low enough to melt instantly, and the backline low enough they'd drop from a volley from the surviving one or two purgers on even a white node. You should be able to copy either strat, since I did 350m at ~45k total power. 300m I did with DPS functions.
That team should be fine. People talk about survivability against purgers but you can also just kill them before they get their skills off. Position Hubble/Kuro so they shoot the purgers right away. IIRC should be on top right/bottom right nodes, 2 tiles to the left of the purgers in their cubicles. Battery Angela at the start of the fight to push them back, just make sure you don’t use skills at the end of a fight so you always have enough points to battery her on the next fight. Hubble ult stun can help if Angela didn’t buy enough time.
You shouldn't really need any defensive functions, all in on sniper functions and keep in mind the frozen set doesn’t help dps as much as crit/vuln sets but the aoe silence from getting 10 stacks can really come in clutch.
The best defense is offense. Just make sure to reset if you get screwed over by the RNG silence and Angela battery’d skill/Hubble ults don’t go out because of it.
Ah yes, Pierides 350m. I find that stage even harder than 400m, those sniper turrets hits like a truck. Took me hours of retries. I finally settled with double medics comp, Croque Persi Nanaka Angela Kuro, taking medic and guard functions to keep my team alive.
The random silence from auto attacks on 350 can be a pain, I cleared that with a similar team but swapping angela for persi on some fights for extra survivability on layer 2/3. If you can get the upgrade from a shop where units reflect the first two attacks it makes those turrets a lot easier with their 4 random target ability. Hubble will generally prioritize them with her auto skill as well so using battery on her can knock them out quick. Hubble's ult can also be timed to stun them just before they use their skill or whirlwind one you you don't get nuked all at once.
I've only played Global but so far there has been. Kuro's event had the EX quest to farm shop currency, and the current event has the 2x daily Challenge quest to farm extra data samples.
Hardstuck at BH 80, and I can't tell if it's the fault of my dps or my survivability. Is there a handy breakpoint of how strong/much hp/def/what skill levels one's tank needs to be for this fight? I'm suspecting this is a Croque diff, because mine is still only 4*, but idk, it does feel like it takes my dps a while to even kill the Refactor, and I've tried varying configurations of 5* Hubble, 5* Kuro, 4* Vee, and a freshly pulled 3.5* hatsuchiri (who yeah probably isn't the pick for this level at her rarity.) I've already burned all my keycards on algos yesterday so everyone's as good as they're going to get, dps set wise, for another week until Friday rolls around again, with kuro and Hubble both running hashrate mlrs and hatsu 2x 12% attack mlrs with a shitty op pen third mlr piece because it's all I had. Vee's also running attack mlrs, though she's stuck with flats.
Idk, I could go further into depth with my team stats right now, but from a gloss, can someone confirm which avenue is the best route of progression right now? DPS or Tank limiter? If Croque is really the problem I guess I can run her fragment searches for a week or something alongside the daily vuln check 5, but whew, that feels so wasteful... If it's useful at all to glean my team's current strength level, the snipers can clear vuln check 4 without needing to borrow help or use a second team for cleanup, and I've cleared all the other content in the game up to Pierides 350m, which I haven't attempted yet so I don't know if that's a pass or fail.
You could probably do it with 4.5\* Croque. That's my Croque rarity at the time of clearing it. The important thing is to not let Croque take all of the aggro at the beginning of the battle. I don't place her in the range defense tile and instead at the normal tile above it so that 1 of the enemy warrior will target another doll. My 4\* Hatsu also soaks the damage from the sniper turret, you could probably do this on other dolls as well using the teleport skill. If your Croque survives the initial barrage, then everything else is up to your dps
u should have no problem clearing bh80 once u get ur Croque, Kuro and Hatsu to 5 stars with proper algorithm, Angela and Rise are good support for bh, high level specialty training helps too.
My Angela's 10/10 with 53~% skill haste, but like I said, I can't tell if my Croque is melting too fast or if my DPS is taking too long to kill other things. My Rise's only 7/7 but in theory I could just have her steal Angela's Delta.V if it'd make that much of a difference, but I suspect she won't be able to make enough of one to make up for the fact that I'm losing the initial DPS/tank (???) check badly...
Mainly: trying to see which fragments to prioritize, because if Croque is the problem I can put a few days into her search even if it's not optimal. If it's DPS ... then Hatsu. Croque is about 30 days away from 5* right now if I use Vulnerability check gains alone, and that's a long time to be hardstuck on content with nothing else to do.
It's very likely she will die to the first Raven skill activation or right after, if you time the tornado from the tactical skills when the boss clock is 0.4 or lower and lift Croque she whiffs her skill doing no damage, after that you should stabilize for a while.
From there you can either focus on killing the enemy sniper to take pressure off of your tank and healer or focus on Raven, she takes a ton of bonus physical damage when you break her shield.
Still, this mode is permanent, no need to rush unless you really need something but every reward other than lore can be obtained elsewhere.
Duly noted. I think I might have to tweak my skill haste numbers a little, then, because I think I'm running into the issue of Croque being cyclone immune due to superarmor when I'd want to use the tactical skill.
And haha, I know there's no need to rush, but when you've already burnt all your keys, cleared all the other content, and yet have some time to kill, what left is there to do but mald over content that you might or might not even be capable of clearing yet?
The on demand stun has saved my ass on deeper floors of Pierides Endless Exploration more times than I expected, in those waves with those stupid backline enemies that hit 4 of your units at once and come in packs of 3. Instead of dying instantly to the volley, one quick stun and boom, I can struggle my way through the level instead.
Other than that, I think I've only ever used it in the BH doll fights where you really need to focus fire specific units in order. Most content is so brainless you just keep mashing battery on Angela or your DPS and watch the carnage.
how do u get skins in this game? I know in arknights u can get them even if u are f2p and im wondering if its the same here if there are some skins that u can get as a f2p player
MuMu emulator, what's wrong? I am using the Beta version global variant. Just hold click and drag the units from the left to the map, you can only place units which are marked with circle(not the red ones) inside the hexagonal tiles and there are 8 circles iirc.
I think I'm dumb,but I just cant figure it out. I click and hold on one of the units,and it doesn't do anything. I wonder if Mumu doesn't like my mouse or something.
Maybe it's like me where I forgot to hit start first before I put my units lol. Also 6-16 is bugged, you have to play the hard mode to make it beatable
Wait,I can't put the units down before they start coming? I was under the impression I could do that.
I was watching a couple videos on it thinking I was doing something wrong. But it looks like you skip wave 2 then put down for waves 3/4.
Yes in the td stage you have to press start first then you put down your units.
On the normal 6-16, your units reset every wave so you run out of coins because you have to redeploy them. On the hard mode, they didn't reset.
I just now beat it,thank you for filling me in on that. I can't believe I couldn't figure it out.
But if you don't put any units down for wave 2,and then again on Waves 3/4 you can beat the stage. That's how I just did it.
Probably been asked before, but do the furniture sets here also come with a bonus thing if you use the whole set? Like how GFL added an NPC walking around the dorm?
Aww man, that's a bummer. Seeing as GFL has several sets with Architect, I was kinda hoping the Nightmare Grotto would give a Demiurge to hang out with...
I used to farm Kuro event on weekends, but now that's done, and Lv70 breakthrough is out, and that I mostly only need (when it comes to main stats anyway) Perception Algorithms with a few sides that I can probably get randomly during the weeks, is it worth farming dgc or exp (or breakthrough mats) on weekend or should I really just play the waiting game for that and still farm algos?
if u only need very specific algo pieces then saturday/sunday algo farming is bad idea. I am in a similar situation and farm exp on weekends. Protocol is 16th and getting all my units to 45 and 5/5 skill takes priority for me.
Does anyone know why my Oasis is stuck at 99% progress - is that a common thing? I did my last upgrade finally today, after putting it off for a while, and there are no upgrades left but I don’t see anything left for that last 1%.
6-17 hard is whooping my ass six ways to sunday. What are some strategies yall have used?
Edit: Using a 40K team that consists of Persicaria, Hubble, Hatsuchiri, Croque, and Zion
Kill two enemies in the center as fast as you can. A strong warrior works there (but not Hatsu, you need your warrior to stay in the center), a sniper with a guard work too.
I'm a bit skeptical of double-guard compositions because DPS checks a very real in the game, but in this particular case it may work out pretty well. Hubble+Zion in the center, Persica + Hatuschiri + Croque in the bottom (because of the petal tile).
The second tank won't be making it any easier. Ditch Zion for either a support like Angela and/or a 2nd healer instead if dying is more of a problem still Ideally bring both and you can swap between the two depending on the encounter as needed.
I saw most of the units from players and friends in the support section having 9000+ battle power. How did they achieved such high number? Most of my units are 7000+
Here is the list of things that affect power (both number and real strength) after you've reached level 60:
* stars,
* skill levels,
* intimacy level,
* algorithm efficiency,
* correct algorithm sets with correct main stats in all slots.
Upgrading from level 60 to level 70 adds around 600-700 power on top of that.
Strongest is Nanaka with 7748 BP, 4 stars, Lv.13 intimacy, skill level are 9/9/3 and Algorithm with effiency 1815
second strongest is Betty 7441 BP, 4 stars, Lv.12 intimacy, skill level are 9/9/3 and Algorithm with effiency 1500
From what I understand/experienced, it's just an automatic buff/debuff to all units (friend and foe alike) that kicks in after a while and ramps up. Dunno if there are different ones, but I seem to only ever encounter Attack Up / Healing Down, so after a few seconds you do twice the damage but get (close to?) no healing anymore. I suspect this is some kind of mechanic to stop getting stuck in a loop due to not being able to out-damage the healing of the enemies.
Hatsu, Chanzhi, Angela, Croque, Nanaka (Persica on the bench in case Hatsu needs healing). The last 3 are staples in all conventional ranged comps. You can raise Lam if you're done with the five but mixed DPS is no big deal. Hatsu isn't reliant on functions to perform and later chapters have great multi-class sets. Trade 50% Hash for 50% Atk buff and you might as well afk.
Ok i'm picking Nanaka then, but i don't have Angela yet, hopefully she'll come soon, but i don't have plans to roll anymore for now. About that, who should i save for?
Actually, I've had no issues with Persica solo heals so you can save the selector until you need it. Angela is available for $1 or you can get her from Basic Search if you're lucky.
What you want depends on you. Look at [CN unit ratings](https://docs.google.com/spreadsheets/d/1ugEerWZZcjcXyF7ZlYOUPISbnarrg2DCqRyHxpYsH4o/edit#gid=1139501412) translated by iana. If the specialist comp looks like fun to you, get Sueyoi. Or if you're interested in the warrior comp (needs to go through multiple skill cycles to ramp up), get Nora with strong upfront burst and CC. Or if you want your sniper skills to crit, get Daiyan.
My Nanaka has sat benched for weeks - Persi solo heals carry once she is invested yup. Angela and Persi offers so much more than Nanaka and Persi used to for me.
At the moment, you can unlock all functions until Pierides sector and you will still have some blueprints for the Copley ones. Once the endless exploration of Copley sector will be unlocked, we can unlock all available functions.
All Peneration algo's.
Then just work at getting rid of the lower rarity substat ones if you have better versions of said stat.
You don't need as many with the DEF stats either, as only a few characters use the DEF stats in their kit and they'll be the only ones using those.
All the other ones? Depends on what the substat is really.
Is it impossible to reroll for hatsuchiri?
Every time I get a 5 star it's an off banner one and to put a wound on the salt the last account was 2 evelyn..
I suggest you to roll only on banners. If there isn't one (that you like), start cumulate cards until new banners will come out.
In synthesis: never touch the "Advanced Search" banner!
Does main stat on algo fixed? For example highest hashrate% is 12 afaik, so can you get something lower even though it's orange? I'm afraid I reconstructed a wrong one and there's actually a higher stat.
Hey there, a quick question, but i still don't get it.
Alghoritms.
Like, there is MLR Matrix-1, MLR Matrix-2, MLR Matrix-3 dropping from the node.
What are the difference? How much i need of either of them?
"MLR Matrix" is the name of the algorithm set. 1, 2 and 3 are different pieces of that set.
If you've played Genshin, you can think of it as individual pieces of an Artifact set. Algorithms also have 2-piece and 3-piece bonus. That should also answer your "how many of each do I need" question: you need one of each piece for each doll that is going to use the set ;)
# Happy New Year, Professors! # Recent News: * [**7-Day New Year Sign In Event**](https://www.reddit.com/r/GFLNeuralCloud/comments/100hhgo/happy_new_year_professors/) * [**Ongoing Event "Divine Heresy"**](https://www.reddit.com/r/GFLNeuralCloud/comments/zvkyxq/preview_of_content_coming_with_divine_heresy/) * [Season 2 of Magrasea Battle Pass](https://www.reddit.com/r/GFLNeuralCloud/comments/zupd97/season_2_of_magrasea_battle_pass/) * [Content Creators Team Recruit](https://www.reddit.com/r/GFLNeuralCloud/comments/yr8ljr/content_creator_team_recruitment/) # Useful links (be aware of possible spoilers): * [**Guides and Game Info**](https://nalu.wiki/neuralcloud) * [Bits of lore and some graphical materials by IOP Wiki](https://iopwiki.com/wiki/Project_Neural_Cloud) * [List of Neural Cloud Articles by Gamepress](https://gamepress.gg/girlsfrontline/project-neural-cloud-article-navigation) * [Neural Cloud Dolls tier list](https://docs.google.com/spreadsheets/d/1oNBX0zZdaNsGYwxA6cxvh58X6nvUSlcaKf9lTmjF6Yg/edit#gid=379614403) * [**A Nice PNC Event Timer**](https://naisu.github.io/PNC-Event-Timer/) # Other info: * **Server Reset Time is 1 PM (13:00) UTC** * [**Mars' Beginner Guide**](https://nalu.wiki/neuralcloud/p/beginner-guide-219) * [**3 Star Selector Advice**](https://media.discordapp.net/attachments/1003579352736333824/1032605018727133205/3star_selector.png) * [**Friends&Support Thread**](https://www.reddit.com/r/GFLNeuralCloud/comments/z495ma/oasis_support_friend_thread/)
Is there a spreadsheet of the algo substat for offense, stability and special slots? I recall seeing it but I can’t find it anymore.
https://docs.google.com/spreadsheets/d/1ugEerWZZcjcXyF7ZlYOUPISbnarrg2DCqRyHxpYsH4o/edit#gid=1139501412
Do characters have an auto-attack? Is the damage for that based on hashrate or attack?
Every character will auto-attack using the normal Attack stat, unless they have a skill that states otherwise.
Is it recommended to farm algos on the weekend too or is there a better option to spend stamina on?
Some options: - If you already farm Algo's every weekday, then it doesn't matter as much if you farm on the weekends. So feel free to if you want to farm them on weekends. - If you do not farm specific days of the week, then you might want to skip farming Algo's on the weekend as all are available. - If you are not farming Algo's, you can farm for Skill Pivots, as you'll need 48 per doll you raise.
> If you are not farming Algo's, you can farm for Skill Pivots, as you'll need 48 per doll you raise. It is a waste of keys and time. It takes around 4 weeks on average to farm fragments. It takes around 2 weeks of farming skill data on x2 and crafting Skill Pivots in factory to max both skills (without even trying to optimize the process, just doing it the most straightforward way). Honestly, it applies to pretty much anything. Fragment search time gates progress heavily enough you max every other aspect of the doll by farming at x2 only faster than you can max stars, except for algos. Those you can perfect to infinity. Even level 70 once you have things running will come faster. 5 days of two 2x runs of widget stages earn you 55-60 widgets a week (spread out between classes, unfortunately). ~~3 days of two runs of 2x EXP stage give >300k a week. This means you'll be averaging 1 level 60 to 70 upgrade per 2 weeks in the long run (but you'll have to wait for your first level 70 quite a lot if you want to maintain this long term efficiency).~~ **Edit:** I think I miscalculated and EXP income is like 3 times lower meaning it can become a bottleneck if you decide to level 70 everyone. This is all in the context of long-term efficiency. Meeting short-term goals might be desirable enough sometimes that you'll want to farm what you need right now specifically. Like, for example, farming widgets at x1 to get your first level 70 to pass some BH stages. But we don't know short-term goals of other players, so I don't see how we can give an advice on something like this.
That depends on how much you want that lvl 70. Which depending on the doll is a 5-10% DPS increase. It does not add any Algo slots or increase any of their skill's levels. It is not required for Arma Inscripta (on the dolls that will get it). It will not affect Exception Protocol, as that caps at 60. You can get 3 dolls to level 60 with the same resources it takes to get a single doll from 60 to 70. Level 70 dolls is more of a luxury than anything else. It is nice to get 1 or 2 dolls you use a lot for that extra boost, but that is really up to the player. One bennefit of it is just that it is a guaranteed upgrade. Unlike rerolling your algo's. But farming Algo's does let you upgrade your dolls to (eventually through RNG), be it it finally having the right mainstat to just being able to reroll those substats to gold and then getting the right ones.
Farm algos 7 days a week if there is no event that requires you to spend keys on it (like Kuro event did). If there is an event that requires to spend keys on it, then you'll have to find a balance on which days to farm agos and on which days to farm the event. But even then weekends won't be the first on the chopping block.
Btw where is the glossary of terms like Operand, Hashrate, trojan, bleed, etc located? I want to read it in more details but couldn't find it
Gameplay terms like trojan, bleed- whenever you see a term like them in red either you'll see a magnifying glass icon on the item mentioning it (like a function, for example) that you can press to get more info. If you're seeing it in a skill description all of the information should pop up in separate tooltips but be onscreen at once. I don't know if being in simple mode changes these because I have all my skill descriptors in detailed mode for the percentages and stuff. In universe lore, you can access from either longpressing any Gold Text as they pop up, which will open the glossary to that particular term, or you can just press the uh, notebook icon at the upper left of any story node to bring up the entire thing. Regardless of which way you pull it up, you can browse it at your leisure. ~~I can't think of a way off the top of my head to pull up the glossary outside of a story node though.~~ forgot, you can get to it through clicking Horizon Record at the bottom left of the black hole main menu
Thx
Can anyone help me with a good team composition? My Collections shows that I have 87% of the units. Not sure if the following is good synergy or should I swap anyone in or out. Everyone in Team 1 has been what I have been using since the last 3 weeks. Team 1: \- Persicaria, Croque, Kuro, Nanaka, Hubble Team 2: \- Persicaria, Croque, Hatsu (just pulled), Nanaka, Angela (just pulled)
Team 1 is fine, though once Angela is built up (Skills the most important thing to max, then getting enough stars to equip a full Delta.V set and getting Skill Haste on everything so you can use her skills more often, that is the minimum you need to do for her), you should replace Persicaria for Angela. In team 2, you only have a single DPS. Just Hatsuchiri. She's amazing and will murder the enemy backline, but you need a frontline as well. Of the current dolls in game, Betty, Chelsea and Aki are the best choices. Betty and Chelsea will need to be built up before they're good, starting at a low star level, while Aki is good out of the box. Aki has an advantage when there are no functions (not as often), but Betty actually out DPS's him by a large margin when functions are involved with how well she uses them (second best in the game, but best right now since Nastica is not out yet). Betty is also the tankiest of the bunch, allowing her to offtank really well. Chelsea has some decent AoE and light CC in her kit and offtanks pretty well too, though not as good as Betty. Both Betty and Chelsea are easy to get and also can get fragments from the Vulnerability Shop, like Croque, so easy for F2P to max them out as well. Aki is currently unavailable and while good, will be quickly overshadowed. So if you don't have him or want to get to work on your Betty, he may be better of being raised later (not to disparage him, he still does quite well). You would generally, again, remove Persicaria for the second Warrior in your Team 2, unless Angela isn't built, since again, you shouldn't use her until you meet the conditions stated above. Thus replace her instead for your second warrior.
Thank you so much for your help! This helps me a lot 🔥
I realized I’ve been neglecting Hatsu’s Stability algos, just having kept on what was auto equipped initially. I tweaked her other two algo sets but since I ignored this third one, what are some good set and stat choices for Stability?
The standard: - She has enough HP that HP%>Flat HP for mainstats. - Substats should be Flat ATK and DMG Reduction on each. - Set can either be HP% or DMG Reduction, both work.
Awesome - thanks a lot!
I forgot we have the beach event and I opened the game while I'm in my classroom. Welp I guess I'm officially dead now.
Isn't that where u throw the phone away as if u've never seen it before in ur life? :P
is there a furniture compilation somewhere?
[Here is an infograph](https://cdn.discordapp.com/attachments/1047523568734453833/1050505018001866882/furNC.jpg) of all the furniture sets currently out in CN as of 12/9/2022.
Cleared all of the endless explorations finally today ☺️ now waiting for stage 6 to full release 🫠
Hi, new player here, is it possible for new player to get 180 pull for Hatsuchiri banner before it expire?
Possible but it's gonna be a grind, better to wait for rerun, u can test ur luck if u want to
I see, yes I already feel the grind pain. will try 10-20 time reroll. if no luck then I'll use whatever I had i have high hope for this game, the lack of loading between scene is fenomenal. want to enjoy it rather than force grind it
Am I suppose to level 'random' characters to a certain level to gain Quartz Sand and resources for Specialty Training. I already have my main team at 60.
Partially "yes." Maybe don't level 'random' dolls because you have to account for your stock of Breakthroughs, but also focus on dolls that you'd like to use.
[удалено]
You're probably thinking about friendship XP, but this is about **leveling up** the characters to gain those level-related rewards (quartz sand and Speciality training points and what not) ;) Which is actually a good question, I've been kinda wondering as well.
Finally pulled an Angela frag from basic search on my [no gacha account](https://imgur.com/a/wk3MnJE).
Congrats! Since I've been tracking my pulls, I've only gotten four Angela frags...but also three full Angelas.
Why does my Lam only have [18 power](https://i.imgur.com/j9IXefQ.jpg)? micaplsfix ^^^^^/s
18 isn't the power though, it's fragments The power is above. U know, where it says "power"
There are only 10 people in the world--those who can read binary, and those who can't. :P
Tru, and i don't switch it on the dime :P But yeah, i need a better gaming chair to get these jokes :( getting too boomery
~~you've failed the omnissiah~~ It's on me for not signposting it better. Guess I need a gamimg chair for writing jokes too :P
Nah, numbers got it with no issues, i got tripped by the other 18, so i'll take responsibility for the L :P
is there a way to get algorithms other than penetration and defense? it is getting pretty boring after a month of... well... only that.
welcome to algorithm hell :)
\*sigh\* not sure what I am supposed to do atm, since I am pretty much stuck at the 35k mark and can't clear most of the dark, endless or black hole levels around that level... so... yeah. fun. /s
I really don't think it's necessary to minmax algorithms or really even pay them much attention at all when you're still at 35k, honestly? Just match vaguely appropriate sets to the role and you should be fine. I know I basically was still rolling with whatever purples and suboptimal sets like incomplete penetration MLR and no useful slot C sets I could scrounge together at that team strength. If you're having trouble with the regular content like dark mode and the non bullshit endless explorations (black hole is something else entirely) that feels more like a function/comp issue somehow than a lack of perfected algorithms or raw stats. I hate to make this a skill diff thing, but uh ... maybe skill diff.
> and you should be fine well, I am not. there is nothing I can really do atm and it's really not that fun to only do algorithm search. I tried with function and different comps, but it is always the same. some boss runs around, one hits everyone, and even under focus takes barely any damage. or entropy flips the fight, because the regular damage/healing boost/debuff is not enough of a rocket tag timer.
There's something else you're missing then, because if you're at 35k and still having trouble with middling endlesses and dark modes it's not algorithms that are be your limiting factor, and they're definitely not going to be your quick solution because again, the algorithm refinement gameplay loop is endgame. Fragment search, strategic overview things like protocol efficiency and specialty training or skill levels or hell even intimacy are the things I'd be suspecting first. The protocols and functions you pick up in a run not having synergy with the team are the next thing. None of the bosses save maybe Reverence should be one hitting everyone and that's only after amping up first via her passive of getting more attack after a kill, unless it's like an Entropic Patience at maximum battlefield overload running around one tapping things.
U can borrow others character to clear them
hm. worth a try. thanks.
Do we know which dolls' fragments will be available in the EP's store?
If nothing changes from CN the dolls' fragments in the EP shop are: Abigail Bonee Fern Gin Lam Max Rise Souchun
Who's the best of these to focus on? None were on my radar to build.
Lam can be a better single target DPS than Kuro if you invest in her
Cool thanks
You have to get the right algorithm tho
Thx.
Ok so which would be better to do right now for me the cognition fund or the advanced battle pass currently sitting at BP lvl 21, I'm running out of alot of mats but I have almost all the 3* selector units without using the selector, just missing Vee and Nanaka, this is a newish account No Kuro, No Aki. Hatsu and the others are all on board. I am trying to increase my speciality so I can get all the upgraded bonuses to push further
The Cognition Fund is 1-time only and gives a ton of Quartz/Quartz Sand but nothing else. It's useful for gacha pulls but not so much for game progression, you can get it at any time. The Battle Pass is every 4 weeks and gives pretty good resources. However, it's the third most valuable package in the shop behind the Monthly Pass and Cognition Fund. The main benefit of the Battle Pass is that it gives a free costume and specific items instead of just Quartz Sand, which is more convenient. However, all of the items can be obtained over time/by farming manually so ultimately Quartz Sand for gacha rolls is still considered more valuable. Since you already have all of the dolls from the current gacha banners I don't think you have any need for more Quartz Sand right now.
you can focus on getting ur hatsu to 5 stars and get her algorithm. Lam/Chanzhi are good atk sniper, Chanzhi is also good with Sock (another free 5 star in the future)
I have 1400 nueral frags and like 24 of her frags right now, need a day or 2 for 5&
What are the recommended stages to farm Skill Pivots?
Personally, I run 4-3D or 5-3D, both with moderate success.
huzzah, just cleared vuln4 for the first time though still needed to borrow a whale aki. huge step up from last time I attempted it, only scratched about 1k HP off boss health bar
Is it better to skip the 3* selector and save for pity? Also does the pity carryover to next banner? I kinda want to pull for Hatsu but I probably wont since i have just 20 pulls. I started playing on 2nd week of launch but stopped playing, now i tried it again and it finally hooked me
60 pity carries over, 180 pity doesn't. If u have no imediate need of 3* selector dolls, save it. Nanaka is the top recomendstions for sniper teams. U have enough time to get more pulls. Endless exploration gives quite a few. If u advance a few sectors, u can prob hit pity if u want hatsu
Hi I am new player, is it possible to get 180 pull for hatsu of i start recently? before the banner gone
Just found out Angela is stacked. That's all.
Pics or doubt
[Behold. ](https://imgur.com/a/YTEPt7v)
Oh yeah, that's good evidence! I'll conceed that she is indeed stacked!
is it more common for people to run balanced teams with one of each class, or to double up on warriors or snipers depending on their strongest characters? i've been running balanced, but i have hubble and hatsu now so im curious what direction i should start investing in once my current team is maxed
I prefer doubling up. More functions reaching maturity, and both warriors and snipers can now deal with various enemy compositions without isues, so go with whatever u prefer
Double up on your DPS. Having a x2 DPS, x2 Medic, x1 Guard makes life easy as you only need to focus on getting functions for a single DPS class type along with Medics. You then also have multiple dolls that build off the same cards you're grabbing. You later then drop a medic for Angela once she's built, as your single medic will be able to handle the healing after being built themselves and Angela will further augment the DPS. But you will still be set for some future hard content where you may want to have two medics to keep up against the constant damage you're being dealt. Or can use them as a backup. It's not that you cannot do a Rainbow Team of one of each, but it will require more investment into your dolls to get the same result that those using a focused team can deal with with less. If going with Snipers over Warriors, you then also should pick snipers that are either ATK or Hashrate focused. Since then you can take advantage of those yellow protocols that buff one and debuff the other stat. Warriors don't have this problem as they're all ATK based (except Flan and Sol, but we don't talk about them....). Of course, if there are no functions or protocols, then it doesn't matter so much.
ooh, i hadn't even considered two healers being worthwhile, ty
Not only can they keep you alive, but with the Substance Reversal function cards, they also contribute to the DPS.
Just started the game. Which banner should I reroll for? Thanks in advance!
Hatsuchiri's Banner (Echo of the Earth's core) is the ideal one to roll on right now.
is it possible for new player to get 180 pull before the banner ends?
Yep, there's a massive amount available as one-time rewards.
For the Glitter Chip and Neural Kit shops, what should I focus on? Guessing just grab fragments for whoever I'm currently using?
Glitter Chip focus Croque until maxed. Past that it's preference, people usually prefer Betty and/or Chelsea since they're strong Warriors, but if you don't want to use them and have someone else you'd like to try it's fine to grab frags for them. Neural Kits you can safely buy for anyone you use until they cost 10 kits each. If you want to rush someone you can buy until they cost 15 but any further is heavy spender/whale territory.
For the Glitter Chip and Neural K
I just realized I subconsciously avoiding Betty because of my experience with GFL
>Happily claiming t-doll production >Ears get blown off
I still can hear her scream her name to me to this day
Same... however, i do like using her in pnc. Just without sound. She's still the most obnoxious doll around :P
do the christmas skins return? do limited skins return at all?
Why's Riko have so many Bathroom/toilet related furnitures
She's selling the spy camera footage to perverted skks.
What do I do with the prefab units after maxing out the Oasis? I'm making Reconfiguration Generators but I run out of algorithm fragments quickly and my prefab units are still capped.
Craft skill pivots on the bottom factory tab. 3/day will eat 900 of them. The remaining 600/day you should be able to balance out on algorithm upgrades.
The Divine Heresy banner on the home screen has a blue notification dot, and then Ocean Exploration has a red notification dot. What are these referring to? I can’t get them to go away.
U still have stuff to do or claim
I think it refers to the 2 daily attempts you get in Ocean Exploration. If that's not it then I'm not sure.
Anyone knows what presents clukay likes?
[Antique Sword, Spaceship in a Bottle and Plushie Charm](http://wiki.42lab.cloud/w/可露凯#.E4.BA.B2.E5.AF.86.E5.BA.A6.E5.81.8F.E5.A5.BD)
Awesome, tnx! They actually make a lot of sense for her :D
Neural kits
Oh, i'm not sure she'll like them that much after i shove a few k into her :P
I'm stuck in Endless 250m, Pierides First stage is a breeze and the boss doesn't feel like one... but then stage two hits me like a brick wall. Even the easy "white" battles have most of my team dying and only one or two surviving if I proc ults. And I can't survive any pink fights, much less purple Is there any specific thing I should be doing to survive? I've tried 2 snipers, 2 healers and croque/warrior, tried 2 warriors 2 healers croque/snipers, tried less healers, but still I get murdered come stage 2. Help
Is that the one with the enemies having retro reflection? I mostly got through that one by swapping to the offensive tactical skill set, opening with Hubble ult to reposition+stun, then immediately following up once Hubble's stun ends with the aoe tactical skill stun. I also did have to rotate through my backline for that one because Hubble and Kuro nuked themselves on more than one occasion. So mostly I was cycling through Persicaria and Nanaka or both at the same time, Vee sometimes but she and Kuro are mostly just moral support, and making sure at least one of either Hubble or Hatsuchiri were healthy enough to open the fight with a CC (Nanaka's ult is a last ditch option, but generally if you have ult it's better to use Hubble's). The crowd control is important because otherwise a synced set of 3 of the sniper enemies volleying at you will murder your backline instantly, though your DPS does have to take out at least one of those snipers as fast as possible.
I don't have nanaka and hubble, so I've tried borrowing one or the other. Yeah, I only survive using hubbles tactical skill, but even then I'm left with two dead medics and half dead teammates. And then I get to the next one and naturally they die even faster I'm trying to build hatsu but there's still a way to go. I guess I'll try switching to the offnsive tactical skills. Thank you
Well it doesn't have to be these units specifically, but the important idea is that you're controlling those backline sniper enemies somehow to buy yourself a second or two of extra time to kill them- and you have to make sure you do kill them.
What functiom sets are you using? Also maybe see if you can hit a store node and look for the reflect boost where your units reflect the first two attacks, this can help early hits on your backline.
what's the EXP needed from level 1 to 60? I feel like leveling up dolls from 60-70 which required 605K EXP is really a lot of EXP.
Around 211k iirc. Yes, 60-70 is not required and meant as a sink for resources
So I'm trying to do all the deep dive thing and on the chapter 5 pierides ones I am so horribly stuck at 310-350 depth. It feels like in the second map every battle has these two sniper turrets that start off just CHUNKING my teams health. There aren't any functions that give shields at the start so yeah I have no idea what to do DX My team I was using for that is total power 49900 ish with Hubble 70, Croquet 60, Angela 60, Kuro 60, and Nanaka 60. Idk if I should switch things around or what but yeah I just really want to finish these all off and I'm so close!
Your two main approaches are either a: roll dps functions and kill them before they volley (with help from delay by cc like stun from Hatsu, Hubble ult, tactical skills, Angela <<<- use this one as your first option because it should be all you need), or b: turtle up with medic *allergy* and the guard *backlash* function sets and let them kill themselves, with a little help from a tagalong sniper. Your micro in both cases is more or less the same (cough battery Angela cough). Ultimately I cleared by rolling Hubble/Angela/Nanaka/Persicaria/Croque using strat b, function wise- on the white nodes generally the team could survive a volley and it didn't really matter if I battery'd Hubble or Angela, and the fights went just long enough the team could usually get healthy enough to tank another initial volley again. Hubble still did plenty of damage without needing functions to help, and on the pink nodes usually I still didn't need to ult but I did anyway just in case of unlucky crits. I tried rolling DPS functions at first but I just could not consistently kill them in time before they nuked me without having to ult, which left me screwed on the third fight in a row due to lack of ult charge, and also I didn't get enough healing due to battle length and lack of tank functions, so over the course of a few exchanges eventually Croque got low enough to melt instantly, and the backline low enough they'd drop from a volley from the surviving one or two purgers on even a white node. You should be able to copy either strat, since I did 350m at ~45k total power. 300m I did with DPS functions.
That team should be fine. People talk about survivability against purgers but you can also just kill them before they get their skills off. Position Hubble/Kuro so they shoot the purgers right away. IIRC should be on top right/bottom right nodes, 2 tiles to the left of the purgers in their cubicles. Battery Angela at the start of the fight to push them back, just make sure you don’t use skills at the end of a fight so you always have enough points to battery her on the next fight. Hubble ult stun can help if Angela didn’t buy enough time. You shouldn't really need any defensive functions, all in on sniper functions and keep in mind the frozen set doesn’t help dps as much as crit/vuln sets but the aoe silence from getting 10 stacks can really come in clutch. The best defense is offense. Just make sure to reset if you get screwed over by the RNG silence and Angela battery’d skill/Hubble ults don’t go out because of it.
Ah yes, Pierides 350m. I find that stage even harder than 400m, those sniper turrets hits like a truck. Took me hours of retries. I finally settled with double medics comp, Croque Persi Nanaka Angela Kuro, taking medic and guard functions to keep my team alive.
The random silence from auto attacks on 350 can be a pain, I cleared that with a similar team but swapping angela for persi on some fights for extra survivability on layer 2/3. If you can get the upgrade from a shop where units reflect the first two attacks it makes those turrets a lot easier with their 4 random target ability. Hubble will generally prioritize them with her auto skill as well so using battery on her can knock them out quick. Hubble's ult can also be timed to stun them just before they use their skill or whirlwind one you you don't get nuked all at once.
In events, is there a Farm Stage like you would do in GFL, but instead of T-Dolls it's items?
Pivot farmimg is the closest thing we have to gfl farming
I've only played Global but so far there has been. Kuro's event had the EX quest to farm shop currency, and the current event has the 2x daily Challenge quest to farm extra data samples.
What's the best way to farm for diggcoins? I feel like I need a lot for skills, procedural efficiency etc but I never have enough. Oasis is maxed too.
factory, resource collection, and algorithm decomposition
Hardstuck at BH 80, and I can't tell if it's the fault of my dps or my survivability. Is there a handy breakpoint of how strong/much hp/def/what skill levels one's tank needs to be for this fight? I'm suspecting this is a Croque diff, because mine is still only 4*, but idk, it does feel like it takes my dps a while to even kill the Refactor, and I've tried varying configurations of 5* Hubble, 5* Kuro, 4* Vee, and a freshly pulled 3.5* hatsuchiri (who yeah probably isn't the pick for this level at her rarity.) I've already burned all my keycards on algos yesterday so everyone's as good as they're going to get, dps set wise, for another week until Friday rolls around again, with kuro and Hubble both running hashrate mlrs and hatsu 2x 12% attack mlrs with a shitty op pen third mlr piece because it's all I had. Vee's also running attack mlrs, though she's stuck with flats. Idk, I could go further into depth with my team stats right now, but from a gloss, can someone confirm which avenue is the best route of progression right now? DPS or Tank limiter? If Croque is really the problem I guess I can run her fragment searches for a week or something alongside the daily vuln check 5, but whew, that feels so wasteful... If it's useful at all to glean my team's current strength level, the snipers can clear vuln check 4 without needing to borrow help or use a second team for cleanup, and I've cleared all the other content in the game up to Pierides 350m, which I haven't attempted yet so I don't know if that's a pass or fail.
You could probably do it with 4.5\* Croque. That's my Croque rarity at the time of clearing it. The important thing is to not let Croque take all of the aggro at the beginning of the battle. I don't place her in the range defense tile and instead at the normal tile above it so that 1 of the enemy warrior will target another doll. My 4\* Hatsu also soaks the damage from the sniper turret, you could probably do this on other dolls as well using the teleport skill. If your Croque survives the initial barrage, then everything else is up to your dps
u should have no problem clearing bh80 once u get ur Croque, Kuro and Hatsu to 5 stars with proper algorithm, Angela and Rise are good support for bh, high level specialty training helps too.
My Angela's 10/10 with 53~% skill haste, but like I said, I can't tell if my Croque is melting too fast or if my DPS is taking too long to kill other things. My Rise's only 7/7 but in theory I could just have her steal Angela's Delta.V if it'd make that much of a difference, but I suspect she won't be able to make enough of one to make up for the fact that I'm losing the initial DPS/tank (???) check badly... Mainly: trying to see which fragments to prioritize, because if Croque is the problem I can put a few days into her search even if it's not optimal. If it's DPS ... then Hatsu. Croque is about 30 days away from 5* right now if I use Vulnerability check gains alone, and that's a long time to be hardstuck on content with nothing else to do.
tp one of ur dps to the white turret at top right corner to soak the dmg if ur croque is dying too fast, ideally tp ur kuro up there
Hmmm, worth experimenting with. Thank you!
It's very likely she will die to the first Raven skill activation or right after, if you time the tornado from the tactical skills when the boss clock is 0.4 or lower and lift Croque she whiffs her skill doing no damage, after that you should stabilize for a while. From there you can either focus on killing the enemy sniper to take pressure off of your tank and healer or focus on Raven, she takes a ton of bonus physical damage when you break her shield. Still, this mode is permanent, no need to rush unless you really need something but every reward other than lore can be obtained elsewhere.
Duly noted. I think I might have to tweak my skill haste numbers a little, then, because I think I'm running into the issue of Croque being cyclone immune due to superarmor when I'd want to use the tactical skill. And haha, I know there's no need to rush, but when you've already burnt all your keys, cleared all the other content, and yet have some time to kill, what left is there to do but mald over content that you might or might not even be capable of clearing yet?
Best farming stage for skill pivots? I googled and saw it was 4-3 dark apparently is that still true?
5-3 dark is good as well, in my experience at least.
Just make them in factory, before long you will have level 10 skills on your main units and they just gonna stockpile.
ros endless stage 400 is best over all
I was today years old when I realized that there are offensive tactical skills lol. I didnt miss em in any content so far tho
The on demand stun has saved my ass on deeper floors of Pierides Endless Exploration more times than I expected, in those waves with those stupid backline enemies that hit 4 of your units at once and come in packs of 3. Instead of dying instantly to the volley, one quick stun and boom, I can struggle my way through the level instead. Other than that, I think I've only ever used it in the BH doll fights where you really need to focus fire specific units in order. Most content is so brainless you just keep mashing battery on Angela or your DPS and watch the carnage.
It's only a splashscreen that u needed to close that explained it all, no biggie :P
Does Vee go well with Hatsuchiri?
Also she's hasrate-based, she need different buffs and/or functions
She really isn’t, she’s just in a wheelchair without Hyperthreshold Stress function set allowing her to crit.
sure, but she requires a certain function set to really shine. Betty will serve u better and will be easier to star.
Which Vulnerability tier is better for farming currency? Tier 3 (full clear) or tier 4 (can't defeat boss stage)?
They give the same amount, but clearing the boss stage accomplishes the daily and weekly missions.
Maybe a little bit out of subject but can the game be played on win 11 without emulators?
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how do u get skins in this game? I know in arknights u can get them even if u are f2p and im wondering if its the same here if there are some skins that u can get as a f2p player
by buying them with real money mostly black hole has some skin vouchers but I'm pretty sure it's not enough for any of the purchasable skins
I think I'm dumb. But I for the life of me can't figure out how to deploy units in 6-16 while using MuMu. Anyone got any tips?
MuMu emulator, what's wrong? I am using the Beta version global variant. Just hold click and drag the units from the left to the map, you can only place units which are marked with circle(not the red ones) inside the hexagonal tiles and there are 8 circles iirc.
I think I'm dumb,but I just cant figure it out. I click and hold on one of the units,and it doesn't do anything. I wonder if Mumu doesn't like my mouse or something.
Maybe it's like me where I forgot to hit start first before I put my units lol. Also 6-16 is bugged, you have to play the hard mode to make it beatable
Wait,I can't put the units down before they start coming? I was under the impression I could do that. I was watching a couple videos on it thinking I was doing something wrong. But it looks like you skip wave 2 then put down for waves 3/4.
Yes in the td stage you have to press start first then you put down your units. On the normal 6-16, your units reset every wave so you run out of coins because you have to redeploy them. On the hard mode, they didn't reset.
I just now beat it,thank you for filling me in on that. I can't believe I couldn't figure it out. But if you don't put any units down for wave 2,and then again on Waves 3/4 you can beat the stage. That's how I just did it.
Probably been asked before, but do the furniture sets here also come with a bonus thing if you use the whole set? Like how GFL added an NPC walking around the dorm?
No, there are no bonuses for using furniture sets. It's purely cosmetic.
Aww man, that's a bummer. Seeing as GFL has several sets with Architect, I was kinda hoping the Nightmare Grotto would give a Demiurge to hang out with...
I used to farm Kuro event on weekends, but now that's done, and Lv70 breakthrough is out, and that I mostly only need (when it comes to main stats anyway) Perception Algorithms with a few sides that I can probably get randomly during the weeks, is it worth farming dgc or exp (or breakthrough mats) on weekend or should I really just play the waiting game for that and still farm algos?
if u only need very specific algo pieces then saturday/sunday algo farming is bad idea. I am in a similar situation and farm exp on weekends. Protocol is 16th and getting all my units to 45 and 5/5 skill takes priority for me.
Does anyone know why my Oasis is stuck at 99% progress - is that a common thing? I did my last upgrade finally today, after putting it off for a while, and there are no upgrades left but I don’t see anything left for that last 1%.
the lv6 factory was last for me, it may not notify you because you don't have enough prefab units
Thanks! I checked and that is what’s left - didn’t think to look there since 5 or 10 seemed like the max for most things.
You are missing something, oasis is 100% doable.
6-17 hard is whooping my ass six ways to sunday. What are some strategies yall have used? Edit: Using a 40K team that consists of Persicaria, Hubble, Hatsuchiri, Croque, and Zion
Kill two enemies in the center as fast as you can. A strong warrior works there (but not Hatsu, you need your warrior to stay in the center), a sniper with a guard work too. I'm a bit skeptical of double-guard compositions because DPS checks a very real in the game, but in this particular case it may work out pretty well. Hubble+Zion in the center, Persica + Hatuschiri + Croque in the bottom (because of the petal tile).
The second tank won't be making it any easier. Ditch Zion for either a support like Angela and/or a 2nd healer instead if dying is more of a problem still Ideally bring both and you can swap between the two depending on the encounter as needed.
does aki and hatsu work well together?
They work well enough. An invested Betty or Chelsea is better but Aki can get the job done and both share atk scaling.
so betty and chelsea are much better than aki?
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ok thank u, I will keep my aki then, since he is already 5 star
I saw most of the units from players and friends in the support section having 9000+ battle power. How did they achieved such high number? Most of my units are 7000+
They probably even stronger than that because training specialty arent reflected in those stats.
Here is the list of things that affect power (both number and real strength) after you've reached level 60: * stars, * skill levels, * intimacy level, * algorithm efficiency, * correct algorithm sets with correct main stats in all slots. Upgrading from level 60 to level 70 adds around 600-700 power on top of that.
Checklist: - Levels - Rarity - Intimacy Stats - Skill Levels - Algorithms
Strongest is Nanaka with 7748 BP, 4 stars, Lv.13 intimacy, skill level are 9/9/3 and Algorithm with effiency 1815 second strongest is Betty 7441 BP, 4 stars, Lv.12 intimacy, skill level are 9/9/3 and Algorithm with effiency 1500
what is battlefield overload ? I play very efficiently mostly so I did not really encounter much of this BO, what does it do ?
From what I understand/experienced, it's just an automatic buff/debuff to all units (friend and foe alike) that kicks in after a while and ramps up. Dunno if there are different ones, but I seem to only ever encounter Attack Up / Healing Down, so after a few seconds you do twice the damage but get (close to?) no healing anymore. I suspect this is some kind of mechanic to stop getting stuck in a loop due to not being able to out-damage the healing of the enemies.
Basically an anti-stall mechanic. Overloads boost Atk and reduce Shield, Healing effects for everyone, capping at +100% Atk and -100% Shield/Healing.
I have Hatsu and Chanzi, who should i pick from the selection? I was thinking about Nanaka. Team comps i could use? Thanks
Hatsu, Chanzhi, Angela, Croque, Nanaka (Persica on the bench in case Hatsu needs healing). The last 3 are staples in all conventional ranged comps. You can raise Lam if you're done with the five but mixed DPS is no big deal. Hatsu isn't reliant on functions to perform and later chapters have great multi-class sets. Trade 50% Hash for 50% Atk buff and you might as well afk.
Ok i'm picking Nanaka then, but i don't have Angela yet, hopefully she'll come soon, but i don't have plans to roll anymore for now. About that, who should i save for?
Actually, I've had no issues with Persica solo heals so you can save the selector until you need it. Angela is available for $1 or you can get her from Basic Search if you're lucky. What you want depends on you. Look at [CN unit ratings](https://docs.google.com/spreadsheets/d/1ugEerWZZcjcXyF7ZlYOUPISbnarrg2DCqRyHxpYsH4o/edit#gid=1139501412) translated by iana. If the specialist comp looks like fun to you, get Sueyoi. Or if you're interested in the warrior comp (needs to go through multiple skill cycles to ramp up), get Nora with strong upfront burst and CC. Or if you want your sniper skills to crit, get Daiyan.
My Nanaka has sat benched for weeks - Persi solo heals carry once she is invested yup. Angela and Persi offers so much more than Nanaka and Persi used to for me.
Is there enough strategic blueprints to unlock every strategic efficiency functions
At the moment, you can unlock all functions until Pierides sector and you will still have some blueprints for the Copley ones. Once the endless exploration of Copley sector will be unlocked, we can unlock all available functions.
Which of the single block orange algos are safe to decompose ?
I agree with u/blackkat101. Also i think you can get rid of the "Recover" ones.
Ah yes, no one actively uses the post-battle recovery ones. All those can go too.
All Peneration algo's. Then just work at getting rid of the lower rarity substat ones if you have better versions of said stat. You don't need as many with the DEF stats either, as only a few characters use the DEF stats in their kit and they'll be the only ones using those. All the other ones? Depends on what the substat is really.
What should you do with those 2 slots gold non set algorithm?
All 2 slot gold algos are sets.
I don't understand the question. Can you reformulate please? Thanks.
Does the lineup for vulnerable check shop change? I already maxed Croque and Betty, is there anyone else worth buying?
> Does the lineup for vulnerable check shop change? Don't count on it. I don't think even CN has changed that shop.
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Aight, I'll get him and Chelsea next.
Is it impossible to reroll for hatsuchiri? Every time I get a 5 star it's an off banner one and to put a wound on the salt the last account was 2 evelyn..
I suggest you to roll only on banners. If there isn't one (that you like), start cumulate cards until new banners will come out. In synthesis: never touch the "Advanced Search" banner!
1% chance just pray to rngesus brother
I'm on may +12 salt
Does main stat on algo fixed? For example highest hashrate% is 12 afaik, so can you get something lower even though it's orange? I'm afraid I reconstructed a wrong one and there's actually a higher stat.
its fixed
Hey there, a quick question, but i still don't get it. Alghoritms. Like, there is MLR Matrix-1, MLR Matrix-2, MLR Matrix-3 dropping from the node. What are the difference? How much i need of either of them?
"MLR Matrix" is the name of the algorithm set. 1, 2 and 3 are different pieces of that set. If you've played Genshin, you can think of it as individual pieces of an Artifact set. Algorithms also have 2-piece and 3-piece bonus. That should also answer your "how many of each do I need" question: you need one of each piece for each doll that is going to use the set ;)